Author Topic: 12 Killzone 2 videos: thread dedicated to duckman  (Read 18481 times)

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Tieno

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12 Killzone 2 videos: thread dedicated to duckman
« on: December 04, 2008, 04:03:10 AM »
http://www.gamersyde.com/news_7380_en.html
some video screengrabs





Looks ok I guess  :-\


spoiler (click to show/hide)
Looks incredible, that's what you get when you don't crank out average shit at a yearly basis Insomniac :piss2
[close]


« Last Edit: December 04, 2008, 04:13:15 AM by Tieno »
i

drohne

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #1 on: December 04, 2008, 04:10:57 AM »
 :'( sis owned

borys am suiciding

Tabasco

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #2 on: December 04, 2008, 04:43:52 AM »
it takes $500 video cards to get gta and crysis to look as good as a $400 console  :bow guerrilla :bow2

:piss excel users :piss2

brawndolicious

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #3 on: December 04, 2008, 05:33:25 AM »
The graphics look great but the actual game looks very scripted and linear.  The campaign just looks boring.  It's useless to have those gritty, realistic graphics when the enemy can't shoot for shit or use any tactics.  At least the multiplayer apparently holds up from what people have said.

cool breeze

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #4 on: December 04, 2008, 05:45:09 AM »
I only saw one 10 minute video from Gamersyde yesterday because it was loading incredibly slow.  The game looks really good and the first person cover system is pretty neat.  The AI does seem a bit dumb and situations a bit scripted, but it didn't seem too bad where it fell into the Resistance 2 or even worse CoD4 range.  The only off thing about the graphics is that sometimes the superfluous death animations (to a lesser extend than the scripted one seen in that gif) seem like they will just play out without giving a real idea of if the enemy is reacting to your shot or actually dying.

and the gun models are crazy.  Unless Black 2 is announced, I'd say that this game has the best gun models in any game PC and all. 
« Last Edit: December 04, 2008, 05:48:19 AM by swaggaz »

Draft

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #5 on: December 04, 2008, 08:30:02 AM »
it takes $500 video cards to get gta and crysis to look as good as a $400 console  :bow guerrilla :bow2

:piss excel users :piss2
$200.

And the games are free.

Suck it dooooooooooooooooooown.

Kestastrophe

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #6 on: December 04, 2008, 08:40:51 AM »
This looks incredible, but the first video is nearly unwatchable because whoever is playing evidently has never played a FPS before. Mother fucker the game is telling you to grab the rocker launcher, why are you trying to snipe guys with the assault rifle? game journos, smh
jon

cool breeze

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #7 on: December 04, 2008, 08:44:24 AM »
they're French

Kestastrophe

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #8 on: December 04, 2008, 09:04:45 AM »
I still think that the tracer on the grenades looks out of place. Also, in the defending mission in the second vid seemed pretty weak since the player held an elevated position and it appeared that they could not be outflanked. I am still getting a PS3 for this game and the atmosphere looks incredible. :hyper
jon

Kestastrophe

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #9 on: December 04, 2008, 09:32:03 AM »
OMG, in the fourth vid the player is chasing after infantry with a rocket launcher, which was obviously placed there to take out the tank.

french gamers :teehee
jon

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #10 on: December 04, 2008, 09:35:19 AM »
Now someone just needs to find a way where I can use my 360 controller on my PS3.

 :piss Dualshock 3 :piss2
Tacos

dammitmattt

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #11 on: December 04, 2008, 09:39:29 AM »
Now someone just needs to find a way where I can use my 360 controller on my PS3.

 :piss Dualshock 3 :piss2

I would try to agree more with you, but I couldn't.  What a terrible controller for FPS games.

Seriously, in this day and age, why the hell is the d-pad in the primary left thumb position?!?

cool breeze

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #12 on: December 04, 2008, 09:58:20 AM »
as someone who couldn't stand the Dual Shock 2 last gen, I honestly haven't had any problems with the PS3 controller at all (other than the drop outs which were fixed by the DS3...also the triggers which were fixed by 3rd party clip on triggers).  They feel fine to me.  While the 360 controller is still better, I'm still a bit pissed as the downgrade from the S controller.

S Controller is still the best console dual analog controller

dammitmattt

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #13 on: December 04, 2008, 10:18:29 AM »
as someone who couldn't stand the Dual Shock 2 last gen, I honestly haven't had any problems with the PS3 controller at all (other than the drop outs which were fixed by the DS3...also the triggers which were fixed by 3rd party clip on triggers).  They feel fine to me.  While the 360 controller is still better, I'm still a bit pissed as the downgrade from the S controller.

S Controller is still the best console dual analog controller

This post reminded me that I've had zero dropouts with my DS3, which is a very good thing because it happened way too frequently with my Sixaxis.  The DS3 is definitely a better controller than the Sixaxis, but I still have the same main three complaints with it: the left analog stick is in the wrong place, the triggers suck (this should be right out of the box without requiring some cheap 3rd party clips), and the dead space in the analog sticks just feels wrong (particularly for shooters).  I don't have big hands and I still have occasions where my thumbs bump into each other.  It's not as bad in games like Ratchet that don't require as much precision, but it can be frustrating in games that require any kind of precision.  With that said, it's still a good all-around controller with good buttons and the best d-pad this generation.  I just don't particularly like it for shooters.

I'm surprised to hear that you prefer the S to the 360 pad.  I thought the 360 controller just took the S, greatly improved the black/white button placement, made slightly better buttons and called it a day.  I think the 360 controller works great for 95% of games, though it's not ideal for anything 2D that requires the d-pad or fighting games.  However, the d-pad always kind of sucked in all Xbox controllers, so that's nothing new.

With all that said, Killzone 2 looks pretty fucking amazing and I look forward to trying it out.  Sony desperately needs to put out a demo.

Tabasco

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #14 on: December 04, 2008, 10:20:50 AM »
Really though some of the LoD causes some bad pop-in.  And the games seems to look kinda blurry, even the player is up close to an object.

as far as gameplay, it's obvious this is intended as a CoD4 clone, and that's not a good thing.  Heavily scripted gameplay is getting old, even for the masters at Valve and IW.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #15 on: December 04, 2008, 11:28:57 AM »
I still think that the tracer on the grenades looks out of place. Also, in the defending mission in the second vid seemed pretty weak since the player held an elevated position and it appeared that they could not be outflanked. I am still getting a PS3 for this game and the atmosphere looks incredible. :hyper

Without the grenade tracer, you'd be royally fucked. There's no grenade icon or throwback icon, so if you don't see the tracer or hear it land, you're likely dead.

And you fucking pussies whining about the DS3 need to man the fuck up and learn something new. If that's beyond your capabilities as gamers, then you're some kind of assholes.

and the gun models are crazy.  Unless Black 2 is announced, I'd say that this game has the best gun models in any game PC and all. 

They feel really, really good too. Great sound helps, as well.
« Last Edit: December 04, 2008, 11:34:18 AM by duckman2000 »

Don Flamenco

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #16 on: December 04, 2008, 11:33:20 AM »
Wow, looks really nice.  rofl at the gif. 

dammitmattt

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #17 on: December 04, 2008, 11:55:24 AM »
And you fucking pussies whining about the DS3 need to man the fuck up and learn something new. If that's beyond your capabilities as gamers, then you're some kind of assholes.

I've been playing with some variation of that controller since I imported Gran Turismo and the PSOne Dual Analog controller in 1998.  I'm more than used to the controller.  It's not my fault that Sony hasn't learned from the obvious improvements that Microsoft made in 2001.

y2kev

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #18 on: December 04, 2008, 11:57:32 AM »
The dropouts were fixed with the DS3-- apparently it uses a wider band of bluetooth hz or something.

This looks really great, I am so excited.
haw

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #19 on: December 04, 2008, 11:58:30 AM »
I've been playing with some variation of that controller since I imported Gran Turismo and the PSOne Dual Analog controller in 1998.  I'm more than used to the controller.  It's not my fault that Sony hasn't learned from the obvious improvements that Microsoft made in 2001.

So what you're saying is that you're a bit weak?

I played COD4 on PS3 and 360 and the 360 analog was just too 'heavy' for my taste.

I take it you're posting from work today?  :shh

On that, though, I really wish they would add rumble. Not that I blame them for not bothering, but it's a bummer.
« Last Edit: December 04, 2008, 12:01:10 PM by duckman2000 »

dammitmattt

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #20 on: December 04, 2008, 12:01:56 PM »
So what you're saying is that you're a bit weak?

I handled the Duke just fine.  I can handle anything that Sony and their small-handed engineers can throw at me.

On that, though, I really wish they would add rumble. Not that I blame them for not bothering, but it's a bummer.

I can't play a console shooter without rumble.  The feedback is just too important to me and that's part of the reason that Resistance was so mediocre to me.
« Last Edit: December 04, 2008, 12:04:09 PM by dammitmattt »

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #21 on: December 04, 2008, 12:11:51 PM »
So what you're saying is that you're a bit weak?

I handled the Duke just fine.  I can handle anything that Sony and their small-handed engineers can throw at me.

Well, there's nothing wrong with preferences; hell, I wish I could play every shooter with kb+m, and it wouldn't exactly be tricky to post up a long list of reasons for that. But when you're whining about gamepads, it feels a bit like one dirty poor laughing at the other dirty poor for having only five sheets of cardboard as opposed to the clearly much superior six sheet set-up. The DS3 is by no means unusable.

I can't play a console shooter without rumble.  The feedback is just too important to me and that's part of the reason that Resistance was so mediocre to me.

I'm so happy I got a new controller before playing Killzone 2. And I don't think the "thudthudthud" of mines would have been nearly as hot without rumble. Would have been nice if they could have solved that issue before releasing the console.
« Last Edit: December 04, 2008, 12:13:41 PM by duckman2000 »

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #22 on: December 04, 2008, 12:13:11 PM »
The fuck, they removed Gimli from the squad? And replaced him with some generic helmeted dude?

hyp

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #23 on: December 04, 2008, 12:16:54 PM »
looks good, ME WANTY just for graphics alone.

i still have resistance 2 on my shelf unrwapped.  should i even bother with this hotness coming out? :hyper
pyh

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #24 on: December 04, 2008, 12:18:27 PM »
looks good, ME WANTY just for graphics alone.

i still have resistance 2 on my shelf unrwapped.  should i even bother with this hotness coming out? :hyper

I wouldn't. It's not bad, but it's aggressively unspectacular.

hyp

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #25 on: December 04, 2008, 12:20:02 PM »
yea i was thinking of just saving it for a rainy day.  i had a tough time just getting through R1.  couldn't resist though (look, a pun!), i got the collectors edition for 20 buckos.
pyh

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #26 on: December 04, 2008, 12:28:48 PM »
yea i was thinking of just saving it for a rainy day.  i had a tough time just getting through R1.  couldn't resist though (look, a pun!), i got the collectors edition for 20 buckos.

If it's any help, R2 doesn't feel much like R1. I liked the first, but the second felt like a straight up clone of, well, every other console shooter ever, without ever being as good as any of its peers. I don't know, it's weird, and it's really soured me on Insomniac's production formula. Visually, it also feels like your typical UE3 stuff, force fitted into a system that doesn't do so well with that.

KZ2, in contrast, feels like a console shooter built from ground up for the PS3, which is a good thing. Very smartly balanced, visually and otherwise. We'll see if the campaign is any good, but these videos are promising. Decrease the reaction time of enemies, and it will be hot. The MP is already all but sold, so that's good.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #27 on: December 04, 2008, 12:36:58 PM »
Oh wow, that flamethrower clip is awesome. Could use some more range and ferocity, but the liquid is neat.
« Last Edit: December 04, 2008, 12:39:56 PM by duckman2000 »

hyp

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #28 on: December 04, 2008, 12:38:31 PM »
that's good to know about KZ2.  aside from the graphics, i want my exclusive PS3 games to feel like they were made for the system.  i'm not much of a multiplayer kinda guy so i really hope the single player lives up.  i think what impressed me the most about R1 was that despite the varying texture quality, everything looked really clean and sharp.

i'm all about the eye candy though.  which is why wii can get the :piss
pyh

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #29 on: December 04, 2008, 12:47:51 PM »
Another thing that Insomniac for some reason refuses to acknowledge is the value of strong action music. Actually, that's sort of weird since I thought the Ratchet games weren't bad in this regard. Action music can turn good scenes into great ones quite effectively.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #30 on: December 04, 2008, 01:00:21 PM »
Yeah, there's absolutely some scripted stuff, but it doesn't seem to be anywhere near COD4 or R2 level of scripting. And I'm not seeing the bad A.I. here, but then I just played Far Cry 2 so my A.I. senses may be somewhat dulled. There are some dolt moments, but most of the time the enemies seem to react accordingly. Nothing award winning, but there must be some new imaginary standard in place for it to be called overall bad. Overall, it seems to play really well.

If anything, I wish they'd make Rico a mute. Way over the top, but I guess that's what people like.

Don Flamenco

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #31 on: December 04, 2008, 01:01:33 PM »
hmm, scripting.  Crysis has spoiled me.  but if this is good enough, I'll give it a spin whenever I pick up a PS3.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #32 on: December 04, 2008, 01:05:16 PM »
This honestly looks more like Halo 3 than it does COD4, in regards to available paths, level scripting and how skirmishes play out. Maybe I'm not watching the right clip.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #33 on: December 04, 2008, 01:12:58 PM »

I completely disagree. Halo has a completely different sort of level design even, than COD 4 and KZ2. But COD4 and KZ2 share a lot in common.

Maybe if you were talking about Halo 1, but Halo 3 felt pretty linear to me; there were separate little chokepoints and a few could be approached by preference, but generally it was some pretty basic FPS gaming, with the possible exception being the Scarab fights. Not "scripted," but absolutely strictly predetermined by a solid map layout, with enemies here, there, and a hunter appearing there once you get past a certain point. COD4 funneled you along a remarkably linear path in claustrophobic environments, giving you very few options other than "go straight in and shoot stuff." Perhaps Killzone 2 exists somewhere between the two, but I'd say it looks to be closer to Halo 3. I haven't watched all the clips though, but the sniper video looks like it could be a Halo 3 choke point.

Maybe comparing it to Rainbow Six Vegas works better. COD4, I'm not seeing it.
« Last Edit: December 04, 2008, 01:16:33 PM by duckman2000 »

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #34 on: December 04, 2008, 02:27:11 PM »
I can see that. If the MP beta is any indication, guns blazing won't work so well. Well, unless you're a saboteur. Get right in the middle and fire like mad all around you, it's a successful recipe.

WrikaWrek

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #35 on: December 04, 2008, 02:30:25 PM »
Can't wait.

With this we now have:

Call of Duty Future warfare
Call of Duty Modern warfare
Call of Duty WWII

MrAngryFace

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #36 on: December 04, 2008, 02:31:05 PM »
Crysis still looks superior
o_0

drohne

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #37 on: December 04, 2008, 03:26:13 PM »
Crysis still looks superior

This shit seriously needs to stop?
Ultimately Crysis is boring to look at.
Crysis is simply being out budgeted several times a year by bigger console titles.
Crysis ability to render a higher amount of great looking trees with the right pc compared to any console doesn't make it better looking.
PC elitists believing console owners don't know about the pleasures of pc gaming and hardware or lack a extensive history with it.

Kestastrophe

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #38 on: December 04, 2008, 03:32:01 PM »
Yeah I still think Crysis looks better, especially in facial animations, but this looks fantastic and a full head and shoulders above anything else shown on consoles thus far.
jon

y2kev

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #39 on: December 04, 2008, 03:38:39 PM »
No kidding Crysis looks better.
haw

hyp

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #40 on: December 04, 2008, 03:39:45 PM »
considering KZ2 will top out at 720p most likely, crysis wins.
pyh

brawndolicious

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #41 on: December 04, 2008, 03:41:50 PM »
It looks way more scripted than COD4 from what I can remember.  At least in COD4, the enemies would shoot at you when they could see you.  These enemies have to be 10 feet away to be a threat.  The parts with the flamethrower and sniper are some of the stupidest "working" AI I've ever seen.

I don't really see any similarities to Rainbow 6 Vegas.  Every enemy was smart and lethal in that.
« Last Edit: December 04, 2008, 03:43:38 PM by am nintenho »

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #42 on: December 04, 2008, 03:43:10 PM »
I prefer the look of Killzone 2, technological inferiority be damned. But then I also think Far Cry 2 is significantly more attractive than Crysis, so hey. More aesthetically pleasing, or something.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #43 on: December 04, 2008, 03:44:53 PM »
It looks way more scripted than COD4 from what I can remember.  At least in COD4, the enemies would shoot at you when they could see you.  These enemies have to be 10 feet away to be a threat.  The parts with the flamethrower and sniper are some of the stupidest "working" AI I've ever seen.

I don't really see any similarities to Rainbow 6 Vegas.  Every enemy was smart and lethal in that.

You're out of your fucking mind.

WrikaWrek

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #44 on: December 04, 2008, 03:45:00 PM »
The first 3 min of Crysis own everything i've ever seen in a game.

brawndolicious

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #45 on: December 04, 2008, 03:45:56 PM »
It looks way more scripted than COD4 from what I can remember.  At least in COD4, the enemies would shoot at you when they could see you.  These enemies have to be 10 feet away to be a threat.  The parts with the flamethrower and sniper are some of the stupidest "working" AI I've ever seen.

I don't really see any similarities to Rainbow 6 Vegas.  Every enemy was smart and lethal in that.
You're out of your fucking mind.
I'm only criticizing the AI.

WrikaWrek

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #46 on: December 04, 2008, 03:47:58 PM »
I think it's funny that the one year old jumping out of the fence enemy, at that exact same spot, hasn't changed a bit. That dude will be arriving on scene everytime in the same way.

Poor him.

MrAngryFace

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #47 on: December 04, 2008, 03:48:43 PM »
haha what? Farcry 2 nicer looking than Crysis? Wtf are you on?
o_0

y2kev

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #48 on: December 04, 2008, 03:49:21 PM »
WTF? Crysis blows away far cry 2 which still looks amazing (EVEN ON PS3!!!)
haw

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #49 on: December 04, 2008, 03:52:10 PM »
It doesn't look as nice to me. I much prefer the look of Far Cry 2, and I don't particularly give a damn if Crysis technically does more. There isn't a single moment in Crysis that is as awesome looking as a simple stroll through a grassy valley in Far Cry 2. Add the day and night cycle, and it's just plain prettier.

WrikaWrek

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #50 on: December 04, 2008, 03:52:21 PM »
Duckman's PC can't even run Crysis in all its glory.

1st 3 min of Crysis > Crysis Warhead > whatever bs you wanna come up with.

MrAngryFace

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #51 on: December 04, 2008, 03:52:39 PM »
Crysis is like leaps and bounds ahead of everything still. I pop it in ever now and then so I can see the future.
o_0

demi

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #52 on: December 04, 2008, 03:54:08 PM »
Crysis still looks superior

This shit seriously needs to stop?
Ultimately Crysis is boring to look at.
Crysis is simply being out budgeted several times a year by bigger console titles.
Crysis ability to render a higher amount of great looking trees with the right pc compared to any console doesn't make it better looking.
PC elitists believing console owners don't know about the pleasures of pc gaming and hardware or lack a extensive history with it.


This isn't a drohne post
fat

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #53 on: December 04, 2008, 03:56:57 PM »
Duckman's PC can't even run Crysis in all its glory.

1st 3 min of Crysis > Crysis Warhead > whatever bs you wanna come up with.

I ran it with high to very high, fairly smoothly at 720. Not that I understand what that has to do with the argument, but then you guys seem as aimlessly befuddled as ever so I guess that's expected.

You know, it's really remarkable that you motherfuckers can't accept really, really simple arguments. I don't find Crysis to be the end all, be all of attractive imagery. Gob smackingly impressive, a tech feast, sure, whatever. It still doesn't make it more attractive than Far Cry 2. I'll give it props for an insanely neat looking snow and ice area, that was genuinely attractive on top of being a shader and detail wonder.

MrAngryFace

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #54 on: December 04, 2008, 03:57:59 PM »
Well lets put it this way. Imagine you went to a school for the gifted, and a distinguished mentally-challenged child told you that 2+2 = Popcorn.
o_0

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #55 on: December 04, 2008, 03:59:14 PM »
It's more like "no dude, you're wrong, this chick is the hottest because she's got the biggest boobs!"

AdmiralViscen

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #56 on: December 04, 2008, 04:03:58 PM »
This game doesn't have rumble? :lol

Getting used to a controller that's ergonomically identical (and busted) to the one I first picked up 12 years ago? :lol


Game looks hot though. I got bored with the player constantly staring at inanimate objects and shit.

duckman2000

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Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #57 on: December 04, 2008, 04:04:33 PM »

AdmiralViscen

  • Murdered in the digital realm
  • Senior Member
Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #58 on: December 04, 2008, 04:04:50 PM »
Oh, were you talking about CoD4?

Kestastrophe

  • "Hero" isn't the right word, but its the first word that comes to mind
  • Senior Member
Re: 12 Killzone 2 videos: thread dedicated to duckman
« Reply #59 on: December 04, 2008, 04:04:55 PM »
I have to say that I am a little bit worried about the AI as well, seeing as how the first game had that as a major problem. They just kind of stand there when being shot at. I like how they take cover and blind fire, but I would expect some flanking maneuvers from the enemies from a game of this budget. Hopefully they can do it right, because the game looks and sounds phenomenal.
jon