Author Topic: Kinect thread(Avatar Kinect out now)  (Read 61000 times)

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pilonv1

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #480 on: February 02, 2011, 06:21:41 PM »
:lol that looks awesome
itm

maxy

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #481 on: February 04, 2011, 06:18:27 AM »
Quote


Conduit 2 developer High Voltage Software is making a Kinect-enabled game for BioShock publisher 2K Games, Eurogamer can reveal.

Details are thin on the ground. It's a licensed game and it's Kinect enabled, which means it can be played by those who own Microsoft's motion-sensing add-on and those who don't.

What could it be?

High Voltage chief creative officer Eric Nofsinger was tight lipped when cornered by Eurogamer.

"It's not announced yet," he confirmed. "We're doing that with 2K. It's a licensed game. That's our bread and butter as a developer. That's how we've stayed in business for almost 18 years. We don't develop for just one hardware. We don't develop for just one genre of game. We don't develop with just one publisher. We've diversified all the way through."

An announcement is planned for "around GDC". The game will launch this year.

"This game works well with or without the Kinect," Nofsinger added. "It's supported as a device, so if you have the device it works very well, but I don't think it's this brilliant, genius idea.

"It works really well because it's a 360 game. I don't think it necessarily works really well because it's a Kinect game."

Kinect-controller hybrid games incoming
cat

chronovore

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Re: It begins!Kinect is a cool guy(article about Kinect "hacks")
« Reply #482 on: February 07, 2011, 11:15:40 PM »
from ssx thread
http://whois.domaintools.com/ssxkinect.com
http://whois.domaintools.com/kinectssx.com

New stuff

http://whois.domaintools.com/simskinect.com
http://whois.domaintools.com/thesimskinect.com


E3 presentation is slowly filling up,lol
 :'(

edit:Lips is there too

http://whois.domaintools.com/kinectlips.com


Let me get my Lips: THREAT OR MENACE dig in here. I wish MS would strip this project from INiS. The ways INiS could screw up Kinect motions, well, it boggles my mind.

maxy

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #483 on: February 08, 2011, 07:11:20 AM »
Quote
Rovio, the developer behind the iPhone and Android game phenomenon Angry Birds, have unveiled via Twitter not only that Angry Birds will be heading to the Wii and 3DS later in the year, but that the upcoming Xbox 360 version of the game might well feature Kinect Support.

Confirmation that the game is coming to Xbox Live Arcade, as well as Sony's Playstation Network was given at last years Social Games Summit by Rovio CEO Peter Vesterbacka. Late last week, replying to a plea from a Twitter user asking for Kinect Support, Rovio replied that "You might just get what you ask for..."
cat

maxy

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #484 on: February 10, 2011, 05:01:10 AM »
Twisted pixel dev blog

Quote
One great lesson we learned from our Kinect prototyping: because it’s reading in information about your body and not just a point, we can get the information of where your points are in real terms. “Your hand is stationary next to your hip” is incredibly more useful than “this dot of information isn’t moving”.  Because your limbs have natural resting positions and extents, you also get the same benefits of Fitts’ Law that you’d get with a physical device like a thumbstick!

If you try to apply normal game mechanics that uses binary actions to this analog system though, you have the same waggle problems as using accelerometers. But, if you design your controls for true analog inputs instead, you can really make something new and inventive.

This is what we set out to do with The Gunstringer. Marionetting isn’t about binary actions like “move in this direction at x speed”, it’s about the analog feel of a puppet. Because of that, we ended up building a unique control system that uses your hand, wrist, arm and shoulder to determine how to move the Gunstringer through the environment.

Having that whole tree of skeletal information allows us to make really unique decisions. We know where your hand is relative to your shoulder and body, so you can move the Gunstringer anywhere along the screen just by moving your hand to that location instead of doing the “move left, move left, no move right, okay stop” shuffle that you’d have to do with an analog stick or D-Pad.

This isn’t limited to movement, either. Since we know how your entire arm from your hand to your shoulder is moving, we can accurately extrapolate what you’re aiming at with your hands, and place the reticle exactly where you’re pointing. It allows you to do either huge swipes with your hand, or smaller, more precise movements to target something specifically.

It also allows us to implement a real “fire” command using your arm without it conflicting with the hand movements you need to mark targets to kill. Our fire action involves literally firing your six shooter as if you just felt recoil in your arm. Because we can look at the full arm instead of just a point, we can tell the difference between the player firing a gun and the player just moving the reticle upwards.

Quote
In layman’s terms: you get to pew pew enemies with your hands.

http://twistedpixelgames.com/wordpress/2011/02/09/designing-for-kinect/
cat

chronovore

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #485 on: February 13, 2011, 08:18:24 PM »
Quote
In layman’s terms: you get to pew pew enemies with your hands.

http://twistedpixelgames.com/wordpress/2011/02/09/designing-for-kinect/

:rock

This sounds like fun.

Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #486 on: February 13, 2011, 08:22:05 PM »
Kinect-controller hybrid games incoming

I think a hybrid set up would be perfect for Steel Battalion.
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pilonv1

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #487 on: February 13, 2011, 09:49:43 PM »
Kinect adventures impressions:

It was 30 degrees Celsius and 90% humidity, after two games of hitting balls and one in the raft I was sweating and turned it off to have a shower.
itm

maxy

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #488 on: February 15, 2011, 08:23:22 AM »
http://www.earthtimes.org/articles/press/street-once-a-monster,1657306.html



Quote
BURBANK, Calif. - (Business Wire) Warner Bros. Interactive Entertainment announces Sesame Street: Once Upon a Monster, an innovative, engaging and funny, new video game on Kinect™ for Xbox 360®. Being developed by award-winning Double Fine Productions, Sesame Street: Once Upon a Monster will be available in Fall 2011.

In a truly original interactive experience, young players join Cookie Monster, Elmo and other Sesame Street characters as they explore a living storybook titled Once Upon a Monster. In the book, they make new zany monster friends from the Once Upon a Monster world and share in their adventures, solving problems, forging friendships and learning key life skills along the way. Parents and children literally become part of the whimsical storybook adventure by getting active together through dancing, jumping, flying and more.
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chronovore

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Re: It begins!Kinect is a cool guy(New Double Fine game inside)
« Reply #489 on: February 15, 2011, 10:37:56 AM »
I've got two kids and they have cousins. I'm almost certain to buy any Kinect-driven Muppet game.  :lol

Re: It begins!Kinect is a cool guy(New Double Fine game inside)
« Reply #490 on: February 15, 2011, 11:57:12 AM »
Yeah, that is a great use of Kinect, even if it's not targeted at us.
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ManaByte

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Re: It begins!Kinect is a cool guy(New Double Fine game inside)
« Reply #491 on: February 15, 2011, 02:16:48 PM »
Oh god the GAF thread is pathetic. "How DARE DoubleFine waste resources on a game I won't play!"
CBG

pilonv1

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Re: It begins!Kinect is a cool guy(New Double Fine game,Sesame Street)
« Reply #492 on: February 15, 2011, 07:16:38 PM »
I like how people complain they'll never use Kinect anyway, and then still complain about games developed for it.

real talk: I would play a Yo Gabba Gabba Kinect game
itm

chronovore

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Re: It begins!Kinect is a cool guy(New Twisted Pixel game inside)
« Reply #493 on: February 16, 2011, 06:22:44 AM »
http://www.earthtimes.org/articles/press/street-once-a-monster,1657306.html

(Image removed from quote.)

Quote
BURBANK, Calif. - (Business Wire) Warner Bros. Interactive Entertainment announces Sesame Street: Once Upon a Monster, an innovative, engaging and funny, new video game on Kinect™ for Xbox 360®. Being developed by award-winning Double Fine Productions, Sesame Street: Once Upon a Monster will be available in Fall 2011.

In a truly original interactive experience, young players join Cookie Monster, Elmo and other Sesame Street characters as they explore a living storybook titled Once Upon a Monster. In the book, they make new zany monster friends from the Once Upon a Monster world and share in their adventures, solving problems, forging friendships and learning key life skills along the way. Parents and children literally become part of the whimsical storybook adventure by getting active together through dancing, jumping, flying and more.

Wait, Double Fine? Wow. That's kuh-razy. Warner Bros. Interactive ponied up for a major developer? And DF took on a licensed title?

What's next, a rain of frogs?

chronovore

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Re: It begins!Kinect is a cool guy(New Double Fine game,Sesame Street)
« Reply #494 on: February 17, 2011, 09:58:17 AM »
I guess it's debatable. In terms of independent devs who don't publish their own work -and- have exclusively produced and held onto their own IP (except this, oddly), I'd say they're pretty big. I don't even know whom else to count in that category that has been in business as long.

maxy

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Re: It begins!Kinect is a cool guy(New Double Fine game,Sesame Street)
« Reply #495 on: February 24, 2011, 05:23:40 AM »
Moscow Interactive Shopwindow with gesture controls

http://vimeo.com/19168462
cat

maxy

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Re: It begins!Kinect is a cool guy(New Double Fine game,Sesame Street)
« Reply #496 on: February 25, 2011, 09:27:41 AM »
[youtube=560,345][/youtube]

youtube comment
Quote
WTF, deflowering a girl with Kinect.
« Last Edit: February 25, 2011, 09:29:15 AM by maxy »
cat

maxy

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Re: It begins!Kinect is a cool guy(Child of Eden video)
« Reply #497 on: February 27, 2011, 03:54:11 PM »
MS February event interviews


http://www.giantbomb.com/videos/

Lots of nice info

Giant Bomb :heartbeat


[youtube=560,345][/youtube]
« Last Edit: February 27, 2011, 05:23:50 PM by maxy »
cat

maxy

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Re: It begins!Kinect is a cool guy(Child of Eden video)
« Reply #498 on: March 10, 2011, 05:33:32 AM »
[youtube=560,345][/youtube]
cat

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Raban

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Re: It begins!Kinect is a cool guy(Child of Eden video)
« Reply #500 on: March 16, 2011, 05:48:09 PM »
You can play it with a controller, you know.

maxy

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Re: It begins!Kinect is a cool guy(Child of Eden video)
« Reply #501 on: March 17, 2011, 05:34:13 AM »
It looks like Milo and Kate still lives and Lionhead is busy


GDC presentation
Quote
SPEAKER/S: Ben Sugden (Lionhead Studios) and Michal Iwanicki (Lionhead Studios)
DAY / TIME / LOCATION: Friday 11:00-12:00 Room 3007, West Hall 3rd Fl.
TRACK / FORMAT: Programming / Lecture
DESCRIPTION: MILO AND KATE is an Xbox360 title in development at Lionhead Studios.

This presentation introduces an innovative pipeline where we moved from a conventional content-creation workflow to building and painting our world using mesh sculpting tools alone, working entirely in 3D, eliminating the need for artists to consider both texture budgets and UV parametrization.

We describe algorithms to handle these multi-billion polygon assets, discuss our virtual texture streaming system, together with how to deal with common implementation issues. We follow with a description of a novel real-time global illumination solution we have developed and a survey of alternative approaches.

TAKEAWAY: Attendees will learn a new approach to modeling environment assets, providing a more artist oriented workflow. They will gain ideas to solve common problems with virtual texture streaming, compression and processing of these extremely detailed models. They will benefit from our research into computing indirect illumination in real time.

INTENDED AUDIENCE: The talk is primarily targeted towards graphics, tools or engine programmers or technical artists. Some knowledge of existing graphics pipelines and lighting models may be beneficial but is not required. The talk is targeting intermediate to advanced level.

ELIGIBLE PASSES: Main Conference Pass, All Access Pass

BEN SUGDEN (LIONHEAD STUDIOS)
LEAD ENGINE PROGRAMMER
LIONHEAD STUDIOS

I have been working professionally in the games industry for 17 years. Currently I am the Lead Engine Programmer on Lionheads new IP Milo & Kate. Prior to current role, I was technical director on its spiritual predecessor: Project Dimitr' and worked on the graphics engine for Black & White 2 for the PC. This followed a lead programmer position at Warthog games on Mace Griffin: Bounty Hunter on multiple platforms. Before this I was lead programmer at Videosystem working on F1 World Grand Prix for the Sega Dreamcast. This followed Project Lead / R&D Programmer at a games company specialising in PC Flight Simulators (GSI), after contract work in Holland on the Philips CDI. Before university I was an active member of Atari ST demo scene.

MICHAL IWANICKI (LIONHEAD STUDIOS)
SENIOR ENGINE PROGRAMMER
LIONHEAD STUDIOS
I started my professional career in 2003, in CD Project RED in Poland. I worked as a Graphics Programmer and later as Lead Engine Programmer on The Witcher. After finishing the game I became Lead Programmer on the technology that later became engine for the upcoming The Witcher 2. In 2009 I moved to Lionhead UK, and since then Ive been working in Milo & Kate engine team In 2009 on SIGGRAPH conference in New Orleans I was presenting a talk titled Normal mapping with low-frequency, precomputed visibility, prepared together with Peter-Pike Sloan.

http://miciwan.com/GDC2011/GDC2011_Mega_Meshes.pdf


[youtube=560,345][/youtube]

[youtube=560,345][/youtube]
cat

naff

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Re: It begins!Kinect is a cool guy(Milo&Kate tech info,videos)
« Reply #502 on: March 19, 2011, 09:43:11 AM »
*old news* I just read this while reading the wiki...

Quote
Kinect holds the Guinness World Record of being the "fastest selling consumer electronics device". It sold an average of 133,333 units per day with a total of 8 million units in its first 60 days

Jebus save us all
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The Sceneman

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#1

Re: It begins!Kinect is a cool guy(Milo&Kate tech info,videos)
« Reply #504 on: March 20, 2011, 10:47:24 PM »

Raban

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Re: It begins!Kinect is a cool guy(Milo&Kate tech info,videos)
« Reply #505 on: March 20, 2011, 11:06:14 PM »
It's peering into my soul.

maxy

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Re: It begins!Kinect is a cool guy(Milo&Kate tech info,videos)
« Reply #506 on: March 25, 2011, 07:35:13 AM »
Rise of Nightmares details

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Fortunately, the ESRB knows a lot more about Rise of Nightmares. They gave the game a "M" rating and a revealing description.

 

This is a horror-adventure game in which players assume the role of an American tourist who must rescue his wife from a deranged scientist. From a first-person perspective, players use brass knuckles, knives, hatchets, and chainsaws to kill zombie-like creatures and disfigured monsters inside a mansion environment. Combat is highlighted by exaggerated sprays of blood, and damage often results in dismemberment or decapitation—stray body parts sometimes litter the ground.

     

Some sequences and cutscenes depict more intense acts of violence: a man screams loudly as spikes impale his body; a restrained character’s hand is chopped off before he is killed; a character (cut in half) crawls away in a pool of blood; a soldier is ripped apart by a monster, causing blood to stain the screen. During the course of the game, some female creatures are depicted in revealing outfits (e.g., ‘pasties’ that partially cover their breasts); in one sequence, a woman sits on the central character’s chest and engages in suggestive dialogue (e.g., ‘Oh, how I’ve thought of this—night after night. How I’ve missed these lips.’). Dialogue also includes phrases such as ‘Best sex of my life.’/'Worst sex of my life,’ ‘f**k,’ and ‘sh*t.’

 

http://www.siliconera.com/2011/03/25/leaked-details-on-rise-of-nightmares-segas-kinect-horror-game/
cat

EmCeeGrammar

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Its almost like their hotd overkill approach!
sad

Joe Molotov

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Quote
in one sequence, a woman sits on the central character’s chest and engages in suggestive dialogue (e.g., ‘Oh, how I’ve thought of this—night after night. How I’ve missed these lips.’). Dialogue also includes phrases such as ‘Best sex of my life.’/'Worst sex of my life

I like where this is going.
©@©™

Raban

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Can't hate a game that includes phrases such as "Best/worst sex of my life", "fuck" and "shit".

Stoney Mason

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magus

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http://www.the-magicbox.com/1103/game110325a.shtml

i don't ever know why i ever stopped going to themagicbox,i mean i visit way more often sites where a mario patchwork count as news :-\
<----


chronovore

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I finally booted up Joy Ride since it has been sitting around since January, and I just completely finished a game and wanted something casual.

This game is cute, but the controls are abysmal. It's like they were making a casual racing game and then tried to strap on the Kinect stuff halfway through... oh, wait.

Srsly though, the game's controls are frustrating. Not just the driving, but the regular "front end" is also less intuitive and fluid than Kinect Adventures, which is just really strange. I suspect Adventures is benefiting from a much stronger amount and application of user-feedback research, while Joy Ride was given a mandate to adapt to the control scheme after the fact.

pilonv1

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This game is cute, but the controls are abysmal. It's like they were making a casual racing game and then tried to strap on the Kinect stuff halfway through... oh, wait.

Someone needs to post the video from the guy not steering in Joyride

itm

chronovore

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[youtube=560,345] KWbLOFGSEDo[/youtube]

Oh, hey. I didn't know by putting actual effort into playing that I WAS DOING IT WRONG.  :maf

Also, lol at the UFC trainer game; wasn't there a Wii version as well? What about PS3 Move?

OptimoPeach

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:rofl I've never seen that. Jesus
hi5

The Sceneman

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fucking hell, comments for the first video:

"you could have just recorded yourself sitting there and had someone else play for you" - the fucking kinect photos are at the end stupid

"what you arent doing anything u are not actually playing" - thats the whole fucking point of the video?!?! :duh
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maxy

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« Last Edit: April 08, 2011, 01:10:22 PM by maxy »
cat

Beezy

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[youtube=560,345]XtX3n3RPKrE[/youtube]

I've been playing Rez, E4, and Lumines Live lately (Qubed disc for $10 at GS) and I love them all. Getting a Kinect just for this game seems like it'd be worth it. Or maybe I'll borrow my friend's.

maxy

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Ubisoft Kinect game



Quote
Using the Kinect technology, PowerUp Heroes is an ultimate super power-infused full-body fighting game. Players control each move in combat by using their entire body to launch projectiles, dodge strikes and counter deadly attacks. Players can unleash attacks on their opponents in a two-player cosmic showdown online. Additional modes include local two-player versus and four-player tournament.

Players use their unique Xbox 360 avatars to create custom playable superheroes in the game and prepare their avatar for battle by infusing their super suit with deadly powers and special abilities. After the player's character destroys an enemy in battle, they will strip them of the super suit and wield their power for their next battle. There are 20 super suits to collect including the mighty Necromancer suit which allows the player to control a horde of skeletons, and the Mentalist suit that gives the player the ability to break into their enemy's mind.

[youtube=560,345][/youtube]
cat

Beezy

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Haha, I wanna try it

The Sceneman

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[youtube=560,345]XtX3n3RPKrE[/youtube]

I've been playing Rez, E4, and Lumines Live lately (Qubed disc for $10 at GS) and I love them all. Getting a Kinect just for this game seems like it'd be worth it. Or maybe I'll borrow my friend's.

wow, cant wait for Child of Eden. Music was incredible
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pilonv1

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Do I have to hand in my xbro card if I enjoy Dance Central? The menu's are so slick :heart
itm

naff

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Dance Central is the one Kinect game I've played that's alright. The menus are slick, especially relative to other Kinect games I've tried  :yuck
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chronovore

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Yeah, I was just pondering how well implemented the menus are in Dance Central, and how badly implemented they are in Joy Ride, even compared to other first-party titles like the pack-in Adventures! A friend linked me to this article, which was very revealing, and also shows the benefits of not being "too close to the problem."

http://www.gamasutra.com/view/news/31414/MIGS_2010_Harmonixs_Solution_For_Kinect_UI_Design.php

Wario64

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i got a kinect the other day and tried out the demo for dance central. surprisingly fun. the menu UI is really good too, just a great package all around. will need to grab that game sometime.

seems like it's the only worthy kinect game at the moment

pilonv1

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Kinect Sports is fun but would be better if it was half the price. Adventures is ok as a pack in too.
itm

maxy

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Quote
Source: Layoffs At Crytek Budapest, Kinect Game Moves Foward

An anonymous source told Gamasutra this week that Crysis developer Crytek will lay off 30-35 workers at its Budapest studio, which will purportedly switch from work on an Xbox 360-exclusive Kinect game to focus on tablet titles.

Avni Yerli, managing director for the Frankfurt, Germany-headquartered developer, responded to the source's claims, stating in an email, "We can confirm that our Budapest studio is getting a new direction and focus." He did not confirm specific details of those changes.

The source claimed that in the "next few weeks," the Budapest studio, which has been working on the first-person melee Kinect game Codename: Kingdoms, will shrink from 80 workers to 30-35.

The headcount reduction purportedly comes after Codename: Kingdoms publisher Microsoft Game Studios made a "sudden decision" to have Crytek move the development of the game from Budapest to Crytek's Frankfurt studio.

The source also said nine workers have already been laid off following the project's move to Frankfurt. Crytek is reportedly keeping more workers on board for the time being as the developer prepares to present Codename: Kingdoms at Microsoft's E3 press conference early next month.

The Budapest studio had been working on the game for two years, the source said. The title debuted briefly at Microsoft's E3 conference last year via a live-action trailer, originally with no confirmation of Kinect support.

Laid-off workers reportedly include people from an array of disciplines, including level design, quality assurance, IT, art and audio.

The source also said Crytek will "move their tablet development [to Budapest]," but did not confirm details of any projects in the works.

http://www.gamasutra.com/view/news/34544/Source_Layoffs_At_Crytek_Budapest_Kinect_Game_Moves_Foward.php


what a disaster
 :rofl

 :piss

I blame Nintendo,one day they will pay for this...
cat

MCD

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I blame Crysis.

Mrbob

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 :gun Kinect

What a waste of Crytek's money and time.  Not sure why publishers are even attempting a "hardcore" Kinect "experience". 

maxy

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Wait, Codename Kingdoms was a kinect game? OH WHAT THE FUCK.

To be fair,it's probably a hybrid game,like Forza 4.People just see "using Kinect" somewhere and "game X=Kinect game!!!"

Outside from lost jobs,this is a good news actually.Frankfurt is Crytek central(300 people i think),so the game will get best possible Crytek treatment.And it will look amazing,since engine guys are there. 

Shame about people losing their jobs...this gen sucks


Quote
Crysis developer Crytek has confirmed its Budapest studio is to take a new direction, but has refused to comment on rumours of layoffs.

A source close to the business told GamesIndustry.biz that as many as 50 roles could go at the studio which has been working on Kinect exclusive title Codename Kingdoms for the past two years.

However, the source claims that game has now been moved to Crytek’s Frankfurt studio following completion of work set to be unveiled as part of Microsoft’s E3 conference next month in Los Angeles.
This kinda paints another picture
« Last Edit: May 07, 2011, 07:16:46 AM by maxy »
cat

maxy

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Time for a little update

Quote
At least 10 non-sequel Kinect games will be announced at trade show E3 next month, Eurogamer can reveal.

One source told us these games "won't be obvious". Another source said Microsoft is expected to "serve the hardcore" at E3 with its Kinect announcements.

This is in addition to planned announcements of sequels to Kinect games, Eurogamer sources have indicated.

Rare will unveil Kinect Sports 2, set for release Christmas 2011, Eurogamer understands.

Rare is also hard at work on a second Kinect game, although this is under wraps. We do know, however, that this game is not associated with any of Rare's established characters, such as Banjo.

An announcement relating to Xbox 360 Christmas 2011 launch exclusivity for Dance Central 2 is "highly likely", Eurogamer has been told.

Elsewhere, two new Kinect games from a developer that has already launched Kinect games will be announced at the show. The developer wished to remain anonymous.

Microsoft has set up a London Soho Studio that Eurogamer has been told is hard at work on a Kinect game "aimed at the younger audience".

A new studio, MGS Family, has been set up close to Microsoft's Redmond HQ.

According to job descriptions spotted by 123Kinect, this studio is focused on "highly experimental gameplay" for Xbox 360 and Kinect.

It is already known that MGS Vancouver is looking for staff to work on a triple-A shooter Kinect game project.

Microsoft plans to triple the number of games available for Kinect by the end of 2011.

Meanwhile, Eurogamer has heard an open world driving game called Forza World is in development at UK developer Playground Games, helmed by ex-Codemasters racing studio executive producer Gavin Raeburn.

Raeburn's LinkedIn profile reveals he's "working on an unannounced AAA title for a major publisher". During his time at Codemasters he helped reboot the Dirt and Grid series.

Forza 4, from US developer Turn 10, is due out this autumn. It features Kinect support and will form a part of Microsoft's E3 presence.

At E3 Microsoft is also expected to announce a Halo 1 remake, rumoured to be built using the Halo: Reach engine by TimeShift maker Sabre Interactive and due out November 2011.

Microsoft is also expected to show off its Kinect Star Wars game, quietly in development at Ghostbusters: The Videogame creator Terminal Reality. This is due out Christmas 2011.

Microsoft told Eurogamer it "does not comment on rumour and speculation".

http://www.eurogamer.net/articles/2011-05-13-kinect-ms-to-serve-hardcore-at-e3

exclusives :drool
 :bow2 :bow

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Microsoft has just sent out invites for a Forza 4 evening press event at E3 this year, taking place on Wednesday June 8 between 8.00pm–12.00am PST. The showing will reveal “what’s new under the hood of the best racing game of 2011 at an unforgettable event under the stars with new content you won’t see anywhere else.”

4 hours :omg


Quote
Xbox 360 party application Avatar Kinect is on track for release later this spring.

It allows a party of up to seven friends to chat under the watchful gaze of their Kinect cameras - which track whether you're smiling or not.

No more typing LOL and not really laughing. Kinect will know.

Players can choose a variety of themed backdrops for their pow-wows. There's a late-night talk show, an American tailgate party and a magical forest.

Once chatting, smiles and frowns are projected on you and your chums' avatars in real time.

"When you smile, your Xbox 360 avatar will smile with you," says the saccarine-sweet press release.
cat

maxy

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Re: Kinect is a cool guy(E3 domination imminent )
« Reply #533 on: May 21, 2011, 02:56:16 AM »
more "leaks"

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A trio of game ratings appeared on the Australian Classification website today, perhaps spoiling some of the titles Microsoft will announce just around the corner at E3. New entries for "Crimson Alliance," "Fusion: Genesis" and "Kinect Me" all list Microsoft as publisher and run the gamut from Mature-rated to PG to G. Only the Crimson Alliance page notes a developer, Certain Affinity, which is corroborated by the game's Brazilian classification. Likewise a rating for Fusion: Genesis has also shown up in Brazil, where both titles are listed for Xbox Live Arcade.

Kinect Me remains the most mysterious of the mystery titles and could perhaps feature some connection to the kinect.me promotional site (pictured above) that's been live since last summer. A source tells Siliconera to expect an E3 announcement of "Kinect Fun Lab," which the site surmises could be a working title for Kinect Me -- both names are at least sufficiently generic-sounding to be one and the same game.

Additionally, Brazil has classified two more Xbox Live Arcade titles, Fruit Ninja Kinect and Hole in the Wall (from Ludia), supporting previous ratings of the pair of pending releases.

http://www.joystiq.com/2011/05/20/kinect-me-crimson-alliance-among-new-microsoft-games-rated/

Quote
In a recent email invite to the "Harmonix E3 Spectacular," the company reveals that a new title is on the way.

The party, which takes place the night of June 7, is meant to "celebrate the announcement of our latest title with the best and brightest in the industry."

The invite also promises "Drinks, Dancing and Developers." Dancing, huh? Does this hint towards Dance Central 2 perhaps? Keep in mind that it's not Rock Band 4.

http://www.gameinformer.com/b/news/archive/2011/05/20/harmonix-announcing-new-game-at-e3.aspx
cat

iconoclast

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Re: Kinect is a cool guy(E3 domination imminent )
« Reply #534 on: May 21, 2011, 03:34:32 AM »
Capcom better have Steel Battalion at E3. If that game somehow does not suck, I'll have to pick up a kinect before it's out. :(
BiSH

maxy

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Re: Kinect is a cool guy(E3 domination imminent )
« Reply #535 on: May 23, 2011, 10:10:26 AM »
Quote
Full stereoscopic 3D is set to hit the Xbox 360, Eurogamer can reveal.

This stereo 3D support works exactly like the PlayStation 3's 3D effect. In other words, full-on HDMI 1.4 stereoscopic 3D in the 1280x1470 twin 720p framebuffer configuration.

This would mean a 720p image per eye.


When asked for information on this planned improvement, a source familiar with Xbox 360 development hinted at an E3 announcement.

"They'd be mad not to do it, is all I can say," said our source. "The machine is not only very capable, it's more capable than the PlayStation 3 of doing stereo, assuming you don't have one of the old crappy ones with the composite leads... assuming you have a HDMI Xbox.


"The bottleneck is more on the graphical throughput for rendering out in stereo."

So, when will Microsoft announce full stereo 3D support for the Xbox 360?

"E3 is coming up," is all our source would offer. "Microsoft is going to have to go on stage to say something, aren't they?"

great,more stuff that i don't give a shit about

 :yuck

cat

Dickie Dee

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3D is gay. Nobody wants to sit on a couch wearing glasses poppin' bubbles out of the air like some sort of fucked up Ray Charles.

:bow
___

maxy

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Credit goes to gaf mod Nirolak,tons of stuff here

Quote
Trademarks:
-Crimson Alliance (Microsoft/Certain Affinity)
-Fusion: Genesis (Microsoft/Microsoft Game Studios)
-Fruit Ninja Kinect
-Hole In The Wall
-Kinect Me
-Fusion: Sentient
-Fusion: Vault
-Kinect Googly Eyes
-Tetris Party Challenge

Game Rumors:
-Codename: Kingdoms (First Person Melee, Rumored Kinect Functionality, Moved To Crytek Frankfurt)
-Forza World (Open World Racing, Developed By Playground Games)
-Kinect Sports 2
-Dance Central 2
-Kinect Fun Lab (Speculated To Possibly Be "Kinect Me")
-Rare Kinect Title #2 (Unrelated To Rare IPs)
-Two New Kinect Titles From Veteran Kinect Developer
-Halo CE Remake
-Gears Of War Kinect Rail Shooter
-Fable Kinect Game
-Kinect Roller Coaster Game (From The Developers Of Roller Coaster Tycoon)
-Big Park Story-Driven IP (They Made Kinect Joyride)
-Alan Wake: Night Springs (XBLA, Possibly Kinect Enabled)
-Kinect Star (Ubisoft)
-Kinect ShowTime (Ubisoft)
-Kinect Raving Rabbids (Ubisoft)
-Monsters: Mass Destruction (Majesco, Kinect)
-Left Brain Right Brain (Majesco, Kinect)
-Harley Pasternak’s Hollywood Trainer (Majesco, Kinect)
-Over the Top Wrestling (Majesco, Kinect)
-Motion Sports: Adrenaline (Ubisoft, Kinect)

Studio Creation Rumors:
-London Studio For Kinect Kids Titles
-Redmond Studio "MGS Family" (MGS = Microsoft Game Studios In This Context)

New Feature Rumors:
-Full Stereoscopic 3D Support
-Zune Features/Services Integrated With Xbox Live Gold
-Kinect Community Site For Users And Developers
-Project Orapa (Combines Xbox Live, Kinect, and IPTV Into One)
-Free To Play Games Coming To XBLA (Dungeon Fighter Online XBLA Seemingly Confirms)

Official - Confirmed E3:
-Gears Of War 3 (Epic)
-Forza 4 (Turn10)
-Good Science Studios' New Game (They Made Kinect Adventures)
-Sesame Street: Once Upon A Monster (Double Fine)
-XCOM (2K Marin, Though It May Not Be In The Presentation)
-Star Wars Kinect (Terminal Velocity)

Official - Known 2011 Releases (Thus Likely E3):
-Doodle Jump Kinect

Official - Potentially Not E3:
-343 Industries' Halo Game(s)
-Zipline Studio's Kinect First Person Shooter (Zipline Studios Is A New Microsoft First Party Studio)
-Lionhead Kinect Game (Possibly Fable Kinect)
-Skype Functionality Is Coming To Kinect (The Press Release Confirmed This)
-Kinect Game From Virtual Toys (Microsoft Published, Developer Of Petz: Horsez 2 and Imagine: Fashion Model)
-The Kinect Games From TGS (Project Draco, Codename D, Steel Battalion: Heavy Armor, Fire Pro Wrestling, Haunt, Rise Of Nightmares)
-PowerUp Heroes (Ubisoft, Kinect)

Official XBLA Exclusives - Potentially Not E3:
-Radiant Silvergun (Treasure)
-Guardian Heroes (Treasure)
-Trenched (Double Fine)
-Gunstringer (Kinect, Twisted Pixel)
-Class3 (Undead Labs)
-Toy Soldiers: Cold War (Signal Studios)
-Hybrid (5th Cell)
-Fez (Polytron)
-Insanely Twisted Shadow Planet
-Spelunky HD (MossMouth)

GAF Original Rumors:
-Kinect Object Scanning, Interactive Books, And Education Software (fin)
-Ruffian Still Working With Microsoft (Doffen)


You can find the links to those rumors here

http://www.neogaf.com/forum/showpost.php?p=28004317&postcount=1

well,I need some coffee
« Last Edit: May 23, 2011, 04:10:07 PM by maxy »
cat

MCD

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Too many Kinect titles for my taste.

Trent Dole

  • the sharpest tool in the shed
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Too many Kinect titles for my taste.
Hey, it sold above and beyond what they hoped for. Of course they're gonna pump out a ton of shit for it. Granted I care about next to none of the games for it.  8)
Hi