Author Topic: Red Dead Redemption 2: 2Red 2Redemptive  (Read 7170 times)

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The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #300 on: December 03, 2018, 02:31:32 PM »
The zebra mission is pretty sweet
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Momo

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #301 on: December 04, 2018, 08:12:34 AM »
Finally finished story mode sunday night, grinding money in online now.

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #302 on: December 04, 2018, 04:31:18 PM »
Hows the online treating you? Found a good way to get $$ fast?
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MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #303 on: December 04, 2018, 06:13:42 PM »
I heard fishing and hunting is the best way

eleuin

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #304 on: December 04, 2018, 06:24:12 PM »
when you see a dead horse and hear a woman calling for help

https://twitter.com/bgcslave/status/1043560054832664578

Momo

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #305 on: December 04, 2018, 11:25:04 PM »
Hows the online treating you? Found a good way to get $$ fast?
yeah im fishing and hunting

Boredfrom

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #306 on: December 05, 2018, 12:13:14 AM »
why would you even want fast travel. Riding around seeing all the gorgeous vista's are half the fun

Sometimes you just don’t feel like doing a 5 minute ride just to give a pelt. I appreciate Rockstar attempts to make you travel around their worlds over fast traveling everywhere... but sometimes you just want to get stuff done. They are trying to get a compromise, I will give them that.

I really like this game  but it feels like a mixed bag of stuff that don’t totally work but is good enough to not be a deal breaker.

eleuin

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #307 on: December 05, 2018, 12:34:59 AM »
How ugly are your guys online characters  :lol

Mine looked good in the CC but significantly worse in game, going to remake it

Also be sure to set age again after you're done everything because sometimes it'll glitch and change even though the number stays the same..

Boredfrom

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #308 on: December 05, 2018, 12:54:10 AM »
Everyone is ugly as sin, so I didn’t even bother making a female waifu character.

chronovore

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #309 on: December 05, 2018, 03:42:13 AM »
Everyone is ugly as sin, so I didn’t even bother making a female waifu character.

Man, I totally waifu'd the harlot player-character in RDR online.
Ah, this is her:
http://reddead.wikia.com/wiki/Sarah_Grace

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #310 on: December 05, 2018, 03:53:33 AM »


Idk I'm pretty happy with my online dude
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Don Rumata

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #311 on: December 05, 2018, 05:15:41 AM »
How annoying is the griefing in this? It made GTAOnline unplayable for me, and i figure with a game as slow as this, it's probably 10x more annoying.
I wish they had just made a mode like Ghost Recon Wildlands, but using the Online campaign they have, so i could just team up with a friend or two, and coop the whole thing privately, instead of having to worry about economy and shit.

chronovore

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #312 on: December 05, 2018, 05:31:19 AM »
Yeah, that's a valid concern.

GTA Online and RDR 1 degenerate into complete griefing in Free Mode, so it's generally better to stick with the actual modes where specific win conditions are supported. GTA Online has the ability to start up a private server and limit it to your Friends or Crew or invited players.

I've not yet purchased RDR2, but I bet it'll be similarly structured for invite-only Free Mode lobbies.

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #313 on: December 05, 2018, 07:20:50 AM »

Rufus

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #314 on: December 05, 2018, 02:15:18 PM »
(Image removed from quote.)
You have to right click and copy the image location.
🍕🧀

Momo

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #315 on: December 06, 2018, 01:13:02 PM »
my char actually looks good, cant wait for the first bit of horse armour dlc

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #316 on: December 06, 2018, 02:30:23 PM »
(Image removed from quote.)
You have to right click and copy the image location.

Couldnt get that to work on mobile but here ya go




The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #317 on: December 09, 2018, 05:45:20 PM »
Your guy looks a lot like Cripps - your camp helper NPC in online :lol

I think this game has too much content. Everytime I'm riding to do a story mission like 3 new white "?" stranger pips pop up. My ocd is like urrrrr better go check this out. And yep its another manic asshole gesticulating like crazy in typical R* fashion asking for free shit which Arthur is always obliging to give. Fuck the strangers. Although the 'Margaret' missions were the best in the game so far and the "Oh Brother" mission thread is hysterical

And apparently for 100% completion you need to find all dinosaur bones and dreamcatchers - super hidden objects which as far as I can tell theres no in-game collectible maps to help you find them. Just old-school FAQ checklist following. Barf. Gonna be a long road to 100%
« Last Edit: December 09, 2018, 07:34:20 PM by The Sceneman »
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The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #318 on: December 10, 2018, 03:51:55 PM »
lol

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HardcoreRetro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #319 on: December 17, 2018, 01:58:36 PM »

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #320 on: December 17, 2018, 02:34:29 PM »
Yes gate the story by needlessly requiring the player to engage in the side activities which a lot of people won't find too interesting besides the hunting. I'm sure that would improve opinions on the game.

Robbing a train is barebones, you cannot rob banks on your own volition and robbing stores and such yields very little money.

There is def a lot of stuff that should have been improved, but I still find Rockstars single player games vastle superior to most other efforts.

Being able to simply say hello to any random NPC already grounds the game in realism. As soon as you go back to Assasins Creed or any other open world where you are basically a mute, you cannot greet anyone and only say shit in cutscenes and stuff.

Raist

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #321 on: December 17, 2018, 02:55:30 PM »
Completely agree with that video. I don't give a shit about "realistic skinning animations" if that means I can fail a mission because I was 6 steps away from the correct trail.

Rockstar's games are becoming more and more schizophrenic.

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #322 on: December 17, 2018, 06:09:08 PM »
Dude is just nitpicking. The game is ridiculously detailed as it is, its a marvel from a technical standpoint. I for one really like the slow, realistic animation. It makes the world feel more real and immersive. But I can understand why someone would disagree. The game is great to relax and adventure through, I enjoy the slow pacing. If I want some twitchy action I can just play Bayonetta or something
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The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #323 on: December 17, 2018, 06:12:47 PM »
I think at the end of the day I just really, really really fucking hate Youtubers
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HardcoreRetro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #324 on: December 18, 2018, 04:17:59 AM »
Did you guys even watch the video?

Most of what he's complaining about is the fucking restrictive mission design. I tried to flank in one of the missions myself and got a failure screen cause I got too far away from the gang. It's the best open world with the least open mission design. Just follow the text on the bottom of the screen.

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #325 on: December 18, 2018, 07:30:10 AM »
I certainly watched some of it. Yes they are very restrictive in their mission structure, I think they are also aware of it.

They should be less restrictive for sure.

nachobro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #326 on: December 18, 2018, 09:29:08 AM »
Chapter 5 is a bit of a change huh? :lol

Don Rumata

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #327 on: December 18, 2018, 12:11:48 PM »
Did you guys even watch the video?

Most of what he's complaining about is the fucking restrictive mission design. I tried to flank in one of the missions myself and got a failure screen cause I got too far away from the gang. It's the best open world with the least open mission design. Just follow the text on the bottom of the screen.
This has been an issue since gta3 tbh.
RDR2 is my GOTY by a long shot, but it's hard to argue that the mission design can get comical in how it wants you to just follow the on screen instructions to look at all the little things they have "prepared" for you, which is kind of antithetical with the idea of open world.

But then again, everybody else isn't doing that much with mission designs in open worlds either, even something like Breath of the Wild, reserves most of its freedom for the more roaming stuff, and had to curb its dungeons significantly, too.

I guess more obscure WRPGs can provide some examples of freedom in that sense, but even then, we're talking about a very different market, that R* is catering to, a market not primed for that level of jank (not from a R* game).

They could (and should) relax a bit, but i doubt they'll ever feel the need to, given their constant streak of commercial and critical success.

The only upside here, is that they managed to really control the pace of RDR2 incredibly well, for an open world with a ton of shit to do, and same goes for the tone, and part of that, is because they limited the shit you could do in critical missions, to just following the yellow dot and executing the command as instructed.

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #328 on: December 18, 2018, 12:51:38 PM »
Chapter 5 is a bit of a change huh? :lol

It is but it really only lasts about an hour or so? Maybe even less? I cant quite remember.

It's quite a forgettable part of the game though

nachobro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #329 on: December 18, 2018, 03:13:59 PM »
better than dragging on far too long like mexico in rdr1

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #330 on: December 18, 2018, 03:37:18 PM »
Yeah I just got to chapter 5 myself lol. The scenery is amazing!
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chronovore

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #331 on: December 18, 2018, 10:12:34 PM »
better than dragging on far too long like mexico in rdr1

Oh, man. RDR's Mexico stint was a fucking drag. Not only TOO LONG, but thematically bullshit compared to what comes before and after:
Marston: I'm trying to get past my history of darkness and blood.
Mexico: We need you to kill people for a bloodthirsty thug, and betray good people.
Also Marston: OKAY.

archie4208

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #332 on: December 19, 2018, 10:26:34 PM »
spoiler (click to show/hide)
Playing the epilogue and hearing Willie Nelson singing

:lawd :lawd :lawd

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #333 on: December 21, 2018, 10:30:48 PM »
I am getting DEFILED in the competitive game modes, pretty sure these assholes have been grinding for better guns in their base loadout, which sucks!

I need to rank/cash up asap. Better get googling the best ways to rack up $$ and XP
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chronovore

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #334 on: December 21, 2018, 11:36:14 PM »
I am getting DEFILED in the competitive game modes, pretty sure these assholes have been grinding for better guns in their base loadout, which sucks!

I need to rank/cash up asap. Better get googling the best ways to rack up $$ and XP

You're getting boned 'cos you're on Xbone, pardner. Sorry we're not riding out and regulatin' together.

eleuin

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #335 on: December 22, 2018, 01:28:06 AM »
I'm sure you've already found out but the varmint rifle is the best pvp weapon

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #336 on: December 22, 2018, 02:12:47 AM »
Sweet, I had just purchased one for hunting purposes!
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MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #337 on: December 22, 2018, 08:18:30 AM »
Why even play pvp with the aimlock  ???

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #338 on: December 22, 2018, 08:10:40 PM »
Because its good casual fun? It's fun battling through the wild west maps and getting kills is still challenging enough
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nachobro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #339 on: December 25, 2018, 04:11:32 AM »
Finished the main story. Feeling some real feelings right now. :'(

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #340 on: December 25, 2018, 10:09:54 AM »
Because its good casual fun? It's fun battling through the wild west maps and getting kills is still challenging enough

Oh it's casual allright

Raist

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #341 on: December 25, 2018, 10:53:41 AM »
Finished the main story. Feeling some real feelings right now. :'(

"I wasted 60 dollahz  :("

chronovore

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #342 on: December 27, 2018, 02:53:32 PM »
Why even play pvp with the aimlock  ???

If it's similar to RDR1, there are plenty of tricky/finicky controller finesse moves possible. Usually it's sub-aiming, even within lock-on, though Bullet Time target painting was also pretty important. There's also finesse involved in breaking opponent's lock-on by rolling.

Stro

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #343 on: December 27, 2018, 03:15:42 PM »
Got this for Xmas, going to use it as my breather game between Yakuza 6 and Fist of the North Star

Snoopycat_

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #344 on: December 27, 2018, 09:16:38 PM »
I used the clothing glitch to get some sweet gear. Saving the outfits to your horsey it allows you to keep it all.

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #345 on: December 28, 2018, 03:32:21 AM »
clothing glitch?

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #346 on: December 28, 2018, 03:33:03 AM »
Why even play pvp with the aimlock  ???

If it's similar to RDR1, there are plenty of tricky/finicky controller finesse moves possible. Usually it's sub-aiming, even within lock-on, though Bullet Time target painting was also pretty important. There's also finesse involved in breaking opponent's lock-on by rolling.

Eh, I only want to play with free aim. Skill instead of lockon aimbot shit

Snoopycat_

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #347 on: December 28, 2018, 04:30:50 AM »
clothing glitch?

I expected it was going to be some bullshit but this actually works


MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #348 on: December 28, 2018, 07:55:30 AM »
Haha fucking sweet, gonna try that out in a bit

Snoopycat_

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #349 on: December 28, 2018, 09:12:32 AM »
Haha fucking sweet, gonna try that out in a bit

Make sure to save the outfits or store on horse, otherwise you lose them when you log off

MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #350 on: January 03, 2019, 12:10:35 PM »
SPOILERS



 :lol :lol :lol

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #351 on: January 03, 2019, 08:18:31 PM »
Fuckin Dutch.

I think Uncle is the best character
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MMaRsu

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #352 on: January 04, 2019, 05:52:47 PM »
The thumbnail tho  :lol

I have a plan, we need money and a boat

The Sceneman

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Re: Red Dead Redemption 2: 2Red 2Redemptive
« Reply #353 on: January 04, 2019, 06:55:17 PM »
Yeah its pretty easy to see why he's meme-able. Like a bloody broken record that Dutch. :lol

Finished the epilogue last night. Incredible game. Now time to use a collectible map and knock out the 100% over the next few months lol.

I cant stop thinking about Uncle
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