]Nintendo fans accept it and they are the problem.
Didn't you buy Sword and Brilliant Diamond? 
I bought Sword because I was interested in what a console Pokemon would be like.
It was pretty bad and definitely loses its luster towards the end. The whole thing felt like it was put together in a week and seemingly had no real drive or passion behind it. Felt like something that was just shit out. I don't know what the Pokemon community feels, but as someone who hasn't played a Pokemon game since Ruby it felt like a downgrade.
Diamond was gifted to me, but I traded it in. No interest in that.
It also depends on whether the screenshot is from the game being played docked or not. As someone who has actually played the game, it looks just fine. I sound like a broken record and don't really care to play the role of Pokeemans defense force, but for the type of game that it is (a Switch game aimed at a younger crowd), it's solid, looks like the TV show, and generally runs and plays pretty smoothly. These games have never been visually-impressive. Could it be better? Sure. Nobody seems to care, however, and the game has already sold an insane amount.
Its been years since I've seen the show, but I don't think the show in the world looks like its made of mud, lacks detail, looks copy and paste, and is devoid of character. According to Potato calling it 'bland" I guess is not enough, but that's what the world looks like. It looks like some assets flip stream game with copy and paste trees and land, lacking a world that feels crafted. Smeared with a filter that feels like a half-assed attempt at cel-shading that makes everything look muddy and like some 360 Unreal low-quality assets. There's nothing I've seen in walkthroughs that makes the world seem exciting and something I'd want to explore. Which seems to be a problem for an open-world game to me. Like Nintex asked where are the landmarks? What makes the world feel memorable? What makes the world feel like something someone put thought into?
And how is it being a Switch game a defense? Xenoblade games look better. X looks better on the WiiU. X has an actually interesting world that doesn't look like crap and is full of cool shit to see. On the WiiU!. The Switch is not an excuse.
You keep saying "its for kids". What the fuck does that mean? Fortnite is for kids and has fucking limited availability concerts with more interesting visuals. Lego City on the WiiU was for kids and had a more polished-looking game world. Ni No Kuni was for kids and had extremely accomplished cel-shaded visuals. Dragon Quest in general is for everyone and 11 is one of the best looking Unreal Engine games.
These excuses hold no water.
The games have never been visually great, but see that's a misleading argument as well that verges on a lie. The DS, GBC, and so on games looked fine and in league with what was going on in those systems. The Switch ones do not.
https://i.kinja-img.com/gawker-media/image/upload/5e49147e69a117d0c57382a726b570c0.jpgLike is this an example of looking ok? In what world?