Author Topic: Game  (Read 1334832 times)

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Re: Weeooooooo
« Reply #480 on: July 22, 2011, 05:26:35 AM »
I kind of like Nintendo nowadays.

1. They gave us OOT.
2. Their fans are asking to be raped over and over again.
3. This means they are innocent in my book.

maxy

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Re: Weeooooooo
« Reply #481 on: July 25, 2011, 12:48:34 PM »
more Avatar comments,this time from Square Enix's Julien Merceron

http://www.videogamer.com/news/square_enix_next_gen_to_bring_a_big_leap_in_graphics.html

Quote
"I think that we're still going to see a big leap in graphics," Merceron told VideoGamer.com at Develop this week. "In terms of technology I think we'll see developers taking advantage of physically-based rendering, physically-based lighting. I think people will take advantage of global illumination, or at least some form approximation of global illumination, so that could have a significant impact on graphics quality.

Physically-based rendering and global illumination are techniques that allow coders to create photo-realistic effects. Both processes are already used in CGI film-making - and this in turn could benefit game developers. [Note: Due to punctuation, it's unclear if this paragraph is part of the quote, but I don't think it is.]

"It's going to enable new forms of art direction, but it's also going to enable deeper convergence between multiple media - being able to share more assets horizontally between movies, TV series and games," said Merceron.

"This means that when you're doing a cartoon, or when you're doing an animated movie, you could think about an art direction for the game that could be far closer [than current tie-ins]. Obviously it won't be the same, because the processing power won't be there, but you can think about art directions being way closer. And you can think about assets being re-used."

"There's a lot of room for improvement, and consumers will be able to see that in future graphics innovation techniques," he said. "Now, if you take most of the Pixar movies from the last five to six years… do you see a big difference between one that was released five years ago, and one that was released last year? I'm actually not sure we see a huge difference.

"But if you take a film like Avatar, there's a huge leap in the graphics techniques that are being used and the level of realism. The conclusion I would draw from that is we might end up seeing the difference way more in realistic-looking games, rather than those trying to achieve a cartoony look. At some point, with all these games [that are] going for a cartoony look, consumers might get the feeling that it's plateauing. But for games striving for a very realistic look, it's going to be easy to see all the improvements, all the time."

Quote
"Right now you see a wide range of games out there," said Merceron, speaking to VideoGamer.com at Develop. "There's Call of Duty, that is selling millions, and all these millions of consumers can't be wrong - this is part of the games that we're going to see tomorrow [in the future]. But at the same time, you have millions of people playing Farmville on Facebook, and again, this type of game is not wrong. These consumers can't be wrong.

"I think both are important. Both of these games are right, both of these games are doing things right. It's about [asking], what can you learn from this? And when you learn from that, what type of products are you then trying to design?"

But Merceron added that the growing popularity of Farmville and similar games won't come at the expense of more traditional, triple-A projects.

"There's room for both," he continued. "There's probably room for a combination of some of these experiences. The high-end experience - the kind of Hollywood, high adrenaline, extremely intense experience - that's still going to be there. And it's going to get more intense, it's going to get way more intense than it is today. And for a wide range of consumers, that's going to be the type of experience they want. But we see at the same time, the social components are super important."

"The thing that is interesting is, sometimes it can take four or five years to make a product, four or five years between conception to actually shipping your game. If you're targeting an audience of 18-year-old people, when you're starting, these guys are 14. That's one mistake a lot of developers are making: they're thinking about 18 years olds today - but those guys will be 22! [The question is] what are the 14-year-old guys doing today? What's important to them?

"The products we're moving towards are going to be evolving experiences, with social aspects, user-generated contact, downloadable content."

"We're already making a lot of effort on this generation of platforms," said Merceron. "You see how things develop: it went from multiplayer, to multiplayer and co-op, to multiplayer and co-op with social community features. And now these experiences are trying to enable a deeper style of community management.

"[It's about] not only creating a game, but creating a whole experience that is social, that is entertaining, that is immersive and involving. That's the goal."


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Quote
Why are you pretending Wii U doesn't exist!? It's next-gen!

 :rofl
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maxy

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Re: Weeooooooo
« Reply #482 on: July 26, 2011, 08:31:07 AM »
http://www.industrygamers.com/news/epic-confirms-theyre-very-interested-in-wii-u/

Quote
“We haven't made an official announcement about that platform. And while we loved the Wii, it just wasn't a fit to make a game that would go across Xbox 360, PS3 and the Wii. It just wasn't possible. So going forward, we're working with those folks and we're very interested in the Wii U," Capps told us.

Quote
"At the launch event at E3, some of the products that you saw running on Wii U were based on Unreal Engine technology. So that kind of gives you an idea of where we are in that space. You can certainly use our engine on that platform – it's a natural fit from a technology perspective," Capps added. "It opens up some doors that weren't open before on current generation consoles because it is going to be a powerful box. I'm sure [Epic VP] Mark Rein would love anyone who's interested to know how official our support is to get in touch with him!”

Nintendo fans,are you excite?
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Brehvolution

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Re: Weeooooooo
« Reply #483 on: July 26, 2011, 11:06:49 AM »
Mario of War
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Phoenix Dark

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Re: Weeooooooo
« Reply #484 on: July 26, 2011, 01:39:54 PM »
Mario Paintball
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Phoenix Dark

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Re: Weeooooooo
« Reply #485 on: July 26, 2011, 01:50:07 PM »
Luigi's Mansion third person shooter, RE4 style
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TakingBackSunday

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Re: Weeooooooo
« Reply #486 on: July 26, 2011, 03:16:37 PM »
nothing at all

Yeah, let's be fo real now, people
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maxy

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Re: Weeooooooo
« Reply #487 on: July 26, 2011, 04:07:06 PM »
nothing at all

bald space marine shooter?
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Phoenix Dark

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Re: Weeooooooo
« Reply #488 on: July 26, 2011, 04:17:04 PM »
real talk: Gears Trilogy on Wii U's launch with exclusive Bowser skin for Cole

use the touch screen to apply war paint/camo to your character!
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Sho Nuff

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Re: Weeooooooo
« Reply #489 on: July 26, 2011, 04:34:11 PM »
More like Weeoo UE3 support so WB can make Area 51 Blacksite: Ultimate Weeooo Edition

maxy

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Re: Weeooooooo
« Reply #490 on: July 27, 2011, 01:24:22 PM »
Quote
"It's still moving, but I think we'll be able to do anything that we can do on PlayStation 3 and Xbox 360 on the Wii U."

Andrew Wilson, vice president, EA Sports


weeoooooooo
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Trent Dole

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Re: Weeooooooo
« Reply #491 on: July 27, 2011, 10:32:39 PM »
:lol

Meanwhile nindreamers dream sweet dreams about PS4/ 720 ports...
It's pretty well established at this point that that is not fucking happening. :lol
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Diunx

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Re: Weeooooooo
« Reply #492 on: July 28, 2011, 02:02:15 AM »
That list made my night :rofl
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Re: Weeooooooo
« Reply #493 on: July 28, 2011, 03:08:23 AM »
It's still fun to say Weeooooo

Weeoooooooooooooooooooooooooo

Trent Dole

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Re: Weeooooooo
« Reply #494 on: July 28, 2011, 09:54:30 AM »
Maybe with the 3DS epic tanking and panic price cut they won't overprice the shit out of this at launch...
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The Sceneman

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Re: Weeooooooo
« Reply #495 on: August 04, 2011, 01:36:02 AM »
real talk: Gears Trilogy on Wii U's launch with exclusive Bowser skin for Cole

thatsracist.gif
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Phoenix Dark

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Re: Weeooooooo
« Reply #496 on: August 04, 2011, 01:52:32 AM »
real talk: Gears Trilogy on Wii U's launch with exclusive Bowser skin for Cole

thatsborys.gif

fixed
010

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Re: Weeooooooo
« Reply #497 on: August 04, 2011, 04:06:13 AM »
Oversensitive much.

maxy

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Re: Weeooooooo
« Reply #498 on: August 04, 2011, 08:23:20 AM »
http://www.conceivablytech.com/8684/business/is-nintendo-reconsidering-the-wii-u

Quote
Is Nintendo Reconsidering The Wii U?

Kurt Bakke in Business on August 03

We are wondering: Is Nintendo is still certain about the appeal of its Wii U console? The company has just pulled the device from the display of Europe’s most significant video game trade show later this month.Nintendo confirmed that it has decided not to show the Wii U at GamesCom 2011 in Cologne, Germany (August 17 – 21). The company also canceled all press events surrounding the Wii U and simply said that “security concerns” are the reason why it can’t show and discuss the Wii U.

Security concerns? Seriously?



Pitching a Wii U that changes the Wii’s model of success may be an overly risky move for Nintendo at this time. We have heard before that Nintendo may be reconsidering the tablet-style controller and possibly make it optional. Nintendo’s unexpected decision to pull the Wii U from GamesCom 2011 will fuel more speculation that the console could be changing.

Security concerns? We don’t buy it.
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Re: Weeooooooo
« Reply #499 on: August 04, 2011, 08:36:45 AM »
Man imagine the atmosphere at Nintendo HQ :'(

maxy

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Re: Weeooooooo
« Reply #500 on: August 04, 2011, 09:12:51 AM »
To be fair Nintendo never cared about GamesCom.MS is pretty lukewarm about it,only Sony cares.

But cancelling all press events due to some security issues is a bit suspicious.I guess that after 3DS Nintendo has some thinking to do.
 
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Brehvolution

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Re: Weeooooooo
« Reply #501 on: August 04, 2011, 10:27:55 AM »
:rofl nintendo
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Eel O'Brian

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Re: Weeooooooo
« Reply #502 on: August 04, 2011, 12:03:31 PM »
they better leave the pad controller in there, it is quite literally the only thing distinguishing it from their console competition
sup

Sho Nuff

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Re: Weeooooooo
« Reply #503 on: August 04, 2011, 02:32:22 PM »
Weeooooooooo

Reality sets in! Everyone panic!

Weeooooooooo

Diunx

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Re: Weeooooooo
« Reply #504 on: August 04, 2011, 02:49:16 PM »
This is amazing :rofl
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Re: Weeooooooo
« Reply #505 on: August 04, 2011, 06:25:06 PM »
:drudge Nintendo :drudge
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TakingBackSunday

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Re: Weeooooooo
« Reply #506 on: August 04, 2011, 06:29:33 PM »
There's no way they get rid of the Wii U controller.  That's one of the only cool things they've announced for it  :-\
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Phoenix Dark

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Re: Weeooooooo
« Reply #507 on: August 04, 2011, 09:20:02 PM »
If they get rid of the controller they might as well cancel the system. It's the only thing that will distinguish the console from just being weaker than the next gen systems.
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EmCeeGrammar

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Re: Weeooooooo
« Reply #508 on: August 04, 2011, 09:20:52 PM »
they better leave the pad controller in there, it is quite literally the only thing distinguishing it from their console competition

My anectdotal experience (coworkers) suggests the CoD crowd think the system "looks stupid".  I wouldn't be surprised if they are shrinking the controller down.  Maybe shuffle a few of the technical innards (more ram, flash storage, etc.)
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pilonv1

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Re: Weeooooooo
« Reply #509 on: August 04, 2011, 10:54:00 PM »
:gloomy weeeeoooooooo :gloomy
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Trent Dole

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Re: Weeooooooo
« Reply #510 on: August 05, 2011, 12:00:42 AM »
[youtube=560,345]zu_necdkOec[/youtube]
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Re: Weeooooooo
« Reply #511 on: August 05, 2011, 07:39:41 AM »
they better leave the pad controller in there, it is quite literally the only thing distinguishing it from their console competition

My anectdotal experience (coworkers) suggests the CoD crowd think the system "looks stupid".  I wouldn't be surprised if they are shrinking the controller down.  Maybe shuffle a few of the technical innards (more ram, flash storage, etc.)

As a member of this crowd I agree, it's not looking stupid, but not having multi touch makes it outdated and stupid too.

It's almost impossible to have good touch games without multi touch screen.

naff

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Re: Weeooooooo
« Reply #512 on: August 05, 2011, 07:48:54 AM »
They should remove the screen as a tv functionality, make it smaller and lower rez and multi touch and have up to 4 controllers. Fuck this single controller noise. I would take Wii 2 over Wii U also, or uh, some other less confusing name.
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Sho Nuff

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Re: Weeooooooo
« Reply #513 on: August 05, 2011, 11:24:42 AM »


"Fuck it"

Trent Dole

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Re: Weeooooooo
« Reply #514 on: August 05, 2011, 12:41:30 PM »
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Olivia Wilde Homo

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Re: Weeooooooo
« Reply #515 on: August 06, 2011, 12:03:57 AM »
Nintendo should rethink the Wii U.  Having a maximum of one tablet per console is fucking ridiculous.  Reminds me of the numerous critically flawed consoles that were released throughout the 1990s.  If the Wii U target price can't handle several tablet controllers properly, wait until it is possible, not offer some half assed implementation of it that still requires Wiimotes if someone else wants to play.
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naff

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Re: Weeooooooo
« Reply #516 on: August 06, 2011, 01:12:47 AM »
Yep, that and make the system much more powerful than the 360/PS3 with much better online services. Too bad that won't happen.

Nintendo don't want to know how to run a good online service or provide a good marketplace, hoping for those things from them will only lead to disappointment. Hoping for a console with good local multi and fun games is realistic, hoping for something with broader functionality akin to other devices post 2005 :lol
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Re: Weeooooooo
« Reply #517 on: August 06, 2011, 02:18:34 AM »
I still think Nintendo just wanted in on the all the dirty HD twin money, so they threw something together in the hopes that could attract some new people to buy it. Then they realized that tablets are so hot right now, so they made it the focal point.

Stopgap system and gimmick? Check and double check.
« Last Edit: August 06, 2011, 02:20:29 AM by Mr. Gundam »
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Phoenix Dark

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Re: Weeooooooo
« Reply #518 on: August 06, 2011, 04:35:42 AM »
I still think Nintendo just wanted in on the all the dirty HD twin money, so they threw something together in the hopes that could attract some new people to buy it. Then they realized that tablets are so hot right now, so they made it the focal point.

Stopgap system and gimmick? Check and double check.

Exactly. It's rather alarming just how poorly thought out the console seems to be; obviously things can change, but right now it seems like a filler console. Making an HD Wii was the next logical step, I have no problem with that. But the controller is a complete joke. Nintendo has spent the last decade ignoring online play and stressing family and friends playing in the same room. Allowing one tablet per system makes NO sense. From a gameplay perspective it could produce some interesting things (for instance, a loot/DnD type game where the tablet player serves as the dungeon master, choosing which items and monsters spawn for everyone else), but from a practical perspective it makes little sense.

Nintendo should either find a better gimmick for this thing or scrap it and go back to the drawing board. Like the Wii, it's simply going to be ignored once the other systems appear. And while its low price will boost sales, eventually those other systems will be cheap and we'll have the exact same scenario we have now. Then what? Does Nintendo release another gimmick system with moderately improved hardware, before the competition?
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Olivia Wilde Homo

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Re: Weeooooooo
« Reply #519 on: August 06, 2011, 08:39:21 AM »
Best part is how they spent last 5 years pimping waggle and pushing it down our throats now comes Wii U and waggle goes out of the window :lol

A lot of things changed in those five years.  Now that the blue ocean is drying up for waggle, Nintendo is desperate enough to latch onto another gimmick that they think will give them at least a couple of years of record breaking profits.  Tablets are in.  Whether they will stay in throughout the life of the system is in question (I doubt it), Nintendo is hoping that by the time tablet popularity will fade or normalize, Nintendo will have made billions of dollars of profit from the thing.  The downside is that Nintendo probably made the same bet with the 3DS and lookee what happened here.

The Wii U is critically flawed and I think Nintendo is desperate to have some kind of tablet controller device because that is what is popular.  Waggle is dead and gesticulating gameplay is cornered by Kinect.  I think Nintendo's assumption is that they want to have a low cost tablet solution that can yank the market from high priced iPads (the cheapest iPad is $499 and Wii U would probably launch at $299-349 by comparison) to make the blue ocean return to Nintendo products.  If it seems like a filler console, that is because it is.  Nintendo wants a cheap iPad alternative on the market ASAP and that means creating a system with critical design flaws.  Nintendo doesn't care about the PS4 and 720, just as long as they can recapture a large swath of former macfags who were once wiitards three or four years ago in the Wii's heyday.
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The Sceneman

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Re: Weeooooooo
« Reply #520 on: August 06, 2011, 09:53:52 AM »
no one can predict the future.
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Trent Dole

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Re: Weeooooooo
« Reply #521 on: August 06, 2011, 12:45:32 PM »
Hey I'm fine with Nintendo copying iPad and selling 100M of it on one condition: they copy iPad games pricing as well.
hah, not happening. They are notoriously greedy fucking pricks.
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maxy

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Re: Weeooooooo
« Reply #522 on: August 09, 2011, 08:43:59 AM »
Take-Two Q1



lol

Weeooooo is a successor to a very profitable platform....GTA 5 Weeooooo exclusive

Can't be worse than Wii...good platform then


 
« Last Edit: August 09, 2011, 08:46:07 AM by maxy »
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EmCeeGrammar

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Re: Weeooooooo
« Reply #523 on: August 09, 2011, 11:05:14 AM »
Take Two released nothing of note outside of a new wii top spin game.  Of course the money they make from it is NOTHING.

edit:  Wait didn't NBA 2k have a Wii sku.  THAT tidbit is kinda damning yeah.
« Last Edit: August 09, 2011, 11:06:59 AM by EmCeeGrammar »
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Re: Weeooooooo
« Reply #524 on: August 09, 2011, 11:14:30 AM »
You know they really tried with GTA on DS and look what happened...

maxy

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Re: Weeooooooo
« Reply #525 on: August 09, 2011, 11:25:04 AM »
.....PSP port :bow2

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Re: Weeooooooo
« Reply #526 on: August 09, 2011, 11:28:16 AM »
and iphone port!

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Re: Weeooooooo
« Reply #527 on: August 11, 2011, 01:37:33 PM »
ど助平

maxy

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Re: Weeooooooo
« Reply #528 on: August 12, 2011, 07:02:30 AM »
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magus

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Re: Weeooooooo
« Reply #529 on: August 12, 2011, 07:06:37 AM »
ooooohhhh i can see the ball on the ground now! :o

IMPROVE THE FUCKING MOTION CONTROL YOU DIM-WIT IDIOTS :maf
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Brehvolution

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Re: Weeooooooo
« Reply #530 on: August 12, 2011, 09:42:09 AM »
:rofl
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naff

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Re: Weeooooooo
« Reply #531 on: August 12, 2011, 10:18:17 AM »
IMPROVE THE FUCKING MOTION CONTROL YOU DIM-WIT IDIOTS :maf

In all seriousness, I think this is what they should do.
« Last Edit: August 12, 2011, 10:23:58 AM by quietID »
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Sho Nuff

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Re: Weeooooooo
« Reply #532 on: August 12, 2011, 11:31:03 AM »
Omigod Nintendo please, just stop

Beezy

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Re: Weeooooooo
« Reply #533 on: August 12, 2011, 11:44:21 AM »
They just convinced me not to buy this shit.

etiolate

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Re: Weeooooooo
« Reply #534 on: August 14, 2011, 03:12:50 AM »
I still see a lot to be done with motion controls. The problem is the game making community, maybe the publishers but likely some developers, are attached to the former methods of control and creative ideas aren't really the prerogative of big publishers. You need indie daring merged with the extra space of motion controls. I thought the next Wii would have advanced motion controls and would reveal a truly bridging game between mini-game collections and a fuller, more cohesive game. Nintendo also needed to push digital download and approach the indie community.

Instead, they let the big publishers copy Nintendo's Wii launch concepts and run them into the ground. This created a product image for Wii that didn't necessarily need to be so. The Wii U still looks like a compromise for dudebro gaming, some sort of reactionary response.
« Last Edit: August 14, 2011, 03:14:35 AM by etiolate »

maxy

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Re: Weeooooooo
« Reply #535 on: August 15, 2011, 02:36:51 PM »
http://semiaccurate.com/2011/08/15/next-gen-xbox-chip-gets-a-name-and-date/

Quote
It is mating season for the singing moles of Redmond, fresh off their migration back from Mountain View, and they are singing about the XBox Next chip. What’s more, they have a name and a date.

The moles are cooing the name softly while they think up new ways to transition Microsoft’s business model from monopoly abuse to patent trolling. The name they are singing in their tunnels sounds like “Obed”, but the spelling might be a bit off due to echoing in the tunnels.

Obed it seems is SoC, CPU + GPU, and of course eDRAM, it sounds an awful lot like an evolutionary version of the current XBox 360 chip. Some say it is an x86/Bulldozer part, but everything we have been hearing for a long time says that the chip is going to be a PPC variant. In any case, the GPU is definitely made by AMD/ATI, and IBM has a big hand in the SoC design.

The moles all say that production is set for late 2012, possibly the early days of 2013. basically once the moles get settled in to Mountain View for the winter. They will give the thumps up or down on silicon based on parts they get back in Q1 of 2012. If all goes well that is. That puts production of the XBox Next in the late spring or early summer of 2013, just in time for singing mole mating season. Nothing gets a sow’s attention like a new SoC.S|A
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Re: Weeooooooo
« Reply #536 on: August 15, 2011, 03:47:12 PM »
What does this mean, 2013 launch?

maxy

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Re: Weeooooooo
« Reply #537 on: August 15, 2011, 04:01:00 PM »
Yeah something like that,possibly fall 2013.
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Re: Weeooooooo
« Reply #538 on: August 15, 2011, 04:16:28 PM »
I'm starting to save money :drool

Damian79

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Re: Weeooooooo
« Reply #539 on: August 15, 2011, 07:23:37 PM »
If Nintendo releases WiiU in 2012 and MS releases Xbox 720 in 2013 it will be a bad choice for Nintnedo to release the system.