Author Topic: Game  (Read 9210 times)

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Hitler Stole My Potato

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Re: Dead Space 2
« Reply #180 on: January 25, 2011, 09:53:18 PM »
As far as texture detail goes on the PC, it really depends on where you are in the game.  Like for example the Unitarian church - the texture work in that area is pretty damn good and it's leagues better than what you'd find on a console.  Obviously you don't pick that up in the shot that I posted 'cause I didn't want to spam the board with a 1900x1200 image but it's definitely not slacking in the texture department.
Tacos

Smooth Groove

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Re: Dead Space 2
« Reply #181 on: January 25, 2011, 09:54:19 PM »
Blame the tiny amount of VRAM in consoles.  256 mb is not much to work with, even at 720p.  It's why so many console games have either 2XAA or none at all.  The 360 technically could use more than 256 mb but it's probably not much more than that since plenty of ram is still needed for other stuff.  

As far as texture detail goes on the PC, it really depends on where you are in the game.  Like for example the Unitarian church - the texture work in that area is pretty damn good and it's leagues better than what you'd find on a console.  Obviously you don't pick that up in the shot that I posted 'cause I didn't want to spam the board with a 1900x1200 image but it's definitely not slacking in the texture department.

Just use a thumbnail link with imageshack.  I posted 100 1920x1200 shots in my RE5 thread using that method. 

Smooth Groove

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Re: Dead Space 2
« Reply #182 on: January 25, 2011, 10:00:23 PM »
Where's Borys, btw?  He loved Dead Space 1.  Dude's been missing ever since he posted that embarrassingly racist pic. 

Philip Cardgage

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Re: Dead Space 2
« Reply #183 on: January 26, 2011, 07:32:26 AM »
Made it to chapter 4. Game is awesome.

Robo

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Re: Dead Space 2
« Reply #184 on: January 26, 2011, 11:09:02 AM »
Yeah, this game is badass.  Minimalized backtracking compared to the first is definitely a plus, although the "trip lines" for scripted scenarios are a bit predictable.  At least the the doors aren't locked behind you the moment you step into a room, a la Singularity. 

The bro at Kmart gave me $20 off the game and the 1600pts card for free, prolly just cuz I have a pretty face.  Musta had that swagga turned up higher than usual.
obo

demi

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Re: Dead Space 2
« Reply #185 on: January 26, 2011, 11:17:20 AM »
Did you mention the deal, or did the point card ring up free?
fat

Robo

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Re: Dead Space 2
« Reply #186 on: January 26, 2011, 11:21:07 AM »
It didn't ring up free, but the cashier knew about it and forced it through.
obo

Philip Cardgage

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Re: Dead Space 2
« Reply #187 on: January 26, 2011, 11:21:50 AM »
It didn't ring up free, but the cashier knew about it and forced it through.

I bet he did.

:teehee

iconoclast

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Re: Dead Space 2
« Reply #188 on: January 26, 2011, 04:29:38 PM »
Just got this from gamefly :hyper

That was super fast. They sent me fist of the north star last week and I still don't have it. ???
BiSH

Third

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Re: Dead Space 2
« Reply #189 on: January 26, 2011, 04:37:26 PM »
Up to chapter 7 now. The game has been amazing so far. The original was more dark. But this one has far more diverse environments and there's basically no backtracking.
Really love it. Will buy the superior PC version in the end.


Eel O'Brian

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Re: Dead Space 2
« Reply #190 on: January 26, 2011, 07:26:29 PM »
Dead Space Ignition is astonishingly terrible on every single level

I already want to hate Dead Space 2 for them forcing me play it to get that Hacker suit unlock
sup

Smooth Groove

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Re: Dead Space 2
« Reply #191 on: January 26, 2011, 07:39:14 PM »
Giantbomb says that DS2 for the PC has much better graphics than the first game.  Is it true? 

iconoclast

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Re: Dead Space 2
« Reply #192 on: January 26, 2011, 07:40:51 PM »
Hmm, I'm in chapter 3 and I'm already not a fan of the setting in this game.
spoiler (click to show/hide)
Why is there a hotel and a night club and a shopping mall and shit?
[close]

I loved the isolated, derelict space ship setting in the first game. I don't like this new direction so far.

edit: Actually, most of the time the setting is similar to the first game. It's just that every once in a while you get to an area that just seems out of place.
« Last Edit: January 26, 2011, 08:02:19 PM by iconoclast »
BiSH

Eel O'Brian

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Re: Dead Space 2
« Reply #193 on: January 26, 2011, 09:10:03 PM »
Dead Space Extraction looks great and controls really well with the Move.  You don't even have to use the DS3/Navigator controller at all.
sup

Eel O'Brian

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Re: Dead Space 2
« Reply #194 on: January 26, 2011, 11:34:03 PM »
I'm still playing through the first and I have to take breaks every 15 minutes or so from nearly jumping out of my skin when the "terror" sound effects spike in my headphones

:lol At this rate I am never gonna get to play Dead Space 2
sup

Smooth Groove

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Re: Dead Space 2
« Reply #195 on: January 26, 2011, 11:44:31 PM »
Switch to speakers if you found it too scary with headphones on.  It makes a huge difference.  When I was taking some caps yesterday,  it was really noticeable how much less intense the game is when I'm using speakers at low volumes instead of headphones.  I guess it's because Dead Space has really good sound processing for headphones so that it almost sounds like 5.1, except even more intimate. 
« Last Edit: January 26, 2011, 11:46:44 PM by Smooth Groove »

Eel O'Brian

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Re: Dead Space 2
« Reply #196 on: January 26, 2011, 11:53:22 PM »
i like it, it's just exhausting playing with every muscle clenched in anticipation of the next jump scare

i'm a sucker for jump scares, i used to fall for those gifs where they'd quickly flash a ghost or some shit every time :lol
sup

Smooth Groove

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Re: Dead Space 2
« Reply #197 on: January 27, 2011, 12:07:00 AM »
Did you try watching Jacob's Ladder?

Eel O'Brian

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Re: Dead Space 2
« Reply #198 on: January 27, 2011, 12:21:21 AM »
:( yes
sup

Smooth Groove

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Re: Dead Space 2
« Reply #199 on: January 27, 2011, 12:27:00 AM »
:lol

What is your maximum threshold of scariness in a horror movie?  Army of Darkness?

Eel O'Brian

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Re: Dead Space 2
« Reply #200 on: January 27, 2011, 12:32:19 AM »
I can handle anything, I'm just very susceptible to jump or shock scares in movies (not that I'll quit watching them or anything).  So I guess I am the perfect audience for those tactics.  Gore, etc, has never bothered me a bit.  When I was younger I used to want to be a special effects makeup artist.
sup

Hitler Stole My Potato

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Re: Dead Space 2
« Reply #201 on: January 27, 2011, 07:29:23 AM »
I haven't found Dead Space 2 to be scary at all but then again it's kind of hard to find a videogame that I ever thought was scary.  I think the first Condemned and the Shalebridge Cradle section of Thief 3 were really the only two that actually creeped me out.  Well that's not entirely true, I also remember the first time I played Doom back in '93 being kind of scary for some reason or another.  I guess it was because it was just so different at the time.

I will admit though there was a moment in DS2 that made me jump a little.  It was when I was searching a room and all the sudden an alarm clock went off unexpectedly. It was just so loud and out of place that I thought it was coming from somewhere in my house.
Tacos

SantaC

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Re: Dead Space 2
« Reply #202 on: January 27, 2011, 10:09:20 AM »
I haven't found Dead Space 2 to be scary at all but then again it's kind of hard to find a videogame that I ever thought was scary.  I think the first Condemned and the Shalebridge Cradle section of Thief 3 were really the only two that actually creeped me out.  Well that's not entirely true, I also remember the first time I played Doom back in '93 being kind of scary for some reason or another.  I guess it was because it was just so different at the time.

I will admit though there was a moment in DS2 that made me jump a little.  It was when I was searching a room and all the sudden an alarm clock went off unexpectedly. It was just so loud and out of place that I thought it was coming from somewhere in my house.

the crimson heads in Resident Evil Remake is the only thing that ever scared me. If you havent played that game...play it still looks stunning.

Robo

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Re: Dead Space 2
« Reply #203 on: January 27, 2011, 10:32:54 AM »
Jump scares are about as scary as a game can get, as far as I'm concerned, and this shit is loaded with them.  I think I'm also pretty susceptible to them.

If Eel thinks the first one is a bit much in that regard, unless he gets burnt out before starting DS2, oh boy...
obo

Philip Cardgage

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Re: Dead Space 2
« Reply #204 on: January 27, 2011, 01:20:52 PM »
Jump scares are about as scary as a game can get, as far as I'm concerned, and this shit is loaded with them.  I think I'm also pretty susceptible to them.

If Eel thinks the first one is a bit much in that regard, unless he gets burnt out before starting DS2, oh boy...

The scariest moment I ever experienced in a game ever was the first time Silent Hill changed. God damn, that game will forever live in my psyche. But while it had SOME jump scares, that game (and the 2nd) relied on atmosphere for its scares. So I don't buy your statement, homeslice.


Brehvolution

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Re: Dead Space 2
« Reply #205 on: January 27, 2011, 02:17:07 PM »
The first FEAR had a couple of jump scare for me. Fuck you Alma.  :maf
©ZH

Philip Cardgage

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Re: Dead Space 2
« Reply #206 on: January 27, 2011, 03:38:41 PM »
I didn't really find FEAR scary. It came out at the tail end of that whole Ring obsession and I always thought you were too powerful to be afraid of her.

MyNameIsMethodis

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Re: Dead Space 2
« Reply #207 on: January 27, 2011, 04:18:18 PM »
I've got scared a few times. I'm not even done with chapter 1 yet and had to turn it off. I start profusely sweating :(
USA

Eel O'Brian

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Re: Dead Space 2
« Reply #208 on: January 27, 2011, 04:36:22 PM »
It is total goddamned bullshit that you have to dig into your inventory, select things like "air" and then select "use."  That shit should be completely automatic as long as you have it in your inventory.  Got all the way to the end of a section, then died trying to get to the FUCKING AIR CANISTER.  Now I have to replay the whole section.  Eat a bowl of dogshit, Dead Space.
sup

maxy

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Re: Dead Space 2
« Reply #209 on: January 27, 2011, 04:55:07 PM »
There is one new enemy that is particularly scary
the way it attacks and sounds...

Also avoid hitting B,it will apply health if you have it in inventory

Currently on chapter 9,enemies have become turbo brutal
cat

Hitler Stole My Potato

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Re: Dead Space 2
« Reply #210 on: January 27, 2011, 05:40:50 PM »
There is one new enemy that is particularly scary
the way it attacks and sounds...

You mean the kid necromorphs?  I had to laugh after blowing them away after running into them for the first time.  It just felt so wrong.
Tacos

maxy

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Re: Dead Space 2
« Reply #211 on: January 27, 2011, 05:57:25 PM »
Not them

But play on hardest difficulty,you won't be laughing
cat

Hitler Stole My Potato

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Re: Dead Space 2
« Reply #212 on: January 27, 2011, 06:00:59 PM »
I don't think I'm ready for the hardest difficulty. From what I've read, it seems pretty damn hardcore.
Tacos

Eel O'Brian

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Re: Dead Space 2
« Reply #213 on: January 28, 2011, 09:17:32 AM »
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.

I'm on Chapter 8, so I don't have much further to go.  I'll probably wrap it up tonight.  I think I might play through Extraction next, and then move on to DS2.
sup

demi

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Re: Dead Space 2
« Reply #214 on: January 28, 2011, 09:18:01 AM »
I don't think I'm ready for the hardest difficulty. From what I've read, it seems pretty damn hardcore.

:limpwrist
fat

Stoney Mason

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Re: Dead Space 2
« Reply #215 on: January 28, 2011, 09:19:47 AM »
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.


lol.

Yeah in an otherwise very good game, those bits were terrible agreed.


« Last Edit: January 28, 2011, 09:21:18 AM by Stoney Mason »

Philip Cardgage

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Re: Dead Space 2
« Reply #216 on: January 28, 2011, 09:25:12 AM »
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.

I'm on Chapter 8, so I don't have much further to go.  I'll probably wrap it up tonight.  I think I might play through Extraction next, and then move on to DS2.

nope

maxy

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Re: Dead Space 2
« Reply #217 on: January 28, 2011, 09:27:58 AM »
Quote
Are there many places where you have to climb into a turret and shoot asteroids or whatever in Dead Space 2?  So far those have been my least favorite parts of DS1.

None so far,currently at chapter 10

cat

Eel O'Brian

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Re: Dead Space 2
« Reply #218 on: January 28, 2011, 09:34:29 AM »
awesome, thanks

the controls were just so sluggish during those bits, felt like i was dragging something around moreso than aiming a gun
sup

iconoclast

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Re: Dead Space 2
« Reply #219 on: January 28, 2011, 09:46:05 AM »
Zealot is pretty close to impossible difficulty in Dead Space 1. Kinda annoying in the sense that 90% of your deaths come from enemies coming out of nowhere and killing you in one hit, but overall not very challenging.

I read that Hardcore mode is the same as normal difficulty, except it has no checkpoints and only 3 saves.
BiSH

Philip Cardgage

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Re: Dead Space 2
« Reply #220 on: January 28, 2011, 09:48:11 AM »
and you can't new game+ hard core

Philip Cardgage

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Re: Dead Space 2
« Reply #221 on: January 28, 2011, 10:14:50 AM »
I read that Hardcore mode is the same as normal difficulty, except it has no checkpoints and only 3 saves.

If I recall correctly, Dino Ignacio of the Dead Space team said last night that it's Zealot with only three saves. Which sounds FUCKING IMPOSSIBLE.

The game is really crazy, especially near the end. Can't imagine some of those encounters with that level of difficulty. And without being able to newgame+ it... Holy Shit.

Anyone that does it legitimately is awesome and deserves the achievement for it.


If it's actually normal difficulty, I could see someone doing it no problem.



The game isn't too easy on normal either. Think of it, if you DIE you lose something like 5 hours of progress.

Eel O'Brian

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Re: Dead Space 2
« Reply #222 on: January 28, 2011, 10:15:35 AM »
yeah, i can't imagine torturing myself like that, especially with all the cheap environmental deaths

i must have died ten times on that part in DS1 where you have to break the tethers and place the beacon on the giant asteroid, before i finally figured out what i was doing wrong
sup

fistfulofmetal

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Re: Dead Space 2
« Reply #223 on: January 28, 2011, 10:20:20 AM »
I think I read that Hardcore is Zealot but with the 3 save limit.
nat

demi

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Re: Dead Space 2
« Reply #224 on: January 28, 2011, 10:22:12 AM »
You just gotta space out the saves and learn the triggers.

You will die, you will start over, but it will pounded in your head so much you will do it like back of your hand.

If it's essentially replaying Zealot, playing on Zealot prepares you for the bottleneck areas.
fat

Philip Cardgage

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Re: Dead Space 2
« Reply #225 on: January 28, 2011, 10:28:22 AM »
Demi, if you do it, I'll paypal you 10$

demi

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Re: Dead Space 2
« Reply #226 on: January 28, 2011, 10:30:43 AM »
$10? Wowee
fat

Philip Cardgage

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Re: Dead Space 2
« Reply #227 on: January 28, 2011, 10:32:09 AM »
You can use it to order a pizza or something.

demi

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Re: Dead Space 2
« Reply #228 on: January 28, 2011, 10:33:04 AM »
Yea right. You see the price for Pizzas? Ripoff...

I decided not to buy it anyway. Will just sit in line at Gamefly.
fat

Philip Cardgage

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Re: Dead Space 2
« Reply #229 on: January 28, 2011, 10:37:38 AM »
Man, you can get a pizza here for 10$.

WTF is going on in the US?

maxy

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Re: Dead Space 2
« Reply #230 on: January 28, 2011, 10:38:02 AM »
Zealot is pretty challenging,it gets much worse the more you progress,there are some bottleneck areas that are more like luck based
You are constantly low on ammo,health so you are forced to improvise...game allows you that

You die at bottlenecks because you are not exactly sure what to do,in other sections because you want to conserve ammo...you have like one second to think and then you are dead,so don't think
Just don't miss

Hardcore mode is doable,you would just have to space the saves properly...like demi said
and have a lots of free time
« Last Edit: January 28, 2011, 10:42:28 AM by maxy »
cat

Philip Cardgage

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Re: Dead Space 2
« Reply #231 on: January 28, 2011, 10:42:50 AM »
Are you starting on Zealot or did you do a new game+?

Brehvolution

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Re: Dead Space 2
« Reply #232 on: January 28, 2011, 10:44:34 AM »
I want some HSMP screenshots from his beast computer.
©ZH

maxy

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Re: Dead Space 2
« Reply #233 on: January 28, 2011, 10:47:17 AM »
Are you starting on Zealot or did you do a new game+?
First time playing
Started on zealot,currently at chapter 10
cat

Philip Cardgage

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Re: Dead Space 2
« Reply #234 on: January 28, 2011, 10:48:11 AM »
Are you starting on Zealot or did you do a new game+?
First time playing
Started on zealot,currently at chapter 10


Why would you do that? You have to play through 2 times to get the weapon and rig achievements anyways.

demi

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Re: Dead Space 2
« Reply #235 on: January 28, 2011, 10:49:56 AM »
Why not? Get comfortable with Zealot, you're gonna be playing it anyway.
fat

maxy

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Re: Dead Space 2
« Reply #236 on: January 28, 2011, 10:58:06 AM »
I don't care much about achievements and usually play the game once or twice
and I like challenging games,so I basically always play on highest selectable difficulty

game kinda loses its charm when you play it second time around

I just adjust to the game difficulty and play
cat

Philip Cardgage

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Re: Dead Space 2
« Reply #237 on: January 28, 2011, 11:02:59 AM »
Usually I play through normal the first time to absorb the game as its meant to be. If i play it on hard from the get go, I feel like I'm putting too much effort in to getting the plot to move along.

Also, I turn achievement pop-ups when playing a narrative game the first time.

iconoclast

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Re: Dead Space 2
« Reply #238 on: January 28, 2011, 11:56:04 AM »
People have already beaten Hardcore and their playthrough only took like 6 hours. It's probably normal difficulty. Actually, my file is only at like 3 hours, so maybe not.

I'm only on chapter 7 on Zealot so I won't be able to see for myself until tomorrow.
« Last Edit: January 28, 2011, 12:02:15 PM by iconoclast »
BiSH

iconoclast

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Re: Dead Space 2
« Reply #239 on: January 28, 2011, 01:23:28 PM »
Someone on Gamefaqs says it's based on survivalist with zealot weapon/health pickups. Should be fun.

The elevator action achievement was a bit of a bitch too. Used all my rifle ammo just to get it. >:(
BiSH