Author Topic: The Legend Of Zelda Skyward Sword thread of cumbersome control 7.5 7.5 7.5 7.5  (Read 143004 times)

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tiesto

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #481 on: November 07, 2011, 09:18:49 AM »
Yeah, I watched my friend and some chick* play the bird sequence at Comic-con... it looked horribly frustrating, I hated the bird waggle stages in Galaxy 2 and this looks more of the same. At first I thought the Wii was gonna be interesting, but now I absolutely detest any form of non-traditional controls in gaming.

*sadly I didn't get her # :(
^_^

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #482 on: November 07, 2011, 10:29:38 AM »
Zelda fans are definitely the worst. Uncharted fans don't sent death threats to a reviewer...

Can't wait for the first negative SS review. It will be lovely.

Tasty

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #483 on: November 07, 2011, 11:24:45 AM »
From my perspective I'm pretty sure most Nintendo fans are just demoralized at this point. Wii's in the crapper, 3DS is getting better but still not hitting that Ninty G-spot... Bad scene man.

I'm sure there will be some freakouts but most of us just want to play the damn game, it's literally all we have atm.

Edit- Also agree with Oscar that basically nothing is riding on this game whereas it felt like everything was riding on TP. I also feel like most people I've seen posting in the Zelda thread either don't care about reviewers at all, or care enough about them to take their complaints to heart. For instance, I'm worried (and have been worried) about the bird flapping. I don't see how it could be worse than the other forms of transportation, but I'm not ruling it out.

I'm also still a bit apprehensive of the overworld design, being split and all. But I'm excited for it too.
« Last Edit: November 07, 2011, 11:28:23 AM by Andrex »

magus

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #484 on: November 07, 2011, 11:32:55 AM »
my motion dick is the biggest of all :smug
<----

Tasty

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #485 on: November 07, 2011, 12:04:22 PM »
get a real console you hippie

Well I am planning on building a PC soon... maybe... If the bank heist goes according to plan.

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #486 on: November 07, 2011, 12:07:10 PM »
While the U3 review thread is bigger, the 8.8 Zelda TP thread was more concentrated retardness.

The reactions towards the U3 thread are overblown. Most of it was sarcastic banter. Zelda fans get very personal with their reactions. I remember gamefaqs being a total mess at that time.
With Uncharted 3 it was pretty tame, really.


EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #487 on: November 07, 2011, 12:17:57 PM »
I still get kinda pissy about people bitching about waggle, but then again I haven't held a traditional pad thingy for years and it just feels weird now trying to use a dualshock/classicon and -yes- even the 3ds.

Within our ranks we definitely still have those few who haven't learned to separate their egos from their toys.  Personally, I see so many legit wii games get terrible scores while mediocre wank like Silent Hill: Shattered Memories and No More Heroes get accolades for... stories? characters?  Whatever.  The only value of reviews isn't validation but looking for certain implementation of features I wanted.
sad

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #488 on: November 07, 2011, 12:22:33 PM »
And 8.8 is waaay to high.  Regarding 5 as average I would've put TP at a 4-6 range based on the 6ish hours I played.  Then again my enthusiasm for TP dwindled incredibly fast (like, the same day it was announced)
sad

Tasty

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #489 on: November 07, 2011, 12:30:21 PM »
Considering you played like 2% of the game, I would probably call that assessment unfair at best.

Was TP everything we though it'd be? Everything it was promised to be? No.

Is it still a sterling example of 30+-hour long single player action adventure gaming? Yes.

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #490 on: November 07, 2011, 12:33:26 PM »
I dunno, oscar. Sony's cock delivers. Nintendo's is quite limp these days.

I still get kinda pissy about people bitching about waggle, but then again I haven't held a traditional pad thingy for years and it just feels weird now trying to use a dualshock/classicon and -yes- even the 3ds.

Seriously? The tech for full-time waggling isn't there yet. It's still not precise enough.

I was so glad I could play Xenoblade with a classic controller.

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #491 on: November 07, 2011, 12:44:06 PM »
:teehee

I do all cocks. Excpect the MS one  :yuck

The last time I turned the X360 on was a month ago. And that was by accident. Haven't played the X360 for almost a year now.

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #492 on: November 07, 2011, 12:48:50 PM »
Considering you played like 2% of the game, I would probably call that assessment unfair at best.

Was TP everything we though it'd be? Everything it was promised to be? No.

Is it still a sterling example of 30+-hour long single player action adventure gaming? Yes.

I kinda don't care.  It was boring.  If a game is unenjoyable for numerous hours I give up on, no regrets.  If I wanna play a good 3d zelda these days its either Metroid Prime :teehee or Majora's Mask.
sad

magus

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #493 on: November 07, 2011, 12:55:36 PM »
<----

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #494 on: November 07, 2011, 01:01:28 PM »
I dunno, oscar. Sony's cock delivers. Nintendo's is quite limp these days.

I still get kinda pissy about people bitching about waggle, but then again I haven't held a traditional pad thingy for years and it just feels weird now trying to use a dualshock/classicon and -yes- even the 3ds.

Seriously? The tech for full-time waggling isn't there yet. It's still not precise enough.

I was so glad I could play Xenoblade with a classic controller.
Its not just waggle.  The nunchuck setup is very comfortable in general.  Only issue is certain genres aren't serviced well with the lack of buttons.

emcee has such bizarre notions of what a good game ought to contain i don't know why anyone would waste their breath trying to see eye to eye with him

then again when andrex and emcee are fighting to the death, the biggest winner is the world

You don't enjoy arguing over trivial aspects of game design?  What else are forums for ???
...
I think what constitutes a good game is very simple.  Accessible mechanics that lend themselves to an intuitive learning curve.  Responsive controls (aided by good performance ie 60 fps), a lack of narrative fluff thats at odds with the strength of the medium, level design that builds upon and twists preconceived notions while not being cheap bullshit.  ~colors and catchy tunes~
sad

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #495 on: November 07, 2011, 01:06:39 PM »
if i want to play a good 3d zelda these days i scrape it off the back of himuro's throat

Idungeddit.
sad

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #496 on: November 07, 2011, 01:07:16 PM »
Yeah, I watched my friend and some chick* play the bird sequence at Comic-con... it looked horribly frustrating, I hated the bird waggle stages in Galaxy 2 and this looks more of the same. At first I thought the Wii was gonna be interesting, but now I absolutely detest any form of non-traditional controls in gaming.

*sadly I didn't get her # :(

Wait, you control the bird with the fucking WIIMOTE?

 :yuck :yuck :yuck :yuck :yuck
IYKYK

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #497 on: November 07, 2011, 01:08:44 PM »
if i want to play a good 3d zelda these days i scrape it off the back of himuro's throat

Idungeddit.

We play adult games. At night.
IYKYK

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #498 on: November 07, 2011, 01:16:19 PM »
Motion controls suck and I don't get why emcee even defends them.
IYKYK

Raban

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #499 on: November 07, 2011, 01:19:12 PM »
Motion controls suck and I don't get why emcee even defends them.

it feels nostalgic when I can agree with you

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #500 on: November 07, 2011, 01:22:25 PM »
in theory they aren't bad if they are implemented well

i have to say 'in theory' because they have never been implemented well

Excitetruck?

Motion controls suck and I don't get why emcee even defends them.

1. I have you on record praising them.  I assume you really wanted the cool kids to like you and that attitude MYSTERIOUSLY changed.
2.  How is it surprising I like motion controls?  I'm a novelty whore and a nintard.
sad

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #501 on: November 07, 2011, 01:33:22 PM »
Himuro's enthusiasm gets to me more than his trolling ever will.

Did you ever play Excitebots Oscar?  They only released it in Japan as a Club Nintendo Reward and I remember you being a fan of the first game.
sad

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #502 on: November 07, 2011, 01:35:50 PM »
I like motion controls in gulps. Mario Galaxy handled motion controls well (for the most part) outside of the crappy mini games. I really enjoyed Twilight Princess' implementation of motion controls outside of shield bash. But for the most part, every other implementation I've seen has been flawed: SSX, Mario Galaxy mini games, No More Heroes special moves,  that shit is even annoying in Animal Crossing.

I don't understand how you can defend motion controls because they give you less precision, for the most part, unless you're using a pointing device or some kinda of gimmick game. Motion controls -- by themselves -- create highly limited game experiences. Motion controls are only suitable if they compliment traditional game controls or if the game is so limited (Trauma Center, Wario Ware: Smooth Moves) that the controls compliment the gameplay.

But for the most part, yes, motion controls suck.
IYKYK

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #503 on: November 07, 2011, 01:47:44 PM »
You listed a bunch of games that utilised the accelerometer tech in faulty ways.  SSX Blur/No More Heroes- I agree, bad implementations.  For comparison the Shaun White Snowboarding games and Mad World do what those games were trying to do but WELL.  Other good motion stuff includes the Tiger Woods games (m+ editions), Excitebots/Truck, and the Kororinpa series (full 3d space tilting in a marble rolling game), and certain events in WSR.  A soul calibur esque game using the sword game mechanics from WSR would be awesome.  Its reliable, it works and it respects the limitations of the tech in those cases.

There's definitely still room for improvement (see- gyro drift problems), but as the tech improves there's going to be several genres where its the best option (ie sports games ie NOT rpgs, etc.)
sad

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #504 on: November 07, 2011, 01:55:54 PM »
Sports games as a whole aren't improved by motion controls, only specific sports like golf or tennis, but mostly golf. Mayyyyyyyybe baseball. Football? Basketball? Soccer? Impossible. Boxing? lol.

The REAL games that would best improved (RAIL SHOOTERS) only one game to show for it: Sin and Punishment 2.
IYKYK

magus

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #505 on: November 07, 2011, 01:58:58 PM »
Quote
I don't understand how you can defend motion controls because they give you less precision

i don't have a problem with that,the whole reason bowling and golf in wii sports works is because you actualy have less precision and can't hit like a perfect robo

Quote
create highly limited game experiences.

so do game that uses the guncon but i don't see anybody ever making a rally against time crisis >:(
<----

Oblivion

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #506 on: November 07, 2011, 02:02:04 PM »
I just don't see it being like Twilight Princess was.  *that* game was important for n-cigarillo pride.  launch title for the underpowered wii, proof that zelda could be MATOOR, proof motion controls could work well in a hardcore game, proof the wii would have some hardcore titles to go with the waggle, proof Zelda was still relevant in a post-GTA world... there was a lot riding on that.

Word. SS may turn out to be a better game than TP, but the level of hype, and the amount of validation riding on it aren't even in the same stratosphere. As a Zelda figgurt par excellence, I'm actually quite astounded that my level of excitement for SS is pretty much on the same level as it was with NSMBW (and for those you wondering, no that's NOT a good thing, even though NSMBW is pretty damn good). It's probably one of the main reasons I wouldn't feel bothered at all if SS may theoretically get an 8.0 by some rabblerousing reviewer.

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #507 on: November 07, 2011, 02:02:46 PM »
Also, to be honest, though golf's controls are improved, I would still take Hot Shots Golf over any wii golf game.

Depth > vapid control schemes

If your game is defined by the controls then something ain't right. Because if you are playing ANY good game, you forget you've got a controller in your hand to begin with.
IYKYK

Oblivion

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #508 on: November 07, 2011, 02:08:59 PM »
Also, I hated the bird controls in SMG2.

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #509 on: November 07, 2011, 02:15:24 PM »
Sports games as a whole aren't improved by motion controls, only specific sports like golf or tennis, but mostly golf. Mayyyyyyyybe baseball. Football? Basketball? Soccer? Impossible. Boxing? lol.

The REAL games that would best improved (RAIL SHOOTERS) only one game to show for it: Sin and Punishment 2.

PES playmaker series (Wii!) is the most radical reinvention of soccer videogames ever and is the closest any developer has come to accurately portraying the dynamics of the sport.  For comparison the hd soccer games are about hoping the AI places your teammates where they need to be.  Not seeing how boxing could be done with motion controls in a meaningful way?  That's just being disingenuine.  If they ever solve the gyro drift problems I could easily see a game that allowed you to fake certain punches or deceptively posture yourself for an advantage.  Basketball... hmm. I kinda find free throw mechanics in those games wack, I could see a better implementation through waggle there,  otherwise it would probably be arbitrary incorporation yes.
sad

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #510 on: November 07, 2011, 02:18:36 PM »
Don't understand why people prefer to play golf games with motion controls. It's not realistic at all. Current motion controls are way too slow and inaccurate for actual golf movements.

Current motion controls are very bad for fast precision gaming.

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #511 on: November 07, 2011, 02:19:17 PM »
Also, to be honest, though golf's controls are improved, I would still take Hot Shots Golf over any wii golf game.

Depth > vapid control schemes

If your game is defined by the controls then something ain't right. Because if you are playing ANY good game, you forget you've got a controller in your hand to begin with.

How is depth or game quality decided by the control mechanism?  The m+ Tiger Woods games have plenty of "depth", from the game design itself to learning how to optimally execute your swing in different situations.
sad

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #512 on: November 07, 2011, 02:30:18 PM »
Because at most, you will have only two options of play when playing a golf game with the wii mote: speed of swing and mayyyybe positioning. In Hot Shots Golf there's positioning, different swings, swing speeds, you aim your ball and the distance with the buttons.

Also, my overall point is that wii controls don't make it a better game. Sports games are all about the ai and rule sets and sliders, you even brought up the ai yourself.

I fail to see how a basketball game for wii can give you same amount of depth as a game like NBA2k11 or NBA2k12 since the button config is too limited. Oh great, you lift your wiimote and shoot it like a basketball. How does that make it a better basketball game, and much more, how does it make it a better basketball sim? Much more, sports games are prime examples of games that are about controls because sports have a lot of variables, and in order to pull of a realistic sports game experience, you're going to have to have a full on button config, which a wiimote can't supply.





None of these videos are about control implementation. They're mostly about control usage and overcoming ai.
IYKYK

Crushed

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #513 on: November 07, 2011, 02:41:40 PM »
Bird controls in SMG2 worked perfectly fine. Maybe just get better at video games???
wtc

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #514 on: November 07, 2011, 02:42:42 PM »
Yeah, bird controls in SMG2 were fine. But I don't feel like doing that for controlling my virtual bird friend on my world map when I'm exploring a video game, pretending my controller is a fucking paper plane.
IYKYK

Oblivion

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #515 on: November 07, 2011, 02:42:57 PM »
Bird controls in SMG2 worked perfectly fine. Maybe just get better at video games???

No can do, essay.

Crushed

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #516 on: November 07, 2011, 02:54:34 PM »
Yeah, bird controls in SMG2 were fine. But I don't feel like doing that for controlling my virtual bird friend on my world map when I'm exploring a video game, pretending my controller is a fucking paper plane.

I guess I'm a weirdo since I loved that method of control in WSR.
wtc

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #517 on: November 07, 2011, 03:02:41 PM »
The bird is only controllable with motion controls? Cool, that worked for Lair!

The bird controls will probably be my biggest gripe with this game...
« Last Edit: November 07, 2011, 03:04:56 PM by Third »

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #518 on: November 07, 2011, 03:10:38 PM »
I didn't like anything in WSR.
IYKYK

MyNameIsMethodis

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #519 on: November 07, 2011, 03:13:54 PM »
i read theres no voice acting in this. how can it be 2011 and still have no voice acting. what a sorry excuse for a game
USA

Crushed

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #520 on: November 07, 2011, 03:19:47 PM »
I didn't like anything in WSR.

Sounds like a sad case of bad taste.  :gloomy


m+ flying in wsr :bow2
wtc

MyNameIsMethodis

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #521 on: November 07, 2011, 03:43:17 PM »
Real Skyward Sword spoiler, putting spoiler tags in front because I don't want to ruin anyones time with it:
spoiler (click to show/hide)
hey tom i just beat the game for review, heres the ending you wanted to know:
Link goes to Hyrule Castle and on top he fights gannondorf who has captured zelda and has her locked in a vice grip like device. the rain is raining and the light is dark as you have to circle strafe around ganon and slash the lights to make the room fully dark this makes the weak spots on ganon shine and then you have to rinse and repeat until you "kill him" when all of a sudden a cutscene happens and he crushes zelda to death and starts to drain her power. this causes links sword to start glowing and going upwards (hence skyward sword) as the ghost of zelda goes into the blade, which link gathers and then has a fight with a really stupid looking version of mega ganon (he's all black and full of chains and his hair is made of fire). anyways you kill him and then link hides the sword in a temple as a "final resting place" for zelda. then it goes into the sunlight and it pans around a updated version of the city you start ocarina in. as you see this makes ocarina more important once you get the master sword because you have the presecence of zelda in it
[close]
--------------
USA

Enl

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #522 on: November 07, 2011, 03:47:43 PM »
i read theres no voice acting in this. how can it be 2011 and still have no voice acting. what a sorry excuse for a game

If the past decade has taught us anything (Mario Sunshine, Metroid, Sonic, Mega Man, most JRPGs, etc) it's that some classic franchises are probably better off without voices.
« Last Edit: November 07, 2011, 03:49:16 PM by Enl »
mmm

magus

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #523 on: November 07, 2011, 03:59:42 PM »
Don't understand why people prefer to play golf games with motion controls. It's not realistic at all. Current motion controls are way too slow and inaccurate for actual golf movements.

Current motion controls are very bad for fast precision gaming.

i can align two lines just fine but swinging the wiimote with precision is somewhat hard

Quote
wii controls don't make it a better game.

but they make for a different game,i like different,different is better
<----

Himu

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #524 on: November 07, 2011, 04:11:46 PM »
I didn't like anything in WSR.

Sounds like a sad case of bad taste.  :gloomy


m+ flying in wsr :bow2

you know you're operating on a very slippery slope when you are using WSR as a signifier of good taste

but they make for a different game,i like different,different is better

You can have different games with traditional controls so your argument is stoopid
IYKYK

Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #525 on: November 07, 2011, 04:30:36 PM »
I'm all for making the combat in Zelda games require a bit of skill and precision, and I like that what was a simple action mapped to a button is now a palette of actions.  They could have made it more interesting with just the button, but the only real option with that is combos and shit, same as every other melee action game ever.
They could have really justified the change by making A a stroke modifier or something.  What does A do now once you're locked-on?  Still dodges and shit?
« Last Edit: November 07, 2011, 04:32:26 PM by Owl-faced Wizard »
ǚ

TakingBackSunday

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #526 on: November 07, 2011, 04:31:08 PM »
I was worried about flying with motion as well, but from what I've read it doesn't control at all like SMG2's bird sequences.  You basically keep the remote steady to go straight, sway your hand left/right to turn into said directions, and just do an up-down movement to "flap" higher.  You don't have to keep the remote straight towards the screen like in SMG2, which was a pain in the ass and was extremely uncomfortable.

Based on what some peeps on twitter are saying, it's about as easy as navigation can be with motion plus.


Quote
I'm all for making the combat in Zelda games require a bit of skill and precision, and I like that what was a simple action mapped to a button is now a palette of actions.  They could have really justified the change by making A a stroke modifier or something.  What does A do now once you're locked-on?  Still dodges and shit?

A is mostly always the stamina meter.  You can use A to circle around enemies, climb up over them (if they have a shield) and even I think do a rushing strike with the combination of the wii remote.
püp

EmCeeGrammar

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #527 on: November 07, 2011, 08:33:14 PM »
Apparently the E3 demo has found its way onto the dark corners of the internet.  Practice your waggle now!
sad

demi

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #528 on: November 07, 2011, 08:48:06 PM »
This would be cool if Zelda isnt already releasing in a couple weeks... pass
fat

Tasty

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #529 on: November 08, 2011, 03:32:35 AM »
Apparently the E3 demo has found its way onto the dark corners of the internet.  Practice your waggle now!

Someone needs to put this on Dolphin NOW

And take screenshots/iron out the bugs for release.


magus

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #531 on: November 08, 2011, 04:33:25 AM »
Apparently the E3 demo has found its way onto the dark corners of the internet.  Practice your waggle now!

waggle here i come!
<----

Tasty

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #532 on: November 08, 2011, 09:01:23 AM »


I can't contain the manchild in me. So good I'm welling up.  :'(

Third

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #533 on: November 08, 2011, 09:03:27 AM »
yeah, zelda music is the shit

TakingBackSunday

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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #534 on: November 08, 2011, 10:00:03 AM »
I have.

The game definitely takes a bit to get used to.  When I first booted it up, the easiest thing to play was the bird segment.  Relax everyone--the bird controls just fine.  Not at all similar to the SMG2 bird.  The sword play and items baffled me at first, and I didn't get far at all in the dungeon demo.

But then I realized I was unconsciously waggling.

For real though.  You cannot just shake the shit out of your remote, you have to know your positioning and you have to have forethought before you swing your sword/throw a bomb, etc.  I've played the full demo about three times, and I get better and better each time.  I fucking love the controls now.
püp

magus

  • LIKES FF7
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Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #535 on: November 08, 2011, 11:25:19 AM »
mmm well allright,you can play only for 15 minutes after that the demo goes "thank you for playing" and reset itself... from the main menu you can pick 3 options,bird riding,dungeon or boss

the bird riding it's not as bad as people think,it plays pretty much like the plane in wii sports resort,point up to go up,point down to go down,etc... the only two difference's are that 1) you dash by pushing A instead of thrusting 2) if you waggle the bird flap a little increasing your altitude

the only problem i can see with this is that it seems the bird altitude gradualy descend and when you get close to the bottom he starts to panic and you have to waggle to increase your altitude again but other than that i don't see anything wrong with it

the dungeon... since you only get 15 minute it's impossible to finish but basicaly you get that bettle thing and you push a lot of switches with it,yup it's zelda... so let's talk about the control,waggling in different direction give you different slashes,you switch items with B and consumables with -,waggling both the wiimote and the analog stick does the trademark spin attack,there is Z targetting,after you Z target you can press A to jump around the enemy,waggling while you are dodging an attack does the jump slash

one neat thing is that if you hold the wiimote up,link sword charge and you can shoot a wave attack,bonus point if you scream "BY THE POWER OF GREYSKULL" while doing it

if you waggle the analog stick,link push his shield in front of him and parry,doing this while an enemy attack stun them for a while and you can waggle all you want over them before they recover,if you knock an enemy down waggling down both the wiimote and the analog stick does a finishing move that instantly kills them

the normal enemies don't require much finesse to dispatch but the boss required some more precise slash which was actualy pretty good
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TakingBackSunday

  • Banana Grabber
  • Senior Member
Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #536 on: November 08, 2011, 11:55:46 AM »
do not listen to magus.  If you waggle, you die.  You MUST be conscious of how and where you're swinging your sword.
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Tasty

  • Senior Member
Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #537 on: November 08, 2011, 12:12:20 PM »
There are codes that let you bypass the time limit.

Trent Dole

  • the sharpest tool in the shed
  • Senior Member
Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #538 on: November 08, 2011, 12:16:15 PM »


I can't contain the manchild in me. So good I'm welling up.  :'(
Oh God full orchestral Zelda music. :hyper
Hi

Tasty

  • Senior Member
Re: The Legend Of Zelda Skyward Sword thread of waggle and birds and shit!
« Reply #539 on: November 08, 2011, 12:34:05 PM »
I know. It's like cocaine in my veins.