Author Topic: Hitman  (Read 4498 times)

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Bebpo

  • Senior Member
Re: Hitman
« Reply #120 on: January 01, 2019, 03:57:21 AM »
Never a bad way to do it!

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Hitman
« Reply #121 on: January 02, 2019, 05:11:24 AM »
I thought I had more time to do it. Just wanted him dead so I'd have the target complete. Second time this has happened, finshed the first target after he expired but luckily had started it before the deadline.
itm

Bebpo

  • Senior Member
Re: Hitman
« Reply #122 on: January 03, 2019, 02:18:25 PM »
Haha, that's intense. Does that mean you can't restart it so you're locked to a single do or die run? Sounds exciting.

I'm really close to finishing up Whittleton Creek 100%. I need like 3 more runs for a few kills (security cameras -> double snipe, gopher opportunity, etc...). I'm still not a huge fan of the map. It's not bad/tedious like I'd call Santa Fortuna but only 2 targets and one (Janus) on a long route you gotta wait for a ton of the time for kills, some running back and forth across the neighborhood, most houses being empty/useless/barred up. I'd have been ok with just one residential home block map like this is every house was explorable and there were a lot of side stories and NPCs around in them, but there isn't so much.

So far from S2 I'd rank them Mumbai > Miami > Whittleton > Santa Fortuna.

Don Rumata

  • Junior Member
Re: Hitman
« Reply #123 on: January 03, 2019, 02:32:32 PM »
Is it normal that the suburbia level chugs so much on PC? the game was going fairly smoothly at 60fps (with some minor dips) but this level is framey as hell.

MMaRsu

  • Senior Member
Re: Hitman
« Reply #124 on: January 03, 2019, 02:34:20 PM »
hmm I didnt have that issue and I have a slightly older system

Bebpo

  • Senior Member
Re: Hitman
« Reply #125 on: January 03, 2019, 02:40:29 PM »
Is it normal that the suburbia level chugs so much on PC? the game was going fairly smoothly at 60fps (with some minor dips) but this level is framey as hell.

Donít think so. Getting about the same performance across all maps.

Bebpo

  • Senior Member
Re: Hitman
« Reply #126 on: January 04, 2019, 01:42:06 AM »


Alright, every challenge in Whittleton Creek down except the stupid shoot 25 pigeons one because the completionist in me is still debating whether it's worth wasting 20 mins using a guide just for 1 stupid challenge.

Got my Suit Only SA last and the funny thing is it was such an easy SOSA I figured there's no reason it shouldn't work exactly the same on Master difficulty and it did so I did one run on Master and got SOSA/SO/No Evidence and just need Sniper Assassin (Master) for the classics on Master.

It's the only level so far where the same tactics from Professional difficulty work on Master difficulty and I didn't have to devise new strategies. I basically just did

spoiler (click to show/hide)
For Cassidy the only kill I could think of for Suit Only is putting a flyer in his mailbox and breaking the light by the political tent and turning on the sprinkler for an accident kill and turning it off after. Like every other Cassidy kill feels like it requires outfits for?? Even getting him inside his house and putting everyone to sleep some dumbass guard always stumbles in and finds all the passed out bodies and you lose your SA. For the BBQ thing you have to use an outfit too.

Actually, nm just realized the realtor one you can have the realtor do it without you being the realtor. Hmmmm, probably takes some effort because you'll be trespassing and there's like 3 people in the basement that way.

Anyhow did the electricity one for Cassidy, accident kill so doesn't matter if the body sits out there, run and knock out Batty in his backyard, hide the body in the shed, grab the lawsuit docs (clue 1), grab his shovel in the shed and unearth the cigar box (clue 2) run to Janus' house, knock out the guard in the kitchen using the transformer in the garage and hide his body, poison the tea (accident kill, bring your own poison or grab it next door), head downstairs, knock out guard in basement and hide body, optionally turn off all cameras/delete footage if you've been seen, pick up the photo (clue 3), leave the way you came and you're done. Works on both Professional and Master difficulty. Pretty easy stuff.

After a little break playing other stuff will start the 15-20 hour journey of learning the final stage next. Also they finally put up an escalation in Miami. That's cool, I like Miami. Gonna wait until I finish up Sgail and then do the few escalations they've added recently.

*edit* meh, killed all the pigeons while trying to fill a lobby in MHGU and no one joining. All challenges on Whittleton done.
« Last Edit: January 04, 2019, 02:15:56 AM by Bebpo »

HardcoreRetro

  • Mayor of New Donk City
  • Senior Member
Re: Hitman
« Reply #127 on: January 04, 2019, 04:47:00 PM »
There's a remastered version of Blood Money and Absolution coming to xbox1/ps4 in a week apparently

https://www.ioi.dk/hitman-hd-enhanced-collection/

Bebpo

  • Senior Member
Re: Hitman
« Reply #128 on: January 04, 2019, 05:33:58 PM »
I kinda of want to go back and really play Blood Money at some point beyond the first level or two that I played back in the day and then shelved it, but I don't know if I can deal with the dated mechanics coming from modern Hitman.

MMaRsu

  • Senior Member
Re: Hitman
« Reply #129 on: January 04, 2019, 05:51:05 PM »
Blood Money really doesnt have that many dated mechanics. The new Hitman is basically Blood Money 2.0 except you cant drag bodies and whip out your pistol at the same time

Bebpo

  • Senior Member
Re: Hitman
« Reply #130 on: January 04, 2019, 05:56:15 PM »
Well I'll give it another shot at some point when I need more Hitman content in my life after all the Hitman S2 stuff is done since S3 is probably a no go with the sales bomb it is.

HardcoreRetro

  • Mayor of New Donk City
  • Senior Member
Re: Hitman
« Reply #131 on: January 05, 2019, 04:59:03 AM »
Some of the missions in Hitman 2 basically seem like expanded versions of missions from Blood Money. The one in the suburban neighbourhood especially reminds me of one of the Blood Money missions. Also had one of my favourite hiding spots in that game. Take your sniper  and hide in the neighbour kid's treehouse. Good fun.

Contracts might also be worth a play if you're looking for more Hitman content. It's the first one to use the more modern mechanics.

MMaRsu

  • Senior Member
Re: Hitman
« Reply #132 on: January 05, 2019, 09:03:33 AM »
Yeah for sure, the A New Life mission in Blood Money seems an awful lot like the new suburban map.


kingv

  • Senior Member
Re: Hitman
« Reply #133 on: January 05, 2019, 10:43:14 PM »
I loved the suburban mission in blood money. That was a super fun one.

The hotel mission was good, as well as Marci grad, even thought AI on Mardi Gras was super simplistic to handle the crowds.

pilonv1

  • I love you just the way I am
  • Senior Member
Re: Hitman
« Reply #134 on: January 05, 2019, 10:58:37 PM »
Should just be putting the levels into Hitman 2 engine.

I loved the suburban mission in blood money. That was a super fun one.

One of my favourites too.

Haha, that's intense. Does that mean you can't restart it so you're locked to a single do or die run? Sounds exciting.

As long as you start it before the target timer runs out you're good. Does make it very stressful though, if you make a mistake you have to either shoot or run your way out of there.
itm

Bebpo

  • Senior Member
Re: Hitman
« Reply #135 on: January 07, 2019, 11:58:25 AM »
Did my first SA run on S'Gail. Cool map when playing stealthy. Getting the hang of the ins and outs of the lower floors. With all the objects around, cliffs, etc... there's sooooo many kill possibilities throughout the map. I'm like 80 hours through the game and I haven't really used any tools outside lockpick, coins and sniper rifle because they just give you so much to work with in each level.

What I'm really hoping from the future of Hitman 2 is lots of escalations that make more use of these stages and fingers crossed some bonus stage versions of certain stages like S1 got. I like Elusives, but since you can only do them once I prefer the other mission types. If they just made them all replayable at some point it'd be awesome.

Bebpo

  • Senior Member
Re: Hitman
« Reply #136 on: January 11, 2019, 01:38:04 AM »
That last stage in Hitman 2 seems pretty challenging. I've just got one mission story left to go but I took a look at the challenges and a lot of the feats seem pretty tough to pull off. I'd imagine this is the hardest stage to do 100% on.

It's also the first stage that I'm still getting lost in after a bunch of hours. The way everything is connected is really complex, damn. But working my through. Lotta great kills in this one.

Bebpo

  • Senior Member
Re: Hitman
« Reply #137 on: January 14, 2019, 12:45:35 PM »
Yoooo, so with The Bore down and all that I had a free day and spent like 7 hours straight playing that last map in Hitman 2 and clearing out everything I wanted before I said "fuck off!"
91 or 92 hours in, got 100% of the challenges on the rest of the stages, but I did the assassinations/discoveries and the non-stupid feats and the main set (SASO, Sniper, No Evidence) and I'm calling it good on this one.

Like I thought Santa Fortana/Colombia challenges were bad and blamed it on Sumo Digital, but while I like S'Gail much better as a stage (and the scripted opportunities are pretty great), the challenge list has so.much.bullshit. So many challenges require you to essentially spend 1-2 hours killing everyone on the entire map to accomplish them. That's not fun. I did that twice, once on my first run f'ing around and once yesterday in in a 2 hour run and the game glitched and I couldn't even get one of the challenges I wanted. I'm soooo never doing that again. Life's too short. Also going around collecting 30 coins is zzzzz, and even one of the assassination challenges is a stupid ass brute force challenge that requires you to drag one of the targets bodies up the entire level which again means you've just got to kill everyone on the stage first.

So.lame.

Couple that with a really really restrictive Suit Only SA situation because the stage is sorta Colorado, but better in that it's almost totally hostile in that the targets never really come to the non-hostile portion of the map.

Also it has the same problem as Santa Fortana where like none of the mission stories can happen without you being the one to make them happen. This is so bad because it means unless you go down the mission story the targets simply run on their own scripted route like an elusive and that's it. The whole fun in Hitman maps is being able to do stuff to change up their patterns and re-direct them to your death trap spots.

While visually it's very cool being a castle on the sea, and the way everything is connected is nicely laid out, I feel like S'Gail is a miss in the actual targets/assassination gameplay. Yeah if you follow the opportunities they're fun. But how much of that is really gameplay when you're just following a script? The non-scripted gameplay feels not so good in this map. Maybe Elusives on it will change my mind later.

So I'm calling it good/done on Hitman 2 at this point. Will come back for the Elusives and then when I'm not burnt out like now I'll mess around with the sniper mission achievements and whatever escalations they add in the mean time. Will be back for the DLC locations of course.

Overall I still think Hitman 2 is a great game and my favorite game of last year, but personally I feel the game is pretty uneven. It has highs that outdo Season 1 like Mumbai, a really good map with Miami, but then it's only got 5 locations (NZ is tutorial) compared to 6, Whittleton Creek feels really small/basic (it's still good, just could be bigger), S'Gail has the above annoyances and Santa Fortana is overly big and kinda tedious. I'd probably rank the stages.

Mumbai > Sapienza > Paris > Hokkaido > Miami > Bangkok > Whittleton > Marrakesh (at night) > S'Gail > Marrakesh (day) > Santa Fortana > Colombia

Basically I'd say everything from Miami up are GREAT, and everything from S'Gail down is a little weak.

I hope the DLC maps end up being more towards the higher end in quality than the lower end.
« Last Edit: January 14, 2019, 09:29:51 PM by Bebpo »

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: Hitman
« Reply #138 on: January 14, 2019, 08:43:44 PM »
How are you supposed to know when elusives are up? The old hitman 1 app isnít updated anymore

Bebpo

  • Senior Member
Re: Hitman
« Reply #139 on: January 14, 2019, 09:30:26 PM »
How are you supposed to know when elusives are up? The old hitman 1 app isnít updated anymore

They update their website with each month's updates early in the month. Next elusive is Jan 24th in S'gail and there's another escalation in S'gail next week.