One friend code per system
While Nintendo has not set a retail price, several retailers confirmed to MCV that they would be charging between £219 and £229 for the 3DS at launch.
Launch Date: March 25,03 2011
Price: Pricing is determined
Included in Hardware:
• Nintendo 3DS system
• Nintendo 3DS charging cradle
• Nintendo 3DS AC adapter
• Nintendo 3DS stylus
• SD Memory Card (2GB)
• AR Card(s) (view the cards using the outer cameras to play supported AR games)
• Quick-Start Guide
• Operations Manual (including warranty)
Characteristic Features:
• 3D screen, enabling 3D view without the need for special glasses and the ability to adjust
or turn off 3D effect with the 3D Depth Slider.
• Stereo cameras that enable users to take 3D photos that can be viewed instantly on the 3D
screen.
• New input interfaces including the Circle Pad, motion sensor, gyro sensor
• SpotPass, a feature that lets Nintendo 3DS detect wireless hotspots or wireless LAN access
points and obtain information, game data, free software, videos and so on for players even
when the system is in sleep mode.*
• StreetPass, a feature that lets Nintendo 3DS exchange data automatically with other
Nintendo 3DS systems within range, even in sleep mode once this feature is activated by
the user. Data for multiple games can be exchanged simultaneously.
• Convenient features that users can access without stopping game play such as the HOME
menu, Internet Brower, Notifications, etc.
• Plenty of built-in software such as the Nintendo 3DS Camera, Nintendo 3DS Sound, Mii
Maker, StreetPass, Mii Plaza, AR Games, Activity Log, Face Raiders, etc.
• Nintendo eShop where users can view trailers, software rankings and purchase software.
• System Transfer which enable users to transfer already purchased software from one
Nintendo 3DS system to another. DSiWare purchased for the Nintendo DSi or the Nintendo
DSi XL can also be transferred into a Nintendo 3DS system.**
• Compatibility functions where both new software designed for Nintendo 3DS and most
software for the Nintendo DS family of systems can be played.
• Parental Controls which enable parents to restrict game
*Some of these features may not be available at launch
**There is a limit to how many times transfers can be made. Some software may not be transferred.
***Additional features added through system updates may also be subject to Parental Controls.
Some of these features such as the Internet browser, Nintendo eShop, system transfer and the ability
to download software and videos using SpotPass will be available after system updates are performed
_________________________________________
Size (when closed): 2.9 inches high, 5.3 inches long, 0.8 inches deep.
Weight: Approximately 8 ounces (including battery pack, stylus, SD memory card).
Upper Screen:
Wide-screen LCD display, enabling 3D view without the need for special glasses. Capable of
displaying approximately 16.77 million colors. 3.53 inches display (3.02 inches wide, 1.81
inches high) with 800 x 240 pixel resolution. 400 pixels are allocated to each eye to enable 3D
viewing.
Lower Screen:
LCD with a touch screen capable of displaying 16.77 million colors. 3.02 inches (2.42 inches
wide, 1.81 inches high) with 320 x 240 pixel resolution.
Cameras:
One inner camera and two outer cameras. Resolutions are 640 x 480 for each camera. Lens are single focus and uses the CMOS capture element. The active pixel count is approximately 300,000 pixels.
Wireless Communication:
2.4 GHz. Enabling local wireless communication among multiple Nintendo 3DS systems for
game play and StreetPass. Enabling access to the Internet through wireless LAN access points
(supports IEEE802.11 b/g with the WPA™/WPA2™ security feature). Recommended distance of
wireless communication is within 98.4 feet. This can be shorter depending on the enviromental
situation. WPA and WPA2 are marks of the Wi-Fi Alliance.
Input Controls: Input controls are the following:
• A/B/X/Y Button, +Control Pad, L/R Button, START/SELECT
• Circle Pad (enabling 360-degree analog input)
• Touch screen
• Embedded microphone
• Camera
• Motion sensor
• Gyro sensor
Other Input Controls: Other input controls are the following:
• 3D Depth Slider (enabling smooth adjustment of the 3D level effect)
• HOME Button (brings up the HOME menu)
• Wireless switch (can disable wireless functionality even during game play)
• POWER button
Connector: Connector includes:
• Game Card slot
• SD Card slot
• Cradle connector
• AC adapter connector
• Audio jack (stereo output)
software included:
life meter/graph thing
pedometer for play coins
mii maker
internet browser (!)
video/music player
Face raiders (that face shooter game...like gameboy camera)
AR cards / alternate reality game
There are whispers of friend codes, if that turns out to true then I'll continue ignoring multiplayer modes like I did with the DS.
StreetPass and SpotPass aren't enough for me, pimp them to someone else.
One friend code for all games is acceptable. I mean, not ideal, but this is Nintendo, so I'll take what I can get here.
Wait a fucking second
Either dcharlie is a mod now or Icons can edit other people's posts?
Not cool evilbore!
249$
about what I expected. But where is the rumored Metroid footage :/
no new exciting games shown :(
250 is too much.
ugh i expected some new major games annoucement, but got nothing to be excited more. Comon, would Castlevania 3DS hurt?
Gotta wait for E3 ::)
:lol
I'm pretty sure Konami has a restraining order against IGA.
March 25th
wtf at price announcement?
:rofl
oh shit
http://www.businesswire.com/news/home/20110119006127/en/Nintendo-3DS-Brings-Dimensional-Shift-World-Entertainment
Crush (awesome PSP game) is coming to the 3DS
No shit.But they could at least say UK price,so the rest of us can adjustMarch 25th
wtf at price announcement?
:rofl
it's always like that in europe. Different countries has different prices. I think I will import a US one anyway since it is region locked.
oh shit
http://www.businesswire.com/news/home/20110119006127/en/Nintendo-3DS-Brings-Dimensional-Shift-World-Entertainment
Crush (awesome PSP game) is coming to the 3DS
If the 2D/3D crushing mechanic could be somehow triggered solely by the depth slider that would be fucking bad ass.
meh buying a region locked nintendo console in europe is like the worst deal ever. Forget about playing all the rpgs is all i can say.No shit.But they could at least say UK price,so the rest of us can adjustMarch 25th
wtf at price announcement?
:rofl
it's always like that in europe. Different countries has different prices. I think I will import a US one anyway since it is region locked.
meh buying a region locked nintendo console in europe is like the worst deal ever. Forget about playing all the rpgs is all i can say.No shit.But they could at least say UK price,so the rest of us can adjustMarch 25th
wtf at price announcement?
:rofl
it's always like that in europe. Different countries has different prices. I think I will import a US one anyway since it is region locked.
HMV has become the the first UK shop to pin a price on the 3DS: £229.99.
Leading UK videogame seller GAME hasn't yet decided what to charge. "We're still working it out - it may not be announced until tomorrow, " a GAME spokesperson told Eurogamer.
$250 isn't too bad. Now all I need is a must-own game like Ouendan or Trauma Center.
$250 isn't too bad. Now all I need is a must-own game like Ouendan or Trauma Center.
Too bad it would be region-locked.
Launch Date: March 25,03 2011
Price: Pricing is determined
Included in Hardware:
• Nintendo 3DS system
• Nintendo 3DS charging cradle
• Nintendo 3DS AC adapter
• Nintendo 3DS stylus
• SD Memory Card (2GB)
• AR Card(s) (view the cards using the outer cameras to play supported AR games)
• Quick-Start Guide
• Operations Manual (including warranty)
Characteristic Features:
• 3D screen, enabling 3D view without the need for special glasses and the ability to adjust
or turn off 3D effect with the 3D Depth Slider.
• Stereo cameras that enable users to take 3D photos that can be viewed instantly on the 3D
screen.
• New input interfaces including the Circle Pad, motion sensor, gyro sensor
• SpotPass, a feature that lets Nintendo 3DS detect wireless hotspots or wireless LAN access
points and obtain information, game data, free software, videos and so on for players even
when the system is in sleep mode.*
• StreetPass, a feature that lets Nintendo 3DS exchange data automatically with other
Nintendo 3DS systems within range, even in sleep mode once this feature is activated by
the user. Data for multiple games can be exchanged simultaneously.
• Convenient features that users can access without stopping game play such as the HOME
menu, Internet Brower, Notifications, etc.
• Plenty of built-in software such as the Nintendo 3DS Camera, Nintendo 3DS Sound, Mii
Maker, StreetPass, Mii Plaza, AR Games, Activity Log, Face Raiders, etc.
• Nintendo eShop where users can view trailers, software rankings and purchase software.
• System Transfer which enable users to transfer already purchased software from one
Nintendo 3DS system to another. DSiWare purchased for the Nintendo DSi or the Nintendo
DSi XL can also be transferred into a Nintendo 3DS system.**
• Compatibility functions where both new software designed for Nintendo 3DS and most
software for the Nintendo DS family of systems can be played.
• Parental Controls which enable parents to restrict game
*Some of these features may not be available at launch
**There is a limit to how many times transfers can be made. Some software may not be transferred.
***Additional features added through system updates may also be subject to Parental Controls.
Some of these features such as the Internet browser, Nintendo eShop, system transfer and the ability
to download software and videos using SpotPass will be available after system updates are performed
_________________________________________
Size (when closed): 2.9 inches high, 5.3 inches long, 0.8 inches deep.
Weight: Approximately 8 ounces (including battery pack, stylus, SD memory card).
Upper Screen:
Wide-screen LCD display, enabling 3D view without the need for special glasses. Capable of
displaying approximately 16.77 million colors. 3.53 inches display (3.02 inches wide, 1.81
inches high) with 800 x 240 pixel resolution. 400 pixels are allocated to each eye to enable 3D
viewing.
Lower Screen:
LCD with a touch screen capable of displaying 16.77 million colors. 3.02 inches (2.42 inches
wide, 1.81 inches high) with 320 x 240 pixel resolution.
Cameras:
One inner camera and two outer cameras. Resolutions are 640 x 480 for each camera. Lens are single focus and uses the CMOS capture element. The active pixel count is approximately 300,000 pixels.
Wireless Communication:
2.4 GHz. Enabling local wireless communication among multiple Nintendo 3DS systems for
game play and StreetPass. Enabling access to the Internet through wireless LAN access points
(supports IEEE802.11 b/g with the WPA™/WPA2™ security feature). Recommended distance of
wireless communication is within 98.4 feet. This can be shorter depending on the enviromental
situation. WPA and WPA2 are marks of the Wi-Fi Alliance.
Input Controls: Input controls are the following:
• A/B/X/Y Button, +Control Pad, L/R Button, START/SELECT
• Circle Pad (enabling 360-degree analog input)
• Touch screen
• Embedded microphone
• Camera
• Motion sensor
• Gyro sensor
Other Input Controls: Other input controls are the following:
• 3D Depth Slider (enabling smooth adjustment of the 3D level effect)
• HOME Button (brings up the HOME menu)
• Wireless switch (can disable wireless functionality even during game play)
• POWER button
Connector: Connector includes:
• Game Card slot
• SD Card slot
• Cradle connector
• AC adapter connector
• Audio jack (stereo output)
didn't nintendo 64 come packed in with mario kart 64?
uh... it aint gonna hacked before launch.
uh... it aint gonna hacked before launch.
Wasn't the DS?
I'm gonna get a 3DS day 1, not because I'm interested in the launch (window) games, but because I really need a DS. I've missed out on almost two years worth of DS games.
* Pilotwings Resort
* Nintendo Dogs + Cats
* Steeldiver
* Dead or Alive
* Pro Evolution Soccer 2011 3D
* Madden NFL
* Super Street Fighter IV 3D
* Asphalt 3D
* Combat of Giants: Dinosaurs 3D
* Ridge Racer 3D
* Resident Evil: The Mercenaries
* LEGO Star Wars III: The Clone Wars
there are some cool features with the ds software, like you can go into the menu while playing a game and write down notes.$250 isn't too bad. Now all I need is a must-own game like Ouendan or Trauma Center.
Too bad it would be region-locked.
yeah, I was looking at scans of the Gundam 3D battle game and thought about importing it, but I guess not.
there are some cool features with the ds software, like you can go into the menu while playing a game and write down notes.$250 isn't too bad. Now all I need is a must-own game like Ouendan or Trauma Center.
Too bad it would be region-locked.
yeah, I was looking at scans of the Gundam 3D battle game and thought about importing it, but I guess not.
That game looks like they took the PSX CCA and Zeta games and threw them on a 3DS cart.
I am going ot get one because I have never seen 3D outside of Universal Studios and Disney World the one time I went, so this is designed for people like me who don't have 3D theatres in the close vicinit (nearest is 4 hours away) so im super fucking pumped. Hope the movies look alright.
magus is also jaded. Plenty to play.
Launch sucks. Will wait for the next version.
Emcee are you buying it at launch instead of your iPod?
Ocarina of time was good man.spoiler (click to show/hide)In 1998[close]
Its kind of hilarious the DS launched with Mario 64 in 2004 and its succesor launches 7 years later in 2011 and its flagship title is another Nintendo 64 remake and the console itself is as expensive as the N64 was :lol
HERE IT IS! THE RUMORED METROID FOOTAGE!spoiler (click to show/hide)[youtube=560,345]http://www.youtube.com/watch?v=VpQRuIoL4Hs&feature=player_embedded#at=33[/youtube]
they would have banned me for such a joke on gaf :teehee[close]
Shit, Nintendo must be losing barrels of money on this thing right out of the gate.
Shit, Nintendo must be losing barrels of money on this thing right out of the gate.
Nintendo never loses money on products
They were losing money on every Wii sold just last year.
They were losing money on every Wii sold just last year.
Well the difference between between the US and JP prices is kind of alarming, and if that's not chalked up to exchange rates, then I don't know how it should be explained. As far as I know the package is almost the same.They were losing money on every Wii sold just last year.
Wut?
get out of here, mathmanspoiler (click to show/hide)(http://media.giantbomb.com/uploads/0/8581/294450-mathman_large.jpg)[close]
This was the Wii cost breakdown from Toyokeizai:
Graphics chip: $29.60
CPU: $13
DRAM: $7.80
DVD drive: $31
Power Supply: $11.30
Manufacturing; $19.50
Total: $158.30
Note: THAT COST BREAKDOWN WAS FROM 2006. The Wii has got to be shit cheap to manufacture now, and I am dubious of any Nintendo claims that they're losing money on the hardware even with a brutal exchange rate.
get out of here, mathman:lolspoiler (click to show/hide)(http://media.giantbomb.com/uploads/0/8581/294450-mathman_large.jpg)[close]
3DS is really shaping to be the pinnacle of gaming :smug
Target audience is obviously someone that has lots of money,has 3D fetish,loves ports and dreams about Ubisoft games
btw,saw something on gaf about 3DS Pikmin game
Why do you hate Rayman magus ???
First-Party Launch Window Titles
* Nintendogs + cats
* Pilotwings Resort
* Steel Diver
Third-Party Titles "Coming Soon" (Partial List)
* Asphal 3D (Ubisoft)
* Bust-a-Move Universe (Square Enix)
* Combat of Giants: Dinosaurs 3D (Ubisoft)
* Crush 3D (Sega)
* Dead or Alive Dimensions (Tecmo Koei)
* Dual Pen Sport (Namco Bandai)
* Lego Star Wars 3: The Clone Wars (LucasArts)
* Madden NFL Football (EA Sports)
* Pro Evolution Soccer 2011 3D (Konami)
* Rabbids Travel in Time (Ubisoft)
* Rayman 3D (Ubisoft)
* Resident Evil: The Mercenaries 3D (Capcom)
* Ridge Racer 3D (Namco Bandai)
* Samurai Warriors Chronicles (Tecmo Koei)
* Shin Megami Tensei: Devil Survivor Overclocked (Atlus)
* The Sims 3 (EA)
* Super Monkey Ball 3D (Sega)
* Super Street Fighter IV 3D Edition (Capcom)
* Thor: God of Thunder (Sega)
* Tom Clancy's Ghost Recon Shadow Wars (Ubisoft)
* Tom Clancy's Splinter Cell 3D (Ubisoft)
First-Party Titles "In the Works"
* Animal Crossing game
* Kid Icarus: Uprising
* The Legend of Zelda: Ocarina of Time 3D
* Mario Kart game
* Paper Mario game
* Star Fox 64 3D
As for the screen, in 2D mode the colors stand out and it's pretty crisp, but even a slight nudge on the 3D depth slider makes for a whole different experience. The viewing angle, which we actually commend during its two-dimensional presentation, drops to single-degree acceptability when the parallax display is put to use -- moving even just a little would cause the screen the flicker and the 3D effect to be lost or too muddled to enjoy. Expect to keep your arms locked in place while playing, and we'd advise against anyone trying to look over your shoulder to follow along. What's more, there's no instruction or guidance on how to adjust the depth slider for your eyes, and each game requires a seemingly different setting, so you end up fiddling with it a lot -- to what can be quite painful results. Our own Nilay Patel has had a headache since this morning's playing session, as has columnist-at-large Michael Gartenberg. We'd suggest Nintendo require each game to pop up a calibration screen with some saved settings that disable the slider -- otherwise we can see a lot of players just disabling 3D entirely.
[youtube=560,345]http://www.youtube.com/watch?v=kfOahjQ4s_U[/youtube]
Our own Nilay Patel has had a headache since this morning's playing session, as has columnist-at-large Michael Gartenberg
Another Ubisoft game
[youtube=560,345]http://www.youtube.com/watch?v=sPLfthRsiQM&feature=BF&list=SPAF03FF81D386C28B&index=1[/youtube]
QuoteOur own Nilay Patel has had a headache since this morning's playing session, as has columnist-at-large Michael Gartenberg
lol wow
Looks like a pretty good line up to me.
Looks like a pretty good line up to me.
kiss of death
3DS is really shaping to be the pinnacle of gaming :smug
Target audience is obviously someone that has lots of money,has 3D fetish,loves ports and dreams about Ubisoft games
btw,saw something on gaf about 3DS Pikmin game
E3: OMG MGS3, MAINLINE RE, RE MERCS, SSFIV, DOA, ZELDA OOT REMAKE, STARFOX 64 REMAKE, ETC. ETC. ETC. ALL AT LAUNCH!!!!!!!!!
Today: lol no
The 3ds supports mp3s.
This changes things.
hmmmm.
Ghost Recon game is by J.Gallop
The 3ds supports mp3s.
This changes things.
hmmmm.
i guess, if you want the largest and most inconvenient mp3 player ever.
The 3ds supports mp3s.
This changes things.
hmmmm.
i guess, if you want the largest and most inconvenient mp3 player ever.
Ghost Recon game is by J.Gallop
what is this j.gallop stuff
I don't know, Street Fighter IV looks pretty bad-fucking-ass if I were a fighting game fan. I'll probably wait until June when OoT is out.
Also, why do we need cases that are CD dimensions with DVD case thickness for a frigging smartcard!?
Make them thin as fuck
and stop wasting so much shitty plastic. Use card, paper, whatever.
Aw, now I want to play Links Awakening again.
Battery Duration: When playing Nintendo 3DS software about 3-5 hours. When playing Nintendo DS software about 5-8 hours. Battery duration differs depending on the brightness setting of the screen. The information regarding battery duration is a rough standard. It can be shorter depending on what functions of the Nintendo 3DS system are used.
Eurogamer: The 3DS' 3.5 to 5 hour battery life has disappointed quite a few people.
David Yarnton: Actually, if you have the 3D, Wi-Fi and other functions off it's longer than five hours. You're looking at a totally new piece of equipment that's doing lots of different things compared to previous products. It's a different ball-game. But if you don't have the 3D on it will be longer than five hours.
I hope the next Paper Mario is as good as TTYD. Every Mario RPG since then has sucked.
But yeah the launch line up is pretty terrible. Kid Icarus, Paper Mario, and Resident Evil are the only interesting games there, and I'm in no rush to play any of them. Everything else is a remake or rehash of old games with superior versions already available.
Ever since the cautionary tale of the PSP, I’ve been skeptical whenever game industry watchers line up in universal praise of anything. It’s not that I have a contrarian streak. It’s because when everybody seems to be on board with a new product, that means it is too understandable to them: It’s exactly like what is popular now, but better, therefore it could not possibly fail.
Too bad I actually have proof of Kohler being one and he also called me a "distinguished black fellow".
Too bad Kohlers a fat racist.
Too bad I actually have proof of Kohler being one and he also called me a "distinguished black fellow".
Thin as fuck has some negative connotations imo
It's amazing how i've been here for 5-6 years and I still don't get no fuckign respect
yeah well I still can't its painfull none of you know what its like being a minority in a white mans business.
yeah well I still can't its painfull none of you know what its like being a minority in a white mans business.
Why is nintendo still fucking around with friend codes? why can't I just created an username and a password like in any decent console? smh.
holy shit :lol :lol :lol :lol :lol :lol :lol
anyways - just want to have a look at this "oh the battery life is fine" defense... So ... as long as you switch off the 3D , it's longer than 5 hours. Erm - sort of ruins the point of the 3DS though doesn't it? Though we could then just call it the Nintendo S... we all know what the S stands for. But yeah, without the 3D that would make this a pretty weak follow up machine - sort of the DS1.2.
I'm also a bit annoyed that Nintendo are getting backslaps and mad props for correcting things they got painfully wrong. Great- now you need only ONE friend code so you've finally caught up with how things were done 8-9 years ago in the console realm... and that's how this machine is starting to feel: it's the DS with the niggles ironed out and a brand new gimmick or two - there is absolutely nothing to get excited about at the moment and that includes the frankly turgid line up, though someone will no doubt put a killer game on it after 12-18 months (get a move on iNis)
Oh and i hear it plays Mp3s?!!? :-\
Nintendo have announced today at their New York conference that the Nintendo 3DS system will support MP3 and AAC audio files. Through the pre-installed 3DS Sound application, you can browse through your tracks, listen to music and even manipulate audio. The Nintendo Wii originally supported MP3 files however an update caused the system to switch to AAC files instead. Going back to MP3 support eliminates the need for an MP3 player and further emphasises the "take your 3DS everywhere with you" ideals.
MP3 on these things will be great. If you want to skip a track, all you'll have to do is take it out of your pocket, open it, remove the little plastic pencil, tap the music player icon, tap the next track button, replace the little plastic pencil, close the unit and put it back in your pocket. You'll be able to get through a whole day of listening, pausing only twice to recharge the battery. And to carry all the music you have on your iPod now, you'll only need to carry four 32 Gb SDHC cards everywhere with you. Awesome.
I wonder if the post is still here on these forums. It was brought up years ago when I first joined I think and then Kohler stepped in and bumblefoot his way out a excuse.
holy shit :lol :lol :lol :lol :lol :lol :lol
anyways - just want to have a look at this "oh the battery life is fine" defense... So ... as long as you switch off the 3D , it's longer than 5 hours. Erm - sort of ruins the point of the 3DS though doesn't it? Though we could then just call it the Nintendo S... we all know what the S stands for. But yeah, without the 3D that would make this a pretty weak follow up machine - sort of the DS1.2.
I'm also a bit annoyed that Nintendo are getting backslaps and mad props for correcting things they got painfully wrong. Great- now you need only ONE friend code so you've finally caught up with how things were done 8-9 years ago in the console realm... and that's how this machine is starting to feel: it's the DS with the niggles ironed out and a brand new gimmick or two - there is absolutely nothing to get excited about at the moment and that includes the frankly turgid line up, though someone will no doubt put a killer game on it after 12-18 months (get a move on iNis)
Oh and i hear it plays Mp3s?!!? :-\
BLACK PEOPLE WILL BE ALL OVER THATI would say this is a joke but I have actually seen it with my own two eyes.
(just like how many use psps as actual mp3 players)
Well, to change a track on ipod I have to take the system out of my pocket, turn the screen on, swipe to unlock, hit next, turn the screen off, and then slip it back in my pocket. Its not like you have to use the stylus for the ds menu functions anyway.
And I thought sdhc cards were GB, not Gb? I got by on an 8 GB touch just fine.
Well, to change a track on ipod I have to take the system out of my pocket, turn the screen on, swipe to unlock, hit next, turn the screen off, and then slip it back in my pocket. Its not like you have to use the stylus for the ds menu functions anyway.
And I thought sdhc cards were GB, not Gb? I got by on an 8 GB touch just fine.
Well, to change a track on ipod I have to take the system out of my pocket, turn the screen on, swipe to unlock, hit next, turn the screen off, and then slip it back in my pocket. Its not like you have to use the stylus for the ds menu functions anyway.
Wait so you have an ipod touch? I thought you were saving up for one instead of a 360?
Why was he banned?It's rough not being able to read, say, 30 posts up.
Contrary to speculation, the 3DS's digital download store and internet browser will be up and running from launch, Nintendo has confirmed.
A Wired report earlier this week claimed that the new handheld's eStore would not be ready on the day of release and would be added in later via a firmware update.
However, a spokesperson for Nintendo told Eurogamer today that although neither an internet browser nor the eStore would be included in the console's "initial firmware" they will be "updated on day one".
The eStore is where you'll be able to download DSiWare titles, retro Game Boy classics, game demos, trailers and new digital titles made exclusively for the 3DS.
Nintendo hasn't confirmed a full line-up for the portable's Virtual Console equivalent, however, screenshots indicate that Super Mario Land and Zelda: Link's Awakening will both be available at some point.
However, a spokesperson for Nintendo told Eurogamer today that although neither an internet browser nor the eStore would be included in the console's "initial firmware" they will be "updated on day one".
In a week when the gaming world's attention is firmly locked on what's coming next from Nintendo, its strategy for the 3DS felt like an odd collision of truly cutting-edge technology and dogged old-school thinking.
While Apple counts its ever-growing mound of cash built on the systematic dismantling of the need for physical, packaged entertainment, Nintendo marches on with a system which will largely rely on a catalogue of boxed product, retailing for as much as £40 a pop.
As excellent as the glasses-free 3D technology undoubtedly is (assuming you posses eyes capable of seeing the effect), I spent much of the time at the Amsterdam conference thinking, 'Yeah, nice – but would I pay £40 for that piece of software?' The answer was nearly always 'probably not'.
I can't help but think that in this era of ultra-cheap, high-quality downloadable software that the goalposts have moved. It already seems absurd to pay £25 or more for a DS game, when I can readily download all sorts of great stuff elsewhere, so why should it be any different on the 3DS?
Personally, I'm not convinced that 3D alone is enough of a draw, nor that Nintendo will make its downloadable offerings cheap enough to compete with what's happening elsewhere. The landscape of the games market is completely unrecognisable from where it was even five years ago, and it feels like Nintendo is unwilling to move with the times – possibly to its cost.
it's not finished yet ???QuoteHowever, a spokesperson for Nintendo told Eurogamer today that although neither an internet browser nor the eStore would be included in the console's "initial firmware" they will be "updated on day one".
why the heck they would do that? :lol
US info,March 27th-$250,the rest should be the same as above,but we shall see after dust settlesDon't worry, Fisftul, this doesn't mean what you think it means.
Some US info by Mr. LinkzgQuotesoftware included:
life meter/graph thing
pedometer for play coins
mii maker
internet browser (!)
video/music player
Face raiders (that face shooter game...like gameboy camera)
AR cards / alternate reality game
Handhelds are historically pretty safe to buy on launch day, right? Right? I've never actually bought any console day one and I'm somehow reallllly tempted to snatch this up in spite of not being hyped at all by 3D anything
Who the hell buys hardware at launch anymore?
Who the hell buys hardware at launch anymore?
I bet Prole and Dcharlie will get one at launch despite all their negative talk.
Handhelds are historically pretty safe to buy on launch day, right? Right? I've never actually bought any console day one and I'm somehow reallllly tempted to snatch this up in spite of not being hyped at all by 3D anything
Handhelds are historically pretty safe to buy on launch day, right? Right? I've never actually bought any console day one and I'm somehow reallllly tempted to snatch this up in spite of not being hyped at all by 3D anything
Early PSPs had shitty square buttons (apparently a design defect, do not criticize an architect's beautiful archway or whatever shit Kutaragi said to defend it). I remember that being an issue.
Ah, that's true. Dead pixels never went away and never really will, but the PSP did have an amusing stuck pixel problem in the early go.I have one dead pixel near the top right corner of my PSPGo screen. Not a big deal since it's barely visible but still, dead pixels will never go.
Ah, that's true. Dead pixels never went away and never really will, but the PSP did have an amusing stuck pixel problem in the early go.I have one dead pixel near the top right corner of my PSPGo screen. Not a big deal since it's barely visible but still, dead pixels will never go.
$40 games? REALLY? Hopefully software sales lag and the publishers pulls their heads out of their asses.
Do we have any official specs, btw?
The good news about buying a Nintendo 3DS is that you'll be able to transfer your digital purchases from your DS system to your 3DS using an SD card, and Nintendo will be giving us more details on how that will take place closer to launch. The bad news is that once you buy content on the 3DS itself, it will be locked down to that system. Wired.com spoke with Bill Trinen, Nintendo’s senior manager of product marketing, to get the details.
Wired.com: If I buy a piece of 3DSWare on my 3DS, is that restricted to that 3DS that I purchased it on?
Trinen: That would be similar [to] how Nintendo DSi works.
Wired.com So it would be restricted to one 3DS, and I can't move it? Even if I put the software on an SD card?
Trinen: Correct. Once you've bought it, it's for the system you bought it on.
While this isn't a major surprise, it is disappointing. If you want to upgrade into the inevitable Nintendo 3DS part 2 or mini or whatever the plans are, there doesn't seem to be a way to keep your games. If your system breaks? We'll see if Nintendo has a way to retrieve the games you purchased.
There is no other way to put this: this is bad for Nintendo, bad for third parties developing downloadable games for the platform, and bad for gamers.
well let's be honest, what the fuck kind of games are worth buying on their store, c'mon
well let's be honest, what the fuck kind of games are worth buying on their store, c'mon
Quoteor a game like Zelda
there's a fair few Zelda style games on the Iphone - based on the 2D ones too... you know... when Zelda was still good?
Well, let's be fair: if you buy an iPhone 4 you'll end up paying more in the long run, plus, what sort of games in the realm of standard gaming are truly worth getting on iOS? Some are fantastic, sure! Infinity Blade, Angry Birds, etc etc, but you're not going to get a competent Resident Evil, a competent SFIV (I know of the iOS version; it's serviceable), or a game like Zelda or Kid Icarus.
The best option would be to buy a new iPod Touch 8 gig for twenty bucks cheaper, but at that point you're sacrificing full-featured, well-controlling games for pricing and infrastructure. Depends on what you're looking for in portable gaming, I guess.
(it's making it's way to the DS - there's a Zenonia 2 on iphone too, also available on PC)
I think its just shoddy programming. There's no good reason to have loading on solid state media, unless the publisher goes with the cheap cards and hella compress the game to fit on them.
Quoteand you're not foolingme to get into a "zelda's not good anymore" argument.
i actually enjoyed Wind Waker and a whole gang of us spent a day going through 4 Swords which was absolutely fantastic fun - i tried the Wii Zelda but once i'd gotten through the first 14 hours of NOTHING i had pretty much had it.
Annnyways - my desire to play Ocarina AGAIN even if it is in 3D is extremely low.
I think out of all the bitching and complaints gamers have had in the past 10-15 years, loading times is the one I couldn't give two shits about. Shit's there, just get used to it and have fucking patience. I'd rather wait for 15 seconds than actually be playing a game where you do nothing for 15 MINUTES at a time (coughWind Wakercough).
I think out of all the bitching and complaints gamers have had in the past 10-15 years, loading times is the one I couldn't give two shits about. Shit's there, just get used to it and have fucking patience. I'd rather wait for 15 seconds than actually be playing a game where you do nothing for 15 MINUTES at a time (coughWind Wakercough).
Are you fucking serious? loading times is the most valid complaint gamers have.
resolution is not a valid complaint. No one can seriously tell a 600p game vs. a 720p game on a console.
AA depends on the game. Some games are fine without AA because of the art style, some games are REALLY NOT FINE without AA :P
Framerate & Load times are valid complaints on everything.
I think out of all the bitching and complaints gamers have had in the past 10-15 years, loading times is the one I couldn't give two shits about. Shit's there, just get used to it and have fucking patience. I'd rather wait for 15 seconds than actually be playing a game where you do nothing for 15 MINUTES at a time (coughWind Wakercough).
Are you fucking serious? loading times is the most valid complaint gamers have.
Load times? Try frame rate.spoiler (click to show/hide)Or resolution. Or AA.[close]
I think out of all the bitching and complaints gamers have had in the past 10-15 years, loading times is the one I couldn't give two shits about. Shit's there, just get used to it and have fucking patience. I'd rather wait for 15 seconds than actually be playing a game where you do nothing for 15 MINUTES at a time (coughWind Wakercough).
Are you fucking serious? loading times is the most valid complaint gamers have.
Load times? Try frame rate.spoiler (click to show/hide)Or resolution. Or AA.[close]
I'd take shitty framerate over shitty load times anytime.
[youtube=560,345]http://www.youtube.com/watch?v=yeWftAPVXtM[/youtube]
resolution is not a valid complaint. No one can seriously tell a 600p game vs. a 720p game on a console.
I think out of all the bitching and complaints gamers have had in the past 10-15 years, loading times is the one I couldn't give two shits about. Shit's there, just get used to it and have fucking patience. I'd rather wait for 15 seconds than actually be playing a game where you do nothing for 15 MINUTES at a time (coughWind Wakercough).
resolution is not a valid complaint. No one can seriously tell a 600p game vs. a 720p game on a console.
AA depends on the game. Some games are fine without AA because of the art style, some games are REALLY NOT FINE without AA :P
Framerate & Load times are valid complaints on everything.
Load times and framerate directly interfere with my ability to enjoy a game and how soon I can do it. AA, Resolution, whatevs don't and I get kinda peeved when I enter a thread and everyone is fucking pixel counting or some stupid shit. Guess what shitheads all the people in your favorite game still look like they are made out plastic and probably will for another 10 years.
resolution is not a valid complaint. No one can seriously tell a 600p game vs. a 720p game on a console.
AA depends on the game. Some games are fine without AA because of the art style, some games are REALLY NOT FINE without AA :P
Framerate & Load times are valid complaints on everything.
lol, AA is a complaint when the game is600p240p
i am going to play the shit out of ridge racer
Meeeee too. Right here. On this PSP.
Load times and framerate directly interfere with my ability to enjoy a game and how soon I can do it. AA, Resolution, whatevs don't and I get kinda peeved when I enter a thread and everyone is fucking pixel counting or some stupid shit. Guess what shitheads all the people in your favorite game still look like they are made out plastic and probably will for another 10 years.
Wii science fiction first-person shooter series Conduit is in development for the Nintendo 3DS, Eurogamer can reveal.
High Voltage chief creative officer Eric Nofsinger told Eurogamer: "Right now that we're winding things down a lot of our resources are on pulling this technology over to 3DS.
"We are very much pulling over this engine and this technology on this new hardware." The results are "very good".
"We're still early. The resolution is definitely lower, but the screen real estate is smaller so it balances out. We've not had a lot of severe optimisation yet, but we're going to be able to have something very close to this [Conduit 2] on the 3DS probably by GDC.
"We've got environments from this already up and running around. You can shoot, you can select different weapons and you can see enemies. It runs pretty darn well with full 3D and everything."
Although development is at an early stage, and High Voltage is is yet to ship Wii game Conduit 2, it has already had talks with SEGA - which published The Conduit and is set to publish Conduit 2 - about distribution of the product.
"I would guess that SEGA will be interested," Nofsinger said. "I had a nice conversation just yesterday with their head of artist and repertoire. Coming up here and DICE, the conference in Vegas that's coming up, we'll probably have some more chats."
Nofsinger added that High Voltage is particularly impressed by Nintendo's decision to streamline the Friend Code functionality for the 3DS - and hopes it will enable a true multiplayer shooter experience on the handheld.
"We're very excited about that system and what we're going to be be able to do on it," he explained. "The work we've done with the Wii, we're going to have a serious leg up. It's quite different than developing for the DS and the DSi. Developers like us that have more of a console experience on GameCube and on Wii, are going to be able to take advantage of the 3D better and they're going to be able to do a little bit more with the hardware than people who are coming at it from the straight DS angle and used to doing more 2D, or very limited 3D kinds of things."
Commenting on how Conduit would fit into the line-up of 3DS, games Nofsinger said, "There's nothing like it at all. We can be a shining star on this."
"I would guess that SEGA will be interested,"lol
Cheap, disposable smartphone games are one of the biggest problems facing the games industry today, according to Nintendo US chief Reggie Fils-Aime.
When asked by GameTrailers whether 3DS games priced between $35 and $45 present good value compared to $1 or $2 App Store downloads, Fils-Aime seized the opportunity to vent some spleen.
"I actually think that one of the biggest risks today in our industry are these inexpensive games that are candidly disposable from a consumer standpoint," he insisted.
Questioned as to whether he would consider mobile phenomenon Angry Birds "disposable", he replied that it was a rare diamond in the rough, adding that the low price points of mobile games are instilling unrealistic expectations in consumers' minds when it comes to more substantial portable titles.
"Angry Birds is a great piece of experience but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars.
"I actually thinks some of those games are overpriced at one or two dollars but that's a whole different story," he joked.
Ocarin of time 3DS? I'd buy that for a dollar!
QuoteCheap, disposable smartphone games are one of the biggest problems facing the games industry today, according to Nintendo US chief Reggie Fils-Aime.
When asked by GameTrailers whether 3DS games priced between $35 and $45 present good value compared to $1 or $2 App Store downloads, Fils-Aime seized the opportunity to vent some spleen.
"I actually think that one of the biggest risks today in our industry are these inexpensive games that are candidly disposable from a consumer standpoint," he insisted.
Questioned as to whether he would consider mobile phenomenon Angry Birds "disposable", he replied that it was a rare diamond in the rough, adding that the low price points of mobile games are instilling unrealistic expectations in consumers' minds when it comes to more substantial portable titles.
"Angry Birds is a great piece of experience but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars.
"I actually thinks some of those games are overpriced at one or two dollars but that's a whole different story," he joked.
http://www.gametrailers.com/episode/gametrailers-tv/113&ch=1&sd=0?ep=113&ch=1&sd=0#comments_top (http://www.gametrailers.com/episode/gametrailers-tv/113&ch=1&sd=0?ep=113&ch=1&sd=0#comments_top)
Reggie is not happy
I'd agree with Reggie if people are demanding that stuff like say NSMB or Mario Kart DS should be a $2 download. I don't think anyone (rational) is yet and at this point, I have my doubts that anyone will.
People already gripe when shooters are released at retail instead of being $10 XBLA downloads. Or when $15 is too much for an XBLA game, when an inferior version of that same game would cost $30 on handhelds. DDL services have already given people unreasonable standards and it's probably going to get worse.
I think the biggest disconnect for the industry is that thinking that consumers can tell or care about the difference between a $1 app store game and full priced title. They just want something to entertain them, and the app store titles provide a better value proposition.
Yep. For the majority of people who buy games, Angry Birds is exactly as entertaining if not more entertaining than something like Super Mario Galaxy. I think Reggie realizes this, though, hence why he's getting defensive about these games. He knows the audience Nintendo usually scoops up includes a whole bunch of people who make no distinction between Punch-Out and Fart-Out, so he's all freaking out and shit.
Being able to use the analog slider as a dpad is going to make a lot of games a lot more comfortable to play.
Being able to use the analog slider as a dpad is going to make a lot of games a lot more comfortable to play. Stretching is frigging lame, though. Maybe there's an option or something.
If there is no around this, I'm gonna have to buy a DSi and wait for a year or two on buying a 3DS.
• Pilotwings Resort
• Nintendo Dogs + Cats: Golden Retriever
• Nintendo Dogs + Cats: French Bulldog
• Nintendo Dogs + Cats: Toy Poodle
• Super Street Fighter IV: 3D Edition
• The Sims 3
• PES 2011 3D
• LEGO Star Wars III: The Clone Wars
• Ridge Racer 3D
• Super Monkey Ball 3D
• Samurai Warriors: Chronicles
• Asphalt 3D
• Tom Clancy's Ghost Recon: Shadow Wars
• Tom Clancy's Splinter Cell 3D
• Rayman 3D
I dunno, though. I'm terrible at predicting things. I thought the DS would flop, I thought the Wii was going to have amazing software out the butt, and I thought 3D movies would go over like a fart in church. Also I'm a SEGA fan.
To be fair, even the experts didn't see the PSP losing that badly. The Playstation brand looked poised to wipe out its competitors and the PSP hardware looked 5 gens ahead of the NDS.
I dunno, though. I'm terrible at predicting things. I thought the DS would flop, I thought the Wii was going to have amazing software out the butt, and I thought 3D movies would go over like a fart in church. Also I'm a SEGA fan.
you an' me both, man. well, except for the wii thing. i knew it would sell like gangbusters, but i also figured it would have shitty software every nerd would hate. i was glad to be right on THAT account.
To be fair, even the experts didn't see the PSP losing that badly. The Playstation brand looked poised to wipe out its competitors and the PSP hardware looked 5 gens ahead of the NDS.
Sony fucked up on that one.
So does a DS
I've heard that this was probably to do with having the 3D effect turned up full and it's likely i wouldn't have had these problems had i toned down the slider a bit, so i may swing by Sofmap today again and try it. But the big thing was within 30 minutes i had went from feeling absolutely fine to have an absolute crushing headache - a little after that i started feeling sick. Might be that i've picked something up and i hope to god it's not related as i'd assume there will be something i want to play... we shall see i guess.
It's just reporters looking at the worst case stuff. More than the throwing remote thing, I remember people talking about arm fatigue and whatever with the wii. Most normals don't care about that. 3D is a good marketable gimmick and it will help another piece of hardware to dust around in their house and occasionally appear in TV shows to help you relate to the characters.Eel's point stands though. If the main feature of your device will cause people to turn that feature off, you might be in trouble.
Realistically, unless people is really crazy dumb,they'll turn down the slider if they start hurting.
QuoteAll those years in the Land of the Rising Sun has turned the XFE into a weak stomached Nipponese.
i should also say that i had the same horrible reaction with the V.Boy too (though not with 3D movies)QuoteIt can only help sell units, even if they prove the 3D causes eye problems or something.
i'm guessing that the slider is there because Nintendo are well aware of the issues - as i say , Layton is mostly static so the 3D effect when on full looks really nice - Ridge is face paced and moving and i suspect that's why the 3D goes all to cock. I agree, it probably won't stop the Nintendo crowd buying the machine - but for myself i then end up back where we were 30 posts ago : If the 3D has to be muted or, in worst case, turned off to stop negative effects (likely only in some people not all) then what you are left with is a mildly upgraded DS with , mainly, the same games the DS had. Of course the machine will get some killer titles over time - that's a given - but the line up we know about so far is retreading the same old same old yet again. so for me, the machine because a massive disappointment in it's early stages.
i'm kinda curious but how was dcharlie able to play the 3ds? are there demo unit already around japan or whatever? is he inside trading? ???
QuoteIt can only help sell units, even if they prove the 3D causes eye problems or something.
i'm guessing that the slider is there because Nintendo are well aware of the issues - as i say , Layton is mostly static so the 3D effect when on full looks really nice - Ridge is face paced and moving and i suspect that's why the 3D goes all to cock. I agree, it probably won't stop the Nintendo crowd buying the machine - but for myself i then end up back where we were 30 posts ago : If the 3D has to be muted or, in worst case, turned off to stop negative effects (likely only in some people not all) then what you are left with is a mildly upgraded DS with , mainly, the same games the DS had. Of course the machine will get some killer titles over time - that's a given - but the line up we know about so far is retreading the same old same old yet again. so for me, the machine because a massive disappointment in it's early stages.
About the 2DS game-stretching - are we sure about that? In this video it plays Pokemon in the original resolution.
http://www.youtube.com/watch?v=U3R9JJ4qji0#t=2m44s
About the 2DS game-stretching - are we sure about that? In this video it plays Pokemon in the original resolution.
http://www.youtube.com/watch?v=U3R9JJ4qji0#t=2m44s
Who the hell are you?
About the 2DS game-stretching - are we sure about that? In this video it plays Pokemon in the original resolution.
http://www.youtube.com/watch?v=U3R9JJ4qji0#t=2m44s
Who the hell are you?
I've posted here on and off for about 3 years. Hi.
About the 2DS game-stretching - are we sure about that? In this video it plays Pokemon in the original resolution.
http://www.youtube.com/watch?v=U3R9JJ4qji0#t=2m44s
Re-reading, I thought the complaint was that it literally stretched DS games out like the GBA could do with GB/GBC games. Not sure what the problem is.
I personally feel like the 3DS is exactly what I would expect from Nintendo if the DS was called the Gameboy 64 and the iPhone and PSP never existed. It's disappointingly par for Nintendo and that's alright for them. Would anyone have been surprised if the 3DS was just a DS with 3D graphics? people would have still been hyping it up like they did the Wii. Disappointing hardware has become a defining mark for Nintendo and I shouldn't expect that to change.
The 3DS, like the DS and the Wii, is another piece of unambitious tech with a cheap gimmick tossed in that allows people to overvalue the hardware. The gimmick is the brilliant part because it allows them to get away with making obscene profit margins. I think Nintendo interprets these new machines as a major imposition, done only because they don't want to be completely lapped by the competition. If the PSP2 wasn't in the works, I doubt Nintendo would have even bothered with the 3DS - we would have seen the DS last until 2014, like the original Game Boy.
I'm still not sold on the PSP2 being more successful than the PSP. PSP2 is going to be the high end PC to the 3DS's budget console hardware, but only with even less software support than the PC.
I think the PSP2 is going to have a lot of trouble, saleswise, too. I'm mostly curious about the name, because in 2/3rds of the world, naming it PSP2 would be like naming the Dreamcast 'Saturn 2'.
I thought it was called 360 because when you play it you do a 360 and walk away ???
PSP outsold N64 and Gamecube combined.
I dunno how you can say it has loser stink. It's still being sold in shops 7 years after launch, if it did THAT badly it wouldn't. The only perception problem is people calling it a fucking disaster.
I thought it was called 360 because when you play it you do a 360 and walk away ???
I thought it was called 360 because when you play it you do a 360 and walk away???
I thought it was called 360 because when you play it you do a 360 and walk away ???
Methodis: FUCK THIS, I'M OUT
*does a 360*
Methodis: HOW THE FUCK YOU GET IN FRONT OF ME?
I wonder if it will even be called a "PlayStation _______" in the US. I could see it taking on some cutesy or clever yet non-clever name in the usual Web 2.0 device fashion.
It's an old joke, guys.
It's an old joke, guys.
It's an old joke, guys.
i don't really care what they call itI'd buy a COCKSUCKING ASS FACE 8)
well, maybe if they called it COCKSUCKING ASS FACE, that might be a problem in casual conversation
I wonder if it will even be called a "PlayStation _______" in the US. I could see it taking on some cutesy or clever yet non-clever name in the usual Web 2.0 device fashion.
really, if it isn't called Playstation something after they're rolling out this 'Playstation certified' nonsense and extending the brand, it would be completely perplexing and fit Sony's M.O.
Zoob means penis in Arabic, Experiment. Just Sayin'.
Just what I was thinking, but we use "zib" around my parts.
(http://www.inovasi-mobiles.com/wp-content/uploads/2010/11/558cecfaae993000.jpg.jpg)
(http://dsmedia.ign.com/ds/image/article/112/1124548/super-monkey-ball-3ds-20100930083221496_640w.jpg)
One of these is $2.99
One of these is $39.99
This is why I can't get excited about 3DS
I think it will be something simple,3 letters thing,like 3DS
Playstation will remain,so
P**
someone could easily write software to go through available combinations,reasonable assumption is that numbers are last(if any)
Funny, I rock the shit out of SMB2 on my iphone
* Pilotwings Resort
* Steel Diver
* Nintendogs + Cats
* Super Street Fighter IV 3D Edition
* The Sims 3
* Madden NFL Football
* Pro Evolution Soccer 2011 3D
* Lego Star Wars III: The Clone Wars
* Ridge Racer 3D
* Super Monkey Ball 3D
* Bust-A-Move Universe
* Samurai Warriors: Chronicles
* Asphalt 3D
* Combat of Giants: Dinosaurs 3D
* Rayman 3D
* Tom Clancy's Ghost Recon Shadow Wars
Of all the launch titles, the only game i care about is the Ghost Recon game by Jullian Gallop
the rest? just not that interested - Ridge , Pro Evo, SF4 and pilotwings maybe slightly but only slightly.
Also - Nintendo fans are awesome re: controls!
Nintendo fans on Ipad/iphone : ugh touch and tilt controls ? :( you can't play games on that - there's no controls!This is a disaster!Nintendo fans on 3ds : Awesome nub, digital and touch screen! Gyros and a camera! Incredible and we don't need a second nub because we can use the touch screen.God's hand held! ultimate win!Nintendo fans on NGP : TOO MANY CONTROLS, touch front and back, two numbs, camera, 3 gyros.This is a disaster!
QuoteThe ipad iphone touch controls are GARBAGE. PURE GARBAGE
they are?
depends on the game, as far as i can see to date.
QuoteThe ipad iphone touch controls are GARBAGE. PURE GARBAGE
they are?
depends on the game, as far as i can see to date.
They are bad because you need to press relatively hard to get a response. With the ds you only need a light touch. This is because the ipod touch is designed to be carried in your pocket and designed so that it doesnt get affected by simple walking.
And i meant ipod not ipad. Sorry.
Super Street Fighter IV 3D Edition: 9, 8, 8, 9
Samurai Warriors Chronicles: 9, 9, 8, 8
Winning Eleven 3D Soccer: 8, 8, 8, 8
Puzzle Bobble 3D: 6, 6, 6, 6
Nintendogs cats: 10, 9, 9, 10
Ridge Racer 3D: 8, 8, 7, 9
Combat of Giants Dinosaur 3D: 6, 6, 6, 5
Professor Layton and the Miracle Mask: 8, 8, 8, 8
Shanghai 3D Cube: 7, 7, 7, 5
Super Monkey Ball 3D: 9, 8, 8, 7
Super Monkey Ball 3D: 9, 8, 8, 7
Super Street Fighter IV 3D Edition: 8, 7, 7, 8
Samurai Warriors Chronicles: 7, 7, 6, 6
Winning Eleven 3D Soccer: 7, 7, 7, 7
Puzzle Bobble 3D: 5, 5, 5, 5
Nintendo Dogs cats: 8, 7, 7, 8
Ridge Racer 3D: 6, 6, 5, 7
Combat of Giants Dinosaur 3D: 5, 5, 5, 4
Professor Layton and the Miracle Mask: 8, 8, 8, 8
Shanghai 3D Cube: 6, 6, 6, 5
Super Monkey Ball 3D: 7, 6, 6, 5
They are bad because you need to press relatively hard to get a response. With the ds you only need a light touch. This is because the ipod touch is designed to be carried in your pocket and designed so that it doesnt get affected by simple walking.
And i meant ipod not ipad. Sorry.
QuoteDC?
i have no preorder to date - i may pop to shibuya, shinjuku or Akihabara to cover the launch i guess but that's no guarantee that i would buy a machine on the day - again... not sure what i would buy (which is usually short hand for '6 games i don't want' but i really can't justify the purchase)
:fbm
I feel completely nuts for wanting to buy the hardware and no games. I mean, it is really hard to be rational around shiny new hardware, but there is nothing I want to play. The only solace is knowing those N64 ports are coming out in 2011 too. At least I don't need to wait too long to have a game I want, and I can play blurry looking DS games on smaller screens than my DSi! I might just get pilotwings and hope it isn't as disappointing slim as WSR was. They have to have something unlockable, like a bird suit or an extra level or anything. Just copy and paste the N64 levels if you must; no one would know the difference.
To be fair, I feel the same way about the PSP2. I'm more excited about the hardware than the actual games for now (except for Gravity Daze). The nice thing for that is that PSP games will look and play better on it :rock
Unclairty make me upset so I decided to call them to confirm about same-day sales you are right, according to the random clerk on the phone same-day sales(launch day sales) are limited to only those with reservations
According to Famitsu the 3D was added later in the design process, and the gyro was super last-minute.
Makes me wonder WTF they were thinking of shipping in the first place. smh
Weekly Famitsu provided previews of all the launch titles this week along with check lists for what's used and what isn't used. Here's a game-by-game look:
(http://i54.tinypic.com/xp08ox.jpg)
via neofigQuoteUnclairty make me upset so I decided to call them to confirm about same-day sales you are right, according to the random clerk on the phone same-day sales(launch day sales) are limited to only those with reservations
Multiplayer mode, or "Naval Battle Mode," is set up like a turn-based gridded strategy game, only you're unable to see your opponent's ships at the start. You can play this mode using download play, meaning you'll just need one game card for two players.
You and your opponent have a set of submarines, freighter ships and escort ships. The submarines are the only ships that can enter enemy territory. The escort ships can attack enemy subs who've crossed over. The freighters can't engage in combat. If your freighters all sink, you lose the battle.
With many stores going pre-order only, the 3DS launch looked like it might be uneventful as far as lines go. But it turns out that there are some major retailers accepting same-day sales, and lines have already started forming.
As reported at Inside Games, the large Yodobashi Camera in Akihabara had a line of 100 people by 23:00, an hour after the shop's closing.
Yodobashi Camera is, according to Inside Games, the only shop in Akihabara that's selling same-day systems. All other shops in the area are apparently pre-order only. Even Yodobashi did not confirm that it would have same day sales until closing time earlier today.
The Akihabara Yodobashi Camera also took pre-orders back in January, but sold out immediately. The shop will be opening at 8:30 exclusively for those who pre-ordered. Those who are lining up for same day sales will have to wait until the normal opening time of 9:30.
http://www.andriasang.com/e/blog/2011/02/26/3ds_manuals/
DO NOT PUT THE 3DS UP IN YOUR ASS
No offense, but with the region locking in place, that person is an idiot, that is unless he reads/speaks the moon language fluently.
No offense, but with the region locking in place, that person is an idiot, that is unless he reads/speaks the moon language fluently.
First for the 1000 3DS units at Yodobashi Camera.
No offense, but with the region locking in place, that person is an idiot, that is unless he reads/speaks the moon language fluently.
Considering it is region locked, it makes sense to have a jpn unit to pick up the games that don't require a grasp of the lanquage to play but will never be localised for the usa. I got throught the japanese ouendan just fine at the time.
No offense, but with the region locking in place, that person is an idiot, that is unless he reads/speaks the moon language fluently.
Considering it is region locked, it makes sense to have a jpn unit to pick up the games that don't require a grasp of the lanquage to play but will never be localised for the usa. I got throught the japanese ouendan just fine at the time.
It doesn't make sense at almost $500 for the 3DS alone, though. I want me some portable SSF4 too, but people importing now are insane-- the American release is only a month away, and nobody knows if some games will even be compatible with each other online. I can't imagine online play versus people in Japan working too well on that thing. Not to mention, WHAT import games? All that shit is coming out here, too.
what the heck are they going to play on it?
professor layton is probably coming in 2012 or something and by that time we will all be dead because of the mayans or something...
anyway those lines really puzzle me like... what the heck are they going to play on it? Nintendo Dogs again? are the japanese that bad? (rethoric question)
Yeah, only the Japanese line up for new hardware regardless of whether or not the available software is good. ::)
They're going to play Street Fighter or Musou or Ridge Racer or maybe even Layton and nerd out over having the latest gadget on its day of release. Some of them will scalp the system. In other words, it's like every major hardware launch in every territory from the last ten years.
I don't know why it's noteworthy, either. People will line up for virtually *anything*.
I don't know why it's noteworthy, either. People will line up for virtually *anything*.
oh and the slider is balls. forgot to mention that. it's not psp-nub bad, but it's still a fucking slider.
Boosh, just killed the battery to the point where it would auto shut-off every time I tried to turn it back on.
There was a bit more than 2 hours and 45 minutes straight playing time from full juice with full 3D, full volume, WiFi, AR games, camera taking, etc.
And just killed the battery again to shut-off. With on and off wi-fi action for about 30 minutes and everything else running at full brightness, 3D, volume, I got about 3 hours and 45 minutes. This was of course with a smattering of SSFIV online battles, more AR games, playing some DS games for about 20 minutes, and again more SSFIV but just single player.
http://yfrog.com/h5slgpj
:fbm
LOL cvxfreak got one and his first game to play on it is RE Deadly Silence. Looks like it is stretching though. ugh
LOL cvxfreak got one and his first game to play on it is RE Deadly Silence. Looks like it is stretching though. ugh
FFFFFFFFFFFFUUUUUUUUUUU
Dreams shattered. No 3DS for me this year, gonna have to buy a DSi.
http://yfrog.com/h5slgpj
:fbm
No offense, but with the region locking in place, that person is an idiot, that is unless he reads/speaks the moon language fluently.
Considering it is region locked, it makes sense to have a jpn unit to pick up the games that don't require a grasp of the lanquage to play but will never be localised for the usa. I got throught the japanese ouendan just fine at the time.
It doesn't make sense at almost $500 for the 3DS alone, though. I want me some portable SSF4 too, but people importing now are insane-- the American release is only a month away, and nobody knows if some games will even be compatible with each other online. I can't imagine online play versus people in Japan working too well on that thing. Not to mention, WHAT import games? All that shit is coming out here, too.
(http://ec2.images-amazon.com/images/I/613pKfAm3bL._SL500_300_.jpg)
:Dspoiler (click to show/hide)Not buying one.[close]
professor layton is probably coming in 2012 or something and by that time we will all be dead because of the mayans or something...
anyway those lines really puzzle me like... what the heck are they going to play on it? Nintendo Dogs again? are the japanese that bad? (rethoric question)
Yeah, only the Japanese line up for new hardware regardless of whether or not the available software is good. ::)
They're going to play Street Fighter or Musou or Ridge Racer or maybe even Layton and nerd out over having the latest gadget on its day of release. Some of them will scalp the system. In other words, it's like every major hardware launch in every territory from the last ten years.
I played around with someone's today. It's fairly unappealing, I have to say. The ARG stuff was fun for a while, but I can't see it being a long-term crowd pleaser.
there's no accounting for shitty taste! ;)
there's no accounting for shitty taste! ;)
Yeah, I was really shocked. Preferring a smeared picture over a sharp one, because one of the off-screen photos had a slight blue tint. Okay ::)
[youtube=560,345]E9a5FjeujS8[/youtube]
DS mode is 320x240 on both screens, top screen has black borders.
yeah, because the ds native resolution is 256x192
http://yfrog.com/h5slgpj
:fbm
to be fair, when I think of 320x240 resolution, I think of the mid-2000s. I can see why it is easy to confuse it with the original DS resolution.
http://www.nikkei.com/news/headline/article/g=96958A9C93819696E0E4E2E3828DE0E4E2E0E0E2E3E3E2E2E2E2E2E2; (http://www.nikkei.com/news/headline/article/g=96958A9C93819696E0E4E2E3828DE0E4E2E0E0E2E3E3E2E2E2E2E2E2;)
400k sold(first shipment)
:drool
Famitsu handheld openings
1989.04.21 (Nintendo GameBoy) - unknown (3 days)
1990.10.06 (Sega GameGear) - unknown (2 days)
1995.07.21 (Nintendo VirtualBoy) - unknown (3 days)
1996.07.21 (Nintendo GameBoyPocket) - unknown (1 day)
1998.04.14 (Nintendo GameBoyLight) - unknown (6 days)
1998.10.21 (Nintendo GameBoyColor) - 155.774 (5 days)
1998.10.28 (SNK NeoGeoPocket) - 21.471 (5 days)
1999.03.04 (Bandai WonderSwan) - 102.655 (4 days)
1999.03.19 (SNK NeoGeoPocketColor) - 18.809 (3 days)
2000.12.09 (Bandai WonderSwanColor) - 145.975 (2 days)
2001.03.21 (Nintendo GameBoyAdvance) - 611.504 (5 days)
2002.07.12 (Bandai SwanCrystal) - 30.692 (3 days)
2003.02.14 (Nintendo GameBoyAdvance SP) - 117.859 (3 days)
2004.12.02 (Nintendo DS) - 441.485 (4 days)
2004.12.12 (Sony PSP-1000) - 166.074 (1 day)
2005.09.13 (Nintendo GameBoyMicro) - 148.117 (6 days)
2006.03.02 (Nintendo DS Lite) - 67.653 (4 days)
2007.09.20 (Sony PSP-2000) - 263.538 (4 days)
2008.10.16 (Sony PSP-3000) - 155.720 (4 days)
2008.11.01 (Nintendo DSi) - 170.779 (2 days)
2009.11.01 (Sony PSP Go) - 28.275 (1 day)
2009.11.21 (Nintendo DSi LL) - 103.524 (2 days)
2011.02.26 (Nintendo 3DS) - xxx.xxx (2 days)
Sprsk confirmed that you can't send messages to people on your friends list, the possibility of that changing in a future firmware update remains to be seen (hint: since it's Nintendo, it's probably won't)
(http://lh6.ggpht.com/_Abz7YCm3dZQ/SdbqTCwzk-I/AAAAAAAANI4/WpoKjNg7fXE/_IGP2849.JPG)
Not pictured: The other 250 idiots in line waiting at the side of the shop
Sprsk confirmed that you can't send messages to people on your friends list, the possibility of that changing in a future firmware update remains to be seen (hint: since it's Nintendo, it probably won't).
LOL cvxfreak got one and his first game to play on it is RE Deadly Silence. Looks like it is stretching though. ugh
FFFFFFFFFFFFUUUUUUUUUUU
Dreams shattered. No 3DS for me this year, gonna have to buy a DSi.
can 3DS play DS game in 1:1 256x192 mode [not scale] ? yes you can
put down START&SELECT button and enter DS game mode
Think the 3DS is impossible to find the day following release? While the system did pretty much disappear in the hours after shops opened yesterday (and in many cases in the hours before too), Nintendo has somehow managed to get out new shipments to a number of shops.http://www.andriasang.com/e/blog/2011/02/27/3ds_available/ (http://www.andriasang.com/e/blog/2011/02/27/3ds_available/)
As I covered in my launch center mobile blog, the large Tsutaya retailer in Shibuya suddenly began taking pre-orders yesterday, saying that a new shipment of systems was set to arrive today.
This one is from the Akihabara Sofmap. They apparently couldn't afford a stand for the sign, but the text is the same. Five people were lined up to pick up the sudden shipment, according to Kaztsu.
LOL cvxfreak got one and his first game to play on it is RE Deadly Silence. Looks like it is stretching though. ugh
FFFFFFFFFFFFUUUUUUUUUUU
Dreams shattered. No 3DS for me this year, gonna have to buy a DSi.
Dreams restored.Quotecan 3DS play DS game in 1:1 256x192 mode [not scale] ? yes you can
put down START&SELECT button and enter DS game mode
(http://i.imgur.com/d4dLo.jpg)
What are gameboy games going to look like running on this?
Some of you have weird priorities.
I'm mostly curious about the 3ds to see how nintendo is going to handle their online infrastructure going forward, particularly the wii successor. Granted there won't be a complete picture until the store launches in May. I'm just curious if they are going to institute extensive friend messaging, persistent demos, how they are going to promote digital content in a way that gains attention and garners support, etc. Pilotwings looks fun too.
I guess I just never understood the obsession forumites have with resolutions.
And most games these days look like either sanitary plastic people in sanitary plastic environments or ue3 plastic mud piles (although I like me some gears of war textures). Every 3d generation has been a case of this with gaining polygonal yields. I've always been more of a fan of the 'good art' stuff or abstract presentations. Resolution isn't a selling factor in that equation. Uh, deal with it?
doesn't the 3DS launch in march? why you guys are keep saying that we have to wait until may?
I am somewhat of a manchild. I don't think that's why I don't care about resolution. Now, you'll hear me bitch about framerate all the damn time. I'll give up on a game real quick if its a slow stuttery mess.
edit: There is one situation whereas I do care about resolution. This happens in slower paced fps multi games. I've been playing alot of goldeneye wii and it can be hard to scan your environment to pick out the pixels that are out of place and kill said person because of the lower resolution. In this case its a problem that effects my ability to play well. For aesthetic reasons I don't care ie single player games.
I am somewhat of a manchild. I don't think that's why I don't care about resolution. Now, you'll hear me bitch about framerate all the damn time. I'll give up on a game real quick if its a slow stuttery mess.
edit: There is one situation whereas I do care about resolution. This happens in slower paced fps multi games. I've been playing alot of goldeneye wii and it can be hard to scan your environment to pick out the pixels that are out of place and kill said person because of the lower resolution. In this case its a problem that effects my ability to play well. For aesthetic reasons I don't care ie single player games.
Hypothetical question:
Which of these do you prefer Emcee? Bear in mind they both run at 60fps and play almost exactly the same. Or do you still not care because it's only an aesthetic difference?
(http://1.bp.blogspot.com/_FOoao2KCSsA/TS-ZiJlx_OI/AAAAAAAABZo/O9BsMZnF_Qo/s1600/shogunexp_screen001.jpg)
(http://pfcdn.net/site/t/content_image/image/44/77/447702__shogun-2-total-war-new-screens-10910.jpeg?85d5b96c08)
Some dude on GAF said that going full blast gameplay wise with multiplayer and shit he got 2 hours 45 minutes out of the battery. :/
I am somewhat of a manchild. I don't think that's why I don't care about resolution. Now, you'll hear me bitch about framerate all the damn time. I'll give up on a game real quick if its a slow stuttery mess.
edit: There is one situation whereas I do care about resolution. This happens in slower paced fps multi games. I've been playing alot of goldeneye wii and it can be hard to scan your environment to pick out the pixels that are out of place and kill said person because of the lower resolution. In this case its a problem that effects my ability to play well. For aesthetic reasons I don't care ie single player games.
Hypothetical question:
Which of these do you prefer Emcee? Bear in mind they both run at 60fps and play almost exactly the same. Or do you still not care because it's only an aesthetic difference?
(http://1.bp.blogspot.com/_FOoao2KCSsA/TS-ZiJlx_OI/AAAAAAAABZo/O9BsMZnF_Qo/s1600/shogunexp_screen001.jpg)
(http://pfcdn.net/site/t/content_image/image/44/77/447702__shogun-2-total-war-new-screens-10910.jpeg?85d5b96c08)
They both look excrutiatingly boring.
looks japanese enough to me
History is so grimdark and boring. There needs to be dragons and giant enemy crabs to make it interesting.
In our test, a 3DS playing a game (Ridge Racer 3D, since you ask) with the screen brightness and 3D turned up to full and wireless turned on took almost exactly three hours to go from full to empty. That's less than its charge time of three and a half hours. Nintendo has at least included the wireless switch and a power-saving screen dimmer to help you manage your juice. On the plus side, snap 3DS shut at any point and it will keep going in standby seemingly indefinitely, even with StreetPass enabled.
On the other hand, 3DS does have Nintendo's most usable stab at an operating system to date – an area where the Kyoto company has lagged behind its rivals ever since gaming hardware went multi-purpose. In both hardware and software, 3DS is solidly and thoughtfully designed, right down to DS compatibility (games play very slightly bordered, but look great, and can be controlled with the circle pad as well as the d-pad).
Verdict
We challenge you to play with the 3DS for an hour and not fall in love with 3D gaming.
Uppers
Glasses-free 3D gaming is here
Real visual depth with some 'jump out' moments
Visuals beyond any other Ninty handheld, regardless of 3D
Finding the sweet spot isn't difficult
Augmented Reality shows massive potential
A bulging, affordable package
Downers
Battery life could be problematic
3D image quality varies when 3DS is even slightly moved
Photos are 2D layers on a 3D plain
In true Nintendo fashion there's something here for mum, dad, nan and your annoying baby brother. Most importantly for us, though, there's something for the hardcore market - and it's more than a little bit magical.
Yeah it looks like 3DS will be media darling,have a good word of mouth(especially when games arrive)
http://www.computerandvideogames.com/291003/nintendo-3ds-review-2011/ (http://www.computerandvideogames.com/291003/nintendo-3ds-review-2011/)
He sounds like a nintard,but i expect that other western media will have similar viewsQuoteVerdict
We challenge you to play with the 3DS for an hour and not fall in love with 3D gaming.
Uppers
Glasses-free 3D gaming is here
Real visual depth with some 'jump out' moments
Visuals beyond any other Ninty handheld, regardless of 3D
Finding the sweet spot isn't difficult
Augmented Reality shows massive potential
A bulging, affordable package
Downers
Battery life could be problematic
3D image quality varies when 3DS is even slightly moved
Photos are 2D layers on a 3D plainQuoteIn true Nintendo fashion there's something here for mum, dad, nan and your annoying baby brother. Most importantly for us, though, there's something for the hardcore market - and it's more than a little bit magical.
A bulging, affordable package
Musou is much better than i gave it credit for so far :/
http://www.eurogamer.net/articles/2011-03-01-ridge-racer-3d-review (http://www.eurogamer.net/articles/2011-03-01-ridge-racer-3d-review)Well, if Ridge Racer Unbounded flops hard like I expect it to, at least there's this.
8/10
http://www.eurogamer.net/articles/2011-03-01-ridge-racer-3d-review (http://www.eurogamer.net/articles/2011-03-01-ridge-racer-3d-review)Well, if Ridge Racer Unbounded flops hard like I expect it to, at least there's this.
8/10
Hopefully, Namco announces a PSP2 version of this game soon.
I did an extended play session on one of these things at GDC. After about 10 minutes I wanted to blorg up my lunch.
preorder: canceled
preorder: canceled
You used that preorder money to get Neptunia, didn't you?
Characters are disturbingly sexualized caricatures of young girls
preorder: canceled
You used that preorder money to get Neptunia, didn't you?
http://www.gamespot.com/ps3/rpg/choujigengameneptune/review.htmlQuoteCharacters are disturbingly sexualized caricatures of young girls
how could anybody resist a premise like that?
prepare to be disappointed....Neptunia's premise is...a role-playing game that revolves around hypersexualized young girls
Why did my ds have to break RIGHT WHEN 3DS is going to come out? It's like a ticking time bomb. At SA there's one billion ds lite's breaking down in the 3ds thread. :lol
LOOKS LIKE I'M BUYING A 3DS
Reacting to Nintendo’s President Satoru Iwata's comments at the Game Developers Conference this week, equity research analyst Michael Pachter of Wedbush Securities said that in the long term "Nintendo is doomed." He was referring to Nintendo's fight in the handheld space with Apple's iOS devices and Android based smart phones.
"Long-term, Nintendo is doomed," said Michael Pachter. "He’s under full frontal assault by Apple."
Others in the industry also had comments for Nintendo:
"He may be right, but then the 200 to 300 million people who play games on Facebook are wrong," said Jeff Brown, the VP of corporate communication for Electronic Arts. "Social gaming as a whole aggregates into a business that is undeniably big money. When it’s that big you are forced to pay attention."
"I expected better from Nintendo," said Zynga's Brian Reynolds, who shifted from making hardcore strategy games to a new job at the social game maker. "They are missing the point of what we are doing, We are making games that everyone can play and socialize on while playing."
"I expected better from Nintendo," said Zynga's Brian Reynolds, who shifted from making hardcore strategy games to a new job at the social game maker. "They are missing the point of what we are doing, We are making games that everyone can play and socialize on while playing."
Social games [like on Facebook] are a cancer, I'll agree with Iwata on that.
more specifically, they sell super-cheap plastic shit to dumb kids and fat almost-men, which is a replenishing and almost ceaseless revenue model
Sir, under oath of the court, how many pieces of Nintendo hardware have you purchased?
Gaming is expanding,casual and core(much slower),isn't that what Nintendo wanted this gen?
Crying won't help now,adapt or prepare to see others taking money(people).Core gamers will be there,but only for core(content,content) games everything else will be met with...hmm,this shit is much cheaper on "insert platform here",not buying from you
Casuals,that audience must worry Nintendo,they will buy the hardware(when it gets cheaper),but software...tough times for expensive shovelware
Gaming is expanding,casual and core(much slower),isn't that what Nintendo wanted this gen?
Crying won't help now,adapt or prepare to see others taking money(people).Core gamers will be there,but only for core(content,content) games everything else will be met with...hmm,this shit is much cheaper on "insert platform here",not buying from you
Casuals,that audience must worry Nintendo,they will buy the hardware(when it gets cheaper),but software...tough times for expensive shovelware
it's not about crying. it's about standards.
now that people can get 1-2 dollar games off of the app store, why buy a full priced game? why even bother? when people start asking that, another gaming crash happens.
My main beef against social/F2P games is that they typically have a sleazy business model with an end cost that greatly exceeds a normal retail game.
QuoteI may lack perspective in that regard, but software didn't seem to be selling buttloads.
wasn't the top selling game at around 140k on a machine that had 8 launch titles and shifted 400k unit?
Seems fine to me - not many games are shifting great numbers in Japan these days.
iwata is weeping and wailing because nintendo just lost the blue ocean. the red ocean still wants the $60 mega games, and now nintendo has to slink back to it and try to compete -- or start selling wario ware shit for 2 smacks a popA-fucking-men to that. :bow
"Hey, the machine might be a total let down, but at least my FAVOURITEST COMPANY IN THE WHOLE WORLD will make bank! Hurray!"
Quoteahahahahah yea,people acts like the videogame market is a football tournament
yup, i don't care which company entertains me - the point is that they do ENTERTAIN. I don't particularly give a shit how much $ they make as long as it's enough for them to continue operations.
But Nintendo dont innovate or evolve when hey have money. They are at their best when they NEED money.
Ewwwww.... I did forgot about lumines. Can't remember if I liked it or not.
QuoteThere were games, but most of them were sub-LOADINGLOADINGLOADING-par games or shoddy ports.
I hate myself for list moding.... you know - i won't - go look at what came in the first 2 years. It's great.
All three companies suck in different ways, but in equal measures.
i have 10 3Ds games already. It'll be 11 when Assfulled is 1980 yen and i'll be adding a few games this week (the sub game for sure)
I"m really really excited to be getting a new handheld system in a few weeks.
Next gen is here!
And by the end of the year the real beast will be unleashed. :drool
This game looks SO FUN!
[youtube=560,345]ZePgSDmZIdU[/youtube]
But Nintendo dont innovate or evolve when hey have money. They are at their best when they NEED money.
No company is at their "best" when they've reached their financial comfort zone, but if I had to choose from among the 3 companies as far as pumping out lazy shit as a result of being financially overbloated, I'll go with Nintendo. They still have FUN in their DNA and we're still seeing some nice quirky stuff coming from them this generation despite their position in the gaming pecking order. What do we get from a winning Sony? "GET A SECOND JOB TO BUY AND SUPPORT OUR NEXT CONSOLE!" Microsoft? "Pay $49.99 for this gimped title, and we'll make sure the rest of it is available as DLC for $29.99. :D"
There were games, but most of them were sub-LOADINGLOADINGLOADING-par games or shoddy ports. I wish CFW was there day 1 to enhance the experience from the get go. Fall 2006, iirc, was the time when technically competent games and quality ports started trickling in.
Edit: Ok, I did a scan too and most of 2006's releases that I ended up buying were great. I guess 2005's drought felt like a life-time.
Edit: ugh, even 2005 had quality games. Why the hell am I letting the ninty-revisionists cloud my memory? I personally blame Emceegramr and his stupid friends.
Uh, Sony has given me more games, in good times and bad, than Nintendo.
What do we get from a winning Sony? "GET A SECOND JOB TO BUY AND SUPPORT OUR NEXT CONSOLE!" Microsoft? "Pay $49.99 for this gimped title, and we'll make sure the rest of it is available as DLC for $29.99. :D"
Haha Nintendo 64 has like 5 good games
Six more than the PSX library then. Playstation 1 was garbage. Shitty graphics + slideshow framerate :yuck
3DFX ports of PSX games :rock
Haha Nintendo 64 has like 5 good games
Super Mario 64
Ocarina of Time
Majora's Mask
Goldeneye
Blast Corps
Mischief Makers
That is SIX, sir.
Six more than the PSX library then. Playstation 1 was garbage. Shitty graphics + slideshow framerate :yuck
3DFX ports of PSX games :rock
Wrong, like usual.
Yes the gamecube was a powerful console, and its games(the nintendo ones at least) looked better than most xbox games. And you're comparing the game library to the PS2? I don't think any game console can compete with the ps2's library. Also the N64 was not just the most powerful console of its generation, it was also the best.
Yes the gamecube was a powerful console, and its games(the nintendo ones at least) looked better than most xbox games. And you're comparing the game library to the PS2? I don't think any game console can compete with the ps2's library. Also the N64 was not just the most powerful console of its generation, it was also the best.
you want it to be one way
but it's the other way
There's a whole heck of a lot of difference between the Gamecube vs. Xbox and the Wii vs. Xbox360. I think most people would agree on that.Uh, the Wii loses to the first Xbox, nevermind the 360. :lol
There's a whole heck of a lot of difference between the Gamecube vs. Xbox and the Wii vs. Xbox360. I think most people would agree on that.Uh, the Wii loses to the first Xbox, nevermind the 360. :lol
GameCube was in a good place but it was not as powerful as XBox and the only games on it that looked as good as the top XBox games were Rogue Squadron and Star Fox Adventures.
you know your list is desperate when you have to put wrestling game and acclaim fps on it :(
Six more than the PSX library then. Playstation 1 was garbage. Shitty graphics + slideshow framerate :yuck
3DFX ports of PSX games :rock
Haha Nintendo 64 has like 5 good games
The Legend Of Zelda Ocarina Of Time
The Legend Of Zelda Majoras Mask
Super Mario 64
WCW/NWO World Tour
WCW/NWO Revenge
WWF Wrestlemania 2000
WWF No Mercy
Banjo & Kazooie
Banjo Tooie
Donkey Kong 64
Super Smash Bros.
Turok
Turok 2
Turok 3
007 Goldeneye
Perfect Dark
Star Fox 64
Blast Corps
Mischief Makers
Jet Force Gemini
Bomberman 64
1080 Snowboarding
Conker's Bad Fur Day
Diddy Kong Racing
Super Mario Kart 64
F-Zero X
Killer Instinct Gold
Mario Tennis
Paper Mario
Pokemon Puzzle League
Pokemon Snap
Pokemon Stadium
Pokemon Stadium 2
Pilotwings
Rayman 2
Star Wars The Shadow Of The Empire
Wave Race 64
Yoshi's Story(Yeah I said it)
And all were either long but well paced and/or very replayable. So fuck the PS1
okay okay i know how to end this argument
can we all agree that sega console sucked the most?
okay okay i know how to end this argument
can we all agree that sega console sucked the most?
N64 was awesome. Four-player multiplayer games with everyone sitting in a room together yelling and mashing buttons [Mario Party]? Yes, please.
List of good N64 games:spoiler (click to show/hide)Ocarina of Time
Perfect Dark
Mischief Makers
F-Zero X
Ogre Battle 64: Person of Lordly Caliber
Goldeneye
Sin and Punishment
Mystical Ninja
Goemon's Great Adventure
Star Wars: Shadows of the Empire
Star Wars: Rogue Squadron
Killer Instinct Gold
Star Fox 64
Majora's Mask
Blast Corps
Body Harvest [well, sort of good; had really bad fog and ran like poo]
Paper Mario
Super Mario 64
Space Station Silicon Valley
Kirby 64: The Crystal Shards
Jet Force Gemini
Banjo Kazooie/Tooie
Top Gear Overdrive
Wave Race 64
Excitebike
Star Wars: Episode 1 Racer
Hybrid Heaven
Mario Kart 64
Diddy Kong Racing
Mario Party series
Beetle Adventure Racing
Cruisin' World
Super Smash Bros.
Conker's Bad Fur Day
Pokemon Snap [don't knock it][close]
:rock N64 :rock
:lol One of my friends got a huge blister from that Mario Party analog spinning. He may have won the game, but he still lost.
I had a PSX for RPGs + RE/Silent Hill and a N64 for everything else. Life was good. :rock
psx had better puzzle games, better rhythm games, better inventive and off the wall/what the fuck is this? games, better rpgs, better action games, more 2d games, better 2d shooters and rail shooters to boot.
i sure as hell would like to see anything as inventive as parappa/lammy or vib ribbon or intelligent qube or even devil dice on the n64. this is without mentioning the platformers: klonoa, tomba, mega man x4, crash bandicoot 2, spyro;etc or racing games.
psx knocks the shit out of n64. Aside from 3d platformers and arguably action adventure (and only because of Zelda) I don't see n64 outclassing psx on any genre.
Six more than the PSX library then. Playstation 1 was garbage. Shitty graphics + slideshow framerate :yuck
3DFX ports of PSX games :rock
Sega Genesis fucking owned.
I only play rpg's now. :/ Those games just dont interest me.Oh, that's .... uh.... huh. Can't relate.
Sega Genesis fucking owned.
Genesis rocked.
I had a PSX for RPGs + RE/Silent Hill and a N64 for everything else. Life was good. :rock
High-res PC ports + Bleem for PSX and UltraHLE for everything else. Life was better. :elephant
Mine:
1. Playstation
2. Playstation 2
3. Genesis
4. psp
5. dreamcast
6. snes
7. ds
8. gameboy advance
9. xbox
10. saturn
11. gameboy
12. nes
13. gamecube
14. nintendo 64
15. playstation 3
16. xbox 360
17. game gear
I had a PSX for RPGs + RE/Silent Hill and a N64 for everything else. Life was good. :rock
High-res PC ports + Bleem for PSX and UltraHLE for everything else. Life was better. :elephant
Something something comfy couch. :patel
I had a PSX for RPGs + RE/Silent Hill and a N64 for everything else. Life was good. :rock
High-res PC ports + Bleem for PSX and UltraHLE for everything else. Life was better. :elephant
Something something comfy couch. :patel
Having a tight ass that can fit in an office chair. :patel
I had a Genesis around 1992 and didn't get an SNES until years and year later. Both rock though [SNES RPGs ZOOOOMG], but I'll always have a soft spot for the Genny.
I had a Genesis around 1992 and didn't get an SNES until years and year later. Both rock though [SNES RPGs ZOOOOMG], but I'll always have a soft spot for the Genny.
Genesis RPGs >>> SNES RPGs
:bow :bow :bow Phantasy Star :bow2 :bow2 :bow2
I think ys is on virtual console dude.
Haha, look at all you casual gamers talking about your Sega and Nintendo systems, thinking you were so hardcore.
True gamers were only about PC ENGINE, or TURBOGRAFX-16 to the suckers who got stuck with Keith Courage. Tons of innovative games, hitting that sweet spot between the 8 and 16-bit era. Getting a DUO (or CD attachment if you like spending money replacing them) also gave you a huge CD library, right before the FMV "game" boom hit the west so you got actual good CD games with kickass music. Sure, the majority of quality software never left Japan, but that's not one to stop REAL GAMERS, right? It's a goddamn shame that NEC completely botched the PCFX and turned it into an anime-box full of FMV crap.
The Genesis also had kind of an underground and indie feel to it before Sonic hit and things exploded. I guess it's also connected to the state of PC gaming back then, I remember when Phantasy Star 2 came out people were marveling at how it was the kind of game only available on high-end computers at the time. In a way, the PSP is kind of like the PC Engine, lots of good games released but most westerners will never see them.
LIST WARS :gun
lol. Genesis "RPGs" :lol
The 5 it had... I guess.
Quote................ someone help me out here.
Shadowruin
Shining Series
Beyond Oasis
Sword of Vermillion
Dragon Slayer Series
Phantasy Star series
YS3
Arcus Odyssey
etc etc...
(http://images.eonline.com/eol_images/Entire_Site/20080911/293.Ebert.Roger.091108.jpg)
"Games will never be art."
[youtube=560,345]9CNf3luFiLw[/youtube]
(http://3.bp.blogspot.com/_vCJ5ph6Hw5w/S9CeLGIgmUI/AAAAAAAAD-0/XMZlyLoEQDs/s1600/roger-ebert-thumbs-up-2.jpg)
"I stand corrected."
Even without the power of the CellTM and Blu-ray, 3DS does 3d better than the PS3. :patel
Then again, wii and ds proved hardly any one really gives a shit about graphical prowess. I still think the 3d was probably Nintendo's best bet at differentiating themselves from the competition without having to engage in an arms race.
Then again, wii and ds proved hardly any one really gives a shit about graphical prowess. I still think the 3d was probably Nintendo's best bet at differentiating themselves from the competition without having to engage in an arms race.
Overgeneralization. It depends on the games. If I'm just flailing my arms, pretending to play a sport against another dummy, then yes, graphics don't matter. NBA2K is a completely different matter and most players of that game would agree that the graphical presentation plays a big role in making NBA2K enjoyable.
When Nintendo's global president Satoru Iwata rocked this year's Game Developers Conference with his controversial comments about developers of social and mobile games, there were a lot of questions. Was the company showing fear? Was it being too rigid in its thinking? Was Iwata actually right on the money?
A few people, though, were asking a more practical question: If the company felt this new breed of garage developers (like Rovio in its early days or Tiny Wings developer Andreas Illiger) were undervaluing their games, why not establish an opportunity for them to sell to the Nintendo audience at higher prices?
But Nintendo of America president Reggie Fils-Aime says that's not in the cards – near-term or long-term.
"I would separate out the true independent developer vs. the hobbyist," says Fils-Aime. "We are absolutely reaching out to the independent developer."
"Where we've drawn the line is we are not looking to do business today with the garage developer. In our view, that’s not a business we want to pursue."
Many of the developers making the sorts of games referred to in the keynote, he says, are similar to amateur musicians who hold down other jobs. That's a different class than people who make their living creating games.
As far as regular consumers are concerned I imagine the graphics yields of ngp or iphone are going to be nil because the perceived prowess is going to be with autostereoscopic 3d in the handheld space.
hopefully getting good third-party support.
Yeah, but there'll probably be a NGP version of Ridge Racer which will just be an upgraded version of the 3DS one, I'm sure!
I think what they mean by garage devs is that creepy single guy making a games that toook 30k hours to make. And went insane. You guys knwo who i am talkign about.
poor bobs game :gloomy
You should trying being more poilte and have actual points if you want people to respond to you.
Pilotwings is only 2 hours?
Nintendos itself is a garage developer.
I dont understand why you wouldnt want support for the 3ds compared to the wii. It should be the other way around. Atleast on the DS companies were releasing their games on the ds in foreign countries. I bet the same if people buy enough 3DS's. I hope the wii dies a horrible death.
I was hearing on Weekend Confirmed that the lower screen can be used for 1 touch combos in SF4. Seems like something that can't be done on theNGPPSP2. They also made the 2.5D perspective (but with 3D on) sound really cool.
There are definitely some games that can't be replicated on the NGP, like the ones simulating pen controls, but I think I lot of people are neglecting the screen size difference; a multitouch capacitive screen makes no sense on a 3 inch screen compared to 5 inches, on the latter your fingers are bound to be more accurate and less obstructive. By the way, how many DS games really required that level of precision? 95% of the games I own and intend to buy doesn't, neither the ones I want on the 3DS.
There are definitely some games that can't be replicated on the NGP, like the ones simulating pen controls, but I think I lot of people are neglecting the screen size difference; a multitouch capacitive screen makes no sense on a 3 inch screen compared to 5 inches, on the latter your fingers are bound to be more accurate and less obstructive. By the way, how many DS games really required that level of precision? 95% of the games I own and intend to buy doesn't, neither the ones I want on the 3DS.
lolz apparently IGN reviewed the handheld as a whole and gave the value a 4.0
I dont know whats more distinguished mentally-challenged, IGN reviewing the 3DS with scores or Nintendo crapping the bed with the batterylife.
Funny that Nintendo is taking shots at "garage devs" when nearly their entire Wii output has been garage shovelware. Remember when we were promised a new age of gameplay. evolutions in control etc. Half a decade later and all we have are a mixture of point-and-click/drag games. There has been no massive gaming opus that changed everything. Mario Galaxy is amazing, but would be amazing with standard controls too.
We should have known what was up when Miyamoto waxed longingly about wanting games to be as easy as planting flowers in his garden. Who knew it could be as mundane too.
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.
Needs compelling original software.
but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin
I play handhelds in my own living area with the charger close by so I really don't give a shit.
QuoteNeeds compelling original software.
yea and that software is probably level 5 games cause the words original and nintendo just don't mash well together and i surely don't see anybody else giving a care
but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin
Steel Diver looks pretty original to me. It's just that no one knows anything about it. It's also a Miyamoto game.
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.
I'd rather play Gundam Musou 3 or Samurai Warriors 3Z or Dynasty Warriors 7 if I wanted to play musou. Likewise I'd just play RR6/7 if I wanted to play Ridge.
Needs compelling original software.
As a Musou whore, the idea that there is a competent handheld Musou game is very tempting for me to pick up a 3DS with Samurai Warriors. If Ridge Racer is a great game as well (I loved the PSP original and RR6 on 360), I might swallow my pride and get a 3DS with those games.
They can't bring over Layton 3DS because they're still missing a DS entry which is the direct prequel to the 3DS one :X Going to be a few years...
I'd love to buy SSFIV for launch, but I'm pretty burnt on fighters. I played SSFIV, BBCS, and MvC3 back to back :-\
Did they announce a Layton release? that would be a perfect launch game for me, other than that I'm mostly looking at some missed DS game. Don't ask me why I'm buying this day 1, I'm just gonna.
QuoteNeeds compelling original software.
but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.
I'd rather play Gundam Musou 3 or Samurai Warriors 3Z or Dynasty Warriors 7 if I wanted to play musou. Likewise I'd just play RR6/7 if I wanted to play Ridge.
Needs compelling original software.
RIP 2d GAMING
RIP 2d GAMING
Alive and well on the PC. :smug
RIP 2d GAMING
Alive and well on the Xbox 360. (http://www.youtube.com/watch?v=JRrVTR0GbgM&feature=channel_video_title) :smug
[youtube=560,345]http://www.youtube.com/watch?v=758XnbiZ7n0&feature=player_embedded[/youtube]
Oh yeah, I forgot about OoT, unlike anyone who calls himself a gamer, I never actually played the game :-[
Pilotwings is another title I was really interested in, but I'm gonna skip for the same reason you cited. I don't care for Steel Diver, or RR, so I might end up picking the Musou game only.
[youtube=560,345]http://www.youtube.com/watch?v=758XnbiZ7n0&feature=player_embedded[/youtube]
That's being headed up by Julian Gollop, who created the XCOM series.
Yoshinori Ono will battle fans and sign copies of Street Fighter 3DS game tomorrow
The producer of Super Street Fighter IV Yoshinori Ono will be present at the official 3DS launch at HMV Oxford Street tomorrow night.
Ono will take part in Street Fighter battles on stage and conduct an exclusive signing to mark the launch of Nintendo’s new 3DS handheld. It goes on sale at midnight on the night of Thursday, March 24th.
“I’ll be visiting HMV’s flagship shop in London at 11pm 24th,” Ono said on Twitter, before posting an image of his Blanka Street Fighter figurine at an airport.
“I'll ride on plane to London. I’m looking forward to meet European Street Fighter fans,” he added.
Super Street Fighter IV 3D is a launch title for the 3DS.
The first 500 people in the queue at HMV Oxford Street tomorrow night will get a free 3DS game of their choice. The retailer will also open 100 UK stores nationwide to celebrate the launch of the 3DS.
A separate 3DS VIP launch event will hold 2,000 guests and will feature performances from Plan B, Hadouken, DJ Yoda and more.
There's a rumor that using r4's makes Nintendo brick your system.
There's a rumor that using r4's makes Nintendo brick your system.
I'm gonna file this under FUD until hard reports start floating around.
the ds online implementation is poor yet at the moment there isn't even an online shops on 3DS and we are worrying about mystical bricking update :lol
$95 is hella cheap... I didnt know Don Flamenco was a poor though, so I guess that's ok.
Gaffots are freaking out over TEH SHORTAGE!!!11 :o :o :oUh, my job got nine of them in and we have a whopping three reserves. This won't be as hard to get a hold of at launch as a proper console. :P
I dropped by the Gamestop I have the system reserved at to trade in some games, and the clerk told me that today was the cut-off date. Everyone at that location who reserved before tonight is fine.
So once again, I wonder why the types of people who would bite their nails off over not getting a system at launch don't go and pre-order one somewhere.
Preorders for Nintendo's imminent 3DS portable hardware on Amazon UK are now more than double what the Wii achieved in 2006, putting it ahead of all other Nintendo launches on the online retailer in the region.
It's also 71 percent higher than the previous Amazon UK hardware pre-order record set by the PlayStation 3 in 2007, and more than five times what the Nintendo DSi achieved in 2009.
The preorders are up from late last week, when Amazon UK said 3DS preorders were just 56 percent more than the Nintendo Wii. Amazon UK has not released actual preorder sales figures.
According to Amazon UK, the 3DS has already featured twice in its top ten bestsellers' chart. The launch game lineup for the device, which includes titles like Ridge Racer 3D and Super Street Fighter IV, all occupy spaces on the retailer's top twenty "Hot Future Releases."
Amazon UK's top five most pre-ordered gaming hardware devices are as follows:
1. Nintendo 3DS (March 2011)
2. PlayStation 3 (March 2007)
3. Nintendo Wii (December 2006)
4. Microsoft Kinect (November 2010)
5. PlayStation Move (September 2010)
The 3DS launches in the UK on March 25, and is priced at £187 ($304) on the site.
or it could be you live in hickville oklahoma where they still use tractors
According to a "preliminary estimate" handed to Eurogamer by David Carey, VP of technical intelligence for UBM TechInsights, the cost of the system's raw materials comes in at $101 per unit (around £61.76). That equates to around a $15 (around £9.17) increase over the DSi, which launched in 2009 for £149.
Compare that to the 3DS's initial £230 asking price and you wouldn't be blamed for smelling a rat. Bear in mind though that the DSi was released relatively late in the handheld's phenomenally successful life cycle, at a time when Nintendo could afford to take risks, having already made back a significant wedge of its original R&D investment.
Of course, on top of the raw materials there are also a number of other costs to consider, such as labour, marketing, packaging and distribution, not to mention those sizeable R&D costs to recoup. Naturally, Nintendo won't reveal what its margin is or what it charges retailers per unit. However, a reliable retail source tells Eurogamer the going price is £170.73.
Supermarket Tesco and high-street electronics shop Currys have both lowered the Nintendo 3DS price to under £180.
Tesco is lowest, asking just £175 for the new device, according to MCV. Currys is after £179, wrote TechRadar.
To qualify for that Tesco price, you'll need to buy an accompanying 3DS game in-store.
Curry's will only sell the 3DS for £179 to the first 150 people in line at Currys on Oxford Street, London.
Those 150 people will also get a £75 voucher book, a £5 discount on selected 3DS games, £15 off Wii Fit and £20 off a Wii console.
Supermarket Morrisons and Amazon had offered the joint-lowest 3DS price of £187.
'Nintendo 3DS Ignition' will air tomorrow night on Sky 3D and Sky 1 HD
The 3DS VIP launch event in London’s Old Billingsgate tonight will be broacast by Sky.
Comedian Russell Kane and musicians Plan B, Hadouken, DJ Yoda and Parade will perform at the event which will hold 2,000 guests. Competition winners and Club Nintendo members are among those attending.
The TV show – hosted by Emma Willis – will be broadcast on Friday, March 25th at 11.30pm on Sky 3D and Sky 1 HD.
In January Sky announced it will supply 3D TV shows to the Nintendo 3D, such as sports, entertainment and documentaries. The 3DS goes on sale at midnight tonight in many retailers across the UK.
Castlevania 3DS or bust.
-When I bought the original GBA, I bought it with Castlevania CoM.
-When I bought GBA SP - I did it with Castlevania HoD
-When I bought a DS , I did it for Castlevania DoS
...and so on.
Shadow Wars makes for a relatively meaty handheld offering, then, but it's one that's slightly lacking in personality. Despite its tactical flourishes, the single-player runs out of most of its fresh ideas too early in the campaign, while the license, with its stoic US heroes and canny Russian baddies, means the developers (and this is hardly their fault) don't have too much leeway to add the kind of character, atmosphere or flair you could expect from an X-Com or an Advance Wars.
Despite that, Ghost Recon is undoubtedly a chunky, enjoyable addition to the 3DS line-up, and a slick if unspectacular strategy blast.
Satoru Iwata's startling GDC 2011 speech saw the Nintendo president talk in provocative terms about the importance of "maintaining the value of gaming." "Content is king," he insisted, as he tore into the quantity-over-quality approach of mobile gaming platforms.
It's reasonable, therefore, to imagine Iwata being slightly dismayed that a number of 3DS games launching alongside his company's latest console are little more than ports or franchise updates with a 3D makeover. And with the AppStore likely to have forever realigned the perception of value for money when it comes to portable gaming, it's more important than ever that 3DS software – especially given its increased retail price – offers both quantity and quality.
And so we come to Super Monkey Ball 3D, a game whose end credits you can reach in roughly 90 minutes.
That's not the full story, but even so, you may be shocked at how quickly you'll whizz through the seven themed worlds and the playable credits, a ludicrously extended sequence which must count for around 10 minutes of that tally alone.
worst launch software ever?
[youtube=560,345]http://www.youtube.com/watch?v=B_NLzNBKHeQ[/youtube]
3DS! IT DOES 3D!
sums the console pretty well :smug
:lol @ SMB review, 4/10QuoteSatoru Iwata's startling GDC 2011 speech saw the Nintendo president talk in provocative terms about the importance of "maintaining the value of gaming." "Content is king," he insisted, as he tore into the quantity-over-quality approach of mobile gaming platforms.
It's reasonable, therefore, to imagine Iwata being slightly dismayed that a number of 3DS games launching alongside his company's latest console are little more than ports or franchise updates with a 3D makeover. And with the AppStore likely to have forever realigned the perception of value for money when it comes to portable gaming, it's more important than ever that 3DS software – especially given its increased retail price – offers both quantity and quality.
And so we come to Super Monkey Ball 3D, a game whose end credits you can reach in roughly 90 minutes.
That's not the full story, but even so, you may be shocked at how quickly you'll whizz through the seven themed worlds and the playable credits, a ludicrously extended sequence which must count for around 10 minutes of that tally alone.
So that's what...Super Monkey Ball, Steel Diver, and Pilotwings that can all be beaten in two hours or less?
Nintendo DS
U.S. launch: November 21, 2004
Super Mario 64 DS
Asphalt Urban GT
The Urbz: Sims in the City
Feel the Magic: XY/XX
Spider-Man 2
Madden NFL 2005
SSF4, Pro-Evo and Ghost Recon are all fairly decent launch titles but none of them has the wide appeal of a SM64.
Never liked any of the Super Monkey Ball releases after the original. Still have it on GC...wish I still had the GBA port too.SSF4, Pro-Evo and Ghost Recon are all fairly decent launch titles but none of them has the wide appeal of a SM64.
The DS version of SM64 was gimped without an analog stick.
The DS had a shit-tastic launch. I remember regretting that I sold off my GBA SP, since it felt so clunky when playing GBA games on it. The best game during its first few months of release was the Wario Ware title, which was only available in Japan for a while, IIRC. I beat the hell out of it and then sold off my DS and games so I could import a PSP. Ridge Racers > Everything in the DS launch line-up.
3DS has SSF4, Samurai Warriors, Ridge Racer, Pro-Evo, and Ghost Recon. Nintendo's own offerings may be weak, but the third party line-up shits all over the DS. It's no secret that I've never been fond of that system, though. I pretty much just enjoyed the Ace Attorney games, Castlevania games, and a scant few others like Contra IV, Meteos, Tetris, and Planet Puzzle League. Even with an Acekard I still never play the fucking thing. I'm glad Nintendo has finally released its replacement.
i had no problem playing mario 64 with the D-Pad,i don't get why people complain about that so much
i had no problem playing mario 64 with the D-Pad,i don't get why people complain about that so much
did we ever get a feel the magic xx/xy sequel? i really liked that game.
Never liked any of the Super Monkey Ball releases after the original. Still have it on GC...wish I still had the GBA port too.SSF4, Pro-Evo and Ghost Recon are all fairly decent launch titles but none of them has the wide appeal of a SM64.
The DS version of SM64 was gimped without an analog stick.
The DS had a shit-tastic launch. I remember regretting that I sold off my GBA SP, since it felt so clunky when playing GBA games on it. The best game during its first few months of release was the Wario Ware title, which was only available in Japan for a while, IIRC. I beat the hell out of it and then sold off my DS and games so I could import a PSP. Ridge Racers > Everything in the DS launch line-up.
3DS has SSF4, Samurai Warriors, Ridge Racer, Pro-Evo, and Ghost Recon. Nintendo's own offerings may be weak, but the third party line-up shits all over the DS. It's no secret that I've never been fond of that system, though. I pretty much just enjoyed the Ace Attorney games, Castlevania games, and a scant few others like Contra IV, Meteos, Tetris, and Planet Puzzle League. Even with an Acekard I still never play the fucking thing. I'm glad Nintendo has finally released its replacement.
anyone play it? does it evolve on what the original did? I really liked the original despite the flawsYour girlfriend gets a love rival. Coincidentally, she has access to e.g. a huge robot, amongst other things.
I hope the 3DS is a slow seller because then Nintendo might finally wake up and spend some $$$ on good software and not just ports and showelware.
I hope the 3DS is a slow seller because then Nintendo might finally wake up and spend some $$$ on good software and not just ports and showelware.
http://www.urbandictionary.com/define.php?term=showel
:lol Apt
Never liked any of the Super Monkey Ball releases after the original. Still have it on GC...wish I still had the GBA port too.SSF4, Pro-Evo and Ghost Recon are all fairly decent launch titles but none of them has the wide appeal of a SM64.
The DS version of SM64 was gimped without an analog stick.
The DS had a shit-tastic launch. I remember regretting that I sold off my GBA SP, since it felt so clunky when playing GBA games on it. The best game during its first few months of release was the Wario Ware title, which was only available in Japan for a while, IIRC. I beat the hell out of it and then sold off my DS and games so I could import a PSP. Ridge Racers > Everything in the DS launch line-up.
3DS has SSF4, Samurai Warriors, Ridge Racer, Pro-Evo, and Ghost Recon. Nintendo's own offerings may be weak, but the third party line-up shits all over the DS. It's no secret that I've never been fond of that system, though. I pretty much just enjoyed the Ace Attorney games, Castlevania games, and a scant few others like Contra IV, Meteos, Tetris, and Planet Puzzle League. Even with an Acekard I still never play the fucking thing. I'm glad Nintendo has finally released its replacement.
funny how gaf hates on IGA's castlevania iterations even though they're one of few games worth owning on the DS.
i had no problem playing mario 64 with the D-Pad,i don't get why people complain about that so much
DS line up is pretty awesome if you ask me - cupboard full of DS games can't be wrong!
The thing about those games listed, except Ghost Recon, which looks cool, is they're all already available in better packages on other platforms. For what a launch title should be, like something unique and new as a reason to buy the hardware, they're not so great. I have a better version of SSF4 on the 360, Dynasty Warriors 7 comes out in a day, etc. I guess it depends on how little you've experienced those games on other systems, and how much new hardware will increase your enjoyment of it.
Like, I'm more excited about Dead or Alive than Street Fighter because there hasn't been a new DoA since 2005 (or 2006? can't remember if it was a launch game).
Personally it doesn't bother me much because good games will come, and it's not like I don't have other systems to play games on. I'm pretty much buying the 3DS for the hardware at this point and that's ok. It is a better launch than the DS, though. These may be rehashes, but many look very competent. FWIW, I'm not expecting the PSP2 to have a great launch either. The PSP was the exception to all this.
Eh, at the Japanese DS launch I had Feel the Magic, Warioware, Mario 64 and most of all it had NEW gameplay centered games. Of course PSP lineup was better with Lumines, Ridge Racers, and Minna no Golf.
7 month after the DS release date,japanese player (and gaijin importer,who are all now dead thanks to nintendo progresive stance on regional lock) were playing this
7 month after the 3DS,you guys are going to play... a port of ocarina and a port of starfox and a port of metal gear 3,no gaijin allowed :smug
I played Face Raider and it analyzed my face and said that I was a Male Child. Manbaby confirmed. :(
7 month after the DS release date,japanese player (and gaijin importer,who are all now dead thanks to nintendo progresive stance on regional lock) were playing this
[youtube=560,345]http://www.youtube.com/watch?v=gXzYTSQDtqg&playnext=1&list=PL7E1D9D513E689F7D[/youtube]
[youtube=560,345]http://www.youtube.com/watch?v=f5mQntEYIFo[/youtube]
7 month after the 3DS,you guys are going to play... a port of ocarina and a port of starfox and a port of metal gear 3,no gaijin allowed :smug
Lyte, isn't TRU running some buy 1 get 2nd 50% off deal for 3DS games?
the system just came out. today. ???
Keep the DSi if you still wanna play old DS games.
man, rayman 3d has a TURRIBLE framerate
orochi 2 psp looks better than samurai warriors, although i kinda dig sw chronicle's tactical character swap system
i didn't cancel my daughter's :teehee
SSF4 is better than 99.9% of PSP games though.
30 fps + same shitty lod models as psp musou games + worse character draw distance + lower res = worse than orochi 2, senor. better presentation in sw chronicles, though.
it's a novelty. if you're facing it at the right angle and distance, it looks pretty clean. thirty minutes later and it's off because the gimmick is over and now you're left playing psp c-list games
SSF4 is better than 99.9% of PSP games though.
Street Fighter Alpha 3 >>>>>>> Street Fighter 4
http://www.neogaf.com/forum/showthread.php?t=425609
how long this has been available again? :-\
Posters on various forums have found success following the on screen instructions and rebooting the system. Others have solved the issue by reformatting their SD cards.
"If anyone is experiencing any problems with their Nintendo 3DS console, we recommend that in the first instance they download and install the latest system update, now available online," said a representative. "If the problems still persist we recommend they contact their local Nintendo Customer Service centre to investigate the problem further."
http://www.neogaf.com/forum/showthread.php?t=425609
how long this has been available again? :-\
So... I want this thread to be read by all the media. We need all the blogs and sites to see this message. We need Joystiq, Kotaku, Go Nintendo, IGN, Giant Bomb, Destructoid, 1-UP, Games Radar, etc... we need to raise our voice together and make Nintendo listen to us./
I stand by it looking better. Not sure about the draw distance but I can believe it. Still looks better overall though IMO.
Nintendo still doesn't get it when it comes to online functionality. Yay, FINALLY one friend code for every game. Great. Except that it means jack shit when you can't contact someone on your friends or invite to play a game with you. It's distinguished mentally-challenged.
I stand by it looking better. Not sure about the draw distance but I can believe it. Still looks better overall though IMO.
I would say that some Japanese graffiti artist disagrees with you
(http://fastcache.gawkerassets.com/assets/images/9/2011/03/xlarge_koeifront.jpg)
"SHIT GAME"
"SHIT GAME"
gee japanese fanboy are harsh :S
(http://images.eurogamer.net/assets/articles//a/1/3/4/3/6/1/9/ss_preview_3dsblackscreen.jpg.jpg)Gotta love launch hardware.
(http://www.eurogamer.net/articles/2011-03-28-nintendo-3ds-black-screen-error-revealed)
mine shipped from amazon and they gave me $25 credit towards a 3ds game so I might as well buy one for $15.
What is the 3ds game to get if you just want to show the system to non-gamer people to show off the 3d effect? Somehow I don't think it's musou.
What is the 3ds game to get if you just want to show the system to non-gamer people to show off the 3d effect? Somehow I don't think it's musou.
Does the system come with AR cards?
Did they charge you for it?
Does the system come with AR cards?
When are they going to make this thing region free
Gundam and Blazblue II are more interesting than the entire US lineup :(
Someone brought theirs to work. Played for 5 minutes and was totally apathetic. Zzz
Someone brought theirs to work. Played for 5 minutes and was totally apathetic. Zzz
I played Super Street Fighter 4 on the toilet for 5 minutes and got two perfects against some guy. Best system ever.
When are they going to make this thing region free
Gundam and Blazblue II are more interesting than the entire US lineup :(
Me too! :lol :bow SSF4 on the john :bow2
I had a 35 straight win streak going with Chun, and decided to just see what playing against someone using lite mode would be like...got a Guile spammer who got me in the end because he could do Guile's Ultra on the fly every time. :lol ::)
I got my $25 credit and I'm ordering my first 3DS game now. I'm on the fence between Pilotwings and Ridge Racers. I would get Ghost Recon but umm, I'm 31 hours into Tactics Ogre and 25 hours in Disgaea 4; the last thing I want to play is another srpg. Maybe in a year when it's $5. Would get musou but I don't have the time for another 50 hour musou game. Just want a title to pick up and play for 20 mins and go "hey this is 3d effect".
I never played the pilotwings mode in Wii Sports Resort because I never played Wii Sports Resort. I really loved Pilotwings on SNES. But I also kind of enjoy Ridge Racer although I hate the handling/nitro system in the PSP/PS3/X360 games.
I've probably put less than 3 hours total into ssfiv since it launched. Capcom fighting games aren't really for me anymore :p
I don't even think the system is worth $250. There's no way I'd buy an import one.
Will probably get ridge. Might just get both ridge and pilotwings. Once they hack it, I'll import Layton & Gundam.
I don't even think the system is worth $250. There's no way I'd buy an import one.
Will probably get ridge. Might just get both ridge and pilotwings. Once they hack it, I'll import Layton & Gundam.
So why did you buy one now?
I don't even think the system is worth $250. There's no way I'd buy an import one.
Will probably get ridge. Might just get both ridge and pilotwings. Once they hack it, I'll import Layton & Gundam.
So why did you buy one now?
Because I feel compelled to own every gaming system so that I can play any game that looks neat without worrying about if I own the right system.
Although, is 3DS in high demand like the Wii? If I can get $500 for mine, for me it's probably worth flipping and buying an import 3DS instead.
atleast capcom is showing what the 3DS is capable of. Nice graphics http://www.youtube.com/watch?v=oCGdfmmpCDk&feature=player_embedded.
The low MP of the camera really is insane, especially since the DSi also was so low, guess people were satisfied enough by it. Hopefully they'll up it for the next revision.
No problems with playing games in 3D with my eyes, I guess it affects people differently.
I've noticed that my hands start to feel numb after a lot of playing though, I don't think the button layout is that comfortable. Seems to happen whether I use the dpad or nub.
and ffs the camera isn't meant to take good pictures; it's meant to take fun pictures.
and ffs the camera isn't meant to take good pictures; it's meant to take fun pictures.
ugh, cant believe youre using that classic Nintard spin. "It doesnt matter that theyre using crummy 10 year old tech, it's FUN"
and ffs the camera isn't meant to take good pictures; it's meant to take fun pictures.
ugh, cant believe youre using that classic Nintard spin. "It doesnt matter that theyre using crummy 10 year old tech, it's FUN"
I dont get the big deal, the 3ds camera is for the 3ds and not pc's. I would never use it anyway *shrugs*.
The 3d screen burns my eyes and causes pain :\ After only like 5-15 mins my eyes hurt in the same way as if I'm staring at a computer monitor reading text for hours in the dark.
I wonder if this is going to actually fuck up people's eyesight.
Judging by many of the comments made on Twitter, it seems clear that the 3D effect in Nintendo's new 3DS has caused more than a handful of headaches. Nintendo has responded, claiming that a short break is usually more than enough to alleviate any such symptoms.
Responding to a MaxConsole story which compiled complaints made on Twitter about eye strain or headaches caused by the 3DS, Nintendo U.K.'s Robert Saunders stated, "We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended.
"When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment."
They look just as bad on the 3ds though ???
The 3d screen burns my eyes and causes pain :\ After only like 5-15 mins my eyes hurt in the same way as if I'm staring at a computer monitor reading text for hours in the dark.
I wonder if this is going to actually fuck up people's eyesight.
Nintendo has a solution
http://www.1up.com/news/3ds-giving-headaches-what-nintendo-saysQuoteJudging by many of the comments made on Twitter, it seems clear that the 3D effect in Nintendo's new 3DS has caused more than a handful of headaches. Nintendo has responded, claiming that a short break is usually more than enough to alleviate any such symptoms.
Responding to a MaxConsole story which compiled complaints made on Twitter about eye strain or headaches caused by the 3DS, Nintendo U.K.'s Robert Saunders stated, "We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended.
"When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment."
Just turn off the main feature of your $250 device.
What a shit product. When Sony followed up on their success we got the ps2
What a shit product. When Sony followed up on their success we got the ps2
And then the followed their success with the ps3. :p
Pretty good hardware all told
The 3d screen burns my eyes and causes pain :\ After only like 5-15 mins my eyes hurt in the same way as if I'm staring at a computer monitor reading text for hours in the dark.
I wonder if this is going to actually fuck up people's eyesight.
Nintendo has a solution
http://www.1up.com/news/3ds-giving-headaches-what-nintendo-saysQuoteJudging by many of the comments made on Twitter, it seems clear that the 3D effect in Nintendo's new 3DS has caused more than a handful of headaches. Nintendo has responded, claiming that a short break is usually more than enough to alleviate any such symptoms.
Responding to a MaxConsole story which compiled complaints made on Twitter about eye strain or headaches caused by the 3DS, Nintendo U.K.'s Robert Saunders stated, "We have shown Nintendo 3DS at multiple events around the world to literally hundreds of thousands of people and have received very few negative comments. As with anything that requires focus, from reading to staring at a computer screen, taking breaks frequent breaks is always recommended.
"When viewing any kind of 3D images (TV, movies etc.), some people might experience minor discomfort. The effects are short term and have no lasting effect, in fact most players can continue after taking a short break. The Nintendo 3D was designed with a 3D depth slider that lets users adjust the 3D effect to a level that suits them for optimum enjoyment."
Just turn off the main feature of your $250 device.
Christ, way to take their statement and run away with it for your own agenda. They didn't say turn it off at all. The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes. Christ, the lengths you people go to hate on ANYTHING.
think though, if it was a 3 megapixel camera, the system would be like $349 :-/
err, really? The same quality camera as an iPhone 3GS?
Christ, way to take their statement and run away with it for your own agenda. They didn't say turn it off at all. The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes. Christ, the lengths you people go to hate on ANYTHING.
Pretty good hardware all told
No. Just. NO. There is a reason why they are 3rd place world wide. It is becuase they tried to shoehorn blueray into the system. If they didnt we would have a more powerful system than the 360.
but like dude, everyone takes pictures these days, don't you know
don't you know
128MB wow.
Brings back memories of Windows 98.
| PSP | 51.095
| 3DS | 50.710
but like dude, everyone takes pictures these days, don't you know
don't you know
I'll actually give a somewhat serious response: the 3DS uses the camera for augmented reality games. The shame isn't that you can't take quality pictures. When you play Face Raiders or with the AR cards, there is a stunning disconnect between the 3DS visuals and real life background. Whether that is an issue depends on how the augmented reality stuff is used in the future. I hope they do because that has been the coolest unique thing about the system.
Also, people were praising Nintendo for releasing an affordable 3D camera back when it was revealed, as if it would be a bullet point. I guess that's a valid point but there are cellphones with 3D screens. I guess affordable is the keyword.
As for using the 3D slider to find a comfortable spot, I don't think one exists. The slider just changes the distance between the two images increasing the depth; whether it's 1 or 100%, you're still looking at two images with each eye. The effect and discomfort simply increases as you increase the depth. I don't know about others, but I can see the 3D effect at 100% and it's very pronounced and cool. But it's taxing and I had to turn it down, and then eventually off if I was playing for an extended period of time (less than an hour). Ideally it would look like it does at 100% without eye strain, and as it is, I don't think I can play a full game like Zelda OoT with this. Most likely I'll turn in on in specific scenes when it might be useful, like playing energy ball tennis.
3DS has 128MB RAM(fcram).
http://www.ifixit.com/blog/blog/2011/03/28/nintendo-3ds-has-128mb-ram/ (http://www.ifixit.com/blog/blog/2011/03/28/nintendo-3ds-has-128mb-ram/)
Nice.
Iwata:Exactly what kind of challenges did you face?
Umezu:As mentioned earlier, I designed the chip without any thought of 3D, so we had to change the design quite a lot, like doubling the graphics rendering speed. I was really worried about whether we could make a chip that players could actually use in time for E3.
Iwata:And of course we couldn't ask E3 to change its schedule on our account.
Umezu:Right. I asked those involved with the SoC to do the impossible, and with regard to polishing it off, I think Sugino-san had a rough time of it, too.
:oQuote| PSP | 51.095Game over Nintendo,take your reptilian age handheld and leave
| 3DS | 50.710
PSP :bow2
think though, if it was a 3 megapixel camera, the system would be like $349 :-/err, really? The same quality camera as an iPhone 3GS?
They literally cost next to nothing these days.Christ, way to take their statement and run away with it for your own agenda. They didn't say turn it off at all. The included a slider for people to reach a COMFORTABLE 3d depth that wouldn't hurt their eyes. Christ, the lengths you people go to hate on ANYTHING.
One more knee-jerk reaction to a half-serious post, and I'm banning you.
Game prices...not really. Cost the same as DS/PSP games in Japan.
I'm not really worried about hardware sales for now, it's too early to tell. I am, however, disappointed by the sales of Nintendo Dogs+cats, as I thought those games would sell like hotcakes.
I'm glad the 3DS sales are starting out slow. It gets sfags hopes up, only to crush them as soon as Nintendo releases the next WiiFit/Nintendo Dogs/Brain Age casual bullshit that the mainstream latches on to.
Wait why would you care about Nintendo Dogs and Ca....
You ARE a sales cigarillo! I always knew, somehow, I always knew!
128MB of RAM is actually pretty damn good for a portable system at this point in time.
128MB of RAM is actually pretty damn good for a portable system at this point in time.
Htc thunderbolt has at least 512, might even be 768
Japan MCQuote| PSP | 51.095
| 3DS | 50.710
Game over Nintendo,take your reptilian age handheld and leave
PSP :bow2
128MB of RAM is actually pretty damn good for a portable system at this point in time.
Htc thunderbolt has at least 512, might even be 768
Too bad it won't ever get any big games.
Yeeeeeessssss nice job PSP.yeah, Pilotwings 3DS is a slummy, cheap game that doesn't capture what made me like Pilotwings 64. It's short on content and what's there is boring and hidden. It's like if you were paid in pennies, except you simply handed the pennies, they were spread out randomly in a giant sandbox. And you have to spend money to enter that sandbox to find the pennies. And when you finally collect them all, you realize you aren't in America and the pennies are worthless. And then he spreads nickels, but only a portion can be collected during specific times.
That was the only game that looked interesting, this is sad news.
Retailers evasive on 3DS UK launch
Level of success still unclear as Nintendo fails to provide sales figures
After seeing these sales I was/am seriously considering returning my 3DS and getting one when it's inevitably cheaper (what other option does Nintendo have other than dropping the price, at this point? it's apparently 100$ more expensive than it should be anyway).
What I don't get is if it's really selling like hotcakes like Nintendo claims in the US, then why can you just walk into a store and buy one still and the price on ebay is basically $250-260. Did they really supply THAT many or is there not much demand.
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.
MARIO PARTY 3D
I don't doubt the hardware will do well initially but there's a question mark on what happens next and overall software.
MARIO PARTY 3D
Hudson died. No more mario party
ironically it was no mario party that probably put them out of business ^^;
We've sold 0 of these so far. Yeah.
Man, so many players absolutely suck at SSF4 3DS online. At 4:37 in play time, I already have 2252 PP and 79/87 fights won for a 90.80% win rate. Got another streak going at 25 wins with Chun-Li, and currently have 2357 BP with her. 64/67 fights won for a 95.52% win rate.
Even playing with the pro control setting, there are still people popping up who cannot even do special moves. :lol :-\
I have yet to come across any players using Honda, Blanka, Viper, Rufus, Fuerte, Seth, Rose, Gen, Dan, Makoto, Dudley, and Adon yet.
Looks like someone's catching feelings over the perception of his awesome street fighting skills.
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol
I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol
I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those
1) Get rid of SF4.
2) Buy SSF4.
3) PRACTICE!
lol I'm trollin 2 da max. I suck ass at Street Fighter too :lol
I was having a nightmare last night in SF4 trying to pull off Ultras/Supers which involved any charging up (eg: Guile, Chun Li). How the fuck do you do those
1) Get rid of SF4.
2) Buy SSF4.
3) PRACTICE!
pretty all much. I'm just playing my friends copy of SF4 just to see if I can get into it enough to warrant picking up Super. I like it but I'm not sure if I still have the patience to master a fighting game. I could use EVERY character in Tekken Tag when I was in high school but I'm having trouble picking up SF4. Tried using Chun Li and my head exploded trying to figure out all the air throws and cancels and shit. I'm guessing shes a more advanced character. I like Rufus and Sagat. And Ryu and Ken of course.
well he's my roommate :lol (goes by the name of quietID here)
I just shove it in every now and then if I feel like Street Fightin'. I'm really keen to actually get into the game proper this time!
I would have picked up Super ages ago If I wasn't a dirty poor student. Seriously, I'm running out of shit to play for the first time in years. Will suck dick for X360 games
sorry for derailing thread. Back to shithouse overpriced handheld discussion.
shits 470 bucks here :dizzy you can get X360 for like 350. What a fucking joke.
So now I have a single player only shitty controlling, weak looking, SSF4. Reminded me why I would ever play this over my PS3 version? Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME. YOU MUST BUY.
Holy shit how bad can the d-pad be? Worse than the psp 1000 is thaat even possible? Holy shit. Hopefully a revision will be made by the time i buy one. :(
Tried Musou. Muuuch better.
Game feels and looks a generation back coming from Gundam Musou 3, aka it feels like the PS2 musou games; but that's not a bad thing. The PS2 musous were still fun. One thing I notice coming from GM3 is how horrible the animation is on these ones and the low 30fps or less framerate (since GM3 is locked 60fps). Otherwise though it controls fine and the whole touch screen ordering generals and changing characters is pretty cool. Is there a list of which SW1/2 characters are in this as playable? And are there any new characters?
Lyte, you really need to play Gundam Musou 3. The normal musou games feel so dated in comparison.
So now I have a single player only shitty controlling, weak looking, SSF4. Reminded me why I would ever play this over my PS3 version? Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME. YOU MUST BUY.
the only folks saying that are disgusting ninthings who were too scared of the real next-gen consoles to have played ssf4 previously
ooh, i need to order sw3z from playasia. sw3 is definitely my fave musou.
I tried two matches online against different people. Both ran in complete slow-motion. I know my wireless isn't the fastest, but other games like wipeout worked fine. Boo.
So now I have a single player only shitty controlling, weak looking, SSF4. Reminded me why I would ever play this over my PS3 version? Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME. YOU MUST BUY.
Nailed it.ooh, i need to order sw3z from playasia. sw3 is definitely my fave musou.
It's definitely solid (nice visual upgrade, going at 60FPS, although the older CG cut scenes are still Wii-shit-quality) and the extras are nice, but the added characters and levels ARE in Chronicles. But there's no denying that it's the best version of Samurai Warriors, period.I tried two matches online against different people. Both ran in complete slow-motion. I know my wireless isn't the fastest, but other games like wipeout worked fine. Boo.
So now I have a single player only shitty controlling, weak looking, SSF4. Reminded me why I would ever play this over my PS3 version? Bah, waste of $40; I knew I didn't want it but everyone on the internet says OMG BEST LAUNCH GAME. YOU MUST BUY.
I missed this post. So you're gonna judge the online based on TWO matches? Come on dude.
Why would you play this over the PS3 version? It's portable. You can play it outside your home, on the can, wherever.
then again, i never understood the folks who enjoyed pilotwings back in the snes and n64 days. how can you endure the presumedly novel sensation of fake flying when the graphics are that shitty? DEMAND BETTER, folks.
I missed this post. So you're gonna judge the online based on TWO matches? Come on dude.
Why would you play this over the PS3 version? It's portable. You can play it outside your home, on the can, wherever.
look man, don't even try starting this FUD spreading shit here. You don't have the panache to keep it up and not get banned. All the 9/10 reviews don't lie
This point is especially hypocritical coming from staunch PSP2 supporters like Prole and Bebpo.
Almost every game is better on a console than on a handheld. Dunno why you're trying to make SSF4 into a specific 3DS problem.
I have conquered whatever urge there normally is to buy every launch title. I only have pilotwings (for $15, btw) and won't get anything else until Zelda OoT except maybe Dead or Alive.
It helps that there is no feeling of newness with the 3DS. I just feel like I'm playing the PSP (with a much better analog slider).
I have conquered whatever urge there normally is to buy every launch title. I only have pilotwings (for $15, btw) and won't get anything else until Zelda OoT except maybe Dead or Alive.
It helps that there is no feeling of newness with the 3DS. I just feel like I'm playing the PSP (with a much better analog slider).
Fail for not buying Ghost Recon
Almost every game is better on a console than on a handheld. Dunno why you're trying to make SSF4 into a specific 3DS problem.
Nintendo has declared itself happy with the 3DS’ opening weekend sales of 113,000, even though the figure falls some way short of pre-launch expectations.
Last week the firm announced that pre-orders alone stood at 140,000 and most pundits were pitching their sell-through estimates at between 150,000 to 200,000. It would seem, however, that some of the information being fed back to the manufacturer from retail was slightly wide of (or, in fact, over) the mark.
It is thought that some of the biggest retailers, fearful of stock shortages, over-represented their customer pre-orders in an attempt to secure extra allocation.
The actual figure of 113,000 does still represent the company’s most successful hardware launch in the UK to date. The DSi managed 90,000 units while the Wii clocked up 106,000. It didn’t, however, break the PSP’s record of 185,000 – although this figure was achieved across four days rather than two.
There has been no sign of disappointment at retail, however, with pretty much every major chain, from specialists to supermarkets, declaring themselves delighted with the business generated by the new handheld.
Across Europe the 3DS sold a total of 303,000 units in the opening weekend.
I just wanted to say that I felt physical pain from the 3DS.
I just wanted to say that I felt physical pain from the 3DS.
Now you know what it's like to read your posts.
I just wanted to say that I felt physical pain from the 3DS.
Now you know what it's like to read your posts.
At least Methodis trys to be the best at what he does.
Respek Knuckles
While i wouldnt be bothered if 3d doesnt come at a cost, it does and makes me wish they made the thing without the 3d. But then again because fo the 3d we have 60 fps games.
:bow 3ds last bastion of 60 fps games for now :bow2
A glorified demo from Nintendo exhibits better 3D effects than a fleshed out 3rd party game. Guess we know which developer will exponentially outsell the competition on this machine, eh, boys?
It's not like third parties did badly on the DS. :P
It's the home consoles where that's a problem, not the handhelds.
QuoteNintendo gave 3rd party developers all the room to make a mark on the new machine without any notable AAA Nintendo title
errr...
"As of March 31, 2009, all versions of Nintendo Dogs combined have sold 22.27 million copies worldwide,[4] making it the third best-selling standalone game of all time."
NO NOTABLE AAA NINTENDO TITLE AT LAUNCH ...
.... except a follow up to the third best selling game of all time.
QuoteNintendo gave 3rd party developers all the room to make a mark on the new machine without any notable AAA Nintendo title
errr...
"As of March 31, 2009, all versions of Nintendo Dogs combined have sold 22.27 million copies worldwide,[4] making it the third best-selling standalone game of all time."
NO NOTABLE AAA NINTENDO TITLE AT LAUNCH ...
.... except a follow up to the third best selling game of all time.
QuoteNintendo gave 3rd party developers all the room to make a mark on the new machine without any notable AAA Nintendo title
errr...
"As of March 31, 2009, all versions of Nintendo Dogs combined have sold 22.27 million copies worldwide,[4] making it the third best-selling standalone game of all time."
NO NOTABLE AAA NINTENDO TITLE AT LAUNCH ...
.... except a follow up to the third best selling game of all time.
QuoteI don't think its doing that well actually... relatively. Let me find the media create and pal charts for the 3ds stuff.
I don't think it is either - but the idea that Nintendo didn't release a big gun at launch is a huge stretch!
p.s. Gundam 3D sh1ts all over every other game released to date. Pilotwings seems great but i'm already feeling it closing the door on the fun, could have been spectacular if Nintendo actually cared. Ridge gets better and better.
QuoteI don't think its doing that well actually... relatively. Let me find the media create and pal charts for the 3ds stuff.
I don't think it is either - but the idea that Nintendo didn't release a big gun at launch is a huge stretch!
p.s. Gundam 3D sh1ts all over every other game released to date. Pilotwings seems great but i'm already feeling it closing the door on the fun, could have been spectacular if Nintendo actually cared. Ridge gets better and better.
It isn't a stretch. The game - if one can even call it that - is guano and the novelty that fueled the original's success has passed thanks in part to the shameless oversaturation of the genre (Pets!). But that only clarifies the point that 3rd parties have an opportunity to make an unprecedented first impression on a machine that is without a sales-sucking Nintendo title to pull consumers away.
SCEA president and CEO Jack Tretton has defended high price points for platform hardware, saying that the quality of a console or handheld is reflected in its pricing.
Speaking in a series of video interviews with Fast Company, Tretton compared the purchase of gaming equipment to other consumer electronics such as iPhones or iPods.
"I think when you're buying a platform, when you're buying technology, you're hopefully buying a device you're going to enjoy for many, many years," Tretton claims.
"People are used to spending several hundreds of dollars to get a portable device. I think in the long run, when you look at that total investment in a platform, the amount of money you spend on the hardware is a relatively small percentage of the total investment.
"It's not to say the price of the platform isn't a consideration, but I don't think price makes or kills a platform. Something that's lousy, that's very inexpensive, is not going to be successful, and something that's pricey will ultimately find its audience if there's enough value there."
The comments would seem to be setting the stage for a relatively high purchase price for Sony's forthcoming NGP handheld, which Tretton himself postulated could be delayed into a staggered territory release by last month's Japanese earthquake and tsunami disaster.
saying that the quality of a console or handheld is reflected in its pricing.
I think there are more important things going on in Japan right now. That could be part of it.
I think there are more important things going on in Japan right now. That could be part of it.
I think the PSP is actually rising in sales
It's probably just because there is nothing on the 3DS yet
I think there are more important things going on in Japan right now. That could be part of it.
I think the PSP is actually rising in sales
It's probably just because there is nothing on the 3DS yet
-3DS has no 3D killer ap
-Price is high
-Earthquake/tsunami/killer radiation cloud has put a damper on things
I think there are more important things going on in Japan right now. That could be part of it.
I think the PSP is actually rising in sales
It's probably just because there is nothing on the 3DS yet
-3DS has no 3D killer ap
-Price is high
-Earthquake/tsunami/killer radiation cloud has put a damper on things
It's got a new Layton and a new Nintendo Dogs, which were both breakaway million selling successes on the OG DS. What more can it have to help sales? Monster Hunter or a new mainline DQ (both of which haven't been announced for the system)?
Word filter just freaked with my brain btw
Word filter just freaked with my brain btw
nintendogs?
Do you not like vowels?
I had the same feeling, then I tried one and now I really don't want it.
uh, dont get a 3DS just because. wait until after E3 at least.
Seconded.uh, dont get a 3DS just because. wait until after E3 at least.
We should delete every post in this thread except this one and lock until after E3.
evilbore: will buy any microsoft trash that comes out, insults any other competitors
people with sanity: make educated purchases without a slant
:lol
I'm getting SFIV tomorrow. I'm too awful at the console version and I want to have something fun to play for the next few months until Zelda and Resident Evil come out, so, meh.
"[Microsoft and Nintendo] are starting to run out of steam now in terms of continuing to be relevant in 2011 and beyond," Tretton said. "I mean, you've gotta be kidding me. Why would I buy a gaming system without a hard drive in it? How does this thing scale? Motion gaming is cute, but if I can only wave my arms six inches, how does this really feel like I'm doing true accurate motion gaming?"
Sony appears to be once again following its cutting-edge tech philosophy with the PSP successor, the codenamed Next Generation Portable. The NGP will have high-end features, including 3G and wi-fi support, a five-inch multi-touch OLED display, a multi-touch pad on the back, dual analog sticks, flash card support for software, motion sensors, built-in GPS and a four-core CPU, among other features.
At least one analyst expects the NGP to cost "at least" $299 in the U.S. When it launches later this year, it will go head-to-head against Nintendo's $250 3DS. Tretton previously said that price doesn't "make or kill a platform" -- the challenge is providing value for consumers.
Tretton also called Nintendo's market-leading handheld consoles a "great babysitting tool," adding that "no self-respecting 20-something is going to be sitting on an airplane with one of those. He's too old for that."
Tretton also called Nintendo's market-leading handheld consoles a "great babysitting tool," adding that "no self-respecting 20-something is going to be sitting on an airplane with one of those. He's too old for that."
"[Microsoft and Nintendo] are starting to run out of steam now in terms of continuing to be relevant in 2011 and beyond,"
Quote"[Microsoft and Nintendo] are starting to run out of steam now in terms of continuing to be relevant in 2011 and beyond,"
If that's his appraisal of them, I wonder what he thinks of Sony's strong performance in 2011 :teehee
On the plane, I listen to music. That's it, really. I never really game outside of my house.
Back when I was a kid I remember bringing my GENESIS NOMAD on the plane and plugging in motherfucking VIRTUA RACING. The little kid next to me was playing Game Boy and was like "OH MY GOD WHAT THE FUCK IS THAT"
Or they'll both just get destroyed by tablets and smartphones.
don't be silly
they can't both be destroyed until both are released
unless you have a time machine!
in which case let's go fuck our grandmas to mess with the timestream
You're leaving out the part where that kid could play Kirby's Dreamland 2 for the 20 hour plus flight from britain to california and still have plenty of battery life to spare. Well that was my case anyway, whenever I think of plane rides I think of kirby's dreamland 2.
Any sales age reports on the launch yo?
True but Zelda is out in June isn't it?
I don't care if my battery life was limited, I was playing a motherfucking fully-polygon racing game on a handheld in 1995, AT 30,000 FEET
:bow Sega SVP chipset :bow2
Word, Nomad was straight pimp. Since it took standard batteries you could just buy a roll of cheapies at Radioshack and easily play longer than any handheld lets you today.
I don't care if my battery life was limited, I was playing a motherfucking fully-polygon racing game on a handheld in 1995, AT 30,000 FEET
:bow Sega SVP chipset :bow2
Word, Nomad was straight pimp. Since it took standard batteries you could just buy a roll of cheapies at Radioshack and easily play longer than any handheld lets you today.
I bought a Nomad out of a clearance bin at Toys 'R' Us for $50 way back when, and sold it years later with couple of games for (if I remember correctly) around $250
:bow Nomad :bow2
wonder what they're going for nowadays
this was years ago, and i only had 3 games packed with it
Without exact figures for two of the three major regions, all we can do is speculate, but it's clearly underperforming expectations, possibly by as much as 50%.
Software seems to be doing alright though, I think SSF43D has outshipped any other individual version. Nintendo Dogs is the big loser. Can't say I'm upset about that state of affairs.
Mercenaries is an arcade style game that would lend itself to quick bursts. If I do get a 3ds it would definitely be a must have for me.
QuoteZelda and RE: Mercenaries, and DOA. omgggg Zelda and RE: Mercenaries, and DOA. omgggg Zelda and RE: Mercenaries, and DOA. omgggg Zelda and RE: Mercenaries, and DOA. omgggg Zelda and RE: Mercenaries, and DOA. omgggg Zelda and RE: Mercenaries, and DOA. omgggg
not specifically pointing this at or that you are even saying the following , but i've seen a number of Ninthings say this about 10 posts after they dismiss the NGP with the usual "i want to play console games on a console, not a handheld!" chuff. Hey ho, not sure why anyone would decide to limit their own options with bluster and guff, but that's flag-waving geeks for you.
Nintendo’s US liaison on the hunt for studios “with a sense of craftsmanship”, with mixed results.
Nintendo’s Kensuke Tanabe is on the lookout for more developers of the calibre of Retro Studios, who so impressed the Nintendo producer during development of Donkey Kong Country Returns – but admits that too many US game companies are “running a business for business’ sake.”
Retro has been working under Nintendo’s wing for a decade, developing the Metroid Prime series for the firm, before taking on last year’s Donkey Kong reboot. Now Tanabe, who works with Nintendo-affiliated US developers, says he wants to find more studios of a similar standard.
Asked if it was important for Nintendo to strengthen its relationships with foreign developers, Tanabe tells us: “I absolutely believe so. I work with other development partners, such as [Punch Out!! developer] Next Level Games in Vancouver and Monster Studios [of Pilotwings Resort] in Minneapolis.
“And they, much like Retro, really get our development philosophies. I want to find as many people as we can, as many great companies as we can to get involved with. I’m really looking for developers with a sense of craftsmanship.”
That, Tanabe admits, has proven hard to find, with his personal feeling being that “there’s a real increase in the number of companies that look like they’re really running a business for business’ sake. There are many of those certainly within the midst of the gaming industry as a whole, or at least I feel that way.”
Imagine a world were Nintendo console fills the headlines as "shooter box,mass murder simulator,violence inducing console,sex sex sex"
Imagine a world were Nintendo console fills the headlines as "shooter box,mass murder simulator,violence inducing console,sex sex sex"
I could have Mario shoot people in the head and fuck Peach? Sounds like my dream console. :'(
Nintendo wants to find dev studios and cripple then by having to work on outdated hardware.
Retro>Nintendo.
2. A guaranteed marketing budget and push
--played some SFIV (sucks) and Samurai Warriors (awesome)(http://www.nataliedee.com/102605/i-said-what.jpg)
Quote--played some SFIV (sucks) and Samurai Warriors (awesome)(http://www.nataliedee.com/102605/i-said-what.jpg)
Quote--played some SFIV (sucks) and Samurai Warriors (awesome)(http://www.nataliedee.com/102605/i-said-what.jpg)
again, classic Nintard. It's the first street fighter game you've ever played so it's amazing
samurai warriors looks like hot cum
"At GDC, we heard reference to Nintendo's "Project Butterfly", the intended succesor to the Wii. No specs were given, though the hardware is designed to be physically upgraded over time. As it was explained to us, by plugging in new parts it 'becomes' a new machine. It will be marketed as the antidote to Apple's yearly redesigns. One machine, for life."
http://www.chart-track.co.uk/index.jsp?c=p/software/uk/archive/index_test.jsp&ct=110032&arch=t&lyr=2011&year=2011&week=14
No games in the top 40 doesn't bode well. And yeah, I'm pretty sure of it now- this is apple's market.
(http://i.imgur.com/e2wyw.png)
To be honest, that's probably a good thing.
(http://i.imgur.com/zvkbY.png)
dat new artwork
To be honest, that's probably a good thing.
How much did it hurt to type this?
A port of Star Fox 64, super compelling
Links Awakening :bow2
Minish Cap :)
repeat spelunking through the central dungeon of supreme boredom :piss2
driving around on a train :piss2 :piss2
I'd say the track record shows that at least on portables Nintendo can't even hope to reach 3rd party dev levels of Zelda goodness.spoiler (click to show/hide)Oracle games = wildcard, haven't played them but consensus appears to be that they're at least good.[close]
It's crazy how someone could easily mistake you for a person that plays video games, PD.:lol
dat new artwork
Notice I didn't say Asphalt was -good-
While I'm at it, here's another $39.99 game for $2.99, with more levels and content than the 3DS version. PLEASE TO ENJOY
http://itunes.apple.com/us/app/super-monkey-ball-2/id340056794?mt=8 (http://itunes.apple.com/us/app/super-monkey-ball-2/id340056794?mt=8)
Looks loads better.
Art and mood my ass.
Well, that looks terrible. Seems like they really messed up the art and mood of the world.
First 3DSWare game announced: A pre-alpha-beta-hyper demo of MML3 - lol
Eiji Aonuma explained about the remake that "You know the Water Temple? Who thought it was tough or even horrible? I've lived with that for the last ten odd years. But with the 3DS we have a touch screen. You had to take off and on the iron boots constantly, right? So I'd like to lay the evil shame to rest, and add a feature to make the iron boots' control much easier," showing that the controls and panels will be redone
I'm buying it because I'd be crazy not to, as a Zelda fan. I know I'll love it. But yeah, I generally agree.
I'm buying OOT cause thats my favorite game of all time and I'd love to play it inn a portable console with better graphics, and play through the masterquest. Buy another call of duty which is the same game every year for the last 4 years, cool. Buy an enchanced port of 13 year old game with added features, loco.
Graphics
+ impressive 3d effect
+ pretty light effects
+ loveable characters (complete with funny facial expressions)
Sound
+ familiar (grandiose) themes
+ very rich in variety
+ typical Zelda jingles and sound effects
Pros and Cons
+ long playtime
+ many side quests
+ varied dungeons and boss battles
+ perfect use of the touch screen
+ partial motion control (camera)
+ contains the unlockable master quest
+ the prettiest 3DS game to date
Bottom Line
brilliant remake of one of the most brilliant games of all time
It's the same fucking game. If original got 10/10 this shouldn't score much lower.
Terribad ad.
god first people bitch cuz they have too little to play
now people bitch cuz they have too much to play
make up your minds, princesses
> lyte buys little dolls but gets upset that he has to actually play with them
i like unlocking characters,if there is no prize for playing into single player then there is no reason to play single player at all
US gamers are reportedly furious at Nintendo's privacy terms and conditions for 3DS.
That's according to a report in Metro, that said Nintendo legally owns all users' content - including messages, information and images. It also logs personal data such as names, ages and addresses.
According to the paper, angry 3DS owners are sending cardboard bricks to Nintendo in protest.
Yet what the article doesn't reveal is that this data policy only affects North America. EU law forbids Nintendo from having the rights to user content.
A spokesperson told MCV: Nintendo would like to reassure any concerned consumers that under our European terms and conditions and in compliance with European requirements Nintendo does not have rights to user content, such as comments, messages, images, photos or movies, which are shared in private communications between users or simply stored on Nintendo 3DS."
The platform holder also said that it is committed to looking after its users' privacy settings.
The spokesperson added: "Nintendo is committed to creating and maintaining a safe and reliable entertainment experience for our users. We are transparent about our practices, and we are committed to protecting our users' privacy and respecting intellectual property laws.
Lyte you are so thick headed. Nothing wrong with SP. I want to play SP to get a feel for the characters, before choosing one I want to enter online. If I get my ass beat, so be it. I will learn from there.
Fuck your elitist attitude. Goddam.
Tekken 6 single player :bow
yeah, mine has been sitting in a case since the first week. Can't wait to use it again in a month to play a game from thirteen years ago.
Any emus of this thing yet?
no, emus only come for systems people care about
spoiler (click to show/hide)It doesnt emulate Wii, it emulates Gamecube[close]
Jesus fuck , why do i have two 3DS's again?
I should have listened to my inner self and not bothered with the Japanese unit and just went full on honky only.You can be healed with a Windows Phone.
I bought the wife one as well. I have the unremovable stain of having bought three 3DS :/
I've sat curled up in the shower and no matter how hard i scrub, i still feel dirty and violated.
BTW I got to play some DoA today on a friend's 3DS. God that hardware is a total turd sandwich. The game was struggling to hold 30fps in 3D mode and barely hit 15fps during the pre-match cutscenes, FFS. D-pad is also a pile of suck and DAT BUTTONS, ugh. Would buy for $99, maybe. I seriously cannot believe how much they're charging.
D-pad is also a pile of suck and DAT BUTTONS, ugh.
the PSP-1000 dpad (easily fixed by... sticking another dpad on top of it? Don't know why that worked but it did).
Agreed. I guess it's not such a huge surprise to be playing something like that on a handheld if you'd played the outstanding Tekken ports on PSP. The fact that DOA doesn't look all that much better (and runs at a lower resolution lol) on a more expensive, more recent handheld is pretty sad.
Be like if DOA2 Hardcore had looked worse than the DC one.
While I haven't played fighting games on the 3DS, the d-pad and face buttons instantly felt better than the DSi (except the lowered position of the d-pad).
Well I'm specifically talking about fighters. The d-pad simply doesn't feel right. It's nowhere near as good or comfortable as other platforms (save for the 360), so it still feels like I'm compromising. It needed an overhaul, not the trivial changes it has undergone.
Dear Amazon.com Customer,
Customers who have shown interest in "The Legend of Zelda: Ocarina of Time 3D" or other adventure games might like to know what critics are saying about the story that became a legend, now in 3D.
- "A game worth buying a 3DS for." - Destructoid
- "The game looks gorgeous in 3D." - G4
- "The visuals have been suitably enhanced for the new hardware, and it really looks terrific in 3D (seriously, the screenshots don't do it justice)." - GameXplain
- "Ocarina of Time 3D looks like it's set to stand as the shining example of how to remake a Zelda game." - IGN
lol at that quote. THE SHINING EXAMPLE... of what?Of how to make big money on inane retreads/with minimal effort, which has been the big N's bread and butter this entire generation. :teehee