Been playing:
Ni No Kuni - finally got the last few trophies that I wanted to get. So I'm finished with it, doubtful I'll ever go back and platinum. Great game once you can get over some of the clunkiness with the battle system. The exploration, world map, sidequests... are all things that I wanted from this generation's RPGs. If the battle system was much better, it'd be my #1 RPG of the gen, but for now it's #2 with Xenoblade still the best.
50 Cent: Blood on the Sand - just beat the helicopter level. It's definitely a much better game than it has any right to be, but there are some issues I have with it. The screen-tearing can be pretty bad at parts, and the cover system doesn't always work too well.. some places where you should be able to take cover, you can't... and other places when you're in cover mode you still take damage. It also seems like it's getting a bit repetitive in terms of gameplay, like most cover shooters tend to, for me.
Little Inferno - I now have 75/99 of the combos and have bought all the products. It's a cute Wii-U downloadable game where you burn stuff in a fireplace and try to make combos of things to burn. Each product has a different effect when you burn it - a "corn on the cob" for instance turns to popcorn, a "boombox" makes a house beat. There's also a bit of a story with a slightly morbid twist to it, and lots of humor in the product descriptions. It's definitely more along the lines of 'nongame' or 'interactive media' but I still enjoy it.