Author Topic: Nintendo 3DS thread  (Read 131671 times)

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originalz

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #840 on: March 18, 2011, 02:56:02 PM »
I'm probably going to go with Super Street Fighter 4 3D Edition and the Samurai Warriors games for my launch.  Ridge Racer is tempting too, but don't want to overdo it.  Still, these games gotta last me awhile once I take off for Japan...might be stuck only playing downloadable games between trips to Akihabara or Play-Asia.

bork

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #841 on: March 18, 2011, 04:38:52 PM »
Get RR for good measure!
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Joe Molotov

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #842 on: March 18, 2011, 06:22:56 PM »
It's okay, garage devs can continue to release their games on the XBLA Indie Games and Steam/Impulse/whatever where no one buys them because they look like crap and suck balls.
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originalz

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #843 on: March 18, 2011, 06:33:23 PM »
Yeah, but there'll probably be a NGP version of Ridge Racer which will just be an upgraded version of the 3DS one, I'm sure!

Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #844 on: March 18, 2011, 06:42:10 PM »
hopefully getting good third-party support.

Nice try, sfag but why would a highly affordable Nintendo portable not get 3rd party support? 

bork

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #845 on: March 18, 2011, 06:48:57 PM »
Yeah, but there'll probably be a NGP version of Ridge Racer which will just be an upgraded version of the 3DS one, I'm sure!

But there is no NGP version that exists yet, nor is there an NGP to play it on!
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Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #846 on: March 18, 2011, 06:50:02 PM »
I don't even know why you're picking sides when both companies represent your country. 

Himu

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #847 on: March 18, 2011, 07:10:57 PM »
i don't understand why people are picking sides when both are likely to be fucking awesome
IYKYK

cool breeze

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #848 on: March 18, 2011, 08:32:26 PM »
Normally I'd agree, but the PSP2 is categorically better than the 3DS (a lie because the 3DS does have 3D as its sole advantage).  At the end of the day I'd much rather have more support for the PSP2, and I couldn't really say that about the DS or even Wii.

anyway, it is a shame to hear that Pilotwings takes 2 hours to finish.  I might end up getting Ridge Racer because it is a new console launch and it's hard to stay sane.  I'm also thinking about switching my order from the black to blue.

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #849 on: March 18, 2011, 08:53:17 PM »
I dont understand why you wouldnt want support for the 3ds compared to the wii.  It should be the other way around.  Atleast on the DS companies were releasing their games on the ds in foreign countries.  I bet the same if people buy enough 3DS's.  I hope the wii dies a horrible death.

Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #850 on: March 18, 2011, 08:56:54 PM »
mod-sanctioned sfagottry ruining another forum whoduve thunk it  ::) ::) ::)

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #851 on: March 18, 2011, 09:00:35 PM »
You should trying being more poilte and have actual points if you want people to respond to you.

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #852 on: March 18, 2011, 09:04:27 PM »
I think what they mean by garage devs is that creepy single guy making a games that toook 30k hours to make.  And went insane.  You guys knwo who i am talkign about.

Vizzys

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #853 on: March 18, 2011, 09:06:51 PM »
poor bobs game  :gloomy
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archie4208

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #854 on: March 18, 2011, 09:07:27 PM »
I think what they mean by garage devs is that creepy single guy making a games that toook 30k hours to make.  And went insane.  You guys knwo who i am talkign about.

Notch?  ???

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #855 on: March 18, 2011, 09:08:25 PM »
poor bobs game  :gloomy

Thats the one.

Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #856 on: March 18, 2011, 09:20:53 PM »
You should trying being more poilte and have actual points if you want people to respond to you.


Joe Molotov

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #857 on: March 18, 2011, 09:21:34 PM »
Pilotwings is only 2 hours?

Nintendos itself is a garage developer.

I think it's really more of a tech demo for the 3D technology than a real game. It looked really cool when I played it on the demo kiosk. I don't know wtf is up with Steel Driver though, it just looks like crap. Will pass on both of those and just pick up Samurai Warrior Chronicles at launch probably.
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AdmiralViscen

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #858 on: March 18, 2011, 09:27:29 PM »
How much are they charging for this shit software?

Joe Molotov

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #859 on: March 18, 2011, 09:28:22 PM »
40 bones

With PSP-level tech comes PSP-level prices (before it bombed and they had to slash them). :bow2
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MCD

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #860 on: March 18, 2011, 09:39:09 PM »
Did they hack this POS yet?

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #861 on: March 18, 2011, 09:43:01 PM »
NM.

cool breeze

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #862 on: March 18, 2011, 09:56:19 PM »
I dont understand why you wouldnt want support for the 3ds compared to the wii.  It should be the other way around.  Atleast on the DS companies were releasing their games on the ds in foreign countries.  I bet the same if people buy enough 3DS's.  I hope the wii dies a horrible death.

because the Wii has some cool games that wouldn't have been made without the pointer/waggle controls.  I like House of the Dead Overkill and Boom Blox and Marble Saga and Pro Evo Soccer.  It has games that wouldn't work on the other systems (until recently with Kinect/Move).  DS was similar in that it had a touch screen and cool games like Ouendan and Trauma Center and Kirby that couldn't be done on the PSP.  The only advantage the 3DS hardware has over the PSP2 is the 3D effect.  Other than that  games will look and play better on the PSP2. 

I saw a video of Splinter Cell on the 3DS and it uses the face buttons as a second analog stick PSP-style.  Why would I want to use half-assed solutions like that when I can just use two analog sticks on the PSP2? and real analog sticks, not sliders (I'm glad to hear the 3DS slider is better than the shitty PSP ones, though).  And if there is a game that requires the touch screen, would I rather play it on a 3-inch resistive touch screen (not even in 3D) or a 5-inch capacitive multi-touch screen?

Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #863 on: March 18, 2011, 10:22:37 PM »
I would much rather play ti on the 3 inch because i can use the stylus, i know i cant use the stylus on the ipod touch so i dotn have much hopes for the 5 inch.  But maybe that is just me.  I doubt that Sony is going to promote the touch screen/pad etc that much.  Also because the analog stick stick out i wouldnt carry it aroudn where i go, i much rather be playing games on consoles if i had a choice

As for wii those games could have been done on eyetoy imo.  The reasons why thos games came on the wii is becuase Nintendo was promoting that style of gameplay.

Phoenix Dark

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #864 on: March 19, 2011, 12:54:59 AM »
Funny that Nintendo is taking shots at "garage devs" when nearly their entire Wii output has been garage shovelware. Remember when we were promised a new age of gameplay. evolutions in control etc. Half a decade later and all we have are a mixture of point-and-click/drag games. There has been no massive gaming opus that changed everything. Mario Galaxy is amazing, but would be amazing with standard controls too.

We should have known what was up when Miyamoto waxed longingly about wanting games to be as easy as planting flowers in his garden. Who knew it could be as mundane too.
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Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #865 on: March 19, 2011, 01:54:24 AM »
There are definitely some games that can't be replicated on the NGP, like the ones simulating pen controls, but I think I lot of people are neglecting the screen size difference; a multitouch capacitive screen makes no sense on a 3 inch screen compared to 5 inches, on the latter your fingers are bound to be more accurate and less obstructive. By the way, how many DS games really required that level of precision? 95% of the games I own and intend to buy doesn't, neither the ones I want on the 3DS.
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Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #866 on: March 19, 2011, 01:57:11 AM »
I was hearing on Weekend Confirmed that the lower screen can be used for 1 touch combos in SF4.  Seems like something that can't be done on the NGP PSP2.  They also made the 2.5D perspective (but with 3D on) sound really cool.

Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #867 on: March 19, 2011, 02:05:52 AM »
Four giant thumb-friendly buttons on the touchsreen for one touch specials: fireballs, dp, etc. Nothing that can't be mapped and replicated on the back touchpad, but that's beside the point as it's one of the worst implementations of the touch screen. I had no idea you were that type of noob, smooth.
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Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #868 on: March 19, 2011, 02:07:18 AM »
I've always admitted that I own high-end joysticks but don't know how to use them.  :lol

Also keep in mind that handhelds always suck ass for 6 button fighters, which is why the extra touchscreen controls could work. 

Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #869 on: March 19, 2011, 02:13:55 AM »
Yeah, I can't wait for the day when I reach for the touch screen to execute lows :lol combos are gonna be fun to pull!
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Diunx

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #870 on: March 19, 2011, 02:19:32 AM »
I was hearing on Weekend Confirmed that the lower screen can be used for 1 touch combos in SF4.  Seems like something that can't be done on the NGP PSP2.  They also made the 2.5D perspective (but with 3D on) sound really cool.

:yuck
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Damian79

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #871 on: March 19, 2011, 02:23:10 AM »
There are definitely some games that can't be replicated on the NGP, like the ones simulating pen controls, but I think I lot of people are neglecting the screen size difference; a multitouch capacitive screen makes no sense on a 3 inch screen compared to 5 inches, on the latter your fingers are bound to be more accurate and less obstructive. By the way, how many DS games really required that level of precision? 95% of the games I own and intend to buy doesn't, neither the ones I want on the 3DS.

Pretty much all the games that require the stylus need that level of precision.  Like Ouendan etc.  But yeah that is like 5% of games.

Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #872 on: March 19, 2011, 02:30:32 AM »
Oh yeah, it's timed so that you can't keep spamming them.  I guess that I would agree with Khan if handhelds' D-pads and shoulder buttons weren't so shit.  I wasn't checking closely when I played the 3DS but I'm guessing it's still the same.  

I don't know why Diunx disapproves though.  He's the most casual gamer here.  

AdmiralViscen

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #873 on: March 19, 2011, 07:16:32 AM »
There are definitely some games that can't be replicated on the NGP, like the ones simulating pen controls, but I think I lot of people are neglecting the screen size difference; a multitouch capacitive screen makes no sense on a 3 inch screen compared to 5 inches, on the latter your fingers are bound to be more accurate and less obstructive. By the way, how many DS games really required that level of precision? 95% of the games I own and intend to buy doesn't, neither the ones I want on the 3DS.

They could have bundled in a capacitive stylus and had the best of both worlds.


Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #874 on: March 19, 2011, 07:27:36 AM »
True, but I can almost see them backing up Steve's philosophies :derp
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cool breeze

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #875 on: March 19, 2011, 12:58:35 PM »
There is an ouendan clone for the iphone called osu that controls fine.  Probably better with a stylus, but as admiralviscen says, there are capacitive stylus.  And even at the small 3 inch size, the 3DS touch screen would benefit from capacitive because you could use your fingers comfortably.  Kid Icarus, Conduit 3DS (this is a real thing  :-X) and other games use the touch screen for camera control; like the DS, it requires use of the stylus.

also, blazblue on the ps3/360 did something similar to sf4ds by mapping special attacks to the right analog stick.

Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #876 on: March 19, 2011, 01:15:50 PM »
Right analog stick once again proving how amazing of an addition it is :bow
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SantaC

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #877 on: March 19, 2011, 06:36:59 PM »
lolz apparently IGN reviewed the handheld as a whole and gave the value a 4.0

I dont know whats more distinguished mentally-challenged, IGN reviewing the 3DS with scores or Nintendo crapping the bed with the batterylife.


Joe Molotov

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #878 on: March 19, 2011, 07:03:29 PM »
lolz apparently IGN reviewed the handheld as a whole and gave the value a 4.0

I dont know whats more distinguished mentally-challenged, IGN reviewing the 3DS with scores or Nintendo crapping the bed with the batterylife.

 ??? ??? ???



I'm not saying that the 3DS and/or IGN don't still suck, though.
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Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #879 on: March 19, 2011, 07:07:09 PM »
Battery life is fine with me.  I'm not a nerdlinger.

Bebpo

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #880 on: March 19, 2011, 07:10:23 PM »
I play PSP regularly.  It's not going to feel any different.

I still have no games pre-ordered.  I think I'm going to get a 3DS and play with the interface for a year until games come out ;_;

Olivia Wilde Homo

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #881 on: March 19, 2011, 07:34:04 PM »
As a Musou whore, the idea that there is a competent handheld Musou game is very tempting for me to pick up a 3DS with Samurai Warriors.  If Ridge Racer is a great game as well (I loved the PSP original and RR6 on 360), I might swallow my pride and get a 3DS with those games.

Funny that Nintendo is taking shots at "garage devs" when nearly their entire Wii output has been garage shovelware. Remember when we were promised a new age of gameplay. evolutions in control etc. Half a decade later and all we have are a mixture of point-and-click/drag games. There has been no massive gaming opus that changed everything. Mario Galaxy is amazing, but would be amazing with standard controls too.

We should have known what was up when Miyamoto waxed longingly about wanting games to be as easy as planting flowers in his garden. Who knew it could be as mundane too.

You've been spot on about Nintendo games and policies these days.
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Himu

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #882 on: March 19, 2011, 07:37:59 PM »
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.
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Bebpo

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #883 on: March 19, 2011, 08:56:47 PM »
Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.

I'd rather play Gundam Musou 3 or Samurai Warriors 3Z or Dynasty Warriors 7 if I wanted to play musou.  Likewise I'd just play RR6/7 if I wanted to play Ridge. 

Needs compelling original software.

Smooth Groove

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #884 on: March 19, 2011, 08:57:59 PM »
Playing a match or two of SF4 while pooping is compelling enough for me. 

magus

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #885 on: March 19, 2011, 09:13:43 PM »
Quote
Needs compelling original software.

yea and that software is probably level 5 games cause the words original and nintendo just don't mash well together and i surely don't see anybody else giving a care

but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin
« Last Edit: March 19, 2011, 09:17:12 PM by magus »
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Himu

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #886 on: March 19, 2011, 09:17:00 PM »
Steel Diver looks pretty original to me. It's just that no one knows anything about it. It's also a Miyamoto game.
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Himu

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #887 on: March 19, 2011, 09:18:13 PM »

but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin


level 5 set up their own offices in America.  8)
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magus

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #888 on: March 19, 2011, 09:18:37 PM »
i said a while ago but i had a chance to try it out,you aim around with the gyroscope and everytime you get hits,you have to touch the leak on your touch screen to repair it,it really was more "WOW THE 3D EFFECT WAS SO COOL" than "oh the excitement of aiming at stuff!"

the only thing missing is shouting "FIRE!" to shoot and the trifecta of gimmicks would be complete... actualy that would be pretty cool
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Himu

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #889 on: March 19, 2011, 09:33:59 PM »
Isn't it a sim?
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magus

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #890 on: March 19, 2011, 09:41:29 PM »
the demo didn't have the sim part ,but as i said you just aim at enemy submarines with the gyroscope and repair damage by touching leaks on the touch screen

there is also a part that looks like a sidescroller that was in the demo but i didn't play it so i can't really comment,tough this video doesn't make it looks anything exciting

[youtube=560,345][/youtube]
[youtube=560,345][/youtube]

FAIRRRRRRRRR
« Last Edit: March 19, 2011, 09:43:31 PM by magus »
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Phoenix Dark

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #891 on: March 19, 2011, 09:44:58 PM »
prediction: after two years few developers will be using the 3D functions, and barely any developers will use the touch screen outside of menu shit
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EmCeeGrammar

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #892 on: March 19, 2011, 09:45:55 PM »
I play handhelds in my own living area with the charger close by so I really don't give a shit.

Then why would you buy a handheld in the first place?
sad

Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #893 on: March 19, 2011, 10:07:15 PM »
Quote
Needs compelling original software.

yea and that software is probably level 5 games cause the words original and nintendo just don't mash well together and i surely don't see anybody else giving a care

but since all of level 5 games on the DS are all published by nintendo and they aren't going to publish anything else outside of layton which will probably get released by 2013,there is really nothing interessing for the poor gaijin


99% of all your favorite games were developed by programmers and designers that are/were inspired by Nintendo. Nintendo's originality and innovation, as a software and hardware designer, is unmatched in this industry. Now, there have been games that have matched and exceeded Nintendo's trademark polish - and the Big N has even been beaten at their own game a few times - but those are flash in the pan efforts by developers who couldn't sustain such high and demanding standards (e.g.,  Rare, Double Fine Productions, Media Molecule, etc.).

cool breeze

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #894 on: March 19, 2011, 10:18:49 PM »
Steel Diver looks pretty original to me. It's just that no one knows anything about it. It's also a Miyamoto game.

so was wii music

[youtube=560,345]iSEWyU3QVwM[/youtube]

Steel diver is a fleshed out tech demo from the DS (around 20 seconds into the video).  The original intent seemed to be showcasing the touch screen.  Doesn't seem to have changed in the past six or seven years, except now there is a tech demo bit for the gyros.

If you want an actual cool and original game with a similar concept, check out Chou Soujuu Mecha MG for the DS.  You need to import it, but it's worth it if you liked RAD on the PS2.  The bottom screen has a bunch of knobs and levels and wheels (interface changes with each mech) that control the mech on the top screen.  Steel Diver just looks like junk.

Bebpo

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #895 on: March 19, 2011, 10:48:26 PM »
Yeah, I'm hearing Steel Diver is a pass.

SSF4 is cool, and if I was like huge SF4 fan I would be all over a portable version, but I never got that into SF4/SSF4.  The only portable fighter I'd be excited for is if they ported the latest Virtua Fighter.

bork

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #896 on: March 20, 2011, 01:46:00 AM »
Tried the 3DS at Best Buy Friday night.  The analog thumb pad is awesome and shits all over the PSP's analog nub.  The 3D effect was kinda cool, but I don't think I'd be able to stand using it for very long.  It did make Pilotwings look better when the effect was enabled.  Definitely a slick little device.  I just keep wondering if it's going to be annihilated by the NGP or if this will the DS Vs. PSP all over again.

Samurai Warriors and Ridge Racer definitely seem to be the games to get at launch.

I'd replace Ridge Racer with SSF4.  It is the "killer app" for the system at launch.


I'd rather play Gundam Musou 3 or Samurai Warriors 3Z or Dynasty Warriors 7 if I wanted to play musou.  Likewise I'd just play RR6/7 if I wanted to play Ridge. 

Needs compelling original software.

I would have said that, except that Samurai Warriors Chronicles looks like it has a much more in-depth story mode and has a Warriors Orochi-like team system, letting you switch between FOUR characters at a time.  That is fucking awesome and I'd rather play that over 3Z.  If I had known about this I never would have imported 3Z.

But I still think Dynasty Warriors 7 is going to beat the shit out of all the other musou games, and it comes out here the same week the 3DS launches.

And Koei needs to stop with releasing 2-3 musou games every fucking MONTH.  It's ridiculous.  I just hope no one was dumb enough to buy Troy Musou! 

As a Musou whore, the idea that there is a competent handheld Musou game is very tempting for me to pick up a 3DS with Samurai Warriors.  If Ridge Racer is a great game as well (I loved the PSP original and RR6 on 360), I might swallow my pride and get a 3DS with those games.

Did you never play Warriors Orochi 1 and 2 on PSP?  The first one is only missing a little bit, and the second game has everything intact, plus the extra characters/features added into the Japanese-only Musou Orochi Z.  It's a really well-done port.
« Last Edit: March 20, 2011, 01:49:02 AM by Good Day Sir »
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Shaka Khan

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Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #897 on: March 20, 2011, 01:50:25 AM »
I'd love to buy SSFIV for launch, but I'm pretty burnt on fighters. I played SSFIV, BBCS, and MvC3 back to back :-\

Did they announce a Layton release? that would be a perfect launch game for me, other than that I'm mostly looking at some missed DS game. Don't ask me why I'm buying this day 1, I'm just gonna.
Unzip

Bebpo

  • Senior Member
Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #898 on: March 20, 2011, 01:57:36 AM »
They can't bring over Layton 3DS because they're still missing a DS entry which is the direct prequel to the 3DS one :X  Going to be a few years...

Smooth Groove

  • Both teams played hard, my man
  • Senior Member
Re: Nintendo 3DS thread(Garage devs not wanted,says Reggie)
« Reply #899 on: March 20, 2011, 02:07:08 AM »
I wonder why you nerds find the 3D so hard to stomach.  Y'all probably need to go outside more often to enjoy the glorious 3D view.