Tried the 3DS at Best Buy Friday night. The analog thumb pad is awesome and shits all over the PSP's analog nub. The 3D effect was kinda cool, but I don't think I'd be able to stand using it for very long. It did make Pilotwings look better when the effect was enabled. Definitely a slick little device. I just keep wondering if it's going to be annihilated by the NGP or if this will the DS Vs. PSP all over again.
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.
I'd replace Ridge Racer with SSF4. It is the "killer app" for the system at launch.
I'd rather play Gundam Musou 3 or Samurai Warriors 3Z or Dynasty Warriors 7 if I wanted to play musou. Likewise I'd just play RR6/7 if I wanted to play Ridge.
Needs compelling original software.
I would have said that, except that Samurai Warriors Chronicles looks like it has a much more in-depth story mode and has a Warriors Orochi-like team system, letting you switch between FOUR characters at a time. That is fucking awesome and I'd rather play that over 3Z. If I had known about this I never would have imported 3Z.
But I still think Dynasty Warriors 7 is going to beat the shit out of all the other musou games, and it comes out here the same week the 3DS launches.
And Koei needs to stop with releasing 2-3 musou games every fucking MONTH. It's ridiculous. I just hope no one was dumb enough to buy Troy Musou!
As a Musou whore, the idea that there is a competent handheld Musou game is very tempting for me to pick up a 3DS with Samurai Warriors. If Ridge Racer is a great game as well (I loved the PSP original and RR6 on 360), I might swallow my pride and get a 3DS with those games.
Did you never play Warriors Orochi 1 and 2 on PSP? The first one is only missing a little bit, and the second game has everything intact, plus the extra characters/features added into the Japanese-only Musou Orochi Z. It's a really well-done port.