Author Topic: Random Gaming Talk Thread  (Read 3776907 times)

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Great Rumbler

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Re: Random Gaming Talk Thread
« Reply #1140 on: June 19, 2010, 10:52:12 AM »
isn't it already? :smug


Not if Xenoblade and Last Story come out!
dog

Rman

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Re: Random Gaming Talk Thread
« Reply #1141 on: June 19, 2010, 11:42:53 AM »
Reading the gaf thread on MvC3 details makes me so angry.  Visually the game looks PERFECT.  But gameplay they are taking SO MUCH FROM TATSUNOKO it pisses me off.  That's what you get when you make the director of TvC the director of MvC3.

It's annoying how they could get it so right with SFIV.  Update the graphics, add new systems, but maintain the feel of SFII. 
then with MvC3 it's like: totally different control scheme than MvC2, TvC's GG stealing roman canceling, and TvC's distinguished mentally-challenged assist setup, and TvC's low damage so you end with time outs.

All I wanted was MvC2 with a new roster and 2.5d graphics.   :-\
I wonder if the original MvC2 director is still at Capcom.

bork

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Re: Random Gaming Talk Thread
« Reply #1142 on: June 19, 2010, 03:10:16 PM »
Reading the gaf thread on MvC3 details makes me so angry.  Visually the game looks PERFECT.  But gameplay they are taking SO MUCH FROM TATSUNOKO it pisses me off.  That's what you get when you make the director of TvC the director of MvC3.

It's annoying how they could get it so right with SFIV.  Update the graphics, add new systems, but maintain the feel of SFII. 
then with MvC3 it's like: totally different control scheme than MvC2, TvC's GG stealing roman canceling, and TvC's distinguished mentally-challenged assist setup, and TvC's low damage so you end with time outs.

All I wanted was MvC2 with a new roster and 2.5d graphics.   :-\

No, this is a good thing.  TvC had issues, UAS addressed things, and MvC3 will probably get as close to "perfecting" them as they can get.  This more simplified control scheme fits this series perfectly, and it looks like they are not going to have any massive PT-X/Lightan type characters, so no more "mini boss battles."  It's going to be a great game and not like the broken mess that was MvC2.  :p

Time outs in versus games?  It happens in these games.  NeoGeo Battle Coliseum on XBLA actually has an option to speed up the timer in battles.  Not because of the damamge level, but because tagging out and waiting can heal almost your entire lifebar.  Although I can't say I ever get that many time overs in TvC UAS.
« Last Edit: June 19, 2010, 03:15:53 PM by Good Day Sir »
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magus

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Re: Random Gaming Talk Thread
« Reply #1143 on: June 19, 2010, 03:12:15 PM »
ghost trick is out :omg
GO JAPABORE! TELL ME HOW AWESOME IS IT!
« Last Edit: June 19, 2010, 06:42:46 PM by magus »
<----

Bebpo

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Re: Random Gaming Talk Thread
« Reply #1144 on: June 19, 2010, 07:12:10 PM »
Reading the gaf thread on MvC3 details makes me so angry.  Visually the game looks PERFECT.  But gameplay they are taking SO MUCH FROM TATSUNOKO it pisses me off.  That's what you get when you make the director of TvC the director of MvC3.

It's annoying how they could get it so right with SFIV.  Update the graphics, add new systems, but maintain the feel of SFII. 
then with MvC3 it's like: totally different control scheme than MvC2, TvC's GG stealing roman canceling, and TvC's distinguished mentally-challenged assist setup, and TvC's low damage so you end with time outs.

All I wanted was MvC2 with a new roster and 2.5d graphics.   :-\

No, this is a good thing.  TvC had issues, UAS addressed things, and MvC3 will probably get as close to "perfecting" them as they can get.  This more simplified control scheme fits this series perfectly, and it looks like they are not going to have any massive PT-X/Lightan type characters, so no more "mini boss battles."  It's going to be a great game and not like the broken mess that was MvC2.  :p

Time outs in versus games?  It happens in these games.  NeoGeo Battle Coliseum on XBLA actually has an option to speed up the timer in battles.  Not because of the damamge level, but because tagging out and waiting can heal almost your entire lifebar.  Although I can't say I ever get that many time overs in TvC UAS.

Assigning Punch and Kick to the same button is the dumbest thing anyone has ever done to a fighting game.

SNK games have been A/B/C/D for ages with PUNCH/KICK/PUNCH/KICK.  Capcom were always PUNCH x 2/3, KICK x 2/3 or.  Tekken separates with 2 punch buttons, 2 kick buttons.  VF has 1 punch, 1 kick button. 

It'd be one thing and a stupid system if it the game featured exclusively original characters like Blazblue where you don't go in with pre-conceptions (although even Blazblue usually separates punch/kick to different buttons for each character).  But the problem with TvC and MvC3 is they feature characters like RYU and CAPTAIN AMERICA and HULK and FELICIA.  Characters you already know how to play.  Well you know how to play them when their punches/kicks are separated.  But now you have to relearn how to control them all.  When you want to do a jump in roundhouse, to ducking forward, to ducking fierce to fireball with Ryu YOU DON'T KNOW WHAT BUTTONS TO PRESS.  And having to learn "ok, when I jump in and hit medium it's going to give me the equivalent of a jumping forward", "but when I jump straight up and hit medium it's going to give me the equivalent of a jumping strong" for every single normal move of a character is unnatural and stupid. 

And explain to me how B + assist for tagging is good, lyte?  It's awesome when you're walking backwards and you want to call in an assist attack and it tags you out.  Or when you're blocking and you want to call in an assist to give you some space and it tags you out.  Why is the director so full of himself that he is reusing TvC's B+assist tag that no one in the world prefers to MvC tagging?

I'd also love to hear your pro-TvC controls reason?  How are they simpler?  It's the same amount of buttons in MvC3.  What is a single benefit that MvC3 gets from using them over MvC2 controls of 2p, 2k, and 2 assist buttons?  The only benefit I can think of are that TvC players will have an easier transition to MvC3 than MvC2 players.

TvC players will have an easier transition to MvC3 than MvC2 players

I'm sorry, if that doesn't strike you as the wrong thinking in designing MvC3 I don't know what will.  I feel like everyone who supports MvC3 playing like TvC would be on the other side of the fence if for SFIV they had completely changed the controls and the gameplay.  Is SFIV had come out and been a 4 button game using SMALL / MEDIUM / BIG / FOCUS, the game would have bombed and been destroyed by fans.  They are essentially doing the same thing to MvC3 but there's a large group of A.  MvC haters, B.  SF players who don't care about MvC, and C. TvC fans so combined they are defending the hell out of the changes.

MyNameIsMethodis

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Re: Random Gaming Talk Thread
« Reply #1145 on: June 19, 2010, 07:13:09 PM »
I am a xbox gold member for some reason and I am buying xbla games
USA

bork

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Re: Random Gaming Talk Thread
« Reply #1146 on: June 20, 2010, 02:44:46 AM »

Assigning Punch and Kick to the same button is the dumbest thing anyone has ever done to a fighting game.

SNK games have been A/B/C/D for ages with PUNCH/KICK/PUNCH/KICK.

No they haven't.  You are only thinking about KOF.  SNK games use various button schemes, including:

-LP/HP/LK/HK (what you said)
-LP/MP/HP/LK/MK/HK (hitting two buttons to get the hard attacks)
-light attack/medium attack/hard attack/dodge (the Real Bouts)
-light slash/medium slash/hard slash/kick (SS series)
-light attack/medium attack/hard attack/parry (Last Blade)

Etc. 

Just taking one SNK series and breaking it down, Fatal Fury 1 has different controls than Fatal Fury 2/Special and Fatal Fury 3.  Real Bout Fatal Fury/Special/2 have different controls than FF2/FF3, despite Real Bout being an upgrade to FF3.  Real Bout Special Dominated Mind on PSOne changes up things a bit by removing line sway and making different use of the dodge button.  And then Garou MOTW goes back to the FF2/FF3 control scheme.  I can keep going and do the same thing with Samurai Shodown as well.

Quote
Capcom were always PUNCH x 2/3, KICK x 2/3 or. 


Wrong.  Capcom first used the three attack button-scheme with both JoJo's Bizarre Adventure games.  It's set up very similar to what TvC uses.  There's also their 3D fighters like Star Gladiator and Tech Romancer that use different button layouts. 

Quote
Tekken separates with 2 punch buttons, 2 kick buttons.  VF has 1 punch, 1 kick button.
 

Yup, that's true.  Of course Namco separates their Soul games from Tekken by using two slash attacks, kick, and block.

Quote
It'd be one thing and a stupid system if it the game featured exclusively original characters like Blazblue where you don't go in with pre-conceptions (although even Blazblue usually separates punch/kick to different buttons for each character).  But the problem with TvC and MvC3 is they feature characters like RYU and CAPTAIN AMERICA and HULK and FELICIA.  Characters you already know how to play.  Well you know how to play them when their punches/kicks are separated.  But now you have to relearn how to control them all.  When you want to do a jump in roundhouse, to ducking forward, to ducking fierce to fireball with Ryu YOU DON'T KNOW WHAT BUTTONS TO PRESS.  And having to learn "ok, when I jump in and hit medium it's going to give me the equivalent of a jumping forward", "but when I jump straight up and hit medium it's going to give me the equivalent of a jumping strong" for every single normal move of a character is unnatural and stupid. 

Just because these games feature some of the same characters doesn't mean they all have to play the same way.  Ryu in Street Fighter does not play like Ryu in the Versus games.  He doesn't even have all of the same special or super moves in every one of these games. You are complaining that you have to play one fighting game differently from the other and learn new things about it.  AS IT SHOULD BE.

When Namco put Heihachi into Soul Calibur II PS2, HE SHOULD HAVE PLAYED EXACTLY LIKE THE TEKKEN VERSION, DAMN IT!  FUCK THE GAME PLAY!  And Lars in Naruto Ultimate Ninja Storm 2?  HE BETTER PLAY EXACTLY LIKE HE DOES IN TEKKEN 6!   :punch

Quote
And explain to me how B + assist for tagging is good, lyte?  It's awesome when you're walking backwards and you want to call in an assist attack and it tags you out.  Or when you're blocking and you want to call in an assist to give you some space and it tags you out.  Why is the director so full of himself that he is reusing TvC's B+assist tag that no one in the world prefers to MvC tagging?

Seems like you just gave some good reasons for it yourself!

BTW MvC3's control scheme has three attack buttons, exchange, and two assist buttons.  Here's a good explanation of what you can do with them and what's the same as/differs from TvC:

[youtube=560,345][/youtube]

Quote
I'd also love to hear your pro-TvC controls reason?  How are they simpler?  It's the same amount of buttons in MvC3.  What is a single benefit that MvC3 gets from using them over MvC2 controls of 2p, 2k, and 2 assist buttons?  The only benefit I can think of are that TvC players will have an easier transition to MvC3 than MvC2 players.

TvC players will have an easier transition to MvC3 than MvC2 players

It didn't seem like the people playing the game at E3 had any trouble picking up the game and taking to the new characters and TvC-style controls.

People bitched and moaned about Marvel Vs. Capcom 2 simplifying its control scheme back in 2000, too.  OH MY FUCKING GAWD THE GAME ONLY USES FOUR ATTACK BUTTONS INSTEAD OF SIX THIS SHIT SUCKS!!!!1111.  And now it's heralded as the best Vs. game in the series by the majority of the players.  People always bitch and whine that they want changes/new stuff, and when they get it they just bitch and whine that it's not the same anymore.  You can't win.

Quote
I'm sorry, if that doesn't strike you as the wrong thinking in designing MvC3 I don't know what will.  I feel like everyone who supports MvC3 playing like TvC would be on the other side of the fence if for SFIV they had completely changed the controls and the gameplay.  Is SFIV had come out and been a 4 button game using SMALL / MEDIUM / BIG / FOCUS, the game would have bombed and been destroyed by fans.  They are essentially doing the same thing to MvC3 but there's a large group of A.  MvC haters, B.  SF players who don't care about MvC, and C. TvC fans so combined they are defending the hell out of the changes.

I don't give two shits about any of that.  As long as the game plays well, I am there.  MvC3 looks great.
« Last Edit: June 20, 2010, 04:24:33 AM by Good Day Sir »
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Robo

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Re: Random Gaming Talk Thread
« Reply #1147 on: June 20, 2010, 04:43:35 AM »
why is the "What Are You Playing?" thread locked?
obo

bork

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Re: Random Gaming Talk Thread
« Reply #1148 on: June 20, 2010, 05:32:33 AM »
why is the "What Are You Playing?" thread locked?

Weird.  It's unlocked now.
ど助平

chronovore

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Re: Random Gaming Talk Thread
« Reply #1149 on: June 20, 2010, 05:52:46 AM »
Yeah, it was locked when I was checking a few moments ago as well. Came in here to pose that very question.

cool breeze

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Re: Random Gaming Talk Thread
« Reply #1150 on: June 20, 2010, 11:45:54 AM »
[youtube=560,345]xt0A2-1fIa4[/youtube]

I didn't like the first echochrome game, but the sequel has a neat gimmick where you use the move as a flashlight and moving it around changes the shadows cast by an object. 

brob

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Re: Random Gaming Talk Thread
« Reply #1151 on: June 20, 2010, 12:15:43 PM »
I liked the first echochrome, but I only played it when I was drunk so I didn't really get far. :(

This looks really cool though. Certainly something I would pick up if I got a move controller.

Bebpo

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Re: Random Gaming Talk Thread
« Reply #1152 on: June 20, 2010, 12:33:16 PM »
I liked Echochrome.  Did a good chunk of the levels.  The aesthetic with classical music made it nice to spend time with.

Still undecided as to whether I will buy move, so dunno about this one.  I'd like to not buy motion gimmicks for X360 or PS3 but some of the move stuff like having HD lightgun shooters is a bit tempting.

Diunx

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Re: Random Gaming Talk Thread
« Reply #1153 on: June 20, 2010, 03:48:59 PM »
I'm bored, can anyone recommend me a good facebook game?
Drunk

demi

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Re: Random Gaming Talk Thread
« Reply #1154 on: June 20, 2010, 03:56:56 PM »
Poke
fat

OptimoPeach

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Re: Random Gaming Talk Thread
« Reply #1155 on: June 20, 2010, 08:15:54 PM »
Anyone have any feedback on the Acekard 2i? My Acekard 2 went kaput in the midst of my Oracle of Ages play-through
hi5

demi

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Re: Random Gaming Talk Thread
« Reply #1156 on: June 20, 2010, 08:17:41 PM »
It's the Acekard now able to run on the DSi
fat

OptimoPeach

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Re: Random Gaming Talk Thread
« Reply #1157 on: June 20, 2010, 08:21:55 PM »
:lol Nothing new? I was planning to read the gbatemp review later, but I guess that covers it
hi5

Vizzys

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Re: Random Gaming Talk Thread
« Reply #1158 on: June 20, 2010, 08:59:03 PM »
i have one im selling

an acekard 2i

if you live in the US, pm me
萌え~

OptimoPeach

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Re: Random Gaming Talk Thread
« Reply #1159 on: June 20, 2010, 09:35:04 PM »
Already ordered one from Shoptemp :duh Sorry
hi5

Vizzys

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Re: Random Gaming Talk Thread
« Reply #1160 on: June 20, 2010, 10:18:31 PM »
damn those chinese and their low prices
萌え~

Third

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Re: Random Gaming Talk Thread
« Reply #1161 on: June 21, 2010, 06:11:29 AM »
The Worst Poster Ever
Every time I post, an angel dies.
The Walking Dead


 :lol :lol :lol

ferrarimanf355

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Re: Random Gaming Talk Thread
« Reply #1162 on: June 21, 2010, 07:25:24 PM »
I'm browsing this forum sitting down, fuck you all.  8)
500

demi

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Re: Random Gaming Talk Thread
« Reply #1163 on: June 21, 2010, 09:49:03 PM »
Nintendo released a new Wii Update, so I wouldnt go clicking any "update" buttons
fat

Bebpo

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Re: Random Gaming Talk Thread
« Reply #1164 on: June 21, 2010, 10:03:32 PM »
Nintendo released a new Wii Update, so I wouldnt go clicking any "update" buttons

How do check what firmware you are on?  And what's this new firmware called?

Smooth Groove

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Re: Random Gaming Talk Thread
« Reply #1165 on: June 21, 2010, 10:05:49 PM »
Pirating! :wag

FatalT

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Re: Random Gaming Talk Thread
« Reply #1166 on: June 21, 2010, 10:06:13 PM »
Nintendo released a new Wii Update, so I wouldnt go clicking any "update" buttons

How do check what firmware you are on?  And what's this new firmware called?

Should be System Menu 4.3. It deletes the Homebrew Channel.

Bebpo

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Re: Random Gaming Talk Thread
« Reply #1167 on: June 21, 2010, 10:07:41 PM »
Nintendo released a new Wii Update, so I wouldnt go clicking any "update" buttons

How do check what firmware you are on?  And what's this new firmware called?

Should be System Menu 4.3. It deletes the Homebrew Channel.

I'm just asking because I had a brand new black wii shipped to me TODAY and I want to make sure this new update is not on it when I get it.
I always have the worst luck.

Smooth Groove

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Re: Random Gaming Talk Thread
« Reply #1168 on: June 21, 2010, 10:15:29 PM »
What's wrong with letting the firmware update if you're not going to hack it?  I haven't turned on my WII in almost 2 yrs so I've no idea what's going on. 

cool breeze

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Re: Random Gaming Talk Thread
« Reply #1169 on: June 21, 2010, 10:16:07 PM »
It probably won't be the newest firmware if you are just getting the console.

I wish they could just put gecko os on wiiware or something.  That's all I really care about for the homebrew wii stuff.

What's wrong with letting the firmware update if you're not going to hack it?  I haven't turned on my WII in almost 2 yrs so I've no idea what's going on. 

4.2 randomly bricked some consoles

otherwise, nothing bad I guess.  Nothing good either.  I think since the Wii launch, the only two changes other than game compatibility have been a clock and proper SD card support.

Madrun Badrun

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Re: Random Gaming Talk Thread
« Reply #1170 on: June 21, 2010, 11:29:26 PM »
The stay in the air for 30 seconds Alfheim in Bayanetta on hard with the lion enemy is fucking distinguished mentally-challenged.  I'm so fucking frustrated right now. 

demi

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Re: Random Gaming Talk Thread
« Reply #1171 on: June 21, 2010, 11:44:29 PM »
Don't do it on Hard, I had the same problem

They are replaced with weenie flying enemies on Normal
fat

Madrun Badrun

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Re: Random Gaming Talk Thread
« Reply #1172 on: June 21, 2010, 11:47:30 PM »
Don't you need to do all of them in the level to get a good end score for each difficulty though?
« Last Edit: June 21, 2010, 11:50:59 PM by Father_Mike »

Smooth Groove

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Re: Random Gaming Talk Thread
« Reply #1173 on: June 22, 2010, 12:00:27 AM »
Don't do it on Hard, I had the same problem

They are replaced with weenie flying enemies on Normal

wuss

gaming legend cred revoked!

iconoclast

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Re: Random Gaming Talk Thread
« Reply #1174 on: June 22, 2010, 12:10:56 AM »
The stay in the air for 30 seconds Alfheim in Bayanetta on hard with the lion enemy is fucking distinguished mentally-challenged.  I'm so fucking frustrated right now. 

Get their health to 30-35%, the armor around their head will break off and you'll be able to pull them into the air with the whip.

Don't you need to do all of them in the level to get a good end score for each difficulty though?

Yes. To Pure Platinum an entire chapter, you have to do all the Alfheims + hidden fights.
« Last Edit: June 22, 2010, 12:25:21 AM by iconoclast »
BiSH

Smooth Groove

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Re: Random Gaming Talk Thread
« Reply #1175 on: June 22, 2010, 12:15:51 AM »
Demi sucks at gaining.  Stick to getting achievements in Barbie games, pal. 

demi

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Re: Random Gaming Talk Thread
« Reply #1176 on: June 22, 2010, 12:28:15 AM »
I'm not sure what you are trying to say... I never tried to PP Bayonetta
fat

iconoclast

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Re: Random Gaming Talk Thread
« Reply #1177 on: June 22, 2010, 12:34:18 AM »
I quoted the wrong post :-[
BiSH

demi

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Re: Random Gaming Talk Thread
« Reply #1178 on: June 22, 2010, 12:38:50 AM »
I was talking about Smooth Groove. I assumed Arvie wsa trying to get the Alfheims achievement
fat

Madrun Badrun

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Re: Random Gaming Talk Thread
« Reply #1179 on: June 22, 2010, 01:26:37 AM »
No I was just wanting to beat them on hard.  But that one was reall bull shit :(

demi

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Re: Random Gaming Talk Thread
« Reply #1180 on: June 22, 2010, 01:40:49 AM »
Here's a link for Gazunta's new game this year

http://www.gametrailers.com/video/e3-2010-legend-of/700140

He said GameSpot made a vid of him demoing it, will link that when its out... get your fap on
fat

Smooth Groove

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Re: Random Gaming Talk Thread
« Reply #1181 on: June 22, 2010, 02:23:10 AM »
I'm not sure what you are trying to say... I never tried to PP Bayonetta

Of course you wouldn't try.  Why would you if you could only beat DMC4 with auto?

demi

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Re: Random Gaming Talk Thread
« Reply #1182 on: June 22, 2010, 02:25:37 AM »
Huh?
fat

MCD

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Re: Random Gaming Talk Thread
« Reply #1183 on: June 22, 2010, 03:15:42 AM »
Demi sucks at gaining.  Stick to getting achievements in Barbie games, pal. 

Junpei the Tracer!

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Re: Random Gaming Talk Thread
« Reply #1184 on: June 22, 2010, 07:53:59 AM »
That's masochism. That doesn't count.
Boo

maxy

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Re: Random Gaming Talk Thread
« Reply #1185 on: June 22, 2010, 11:30:34 AM »
Random stuff

Jaffe is back,twitter time
Quote
A fan told Jaffe on Twitter today that he didn't have to justify himself - and that he was "one of the best in the biz".

Jaffe replied: "Thanks but I kind of do. Reality is, we work for the gamer and we want them as happy as they can be. We will push as hard as we can to get it perfect for every gamer until the time has simply run out.

"That said, I agree... [I'm] SO FUCKING SICK of artsy fartsy in this industry. Get fucking over yourselves bitches..."

http://www.computerandvideogames.com/article.php?id=252947
cat

ferrarimanf355

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Re: Random Gaming Talk Thread
« Reply #1186 on: June 22, 2010, 11:32:28 AM »
Random stuff

Jaffe is back,twitter time
Quote
A fan told Jaffe on Twitter today that he didn't have to justify himself - and that he was "one of the best in the biz".

Jaffe replied: "Thanks but I kind of do. Reality is, we work for the gamer and we want them as happy as they can be. We will push as hard as we can to get it perfect for every gamer until the time has simply run out.

"That said, I agree... [I'm] SO FUCKING SICK of artsy fartsy in this industry. Get fucking over yourselves bitches..."
http://www.computerandvideogames.com/article.php?id=252947

Wevs, I can't wait to run over pedestrians in Twisted Metal PS3, it's like Carmageddon all over again. :hyper
500

Arbys Roast Beef Sandwich

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Re: Random Gaming Talk Thread
« Reply #1187 on: June 22, 2010, 01:07:54 PM »
Do they still sell The 360-PC wireless adapters? They're sold out everywhere, and they're going for pretty ridic prices on ebay./
うぐう

FatalT

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Re: Random Gaming Talk Thread
« Reply #1188 on: June 22, 2010, 01:14:02 PM »
Do they still sell The 360-PC wireless adapters? They're sold out everywhere, and they're going for pretty ridic prices on ebay./
I've only seen them sold in a bundle with a wireless controller. :(

archie4208

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Re: Random Gaming Talk Thread
« Reply #1189 on: June 22, 2010, 01:29:07 PM »
Do they still sell The 360-PC wireless adapters? They're sold out everywhere, and they're going for pretty ridic prices on ebay./

No.  You either have to buy a bundle or get a wired controller.

Arbys Roast Beef Sandwich

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Re: Random Gaming Talk Thread
« Reply #1190 on: June 22, 2010, 01:34:21 PM »
:( I could've sworn they were selling the adapters individually.
うぐう

archie4208

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Re: Random Gaming Talk Thread
« Reply #1191 on: June 22, 2010, 01:36:40 PM »
They were a few years ago, but they stopped and only offer the bundle now. 


archie4208

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Re: Random Gaming Talk Thread
« Reply #1193 on: June 22, 2010, 05:14:14 PM »
I'm thinking about signing up for Gametap.  They actually have quite a few games I'd like to play, including Fallout, Far Cry 2, and Hitman Blood Money.  Hell, they have a bunch of games I bought cheap on sale at Steam (which I really haven't played :'().

cool breeze

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Re: Random Gaming Talk Thread
« Reply #1194 on: June 22, 2010, 09:12:02 PM »
Ninokuni now on PS3 (that Studio Ghibli DS game)


Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
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Re: Random Gaming Talk Thread
« Reply #1195 on: June 22, 2010, 09:29:34 PM »
^ Interesting

iconoclast

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Re: Random Gaming Talk Thread
« Reply #1196 on: June 22, 2010, 09:42:28 PM »
Great news. I was looking forward to it on the DS anyway, but now that there's a console version I'll pick that up instead.

:piss 3 inch screen for RPGs
BiSH

Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
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Re: Random Gaming Talk Thread
« Reply #1197 on: June 22, 2010, 10:13:39 PM »
It seems Versus XIII still exist as scans are in the same issue  :o

Quote
FFVXIII new scans are in-game graphic screens. battle scenes


show zero shift moves plz

Plus info for the game will be at TGS
« Last Edit: June 22, 2010, 10:16:03 PM by Purple Filth »

iconoclast

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Re: Random Gaming Talk Thread
« Reply #1198 on: June 23, 2010, 03:36:43 AM »
BlazBlue Continuum Shift will have Makoto and Nu as DLC characters...

 :nsfw
spoiler (click to show/hide)
[close]

I'm sure it will be on-disc DLC. Incredibly lame to do, but I guess it's forgivable since the game is only $40. Or maybe it will be free, who knows...
BiSH

Himu

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Re: Random Gaming Talk Thread
« Reply #1199 on: June 23, 2010, 06:27:15 AM »
Ladies and gentlemen. I present to you the real Final Fantasy 13, not a railroad.







They did it. They finally fucking did it.
IYKYK