THE BORE

General => Video Game Bored => Topic started by: Eschaton on June 15, 2013, 07:47:17 PM

Title: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Eschaton on June 15, 2013, 07:47:17 PM
blah blah blah Civ IV is better blah blah.

Now that we have that out of the way, is anyone else as hyped as I am to waste 30$ on this crap?

New Features, Civs  summarized:

http://forums.civfanatics.com/showthread.php?t=490854

Frag's OT on GAF:

http://www.neogaf.com/forum/showthread.php?t=611941

:patel JULY 8th, 2013 :patel


Title: Re: Let's talk about Civ V: Brave New World
Post by: archie4208 on June 15, 2013, 08:39:01 PM
Preordered.  Been replaying Civ5 while waiting and I can only hope it fixes the mid to late game doldrums.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Rahxephon91 on June 15, 2013, 08:47:20 PM
I did get bored with Civ 5 since it seemed combat was basicly the way to go. I always like Democacy and culture victories so needless to say I'm waiting for this expansion.

I actually feel like Civ 5 is a good game. It was honestly hard to go back to 4 since the combat in 5 is so much better. It's just 4 is just a better rounded game. Though, 5 is on it's way there.
Title: Re: Let's talk about Civ V: Brave New World
Post by: headwalk on June 15, 2013, 08:57:15 PM
pretty buzzed about trade routes creating a legit reason for naval supremacy beyond imperial-peen wish fulfilment.
Title: Re: Let's talk about Civ V: Brave New World
Post by: archie4208 on June 15, 2013, 09:32:21 PM
Industrial is where I start to get bored.  Most of the map has been explored and people are cementing their main strategy.  It generally feels like you're going through the motions after that.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 15, 2013, 10:45:43 PM
Did they fix the whole ranged units being overpowered thing?
Title: Re: Let's talk about Civ V: Brave New World
Post by: Madrun Badrun on June 15, 2013, 10:50:40 PM
Industrial is where I start to get bored.  Most of the map has been explored and people are cementing their main strategy.  It generally feels like you're going through the motions after that.

This.  I also find that if one of the aggressive civs has just a bit a tech advantage going into industrial, they start whipping the floor with the other civs/myself.  Thus I usually go over militaristic in this era and then a dom victory just seems easier than the others.   
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 15, 2013, 11:28:24 PM
Sigh.  So we still need to ban China(that is who makes chu no kus right?) and England(3 range bowmen is bullshit) and ban building of the Great Wall(makes ranged even more powerful).  They really need to buff cavalries so they can actually kill ranged units easier.  because in my multiplayer games it is like nothing but ranged units.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 16, 2013, 02:38:47 AM
It is really useful for kiting.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 16, 2013, 03:11:35 AM
Ah yes camel archers we ban them too.  But i didnt know keshiks were like that, what race are they?
Title: Re: Let's talk about Civ V: Brave New World
Post by: Cerveza mas fina on June 16, 2013, 03:28:45 AM
Hows Poland?
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 16, 2013, 03:37:05 AM
Mongolian/Attila

I think we also ban attile the hun because for his battering ram early game thing with his horse archers.
Title: Re: Let's talk about Civ V: Brave New World
Post by: archie4208 on June 16, 2013, 11:45:09 AM
I tried to play some Civ 4 earlier.

I-I just can't do it.  The UI is so bad and there are a few mechanics that instantly turned me off (mostly unit stacking and moving units across water being so tedious).  :fbm

I need BNW like yesterday.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Fragamemnon on June 18, 2013, 10:18:17 AM
I've been keenly watching development on this. The culture and diplomatic victory desperately needed overhauls, so I'm glad that is where Firaxis have put their focus.

It's hard to evaluate all the changes line by line, but the trade routes has to be the biggest. Apparently most of the gold economy is going to be based off of trade route income, so it turns out to be a huge nerf to rivers (needed) and that should open up wider strategies a bit more (tradition cities + civil service was really powerful).
Title: Re: Let's talk about Civ V: Brave New World
Post by: Brehvolution on June 18, 2013, 11:14:58 AM
It's going to be a whole new game to me which is why I'm excited. Having put  700+ hours into the game, I've gotten into routines in the beginning of the game which has kind of made it a bit boring.
Finally, a reason to have a navy.
Title: Re: Let's talk about Civ V: Brave New World
Post by: pilonv1 on June 18, 2013, 11:45:47 AM
I've been waiting for this too. I've played very little of Gods & Kings but will be jumping right into this one
Title: Re: Let's talk about Civ V: Brave New World
Post by: Brehvolution on June 18, 2013, 02:30:55 PM
I don't have one. I just use Random every time I play. Lately, I've been setting up games with around 10 city states and 6 players on a huge map. I love when I have a huge island all to myself.
Title: Re: Let's talk about Civ V: Brave New World
Post by: pilonv1 on June 18, 2013, 04:20:55 PM
I don't have one. I just use Random every time I play. Lately, I've been setting up games with around 10 city states and 6 players on a huge map. I love when I have a huge island all to myself.

I usually choose random as well unless I want a specific type of victory. Largest map I can get with water, marathon game, lots of city states and opponents. I like my long games.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Fragamemnon on June 18, 2013, 11:39:04 PM
Ottomans are a complete riot to play on water maps. Capture some barb galleys, build a half dozen galleasses, go into Renaissance via Astronomy, oxford Navigation. The fast frigate timing push is absurd, you will have caravels capping ships left and right and due to the UA you can afford a huge navy. It's a lot of fun.

I random as well on Immortal for casual play, Deity when feeling masochistic.
Title: Re: Let's talk about Civ V: Brave New World
Post by: archie4208 on June 19, 2013, 12:20:58 PM
spoiler (click to show/hide)
(http://cloud.steampowered.com/ugc/903251735960122611/B30704B121A632BFBAA1C58C72DC595BF19F284D/)
[close]

Woops :I

Also I'm a dirty casual that struggles on King.  :fbm
Title: Re: Let's talk about Civ V: Brave New World
Post by: Madrun Badrun on June 19, 2013, 11:54:26 PM
king is where i'm at.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 21, 2013, 12:14:53 AM
It says $50($45 10% preorder reduction) on steam for me.  :(

Where can i download for $30?
Title: Re: Let's talk about Civ V: Brave New World
Post by: Madrun Badrun on June 21, 2013, 01:56:32 AM
26$ on steam for me.
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 21, 2013, 04:09:40 AM
Thanks got it from GMG for $20(with the free voucher on website).
Title: Re: Let's talk about Civ V: Brave New World
Post by: Damian79 on June 27, 2013, 04:09:03 PM
Anyone up for a bore only civ 5 game?  We'll set a time so we all can play together?
Title: Re: Let's talk about Civ V: Brave New World
Post by: Madrun Badrun on June 27, 2013, 04:12:13 PM
sold
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Damian79 on July 06, 2013, 11:11:02 AM
Up for it until BNW hits because i will have to play with my other Aussie friends.  I like how they stealth added hybrid mode.

Quote
MULTIPLAYER
New Mode - Sequential - Similar to the way Single Player works, each player takes turns making their moves.
New Mode - Hybrid - turns are simultaneous as they've worked in the past, but when wars are declared, any players involved in the wars switch to sequential until the war is resolved. All other uninvolved players still play simultaneous.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on July 08, 2013, 10:34:54 AM
http://www.youtube.com/watch?v=BFCKEAOjt_s

26 hours to go.   :lawd

Gonna start with Venice on Price to learn the new mechanics.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 04:24:22 PM
8 hours to go.  :hyper

I'm going to shoshone it up right away. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 04:57:46 PM
Had a shower and after long soul searching I decided I'm going either large islands or archipelago, king, large, with shoshone for either of the changed victories.  I've been dominating king lately so this should give a decent challenge. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 05:22:42 PM
7 hours!!!
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 05:31:36 PM
Does any one know how the new multiplayer works?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 08, 2013, 06:27:23 PM
7 hours!!!

3 days for me :fbm
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Damian79 on July 08, 2013, 06:30:48 PM
7 hours!!!

3 days for me :fbm

Same.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 06:31:06 PM
sucker. 5.5 hours!
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 06:47:17 PM
City routes are still in the game and are separate from international trade routes. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 07:34:03 PM
4.5 hours
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: magus on July 08, 2013, 07:42:04 PM
(http://25.media.tumblr.com/f37957ea16a24c0daa922a4bb08e7a09/tumblr_mgzzxsQBQx1rj6x5to1_1280.jpg)

dang what the heck did you do to gandhi? :kobeyuck

spoiler (click to show/hide)
pardon LORD gandhi
[close]
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 07:44:29 PM
Settled next to him. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: magus on July 08, 2013, 08:17:53 PM
Gandhi is actually a fucking asshole, his favoritism toward nuking and nuke building is the highest in the game. It's a leftover running joke from the series

(http://img846.imageshack.us/img846/8500/civ1.jpg)


It's actually really annoying how they handle India, which should be one of the most powerful and interesting Civs to play with its history and contributions to the world. I wish they'd replace Gandhi with Asoka if they were trying to make it a warmonger civ via the AI. As a result of the joke India isnt fun to play against really, since its UA is focused on a cultural victory it's like the civ is fighting itself.

ah-ah i had no idea,that's pretty funny :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 08:19:05 PM
http://www.youtube.com/watch?v=0lbkryyBoGA
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 08:55:06 PM
wow scramble for africa looks good.  Never played any of the other scenarios before.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 09:11:24 PM
Same.  But this video makes it look so fun.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 09:54:52 PM
2 hours!
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:30:52 PM
I got an update!
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:38:57 PM
O shit something is installing
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:39:44 PM
32 of 42
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:40:01 PM
35 of 42
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:42:28 PM
wasn't BNW  :(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2013, 11:46:48 PM
live scramble for africa in 17 mins for you dirty left out Europeans http://www.twitch.tv/maddjinn
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 12:07:59 AM
me too
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 03:04:22 AM
wow I fucked up my first game.  I tried to focus on too many things at once and I didn't understand then new mechanics.  I raced to meet everyone thinking it would open up the world congress, which it didn't.  Shoshone are decent.  The selection restarts every time you change eras so I got 3 free pop, 1 culture, 1 religion, 2 techs, 1 upgrade without having to select map or barbs.  You still can't buy tiles outside of the normal range though which sucks. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 09, 2013, 08:50:32 AM
wow I fucked up my first game.  I tried to focus on too many things at once

Sounds like every Civ game I ever play.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 11:04:44 AM
Ya the game is really fucking snappy.  So fast. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 11:10:19 AM
So I think I need to restart in order to win like I wanted to.  I made the mistake of going with one super tall city (because my island was a tundra desert :( and I couldn't get to neighboring good islands fast enough with Polynesia as a neighbor). So I don't have enough great artist slots for my artists, also I'm too far to trade with most other civs so I'm slowly hurting economically.   
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 06:28:44 PM
holy crap I can't even win a single game.  Tried Shoshone, Brazil and Indonesia.  Fuck. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2013, 09:06:32 PM
Ya me too.  I don't really get it either.  by turn 200 I have like 12 at most.  How am I suppose to generate more tourism than the other civs are putting out for culture?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 10, 2013, 12:57:01 AM
ya I'm now bad at this game.  :(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 10, 2013, 05:22:58 PM
Got a a diplo victory.  I was going for culture.  had 1000 tourism by the end but there was no way I was going to beat russia without starting a war I couldn't win.  Unless I used a shit load of nukes, which I could have.


Much better game.  I went freedom and the first act of world congress what to go order, so I had about 100 turns of trying not to flip.  I finally had all the order people in civil disobedience or what ever it was.  I felt like culture was kind of finicky though.  I didn't realize that it is much easier to do with a large empire than how it use to be.   
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 10, 2013, 05:43:08 PM
Brazil+internet+conquering 2 other capitals
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 10, 2013, 05:45:01 PM
Also I learnt that great musicians are better used as works of art early on.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 10, 2013, 05:53:18 PM
Also I realized that you are really suppose to send food or production for setting up cities after your second one.  Getting settlers is very hard compared to the previous versions so I'm getting off like a third city nearing turn 160-200 :(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 11, 2013, 03:38:54 AM
Playing as Venice on archipelago.  Shit is super easy.  Pupetting city states is stupid though.  Might be able to do a culture win the fastest, though everyone hates me because I proposed a trade embargo on Egypt who I was at war with at the time. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 11, 2013, 12:28:55 PM
I'm the tied for top military with rome and got two of the science wonders which have been helping a lot. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: headwalk on July 11, 2013, 02:23:22 PM
so has civ v finally arrived?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on July 12, 2013, 12:42:11 AM
So is this worth buying. The new expansion pack I mean. Or should I just wait for a sale.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 12, 2013, 01:16:26 AM
I don't regret it either.  It is a much better game.  Economics/war/culture/science are all closely linked, much more so than before which is really awesome.  Also the end game is actually fun now.  The ideology system makes it so that there is a good chance of a world war happening at the end of the game.

If you are coming from gods and kings then you might be able to wait if you don't have the money.  If you are wanting to play civ v for the first time, I would just get it when the gold edition goes on sale.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 12, 2013, 12:56:47 PM
It's only 20$ right now.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on July 15, 2013, 01:12:33 PM
Back from vacation. Getting my grubby hands on this tonight! :hyper :rock
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 15, 2013, 05:20:10 PM
Played an awesome game with pangea, huge, king, with Shoshone, did a military victory, though I could have bought out the city states about 10 turns early for a diplo win.  The end game is so much better, navies are actually worth while now.  Also Greece is fucking brutal now.  Shoshone were pretty great on this map and I really liked there UA.  I had like 15 Comanche riders in a group and they pretty much just swarmed anything in their path. 

I'm also finding that, unlike G&K, I can pretty much ignore religion.

One thing I wish for though is for city states to have a better memory about allies and enemies.  There is basically little reason to make friends with them until half way though the game, which is right when money stops being so tight. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 15, 2013, 05:37:35 PM
I just put them on auto explore after they outlive there usefulness.  I still had one going by turn 400.  But ya I didn't even start wars until I had cannons, though that was mostly because I had a huge area for my cities and I had to keep barbarians out of my trade routes. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 16, 2013, 03:06:27 AM
Back from vacation. Getting my grubby hands on this tonight! :hyper :rock

Me too, very excited :hyper
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on July 16, 2013, 10:23:50 AM
Im having issues with medieval era Shoshone.  When I went warmonger they proved ineffectual. . Cant upgrade damn pathfinders. Theyre a good defensive unit but being in the scout tree makes them useless long term and I hate a useless unit..

Upgrading them to composite bows with ruins is actually generally a more worthwhile measure than anything except:

- getting an early culture ruin
- ensuring a population increase from 3->4 in capital or higher
- getting a faith burst when you have no pantheon

composite bows with fast terrain movement are amazing

edit: as the shoshone you should go balls to the wall early w/ a liberty start and then defend all the land you grabbed and backfill other spots. Pick fights w/ AIs using ranged units constantly and bait them into your territory for bonuses. These guys want to grab land and fight.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 16, 2013, 04:10:55 PM
I started a 22 player game as Portugal.  I'm the second closest player to the Zulu.  It hasn't been going well for the closest and I know I'm next. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on July 16, 2013, 04:51:50 PM
I accidentally chose a great musician instead of the artist that I had a slot for. :duh He was worthless unless there was a slot for a great musician. Couldn't use him for anything else. I thought that was stupid. It wouldn't ever let me do a concert either.  ::)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 16, 2013, 06:03:34 PM
You need to be in another civ's territory for a concert. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 18, 2013, 10:07:49 AM
ya but the civs are less aggressive early on, so it balances
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on July 27, 2013, 01:23:53 PM
Finally won my first BNW game on prince.  Diplomatic victory with Poland.  Borys would be proud.  :polandcry
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 28, 2013, 12:04:21 AM
I can relate, I got beat on 6 wonders in a row in the last three turns in a game the other night. Ultimate rage quit
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on July 28, 2013, 05:57:14 AM
Great Library is the wonder I always get beaten to.

You'd think I would learn not to rush it, but I never do.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Himu on July 28, 2013, 07:54:35 PM
i need civ v bad :(

xmas sale here i come haha
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Himu on July 28, 2013, 08:45:46 PM
lazy. didn't buy anything during sale.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2013, 12:51:45 AM
Make sure you get BNW.

Just finished a 16 player, king, diplo win (1 turn away from a science win).  Game was intense.  The zulu were going to beat me to a science win, so I sent an armada of carriers with nukes, nuked his capital a few times and stole some cities which I couldn't hang onto as he started nuking me back.  So I was scared I was going to lose the science race so I rushed to globalization which got me the few extra votes I needed.  Venice and Austria eat up many of the city states :(


That's another weekend gone. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2013, 12:53:23 AM
Great Library is the wonder I always get beaten to.

You'd think I would learn not to rush it, but I never do.
Ya.  If I'm playing with more civs than standard. I don't even bother. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on July 29, 2013, 09:52:08 AM
I'm around turn 400 and just found my first ideology. I chose order. Since then, I've noticed my neighbor bitch civ Alexander is getting attacked by barbarians. It's weird because I have barbs turned off in this instance. Other than that, I haven't seen or come across a single barb. Does it have anything to do with my ideology?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 29, 2013, 10:02:46 AM
I'm around turn 400 and just found my first ideology. I chose order. Since then, I've noticed my neighbor bitch civ Alexander is getting attacked by barbarians. It's weird because I have barbs turned off in this instance. Other than that, I haven't seen or come across a single barb. Does it have anything to do with my ideology?

Sounds like rebels
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2013, 10:55:46 AM
I'm around turn 400 and just found my first ideology. I chose order. Since then, I've noticed my neighbor bitch civ Alexander is getting attacked by barbarians. It's weird because I have barbs turned off in this instance. Other than that, I haven't seen or come across a single barb. Does it have anything to do with my ideology?
Probably rebels.  Check if he has civil unrest in the culture menu.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on July 29, 2013, 11:59:40 AM
Thanks guys. I've never seen rebels before. If that's what it is, it couldn't have happened to a nicer person.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2013, 12:04:16 PM
Also rebellions are tied to ideology in that ideology clashes can cause unhappiness and rebels are made from unhappiness. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Rufus on July 29, 2013, 12:36:29 PM
Quote from: Ché Guevara
"Also rebellions are tied to ideology in that ideology clashes can cause unhappiness and rebels are made from unhappiness. "
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on July 31, 2013, 03:14:11 PM
Lost as Brazil. 

Catherine didn't want to recognize my superior culture and Monty snuck in a space ship.  :fbm
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 31, 2013, 11:52:05 PM
Started my first emperor level game.  Doing ok, until Sweden doubled my points in like 30 turns.  He shit out like 8 wonders in no time.  ass.  Also he is like a whole era of tech above me.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on August 01, 2013, 01:34:42 AM
ya, I'm not going to win that game.  :(
I thought I was doing so well too.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on August 07, 2013, 11:49:34 PM
Sick of my current game. I've expanded and have the most dominant culture. Everyone on my continent hates me, and denounces me regularly and I've been fighting wars for about 100 turns. When Siam declared war on me every single City State in the game declared war too. My only ally is on the other continent and Catherine keeps telling me how everyone is talking shit about me behind my back. And because I've spent so much time fighting off wars from each angle, everyone else now has the Manhattan project except me :gloomy
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on August 08, 2013, 09:14:50 AM
I'm gonna make the jump to king this weekend.

What's the most OP civ/victory condition I can exploit to make my life as easy as possible?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on August 08, 2013, 10:43:21 AM
Also China military win on a smaller pangea. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on August 08, 2013, 11:20:37 AM
Huns also early on.  Also you mean wide with Greece. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on August 08, 2013, 01:15:39 PM
Babylon spaceship victory is definitely the easiest imho... build like 4-5 tall cities around good production areas, go tradition...

Just tried that.  One turn away from going to space and Indonesia beat me to it.  :fbm

Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Joe Molotov on August 08, 2013, 08:31:55 PM
i need civ v bad :(

xmas sale here i come haha

http://www.gamefly.com/Download-Sid-Meier%27s-Civilization-V/150110/

$4.80 with the coupon GFDAUG20

It's the regular edition, but you can upgrade to Gold later for $20 (or less if you wait for a sale).
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on August 08, 2013, 10:19:46 PM
the worst games are the ones you're kinda losing

the best games are the ones you're sorta winning

Yep. Siam won diplomatic victory with 30something votes, with 4 the next highest :(

Started a new game as Mayans, on one continent with just The Netherlands and William decided to settle a city 6 tiles away from my capital so I razed 2 of his cities and he gave up Rotherdam (9 pop) before turn 130, leaving him just with Amsterdam and me with the possibility of a continent to myself and the city states who adore me and my religion. By score I'm ahead by a mile but I've only met 2 of 9 civs.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on August 10, 2013, 08:02:04 AM
Finally got my first win in BNW (Prince :-[ ), diplomatic since I had all City States at like 130/60 and was sitting on about 10k gold. Turns out I was one turn from a cultural victory too.

Will have a go with Venice on Warlord next I think.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on August 16, 2013, 09:52:34 AM
Sitting here at work after pulling an honest to god all-nighter, sun was up when I finally got the science victory.

I honestly can't even remember the last time I went at it this hard on a work/school night. I feel like day old dogshit :fbm

I probably only put in a couple of hours in Vanilla, so this was bascially my first game. Took my lumps and only really re-loaded an autosave once when Alexander (*spit*) was about to get the diplomatic victory. I realized about a turn before he was about to win that I could've been using my Spies to influence and maybe flip the city states. I went back about 10 turns and used everything I had to flip enough CS to keep him stop his win and buy me enough time to finish the ship.



Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on August 16, 2013, 01:27:04 PM
I've lost 9 games in a row on King.  :fbm

Everyone is so mean and aggressive.  :'(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on August 17, 2013, 07:50:57 AM
Finally won on King with Korea.   8)

I got my own little secluded continent and pumped out science all game.  I ended up with like 1300 SPT by the end.

It feels like a hallow victory, but hey, I finally won a game on King.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on August 18, 2013, 06:51:24 PM
Oh man, I'm playing an Archipelgo map with Elizabeth and I got the Great Lighthouse

I basically got my Ships of the Line out on the seas doing donuts  :heh
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on August 20, 2013, 10:09:34 PM
Got a 396 turn diplomatic win on king.   8)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on August 20, 2013, 11:22:31 PM
Diplomatic victory is too easy I think with CS and money. Until you get to Diety/Immortal that is
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on August 21, 2013, 01:18:46 AM
Not really-diplo is still pretty easy there. I leave it enabled but don't win with it in my games.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on August 21, 2013, 01:48:09 AM
Well that's my assumption, since I'm still playing babby levels (King/Emporer) :gloomy
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on August 31, 2013, 12:06:13 PM
Picked up brave new world. Seems cool. I haven't really experimented with a lot of things yet.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on September 04, 2013, 02:59:32 PM
BNW is $11.99 at newegg

http://www.newegg.com/Product/Product.aspx?Item=N82E16832205069
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on September 12, 2013, 02:01:44 AM
Finally started playing this recently. Got it off Amazon when it was $15 but I had a $5 credit from pre-ordering Saints Row IV (which they gave me extra credit towards for pre-ordering The Third with them two years ago) so that was awesome.  :punch

Really liking all the additions, didn't play too much Gods and Kings so religion is still kinda new to me as well. Siam was spamming one city with Protestantism but I just Great Propheted it back to Taoism. But a few hundred turns back or so the Iroquois sent over like six missionaries and spammed Catholicism all over the damn place. So I kinda gave up trying to manage that. Is there a way to expel them from your territory without attacking them/war/etc.?

I should have read the "new to BNW" tool tips because I only just found out I can send a diplomat to help with my culture and I've been at 8/9 civs for like 300 turns because of those damn Iroquois again.

Thinking I might start my next game and try to play it the opposite of how I always play Civ. (Pro-peace, pro-science, not too expansionist, generally un-involved in world affairs or city-states, commerce/freedom/etc. policy tracks, culture victory focus.)

I always like the reactions from the other civs when you're the first one to build a nuclear weapon.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on September 13, 2013, 02:48:37 AM
If you keep your borders closed missionaries are a bit less of a problem. Still annoying.

If you have open borders then be prepared for mass prophet and missionary spam.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: archie4208 on September 13, 2013, 06:27:24 AM
Is there ever any reason to give the AI open borders?  Especially when you can buy OB from them for like 100 gold.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on September 13, 2013, 07:03:09 AM
There's 25% bonus to culture if you have open borders.

Otherwise no.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on September 13, 2013, 10:24:39 AM
I never have missionary problems cause I'm the one pumping them out.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on September 14, 2013, 05:05:35 AM
Really getting trade routes down now and liking a lot of the concepts. Russia was giving me some shit, denouncing me, etc. so I shifted all their trade routes to the Mayans the next time it came up and suddenly they wanted to be friends and stuff again. In a prior game the World Council decided the Mongols needed to be embargoed and they went in the toliet for a long while.

Messed around with this a little, mod that makes the One City Challenge apply for every Civ: http://steamcommunity.com/sharedfiles/filedetails/?id=135339418
It ran into some obvious problems just after the mid-game. Most likely because I picked a huge map.  :lol

In my current game the AI completely ignored building down the East side of this continent for some reason despite the Mayans and Dutch being along the West. There's coal and gems and crap all over the damn place so I'm somewhat spam building cities to try and make a wall along it. Especially to keep out Russia who's the only one who seems to be trying to expand and blocked off my way along the North I was expanding towards by placing random cities in horrible locations. (Plus I had only like two coal in my entire empire and these are all spots with 10 or so.) And I've got so much damn gold to waste.

spoiler (click to show/hide)
Playing as Poland  :-[
[close]

I'm still a little unsure about the one unit per tile thing, maybe two would work better. But I'm only at around 200 hours with all versions of the game.

Will have to check out the scenarios after this game, I really liked some of the original/DLC ones.

Probably already been posted or seen by everyone since it's from Feb, but came across this article where Jon Shafer discussed some of the lessons he learned from the flaws of Civ V's design: http://www.kickstarter.com/projects/jonshafer/jon-shafers-at-the-gates/posts/404789

EDIT: Is there any way to NOT make a proposal to the World Council? Am I missing something obvious?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on September 23, 2013, 01:26:50 AM
Playing Venice is both fun and aggravating. A bunch of later game resources all popped up just outside my borders.

Then the world council voted to embargo me and only other two nations disagreed.  :lol

Saw my first civ collapse into revolution/revolt/whatever though, England fell apart and fought a long battle over London for ages. Nottingham bolted to become part of Venice.  :punch
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on September 23, 2013, 02:50:50 AM
I've been playing Venice on Diety and it's frustrating for that reason. There's usually a luxury or strategic resource 4 tiles away from your capital and the AI love to drop a city there even if it's in a bad spot. Seeing all that bad space being eaten up by lousy city placement is frustrating.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on September 23, 2013, 03:09:42 AM
I didn't have that problem thankfully, I managed to get somewhat in the middle of a peninsula so at max borders I was almost all the way across it and nobody could get to my right by land and never bothered by sea. But then like two tiles to the right of my borders pops up coal and oil and aluminum and uranium to where each time one was coming up I just knew it was going to show up over there.

And there were no damn city states to buy with any of that stuff except one was near some coal. Even Nottingham barely had anything but pastures around it. I had like a 60 pop city with ten billion horses and truffles and two coal near the end of the game because of the embargo. I did have some oil though, I should have just started a world war by paying off people and packed all my tiles with troops to wade through.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on September 23, 2013, 10:22:53 AM
I've been playing Venice on Diety and it's frustrating for that reason. There's usually a luxury or strategic resource 4 tiles away from your capital and the AI love to drop a city there even if it's in a bad spot. Seeing all that bad space being eaten up by lousy city placement is frustrating.

Venice is actually a ridiculous warmonger past the Industrial Era, and on Deity that is the safest way to win the game. Let them settle wherever they want, and then just fucking kill them.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: magus on September 23, 2013, 03:29:28 PM
is there a place for scrubs in this game? i'm not really into strategy game but i've seen a let's play of this game and when i saw stuff like olympic event or the world council or the archeologist i tought "man that looks cool i kinda want to play that"

i had some experience with civilization 3 and all i can remember about it is "build your city near a river"
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on September 23, 2013, 03:45:27 PM
Is stationing troops outside your borders to deter border encroachment a viable strategy for Venice?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on September 24, 2013, 10:26:22 AM
Is stationing troops outside your borders to deter border encroachment a viable strategy for Venice?

Not really. The AI will send settlers regardless. You have to declare and capture them to prevent them from settling OR have troops positioned such that that the settler cannot reach their intended destination.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 04, 2013, 07:03:28 AM
2k sale this weekend, already 50% off and should be 75% one day.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on October 08, 2013, 03:26:28 AM
The Scramble for Africa and The Middle Ages scenarios are dominating me. I can't even win the Africa one on Chieftain, I managed to finish second ONCE. I should probably read the directions closer instead of trying to wing it.

As for the Middle Ages.  :lol I constantly wind up in some war and get set back a hundred turns or something. Yet every single time I fail to prepare for it. I am so totally not learning from history. I'm just convinced the Dutch or Austria will stay my buddies and they'll go bother somebody else instead of deciding my territory suddenly needs to quarter their entire amount of troops. Though the one war with Austria was hilarious as they smashed into a fortified wall of troops in the Alps to be constantly bombarded by a nearby city and archers behind the wall for turn after turn until they were finally out of troops and I invaded as punishment with no resistance but their cities.

Also, fuck the Dutch. They're even fucking with me in regular games now.

Launch/DLC scenarios seemed a lot easier than these.

EDIT: What's the consequences to never founding a religion other than Great Prophets being useless? Should I "adopt" one of the others and spread it to my cities? Or just say fuck it and ignore religion? (For whatever reason when I got a Great Prophet there were "zero" left to found...even though only seven had been founded.  :lol)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on October 08, 2013, 09:40:26 AM
I always go for religion. I usually build a shrine right after a monument in every city. If I can't use any surrounding terrain to a religious advantage, I use it for gold income or production bumps. Then pump out a few missionaries and spread the good word. :rejoice
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on October 08, 2013, 01:07:54 PM

EDIT: What's the consequences to never founding a religion other than Great Prophets being useless? Should I "adopt" one of the others and spread it to my cities? Or just say fuck it and ignore religion? (For whatever reason when I got a Great Prophet there were "zero" left to found...even though only seven had been founded.  :lol)

This actually comes up a lot in Deity since you run into Piety AIs you can't hope to compete with especially after they build buttfuckabrodor or what not. Sometimes it is better-especially when the AI has strong follower beliefs like Pagodas-to simply have a modest faith income and then settle your prophets that spawn out of it for the added faith income and then just borrow the religions on your AI neighbors.

Having good faith per turn is hugely beneficial for all victory conditions due to industrial era onward rush buys.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on October 08, 2013, 04:27:46 PM
I go monument, shrine, granary

I like getting a good pantheon, don't really care to much about religion otherwise though
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on October 08, 2013, 05:59:34 PM
I need that Granary first after the cheapo Monument. It's ingrained after five Civ games (and two Call to Power mistakes) along with then Library if I can.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: magus on October 08, 2013, 08:53:58 PM
(http://img23.imageshack.us/img23/5212/nwup.gif)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on October 08, 2013, 11:43:17 PM
:rofl
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 09, 2013, 01:40:18 AM
Monument
Granary
Library
Shrine

Is my build order usually..

I usually go Scout x2, then Monument, Shrine, Granary. Occasionally I'll go Shrine first to get a Pantheon if I've got an area that looks really good (desert, gems/gold/silver/pearls).

Last two games I've had to go granary early since I was settled in a low food zone.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on October 09, 2013, 01:44:29 AM
Scouts to grab things on the map first? Or just to uncover it? (Or because they're cheap production wise? All three?)

I've always been terrible with using units to advance my Civ in the Civ games. I never even build naval units in the recent games unless I'm at war and having issues that require it. Indeed, it's just this minute as I typed this that I realized I should be finding more sea trade routes by uncovering the map at least.  :-[

I almost never build any of the great people improvements either because I'm afraid of whatever normal improvement I'm losing on that square.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 09, 2013, 01:52:06 AM
Scouts to find the ruins (+culture/faith is always useful), but also to find other civs, city states and generally know where things are. Getting +15 gold instead of +30 for 3-4 city states can make a big difference early.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on October 09, 2013, 02:07:36 AM
Hmmm, I'll have to try that scouting route. It's been a long time since I read how other people played Civ, I'm so stuck in my ways of basically trying to stay out of everyone's business/keep them happy and pump out science/culture/gold. I can't remember the last time I've started a war going back to Civ IV. I just think "ALL THAT WASTED PRODUCTION" and can't find the balls to start something. :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 16, 2013, 04:33:08 AM
Culture victories on Immortal/Diety are hard work. Someone always get the Firewall or Visitor Centre before me :(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on October 16, 2013, 06:15:50 AM
Culture victories on Immortal/Diety are hard work. Someone always get the Firewall or Visitor Centre before me :(

you have a timing window between you hitting Internet and them getting up great firewall to turbo out the musicians (that you haven't been producing all game) and concert'ing the leader to cultural death. If you miss it, well, that's what the manhattan project is for.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 16, 2013, 06:21:16 AM
Final patch notes

http://forums.2kgames.com/showthread.php?272071-Civilization-V-Brave-New-World-Fall-Patch-Released

AI city spam is much better pre 100 turns but there's still some silly placement late game.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on October 18, 2013, 09:27:56 AM
Small Continents Plus looks like it's worth the price

(https://lh5.googleusercontent.com/-aV5wrki9r5g/Ul60t6HzfMI/AAAAAAAABVU/zxPbSVwQsGM/s3000/small%2520continents%2520plus%2520examples.jpg)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Fragamemnon on January 08, 2014, 11:09:56 PM
If you are rusty you honestly just have to play slower and think through things more. Be conservative and survive, and focus entirely on having a good technology rate.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on January 09, 2014, 11:41:02 AM
Fucking christ. Started this game up again for the first time in months and all of a sudden im struggling on King :fbm totally forgot my build order

Ya I played a few games at xmas.  I was doing ok but way way behind in terms of time which would have made end game hard.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on January 09, 2014, 07:37:15 PM
A friend got Brave New World so was starting to play a game with him, on Prince or something, was lagging way behind all the AI Civs for what seemed like forever until I started a wonder cascade and shot ahead to like double in points.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 25, 2014, 05:02:00 AM
(http://i.imgur.com/qlMQOV1.jpg)

much neutral

so pleased

wow
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 26, 2014, 05:58:03 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=240108029

 :uguu
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on March 26, 2014, 07:33:29 PM
All that talk in the Tiesto thread has gotten me addicted to this again.  :'(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 26, 2014, 07:38:49 PM
Yep. That's why I started bumping the thread.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on March 26, 2014, 09:18:05 PM
My god. These early game barbarians. There seem to be more of them than I remember the last I played.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on March 26, 2014, 09:23:56 PM
There were like 6 or 7 of them just rolling across the continent and this was really early in the game. Seemed a bit odd but whatever.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 26, 2014, 09:27:22 PM
I think they spawn more often in the "shaded" area of the uncovered map than they used to. Seemed like before most of their villages would only spawn when covered.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on March 27, 2014, 12:41:45 AM
Starting to find my groove again. Such a crazy fun series. There are certainly more complex 4x games but something about Civ keeps me coming back since the first one.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 27, 2014, 01:12:38 AM
I always lose interest in the end game, especially since I'm so anti-war and a lot of times it can feel predetermined who's going to win.

And I think what you said is why I prefer Civ to the more complex stuff like EU or Crusader Kings, because I am starting out from scratch and shaping all of history, not just hopping in down the road.

Though I swear to doge I am going to beat this Renaissance scenario somehow.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 27, 2014, 01:24:49 AM
What's the deal with Civs from the complete other side of the map randomly denouncing you when you haven't had any contact with them in decades? I should just respond by declaring war and seeing how many turns it takes them to finally get troops over to me.

Then pull my usual stunt of paying everyone around them to go to war with them.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 27, 2014, 01:36:33 AM
I should really get into more wars because I've come to really like parts of the combat system. Was playing the Civil War scenario and using bypass tactics seems to work really well. Launch attacks along a front, and then send a decent sized group towards some objective like the capital as fast as you can avoiding battles and cities. While advancing your other fronts to drain resources and actually capture cities.

Both times I started shit at Harper's Ferry and Leesburg that was pushing down from the North (or up from the South) and supplied just enough troops around Manassas for the first few turns while building up and moving a force of artillery and backup infantry slowly at first, then after a bunch of units showed up around Leesburg, racing them down/up the Virginia coast and laying siege to Richmond/Washington and winning in like 15-20 turns. The AI would try to rush reinforcements in but I'd already been entrenched around the city.

Was even easier with the Union since you can bombard Richmond with ships.

Maybe I'll just tell everybody no for the rest of this game and let them start something.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 27, 2014, 01:49:29 AM
I did the "Europe"-like map for the first time. Much larger than I thought it'd be, Civ IV's was pretty tiny IIRC, even with 16 civs and city-states. Poland's basically the Middle East with Sydney where Israel is and Venice as Turkey.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Stoney Mason on March 27, 2014, 02:09:28 AM
I always lose interest in the end game, especially since I'm so anti-war and a lot of times it can feel predetermined who's going to win.

And I think what you said is why I prefer Civ to the more complex stuff like EU or Crusader Kings, because I am starting out from scratch and shaping all of history, not just hopping in down the road.

Though I swear to doge I am going to beat this Renaissance scenario somehow.

I only finish about 1/10 of the games I start. My favorite part of Civ is the eager optimism when I began each game and earnestly believe this time around I will build the perfect civ. It usually all goes to shit of course but the optimism that I can do it better always brings me back.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on March 27, 2014, 04:16:02 AM
I think they spawn more often in the "shaded" area of the uncovered map than they used to. Seemed like before most of their villages would only spawn when covered.

I think they pop new units every 6-7 turns as well so if you don't clear them out they breed like rabbits
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on March 27, 2014, 04:18:28 AM
I always lose interest in the end game, especially since I'm so anti-war and a lot of times it can feel predetermined who's going to win.

And I think what you said is why I prefer Civ to the more complex stuff like EU or Crusader Kings, because I am starting out from scratch and shaping all of history, not just hopping in down the road.

Though I swear to doge I am going to beat this Renaissance scenario somehow.

I only finish about 1/10 of the games I start. My favorite part of Civ is the eager optimism when I began each game and earnestly believe this time around I will build the perfect civ. It usually all goes to shit of course but the optimism that I can do it better always brings me back.

I don't finish that many either, I just like exploring maps and seeing what sort of weird shit goes on. I find war annoying on higher levels since the AI pumps out units like a madman and unless you're hitting them early or in conjunction with a stronger civ it's hard to take them out yourself
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on March 27, 2014, 05:09:22 AM
I think they pop new units every 6-7 turns as well so if you don't clear them out they breed like rabbits
I really love when all the city states are whining about come clear these encampments and so eventually I clean em out and the city states have like a bunch of troops camped inside their borders one or two tiles away that could have easily done it.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on March 27, 2014, 08:40:56 AM
I turn barbs off because I never have seen them attack another civ unit. I have seen them attack another civ city. It just feels like they are there just to harass me and I just don't have time for it.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on March 27, 2014, 11:34:49 AM
They do attack othe civs and city states.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on March 27, 2014, 12:40:42 PM
i come across barbarian captured AI workers all the time.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on March 31, 2014, 02:09:10 PM
More Civs incoming:

(http://i.imgur.com/mLSVueV.png)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on April 16, 2014, 11:50:42 AM
So I've been playing a game with all the civs and city states maxed out in number on a world map. The game put all the Civs and all but like six of the city states on the same continent.  :lol

I "cheated" and rush built cities early on knowing it'd fill up. Game goes pretty much as normal until about 1400 AD when turns start taking like two minutes to process. The suddenly in like 1765 about 17 of the Civs start denouncing me endlessly like mad. Then in 1772 they all declare war on me.

70 years later I'm still at war with the last four of those Civs, only two of them ever would even talk peace and both did after I vaporized their three neighbors in like four turns.

It doesn't seem fair to have a warmonger penalty when I'm winning a war that was declared on me and the other sides won't talk peace. Even if I have conquered about two-thirds of the continent so far.  :'(
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: chronovore on April 16, 2014, 06:58:34 PM
(http://i.imgur.com/qlMQOV1.jpg)

much neutral

so pleased

wow

:lol

(http://i.imgur.com/26Up3jn.jpg)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on April 25, 2014, 05:09:33 PM
yes
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 10, 2014, 05:49:53 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=172621441&searchtext=

 :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 10, 2014, 06:17:14 AM
Activated too many mods at once there's a Barbarian Aircraft Carrier off the coast of my city in 3570 BC and I've never seen half the buildings available before. :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: chronovore on May 11, 2014, 05:54:35 AM
Activated too many mods at once there's a Barbarian Aircraft Carrier off the coast of my city in 3570 BC and I've never seen half the buildings available before. :lol

That's one of the best sentences I've ever seen.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 11, 2014, 07:21:13 AM
I had to delete them all from the folder and let Steam redownload from the Workshop because it was like a few of the mods had fused together or something. Every game would start with them on even if I supposedly turned them off.  :lol

So if you download like 30 mods from the workshop don't start a game with about 18 of them turned on and assume it's going to work.

I remember having a similar issue once back in the ol Civ II .bmp and .txt file days.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 11, 2014, 01:32:36 PM
So Marathon + Expanded Eras Mod + adjusted building/wonder conditions or something = 111 turns to make a granary.  :rofl
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: chronovore on May 12, 2014, 07:54:34 AM
I had to delete them all from the folder and let Steam redownload from the Workshop because it was like a few of the mods had fused together or something. Every game would start with them on even if I supposedly turned them off.  :lol

So if you download like 30 mods from the workshop don't start a game with about 18 of them turned on and assume it's going to work.

I remember having a similar issue once back in the ol Civ II .bmp and .txt file days.

It's just... "barbarian aircraft carrier," I picture the deck of a large viking ship with a bunch of guys in loincloths running off the deck, flapping their arms furiously.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 12, 2014, 12:43:55 PM
You know, they didn't attack with it, just sailed on by, so maybe that's exactly what was happening on board.

Isn't there a sci-fi book where some time travelers get their machine guns stolen by Genghis Khan or something? I imagine something like that happened.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: chronovore on May 12, 2014, 06:08:56 PM
You know, they didn't attack with it, just sailed on by, so maybe that's exactly what was happening on board.

Isn't there a sci-fi book where some time travelers get their machine guns stolen by Genghis Khan or something? I imagine something like that happened.
Probably. If you put a thousand Turtledoves in a room with a thousand typewriters, I'm sure that one would emerge.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on May 20, 2014, 01:28:42 PM
Play a round being the Shoshone.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 20, 2014, 01:31:35 PM
2 scouts depends on map type and size though. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 20, 2014, 04:10:32 PM
There's a mod that I've been using that replaces the starting warrior with a starting scout: http://steamcommunity.com/sharedfiles/filedetails/?id=81981402

I feel no shame playing with it. And you can't make me.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 20, 2014, 04:26:11 PM
I kinda like the risk that my game is going to end in five turns because of some barbarian wandering by.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on May 20, 2014, 10:42:15 PM
I don't need that mod really. By turn 40 my Warrior is either dead or 40+ tiles away and of no use to anyone.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on May 21, 2014, 04:08:16 PM
I run 2 scouts on opposite sides of my first city and make them go clockwise around the city removing as much fog of war with each move.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 22, 2014, 02:45:18 PM
Ya vanilla is bad.  The last expansion makes the end game really cool and fun as well.  One of my favorite moments ever was sparking an ideological world war. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 23, 2014, 05:46:42 PM
The one thing to note is that the culture/tourism game really ramps up in the end game so if you don't have enough culture output you can be overtaken by others tourism easily. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 26, 2014, 05:17:22 PM
Played to games this weekend thanks to this thread.

1st was Poland on King; military victory kinda boring.

2nd was Shoshone on Emperor.  Great game. 

I started on an Australia sized continent all alone.  Half the continent was tundra.  Barbarians plagued me the entire game.  There was like 8 silvers that my cities eventually could get too but only 1 other luxury so I was relying on city sates for happiness for 3/4 of the game.  So early on I got the great library and a national uni, so I decided to go for a science victory early one.  Problem was that I could only sustain 3 cities because of the happiness issue so I didn't get a forth city until about 1800s. 

Thought the entire game one of the AI's, the iroquois doubled my points.  They were also always beating me to wonders by a few turns.  SO much rage.

I avoided any kind of wars until the 1800's.  Infact I had defensive packs and friendship with everyone but the huns.  Then all my allies declared war on the huns so I did too and I took their capital from see while they had moved all their land units to defend against the AI's.  This got me a happiness bump, so I made two other cities one for general production and one was in the artic but was the only city I had near oil. 

Now the iroquois start being a bitch about city states. every fucking turn I'm buying them out to stop them from going to the iroquois and its using up all my gold.  Basically I know at this point I'm fucked unless I go to war with the iroquois.  Problem all my units are outdated.  They have subs I have frigates.  and my military advisor keeps saying they could wipe me off the earth - in fact this never changes and they are 5 times more than me in terms of pointiest sticks.    Hell I'm not even the second pointiest.

Nukes were the only option.  I rush my science to them, which is inline with a science victory anyways.  Build a single air carft carrier.  Problem. No fucking uranium at all on my content.  I find 4 urianium on a single tile island in the middle of nowhere and make a city that has only water surrounding it. 

I up grade my navy so I have a shit load of subs and do an open boarders with the iroquois to scout out their navy.  Luckly two things happen.  The iroquois go to war with my closest friend, and the only other AI to have the same idiology as me.  So they move most of their super navy out there.    Second the hun decide to declair war on me to try to take back their capital.  They were laughable and when they sue for peace they offer me two cites.  I decline the two cities and ask for a shit load of gold insteadm which they graciously accept.  I then use this to buy out two cities cates that keept flip flopping to the iroquois.  I have three nukes on a lone aircraft carrier right next the their capital and I declare war. 

I spend all three nukes on their capital.  I was going to try to rush in a a single infinty just to see if I could hold onto their capital for a few turns but he died as soon as he hit the shore.  I did however reduce the capital pop from the 30s to 7.  I rush my aircraft carrier back home while I make more nukes and my small as navy takes out a good chuck of their navy in the intial suprise and attack before I loose two subs to their nucular subs and I retreat my navy back to protect my capital. 

The iroquois offer me terms.  The war ends and I just have to give them every city I have other than my capital.  I decline. 

I get thee more nukes and try to take out their second largest city but they have a bunker built and it does almost nothing.  So I strike at a smaller coastal city and that pop goes from 23 to 5. 

With my navy near my cities I capture on of their friendly city states.  All my trade routes are plundered.  I'm make 40 gold a turn and I'm basically fucked.  I offer terms just to see of I can get out of the war easy.  I'm already building space parts, got the hubble space telescope which helped a lot for science and I had saved all my faith to buy two more scientists.   The iroquois accept terms of ending the war and I didn't have to give them anything.  The was so lucky. 

So now everyone is afraid of my because I've used nukes and I rush as hard as I can to a science victory.  The iroquois only need to bring over two more civs for a cultural victory and my culture output was laughable (I didn't build any culture buildings outside of monuments).  And the Americans had already built a three ss boosters. 

Great game. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 30, 2014, 11:31:24 PM
I play with the time limit off but then near the end I go "man, I really should have used the time limit, this is taking forever."
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on May 31, 2014, 01:20:29 AM
This page is making me want to start a warmonger game. Most of the time when I try to do that I end up pushing too early and getting destroyed
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on May 31, 2014, 01:58:12 AM
exploit unique units that are overpowered (the chu ko nu for example)
I think the Impi are the worst. Or at least most annoying.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on May 31, 2014, 05:46:39 AM
Alternatively you can play the slow game and build a rich empire, whilst baiting powerful nearby civ's. Let them declare on you, upgrade as i outlined above, and then become the warmonger.

That's usually what I do. My normal MO is to piggyback on to someone else's war and steal the cities they're about to take.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on May 31, 2014, 08:28:44 PM
Is there a greater Civ feeling when some bitch ass Civ with tons and tons of medieval units gets fresh and starts plotting against you, lines up on your border and then declares war on you.... not realizing you have a huge science edge, 1500 gold, and a handful of high quality, tall cities?

*rush upgrades*

*rush buys modern era units*

*sees that distinguished mentally-challenged fellow AI is deciding to offensively push on this attack despite not realizing what will happen*

(http://i.minus.com/j8rGwjDYe8SFd.png)

No mercy. They made a choice, and that choice was to get erased from the map.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 31, 2014, 11:22:51 PM
exploit unique units that are overpowered (the chu ko nu for example)
I think the Impi are the worst. Or at least most annoying.

Fuck the Impi are over powered.  I was playing a game where I had an awesome starting place except I was next to Shaka.  dead. 
Also in another recent game a city state kept gifting them to me and I was using them to kill musketmen, :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on May 31, 2014, 11:31:43 PM
Just barely lost that first game I played. I was about a couple turns away from winning a diplomatic victory when it hit 2050 and I lost due to points. Do play with points on in the harder difficulty settings?

I'm in the industrial age as the Arabs on King and still a couple hundred points down, but trying to go to a science victory. I purposely hid from the other 7 AI and denied embassies and I think it's worked out for me because everyone's left me alone. My religion is about to conquer my continent as well (unfortunately it's Judaism—someone nabbed Islam first). What good does a widespread religion do me here?

A couple of starting tips.  Unless you are on a lower difficulty lots of the early world wonders are pretty shitty and are kind of honey traps.  Religion isn't super important.  It can be really nice especially if you have a large empire but you get benefits from just letting another civ give you their religion as well.   Don't be afraid to build settlers.  In the old game you would just buy them to avoid the no growth but now money is much more limited.  Build trade routes ASAP having good economics is basically what the middle ages is about.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on June 01, 2014, 12:12:15 AM
Having tons of trade routes plus anything that perks them  :lawd

I'll buy Settlers when I want to take a piece of land before anyone else, and take the hit for however many turns for having an extra unconnected city.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on June 01, 2014, 10:47:59 AM
I've never played a multi civ game in my life
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on June 01, 2014, 11:05:15 AM
Does civ 5 do the log out take a turn online game cause I would totally do that.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: thisismyusername on June 01, 2014, 04:57:23 PM
Does civ 5 do the log out take a turn online game cause I would totally do that.

You mean Play By Email style? It added Steam notifications like that, kinda like Frozen Synapse did for when your turn is ready. I dunno if they made that option less annoying since Frozen Synapse will alert you even if you're in game already. :/
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on June 01, 2014, 05:40:27 PM
Thankfully Civ V has simultaneous turns in multiplayer, I've only played with two humans and it still seems like I was waiting ages for turns to go through just because all three of the people I've played with don't have ten billion hours of Civ racked up.

The farther into a game you get the longer you sit there because not only do you wait for other humans but all their PCs have to process the turns, etc.

I don't think I've finished a Civ multiplayer game in a decade or more.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on June 01, 2014, 09:00:46 PM
I barely finish single player games, god help me in multiplayer
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on June 04, 2014, 10:17:39 AM
Ugg I'm in a really boring game with 14 AIs in the highland setting and everyone hates me because I took 3 capitals then proposed that science should be funded.  Also the map is way to big with even 14 players; everyone is very spread out. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: jakefromstatefarm on June 05, 2014, 04:25:31 PM
exploit unique units that are overpowered (the chu ko nu for example)
I think the Impi are the worst. Or at least most annoying.

Fuck the Impi are over powered.  I was playing a game where I had an awesome starting place except I was next to Shaka.  dead. 
Also in another recent game a city state kept gifting them to me and I was using them to kill musketmen, :lol
I don't think there's a bigger asshole in the game than Shaka. One of my games he'd been riding my dick all the way into the late Renaissance, we'd gone to war a couple times and exchanged cities, but what took the fucking cake was me taking diplomatic hits from him because he felt he had a right to my territory on a continent on the other side of the map.

Also,
Religion's importance depends on the civ, your strategy and whether you can get some kind of terrain based faith. If not? Don't bother.
GnK religion with the Byzantines was  :lawd
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Brehvolution on June 05, 2014, 04:38:10 PM
What are you wearing, jakefromstatefarm?  :-*
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on June 06, 2014, 04:32:13 AM
http://www.gamersgate.com/games?prio=relevance&q=civweekend

BNW for $7.49
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on June 07, 2014, 09:26:55 AM
My boring game turned pretty awesome when I got into 4 nuclear wars and won a military victory with 3 turns left.   The last 10 turns was nuking two cities every turn and running my death mechs up a path to conquer them all the way up to the Ottomans capital. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on June 30, 2014, 12:47:34 AM
I literally just discovered that you can sort the list of cities for a caravan/cargo ship by different things.

 :dead
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on June 30, 2014, 06:43:08 AM
How were you sorting trade routes before?  :neogaf
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: AdmiralViscen on June 30, 2014, 09:26:59 AM
Bought this game on Steam. I played a lot of Civ 3 like a decade ago but I don't feel like I was ever any good at it, and that was the last I played. Let's see how this goes.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on June 30, 2014, 05:36:53 PM
How were you sorting trade routes before?  :neogaf
Scrolling through the list of cities  :duh
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: CajoleJuice on July 02, 2014, 10:45:42 PM
How were you sorting trade routes before?  :neogaf
Scrolling through the list of cities  :duh

fuck i've always done this too
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on July 03, 2014, 03:23:58 PM
Anybody else like watching Let's Plays on youtube. Shit got me addicted, I've been putting them on in the background for ages now. Multiplayer matches are on a different level
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: AdmiralViscen on July 03, 2014, 03:52:18 PM
Any recommendations?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on July 03, 2014, 04:42:32 PM
I've only watched a couple games, but I really like this guy's channel

http://www.youtube.com/user/FilthyRobotChannel (http://www.youtube.com/user/FilthyRobotChannel)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: AdmiralViscen on July 03, 2014, 05:55:39 PM
Thanks, will check it out.

I have been looking at The Solar Gamer the last few days just because it was the first hit on youtube, but I'm not sure I like the caster.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 06, 2014, 10:33:30 PM
Depends on your goal. Usually you prioritise growth, so food. Once you don't want to grow anymore either production or research. With trade routes available it's not usually worth worth prioritising gold unless you're land locked and don't have any sea trade routes.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Mandark on July 06, 2014, 11:18:02 PM
You always want to improve every luxury resource in your borders even if you don't have a citizen working them, since you can trade duplicate luxuries for ones you don't have or for gold.

It helps to keep improving tiles even if you can't work them now, for both future use and for flexibility.  Having the farms and mines to switch a city between growth and production focus can be pretty useful.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 07, 2014, 12:13:03 AM
There is no reason not to improve all your tiles; just don't build unnecessary roads because you pay for that shit. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 07, 2014, 12:27:21 AM
I always build all the improvements and then I find I've got too many workers with nothing to do and then I can't decide to delete them or just tell them to sleep because I know I'll just wind up rebuilding them later if I keep founding cities.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 07, 2014, 12:40:30 AM
they are good war fodder to secure flanks/scouts for artillery
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 07, 2014, 01:24:21 AM
Since I play on the Terra map a lot, I often send them out as semi-scouts to establish beachheads on the other continents/islands, grab ruins, etc. Then they're already over there once I start building cities.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 07, 2014, 04:46:19 AM
Since I play on the Terra map a lot, I often send them out as semi-scouts to establish beachheads on the other continents/islands, grab ruins, etc. Then they're already over there once I start building cities.

I park them on ruins as well if there's nothing else for them to do. By that point they're relatively useless unless I have a stupid amount of gold and feel like building railroads
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 07, 2014, 10:44:29 PM
Will they sell you luxury items?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2014, 12:05:03 AM
Make friends with city states for luxuries.  Also got to be careful with ideologies. If I don't get there first I tend to side with the highest points player. 

Playing immortal for the first time.  huge game on earth.  I'm 3rd in points and way behind in science.  Disabled all victories but military and no one seems to be doing any conquering.  lame. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 08, 2014, 02:45:56 PM
I love fighting off superior invaders and winning; could be my favourite part if the game.  Also makes me realize how important it is to set up cities for defense.   Nothing like stopping an entire invasion because you control a mountain pass.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 08, 2014, 07:41:02 PM
I love fighting off superior invaders and winning; could be my favourite part if the game.  Also makes me realize how important it is to set up cities for defense.   Nothing like stopping an entire invasion because you control a mountain pass.

It's even better when you have one longbowman and he mows down an entire army. Sure people like Tom Chick will complain that the AI is distinguished mentally-challenged, and it certainly isn't great, but it's nice to feel like a badass.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 08, 2014, 11:03:42 PM
I recently beat the Fall of Rome scenario with the Monguls using just a handful of Horse Archers and like two Horseman conquering all of Sassanian Empire and like half of the Byzantine one just by rotating the front lines and having the Horseman take most of the city bombardment.

If it wasn't limited to 70 turns I probably could have pushed into Constantinople and then Europe because the Byzatines destroyed basically their entire army trying to come through the Cicilian Gates and grab Antioch back. So I was just raining down arrows as they tried to come through one at a time. (And when they made it through then the city could fire on them.  :lol)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 09, 2014, 12:20:58 AM
Should have put Egypt out of their misery.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 09, 2014, 12:28:17 AM
It needs to be in your capital.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 09, 2014, 12:51:38 AM
Other than getting through techs first, helps to have some good production cities so you can bang out the parts in multiple cities at once then just send them to the capital.

And the wonders/buildings for building spaceships can really give you an edge so buying them/Great Engineers can get you a few turns ahead.

I don't remember if you can launch early in Civ V? I used to hate the AI doing that in Civ IV and actually succeeding.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2014, 09:56:33 AM
:lol Blue Tooth beat you.


My war only game is getting scary.  I own south east Asia, to north arabia to parts of Russia and eastrean europe.  The highest ranked ai is based in china has 50 so cities and is 6-7 techs a head of me.  He was my friend through most of the game but just denounced me.  If he comes over the himillas I'm fucked.  I do have a pretty kick ass navy compared to him from what I've seen.  Building nukes now for insurgence.  I also have most of the city states, 3 of which are acting as buffers between me and him.     
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2014, 10:35:36 AM
Still grinning about Blue Tooth, lol, dude is such a light weight.

Bus, did you get libraries, national collage, or unis really late?  That generally can be a death blow for a sci victory.  Research agreements are really important as well.  Hubble is also very worth while.  After the industrial age use should use great scientists for their active power where before that you should be making a tile improvement out of them.

Also did you puppet your cities or annex them?  What was your opening culture abilities?

If you need happiness go with Order, you get a lot from that. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 09, 2014, 11:32:02 PM
The huns and England declared war on me.  England is doing nothing but giving me prize ships and fighting my city states.  The huns nuked me once.  I then nuked half their cities.  Fucking hun.  Caught up to arabia in tech (well 2 behind).  They are afraid of me and are doing a defensive pac (which I had when the huns attacked but they did shit to help me). 

Might be one of the best games I've played.

o and the war started at 3pm and I'm half way through killing the hun and haven't touched england's cities and its now 11pm.  Jesus. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: AdmiralViscen on July 10, 2014, 10:31:01 PM
pix nao
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Dickie Dee on July 11, 2014, 01:12:07 AM
England is a good civ on any map (+1 range on longbows are great (and stay great as 2 range gatlings), the extra spy seems small but is no joke coming at the time they do

But on a map that emphasizes their ocean skills they're damn near unstoppable. For a fun game try England on archipelago and get the Great Lighthouse. I had my ships of the line doing donuts outside the other AIs capitals
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: pilonv1 on July 11, 2014, 04:32:52 AM
Spain is totally OP

But given the asshole AI it's useful on Diety
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: jakefromstatefarm on July 11, 2014, 07:12:30 PM
England is a good civ on any map (+1 range on longbows are great (and stay great as 2 range gatlings), the extra spy seems small but is no joke coming at the time they do

But on a map that emphasizes their ocean skills they're damn near unstoppable. For a fun game try England on archipelago and get the Great Lighthouse. I had my ships of the line doing donuts outside the other AIs capitals
Archipelago with Elizabeth is  :lawd. Distant second is Gajah Mada, Kamehameha in third.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: AdmiralViscen on July 11, 2014, 10:09:29 PM
I really love this game. I wish I had infinite time like when I was in high school and college
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 11, 2014, 10:45:28 PM
http://steamcommunity.com/id/TheInfelicitousDandy/screenshots/

(http://cloud-4.steampowered.com/ugc/81379587786676326/C3C0ADF9DDD85C6FE0ADE8C21FE3BEE41D64BE4C/)

My game.  I'm going to win but its pretty crazy.  I keep having to gift Assira captured cities so I don't go bankrupt.  30 hours in and I still need 4 capitals. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: CajoleJuice on July 11, 2014, 10:52:46 PM
i've never played on a difficulty above prince lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 11, 2014, 11:02:24 PM
http://cloud-4.steampowered.com/ugc/81379587786617842/5F6E7F25AC3623998A84C4FF0077DA9AF0CBF2D3/

 the five tallest cities were the only ones I built (other than 2, 5 pop, throw away cities, I need for defensive territory.) Ankara got nuked by Arabia.  Pretty sure the only reason I will win was because of how lucky I got with the city state placement; they were perfect buffers so no one got pissy at me early on. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 11, 2014, 11:22:04 PM
The only reason I keep switching difficulties is I get bored of winning.  I prefer when the AI isn't obviously unfair and when I don't absolutely have to go to war to win.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 13, 2014, 02:21:48 AM
IMO, above king/emperor it's not that fun anymore. You basically just have to be more aggressive. I like the world building aspect of Civ a lot too, so i don't like to play aggressive games  :-[
There's the entire aspect to it like in a lot of sports games where the AI doesn't think any better or run different routines, have different priorities, etc. it just gets bonuses. And the bonuses aren't even subtle.

I mean, that's how most games do difficulty, but with the semi open endedness of how a game can go in Civ or a sports game it grinds a little more because there's a lot of options taken away from you that skill can't do shit about.

Today I was watching Dawn of Planet of the Apes and kept thinking about the human and ape civilizations in Civ terms.
Went looking in the workshop to see if there was an Ape Civ, surprised nobody has made one yet.

But I did find this:
http://steamcommunity.com/sharedfiles/filedetails/?id=281728572&searchtext=

Quote
You have dominated the world through culture, technology, diplomacy, and military might. Now dominate it through religious influence and economic power. This mod adds two victory conditions to the game, each of which has three requirements that must be met simultaneously:

Religious Victory
Spread your Religion: Have 70% of the cities on the map following your faith
Increase your Followers: Convince a certain amount of global population to adopt your religion (population target varies by map size)
Proselytize the Heathens: Spread your religion to competing Holy Cities, and have all of them following your faith simultaneously

Economic Victory
Amass Wealth: Accumulate over 20,000 Gold
Increase your Income: Maintain 400 GPT for at least 10 consecutive turns leading up to the end of the game
Corner the Market: Obtain at least one of every luxury resource present on the map
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 13, 2014, 02:27:02 PM
won my game; last two turns I declared war on half the players and took 3 capitals in 2 turns with nukes and xcoms.  Took 40ish hours and my first immortal win.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 15, 2014, 02:29:20 AM
I'm pretty sure now that the game is programmed to make it so when you pick Venice that you think you're on a full coast but like fifteen tiles away is a shit load of ice and no outlet to the rest of the seas.

Need a mod that lets me airlift ships to allied city states. Or build them there or something.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 15, 2014, 07:23:24 AM
Ya that is so fucking infuriating.  One thing I really wish the base game had was the ability to modify tiles to be rivers and canals (other than settling a city on a 1 tile strip).  I also wish rivers worked for fast travel in the pre modern eras.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 15, 2014, 02:47:03 PM
I didn't realize forts worked for canals. 

I think canals would still be treated as land tiles which is kind of realistic (though the Egyptian army has been fucked over by theirs before).  Just passable by water units as well.  Maybe a a slight combat bonus/disadvantage like rivers would be ok but the canal improvement should remove what ever other improvement there is, so a good city couldn't use them for defense. 
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Mandark on July 22, 2014, 12:13:32 AM
City-spamming is still ingrained in my play from years of previous Civ games, but boy it can get rough in BNW, especially if you want to play peaceful.  With the science/culture penalties and national wonders, you take an early hit that you don't really make up for until you've got a bunch of happiness from buildings or religion.  Plus other civilizations get super aggro when you forward expand.

Any decent guides or let's play videos for wide liberty opening strategies?
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 23, 2014, 04:15:06 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=287858355
(http://cloud-4.steampowered.com/ugc/582405775006488411/B7186819F7CD2626991059B2CC4743C98B641104/637x358.resizedimage)
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Himu on July 23, 2014, 04:29:18 PM
Capital should be Stilwater, not Steelport.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 24, 2014, 11:00:16 AM
ya, I've been there.  I think I have 300-400 hours of civ total.

Wait for the civ craving where all you think about is world conquest for two weeks.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 24, 2014, 02:39:13 PM
I had to uninstall Steam and Civ V after Steam helpfully told me that I had played 75 hours in two weeks.
Playtime past 2 weeks: 88.5h  :shh

Liberty kinda stopped being good in BNW imo. It still makes sense for a lot of Domination games, but I don't like playing those.
Yeah, I think it has too many of the same boosts as Order and then the rest aren't as good imo

I'm trying out some of the policy+ mods and such, haven't gotten to ideology time yet though.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 25, 2014, 08:25:58 PM
I have to admit. I don't build the Great Wall because it looks dumb to me, especially as the game goes on. Same in Civ IV.

The Byzantines just built it in a city near me and it's surrounding like five tiles, four of which are along the coast. Should invade them and raze the city just because of this.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 25, 2014, 10:14:18 PM
Well fuck. I'm trying out a mod that takes territory with culture like in Civ IV. It just grabbed two tiles inside the Great Wall.  :lol
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: benjipwns on July 28, 2014, 10:00:15 PM
https://github.com/Codeusa/Borderless-Gaming/releases

This thingy works with Civ V. Though sometimes you have to change resolution to something else and then back or it'll stretch vertically slightly, which is easy enough to do when you first boot up the game.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: CajoleJuice on July 28, 2014, 10:48:15 PM
Played my first game on King. Duel map with a random civ. Easy Cultural victory (my first) with Persia. :rock
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2014, 08:28:07 PM
No the only answer to all problems is to reinstall and play civ like a korean plays sc and just fade away.
Title: Re: Civ V Brave New World : Third Time's the Charm
Post by: Madrun Badrun on July 29, 2014, 08:31:07 PM
Don't you miss getting the perfect start?  Seeing three luxuries around a river tile?  Finding a ruin and getting enough faith to start the worlds first religion? 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on July 29, 2014, 10:41:07 PM
Those perfect starts are always a trap. Sure you get your luxuries and a river, maybe even a close natural wonder. But then you find Catherine and Gandhi are like 10 tiles away and already massing an army on your borders
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Mandark on July 29, 2014, 10:47:18 PM
Civ2 is still so lodged into my brain that I freak out whenever I get whales to start.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on July 29, 2014, 11:19:57 PM
maybe i should stage an intervention and lock this thread
finally, more time to play

p.s. don't go down the mods rabbithole guys
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on July 29, 2014, 11:21:22 PM
that feeling when you're surrounded with a perfect food and production area, hills on one side, jungle on the other :noah

hill tile on a river next to a mountain  :lawd
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Mandark on July 30, 2014, 12:11:31 AM
Speaking of mods, is there a good/popular one for improved AI?  Would love to give that a shot rather than jacking up the cheat bonuses for the computer, which doesn't make it generally more difficult so much as it shoehorns you into certain playstyles or choices.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on July 30, 2014, 05:52:32 AM
I don't think you can mod the AI. Would love to be proven wrong
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on July 31, 2014, 03:20:19 AM
No idea about these non-workshop AI mods:
http://forums.civfanatics.com/showthread.php?t=502562
http://forums.civfanatics.com/showthread.php?t=504220

Some top [X] lists from various blogs:
http://www.makeuseof.com/tag/6-game-changing-mods-reinvigorate-civilization-v-free/
https://blog.2k.com/index.php/home/single/five-great-mods-for-civilization-v
Related Reddit thread: http://www.reddit.com/r/civ/comments/210vho/5_great_mods_for_civ_v/
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on July 31, 2014, 04:53:21 AM
I mainly just use clock (so I don't miss work), quick planes + turns. I think I didn't play with any mods for a while since I remember reading they break achievements.

I think I'll end up getting back into this once I'm finished with divinity
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on July 31, 2014, 08:50:42 AM
http://www.pcgamer.com/2014/07/27/mod-of-the-week-civrome-for-civilization-v/

Might try this out. The official Rome scenario is pretty dumb.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 02, 2014, 02:05:02 AM
 :bow http://steamcommunity.com/sharedfiles/filedetails/?id=284938435  :bow2
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on August 02, 2014, 03:16:18 AM
:bow http://steamcommunity.com/sharedfiles/filedetails/?id=284938435  :bow2

Oh I love this.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 04, 2014, 04:09:26 PM
Not BNW (Civ IV: BTS), but just came across this:
http://www.legendarypower.com/stm2.html

Quote
In Star Trek Mod II you take control of one of the many Civilization of the Star Trek multiverse and must decide your place in the galaxy. Will you dominate the universe? Convert the barbaric races to your philosophy of life? Assimilate all whom you cross paths with? Or maybe you will simply transcend into beings of pure light... The choice is yours!

Features:

Play Civilization 4 in the Star Trek Multiverse
100+ Unique Units
83 technologies
80 buildings
64 wonders
26 Different Civilizations
60 Playable Leaders
Comprehensive Strategic Game Play
Play from the Launch of the Zefram Cochrane Shuttle to the return of Voyager

spoiler (click to show/hide)
Though it's built a little bit too much on the Final Frontier scenario that comes with BTS.
[close]
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 11, 2014, 04:01:56 AM
Been testing out the mods that add new civilizations from JFD, Tomatekh and some others. Surprised at how well many of them fit into the game. The diplomacy screens are a bit jarring so I set it to minimum so the default ones aren't animated anymore.

Though one of them that adds the Durrani Empire has them a bit overpowered with their trait. It greatly increases Great Writer production if your city is near a mountain. I put two cities next to two mountains and they're pumping them out constantly so I'm like 10 policies ahead of everyone*.  :lol

*I did bump down to Warlord while trying out these mods since I have no idea how some of them actually affect the game.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on August 15, 2014, 05:54:00 PM
Brehs, WHAT SAY YOU?

https://www.youtube.com/watch?v=UQNczFe5Icc
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 16, 2014, 02:03:06 AM
Communitas Mod is actually pretty good. The UI change is kinda neat. As is how they rearrange the tech tree a bit so each "era" is of a more proper length. Always disliked how Industrialization and Electricity come so fast together and are basically the endgame of the default tech tree. Communitas split it up into different techs so you like discover coal first, then later discover Factories. Makes it more like "okay found all this stuff in the ground, it's gotta be useful...but what should it be used for."

Don't know if I like its policy adjusting compared to PolicyPlus though.

One thing that's odd is that nobody seems to have really tackled the Ideologies in any of these mods. They're basically the base ones.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: jakefromstatefarm on August 16, 2014, 09:33:52 PM
:bow Tometkh's civ's  :bow2

I devoured modpacks in civIII and CIV. From scenarios like Mughal India, Saharan Africa, giant global maps of the Napoleonic wars, Medieval Europe II and the ancient Mediterranean to complete overhauls like Realism Invictus, civfanatics kept me fed. They're still churning out material 13 and 9 years after those games were released, respectively. I feel like there's a lack of mods with scales of that magnitude in CiV, and it's one of the knocks I have against it, although it sounds like 4 years after it's release it's finally turning that corner. Seriously, look how fucking big this map is, not to mention the fine detail that's gone into the world they created: http://forums.civfanatics.com/showthread.php?t=407748 (http://forums.civfanatics.com/showthread.php?t=407748)

Fake edit: oh my god brehs http://steamcommunity.com/sharedfiles/filedetails/?id=296925510&searchtext= (http://steamcommunity.com/sharedfiles/filedetails/?id=296925510&searchtext=)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 17, 2014, 12:30:29 AM
I started that as Rome and lost in like fifteen turns because I didn't make enough military right off the bat and was overwhelmed by the two nearest city states flooding me with troops for ten of those turns.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on August 17, 2014, 02:17:48 PM
http://imgur.com/a/2Twsf#2

might be fun.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 18, 2014, 06:49:47 AM
Another dumb just discovered thing: In the World Congress/United Nations, you can right click to assign all your votes with one click.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 25, 2014, 03:50:40 PM
I THOUGHT YOU SAID THE MODS WOULDN'T CONFLICT:

(http://i.imgur.com/LhQ1frK.jpg)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on September 01, 2014, 11:29:03 PM
What's the best build order for starting out? I feel like I'm fucked on this small 4 civ with nation-states peppered about game since I haven't built great wonders yeat but am land-locked and can't hit a sea-side nation-state (to dominate it) with the naval boat I built.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 02, 2014, 12:35:03 AM
I like scout-scout-worker or scout-worker and send the warrior off then build an archer or something since you'll get that tech in no-time. Then you use the tradition policy track to get a free monument and build growth for the capital. I get railroaded on the first set of wonders (I target Great Library and Oracle, Colossus too for the free trade route) but by the middle era's I'm outpacing everyone else with half as many cities most of the time because of how everything starts stacking.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 02, 2014, 06:30:06 AM
I go double scout almost 100% of the time, then target growth buildings. The first set of wonders are always a trap
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on September 02, 2014, 07:47:37 AM
Eh, I went with two scouts to explore the map and then came around to Workers. But my production is basically 2-20+ turns no matter the unit at times. It's  ??? I have three cities near a few food production areas but that doesn't pump out workers apparently.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 03, 2014, 05:50:12 AM
Where's Andrex, not only is this on Linux but look at these mods!
http://steamcommunity.com/sharedfiles/filedetails/?id=307700398
http://steamcommunity.com/sharedfiles/filedetails/?id=280911556
http://steamcommunity.com/sharedfiles/filedetails/?id=238637950

Meanwhile in semi-useful mods:
http://steamcommunity.com/sharedfiles/filedetails/?id=309175632
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on September 04, 2014, 08:08:27 PM
If playing at a higher difficulty I usually go Scout Scout Shrine. Even though I don't find religion to be that big a game-changer it suuucks not having one.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 04, 2014, 11:44:26 PM
NAP breh

To be serious, I usually can't resist breaking my advice and the known superior path to go the liberty track to get the worker and settler (and great person), and then I wind up with just the Pyramids to build because fuck Stonehenge, and like 80% of the time seem to actually get it built. So I often wind up with enough workers to get every tile improved before my third or fourth city. Around the capitol for sure.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 05, 2014, 07:12:35 AM
Getting asked to trade like every resource I have plus a hundred gold a turn and crap for a research agreement or open borders and refusing then like two turns later getting a straight up one for one offer from the same dope.  :lawd
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Fragamemnon on September 08, 2014, 04:07:43 PM
NAP breh

To be serious, I usually can't resist breaking my advice and the known superior path to go the liberty track to get the worker and settler (and great person), and then I wind up with just the Pyramids to build because fuck Stonehenge, and like 80% of the time seem to actually get it built. So I often wind up with enough workers to get every tile improved before my third or fourth city. Around the capitol for sure.

Liberty actually works great when you have shit capital locations. If you don't have a lot of room it transitions well to annexation or a neighbor, if you do have plenty of room you can just expand and boom out in industrial era warfare. I tend to play Tradition only when I have coastal starts (cargo ships OP), or really strong, well-balanced capitals with a decent pair of expand spots.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 08, 2014, 08:47:28 PM
Oh yeah, landlocked, I usually want that free Settler ASAP to get a coastal city.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 08, 2014, 10:28:13 PM
Cargo ships are so OP I feel like I'm playing sub optimal if I'm not spamming them out ASAP. I think I've probably only ever used land trade routes a dozen or so times (outside shipping food/production to another of my cities)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 08, 2014, 11:25:08 PM
Caravans probably get the most use from me in the earlier part of the game when you don't have as extended routes as you can only reach so many other cities.

I think the policies/wonders/etc. boost cargo ships more than caravans when you add them all up but I'm not sure if that's right. (Also depends on how the game unfolds obviously.)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 09, 2014, 03:51:16 AM
Now I've finished Divinity I can see this game sucking me back in
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 09, 2014, 06:25:43 AM
:bow http://steamcommunity.com/sharedfiles/filedetails/?id=284938435  :bow2

This was removed, what was it?! :(
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 09, 2014, 08:00:02 AM
Ummm, I'm pretty sure it was a mod that let you hurry Archaeologists. That's weird that it's been deleted. Sucks that I'm no longer subscribed to it either.

Actually, the guy deleted like his whole account or something. Odd.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on September 09, 2014, 10:00:44 AM
Played another archipelago w/ England last night just for the fuckery of it.

:heh
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 10, 2014, 05:44:30 AM
Ummm, I'm pretty sure it was a mod that let you hurry Archaeologists. That's weird that it's been deleted. Sucks that I'm no longer subscribed to it either.

That was it :fbm

Played Immortal as Babylon last night, fucked up my start and was 1/3 of the score of Catherine and Elizabeth who were right next to me. I controlled all the citrus and sugar though. Got bored around turn 250, need to tighten up my opening
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on September 10, 2014, 08:57:24 AM
need to tighten up my opening

 :ufup
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Fragamemnon on September 11, 2014, 03:14:11 PM
Ummm, I'm pretty sure it was a mod that let you hurry Archaeologists. That's weird that it's been deleted. Sucks that I'm no longer subscribed to it either.

That was it :fbm

Played Immortal as Babylon last night, fucked up my start and was 1/3 of the score of Catherine and Elizabeth who were right next to me. I controlled all the citrus and sugar though. Got bored around turn 250, need to tighten up my opening

Honestly (assuming tradition start) if I can get enough food into Babylon and get my guilds up in a second city in reasonable time, the Civ is almost unstoppable. Like most science games, if you just get enough land and food, the game is pretty straightforward to win. I usually aim for +30 food per turn in Babylon and +15-+20 in the other cities. Aggressively trade for We Love the King Day, it really helps.

I've had some liberty Babylon games, but I really don't like doing them unless I have strong terrain/pantheon based faith per turn, I'll do three points into Liberty and then fill out Piety and then rationalism.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 11, 2014, 10:48:05 PM
Was storming along last night as Polynesia, had this ridiculous culture lead and an amazing capital with all the necessary wonders for a culture win. Then Assyria and Germany decided to carpet me to death, and my only friend Genghis Khan was too busy beating up on William on the other side of the world to help me :'(
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on September 11, 2014, 10:52:19 PM
they never help you anyways; even with defense packs, 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 11, 2014, 11:28:37 PM
One thing they do help is if they're physically in the way. One time a Civ declared war on me, but I paid off the two Civs inbetween us and one nearby to go to war with him. Then I spent my time building up, sailed around and capped one crappy city and he immediately wanted peace. Then I checked the InfoAddict graph and like all four Civs had destroyed 80% of their militaries just clashing with each other. Their gold was all gone and their unhappiness off the charts. I probably could have mopped all four of them all up with my newly expanded military.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on September 12, 2014, 04:40:29 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=312089017&searchtext=

(http://cloud-4.steampowered.com/ugc/23964095400666763/B96163F22E5728ED262AD59DB0B0ACA0BDC9DFC6/)
(http://cloud-4.steampowered.com/ugc/23964095400671393/CF7D3CA9B978A72203D35145250ACC3EC9614B9A/)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Fragamemnon on September 15, 2014, 09:30:35 PM
I still waffle between Portugal Modern/Atomic era autocracy warfare and Persia's insane classical era comp bow rush as the two best offensive things you can do in this game.

In other news Beyond Earth is looking to basically be an iteration on Civ 5's mechanics in a way that they couldn't do in an xpac. Looking forward to it, have days off on the work calendar already.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 15, 2014, 10:38:28 PM
I've been playing a lot of Polynesia lately on Communitas maps because I love having the embark ability early for mopping up ruins and general exploring. They're pretty weak once you progress though.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Fragamemnon on September 16, 2014, 12:57:53 AM
Polynesia really relies hard on Tradition/food routes, but it transitions well into the endgame if you really focus on getting Moai set up running between cities along the coast. It's actually kind of weak when there aren't larger islands around. It has a pretty strong Freedom endgame and I usually win via culture a 10-15 turns after refrigeration.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on September 23, 2014, 08:15:42 AM
Someone needs to make a mod that stops AI from settling right next to your capital and wasting my time
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Fragamemnon on September 30, 2014, 10:57:21 PM
Someone needs to make a mod that stops AI from settling right next to your capital and wasting my time

Three city tradition into a four city of the AI capital on immortal and below, kill with composite bows.

On Deity it's a bit more tricky but I think the crossbow timing works better because turn 60 pikemen are distinguished mentally-challenged.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on October 06, 2014, 07:59:09 PM
unbelievable. I installed this game and started playing again :snoop

 :ufup

spoiler (click to show/hide)
I've never uninstalled it  :goty2
[close]
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 06, 2014, 09:06:23 PM
unbelievable. I installed this game and started playing again :snoop

I was going to but then started defense grid 2.  It was close though.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on October 28, 2014, 03:21:57 AM
http://store.steampowered.com/news/?appids=8930

Quote
[GAMEPLAY]
• Allow Conquest of the New World achievements to be unlocked when playing the Deluxe version of the scenario.
• Slight nerf to Tradition, and a boost to Piety (by adding one more prerequisite for Legalism and taking one away from Reformation).
• Scale warmonger penalties by era (50% of normal strength in Ancient up to 90% in Industrial; 100% thereafter). Penalties for warmongering vs. City-States halved.
• Added Cocoa and Bison resources from the Conquest Deluxe scenario into the main game.

Also

Quote
• The icon no longer changes to a spinning globe during diplomacy (this normally means the game is busy).

 :lawd

Beyond what?
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 28, 2014, 12:48:28 PM
fuck ya.  I thought they were done with gameplay changes

Bison  w00t
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on October 28, 2014, 02:11:45 PM
I did the same :lol

No opinion on BE yet but all of the techs and policies are abstract enough that I just didn't want to put in the work reading all the tooltips to figure out what's what.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on November 01, 2014, 05:46:50 AM
I'm liking the change to Tradition, it's made me vary my open style of play considerably.

The way this damn game sets civs down right next to me :ufup fuck off you wankers

Every game of Civ I've played in the last month

Start - awesome 2-3 of one luxury and another one within three tiles, with plenty of food. Great start!
Turn 10 - Find another great city location
Turn 20 - Meet Alexander :(
Turn 21 - Meet Genghis Khan  :-\
Turn 22 - Meet Shaka  :maf
Turn 23 - Meet Hiawatha  :'(
Turn 30 - Genghis settles 6-8 titles from my capital, stealing my second city spot
Turn 40 - Scout the rest of my remaining area to find nowhere decent to found cities as everyone else has claimed the good spots & luxuries
Turn 50 - Settle near Alexander in the only spot that could give me a reasonable sized city
Turn 60 - Alexander DOWs me and sends a carpet of doom, gg
Back to menu, start again

:fbm
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on November 01, 2014, 11:04:29 AM
Just played a 17 player game on level 6 where I won by conquest.  It was rather boring but I had to play because BISON.  Also the changes to the war penalties was nice, I took my third capital before people started denouncing me. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: chronovore on November 02, 2014, 10:28:45 PM
http://kotaku.com/why-gandhi-is-such-an-asshole-in-civilization-1653818245

:lol

That’s pretty great.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 08, 2015, 08:27:47 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=370783552
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on January 08, 2015, 09:18:17 PM
 :shaq2
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on January 09, 2015, 02:09:10 AM
Was worried this would be something that would get me back playing this again, thankfully it's not
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Cheddahz on January 17, 2015, 04:57:04 PM
So guys

I think I'm ready to start modding (after 300 hours :dead ) any suggestions?
My Little Pony campaign
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on January 17, 2015, 07:55:17 PM
Here's what I'm currently using

Unlimited Barbarian XP
City Limits
Faster aircraft animations
Info addict
Less ice on maps
Quiet diplomacy

Here's what I also have installed but haven't been using
Communitas map pack
Custom advanced setup
Expanded Civilopedia
Reseed

Also enhanced UI

But basically all my games lately have stopped around turn 90-100 when I've not even got a National College up and I can see I'm not going to win so I just restart
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 17, 2015, 08:28:29 PM
o i thought you meant you were going to start making mods

The last game I was playing had the following mods going (starred ones I always use):
*InfoAddict
*Quiet Diplomacy
*City Limits
*Faster Aircraft Animations
Buildings Upgrade System
Starting Scout
Mint Include Copper
Promotions - Expansion Pack
No AI Free Pottery
*Smart Quick Turns
Wonder Race
Culturally Linked Start Locations
*Less Ice on Maps
*Extra Game Options
Starting Worker
*Cities 4 Hexes Away
Gold Rush
Civ Names By Policies
Battleships to Missile Cruisers
Diplomacy Values
Warmonger Debuff
*Gibraltar and Reef Optimization, Krakatoa Fix
Gradually Slower Research
Historical Religions Complete
Modded Austria- Cultural (this changes Austria to be culturally focused, so I was playing with them, from JFD I think)
Scouts Ignore Borders
Seperate Great People Counters
Trading Posts Grow Into Towns

Tinker around through these:
Smart AI
Aggressive/Expansive AI
Artificial Unintelligence Lite

The promotions expansion and PolicyPlus+ I tend to use a lot as they tend to have all the promotions/policies be worthwhile rather than trudging through four shitty ones to get the one good one or whatever.

I've messed with the Communitas thing but it breaks the game if you use it in conjunction with the wrong mods. I often play with the Corporation mod, though like Civ IV it really just functions as a later game religion but people don't hate you when it expands into their city. (THE DUALITIES) Sometimes I add a bunch of random new civs, though some of them are ugly as sin or have horrific design to their traits/units/etc. JFD's are decent but they tend to have a 20th century focus. Otherwise I mostly will just pick new mods to play with that sound like they might add something and if I can tell what that is.

A lot of them make grander claims than they actually enact. Or they completely destroy the functionality of something.

One I like and I'm surprised I didn't have it in this game is Caravansary's add another trade route.  :tophat

Valve updated the workshop so you can now do "Most Popular (one year)" or "(six months)" which basically gives you a best of list since highest rated would include stuff that only had like three ratings. You used to only be able to do today and one week which wasn't that helpful.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 17, 2015, 08:32:08 PM
Also each mod adds like an exponential amount of loading time at start/load save/etc. Even if they're all pretty basic XML edit ones.

Oh, and despite what Steam says sometimes you aren't updated and you have to click update on the mods in game, and then it doesn't do anything, but then two minutes later will show the mods downloading and updating.

I think it's because they basically backed their original mod system into the workshop and were like fuck it, we're in the lines.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 17, 2015, 09:06:09 PM
The Communitas thing actually is pretty interesting in terms of mixing things up a bit (but not as much as NiGHTS did) while keeping familiar. It just becomes a hassle when you start trying to add other mods on top of it, InfoAddict, Ice on Maps and stuff like that is no problem, but if you want to add more promotions or use a different policy tree or whatever it can start to make the whole thing fall apart.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 26, 2015, 02:02:59 AM
So Esch, which mods have done it so far?
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on January 26, 2015, 02:54:45 AM
Yeah, I did a lot of that early on before messing with shit.

InfoAddict and City Limits  :lawd

No idea how those weren't ever added in one of the expansions, especially since they were in Civ IV.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on January 27, 2015, 03:50:54 AM
City limits is the epitome of god tier. I can't find my InfoAddict button using enhanced UI :gloomy

Was playing as Korea last night, had a good science lead by around 1300. William, Monty and Pacal all declared war on me but I had Byzantine and about 6 CS's allied so they didn't make a dent. Eventually peace was declared and I was flying to a science victory, until the end game screen popped up. Turned out Pacal had 14k+ gold at the end and was (presumably) buying spaceship parts :(
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on February 19, 2015, 02:48:12 AM
http://kotaku.com/civilization-players-are-sending-the-entire-world-to-wa-1686637399

http://www.reddit.com/r/civ/comments/2w9c5s/official_42_ai_world_domination_match_day_9/

 :lawd :lawd :phil
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on February 19, 2015, 03:04:57 AM
There's still a vote going on

https://docs.google.com/forms/d/1BsO5b-NXg3BFCM3Jyhs-W__B5QZ3V1fSobMOc22OPBE/viewform

(http://i.imgur.com/8NAgSEL.png)

Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on February 22, 2015, 07:38:16 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=393398978

Quote
Adds Nintendo game locations ranging from Mario, Zelda, Fire Emblem, and more as City States. Any suggestions and new City State ideas are welcome :)

Cultured City States:
Angel Land
Kakariko Village
Mido
Weyard
Toad Town
Princess Peach's Castle
Rose Town
Green Greens
Sky World

Maritime City States:
Delfino Plaza
Cinnabar Island
Ricco Harbor
Zora's Domain
Gangplank Galleon
Dire Dire Docks
Aquas

Mercantile City States:
Goron City
Pianta Village
Clock Town
Pallet Town
Onett
Fourside
Skyloft
Mute City
Port Town
Yohi's Island

Militaristic City States:
Ganon's Castle
Gerudo Desert
Zebes
SR388
Jungle Japes
Corneria

Religious City States
Hyrule Castle
Saturn Valley
City in the Sky
The Forest of Hope
Crimea
Begnion
Fountain of Dreams
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on February 22, 2015, 05:22:07 PM
http://kotaku.com/civilization-players-are-sending-the-entire-world-to-wa-1686637399

http://www.reddit.com/r/civ/comments/2w9c5s/official_42_ai_world_domination_match_day_9/

 :lawd :lawd :phil

Canada forward settling LIKE FUCK

http://imgur.com/a/WEvNW#60 (http://imgur.com/a/WEvNW#60)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on February 22, 2015, 05:30:08 PM
Canada is fucked if they don't start upgrading units and take America. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on February 22, 2015, 05:36:17 PM
They also have 3 more settlers out  :o

They'll likely be able to link up a contiguous empire, but the mid-west Maritimes look crazy vulnerable.

Someone on the reddit thread said they were executing the classic Tim Horton's Donut Encirclement :lol

Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on February 23, 2015, 09:38:17 AM
Why are there so many military units? How can they afford that with so few cities? Is it because it's set for a domination victory?
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on February 23, 2015, 09:40:32 AM
It is
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on February 23, 2015, 03:42:04 PM
Operation: Canifest Destiny

http://imgur.com/a/D4ReM#81
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on February 24, 2015, 07:39:20 PM
http://imgur.com/a/Bcqjy#23

 #Exodus  :lol


also Nazis might be first out of the game
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on February 26, 2015, 07:31:35 PM
Nazi's and North Korea are the first out of the game.  Canada is leading in tech and close to the top in pop.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on March 08, 2015, 04:38:18 PM
The AI battle is getting pretty exciting.  I'm really hoping a war between Canada and America doesn't break out cause I'm pretty sure Canada is going to lose it or bleed eachother so bad the other civs can pick Canada apart.  That being said Canada is in like the top 5 of every demographic, and first in pop and military might, and America has a happiness problem. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on March 08, 2015, 09:34:34 PM
Completely forgot about this  need to catch up.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on March 17, 2015, 05:21:47 AM
http://www.rockpapershotgun.com/2015/03/17/civilization-3-multiplayer-gamespy-steamworks/

Quote
Firaxis yesterday released a patch for Civilization III that switched from GameSpy tech to Steamworks, bringing official online multiplayer support back to the 14-year-old strategy game.

 :lawd
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on March 17, 2015, 10:24:05 AM
http://www.rockpapershotgun.com/2015/03/17/civilization-3-multiplayer-gamespy-steamworks/

Quote
Firaxis yesterday released a patch for Civilization III that switched from GameSpy tech to Steamworks, bringing official online multiplayer support back to the 14-year-old strategy game.

 :lawd

http://steamcommunity.com/games/3910/announcements/detail/230020838706799840

Holy shit, it's true. I wouldn't have known if you didn't post this. So silent an update.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on March 25, 2015, 01:53:11 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=409596602
Quote
☆Exciting civ 5 late game experiences - realistic modern warfare
☆Adaptive difficulty level - AI will get stronger if you are stronger
☆Fully new combat system - based on 2-unit-per-plot with AoE damage, collateral damage...
☆Elite units and prototype units - like “heroes”, only one unit can be built in the world
☆New elements – 40+ new buildings and wonders, 60+ new units, 11 new resources,19 new technologies, 12 new policies…
☆War casualties - units KIAs will cause population loss
☆Nuclear winter threat - nuclear warfare, nobody wins
☆City corruption - large empires are not easy to rule
☆Specialists Upgrade – upgrade your specialists to increase their output, at a cost of large more gold investment
☆Historical Buildings – early buildings become obsolete but offer Tourism output in the late game
☆Balanced and more realistic civilizations - no weak civilizations
☆Fully new Technology tree - no flight technology without discovering oil
☆Fully new Social Policy tree - Centralisation vs. Decentralization
☆Flexible management - move population between cities and move your Capital
☆Powerful terrain transformations – build cross-sea bridges, railroad across the mountain and remove ice in the ocean
☆Automation - city automation and one-click order to control all of your units
and more...

http://steamcommunity.com/sharedfiles/filedetails/?id=399911115
Quote
All City States get new unique colors, and the colors are grouped by the traits of the city states.
This is supposed to make it easier to spot which city states are the most interesting allies.

The following color ranges are used:
Cultured: Pink ~ Purple
Maritime: Green ~ Teal
Mercantile: Yellow ~ Orange
Militaristic: Red ~ Brown
Religious: Blue ~ Grey

http://steamcommunity.com/sharedfiles/filedetails/?id=298284903
Quote
GAIA is an epic mod which changes many aspects from Antiquity to Information Age of the game and creates new opportunities. The focus is on additional content such as units and buildings in order to improve the game experience.

It is a further development of my mod with the same name for Civilization III - Conquests[forums.civfanatics.com], which was published first in 2007.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on March 25, 2015, 04:59:27 AM
Every time I step away it pulls me back in
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on March 25, 2015, 07:41:40 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=399911115
Quote
All City States get new unique colors, and the colors are grouped by the traits of the city states.
This is supposed to make it easier to spot which city states are the most interesting allies.

The following color ranges are used:
Cultured: Pink ~ Purple
Maritime: Green ~ Teal
Mercantile: Yellow ~ Orange
Militaristic: Red ~ Brown
Religious: Blue ~ Grey

Isn't that something Beyond Earth did out of box?

Speaking of Beyond Earth: How is "fixing" that going? I liked the sci-fi setting and didn't mind it too terribly when they released the demo, but a lot of the "fan backlash" has stopped me from buying it (plus I'm waiting for expansions, if they ever do that?)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on March 25, 2015, 10:15:57 AM
Ya I'll get BE when after I put another 200 hours into civ V
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on March 26, 2015, 12:18:17 AM
Speaking of Beyond Earth: How is "fixing" that going? I liked the sci-fi setting and didn't mind it too terribly when they released the demo, but a lot of the "fan backlash" has stopped me from buying it (plus I'm waiting for expansions, if they ever do that?)

They've more or less admitted that they fucked up:

http://www.rockpapershotgun.com/2015/03/12/big-2-0-update-to-fix-conservative-civ-beyond-earth/

But i dont really believe in the power of one update to fix how wack this game is.

Needs like 2 expansions at least

I dunno. I don't really mind BE from the time I played in the demo. Then again I prefer SMAC/SMAX over most of the Earth-based Civs. The only problem I had with Beyond Earth was the fact it wasn't really Alpha Centari 2.0 and just a quick Civ 5 mod. :/
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on March 26, 2015, 12:41:56 AM
Is there anyone on this board that doesn't think V + expansions is the best Civ ever?

Probably not. I'll admit the AI is fucking stupid sometimes, but I'd never go back to IV full time. So many things work well in BNW.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on March 29, 2015, 02:22:55 PM
http://imgur.com/a/vVPGv#0

AI war is back

Everyone is denouncing Canada :( who is in the lead for most demographics :)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on March 30, 2015, 01:11:39 AM
Quote
The Kyoto wastelands. Press f to pay respects :(
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on March 31, 2015, 11:26:39 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=409596602
Quote
☆Exciting civ 5 late game experiences - realistic modern warfare
☆Adaptive difficulty level - AI will get stronger if you are stronger
☆Fully new combat system - based on 2-unit-per-plot with AoE damage, collateral damage...
☆Elite units and prototype units - like “heroes”, only one unit can be built in the world
☆New elements – 40+ new buildings and wonders, 60+ new units, 11 new resources,19 new technologies, 12 new policies…
☆War casualties - units KIAs will cause population loss
☆Nuclear winter threat - nuclear warfare, nobody wins
☆City corruption - large empires are not easy to rule
☆Specialists Upgrade – upgrade your specialists to increase their output, at a cost of large more gold investment
☆Historical Buildings – early buildings become obsolete but offer Tourism output in the late game
☆Balanced and more realistic civilizations - no weak civilizations
☆Fully new Technology tree - no flight technology without discovering oil
☆Fully new Social Policy tree - Centralisation vs. Decentralization
☆Flexible management - move population between cities and move your Capital
☆Powerful terrain transformations – build cross-sea bridges, railroad across the mountain and remove ice in the ocean
☆Automation - city automation and one-click order to control all of your units
and more...


This is pretty awesome. It's a whole new game now.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on March 31, 2015, 12:30:26 PM
This is good because I find immortal too easy now but can't play deity (while having fun).
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on March 31, 2015, 04:54:14 PM
I'm just enjoying that the happiness hit for expansion is considerably less.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on March 31, 2015, 05:37:17 PM
Quote
☆Fully new combat system - based on 2-unit-per-plot with AoE damage, collateral damage

This one is pretty huge. 1 unit per tile AND THAT's THAT was way too simplistic and limiting.

Let certain types of units stack and some not. Let certain promotions allow better movement and/or stacking with other units. Tie-in Great Generals to give some coordination bonus. So much missed opportunity for depth.

Right now moving an sort of sizable force just has everyone tripping over each others dicks.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on April 01, 2015, 01:57:08 AM
I messed with the three units per hex mod like a year ago and was amazed how much it changed how the game worked just by itself. Especially for the AI which wasn't shuffling the same units around over and over trying to get through chokepoints on the map as much.

Stacks of doom were bad, but going all the way to one unit in response was definitely too far because you were mostly using the same tactics over and over just as each era advanced, two or three works a lot better imo

/Civ V release arguments
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 05, 2015, 10:52:56 AM
Started a 20 civ, earth map, 10 city state game as Babylon.    Basically got into an early war with assyria, which fucked over my demographics until I finally caught up to everyone in the atomic age.  Shaka, who was double everyone in points and had double the number of spears than anyone else and a broken economy because I embargoed him, so I could pay him off relatively cheaply to make war with every other civ.  Finally I had enough nukes stock pilled and he was reduced enough from wars that I took him on.  He's broke, but I'm still 5th in terms of military might.  Also its down to3 super powers and 2 regional powers.  And 7 civs have been knocked out completely. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: jakefromstatefarm on April 05, 2015, 02:18:53 PM
Is there anyone on this board that doesn't think V + expansions is the best Civ ever?
nostalgia factor makes me stan for III, but that one's so much flatter than the last 2 have been

in terms of sheer scope, I don't think anything's touched the mod support of IV

tbt, I can't run V on optimal settings, so ymmv
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on April 05, 2015, 04:20:26 PM
Spend five hours straight(!) on a personal vendetta to nuke Napoleon, brehs. :fbm

Dude mocked my Aztec Army which was in a mini-war with Portugal after she bitched endlessly about me expanding outwards with four Civ Cities while advancing the arts and science. Proceed to shove Science so far down their throat they're shitting Bombers and Nukes while I roll in the money.

(https://33.media.tumblr.com/92b14e14b8fee270195434d07040851a/tumblr_mth6jb1Pmf1sht10qo1_400.gif)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on April 06, 2015, 08:39:41 AM
III aged really poorly for some reason, CTP2 didn't as much imo, though the community continuing development does help. BNW's (with a couple mods like InfoAddict) caught up and surpassed BTS for me because I think it scales the timeline better and the early game is my favorite part. Feels like it takes longer in V for the map to be already covered up everywhere. (Depending on which jerkass Civ's you're playing against of course.)

And there's little I like as much as paying off tons of people to declare war on a civ who just declared war on me creating a huge ass buffer behind which I can build an force that'll wreck the joint up.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 18, 2015, 03:07:25 PM
My first deity win with Venice and 8 players.  Had to go back a few turns twice to prevent Austria from going to war with me and completely fucking me over.  Two other players got whipped out and half my GDP was going to pay offs to other players to make war on each other. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on April 19, 2015, 11:38:08 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=424309507
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 22, 2015, 01:11:09 PM
http://imgur.com/a/YZKFe#0

Canada and Mexico fucking up America, ya. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 22, 2015, 01:11:39 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=178571997

this could be fun
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 23, 2015, 06:44:12 PM
My second deity win as Korea by SCIENCE

It was a close game
http://steamcommunity.com/sharedfiles/filedetails/?id=430855477

Those silly Swedes were 1 vote away from a deplo win too

http://steamcommunity.com/sharedfiles/filedetails/?id=430855531

The way I won?  Financing an endless war between the Swedes, Rome, and Assyeria

http://steamcommunity.com/sharedfiles/filedetails/?id=430855468  All that fall out.

I got in one war the whole game and that was just to let my city states destroy some 2 pop cities that were too close to me.


Demographics

http://steamcommunity.com/sharedfiles/filedetails/?id=430855446



And from my first deity win with Venice, also on turn 319

http://cloud-4.steamusercontent.com/ugc/534016903770513587/DBEEE7D4BA03E9D9179381549B3AC45CDF7F4E61/

http://cloud-4.steamusercontent.com/ugc/534016903770513764/9C6FC04FF2935022FB67CFE0E7E9CB6218BC5B2F/


Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Dickie Dee on April 23, 2015, 07:47:09 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=178571997

this could be fun

Seems like pretty smart cost/benefit. Still find it hard to fuk with mods though
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 25, 2015, 02:24:52 PM
Tried another Deity game with the Maya.  I had 4 war units total in the game.  Then finally when I just pulled into the lead with science, both Assyria and the Huns declare war on me the same turn for down voting Facism. 

:(  Kind of want to go back and start again cause my start was so damn fine.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on April 25, 2015, 11:04:27 PM
Tried another Deity game with the Maya.  I had 4 war units total in the game.  Then finally when I just pulled into the lead with science, both Assyria and the Huns declare war on me the same turn for down voting Facism. 

Sounds like every game I play on Deity. Except it's usually 4-5 declaring war on me at once, not just two
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 25, 2015, 11:13:50 PM
Well I had played them both off to attack everyone else, and when there was no one left, they came for me.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on April 25, 2015, 11:17:02 PM
That's the one thing I hate, unless I'm on archipelago or maybe fractal, with any big island map one or two Civs will devour everyone else and become unstoppable
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on April 26, 2015, 12:25:46 AM
Ya Deity has issues.  I hate that I have to turtle the early game and rush science so much.  Immortal is just too easy now though.  I guess its time to start doing mods.  I hope the AI gets better at war for 6. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on April 28, 2015, 11:26:45 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=431253630

 :gaben
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on August 30, 2015, 02:46:30 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=504919832
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Samson Manhug on October 20, 2015, 04:57:07 PM
I've lost the last five or so games I've played on emperor difficulty just trying to learn different civs. So to repair my ego I loaded up a game as England on archipelago and am brutally introducing the world to British empire. Poor Denmark:

(http://i.imgur.com/hvMZthOh.png)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Samson Manhug on October 21, 2015, 09:05:32 PM
This game is so easy I don't even want to finish it. I had more fun with the five I lost.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 21, 2015, 10:38:01 PM
emperor difficulty :lol


I'm in the middle of a modded diety game.  Gandhi suprised DOW me right when I was about to attack his neigbour and took out a lot of my fleet :(


Also the mods fuck things up so two of the civs I've completely wiped out can still vote and those little bitches always vote against me. 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 21, 2015, 10:39:18 PM
Also the new battle royal is getting pretty intense 
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on October 22, 2015, 09:44:16 PM
Also the new battle royal is getting pretty intense 

Tell me more
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 22, 2015, 09:58:29 PM
http://jacksonhyde.github.io/civbattleroyale/#/

site is a bit outdated it is on part 20 now.  Comes out wensday and sunday mornings

the main site is

https://www.reddit.com/r/civbattleroyale
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 22, 2015, 10:00:43 PM
I took Ghandi's sneak attack and took over the world.  Deity military victory :bow2  *


* I had to disable the other win options to be able to do this, otherwise India would have easily got a tech victory.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on October 23, 2015, 12:29:19 AM
Also the mods fuck things up so two of the civs I've completely wiped out can still vote and those little bitches always vote against me.
This is arguably my secret favorite part of using mods, trying to find the one that fucks up everything in your otherwise "perfect" setup that makes the game feel fresh.

And it's always like 500 turns in or something.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on October 23, 2015, 12:30:38 AM
dat battle royale map
http://i.imgur.com/IDqLsQG.png

"Real" history needs something called the Great [X] Clusterfuck.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on October 23, 2015, 02:08:56 AM
in the last installment 33 cities were captured :bow
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on January 26, 2016, 11:02:22 AM
https://www.youtube.com/watch?v=f5VQ_c5v4XM
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on January 26, 2016, 07:10:18 PM
The battle royal started again today
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on March 02, 2016, 12:59:34 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=621227121


http://forums.civfanatics.com/downloads.php?do=file&id=21929
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on March 13, 2016, 12:54:59 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=640421750

(http://images.akamai.steamusercontent.com/ugc/321250900572488016/BF02A09FDFA85E8828E351E67D46682E32C53532/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)(http://images.akamai.steamusercontent.com/ugc/321250900572487991/67EA8E29BED2E0A7864175BB7AA8E431DC168DD3/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

(http://images.akamai.steamusercontent.com/ugc/321250900572508275/5B65E290084C986F75E6FE1AE481D4CEA7CA5FBF/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)(http://images.akamai.steamusercontent.com/ugc/321250900572508124/A303A94C009EFBFA619444D40766E22776290744/?interpolation=lanczos-none&output-format=jpeg&output-quality=95&fit=inside|637:358&composite-to=*,*|637:358&background-color=black)

 :rejoice
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: thisismyusername on March 13, 2016, 07:53:11 AM
http://steamcommunity.com/sharedfiles/filedetails/?id=640421750

 :rejoice

OMG. YES
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: VomKriege on March 19, 2016, 02:59:45 PM
For the 25 years of Civilization, The Three Moves Ahead podcast has a special episode with Soren Johnson (completed Civ 3, was lead designer on 4) and Jon Schafer (lead design on 5).

https://www.idlethumbs.net/3ma/episodes/civilization-at-25

Lenghty discussion on the making of Civ 3, with Soren being hired to replace several major Firaxis employees who left to found Big Huge Games and having to ship something out of a prototype that was mostly Alpha Centauri with a Civ skin.

Edit: Also Jon saying he came around and now thinks stack is better than one unit per tile.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Madrun Badrun on March 19, 2016, 04:09:25 PM
stack is not better than 1 per tile.  SMH
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on March 19, 2016, 10:50:18 PM
Civ III was all kinds of jank when it first came out, even compared to Call to Power II. Even the Complete is pretty garbage comparatively.

I think Schafer has said that before. I don't think he was involved much in either of the expansions.

I toyed with the three units per tile mod and thought that worked as a somewhat decent compromise. Also the one that lets you put different types of units but not the same on a tile.

They did patch up a lot of the problems the AI was having with the one unit per tile thing at release though. By BNW it was nowhere near as bad as it was.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: pilonv1 on April 19, 2016, 08:28:38 AM
If they had decent AI then 1UPT wouldn't be an issue. It's much better in BNW but still not perfect.

The flat earthers who love stacks can go back to Civ IV.
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on May 29, 2016, 12:42:09 AM
Testing out my new i7 by maxing out the number of Civs and City States and watching the turns fly by in just a couple seconds :aah

spoiler (click to show/hide)
on a saturday night :fbm
[close]
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Stoney Mason on July 04, 2016, 10:10:53 PM
This may have already been talked about in the thread but I've been playing this recently and really enjoying it.

http://forums.civfanatics.com/showthread.php?t=528034

https://www.rockpapershotgun.com/2016/04/26/civilization-v-community-patch-project/
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: benjipwns on April 06, 2017, 06:18:23 PM
http://steamcommunity.com/sharedfiles/filedetails/?id=890517967
(http://thefw.com/files/2013/01/guy-fieri-gif.gif)
Title: Re: Civ V Brave New World : Endless Cycles of Love and Self-Hate
Post by: Brehvolution on April 07, 2017, 11:56:41 AM
I was going to have a nice long play this weekend anyway so why not?