Author Topic: GRRM x From = Elden Ring  (Read 28572 times)

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Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #840 on: June 04, 2022, 08:20:12 PM »
Spent the afternoon messing around with INT builds. I thought about doing a DEATH BUILD using the Lord of Death staff which splits scaling 50/50 with INT, so I'd have like 45/45 but then I can't use certain spells and stuff so I decided to save a faith run for NG++

Messed around with tons of spells and weapons. Wanted to have a physical off-hand so in a tight spot I could block with my shield and then after stunning the enemy on block, switch to a quick weapon and get a kill in. Tried using daggers/claws but very few are INT. Still the veteran's arm lightning claw is pretty fun even if it's STR/DEX and not doing obscene damage with my 80 INT build. Only have about 26 STR/22 DEX so I can use most of the weapons. Actually wanted a real FP bar this time around so put 35 into mind to start and kept VIT at 60. Faith is 25 for Golden Vow, Arcane is like 9 default.

Anyhow, INT mages are fun!

Not mix/maxing or anything, but what I found worked nice and was fun was:

-short range grunt killer - Night's Comet/Comet
-short range multi-enemy killer - Adula's Moonblade

-Board & Shield - Magic Hammer is fucking fun to pound enemies after they stun from a block.

-Mid-range group - Didn't find a whole lot I like for this - Death's Rancor is pretty good for spam but would be better with the death staff and faith/int split run.
-Mid-range group - Actually I take that back, the magic cannon is great even if it's a little slow windup



-Long-range/slow/boss killers - I tried Ranni's dark moon and the damage was shit even with the Lucarian Regal staff that enhances it. A lot of the big deal ones seemed kind of shit on damage. Crystal Torrent is good if you can stay still for a long time gattling them without getting fucked which didn't work on the big enemies I tried it against. Ended up finding the meteor storm to be the most enjoyable. Yeah it misses small enemies and goes all over, but for small enemies stuff like Comet is fine. For big enemies where all the meteors hit them after you've done golden vow -> jelly fish damage buff -> physics magic boost & unlimited FP and 30% magic buff sigil....pretty much kicks ass.



Finally having been stealth limited in my melee build and just fighting everything. The ease of constantly putting invisibility on with an INT build is so fucking fun. Just run up and backstab every enemy. I should've added points to get invisibility in my melee run. So good.

I upgraded a bunch of weapons to +9, spears, holy swords, daggers, claws, shields, etc... and bought a bunch of extra Somber stones 1-9 if I wanna upgrade something else next run. So I think I'm all good to start a NG+ run and fuck around with magic only.

For NG++ I think a dual dagger/claw & faith build would be pretty fun, though not sure how compatible they are. Daggers/claws seem dex/str ashes of war combo build ready.

Or a Grim Reaper faith build with a scythe and lord of death staff and using all the death magics.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #841 on: June 04, 2022, 11:25:13 PM »
Got to the Fire Giant in NG+, it's kind of amazing how the game that takes you 100+ hours is like 4 hours long if you just run the main required story path.

Honestly this run has been kind of boring. I get curious with games like Resident Evil and this to do NG+ speedruns and see how short they can be, but otherwise I pretty much did everything in the game and there's nothing really new for me here. Would rather be playing something else.

I'm guessing I'll finish NG+ up since it shouldn't take that long, but really doubt I'll do NG++ even if that's all I need to get the platinum trophy. Just would feel like a time grind at that point.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #842 on: June 05, 2022, 02:49:19 AM »
Some of NG+ as glass canon spellcaster has actually been tough.

Been stuck on the final boss for 20 mins now. Have to learn every single move really, really well because I don't do much damage, my mimic doesn't get its aggro very well and I die in like 2 hits.

What bugs me is that even after 10-20 attempts now, there are some moves I can't figure out how to avoid at all. May need to watch a guide. Will push through this.


On one hand NG++ seems like a bad idea because these fights are gonna be even harder. Otoh, if I learn how to perfectly dodge every attack in them it should still work then.

*edit* damn, had a really good run and ...ran out of magic flasks and didn't have a single weapon equipped and died trying to equip a weapon between moves.

Wow, the final bosses has some really BS 1-2 punch stagger to impossible to dodge the next move and one shot kind of bits. This is kind of a terrible fight.
« Last Edit: June 05, 2022, 03:00:31 AM by Bebpo »

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #843 on: June 05, 2022, 03:04:58 AM »
Ok, beat it. Took me an hour.

Still no idea how to dodge the yellow flame it does right away which hits me twice for 90% of my HP and no idea how to dodge the yellow ball with shooting stars that follow me for like 30-60 seconds and keep staggering me so I get hit by other stuff.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #844 on: June 05, 2022, 02:24:09 PM »
Thinking about it today, I will say NG+ was good for me, in that there were a lot of bosses in the back half that I never really had to learn their moves because I'd kill them too quickly just by face tanking and roll reacting to moves coming out. NG+ felt more like a real DMCV/NG kind of game where I had to actually learn movesets and that has its own fun.

My biggest issue with the combat in ER is honestly the input delay. It's the usual Souls bad responsiveness, but man, some of these bosses the moves come out so fucking quick off an animation start it can be extremely difficult because you react and hit dodge but the input delay lags and you get hit. I even had this issue BOTH runs I did the chapel of the forsaken platforming (I did flame ending in NG+) because 2 of the last 3 jumps I roll and both runs I had a few deaths where I hit forward + roll and just...walked off the ledge edge and died.

I feel like if the game was more responsive the boss fights would be more fun.


That said I looked up some NG+/NG++/NG+7 patch 1.04 tips for the final boss and seems like

spoiler (click to show/hide)
If you just cast Lords Divine Protection for like 60% Holy Damage reduction every couple mins + Talisman+2 for another 20% Holy Damage reduction, these bosses can't really do too much damage since the majority of their attacks are holy attacks, which greatly offsets their damage increases in NG+ increases.
[close]

So between that and having learned to avoid most of their moves, I think I'll be ok for NG++ Trying to decide if I should do anything in NG+ post-game before another reset like grabbing some of the easier/quicker Larval tears or doing some optional bosses for more xp. Only gained about 15 levels total in NG+ run from all bosses/legacy dungeons combined. 179->194 post final boss.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #845 on: June 06, 2022, 08:10:05 PM »
Started NG+2 as a shield & spear build for something different.

Finally found a build that makes Crucible Knights a breeze.



Overall this build is pretty boring, melee powerstance & melee casting is way more active and fun, but it's also a pretty safe build for survivability. Got past Liurna in about an hour. I kind of want to grab the Dectus medallions for the lift but I feel like the climb is faster than running to Fort Faroth and doing the Cave. Idk.

Also after I finished this session I realized this build is really stupid stat-wise since I'm using an Arcane weapon (Mohg's spear). I have my stats split between 80 ARC for primary weapon, 48 STR for the fingerprint shield, 18 DEX so I can switch off to Rivers of Blood if I want without respec, 27 Faith for Golden Vow, Flame Give me Strength and Lord's Discipline for the final boss, just enough MIND with the Marika Soreseal to summon Tiche at 132FP and 60VIT and just enough END to fit with heavy load.

Stats are too spread, even at lvl.200. Really inefficient.

If instead of using the Blood Spear, I used a STR weapon to go with the Fingerprint Shield since all I'm doing is poking anyhow, I could save that 80 ARC (default ARC is like 9, so that's 71 stat points) and use it to fill out MIND so I don't need the Soreseal and basically max out STR/Faith for a Paladin type of build. Will investigate this next time. Otoh if I switch to STR/Faith 80/80 I won't be able to fall back on Rivers of Blood without a respec. Which is probably fine. Still have 5 Larval Tears from the first run and can find more this 3rd run if I need to.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #846 on: June 06, 2022, 10:42:17 PM »
It's interesting how different bosses are REALLY difficult depending on your build.

Shield did nothing against Fire Giant. Had to give up and just roll and River of Blood slashes. Currently stuck on Maliketh phase 2 which was never an issue in the first two runs. But his phase 2 magic blood attacks go straight through shields so I'm just a heavy sitting duck build that dies quick. Also my summons+10 are dying so fast in NG+2 on these end bosses.

But just cheesed him with Mohg's spear by

spoiler (click to show/hide)
Standing behind a piller and using the skill a bunch for blood rain
[close]

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #847 on: June 06, 2022, 11:02:59 PM »
Yeah, I'm gonna struggle on the final boss in NG+2 with this build.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #848 on: June 06, 2022, 11:11:42 PM »
Ok, beat NG+2 in one sitting. Platinum get.

I actually find the

spoiler (click to show/hide)
Elden Beast

a lot easier than Radagon to actually learn all the moves and get the hang of dodging them
[close]

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #849 on: June 06, 2022, 11:29:14 PM »
Easiest Time I've ever had against these guys or any type of Knights in general with a shield

spoiler (click to show/hide)
[close]

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #850 on: June 06, 2022, 11:34:22 PM »
I feel like this was a pretty good run on the final boss in terms of dodging/blocking stuff. I've never seen a way to really cheat that boss. Just seems like you gotta learn it and I did it enough in NG+1 to learn it so it wasn't bad here.

spoiler (click to show/hide)
[close]

Also my overall thoughts on NG+2 were it didn't seem particularly harder other than my summon in boss fights wouldn't last the whole fight for the end bosses which was bad. The souls payout on bosses was great, but I felt like the multiplier gives up after NG+1 for normal enemies. Those ice elf guys at the start of the mountain top give 5k souls in NG, 10k souls in NG+1, and 11.5k souls in NG+2.

Bosses in general took a lot longer (1-3 mins instead of 30-60 seconds) but a lot of that was using a weaker 1H spear vs dual sword powerstancing or strong magic attacks. Was just running a low DPS character this time around.

Also I think after trying different builds and seeing the range of the gameplay, I'd say as a PVE game it's about a 9/10. Got it's flaws but pretty good single player game. PVP is it's own thing and can't really judge it.
« Last Edit: June 06, 2022, 11:43:12 PM by Bebpo »

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #851 on: June 13, 2022, 03:48:01 PM »
Today's patch fixes XSX loading to match PS5/PC

And bell bearings now all carry over across NG+ runs. This is nice. On my NG+ runs I had to look up where to get certain ones so I could buy them again and finish upgrading some of the new gear I used. One of these days may get around to grabbing all the bell bearings again on my NG+2 file to have for the eventual DLC.

Nintex

  • The tide is turning
  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #852 on: June 13, 2022, 05:45:54 PM »
aawww yiss I was hoping for faster load times :rejoice
🤴

Pissy F Benny

  • Why so bloody serious?
  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #853 on: June 23, 2022, 07:47:34 AM »
Beat the two gargoyles last night after about an half an hour to forty five mins (plus another half hour getting ghost glovewort to level up my mimic tear between the first load of attempts and the last one). Easily the hardest boss I've come across so far, now I learn I missed out on another summon that would have made it a bit more manageable :tocry

Pissy F Benny

  • Why so bloody serious?
  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #854 on: June 23, 2022, 09:04:03 AM »
Weird thing is I should be way over levelled anyway for that fight, last thing I'd done before going underground was Lyndell and I ripped through the bosses there with little issue.

Bebpo

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #855 on: June 23, 2022, 01:08:17 PM »
Weird thing is I should be way over levelled anyway for that fight, last thing I'd done before going underground was Lyndell and I ripped through the bosses there with little issue.

It's just a BS fight because if you can't kill the first gargoyle fast enough, having to deal with two that have huge field leap moves and can't stay in camera at the same time is just RNG if you're gonna take a hit.

The fight is fine at the start and end, but that middle phase where both are active is bad and you basically depend on your summons staying alive and keeping aggro of one.

Svejk

  • Senior Member
Re: GRRM x From = Elden Ring
« Reply #856 on: June 23, 2022, 02:01:05 PM »
After a few weeks break, I'm ready to finally jump back into this.  At the Royal Capital and around lvl 130ish.