Raid politics is an art, a delicate dance. You have to juggle so many egos, concerns, and situations...
-The Parent: Often one of the nicer people in the raid, they constantly go afk to attend a crying baby. I've found that nearly every WoW parent I've met plays the game a whole lot, and is pretty damn good; perhaps it's an escape from the boredom and demands of children. Our raids were constantly delayed due to one, who happened to be our best enhancement shaman
-The Girl: Not every female WoW player fits this stereotype, but in my experience there's often a chick in your group who is a semi-casual player/somewhat hardcore raider who hates drama. She'll bail the minute a fight breaks out between raiders, meaning leadership has to keep her happy. Ours was a raid healer shaman which made it even more important to keep her. If people were bitching about The Parent, she would get quite upset and threaten to leave if he left
-The Huntard: Doesn't know the fights, doesn't know the trash mechanics, doesn't know where the raid instance is, etc. All he knows is what loot drops, which he continually links in raid chat alongside his high dps meter reports. Impulsive and inconsiderate, he is often the most hostile towards The Parent.
-The Glue: IE the dude or chick who keeps everything together. Our raid leader was quite an asshole and not good at raid politics, so it was left to our MT and his wife to keep as many people chill as possible. Eventually I moved into that role, constantly sending messages to see how potential problem players were feeling, how folks felt about progression, etc.
-The Professional: IE that guy who knows what everyone should be doing, how long fights should take, how far other guilds have progressed, etc. Arguably the biggest asshole and most contentious, but at the same time helps make your group more effective by weeding out folks who just want to be carried