Looks like Tatsunoko vs capcom
Looks like Tatsunoko vs capcom
Please don't be anything like that.
I want the SFIV team to be doing it on the SFIV engine and make it feel like MvC2 updated in the way that SFIV felt like SFII updated.
Yeah, and the fact they polygon-ripped Ryu's shinkuu hadouken super from TvC frame for frame :-\
I really want this to feel more like MvC2 than TvC.
Yeah, and the fact they polygon-ripped Ryu's shinkuu hadouken super from TvC frame for frame :-\
Same director as Tatsunoko Vs. Capcom.
I'll be fucking pissed if this is a Wii game.
Same director as Tatsunoko Vs. Capcom.
I'll be fucking pissed if this is a Wii game.
Same director as Tatsunoko Vs. Capcom.
I'll be fucking pissed if this is a Wii game.
More than likely for the hd systems solely. Many developers are banking on legacy franchises there. If it is for the wii too I wouldn't be surprised. They can just port most of the assests from TvsC and save a shit ton on development costs.
Same director as Tatsunoko Vs. Capcom.
I'll be fucking pissed if this is a Wii game.
More than likely for the hd systems solely. Many developers are banking on legacy franchises there. If it is for the wii too I wouldn't be surprised. They can just port most of the assests from TvsC and save a shit ton on development costs.
PS3 and 360 only. No arcade, Wii or PC version.
The Marvel vs. Capcom 3 development team said they will be blowing fans out of the water with the sheer number of characters this game includes on the disc.
Gene from God Hand would be amazing as well, but I won't hold my breath.That would be amazing. :lol
The leak from a few days ago included the note:QuoteThe Marvel vs. Capcom 3 development team said they will be blowing fans out of the water with the sheer number of characters this game includes on the disc.
SERIOUSLY THERE IS NO GODDAMN REASON FOR THERE NOT TO BE A WII VERSION
YOU ALREADY HAVE A DAMN VERSUS FIGHTING ENGINE FOR IT
THE TRAILER SHOWS YOU'RE EVEN USING SOME OF THE SAME ANIMATIONS
God I fucking hate this stupid generation
Marvel vs. Capcom 3: Fate of Two Worlds FACT SHEET
Release Date: Spring 2011
Genre: Fighting
Platform: Xbox 360, PlayStation 3
Rating: Pending
Price: Pending
You thought it'd be out in 2010?
Will be called Marvel vs Capcom 3 : The Fate of two Worlds , platforms are Ps3/360
2011 Release :-\
This is like the only time I'm completely unfamiliar with the references around a video game. Wtf is the meaning behind pringles and curleh moustaches?
Looks like Tatsunoko vs capcom
Please don't be anything like that.
I want the SFIV team to be doing it on the SFIV engine and make it feel like MvC2 updated in the way that SFIV felt like SFII updated.
This is like the only time I'm completely unfamiliar with the references around a video game. Wtf is the meaning behind pringles and curleh moustaches?
[youtube=560,345]sZZUMjoxfZA[/youtube]
Funny video that turned into a bunch of worn out memes.
Looks like Tatsunoko vs capcom
Please don't be anything like that.
I want the SFIV team to be doing it on the SFIV engine and make it feel like MvC2 updated in the way that SFIV felt like SFII updated.
Er...TvC (UAS) is awesome and feels very much like a 2D Vs. game done right in 3D. I'll have no problem if MvC3 ends up playing exactly like UAS but with three-man teams and RE5/LP2-caliber graphics. Sounds good to me! Just hope that there are no huge game-changing characters like Gold Lightan and PT-X in there.
I hope there are more *CAPCOM* characters this time around, and less Street Fighter. Chris Redfield and Dante? AWESOME. Ryu is obvious and can't be helped, but Morrigan AGAIN? Use somebody else FFS.
I think Gambit, NightCrawler and Iceman deserve to be in this. But that's too much X Men i guess.
need batman
oh wait
shitty marvel
This is like the only time I'm completely unfamiliar with the references around a video game. Wtf is the meaning behind pringles and curleh moustaches?
[youtube=560,345]sZZUMjoxfZA[/youtube]
Funny video that turned into a bunch of worn out memes.
Is that Yipes commentating?
Do you remember MvC2 it had like 60.
Do you remember MvC2 it had like 60.
Yes, and do you remember how fucked up the balance was? And how they just re-used like every old-ass sprite they had? It was like an official MUGEN hack from Capcom. :lol
30 characters for a brand-new fighter is really good.
Do you remember MvC2 it had like 60.
Yes, and do you remember how fucked up the balance was? And how they just re-used like every old-ass sprite they had? It was like an official MUGEN hack from Capcom. :lol
30 characters for a brand-new fighter is really good.
I bet you this game will be unbalanced going by how unbalanced TvC was with less characters.
Do you remember MvC2 it had like 60.
Frank West? What's his superpower?
Do you remember MvC2 it had like 60.
MvC2 had the advantage of using sprite rips from other Capcom games.
They are mostly doing these from scratch. plus in the interview they are at 30 at this stage, so more could be added.
Will be interesting if they can get more
Turns out that those six pieces of character art that Capcom provided to sites for Marvel Vs. Capcom 3 show how the characters will look in the game when rendered on Capcom's in-house graphics engine MT Framework, the developer says.
While Capcom tells Kotaku that the characters are in-game models, these static images don't yet include shaders or the dynamic lighting and they are all, of course, works in progress.
No 'Take You For a Ride'? Fuck this game.
I WANNA TAKE YOU FOR A RIDE
DUN DUNDUN DUN DUN DUN-DUN
I WANNA TAKE YOU FOR A RIDE
*cue drums*
eh, I'd go out on a limb and say all fighting game soundtracks (besides the original SF2 & the Guilty Gear/Blazblue guitar rock) are terrible.I really enjoyed the Tekken 2/3/Soul Edge era of Namco's soundtracks.
eh, I'd go out on a limb and say all fighting game soundtracks (besides the original SF2 & the Guilty Gear/Blazblue guitar rock) are terrible.
eh, I'd go out on a limb and say all fighting game soundtracks (besides the original SF2 & the Guilty Gear/Blazblue guitar rock) are terrible.
Damn, CvS2 nostalgia bomb. I haven't played that game in soooooooo long. Now that we have MvC3 out of the way, we can start hoping for CvS3. :)
All 3D fighter OSTs have been 100% forgettable to me. Only Capcom and SNK can bring the goods as far as I'm concerned. My biggest disappointment in SF4 was the OST, aside from the remixes and :bow INDESTRUCTIBLE :bow2
No way.No love for Alpha 2? I love the remixed versions of the Alpha/SF2 tracks and that Sakura theme is awesome.
Namco and SNK (pre-Playmore, with the exceptions being KOF '98 and 2002 UM) have the best fighting game soundtracks overall. All of the Tekkens and Soul games have great music. Just about all of SNK's arranged music in particular is awesome. I think Capcom games can be kinda weak, but SF2 music is classic, Alpha 1 had some good songs, Alpha 3 is great, all three SF3 games' soundtracks are the shit, and Marvel Vs. Street Fighter and MvC1 had great music too. MvC2 is the one with atrocious music that is so bad it's good/funny.
I loved Virtua Fighter 1's music, but after that, the series' soundtrack went to shit. Sega fighting games have pretty weak music, IMO.
Out of the most recent fighting games, Tatsunoko Vs. Capcom UAS has the best soundtrack, I think. I really like the new music in SSF4 and that may top it in the end.
Damn, CvS2 nostalgia bomb. I haven't played that game in soooooooo long. Now that we have MvC3 out of the way, we can start hoping for CvS3. :)
Damn, CvS2 nostalgia bomb. I haven't played that game in soooooooo long. Now that we have MvC3 out of the way, we can start hoping for CvS3. :)
I'd be super happy with an xbla port of it. I always felt it was a much better game than MvC2.
CVS3 probably won't happen, since SNK is pretty much irrelevant these days.
Damn, CvS2 nostalgia bomb. I haven't played that game in soooooooo long. Now that we have MvC3 out of the way, we can start hoping for CvS3. :)
I'd be super happy with an xbla port of it. I always felt it was a much better game than MvC2.
CVS3 probably won't happen, since SNK is pretty much irrelevant these days.
i love cvs2 so sososososososo much.
It's on xbla?!?!!?
Damn, CvS2 nostalgia bomb. I haven't played that game in soooooooo long. Now that we have MvC3 out of the way, we can start hoping for CvS3. :)
All 3D fighter OSTs have been 100% forgettable to me. Only Capcom and SNK can bring the goods as far as I'm concerned. My biggest disappointment in SF4 was the OST, aside from the remixes and :bow INDESTRUCTIBLE :bow2
too bad their taking it out of SSFIV
I could buy that those models are real. They don't even seem that impressive, imo. Naruto on the PS3 had already shown that it can make a game look like comics.
Oh well. I'm mainly getting it to play local again like back in the day. $15 is really too expensive, especially after the awesome Afterburner was only $10. but I'm feelin' I need this in my blood so I will pay it.It's been on sale twice so far at like half price. I have it, but I've hardly played it. It's so different from SF4 or BlazBlue.
Oh well. I'm mainly getting it to play local again like back in the day. $15 is really too expensive, especially after the awesome Afterburner was only $10. but I'm feelin' I need this in my blood so I will pay it.I have it, but I've hardly played it. It's so different from SF4 or BlazBlue.
MvC2 does not require a lot of physical skill or memorization. This may seem like a negative, but I don't have high end physical skill in fighting games, so I like that even I could play on the same level as pros.
MvC2 does not require a lot of physical skill or memorization. This may seem like a negative, but I don't have high end physical skill in fighting games, so I like that even I could play on the same level as pros.
I don't know MvC2 well enough to really get into an in-depth discussion about it, but this part specifically is plainly incorrect. MvC2 moves VERY fast and while the basic inputs, normal commands and strings are pretty easy, the advanced level techniques and exploits that have become fundamental to the game are absolutely NOT. The speed at which the game moves requires extremely refined technical proficiency. Repeating something I said in the MvC3 GAF thread, MvC2 probably has the single largest barrier to entry to the "professional" level of any fighting game, including Virtua Fighter, period.
Is that Chris from Resident Evil? His bicep is bigger than his head, and yet he uses guns.
Is that Chris from Resident Evil? His bicep is bigger than his head, and yet he uses guns.[youtube=560,345]4xuXkVzBdJQ[/youtube]
No idea but people were hinting Phoenix.
Dante vs Deadpool is the best match ever :lol
No idea but people were hinting Phoenix.
Dante vs Deadpool is the best match ever :lol
It was just a fire cloud. No Phoenix shape. It could be anything. You could also say it was Pyron from Darkstalkers.
God damn this game is white hot. And the people playing in the IGN vids actually know what they're doing :o
I can't believe I once thought he was a bad choice
Chris :bow2
I hope with two of the Fantastic Four's main villains being in this that you can have all of the Fantastic Four as well
I hope with two of the Fantastic Four's main villains being in this that you can have all of the Fantastic Four as well
Apparently Marvel wont let Capcom put any of the four in MvC.
I hope with two of the Fantastic Four's main villains being in this that you can have all of the Fantastic Four as well
I read that licensing issues have prevented the FF from being in the game, which is why Capcom decided to go with the Super Skrull instead.
Ugh mini characters :yuck
Who the F is Super Skrull?
That video is hot shit though. However, please change "FIGHHHHHHHHHHT" to "FIIIIIIIIIGHT"
i don't understand what the fuck they are thinking... first they fire clover studio then they put okami big bad in tatsunoko vs capcom,okami main character in marvel vs capcom 3 and then they decide to make a sequel on the ds for no real apparent reasons
what the fuck capcom?
Capcom owns the IP and it obviously has some marketability. Why would they let it lie dormant?
Also, Ammy looks like she is going to be OP, although she seems to have shit for life so maybe that will counteract the fact it is hard to hit her.
you mean like RE?yea! it makes sense to keep milking resident evil since the creator was able to reach resident evil 4 before going away and it's one of capcom storic franchise but there has been only one okami and the only people who care about it are internet nerds!
you mean like RE?
Capcom owns the IP and it obviously has some marketability. Why would they let it lie dormant?
> Also, Niitsuma mentioned that the Fantastic Four play a major role within the basic plotline of arcade mode, and that the final boss should be familiar to fans of that series.
and yeah, Arthur needs to be in these games.
Mega Man X please..
Mega Man X please.Dying here, Capcom.
イベントステージでマブカプ3の新キャラ発表!! MARVELキャラクター“X-23”とCAPCOMキャラクター“トロン”!!
yay for tron bonne!
buh for booberine
was this posted?
[youtube=560,345]http://www.youtube.com/watch?v=jmwxD9CjhCg[/youtube]
I'm fapping so hard at Tron Bonne :uguu
Is there a Wolverine clone person that has blades coming out their head yet?
Capcom started off Tokyo Game Show this week by officially revealing two new characters to the ever increasing Marvel vs Capcom 3: Fate of Two Worlds roster. From the Capcom side, Mega Man series staple Tron Bonne joined the fracas, while Marvel added Wolverine clone X-23 to the mix. But it seems the game publisher had even more announcements up its sleeve, revealing another two characters at a stage show held at Capcom's TGS booth this afternoon.
Marvel vs Capcom series regular Spider-Man will make a return, and 'ol webhead will sport his classic red and blue costume. From the gameplay clips Capcom presented during their stage presentation, it seems Spidey will retain many of his moves from previous MvsC games, but also looks to sport some new web zip line manoeuvres that help him quickly get behind opponents. His maximum spider super also gets a visual revamp--Spidey will now zip back and forth from walls, leaving webbing behind him that will encase his opponent, and finishes it up with a powerful foot stomp from above.
Resident Evil antagonist and leather aficionado Albert Wesker was also unveiled, and will sport his classic dark coat, dark clothes, and dark sunglasses combo. From the gameplay clip shown, it looks like one of Wesker's key abilities will be a handy teleport that quickly switches his position around on screen. Three supers were also shown--the first was essentially a counter move which allowed him to drop an opponent mid-super (in this case, Captain America), while the second was a series of fast hits that saw Wesker bounce from wall to wall (a la Spider-Man). The third had Wesker striking his opponent multiple times, before jumping over their head, producing a missile out of nowhere, and dropping it on their opponent.
Producer Ryota Niitsuma was on hand to introduce the new characters, as well as confirm that the game will ship in spring, 2011. Stay tuned to GameSpot for more Marvel Vs Capcom 3 updates.
Sir Arthur
http://www.gametrailers.com/video/nycc-10-marvel-vs/705874
Rad
http://www.gametrailers.com/video/nycc-10-marvel-vs/705872
Rad looks awesome :bow2
Whats this about boxers? I thought capgod was selling mvsc3 boxers and got super excited, then I click the thread and all I see is MODOK and the rasta dude :'(
Bionic Commando 2009 isn't universally hated. It bombed hard, but it was a really fun game. Drink pepsi.
The game had its moments, but it was thoroughly average. Capcom is better off pretending it doesn't exist, much like DMC2.
The Rad Spencer from the universally hated Bionic Commando 2009 is a great troll from Capcom. Hopefully the real Rad Spencer is an alt.
goty anyway
The OST and swinging were the best parts of the game.
Capcom revealed at their New York Comic Con panel tonight that the alternate colors in Marvel vs Capcom 3 would not just change the colors of your outfit. The game has the capability to replace the entire texture set, so while the character model doesn't change, the outfit appears to. You can see how far work like this can go in some of the homemade custom outfit/colors for PC Street Fighter 4.
For now, enjoy this pick of Spider-man and his alts, Symbiote Spidey, Iron Spidey, and Spidey Beyond (aka new one from that upcoming Comic).
The OST and swinging were the best parts of the game.
Seein as swinging is 90% of a BC game doesn't that make it good if they nailed that?
He better have a Spider-Man 2099 skin. I've never even seen those last two.
classic megamanugh...
i don't really care about marvel vs capcom 3 but that arthur video was really cool,anyway here's a rumor that says that classic megaman,jill valentine,zangief and m.bison are in
http://www.siliconera.com/2010/10/09/mega-man-jill-valentine-zangief-and-m-bison-in-marvel-vs-capcom-3/
:lol
Why would you have to zoom in? It's pretty obvious from the regular picture who is on the monitor. Cool, Haggar's in. Hype +10
C. Viper? My fighting game friend's gonna be happy about that.
It also comes with $10 credit
I dont even care for this game but I cant resist buying for half off. Buying 2 just because it's the cost of 1 copy and giving to my sexy man
(http://i55.tinypic.com/mw3xwj.jpg)
Not sure how I feel about this. On one hand, FUCK YEAH JILL. On the other hand, it's probably on-disc dlc. I'll buy it anyway of course.
I hope Capcom starts detailing the online and training modes soon. I for one hope this game has Halo-style matchmaking. I want to hit a button and then get matched with an equally-skilled opponent (with a good connection). I'm tired of searching for rooms, looking for green bars, and failing to join 20 times before I can actually get a game going.
The SE for the 360 version is sold out on amazon :'(
I'm surprised they haven't announced a new TE stick to go along with MvC3... I'm beginning to wonder if there's even going to be one. Been saving $150 for it for a while now since it seemed like a no brainer.
gatdamn it madcatz.
I'm in the same boat, honestly. I've always been terribly mediocre at the series.
SE's a scam.
Just ordered 3 copies with my 50% off coupon.
GET HYPE MAHVEL
SE's a scam.
Just ordered 3 copies with my 50% off coupon.
GET HYPE MAHVEL
I'm in the same boat, honestly. I've always been terribly mediocre at the series.
Same here. I've never been into the Vs. games like I have been with Street Fighter, and even other similar-styled games like Guilty Gear and BlazBlue, for that matter. But I am looking to get into this game.
I was playing a little bit of MvC2 the other day, and this guy kept killing me with the standard Storm/Rogue/Sentinel crap. I finally decided to use Sentinel/Psylocke/DAN and wound up beating him...with the latter. That felt good. :lol
Hoping MvC3 turns out awesome. Since it's supposed to be more like Tatsunoko Vs. Capcom, only without the two distinguished mentally-challenged huge dudes fucking it all up, it should be fun. Looking forward to it.
The link is broken. Probably Cap's ninjas are behind this. Is it the one where Hsien-Ko standing behind Chun-Li while she's performing her lightning legs? because that's fake too.
Yeah, that looks real and good, save for his tiny feet. You know what they say about giant robots with tiny feet, don't you?
I dunno, I didn't spend a ton of time playing MvC2 (or TvC for that matter)! I'd just be a little disappointed if everyone more or less played the same. Still hyped though.
Yeah, don't worry about that, they won't. Previews and impressions from players who tried it recently (during Gamespot's tournament) have unanimously agreed that it's then best game ever created by man. No hypebole or BS.
I promise something new later this year. New meaning (not a TE).
http://kotaku.com/5748871/of-course-theres-a-limited-edition-marvel-vs-capcom-3-arcade-fightstick
WTF is this shit? An overpriced, reskinned TE round 2? Good job MadCrapz.
At least there's this:Quote from: MarkManI promise something new later this year. New meaning (not a TE).
Should've ordered one of their older sticks for $100 when I had the chance.
When Marvel vs. Capcom 3 releases in just under two weeks, the game will not have spectator mode. Players in player matches with lobbies of up to 8 people will not be able to watch the game taking place as they wait their turn. This is said to be remedied in the very near future, but still. Another feature that players would and should expect is the ability to record and save videos of their matches. This ain’t happening. And this may or may not be remedied (ouch!).
PS3 version leaked as well?
(http://i194.photobucket.com/albums/z2/teasels/clobberin___time_by_matsu_sensei-d3.jpg?t=1296860061)
Character health from SRK:
Sent - 1.3mil
Thor - 1.25mil
Hulk/Haggar/Tron - 1.2mil
She-Hulk - 1.15mil
Chris/Taskmaster/Wesker - 1.1mil
Captain America/Spencer - 1.05mil
Dormmamu, Doom, Ryu, Skrull - 1mil
Iron Man, Morrigan, Joe, MODOK, Wolverine - 950k
Dante, Viper, Deadpool, Hsien-Ko, Spidey - 900k
Felicia - 875k
Chun, Magneto, Storm Trish - 850k
X-23 - 825k
Amatarasu, Zero, Akuma, Arthur - 800k
Phoenix/Dark Phoenix 420k
Amaterasu near the bottom :-\
Sentinel is a beast once again.
Shit I hope Amazon doesnt ship early, I dont get money in my bank until tomorrow
I should pre-order games more often. :(Sentinel is a beast once again.
[youtube=560,345]http://www.youtube.com/watch?v=n1pa2i8FOq0[/youtube]
10 more years
I should pre-order games more often. :(Sentinel is a beast once again.
[youtube=560,345]http://www.youtube.com/watch?v=n1pa2i8FOq0[/youtube]
10 more years
Well, at least with MvC3 they'll probably patch the balance like crazy over the first 6 months and make it somewhat more balanced than MvC2.
Should I let my friends play with my high-end joysticks? I'm leery of them going nuts on the sticks in this game, like I see so many people do at the arcades.
Did you guys see that Jill and Shuma-Gorath are NOT playable right away for CE edition owners? Everyone has to wait until next month for them to be unlocked. Makes me glad I didn't bother with the CE now.I should pre-order games more often. :(Sentinel is a beast once again.
[youtube=560,345]http://www.youtube.com/watch?v=n1pa2i8FOq0[/youtube]
10 more years
Well, at least with MvC3 they'll probably patch the balance like crazy over the first 6 months and make it somewhat more balanced than MvC2.
I kinda doubt that part. :lol But I'm sure after some months, something will come along. Right now nobody has any idea who's the best in the game anyway. People are saying that Dark Phoenix can own the hell out of everybody, but we'll see. It reminds me of MvC2, where every week a new character was "god-tier" until people figured out who was really at the top.
Sure, but I don't think 100% damage combos are ever on purpose. I really doubt the Cable infinite in MvC2 was on purpose. Speaking of which, I'm sad there's no Cable considering he was such a fun cheezer in MvC2.
Himu and Beezy on Feb 15th.Any deals going on for this?
Lyte, why PS3? Haven't Capcom games been quite consistent in being slightly better looking on the 360?
Lyte, why PS3? Haven't Capcom games been quite consistent in being slightly better looking on the 360?
Is this game running in native 1080P? A friend has already played it on a hacked 360 and claims that the graphics are much better than SF4 and look like real 1080P. He's kinda a tech dummy though so I don't really trust what he said.
I also, so far, think that SSF4 is the better game, but that's a given with me. I have always liked SF over the Vs. games.
That controller is waaaaay too busy for my tastes. I like minimalism like the saturn pads.
What do you experts think of this?
(http://www.pdp.com/images/PRODUCT/large/MS3606.jpg)
I think that it looks nice but it's probably too imprecise, kinda like the recent Neogeo pad.
Tatsunoko felt stiff to me compared to MvC fwiw
What do you experts think of this?
(http://www.pdp.com/images/PRODUCT/large/MS3606.jpg)
I think that it looks nice but it's probably too imprecise, kinda like the recent Neogeo pad.
Me too. MVC is fun but there's so much shit going on that it's usually better off to just mash buttons instead of trying to play a technical game. Also, character balance is horrible compared to SF. Overall, SF4 just has more long term playability because of its deeper, more strategic combat.
Serves you right for being a silly sfag. Never let the 360 leave your side.
YO LYTE!
People are saying the PS3 drops frame/slows down/whatever during intro cinematics AND during the most hectic and busy parts of the match. How of much of this is true and how often does it come up?
Since this game runs on MT I had no doubt it'll perform better on the 360, but I really can't tolerate something as flow-killing as slow downs in a fighting game. Me and my 360 are on opposite coasts atm :'(
Lyte Edge has an obvious Sony bias, I would take his comments with a grain of salt
I forgive Lyte for the Sony bias
because he's Japanese.
Lyte Edge has an obvious Sony bias, I would take his comments with a grain of salt
watI forgive Lyte for the Sony bias
double watQuotebecause he's Japanese.
triple wat
I have always said that I prefer the 360 versions of most games over the PS3 ones. What are you guys talking about? :lol
Alright I got a lot of hands on time with Marvel vs Capcom 3 in the past few days and sadly I'm quite disappointed with the end result. Overall, I feel there's enough unique characters to make a lot of different teams that are competitive to a certain degree.
The combo is simple enough that you can do easy combos and get good damage but somewhat deep enough that you can expand and get even more damage. However, the damage scaling is pretty bad once you get into long combos as usual but it's somehow a big deterrent from doing longer combos outside of positional advantage. Damage scaling goes up significantly if you combo from an assist which seems kind of stupid to me. Now even though I say damage scaling on long combos are significant every character seems to do a ridiculous amount of damage that it doesn't factor too much. A lot of characters are fully capable of killing low health characters in one combo. Hitstun decay while I think a new term for this game basically means as the more hits you do in a combo the less hitstun a move has so to prevent infinites but it also cheapens the combo system in a way.
Assists take no pro-rated damage if they get hit so it's quite possible to kill an assist with a super or if you happen to get them in the same combo as the on-point character. I'm not really thrilled with this because it sort of kills the idea of having a team dynamic with assists that help each character's weakness if you get punished severely from a lucky hit or a good bait from your opponent. There's risk reward but this seems a bit overboard to me.
The X-Factor system is also the most distinguished mentally-challenged game mechanic in a fighting game. It's taking SF4's Ultra system and Samurai Spirits Rage Gauge to a new extreme. Essentially, X-factor is something you can activate anytime during the match but it's one time use only and during X-factor you get a speed boost, damage boost, defense boost, recovery red health, can't take chip damage, and the boosts and duration is dependent on how many characters you have left on your team. So say you get a 10% boost and 10 seconds of X-Factor with all 3 members alive if you are down to just one member you get a 30% boost and 30 seconds of X-Factor. Essentially, it's an easy come back system which I find ruins the game a lot. Furthermore, X-factor can cancel the recovery on anything so if you want to extend a combo you can x-factor cancel and continue on for more damage. You can x-factor out of block stun and potentially counter your opponent. Basically, you're always at a positional advantage with X-factor on. The speed boost and damage boosts makes things really scary for you because sometimes your opponent can just spam moves and supers and chip your entire team to death. It's really lopsided.
As far as the character rankings go it is without a doubt that Sentinel is the best character in the game again. He has the most health out of all the characters and deals the most damage. On top of this his normals and specials that lead into this damage is brain dead spammable because the hit box and priority of them are ridiculous. Basically, if you want to be competitive Sentinel needs to be on your team because the advantage you are at with him is stupid. Factor in a level 3 X-Factor and it's GGs.
Overall, MVC3 is fun to play but I can't help but feel disappointed with the game. I think it could be really solid if they remove x-factor, tone done damage, tone done damage dealt to an assist, and nerf Sentinel a bit.
umm... what's an XF? ???
All I see is a lot of :bawl
I've heard as much from my friend who plays in tournaments and played MvC3 all weekend. He doesn't like it much and is actually disappointed. XF sounds fucking distinguished mentally-challenged.
Or people will abuse it.
If you're expecting this game to be fair in any way, you're barking up the wrong tree.
I do get some complaints about it being easy-mode, but I think it's still too early to be whining about mid/low-level cheese. After people get used to it, the game will evolve and that sort of shit will disperse, just as it always does.
If we get a couple months down the road and it's still a problem, I'm sure Crapcom already has plenty of planned DLC to sell us where they can incorporate some rebalancing as well.
If Lyte was within proximity right now, I'd totally suck his dick. BJTC!!
you got the PS3 version of this game = Sony bias ;)
I heard this game isn't so hot, that Sentinel is TOO powerful, online sucks, and that XF is pure cheese. Sounds like I won't be taking this online and will be only playing with friends. Shame I'm moving.
I've heard as much from my friend who plays in tournaments and played MvC3 all weekend. He doesn't like it much and is actually disappointed. XF sounds fucking distinguished mentally-challenged.
Hopefully they fix these issues in a patch.
All I see is a lot of :bawl
It doesn't matter if both players can use X-factor, it's just a stupid mechanic. It's even worse than Ultras in SF4, since those "only" do 40-50% damage, and you usually have to earn them due to your opponent making a mistake. Here's a fairly extreme example, but it gets the point across:
[youtube=560,345]http://www.youtube.com/watch?v=m2W5AUmFqDY[/youtube]
Player 2 was clearly out-played for the entire game, but because he activates XF, he kills everyone on the other guy's team with a single combo. How is that a good thing?
:bow Dark Phoenix :bow2 Told y'all.
Still seems bullshit. Now everyone is going to put Pheonix on their team and save her for last and not use any supers once they hit lvl.5 so they have a crutch at the end.
No one is being an armchair daigo
Still seems bullshit. Now everyone is going to put Pheonix on their team and save her for last and not use any supers once they hit lvl.5 so they have a crutch at the end.
This went from a day 1 purchase to a day 1 rental.
It doesn't matter if both players can use X-factor, it's just a stupid mechanic.
HOLY FUCK
I mean
HOLY FUCK
Who thought that was a good idea?!?
Player 2 was clearly out-played for the entire game, but because he activates XF, he kills everyone on the other guy's team with a single combo. How is that a good thing?
I've heard as much from my friend who plays in tournaments and played MvC3 all weekend. He doesn't like it much and is actually disappointed. XF sounds fucking distinguished mentally-challenged.
Hopefully they fix these issues in a patch.
I heard this game isn't so hot, that Sentinel is TOO powerful, online sucks, and that XF is pure cheese. Sounds like I won't be taking this online and will be only playing with friends. Shame I'm moving.
I guess SSX: Deadly Descents has potential to be the best game ever then.
Wait, people are surprised and angry that a MvsC game is unbalanced? :rofl
Oh, you're allowed, we'll just not take you seriously until you do.
This is a real comeback
[youtube=560,345]http://www.youtube.com/watch?v=gVmc5ZepdVs[/youtube]
:duh It has nothing to do with balance. It's how easy it is to completely steamroll someone due a mechanic that exists solely to create "comebacks."
This is a real comeback
[youtube=560,345]http://www.youtube.com/watch?v=gVmc5ZepdVs[/youtube]Oh, you're allowed, we'll just not take you seriously until you do.
Okay, so no one can have any opinions about a game until it's actually released - positive or negative. Gotcha.
I still don't buy it. Coming back with one guy and no assists can't be as easy as you're making it out to be. Level 3 X-Factor or not, you're at a significant disadvantage if the other guy still has his teammates. And what's stopping the other dude from saving and activating theirs when the time is right? Sounds like folks just haven't figured out how to deal with the system yet or simply aren't paying attention to it until it's too late.
I still don't buy it. Coming back with one guy and no assists can't be as easy as you're making it out to be. Level 3 X-Factor or not, you're at a significant disadvantage if the other guy still has his teammates. And what's stopping the other dude from saving and activating theirs when the time is right? Sounds like folks just haven't figured out how to deal with the system yet or simply aren't paying attention to it until it's too late.
http://www.giantbomb.com/chat/
live play starting soon
I did. I always rooted for the fat guy. Now show some respect to your fellow fatties. Cause it may be YOU who is bent over
I did. I always rooted for the fat guy. Now show some respect to your fellow fatties. Cause it may be YOU who is bent over
why do i have to read this stupid shtick every goddamn day when you don't have to even read what i am typing right now
Because you suck?
I still don't buy it. Coming back with one guy and no assists can't be as easy as you're making it out to be. Level 3 X-Factor or not, you're at a significant disadvantage if the other guy still has his teammates. And what's stopping the other dude from saving and activating theirs when the time is right? Sounds like folks just haven't figured out how to deal with the system yet or simply aren't paying attention to it until it's too late.
So Lyte are we gonna do some Bore tourney business on Marvel this year?
So Lyte are we gonna do some Bore tourney business on Marvel this year?
Depends on how many people are up for it...not even gonna bother asking about PS3 since like three people here will get it on there. The SF4 tourney went well enough, but SSF4 fizzled out. :-\
(http://i54.tinypic.com/dr4i3d.jpg)
Check for $100 came in the mail today, and my wife is leaving for a business trip in Boston tomorrow morning. I KNOW WHAT I'M DOING TOMORROW NIGHT!!
Fucking hell, this game is going to kill SSFIV. No one is going to play it. :(
Check for $100 came in the mail today, and my wife is leaving for a business trip in Boston tomorrow morning. I KNOW WHAT I'M DOING TOMORROW NIGHT!!
Are you getting it on that PS triple? If so, we should do some netz play.spoiler (click to show/hide):-*[close]
I already know it's a tribute to SF1 Ryu.
I'm asking HOW CAN THE FUCK CAN I GET THIS.
I won't use him of course because Ryu plays WEIRD in this game.
They got rid of the 6-button layout? Huh. I've been in the dark on this game.
What's the button layout for this on stick?
[L] [M] [H]
[Sp] [A1] [A2] ?
I don't think I've seen it mentioned anywhere.
What's the button layout for this on stick?
[L] [M] [H]
[Sp] [A1] [A2] ?
I don't think I've seen it mentioned anywhere.
Is there a way to do a quick tap out without holding the partner buttons?
Is there a way to do a quick tap out without holding the partner buttons?
As far as I know, there isn't. I agree it takes some time to get used to, as calling an assist accidentally instead of switching can cause a state of rage.
(Seth said in an interview that it used to take a longer hold to tag in older builds)
Dude who is that in your avatar?
It's the only thing I dislike about the game right now.
I wish they just kept the old way of doing things: L+SP = partner 1, M+H = partner 2.
It's quicker and way more convenient.
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch.
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch.
Moves in versus games have always been limited to qc and dp motions :lol
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch. it's fucking terrible. I guess it's good if all you want to do is mash and be able to play every character but I miss having diversity, also the netcode blows. I haven't been able to get into a match yet.
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch.
Moves in versus games have always been limited to qc and dp motions :lol
not in 2 and 1, for example bison played like Bison as did other characters. Ryu was actually useable. Because they had to put this on the xbox 360 they ahd to cigarillo it up so you have the shitty Tasunoko system and it's EZ MODE instead of requiring depht.
I don't remember Bison in either MvC 1 or 2... do you mean X-men vs. Street Fighter?
I don't remember Bison in either MvC 1 or 2... do you mean X-men vs. Street Fighter?
I don't remember Bison in either MvC 1 or 2... do you mean X-men vs. Street Fighter?
http://en.wikipedia.org/wiki/M._Bison
u prob didn't unlock him
That's what pisses me off about MvC3. Not enough X-Men characters.
Cyclops would be redundant though. He's essentially Ryu/Akuma. I like how MvC3 doesn't have a lot of redundant characters.
The game is installing, but right off the bat I wanna get a few complaints out of my system:
- No lag/connection bars in online lobbies.
- (allegedly) No way of quitting a lobby in ranked/player matches once you're paired.
- (allegedly) No way of a rematch option in player matches (unless you create a custom lobby?)
They got rid of the 6-button layout? Huh. I've been in the dark on this game.
I already know it's a tribute to SF1 Ryu.
I'm asking HOW CAN THE FUCK CAN I GET THIS.
(http://www.sfgalleries.net/art/sf/series2/ryu.jpg)
It's a tribute to SF1's Ryu.
The first DLCs are going to be released March 1st, the costume pack is priced at $5. Shadow mode is getting released on that date too. Capcom confirmed that the first character pack (Jill/Shuma) will also get released on the first, even though the rumors were pointing to March 15th.
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch. it's fucking terrible. I guess it's good if all you want to do is mash and be able to play every character but I miss having diversity, also the netcode blows. I haven't been able to get into a match yet.
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch.
Moves in versus games have always been limited to qc and dp motions :lol
the characterws might lal jump and run differently but whats the fucking point when xxCoD PhaN 420xx can hit quarter circle punch and win with any character? theres no skill or learning characters it's all "letz pick who has highest coefficient".
there is like no interesting marvel characters in this game. you could kinda say the same about the capcom side cuz who the fuck will ever play as Trish?
there is like no interesting marvel characters in this game. you could kinda say the same about the capcom side cuz who the fuck will ever play as Trish?
Phoenix is interesting as a character, but I haven't played the game yet.
please list me some interesting characters Good Day Sir because I see none in this game, similiarly how I see no interesting characters in your posts. :teehee
Methodis is not interesting at all, he feels out of place and is retardedly dumb.
Fucking shitp oster.
bring it on u little poser shit i will take u on with my controller while you fondle that stick i am a quarter circle punch master like i quarter circle punched ur dick
IP Ban Methodis now.
Good Day Sir I will whip ur fucking ass mano en mano with a controller u little pussy flag therea reason the japanese clal me white ganja
I thought you were black. ???
(no i didn't)
This game is terrible. All the characters feel the same, theres no individuality anymore as everyone's move set is effectively quarter circle punch.
Moves in versus games have always been limited to qc and dp motions :lol
No, they haven't been. Methodis is right on that (and only that, lol). This is the first Vs. game to cut out just about every other input motion other than quarter/half circles and dragon-punches. The only charge move currently in the game is Chun-Li's Spinning Bird Kick. They simplified the move inputs in this sense, but due to the game's chaotic nature, it works in its favor, IMO.
nah theres framedrops in both versions, specifically during the intros. 360 lags bad during those
The controls are shit because the PS3 buttons are shit.
The controls are shit because the PS3 buttons are shit.
LOL, using the regular PS3 pad for fighting games. :lol
i told u
I still can't get any fucking online play to work exfcept private matches
[youtube=560,345]http://www.youtube.com/watch?v=Kk1pQzo_dI0[/youtube]
BALANCING NOT HERE
beni hid in his ass
What's with Capcom and end bosses who can ONE SHOT you?
what buttons is activate xfactor
Wow. The matchmaking for ranked mode is the worst I have ever seen. I tried 10+ times to get a match, and every time I got some type of "failed to connect" message. Shit's unplayable unless you use fight request.
how do you do xfactor plz help
How do you tag in TvC, Hold a button (exchange) too?
DLC Costume pack- Available March 1st, 2011
-New costume for Ryu, Iron Man, Captain America, Dante, Chris, and Thor
-All 6 are available for 400 Microsoft points or $5
-These are NOT included in the special edition.
Shadow Mode- Available March 1st, 2011
-The first Shadow Mode pack will include teams and AI from three Capcom staff members, including producer Ryota Niitsuma, associate producer Akihito Kadowaki, and a QA tester.
-The first pack is scheduled for release on March 1st, 2011 with more packs becoming available for download at a later date. If you ever wanted to say you beat the producer of Marvel vs. Capcom 3 at his own game, this is your best shot.
-These are NOT included in the special edition.
-Pricing is currently undetermined.
Bought the special edition of MvC3? You get Jill and Shuma Gorath! Available March 15th, 2011.
-The SE version of the game comes with downloadable characters, Jill and Shuma Gorath. You may redeem these characters on March 15, 2011. We did not intentionally delay the DLC characters as we know how badly our fans want to play them. This was an unfortunate technical issue and we apologize for them not being available today.
For PS3 copies of the special edition, your PSN code is printed on the back of your art book. On March 15th, your PSN code will be available for activation. If you attempt to enter your code before March 15, 2011, PSN will tell you that it's an invalid code.
-For Xbox 360 copies of the special edition, we will send you your Xbox LIVE DLC code on March 15, 2011. To register your email with our system, please visit: marvelvscapcom3.com/redeemand follow the step by step instructions. The code on the back of your art book is NOT a Xbox LIVE code but rather, the code you input into our redeem site.
-Jill and Shuma-Gorath is the only DLC that comes with the special edition. Buying the special edition does not also make you eligible for other DLC.
-Jill and Shuma-Gorath will still be available for purchase on March 15, 2011 for the people who did not buy the Special Edition. Each character will cost $5 or 400 Microsoft points. lol
Played 3 hours of this and it is awesome, if anyone wants to play me online let me know. AlOtaibi44 is the live gamertag.I'll add you tonight, but I probably won't be back on until tomorrow. :(
$5 for each character :-\
They better be selectable online, BB's $7 characters weren't, now that was a rip-off.
Ugh, seriously? I have both, but ever since I bought the game and couldn't find decent online matches I gave up, however I remember someone saying that DLC characters are treated like the Unlimited version of characters, as in limited to certain modes.
Wow. The matchmaking for ranked mode is the worst I have ever seen. I tried 10+ times to get a match, and every time I got some type of "failed to connect" message. Shit's unplayable unless you use fight request.
How do you tag in TvC, Hold a button (exchange) too?
Seriously, it's not even funny. At least you guys can set it to same region and get results. Not a single fucking being is playing this in mine. At least with SSFIV I was able to play against decent European people but now I don't even get to choose.
You guys didn't have the same issue SSFIV? I ONLY do rank matches in SSFIV through fight request.
Ugh, seriously? I have both, but ever since I bought the game and couldn't find decent online matches I gave up, however I remember someone saying that DLC characters are treated like the Unlimited version of characters, as in limited to certain modes.
2-13 online :-\
what setting should I put my arcade stick on? LS DT RS are the options
yeah I have it set to beta. i'll make sure it's set to DT though. Whats the lock mean on the pad and does Turbo do anything?
I need to rewire my brain to break out of the 6-button mindset. Keep reaching for forward and heavy kicks and getting my team punished for shitty assist timing :\
This game finally clicked with me last night. Arthur is freaking god tier in this. His distance game is great but his upclose combat can be deceptively good.
So far here is the team I've end up with:
Anchor - Arthur
Secondary - X-23
Third - Doom (occassionaly switches)
This may appear to be obvious, but the Avengers team (Captain America, Iron Man, Thor) fucking rocks.
Dante is so good, god damn. I just did his trials and his moveset and combo potential is completely distinguished mentally-challenged. It's like I'm really playing DMC5.
that last sentence seals it i am buying this shit
How do you guys use Arthur? His lack of dash throws me off.
How do you guys use Arthur? His lack of dash throws me off.
How do you guys use Arthur? His lack of dash throws me off.
I hate you for calling Captain America average. I really like him.
Marn got eliminated in the tourney by some guy using X-factor level 3, then he got on the mic and said MvC3 is pretty much the worst game ever created. Salt-Factor :teehee
Ironically Justin Wong calls MVC3 a casual game since it needs less skill or something than MVC2.
so Wong won the MvC3 tourney... no surprise. It was fun to watch though, but it really showed how completely stupid X-Factor is. MvC3 is already a high damage game, there's really reason for X-Factor to exist - especially at level 3. I hope Capcom nerfs it into oblivion.
I read somewhere (SRK, I think) that rolling the stick and mashing S nets you an exchange counter about a third of the time.
Yeah, but they shouldn't be blind guesses if you're careful and quick enough.
Either way the meter bonus is pretty sweet, gaining two full bars after a successful 3-char exchange combo is priceless. I know I'll always be mashing down+S as a counter, just to be safe.
what exactly is exchange counter?
I read somewhere (SRK, I think) that rolling the stick and mashing S nets you an exchange counter about a third of the time.
You mean like 33% of the time? same chances I get when I try to guess which of the three directions I should counter? :P
what exactly is exchange counter?
In the middle of an air combo, you can press a direction and S to swap in a teammate to continue the combo. During this, if your opponent guesses the direction you chose and presses S at the same time, it counters the exchange and puts you both on the ground at opposite ends of the screen.
I read somewhere (SRK, I think) that rolling the stick and mashing S nets you an exchange counter about a third of the time.
You mean like 33% of the time? same chances I get when I try to guess which of the three directions I should counter? :P
It should be less. It's more likely your opponent will most often go with down, then left or right, and up the least amount of times (unless they really want that exchange at the sacrifice of a chance at significant meter gain), so you're better off making the educated guess.
My head hurts reading your discussion.
The game is fun and you'd all kick my ass. :lol
Dude got beat up by Wong himself, fair and square. He grabbed the mic and bitched about Wong saying that there is no way to beat him, he has been practicing for almost a week, way before Wong. He was considering ending his career after being demoralized by the defeat lol.
Dude got beat up by Wong himself, fair and square. He grabbed the mic and bitched about Wong saying that there is no way to beat him, he has been practicing for almost a week, way before Wong. He was considering ending his career after being demoralized by the defeat lol.
Seriously? :lol Dude needs to get his shit together. He apparently has all kinds of IRL problems that he ignores to play video games, and also apparently quit EG sponsorship because Wong and Ricky Ortiz were getting more recognition than him.
My head hurts reading your discussion.
The game is fun and you'd all kick my ass. :lol
We're just fronting. I got my ass handed to me in ranked matches today :(
When you're the one being juggled in the air helpless, with no way of breaking out of the combo, the fun kinda stops lol.
I am still pretty terrible at the game, admittedly. I can rock the training mode, but don't know enough about the game to deal with even the most basic projectile spam, random HCs and spazzy rushdown, and that sort of crap isn't exactly improving my game at all. My training mode skillz topple in the face of spazz. I fear it will break me before I get that far.
Gonna try to watch a bunch of videos today and hopefully pick up some fundamentals I must be missing. Anybody got a secret cache of tapes they're holding out on?
Not getting duplicate characters. All anyone uses now is Sentinel, Phoenix, and Super Skrull.
The first part of the Wednesday Night Fights MvC3 tourney vid is up. Tons of great matches in this tourney along with Wong's Wolverine.
[youtube=560,345]H4Yapt1k3sA[/youtube]
The first part of the Wednesday Night Fights MvC3 tourney vid is up. Tons of great matches in this tourney along with Wong's Wolverine.
[youtube=560,345]H4Yapt1k3sA[/youtube]
Wow, JWong's Wolverine rushdown is nuts. Gonna give that dude another shot when I get home.
(http://www.abload.de/img/xfgammacrush6q6a.gif)
Notice how it's level 1 XF :lol
(http://www.abload.de/img/xfgammacrush6q6a.gif)holy shit :lol
Notice how it's level 1 XF :lol
(http://www.abload.de/img/xfgammacrush6q6a.gif)
Notice how it's level 1 XF :lol
Marn is such an asshole. :lol
This series has been so bitter lately what with the Yun/Yang/Fei-long garbage in AE and now Sentinel/X-factor in MvC3. It's great.
Don't know if this has been asked guys but does anyone know what firmware this needs? In a world full of flowers, fifteen year old scotch, and TVC posting again, I can run this on my 2.51 PS3. But reality is a cruel, hartless, harlot and I'll either have to upgrade or jailbreak.
Is anybody else having problems playing online with this? (PS3) I can't find anybody to play (which is frustrating because the game goes through a FUCKING LOAD SCREEN if it fails to find a match)... am I limited to only people in the USA because of my US PSN account? Thinking it might be a good idea to start a JP PSN account...
I even get kinda sad when I activate x-factor with Sentinel and destroy all three people on my opponent's team. Then I laugh and search for my next game.
I like to win so I pick Sentinel.Have you seen Justin Wong's anti sentinel teams?
Is there still any interest in an evilbore MvC3 tournament?Yes, also on the 360 side. Thanks for the link. I must learn those Haggar combos.
Is there still any interest in an evilbore MvC3 tournament?
http://www.eventhubs.com/news/2011/mar/29/shadow-mode-02-dlc-ai-package-available-marvel-vs-capcom-3/
Shadow Mode 02 DLC is out today for $1 or 80 MS points. Will wait for price drop.
That's what I was thinking. For the initial interest and as much as this game sold, there's probably only four or five of us in total still playing it. :lol
That's what I was thinking. For the initial interest and as much as this game sold, there's probably only four or five of us in total still playing it. :lol
I haven't played since the day I bought it.
I hate you guys for convincing me to buy this.
I need to devote a solid week to this game after I unlock all of the single player shit. Pick a team, spend days poring over SRK learning their strategies, combos, and how to use them properly, and just play hundreds of matches. I hope that will get me to like the game more, because right now I'd rather just play SF4 and BlazBlue.
Between this and SSF4, the rest of my games are collecting dust.
That's what I was thinking. For the initial interest and as much as this game sold, there's probably only four or five of us in total still playing it. :lol
I haven't played since the day I bought it.
I hate you guys for convincing me to buy this.
Same. I used to put 100s of hours into every fighting game out there. Now it's hard for me to play one for more than a week. Then again I used to have local fighting game friends who'd come over and play for hours every week. Online matches just aren't the same for me. Plus I don't have the reflexes of MvC2 days. Getting too old for fighting games :(
I'd be up for a tournament but I'm terribad at it. X360 version here.
Also anybody own KOF2002 Ultimate Match for XBLA?
I'd be up for a tournament but I'm terribad at it. X360 version here.
Also anybody own KOF2002 Ultimate Match for XBLA?
I thought they'd announce them at Captivate, but I guess we'll have to keep on waiting.
Meanwhile, Sega gets shit for not porting every version of VF5...
He won't win, but I really hope he does just for the entertainment value.
Tokido vs Daigo grand finals would be even better
ULTIMATE ROSTER: Twelve new legends from Marvel and Capcom join the fray, bringing the total roster of characters up to 50.
MORE LEGENDS: Includes the first fighting game appearance of some of the most iconic and celebrated characters from the Marvel and Capcom universes, including Strider and Firebrand from the Capcom side and Ghost Rider and Hawkeye from the Marvel universe.
NEWLY BALANCED: Ultimate Marvel vs. Capcom 3 offers re-balanced gameplay that will provide accessible depth for both newcomers and pros alike.
ENHANCED MODES: After many fan requests, Spectator mode is now available as part of an overall improved online experience along with other new modes and enhancements.
ULTIMATE ROSTER: Twelve new legends from Marvel and Capcom join the fray, bringing the total roster of characters up to 50.MORE LEGENDS: Includes the first fighting game appearance of some of the most iconic and celebrated characters from the Marvel and Capcom universes, including Strider and Firebrand from the Capcom side and Ghost Rider and Hawkeye from the Marvel universe.NEWLY BALANCED: Ultimate Marvel vs. Capcom 3 offers re-balanced gameplay that will provide accessible depth for both newcomers and pros alike.ENHANCED MODES: After many fan requests, Spectator mode is now available as part of an overall improved online experience along with other new modes and enhancements.
Total ripoff (original game = 36 characters for $60; new game = 12 characters for = $40, shouldn't it be 24 characters or $20?)
Might buy anyhow since it has Strider. You KNOW they held him back on purpose just to get all the Strider fans to double dip.
...
I'm pissed. I hardly play MvC3 as it is since the SF4 update. I should just sell this shit.
I have mixed feelings regarding this. I love MvC3's gameplay and play the shit out of it whenever I can, but it's only been out for 5 months at this point - 9 months by the time Ultimate comes out - and Capcom have made zero attempt to ameliorate any of that game's outstanding issues, including its broken, masochistic online play. They've released limited patches with questionable changes and never followed through with any of the planned DLC updates (unless by that, they meant Shadow Battles :yuck). Rather, we're asked to shell out $40 for a disc release to "fix" their half-assed, skeletal original product.
On the other hand, it seems like an awful lot of new content and MvC3 was already in need of some heavy reworking of its systems (yes, I mean X-factor). And I am a chump and will swallow that hot Capcum without a second thought.
Total ripoff (original game = 36 characters for $60; new game = 12 characters for = $40, shouldn't it be 24 characters or $20?)
Might buy anyhow since it has Strider. You KNOW they held him back on purpose just to get all the Strider fans to double dip.
You KNOW they held him back on purpose just to get all the Strider fans to double dip.
Seems four more characters leaked based on some art found in the UMvC3 directory on Capcom's blog.
Nevermind, looks like they're all out there: http://www.neogaf.com/forum/showpost.php?p=29453961&postcount=1085
MARVEL
Ghost Rider
Hawkeye
Dr. Strange
Nova
Rocket Raccoon
Iron Fist
CAPCOM
Strider
Firebrand
Nemesis
Vergil
Phoenix Wright
Frank West
So much for secrets. Way to go, Capcom.
http://en.wikipedia.org/wiki/Rocket_Raccoon
there is a marvel superhero that's basicaly a raccoon with a laser gun? now i have seen it all.....
http://en.wikipedia.org/wiki/Rocket_Raccoon
there is a marvel superhero that's basicaly a raccoon with a laser gun? now i have seen it all.....
Him and Hit-monkey are repping it for the animal Kingdom.
http://en.wikipedia.org/wiki/Hit_monkey
An unnamed assassin was marked for death after his part in a failed political coup. After blowing up a squad of enemy soldiers, he decides to run for his life. Passed out in the snow after four days of fleeing, he was rescued by a troop of Japanese Macaques. The monkeys allowed the assassin into their clan, with the exception of a lone monkey. The man knew that he would be hunted so he trained daily. Quietly, the monkey that distrusted him watched, and eventually picked up on the fighter's skills. The assassin's health began to fail, and as the tribe of monkeys tried to save him, the lone monkey objected, eventually fighting the rest of the group with his new found skills. Because of the violence he displayed, the monkey was banished from his clan. However, on his own, he saw a group of men on their way to kill the assassin. He tried to run back and warn his tribe, but it was too late - the assassin had been killed as well as the rest of the monkeys. Furious at his clan's slaughter, the monkey picked up extra guns from a bag and proceeded to kill the entire group of men. Determined to avenge his fallen tribe, the monkey now dedicated his life to killing assassins - under the alias of Hit-Monkey.
Some decent ones on that roster, but nothing really great outside of Vergil, Strider, Dr. Strange.
This is so far shaping up to be a good deal. Anyone who thinks otherwise can lick my balls.
I'm only waiting for the balance changes. Rumors also pointed to additional and tweaking of existing mechanics.
http://en.wikipedia.org/wiki/Rocket_Raccoon
there is a marvel superhero that's basicaly a raccoon with a laser gun? now i have seen it all.....
Him and Hit-monkey are repping it for the animal Kingdom.
http://en.wikipedia.org/wiki/Hit_monkey
that's not a real comic book! it isn't right?QuoteAn unnamed assassin was marked for death after his part in a failed political coup. After blowing up a squad of enemy soldiers, he decides to run for his life. Passed out in the snow after four days of fleeing, he was rescued by a troop of Japanese Macaques. The monkeys allowed the assassin into their clan, with the exception of a lone monkey. The man knew that he would be hunted so he trained daily. Quietly, the monkey that distrusted him watched, and eventually picked up on the fighter's skills. The assassin's health began to fail, and as the tribe of monkeys tried to save him, the lone monkey objected, eventually fighting the rest of the group with his new found skills. Because of the violence he displayed, the monkey was banished from his clan. However, on his own, he saw a group of men on their way to kill the assassin. He tried to run back and warn his tribe, but it was too late - the assassin had been killed as well as the rest of the monkeys. Furious at his clan's slaughter, the monkey picked up extra guns from a bag and proceeded to kill the entire group of men. Determined to avenge his fallen tribe, the monkey now dedicated his life to killing assassins - under the alias of Hit-Monkey.
i mean this is like the GREATEST origin story ever!Some decent ones on that roster, but nothing really great outside of Vergil, Strider, Dr. Strange.
bububububububu phoenix wright!
Some people have noticed that exchanges have been reworked as well, but I'm not fully clear on the changes. Hopefully it no longer involves mashing S to counter.
The word is that TAC cancel has been removed. Everyone is joyous.
Was it broken somehow? am I missing something? Free TACs with bonus meter doesn't sounds right, unless I am.
I can't think of a single reason why Capcom won't tweak XF. They can't possibly be oblivious to all the complaints, unless they're consciously and intentionally trolling everyone. (Aerial XF anyone?)
• You can now X-factor in the air.
• Phoenix can only have one action per jump... meaning one fireball then she floats down.
• Characters now say something upon entering the screen when the previous character died.
• Many of the returning cast has new moves, or moves that act differently, (Ryu's Hyper Fireball now bounces off of walls, Taskmaster and Spencer are shown with new moves.)
• Ghost Rider has at least 2 special moves that OTG, and his two level one supers appear to OTG. His level 3 super is a grab where he uses the Penance stare on you.
• Strider is the first character to have two level 3 supers, (Ragnarok, and the Ouroboros.) Most of his moveset from Marvel 2 was shown. His robot animal super OTGs.
• Firebrand's level 3 appears to summon a computer controlled doppleganger firebrand to assist.
• Hawkeye's level 3 super OTGs. He fires off Antman, who hits the opponent, then grows in size and gives the opponent the biggest Monty Python boot known to man. Hawkeye has different arrows he can fire depending on the button pressed (frozen shot, poison shot, piercing shot, triple arrow, scatter shot, and net shot are shown.)
• Wolverine's Berserker Slash is not invincible and slower.
• Viewtiful Joe has the "Slow Dodge" move now. It's a special move that's super cancellable. In the Viewtiful Joe games, if you activated Slow and you got attacked, you'd dodge.
• Magneto has a new special move where he sucks you in with magnetism. Gravitation magnetizes the opponent. Repulsion pushes them away. Attraction pulls them towards you. His air-to-ground dash is slower now.
• Akuma's Hurricane Kick Assist doesn't knock down anymore, the opponent will flip out.
• Ryu can charge up his fireballs and they fly so quickly you can barely see them on screen. Charging can be done by holding down the button, like in Street Fighter X Tekken. A fully charged fireball will explode on contact, causing a wall bounce. He can also charge his Shoryuken now. Ryu can cancel his overhead with special moves now.
• Taskmaster has a new move called the Charge Sting. It impales the opponent, can combo into it. It appears that he can grab after his Charging Star move now.
• Dormammu's Flame Carpet OTG now pushes the opponent very far away. Much harder to combo from, even with an assist.
• Wolverine has a new move where he does a bunch of slices at close range, with the odd shoutout to "Swiss cheese." This attack is similar to Chun-Li's lightning legs, except it's with his claws.
• Storm has a move that pulls in the enemy and pushes them away with wind.
Man, *all* of those characters are awesome. For $40, I'm on this like emcee on shitty games.
In the Gamespot Seth interview from yesterday, he mentions that X-Factor bonuses have been reduced, as well as normalized from character to character.
General stuff - Seth said factor was weakened, but it pretty much felt the same to me. Im sure its definitely tweaked in numbers but characters still died very fast with it on. The assist character life bars are not as difficult to see as it looks like in videos. Its not as easy as regular mvc3 but the change of how xfactor looks and the main character is worth the trade off imo.
When you x-factor your character goes into like a shadow mode rather then just glowing red. Im not totally sure but the game felt a little slower. Or jumps are slower in general or something, Im not totally sure but basic Dormammu combos seemed strange for no reason (?).
It also seems like the “invisible life” is gone and the full life bar is now shown (?).
The dhc glitch is gone.
The exchange glitch is gone.
Heres what i can remember for characters i played and/or saw (if theres a (?) next to something it means its an assumption and don’t take it as fact.
Akuma – Tatsu assist doesn’t cause a soft knockdown anymore you flip out now. Lv3 xfactor Light tatsu infinite doesn’t work anymore.
Arthur – seems like he has more life? really not sure tho (?). (Editor’s Note – Arthur’s air S makes him dive to the ground very quickly now, allowing him to combo easily)
Chun – Apparently has a new move but i didn’t see it.
Ryu – 2 new moves that i saw, a charged fireball (qcf+s hold) that you can do on the ground or in the air and it wall bounces if it hits..its also invisible and just hits the opponent no matter where they are (on the ground) and charged srk (dp+s hold). Didn’t really see much use for this.
Wesker – Seemed like he had less health (?) .
Magneto – Disruptor MUCH slower, dashes seem slower, couldn’t do the old hypergrav infinite in the corner but i might have just been bad, but it felt different for sure i think fierce is slower or hypergrav comes out slower not sure. New move, cant remember if it was dp or reverse dp with any button, its whatever ISNT the counter, he basically puts like this magnetic field around you that pushes you in a direction. A version he sucks you into him, B version pushes you away, and C version sucks you to the ground. Seems REALLY good to make up for the stuff he lost.
Phoenix – she gets 1 action in the air now then she falls to the ground. I don’t know if she cant block during this state or if she just cant press a button. I doubt she cant block but its still nice that she can only throw one fireball now and cant run away with it.
She Hulk – relaunch combo seemed harder? but again i could have just been sucking (?).
Storm – New move dp/backwards dp with S. Gust of wind goes on the screen and either pushes you away (forward dp) or towards her (backwards dp). Its like magneto’s but worse.
Taskmaster – has a new move but i didn’t see it (Editor’s Note – it is a sword stab that ends in a gun shot, that currently can be seen at the end of his sword master skill chain)
Wolverine – berserker slash now much slower and not invincible. Can be hit very easily (Editor’s Note – Wolvie’s new move is called Swiss Cheese (he actually says it) and it looks like a mash move (think lightning legs).)
Strider – at first i hated him and thought he was terrible but as i played with him more i realized he’s REALLY good with the right assists and super fun. Strider/sent is basically mvc2 strider/sent but with mvc1 strider damage. The satellite disappears if you’re hit. He can otg with the bomb satellite so you can do regular air combo,tog bomb xx ragnarok and ragnarok does a TON.
I also think his air dash thingies have some kind of invincibility but im not sure how much and where it is. His keepaway game is also very good with dog/bird/satelite. He doesn’t have his ground teleport anymore, he only has 3. One that goes in the air infront, inback, and then the divekick one. He can attack after all of these and also after the airdash ones that go down/forward/up.
Orbs seems very good too but i didn’t try it much but the discs go extremely fast and it lasts for a very substantial amount of time.
Ghost Rider – he’s really weird i didn’t really get the hang of him today besides a run away strategy. His jumping s is very good does good damage and angles down/forward and goes full screen basically. His j.c is basically like ammy’s whip mode j.c where it covers a big circle. Actually now that i think about it he plays a lot like ammy in whip mode all together because he cant combo LMH like every other character, he has to do L M S for a combo.
His ground fire assist otg’s but is kinda slow. His forward whip assist seems pretty good because its fast and full screen. He also has 3 whip moves the A verson grabs you and puts you right next to him to be otg’d but all i could do was the ground fire into nothing. Maybe with an tog assist that will help him a lot. He definitely seems like a run away character.
Firebrand – would have liked to play much more with him but i was having so much fun with strider thats like what i focussed on the most. But he seems very good. He has 3 different angles to start his fly which can lead to interesting overheads/mixups. The best one seemed to be the B version which goes up/forward right above their head so its a pretty decent crossup. He also has a divekick type move d+c, but when someone was super-jumping at me and blocking it it would just bounce me back up and i could do it again. That happened 4 times so i would say that he could do that indefinitely. It might be a decent way to run away if it has good priority.
who the fuck wanted vergil, the ryu to dante's ken? or nemesis when we have wesker? if you MUST add further stupid dmc/re characters, capcom, give us lady or uh, well, fuck the boring-ass re cast.
If I remember right, Vergil came pretty high in that poll Capcom did for DLC characters. Not as high as Mega Man X, mind you, but even Capcom has to have some standards.
man, i love AA, but who the fuck thought PW should be in this game
who the fuck wanted vergil, the ryu to dante's ken? or nemesis when we have wesker? if you MUST add further stupid dmc/re characters, capcom, give us lady or uh, well, fuck the boring-ass re cast.http://www.neogaf.com/forum/member.php?u=10098
Venom isn't in because the current Venom is absolutely nothing like the Eddie Brock Venom people are requesting.
That really has no bearing on the game. Venom in Spider-Man 3 bore no resemblance whatsoever to the Mac Gargan Venom in the comics of the time. I mean, comics Nova is dead right now. Jean Grey is certainly dead (at the moment) and is not in possession of the Phoenix Force anymore. Shuma Gorath hasn't been seen in five years and last we saw him he looked completely different. Magneto's costume is completely different now too.
I think Marvel is fine with it being different from the comics as long as it pushes a version of the character they care to push, and Eddie Brock Venom is clearly still their go-to in other forms of media.
hahah, love that iron fist is just a crazy coked-up fei long
Reveals for NOVA and PHOENIX WRIGHT:
[youtube=560,345]http://www.youtube.com/watch?v=2qHIpusRAgQ[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=-LILhai7IHI[/youtube]
:hyper :hyper :hyper :hyper
1 – X-Factor can be activated in the air.
2 – The attack and speed increases for each character while in X-Factor have been adjusted. Additionally, the damage reduction minimum while in X-Factor has been decreased from 50% in MvC3 to 35% in UMvC3, and Hyper Combos performed during X-Factor will now be subject to damage scaling.
3 – An upward exchange (this was sideways exchange in previous builds, and may be a translation error) during an Air Combo will take away 1 bar of your opponent’s HC Gauge.
4 – When you launch the enemy in the air with a Special Attack, hold the button down and your character will automatically super jump to follow the launched opponent. (This can be turned on or off in the Options menu.)
5 – The window for Aerial Exchange Counters has been adjusted, making it easier to land one.
6 – If you land a Snap Back attack on an assist character, similar to the landing it on the point character, the assist will become unavailable for a short period of time.
7 – It will no longer be possible to block during an air dash.
8 – The rate of HC Meter gain has been decreased by 10%, to 90% of what it was in MvC3.
9 – In MvC3, the amount of hit stun caused by assists was fixed, but in UMvC3 hit stun caused by assists will also be subject to hit stun deterioration during combos.
10 – For characters who have 8-way dashes, the speed on their down-back air dash has been slightly decreased.
Let us know if the online is still fucked up. :lol
I'd decided to wait a day or two to see what sort of improvements were made. For me, buying UMVC3 with awful online again is like flushing another $40 down the potty on a game I'll never be able to play.
Capcom just shipped my copy out for delivery tomorrow! :o
Capcom just shipped my copy out for delivery tomorrow! :o
Huh? I thought this didn't come out til next week.
lyte got the hookup.
sorry mahvel, it's kof this go-round.
Holy shit the DLC alt costumes are mercilessly awesomespoiler (click to show/hide)Scarlet Spider! Rad Spencer! Jon Talbain! Mega Man X! Pink Sweater Phoenix Wright! House of M Magneto! ffffffff[close]
Felicia's alt is from Battle Circuit.
How would you rate the netcode's overall quality, Lyte?
And does it feel as good and meaty as SSFIV, or do you feel slightly ripped off?
WTF, these alternates are amazing. Is there really a skeleton Arthur alt?
. . .You win, Capcom. You win. :-\
How's the single player content?
Missions/challenges?
I'm liking the new jump DOWN + S for Arthur. It's been really helpful when setting up combos. He also appears much faster when in X-Factor. But even with all the new balance changes I still suck at this. I'm usually pretty good at defense in fighting games but MvC3 makes me feel open so and helpless. Sometimes I feel like I blocked the attack in time but still end up getting hit anyways. :-\ I have a feeling this may end up out of the disc tray most of the time once KoFXIII comes out.
I'm liking the new jump DOWN + S for Arthur. It's been really helpful when setting up combos. He also appears much faster when in X-Factor. But even with all the new balance changes I still suck at this. I'm usually pretty good at defense in fighting games but MvC3 makes me feel open so and helpless. Sometimes I feel like I blocked the attack in time but still end up getting hit anyways. :-\ I have a feeling this may end up out of the disc tray most of the time once KoFXIII comes out.
Paraphrasing from a recent Fingercramp interview since I can't find the video:
Andre: Yipes, please explain what blocking is.
Yipes: Holding forward.
That's Mahvel, baby.
I'm liking the new jump DOWN + S for Arthur. It's been really helpful when setting up combos. He also appears much faster when in X-Factor. But even with all the new balance changes I still suck at this. I'm usually pretty good at defense in fighting games but MvC3 makes me feel open so and helpless. Sometimes I feel like I blocked the attack in time but still end up getting hit anyways. :-\ I have a feeling this may end up out of the disc tray most of the time once KoFXIII comes out.
Paraphrasing from a recent Fingercramp interview since I can't find the video:
Andre: Yipes, please explain what blocking is.
Yipes: Holding forward.
That's Mahvel, baby.
I feel the same way Enl does. There are matches where it feels like there's no point in even trying to block. :lol :-\
Oh I gave up on online. I faced far too many 'rookies' that fucking annihilated me.
I will say that over the past year fighting game releases have been good about achievements. They seem to devote at least a third of the achievements to single player, and tasks that involve mostly playing a lot. Nice change of pace to other games where most are online and you can get maybe 100 single player.
MvC3 is beginning to remind me of DOA2, where it got ported, multiple times, to different systems and had stuff added every time.
MvC3 is beginning to remind me of DOA2, where it got ported, multiple times, to different systems and had stuff added every time.
even after the sequel came out :lol
and the sequel was different in every region too! U.S. release was not so hot, Japan release was the true DOA3, the Euro release had all the changes of the Japan release, but nerfed the Hayate cartwheel, which was broken.
so...U.S. Players--- "Itagaki! this shit's all fucked up!"
Itagaki: "Don't worry! The Japanese release is gonna be awesome!"
U.S.: :usacry
Japanese players: "This game is great except hayate's cartwheel!"
Itagaki: "Don't worry! We're gonna fix that for the Euro release."
Japan: :japancry
Euroland: "What's DOA?"
Itagaki: :itagakicry
then they did constant title updates for Ninja Gaiden, which overwrote the whole game which made it obvious that they didn't care about getting DOA3 on par.
MvC3 is beginning to remind me of DOA2, where it got ported, multiple times, to different systems and had stuff added every time.
even after the sequel came out :lol
and the sequel was different in every region too! U.S. release was not so hot, Japan release was the true DOA3, the Euro release had all the changes of the Japan release, but nerfed the Hayate cartwheel, which was broken.
so...U.S. Players--- "Itagaki! this shit's all fucked up!"
Itagaki: "Don't worry! The Japanese release is gonna be awesome!"
U.S.: :usacry
Japanese players: "This game is great except hayate's cartwheel!"
Itagaki: "Don't worry! We're gonna fix that for the Euro release."
Japan: :japancry
Euroland: "What's DOA?"
Itagaki: :itagakicry
then they did constant title updates for Ninja Gaiden, which overwrote the whole game which made it obvious that they didn't care about getting DOA3 on par.
I bought a bunch of those too...huge waste of money. Around the time Ultimate came out, I was at the height of my video game collecting and Team Ninja was my favorite dev. i thought they were perfect. :lol Their xbox run was great though. Then, with the 360, I liked DOA4 a lot. But then I impulse bought DOAX2 just because it was Team Ninja and that's when I snapped out of it...then NG2 just pissed me off, but all became clear when Itagaki left.
One of my friends is using the parry card and has been having fun parrying shit like crazy. Too much DOA is dumbing down your skillz.
One of my friends is using the parry card and has been having fun parrying shit like crazy. Too much DOA is dumbing down your skillz.
I'm not parrying shit online cause i suk
and doa dimensions is super easy. i'm loosening up my stance on fighters, since I have no opportunities to actually get serious about them and make it count. I will become Daigo against the AI...my ps3 will rage quit at my awesomeness.
Samurai Warriors on 3DS really good if you're interested in another 3DS game ;)
You really don't have to spend as much time being "super serious" as you might think.
Samurai Warriors on 3DS really good if you're interested in another 3DS game ;)
I got it! It is awesome.QuoteYou really don't have to spend as much time being "super serious" as you might think.
I really gave this game a shot all year including mvc3 beta. The online play is just not good enough for me to care about playing it anymore and offline modes suck. I understand everything about the game from watching tourneys and love watching it, but I'm not having fun actually playing it.
It's just this game that I'm talking about...it's just not clicking for me. I'm still interested in every Capcom/Namco fighter coming out next year. not so much @ blazblue, skull girls, anime fighters in general.
How is KOFXIII's offline play? Might snag that and Tekken Hybrid in the B2G1 at gamestop tomorrow....
lol, looks like Capcom has decided not to release Magneto's alt costume after all.
Dunno what they were thinking putting that costume in, in the first place. It's like, "Hey guys, remember that costume Magneto wore that was a tracejob of the King of Spain and caused a huge controversy where Marvel had to remove the costume from additional print-runs? LET'S TOTALLY PUT THAT IN OUR GAME!"