Some final thoughts on SMT IV the story was...passable, I guess. The game play was, as always, great. It's cool to play a game where if you take even the most rudimentary battle as a given you can get wiped out completely. That all being said, Goddamn the map is aggravating to navigate, and sine there is a metric shitton of back tracking in the game it gets to be frustrating as hell. "Oh you need to go to x shrine? Hope you remembered where it was, cause we're not gonna help you there." You do unlock the ability to fly very late in the game, but the way it happens with you have to be in certain spots to even take off, it's only nominally better than walking where you're going. I enjoyed my time with it, but man that map gives me a nervous twitch.