Author Topic: What are you playing?  (Read 4495500 times)

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I'm a Puppy!

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Re: What are you playing?
« Reply #24840 on: October 07, 2014, 01:34:07 PM »
I'd kill for a Metroidvania on Vita
Guacameele is pretty good bro
que

Himu

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Re: What are you playing?
« Reply #24841 on: October 07, 2014, 01:35:41 PM »
IYKYK

Mr. Nobody

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Re: What are you playing?
« Reply #24842 on: October 07, 2014, 01:53:48 PM »
Name sounded familiar but I never checked it out before. Thanks

iconoclast

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Re: What are you playing?
« Reply #24843 on: October 07, 2014, 01:54:00 PM »
Strider 2014 is indeed crap. The only thing I found enjoyable about it was the section leading into the final boss, since you can't just hold forward and mash attack to kill everything, you actually have to put some effort into it. Otherwise the game sucks.


I'm currently in the middle of a Pure Platinum/score run in The Wonderful 101. That game's scoring system is much better than Bayonetta's imo. Bayo's would've been great if it weren't for the fact that enemy weapons give you a distinguished mentally-challenged amount of points and multiplier; thankfully that issue was fixed in TW101. Some items are still very good, but for the most part you can just rely on your character's moveset to rack up huge combos.
BiSH

Rufus

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Re: What are you playing?
« Reply #24844 on: October 07, 2014, 01:55:12 PM »
Baldur's Gate: Dark Alliance 2
I spotted it in the same shoebox I stored GT4 in. First time through I kind of rushed it and can barely remember it as a result. Started a new game as the Necromancer and it's pretty fun, even though the loot is really weak. Best thing I found is an amulet that boost Wisdom (XP gain) and my mana regen skill. The rest of my gear consists of vanilla white items. The skill progression is enjoyable enough though and its fun to play, some bullshit sections (traps and falling rocks) notwithstanding.
I forgot how crisp all the Snowblind engine games are. Shame they run like shit (or not at all) on PCSX2, or I would be playing this scaled up. It's renewed my interest in the Champions of Norrath games too, even though they look really, really similar.

Resonance of Fate
Should have played this much sooner. Really impressed with how different this is. :leon It takes some time getting used to the system and understand the flow of combat, but it's fun. I'm a little too greedy with the Hero Actions though. The first boss was the first real test and had me pulling my hair out until I learned how to actually manage the Hero Gauge correctly. One thing I really don't like is that you have to walk back out of the 'dungeons'. :beli
It's also strange to see that the image quality is worse than in BG:DA2, easy to forgot how grody 360 games can look. :lol PS2 games benefit from CRTs in that they mask the imperfections some, but still...

Cerveza mas fina

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Re: What are you playing?
« Reply #24845 on: October 07, 2014, 01:55:17 PM »
Delsin gets Fetch's powers along the way, yeah. Though I haven't played First Light so I don't know if she has hers expanded on.

I hope thats not a spoiler :p

Is SS fun?

demi

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Re: What are you playing?
« Reply #24846 on: October 07, 2014, 01:55:17 PM »
Guacamelee Vita is inferior. Play on somewhere else, it has a whole new area, boss fight, etc...
fat

Re: What are you playing?
« Reply #24847 on: October 07, 2014, 02:02:32 PM »
Delsin gets Fetch's powers along the way, yeah. Though I haven't played First Light so I don't know if she has hers expanded on.

I hope thats not a spoiler :p

Is SS fun?
SS is p fun. Prettiest game on out on the PS4 right now, though its kinda short if you wanted something that lasts an long time.

StealthFan

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Re: What are you playing?
« Reply #24848 on: October 07, 2014, 02:36:02 PM »
Didn't care for SS.

I'm playing Sherlock Homes: Crimes and Punishments. It's another adventure game like Murdered: Soul Suspect where the mysteries solve themselves. That's fine tho because I liked Murdered and this seems cool so far :leon
reckt

Cerveza mas fina

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Re: What are you playing?
« Reply #24849 on: October 07, 2014, 02:43:09 PM »
Guys behind that sherlock game are releasing a Cthulu game soon

:drool

Mr. Nobody

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Re: What are you playing?
« Reply #24850 on: October 07, 2014, 03:07:44 PM »
Guacamelee Vita is inferior. Play on somewhere else, it has a whole new area, boss fight, etc...

Well damn

Re: What are you playing?
« Reply #24851 on: October 07, 2014, 03:20:44 PM »
Vanilla Guacamelee is still really good. I'm not that big a fan of the new areas added in the Super Turbo version (which is PS4/XBONE/PC only), and the new power up mechanic makes the game laughably easy.

Himu

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Re: What are you playing?
« Reply #24852 on: October 07, 2014, 04:56:56 PM »
Guacamelee Vita is inferior. Play on somewhere else, it has a whole new area, boss fight, etc...

Well damn

Guacamelee is Guacamelee. Doesn't matter, still :bow
IYKYK

demi

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Re: What are you playing?
« Reply #24853 on: October 07, 2014, 07:07:08 PM »
when did big bad hardcore gamer ruzbeh turn casual
fat

Bebpo

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Re: What are you playing?
« Reply #24854 on: October 07, 2014, 11:47:15 PM »
Driveclub

+Decently pretty, night/day changing and lighting effects are neat though it can be hard to see when sun is in your eyes
+Tracks are pretty cool, some nice cliff rides
+Handling is ok, it's more arcade than Forza Horizon 1, less arcade than PGR.  Still gotta do a ton of braking vs. powersliding.  Kind of a bummer, wanted more arcade PGR handling
+Sound is ok, I never noticed how much I miss the clickclickclickclick in PGR when gaining XP; you gain it in Driveclub but there's no sound
+Seems like enough cars & tracks to at least keep me busy for a few weeks.  More than PGR3, fewer than PGR4
+Load times are really short for a racer
+Like the idea of using colored flags at corners to indicate degree of turn coming up.  I hate staring at the mini-map while driving and racing lines are ugly.  Being able to keep eyes on track and adjust speed is nice.

-NO REPLAYS
-NO PHOTO MODE
-Game really needed weather at launch to mix up the variety even more
-Kind of barebones.  The Career mode feels like Gran Turismo without the car buying/maintenance aspect.  Game definitely feels GT inspired in Presentation (which is a bad thing imo because GT has shit presentation)

Fun so far but I'll probably hold off on playing it until weather patch is out and maybe if they patch photo mode in.


I'm a Puppy!

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Re: What are you playing?
« Reply #24855 on: October 07, 2014, 11:54:17 PM »
I personally didn't think that the griffin was all that hard if you had fire boon.

Every time I've encountered one thus far it has flown away.  They don't seem to like to stay and fight.  Very annoying.  Also, my pawns seem to have a hard time timing their fire spell attacks... I'm guessing because the griffin is flying high out of range.

Quote
I went up to that wall that was taken over by female bandits and one of them mouthed off to me and I decided to clear out the place by throwing everyone over the wall. Only after I was done did I remember that one of them gave you a quest. Oh well.

Haven't been there yet.  Have met Maul.  He was a jerk but I didn't kill him; the tome I needed was on his roof, so I took it back and brought it to town.

Quote
I'm actually thinking of doing a bit more exploring and maybe taking on the drake first, doing soulflayer canyon.  Level up a bit before the game really begins.

Heh.

Met the Duchess and her husband Duke Asshat.  Why isn't he King Asshat given the size of his domain and the lack of other higher ranking leaders?  I guess that means there's more land for a sequel or something, with Gransys only being one small part of a larger kingdom.

Got this Gold Idol thingie from obnoxious little girl, too.  Says it gives a discount, but the blacksmith wants it.  Kind of torn.  Discount sounds good.  Better weapons sounds better.  I guess I hand it over...
Man, I wanted that gold idol for the better weapons. But she just gave me money. So I threw her off a cliff (see a pattern here?)
Why get the discount? You get so much money it's hard to really find stuff that's gonna make a dent in your money.
que

Positive Touch

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Re: What are you playing?
« Reply #24856 on: October 08, 2014, 12:57:33 AM »
well for whatever reason fatal frame 1 & 2 download codes are on Amazon for only four bucks, so I picked up #2. played 1 earlier this year and it was fantastic although ridiculously low-budget. 2 seems like it's gonna be a much bigger, more varied game already. and it gets creepy as fuck right off the bat too. fuck I love me some good survival horror
pcp

Bebpo

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Re: What are you playing?
« Reply #24857 on: October 08, 2014, 01:25:46 AM »
Download to what system?

Positive Touch

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Re: What are you playing?
« Reply #24858 on: October 08, 2014, 02:12:04 AM »
ps3 boyeeeee

#3 is also available for $10
pcp

Himu

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Re: What are you playing?
« Reply #24859 on: October 08, 2014, 02:58:52 AM »
Why an Xbox one?
IYKYK

Bebpo

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Re: What are you playing?
« Reply #24860 on: October 08, 2014, 03:02:05 AM »
Wow, actually Driveclub is growing on me.  The graphics and sense of speed are pretty amazing.  Definitely one of the best looking games I've seen at times and the racing is fun and intense. Once you get a little faster, powersliding is actually not only viable, but the ideal way to take turns vs. realistic boring braking before entering the turn.  Sliding through turns at 90mph while going down a mountain at sunset is :o

Closest thing I'd compare it to is Dirt 2 without the bullshit, just pure rally races non-stop and no "hey dude!  Wanna mountain dew it up!" between races.  Slightly has some PGR, slightly has some GT, slightly has some Motorstorm to it, but I'd say the overall feel is basically Dirt 1/2 rally racer.


Game really needs a replay mode/photo mode/weather, all which are confirmed as coming in patches but who knows how long.  When you go to make a race there's A LOT of interesting options in there like setting the time of day down to the minute and the speed at which time passes while driving.  Watching the sun rise or set while doing a long race is pretty impressive.

Also will be interesting when multiplayer actually exists.  The servers are dead at launch so all online capabilities including multiplayer racing are currently non-operational.

chronovore

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Re: What are you playing?
« Reply #24861 on: October 08, 2014, 03:45:49 AM »
Scraped around in Dark Souls, because I was forgetting the controls. I got back up to speed, but need to charge forward if I’m going to make any progress. Not feeling it like I was, after mistakenly under-powering my +10 Zwei just to get Lightning effects -- and the next bosses are immune to Lightning damage.  :'(

Deleted the XBLA World Series of Poker game from my xbox. Those last three ‘cheevos are not in my future. Goodbye, WSOP, despite my predisposition to fall in love with games that use Xbox Avatars, despite teaching myself poker to play you, you sucked at a number of things and you fumbled the ball at the last moment.


Anyone play SFIV here.

http://www.thebore.com/forum/index.php?topic=40474.0
http://www.thebore.com/forum/index.php?topic=40474.0

Himu

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IYKYK

demi

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Re: What are you playing?
« Reply #24863 on: October 08, 2014, 08:15:52 AM »
I bought an Xbox One. Pics & story later.

PS4 FUCKED
fat

StealthFan

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Re: What are you playing?
« Reply #24864 on: October 08, 2014, 12:59:11 PM »
I was gonna say let the man eat but for kinect? :what
reckt

cool breeze

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Re: What are you playing?
« Reply #24865 on: October 08, 2014, 01:22:24 PM »
MGS Ground Zeroes

I made the misguided nostalgia fueled decision to play MGS5 on PS4 instead of PC, so I bought it on sale last week.  gameplay is pretty great but the controls and stuff aren't as streamlined as I was lead to believe.  what gets me is the guard AI now.  if you're spotted and fail to do the slow-mo last chance shot, it seems like everyone is alerted.  at one point I was close enough to one guy that I wanted to CQC him, and without him firing a shot or making a noise, the alarm still went off.  and the guard detection is finicky in its own right.  getting caught can feel cheap.  another example is, to get from one area to another I jumped in an APC, and the second the car hit an invisible wall, because the geometry didn't match the hitbox, everyone as alerted.  checkpoints are also weird with everything resetting in different places.  I really like how much of it is the casing before you go in but compared to other stealth games, including MGS games, I don't always feel like I'm responsible for getting caught.

and it lasted about an hour the first time through  :-\

Cerveza mas fina

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Re: What are you playing?
« Reply #24866 on: October 08, 2014, 01:39:14 PM »
Borys I know you bought it for your kids, but kinect has zero support and the outlook is minus one support. There really will be nothing that uses it.

That said Quantum something looks cool.

demi

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Re: What are you playing?
« Reply #24867 on: October 08, 2014, 01:42:00 PM »
Kosma, now that Poland has been won, how do you think Sony will treat this L
fat

Cerveza mas fina

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Re: What are you playing?
« Reply #24868 on: October 08, 2014, 01:44:15 PM »
Ive tried out all PS+ games for 10 min (except Driveclub cause lol Sony)

-Spelunky, cool shit, will play
-Tix the Cat(?), seems good
-Dust, so furry :/

Kosma, now that Poland has been won, how do you think Sony will treat this L

Think they will get back at B and release more playstation camera games by the end of the gen then MS does for kinect

Bebpo

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Re: What are you playing?
« Reply #24869 on: October 08, 2014, 03:11:13 PM »
I actually have to stop playing Driveclub, it's too addictive >_<  Don't want to finish the campaign and never touch it again before weather or at least photo mode is there. 

Reviews on this seem fair and off at the same time.  Game is definitely barebones and feels more like a polished launch title.  But what is there is a fucking awesome arcade racer with the best tracks in forever.  I'm biased because Sega Rally, Rallisport Challange 2, Dirt 1/2 are my kind of racers.  I fucking loooove point to point rally racing in sexy environments across the world and that's all driveclub is.  55 tracks of P2P in exotic locations with a great sense of speed and arcade handling and really, really impressive graphics (bumper cam looks like real life/CG).  There was an article somewhere knocking the game for feeling like a current-gen Ridge Racer.  While it doesn't control anything like Ridge, I could see the game being kind of a modern reboot of RR as there are some similarities in the non-fluff pure arcade racing along a bunch of tracks with dumb AI.  Some of the little touches like driving at dusk which turns into night and the road is lit up entirely by little red flares on each side of the track are really cool.  The tunnels in this look insane!

So far I'd give it like an 8/10 as it's a 10/10 arcade racer that's missing a lot of standard features and has a fairly short campaign you can beat in a few days.  If Sony doesn't bail on the franchise, the next one could be pretty amazing if it's like the Motorstorm -> Pacific Rift jump since DC is already better than all 3 Motorstorm games.

Trent Dole

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Re: What are you playing?
« Reply #24870 on: October 08, 2014, 10:34:46 PM »
Dust is good if you can get over the furfaggotry.
Hi

Shaka Khan

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Re: What are you playing?
« Reply #24871 on: October 09, 2014, 12:40:09 AM »
15 hours into Okami HD. Just finished the first Orochi fight for the first time and I see what everyone was talking about. I'm still enjoying my time with, but I wish exploration and secrets were more rewarding. I mean, all I'm getting is praise (to upgrade skills) and yen (to purchase items), yet I don't need either. So much wasted potential*.

*Kamiya in a nutshell :hitler
Unzip

I'm a Puppy!

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Re: What are you playing?
« Reply #24872 on: October 09, 2014, 02:02:31 AM »
So I think I'm ready to take on Grigori and finally actually start Dragon's Dogma.
que

iconoclast

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Re: What are you playing?
« Reply #24873 on: October 09, 2014, 12:46:17 PM »
15 hours into Okami HD. Just finished the first Orochi fight for the first time and I see what everyone was talking about. I'm still enjoying my time with, but I wish exploration and secrets were more rewarding. I mean, all I'm getting is praise (to upgrade skills) and yen (to purchase items), yet I don't need either. So much wasted potential*.

Sounds exactly like a Zelda game. All you get for exploration are rupees and heart pieces, both of which are utterly worthless. Upgradeable skills sounds better, at least (never played Okami, though I did buy it when it was on sale).
BiSH

Re: What are you playing?
« Reply #24874 on: October 09, 2014, 12:49:50 PM »
That got worse in later Zelda games too, with Skyward Sword having the worst of it. In a game that already rains money down on you, the rewards for every single sidequest are crystals that you can trade in to be able to carry more money. Utterly pointless.

cool breeze

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Re: What are you playing?
« Reply #24875 on: October 09, 2014, 02:18:41 PM »
worst part of MGS Ground Zeroes is Kaz constantly talking during missions.  I can't find a way to turn it off and the sound mix is such that he's louder than everything else.

15 hours into Okami HD. Just finished the first Orochi fight for the first time and I see what everyone was talking about. I'm still enjoying my time with, but I wish exploration and secrets were more rewarding. I mean, all I'm getting is praise (to upgrade skills) and yen (to purchase items), yet I don't need either. So much wasted potential*.

*Kamiya in a nutshell

good news is you're about to start the best part of the game.

Bebpo

  • Senior Member
Re: What are you playing?
« Reply #24876 on: October 09, 2014, 07:56:45 PM »
Spelunky - I can see why people like this, but I don't.

Pix the Cat - This is good stuff.  Really fast and fun arcade game that's the Pacman CE of this year.  Has that "one more game" feel (Spelunky does too, but this has it in a more fun way imo).

Rufus

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Re: What are you playing?
« Reply #24877 on: October 09, 2014, 10:36:53 PM »
Disaster Report/SOS The Last Escape
Pretty fun so far, even though it's less of a survival sim and more of an adventure game. I like that there's an underlying mystery going on as well, even though it's easy to tell where it's going. These slowdowns though. Feels like it drops below 20 in spots. :kobeyuck

Cheddahz

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Re: What are you playing?
« Reply #24878 on: October 09, 2014, 10:43:33 PM »
Just a bunch of Forza Horizon 2 and Madden NFL 15 (like always), but I'm installing the new Wolfenstein at the moment, so I'm probably going to go ahead and start that

Oh yeah, I played the Bayonetta 2 demo and shit's dope

chronovore

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Re: What are you playing?
« Reply #24879 on: October 09, 2014, 10:57:08 PM »
Amusingly, I didn’t boot World Series of Poker last night or this morning, and felt happy to have deleted it. I continue to remember other, better games which have been sidelined for the last year by my Skinner Box relationship with WSOP.

Dust is good if you can get over the furfaggotry.
Yeah, I couldn’t get over it. I may go back to it, but probably not.

Spelunky - I can see why people like this, but I don't.
I was really into it, but killed my save file by accident. It doesn’t make much difference overall, but I have to re-start the diary, and I had a couple rare finds in it.  :-\

I’m surprised you don’t like it though.

tiesto

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Re: What are you playing?
« Reply #24880 on: October 09, 2014, 11:41:59 PM »
A bit of Smash DS here and there. Fun game but it's really just an appetizer for the main course. Trying to learn Shulk, naturally...
^_^

Cerveza mas fina

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Re: What are you playing?
« Reply #24881 on: October 10, 2014, 01:22:58 AM »
Spelunky is the devil, was so close to leaving the jungle and then... Careless jump

Then at the game over screen the game said "i could feel the air getting colder, i was so close to the next area"

:dead

Mr. Nobody

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Re: What are you playing?
« Reply #24882 on: October 10, 2014, 02:07:36 AM »
Finishing up Layton vs. Wright



spoiler (click to show/hide)
None of this medieval setting is real including the magic, the great witch Bezella, and the great fire dragon that caused the "Legendary Fire of Labyrinthia". Turns out the "Storyteller" is Arthur Cantabella who works for a large pharmaceutical company funded by the European government to extract the groundwater which causes people to fall unconscious if they hear two pieces of silver clang together. He initially came to this land just playing around with a childhood friend and discovered the underground ruins which had stories engraved about a completely different Bezella. Anyway, the company he works with wants to use this water to manipulate the human mind and is able to do so by turning the water into a sort of ink using the local plantlife. In doing this, the water/ink is now able to make the human mind more susceptible to suggestion, leaving them in a state of hypnosis. This also in turn suppresses past memory with continued usage.

The company was able to successfully capitalize on this by recruiting people who were tired of their current life to sign up for the experiment. What started off as a small "village" grew into an entire "town" because the company was able to keep doing this for 10 years and no one would be none the wiser due to manipulation. As a result, no "citizen" living there currently has any memory over 10 years old.

The supposed "legendary fire" that destroyed the town was actually started by some festival gone wrong and no one was able to extinguish the fire because the giant bell in the middle of the town rung and made everyone unconscious because it was made of silver. The "dragon" that caused this fire was nothing more than some design on a rail as seen by the man's daughter Espella Cantabella, who happens to be the primary focus of the whole game.
[close]
« Last Edit: October 10, 2014, 02:20:35 AM by Mr. Nobody »

StealthFan

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Re: What are you playing?
« Reply #24883 on: October 10, 2014, 09:38:28 AM »
:what
reckt

Mr. Nobody

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Re: What are you playing?
« Reply #24884 on: October 10, 2014, 02:44:38 PM »
Yup.

Haven't finished an entire Layton game before but I'm hearing that type of ending is par for the course.

No thank you

demi

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Re: What are you playing?
« Reply #24885 on: October 10, 2014, 02:47:02 PM »
Layton games are awesome for the twists. Havent played that one though. I havent even played the Azran Legacy one.

I'm super burned out on the series, though.
fat

SpeedStats

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Re: What are you playing?
« Reply #24886 on: October 10, 2014, 04:35:43 PM »
 :rofl

That's a Layton game, all right.

I'm a bit glad I semi-dropped the game now.  Every time I tried to play it, I started feeling tired and moved on to playing something else.  I haven't even finished Azran Legacy because I'm burned out on the series, myself.  It should've ended at Unwound Future, imo, since that was the highest note of the series musically and narratively.  But you know how Level 5 operates...

Thanks for taking the bullet for me, Mr. Nobody~

I'm a Puppy!

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Re: What are you playing?
« Reply #24887 on: October 10, 2014, 04:50:42 PM »
So in actuality I wasn't ready for Grigori. But I managed to squeak out a victory anyway.
Now for the real fun.
que

magus

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Re: What are you playing?
« Reply #24888 on: October 10, 2014, 06:54:53 PM »
Yup.

Haven't finished an entire Layton game before but I'm hearing that type of ending is par for the course.

No thank you

usualy the answer is robots, you'd be surprised by how many layton stories ends up with giant robots

also

spoiler (click to show/hide)
that sounds exactly the same bullshit the second layton game pulled, in that one layton goes back in time, but he doesn't really, it's just a gas that hypnotize him into thinking so...

which is hilarious because then you have to pretend he spent the whole game wandering around a ghost town, talking with people that don't really exist
[close]

« Last Edit: October 10, 2014, 07:07:05 PM by magus »
<----

Bebpo

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Re: What are you playing?
« Reply #24889 on: October 10, 2014, 10:46:39 PM »
Amusingly, I didn’t boot World Series of Poker last night or this morning, and felt happy to have deleted it. I continue to remember other, better games which have been sidelined for the last year by my Skinner Box relationship with WSOP.

Dust is good if you can get over the furfaggotry.
Yeah, I couldn’t get over it. I may go back to it, but probably not.

Spelunky - I can see why people like this, but I don't.
I was really into it, but killed my save file by accident. It doesn’t make much difference overall, but I have to re-start the diary, and I had a couple rare finds in it.  :-\

I’m surprised you don’t like it though.

I don't like Spelunky because of the randomness factor and the waste of time.  I hate playing carefully, doing really well on a couple of floors only to drop a rock into the unknown down below and have it somehow anger a shop owner who then 1-shot kills me when I go downwards towards the exit.  Then I feel like I wasted my time playing well on the previous levels, why did I bother since it's meaningless now.  Sometimes it's not so bad, as most of the stuff can be avoided, but there's always some randomness that can hurt you bad or instant kill you and the more floors you go, the more the likelihood that you'll get fucked over by something bs.  Maybe you just need to sink dozens of hours into it and "get good", but after a few hours I realized I'd had very little fun and was mostly just annoyed constantly when I played it.

I can see how people like it since it's challenging, has tons of unique monsters, occurrences, items to give that sense of discovery and learn how to avoid/beat them, get and try the items.  It's a good game, and works for a certain group of people.

I'm really not a fan of repetition in games for the sake of it.  There's repetition in challenging games where you die because you were dumb, rushing, lacked the skill and it's satisfying repetition because each time you retry you get a little better.  It's why I'm a huge fan of difficult action games & shmups.  Learning the patterns, increasing your sklls is still fun and satisfying for me even at an older age with less time on my hands.  However I just can't enjoy games like Spelunky & Isaac and I think it's the randomization aspect.  That a lot of times I don't feel like I'm learning anything on my deaths and that those deaths were meaningful time because they taught me something to improve my skills and do better.  I don't feel like I'm making progress a lot of the time.  Sometimes I feel that when I learn how to deal with a new enemy type for example, but a lot of times I feel like I just die because shit happens and that really annoys me and kills my desire to keep repeating and playing and hoping to run into less shitty situations each time I play.  It's just not a fun mechanic for me.  It also doesn't help that these games used tired old controls and mechanics.  I'm much more excited to keep retrying a section in Ninja Gaiden or Super Meat Boy because the controls are spot on; whereas I couldn't really enjoy La Mulana or Spelunky and am pretty underwhelmed on stuff like Shovel Knight (though for some reason I really liked the Megaman 9/10 games go figure).  I have nostalgia for stiff old controls, but I do not enjoy playing games anymore that control like that.  I want more direct controls that feel like I'm in control of my actions instantly at anytime to react to things.

tl;dr - Getting old, don't like randomization (outside loot games); enjoy progress.

Positive Touch

  • Woo Papa
  • Senior Member
Re: What are you playing?
« Reply #24890 on: October 11, 2014, 12:26:19 AM »
I like this post and agree with it but I cannot dap because of the la mulana hate
pcp

Himu

  • Senior Member
Re: What are you playing?
« Reply #24891 on: October 11, 2014, 12:28:43 AM »
The random levels in Spelunky don't feel random despite being random, and I have never, in all of my 300+ deaths found a death meaningless. All deaths have served to make me a better player. There's also a big sense of progression for me: being able to make to the forest in one life. Then unlocking the short cut, then getting to the ice level in one life, and then getting the short cut to THAT.  Spelunky is all about progression and learning from your mistakes. It is no different from ninja Gaiden or those other games you listed to me.
IYKYK

Himu

  • Senior Member
Re: What are you playing?
« Reply #24892 on: October 11, 2014, 12:43:58 AM »
Quote
I don't like Spelunky because of the randomness factor and the waste of time.  I hate playing carefully, doing really well on a couple of floors only to drop a rock into the unknown down below and have it somehow anger a shop owner who then 1-shot kills me when I go downwards towards the exit.  Then I feel like I wasted my time playing well on the previous levels, why did I bother since it's meaningless now.  Sometimes it's not so bad, as most of the stuff can be avoided, but there's always some randomness that can hurt you bad or instant kill you and the more floors you go, the more the likelihood that you'll get fucked over by something bs.  Maybe you just need to sink dozens of hours into it and "get good", but after a few hours I realized I'd had very little fun and was mostly just annoyed constantly when I played it.

This is actually your fault. Spelunky teaches the player not through repetition but through experience. Rather than learn from the experience that you shouldn't drop rocks unless you see an arrow trap, you are blaming the game on being random and unfair when the game is as unrandom in terms of design - despite the random levels - as you can get. Never drop a rock unless you see a trap. If you don't have a rock for a trap kill a mouse and its corpse instead to trigger the trap. If you have a long jump to the bottom, do not be risky and jump. Be cautious, spare a rope, and climb down. If you want conserve rope, jump, but before you do, hold down to see if there's any higher land to land on and target that. Spelunky is not the random game you think it is, not like Isaac. Once you have mastered a level and its four stages, you get to a point where you shoot by it because you've now mastered it. Spelunky has about zero randomization to its core design. It's consistent and teaches the player through death experience.

You were not fucked over by something bs. You were fucked over by not  being careful enough.
IYKYK

Bebpo

  • Senior Member
Re: What are you playing?
« Reply #24893 on: October 11, 2014, 01:00:38 AM »
Actually the last time I played (which is where that example came from) I dropped a rock because there was an arrow trap right below the only way down and as far as I could see down there was nothing else below.  But somehow it stopped the arrow and either the rock or the ricocheted arrow did something? to anger a shopkeeper one floor below who one-shotted me once I got down to his level.

Himu

  • Senior Member
Re: What are you playing?
« Reply #24894 on: October 11, 2014, 01:00:48 AM »

Actually the last time I played (which is where that example came from) I dropped a rock because there was an arrow trap right below the only way down and as far as I could see down there was nothing else below.  But somehow it stopped the arrow and either the rock or the ricocheted arrow did something? to anger a shopkeeper one floor below who one-shotted me once I got down to his level.

Was it something you could have jumped or fell on to? And even if it was random and you died, that doesn't make up the core experience of Spelunky. So far it's the only example you've given.
« Last Edit: October 11, 2014, 01:06:02 AM by Queen of Ice »
IYKYK

Bebpo

  • Senior Member
Re: What are you playing?
« Reply #24895 on: October 11, 2014, 01:03:15 AM »
Himuro, I've had plenty of meaningless deaths in Spelunky.  Not all, but plenty.  It's not some game where if you play carefully and smart you won't die if the randomization doesn't fuck you over at some point.  Obviously the better you play the more likely you will get further and succeed, but you can still get randomly screwed over and I don't find that fun.

Himu

  • Senior Member
Re: What are you playing?
« Reply #24896 on: October 11, 2014, 01:08:47 AM »
Himuro, I've had plenty of meaningless deaths in Spelunky.  Not all, but plenty.  It's not some game where if you play carefully and smart you won't die if the randomization doesn't fuck you over at some point.  Obviously the better you play the more likely you will get further and succeed, but you can still get randomly screwed over and I don't find that fun.

For you Bebpo:

http://m.

It even mentions that scenario you brought up.

Sure, you can die because of randomness, but that makes a small, small part of Spelunky's deaths. Most deaths are self inflicted or through ignorance.
IYKYK

Cerveza mas fina

  • I don't care for Islam tbqh
  • filler
Re: What are you playing?
« Reply #24897 on: October 11, 2014, 09:23:39 AM »
I was so happy to get through the jungle for the 3rd time

Then Tunnel Man asked me for a shotgun

:dead

iconoclast

  • レーダーマン
  • Senior Member
TLDR
« Reply #24898 on: October 11, 2014, 06:45:21 PM »
The Wonderful 101

Just finished a Pure Platinum score run on 101% Hard. Figured I'd post my final thoughts on the game:

+ Very unique gameplay. It feels a bit like Pikmin + DMC + a fighting game. The Pikmin and DMC influence should be obvious, but the fighting game part comes into play when you go to switch forms. In order to use Wonder Red, you have to draw a circle with the right analog stick, in order to use Wonder Blue you have to draw a line, Wonder White requires a shoryuken motion, etc. It's unusual for an action game but it works pretty well, for the most part.
+ Lots of enemy variety with well designed move sets.
+ Very good level design and pacing. There are a couple of awkward segments that I don't care for, but the game never starts to feel too repetitive.
+ The difficulty settings are the usual action game fare. On Hard, every battle is remixed to include more dangerous enemies and/or more difficult enemy combinations. Most of the battles in 101% Hard are the same as Hard, but you no longer have 'bullet time' while drawing shapes. I also think your attacks use more energy on the higher difficulties, because you can run out pretty quickly if you keep using strong attacks and cancels.
+ Very good scoring system - much better than Bayonetta's. Bayonetta's would have been great if it weren't for the fact that enemy weapons gave you distinguished mentally-challenged amounts of points and multiplier. You'd always want to pick out the enemy that has the best weapon (usually the staff or bow), torture attack him for the guaranteed drop, then use it to kill the rest of the enemies in the verse. Rinse and repeat forever. Thankfully they fixed that issue in TW101. Some items are still very good, but for the most part you just rely on your character's moveset to rack up huge scores. The only downside is that it's fairly simple to optimize your score, but at least it's always fun. Especially when something like this happens.
+ There are a couple of Punch-Out segments that I really enjoyed.
+ Good art and graphics.

= The story. It's not bad (nor is it good), but there's WAY too much of it. Cutscenes are frequent and they're almost never short. At least most of the cutscenes are skippable. I'm actually tempted to list this as a negative, since there are a few segments where enormous character portraits and text boxes obscure the action on screen, making it really hard to see what the hell is happening (009-C being the prime example).
= QTEs. There's a ton of them, but it's practically impossible to fail any of them since they give you a ton of time to complete the motions. It's probably the best implementation of QTEs to date, honestly.
= I don't care for most of the boss fights. They're not bad at all, but I never look forward to replaying them. The stages are far more enjoyable to me.
= Kahkoo-Regahs. These are basically the Alfheims from Bayonetta. Most of these missions give you some type of restriction to deal with (eg. you'll have a small team, which makes dodging, blocking, and attacking difficult or outright impossible; you can only use a certain number of transformations; you can only use items, etc.) I didn't like being forced to do these gimmick missions in Bayonetta every time I replayed a chapter for ranking or score, and I don't like it here. Ninja Gaiden does these 'optional' challenge portals right by placing you in an arena and sending a huge gauntlet of enemies after you. No silly restrictions or gimmicks to deal with, just a bunch of enemies to cut down.
= Unite Big + Immorta is laughably overpowered. I don't know if I'd consider it a negative, though, since it lets you breeze right through the shitty parts of the game without much trouble.

- Load times can be long and annoying, especially if you're retrying a Kahkoo-Regah. For some reason, selecting 'continue' after failing one counts as a game over, so you always have to reload the stage and re-enter the portal. This means you have to sit through 1+ minute of loading every time you want to retry the mission. I don't know why they did this since failing the Alfheims in Bayonetta never counted against you. You could restart them almost instantly.
- Awful shmup and vehicle stages. Remember the ones from Bayonetta that nobody liked? Well, they're worse and more frequent in this game.
- Waaaaaaaay too many collectibles. There are probably 300+ in total and you have to find every single one if you want to unlock the hidden characters.
- When you first begin the game, you are way too weak. There is absolutely no reason to force the player to buy basic functions like dodging and blocking from the shop, and I'd argue that the 'witch time' custom block should be a basic feature as well. This also ties into my collectibles complaint, because the more Wonderful Ones you find, the more room you have to attack, dodge, use powerful attacks, etc. And you also have to do some grinding, since each guy in your team can be leveled up four times. It's nothing but needless padding.
- Sometimes the overlapping mechanics can be frustrating to deal with. For example, in order to recruit civilians into your group, you have to draw a circle around them. If there's a battle in the middle of the city and you want to draw a huge circle for a powered-up Wonder Red, you might not be able to complete it because civilians take priority. Or when an enemy is stunned, if you try to draw a circle to switch to Wonder Red and it goes through the enemy, your minions will try to pick him up for a throw - a move that is borderline worthless. Another worthless move is the multi-rocket launcher version of Wonder Green that's drawn with a square, which isn't too far off from Wonder Red's circle. Nobody will ever want to use Green for that, so all it does is get in the way when you're trying to switch to something that's actually useful. All of that can be really annoying.

Overall, it's an excellent but heavily flawed game. I think I'd put it right at the top of the action game B-tier, just below Ninja Gaiden Black, Ninja Gaiden II, DMC3, God Hand, and Bayonetta, but above everything else.
BiSH

chronovore

  • relapsed dev
  • Senior Member
Re: What are you playing?
« Reply #24899 on: October 11, 2014, 07:29:26 PM »
I was so happy to get through the jungle for the 3rd time

Then Tunnel Man asked me for a shotgun

:dead

I never made it through three Jungle stages...