Author Topic: GTAV - first person mode in pc/ps4/xb1 :o  (Read 218127 times)

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fistfulofmetal

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Re: GTAV
« Reply #720 on: September 16, 2013, 11:58:14 AM »
nat

Stoney Mason

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Re: GTAV
« Reply #721 on: September 16, 2013, 12:03:14 PM »
https://itunes.apple.com/nz/app/grand-theft-auto-ifruit/id697056811?mt=8


Quote
Rockstar has revealed its companion app for Grand Theft Auto V, the iFruit.

The app is available now on the App Store and will allow you to get the latest GTA news, check out what's going on with the Rockstar Games Social Club, and also let you remotely influence goings-on in your copy of GTA V. As yet, there's no word on an Android version.

 
Firstly, the iFruit will allow you to create your ultimate vehicle in the game; from paint jobs, window tints, smoke colours, wheels, hoods and spoilers, you'll be able to manufacture the car of your dreams and then place an order. The next time you play Grand Theft Auto V, you'll find your customised set of wheels waiting in your garage. You'll also be able to use the app when playing, and create custom license plates for use in GTA V and GTA Online.

The iFruit will also include Tamagotchi-esque gameplay in which you remotely look after Chop, a dog belonging to one of Franklin's friends. You'll be able pet and feed him, as well as play games and teach him tricks, all of which will help you unlock rewards in GTA V. Keeping your puppy positive will result in him being more responsive in the main game, as well as sniff out hidden items on walks. You can even earn credits to buy him bespoke collars.

If your loved ones were thinking they'd at least get to talk to you in the coming weeks during the unavoidable toilet breaks, looks like they may be out of luck.

Raban

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Re: GTAV
« Reply #722 on: September 16, 2013, 12:03:33 PM »
that eurogamer review is stellar

cool breeze

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Re: GTAV
« Reply #723 on: September 16, 2013, 12:14:25 PM »
for 360 folks, rockstar/eurogamer recommends that you only install the mandatory ~8 gig DVD and run the game off the other DVD without installing it.  apparently if you install both DVDs to run it entirely off the hard drive, there are performance problems.  preliminary console difference talk is that PS3 version is solid this time, 360 version is better (textures, vegetation).
 

and to get it out of the way,

Quote
I can imagine, 200 years from now, like our reading of Dickens, the game will be regarded as a catalog of our contemporary travails, an accelerated reality bearing more truth than just gazing at our own reflection.
Quote
It's actually impossible for us to write a review or even give a score, because there's no human language or numerical value available to actually express how perfect this game is. Through GTA V, the human condition has been elevated to a state of nirvana and we welcome the end of times.
\
 :bluesteel

an aside: not to question the integrity and value of reviews, but what's the point when GTA Online ain't out til october?

Stoney Mason

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Re: GTAV
« Reply #724 on: September 16, 2013, 12:18:19 PM »
an aside: not to question the integrity and value of reviews, but what's the point when GTA Online ain't out til october?

Most online reviewers are terrible when it comes to multiplayer reviews so it doesn't really matter in the long run but yeah I hear ya. It is almost nonsensical to write full reviews of the game instead of specially noting this is only a single player review or at best an incomplete review.

Joe Molotov

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Re: GTAV
« Reply #725 on: September 16, 2013, 12:21:31 PM »
Charles Dickens, I'm dying over here. Adam Sessler :lol
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Himu

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Re: GTAV
« Reply #726 on: September 16, 2013, 12:32:18 PM »
haha yeah, Sessler. He's such a shill, did you guys see his reactions to xbone? He was actually telling gamers we were wrong for being mad. Haven't taken him seriously since and he's been meeting expectations ever since I unsubbed from rev3. When I meet meeting expectations, I mean "lol what a douche" quota.
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Himu

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Re: GTAV
« Reply #727 on: September 16, 2013, 12:32:34 PM »
that eurogamer review is stellar

hey buddy, it's just ONE SITE.
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Himu

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Re: GTAV
« Reply #728 on: September 16, 2013, 12:45:31 PM »
A few of outlets are really bring more critical this go around. Wow, nice.

http://www.escapistmagazine.com/articles/view/editorials/reviews/10598-Grand-Theft-Auto-V-Review-People-Suck

7/10

meh.

The guy is lamenting the very thing some of you hated about GTA 4.

Quote
What's missing in GTA V's story is a sense that the characters have been painted into a corner by various machinations beyond their control, like Niko Bellic of GTA IV

It reads like a very apologist review trying to take a moral stand which annoys me.

Also in general I don't like when reviews overly concentrate on the meta about a game unless the game is almost solely focused on the narrative aspects. Too much talk about narrative tends to mean the writer is a wanna be book or movie reviewer.

That being said I'm glad the game is finally here so people can actually talk about the game versus all the other bullshit including GTA 4, Saint's Row, etc.

Huh? No, it's not.

The problem with GTAIV is that it tries to humanize and fails miserably. Niko constantly talks about how he wants things to be different but pops a guy off for 2000 dollars. The characters in V, from that reviews text, seemingly do not give a single fuck and unlike Niko, are not seeking redemption. They just want cash and revel in their criminality; this is a GOOD THING. Especially after SA and IV.
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Stoney Mason

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Re: GTAV
« Reply #729 on: September 16, 2013, 12:47:55 PM »
Huh? No, it's not.

The problem with GTAIV is that it tries to humanize and fails miserably. Niko constantly talks about how he wants things to be different but pops a guy off for 2000 dollars. The characters in V, from that reviews text, seemingly do not give a single fuck and unlike Niko, are not seeking redemption. They just want cash and revel in their criminality; this is a GOOD THING. Especially after SA and IV.

That is what I'm saying. That's what the review doesn't like about this game. That the characters are reprehensible and are doing bad things just to do bad things.

Quote
It is the difference between The Godfather Part 1 and Part 2, between Inglorious Basterds and Triumph of the Will, and between Just Cause 2 and JFK Reloaded. In the former examples, the audience can get behind the anti-heroes depicted for whatever reason and condone their admittedly awful actions, but in the latter group, the subject matter or the protagonist's morals are skewed too far from the norm to be comfortably witnessed. Previous Next That's what it's like to play Grand Theft Auto V. The three men you take control of throughout the game aren't even anti-heroes. They're just scumbags.
« Last Edit: September 16, 2013, 12:49:42 PM by Stoney Mason »

Himu

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Re: GTAV
« Reply #730 on: September 16, 2013, 12:49:59 PM »
Niko was not that description, Stoney. Niko becoming that was a failure of the games writing, it wasn't the GOAL. With V, this appears clear cut to be the goal from the outset, to craft absolute scum bags rather rather a dude who comes to another country trying to get revenge and redemption yet somehow turns into a story about doing random shit for random people which has NOTHING to do with those previously mentioned r's.
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Eel O'Brian

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Re: GTAV
« Reply #731 on: September 16, 2013, 12:50:43 PM »
Quote
69 story missions

:comeon
sup

Himu

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Re: GTAV
« Reply #732 on: September 16, 2013, 12:51:40 PM »
Quote
69 story missions

:comeon

Again, good thing.

GTAIV has like 100. Hopefully they've trimmed the fat.
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Joe Molotov

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Re: GTAV
« Reply #733 on: September 16, 2013, 12:51:58 PM »
GTA cycle
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Eel O'Brian

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Re: GTAV
« Reply #734 on: September 16, 2013, 12:52:41 PM »
No, I meant the obvious pun there
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Stoney Mason

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Re: GTAV
« Reply #735 on: September 16, 2013, 12:53:41 PM »
Niko was not that description, Stoney. Niko becoming that was a failure of the games writing, it wasn't the GOAL. With V, this appears clear cut to be the goal from the outset, to craft absolute scum bags rather rather a dude who comes to another country trying to get revenge and redemption yet somehow turns into a story about doing random shit for random people which has NOTHING to do with those previously mentioned r's.


My point is the review too concerned with that stuff period. I don't like God of War. I think the character is a douche. But if I'm going to review God of War, while I might mention I think the character is a douche, I'm not going to spend most of the review talking about it, and its not going to make a significant portion of my review score or any at all for that matter.

This doesn't really effect me because I like both approaches. I was fine with GTA 4. I'm fine with the approach of San Andreas or what 5 is seemingly going for. What will make or break the game is gameplay stuff. Not endless pontificating about anti-heroes and narratives, and overly relying on movie references.  Not aimed at you but at that review.

Hock

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Re: GTAV
« Reply #736 on: September 16, 2013, 12:55:58 PM »
The last gta thing i played was a few hours of the lost and damned. I hated every character that showed up and ended up skipping every cutscene. I sure hope these main characters are more likable.

Himu

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Re: GTAV
« Reply #737 on: September 16, 2013, 12:56:34 PM »
I agree, Stoney. I just have a problem with your claim that what he's saying is something a lot of us took issue with in IV. It isn't.

Consensus seems to be: gameplay is great, for the most part, but the story is hit and miss. Some outlets don't like three characters thing and find it a detriment or pointless by the end game though novel, others find it to be a big feature and advancement. The consensus is far more grounded this time, which is refreshing. Sessler and his..diatribe aside.

I'm really looking forward to playing it.
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Stoney Mason

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Re: GTAV
« Reply #738 on: September 16, 2013, 01:02:22 PM »
According to Amazon my copy will be here tomorrow which is nice since I wasn't expecting it until Thursday or Friday.

One of the things I'm curious about is the shooting system and how it feels turning off the auto-lock stuff I assume is there based on prior GTA's. I hope it feels fun without that stuff because that's I how finally played the GTA 4 stuff and I prefer it.

I wish mechanical stuff like that is what more reviews were interested in. Too be fair I've only looked at a couple of reviews so maybe somebody mentioned it in another one.
« Last Edit: September 16, 2013, 01:03:53 PM by Stoney Mason »

Himu

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Re: GTAV
« Reply #739 on: September 16, 2013, 01:03:46 PM »
I was surprised at all the talk of auto lock on. :holeup

Just no. Please. No. I was thinking non-lock on controls like Max Payne 3 but I have never played MP3.
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Stoney Mason

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Re: GTAV
« Reply #740 on: September 16, 2013, 01:05:46 PM »
I was surprised at all the talk of auto lock on. :holeup

Just no. Please. No. I was thinking non-lock on controls like Max Payne 3 but I have never played MP3.

Yeah I refuse to play with auto-lock on. I wish GTA would ditch that shit. That's only needed if your shooting controls are complete shit like they were in all the prior GTA games. If you have a competent movement and shooting system, you shouldn't need an auto lock system unless its for some special move or power or something.

Himu

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Re: GTAV
« Reply #741 on: September 16, 2013, 01:09:14 PM »
Stoney watch the GT review, maybe it has good footage of mechanics. I can usually make a good sense of mechanics with their reviews.

http://www.gametrailers.com/reviews/p5jvw4/grand-theft-auto-v-review
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Stoney Mason

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Re: GTAV
« Reply #742 on: September 16, 2013, 01:14:43 PM »
I'll watch it a little later. It's like 12 minutes and I need to head out.

Mechanics for me are very much a feel thing. I need to get my hands on it to really say whether I think they are satisfying. At RDR and Max Payne, I assume they are at least competent. They fucking better be. GTA 4 was a step in the right direction with the shooting but it still felt like crap. Especially when you go back to it now. RDR at the very minimum should be the baseline which is what I'm expecting.

Himu

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Re: GTAV
« Reply #743 on: September 16, 2013, 01:32:24 PM »
I'll watch it a little later. It's like 12 minutes and I need to head out.

Mechanics for me are very much a feel thing. I need to get my hands on it to really say whether I think they are satisfying. At RDR and Max Payne, I assume they are at least competent. They fucking better be. GTA 4 was a step in the right direction with the shooting but it still felt like crap. Especially when you go back to it now. RDR at the very minimum should be the baseline which is what I'm expecting.

Agreed. The jank from IV was and is my biggest fear. Thankfully car driving is apparently way, way better now. However, on foot controls haven't been talked about much. We know shooting is good now, but I'm concerned about sense of gravity in the characters' walk and movement which hampered IV. GTAIV is hardly tolerable in this regard, but RDR was fine, I thought. Characters need less weight in this iteration, though, and at least going by videos, they are lighter, so that's good. I just hope it feels nice. GTAIV does not feel nice; RDR does.
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maxy

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Re: GTAV
« Reply #744 on: September 16, 2013, 01:52:17 PM »
Driving has been gimped,lots of complaints around various EU forums.
 :yuck

Purchase delayed...not giving $90 for this

bleh
cat

Himu

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Re: GTAV
« Reply #745 on: September 16, 2013, 01:56:26 PM »
Haha. Oh no, the cars don't feel like boats! IV's was so "realistic" because I've never driven a car in my life! Why would I need to? I'M EUROPEAN! Cancelling pre-order!!!
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Sho Nuff

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Re: GTAV
« Reply #746 on: September 16, 2013, 02:17:42 PM »
Are there mission checkpoints...ARE THERE?

Himu

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Re: GTAV
« Reply #747 on: September 16, 2013, 02:18:32 PM »
Yes
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Himu

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Re: GTAV
« Reply #748 on: September 16, 2013, 02:24:02 PM »
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maxy

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Re: GTAV
« Reply #749 on: September 16, 2013, 02:47:43 PM »
Haha. Oh no, the cars don't feel like boats! IV's was so "realistic" because I've never driven a car in my life! Why would I need to? I'M EUROPEAN! Cancelling pre-order!!!

You suck. :yuck

Why can't they have two settings?

Arcade and simulation....everybody happy
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Howard Alan Treesong

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Re: GTAV
« Reply #750 on: September 16, 2013, 03:16:06 PM »
Haha. Oh no, the cars don't feel like boats! IV's was so "realistic" because I've never driven a car in my life! Why would I need to? I'M EUROPEAN! Cancelling pre-order!!!

You suck. :yuck

Why can't they have two settings?

Arcade and simulation....everybody happy

they could call them "fun" and "no fun"
乱学者

Stoney Mason

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Re: GTAV
« Reply #751 on: September 16, 2013, 03:56:25 PM »
I could only find one review that even mentioned free aim. (But I could find a  million going on about meta-narratives. Fucking videogame "journalism".

Quote
Despite earlier speculation that the gunplay has relatively little in common with Max Payne 3, even in the optional free aim mode, the default controls use a lock on system that makes aiming a little too easy, but since it’s optional you can’t really complain. There’s certainly nothing to be said against the excellent cover system, but the customisable guns do lack feedback. The shotgun in particular is strangely overpowered, in that it’ll kill most enemies in one auto-aimed shot – with no recoil and near infinite range.

The gunplay is the weakest gameplay element (actually, the sloppy melee combat is worse, with overlong animations that create severe input lag – but you hardly ever engage in fisticuffs) but it’s still above average. In any case it’s elevated by the design of the missions, which finally escape the go-to-location-and-kill-someone rut that the previous games got into.

http://metro.co.uk/2013/09/16/grand-theft-auto-v-review-the-ultimate-gta-4027404/


The thing about the lock on stuff is it also destroys the multiplayer modes because a majority of people play the game with default controls so they create default multiplayer lobbies with that lock on bs stuff turned on.
« Last Edit: September 16, 2013, 03:58:22 PM by Stoney Mason »

MyNameIsMethodis

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Re: GTAV
« Reply #752 on: September 16, 2013, 03:57:55 PM »
o wow evilbore hating on gta whoduve thunk it  ::) ::) ::) ::) ::)


how well is your glorious saitns row doing  :lol :lol :lol :lol :lol :lol
USA

brob

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Re: GTAV
« Reply #753 on: September 16, 2013, 03:59:16 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

Stoney Mason

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Re: GTAV
« Reply #754 on: September 16, 2013, 03:59:30 PM »
Please ignore the troll. Nobody was thankfully talking about dumb shit but here comes Johnny Troll to try to kick things off. 

Stoney Mason

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Re: GTAV
« Reply #755 on: September 16, 2013, 04:00:59 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

That's the thing. Its hard to know if he knows what he's talking about. When it comes to actual game mechanics reviewers seem to be the worst people for the job. They are far more interested in talking about plot and how something made them feel.

Himu

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Re: GTAV
« Reply #756 on: September 16, 2013, 04:03:23 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

That's the thing. Its hard to know if he knows what he's talking about. When it comes to actual game mechanics reviewers seem to be the worst people for the job. They are far more interested in talking about plot and how something made them feel.

Haha seriously. I got nothing from that. It's above average? It doesn't feel like Max Payne? So how does it compare to GTAIV? Are the cover mechanics still sticky?
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Trent Dole

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Re: GTAV
« Reply #757 on: September 16, 2013, 04:11:00 PM »
o wow evilbore hating on gta whoduve thunk it  ::) ::) ::) ::) ::)


how well is your glorious saitns row doing  :lol :lol :lol :lol :lol :lol
C'mon man, you can do better than that.
Hi

Himu

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Re: GTAV
« Reply #758 on: September 16, 2013, 04:13:50 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

Yup. It's the same thing with the melee. They had a full on beat em up, one of the best 3d beat em ups ever, in The Warriors. They put some combat elements from that game in Bully, but this never got translated into melee in GTAIV. That astounded me then, it astounds me now.

That said I'm not worried at all. RDR plays and controls great.
« Last Edit: September 16, 2013, 04:18:50 PM by Formerly Known As Himuro »
IYKYK

Stoney Mason

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Re: GTAV
« Reply #759 on: September 16, 2013, 04:18:33 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

Yup. It's the same thing with the melee. They had a full on beat em up, one of the best 3d beat em ups ever, in The Warriors. They put some combat elements from that game in Bully, but this never got translated into melee in GTAIV. That astounded me then, it astounds me now.

The melee stuff is far less of a big deal to me based on how sparingly the GTA series has always used it but yeah its a missed opportunity. (The awful MMA fight club in gay tony springs to me) They could really create some fun game/combat scenarios to diversify things. Sleeping Dogs obviously being the banner example.

Himu

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Re: GTAV
« Reply #760 on: September 16, 2013, 04:20:06 PM »
Melee is hardly a priority but sometimes you just want to say, fuck guns, I'm going cold turkey and punch every ped on the street corner in the face.
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brob

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Re: GTAV
« Reply #761 on: September 16, 2013, 04:23:19 PM »
Seems silly to not share that stuff between games/studios. Someone call Kotaku, I bet there is a story of hubris and rockstar developers here.


 :PP

Himu

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Re: GTAV
« Reply #762 on: September 16, 2013, 04:25:16 PM »
Well, the thing is, they do share things between studios. Just not all of those features. Like, they introduced stealth and stealth kills in Manhunt, and put it in GTASA. GTAIV started strangers and RDR expanded upon them, which have been reportedly expanded in GTAV.  They just seem selective with what they borrow from other games.

Hell, everyone keeps comparing the shooting to Max Payne so maybe that author is just a moron and full of shit. :yeshrug
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The Sceneman

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Re: GTAV
« Reply #763 on: September 16, 2013, 04:59:56 PM »
wasn't it generally agreed upon that max payne 3 did shoot-bang really well? Like, to the point where some people say it's only saving grace is how nice it is to buss guns?

How do they go from that to "The gunplay is the weakest gameplay element [...] but it’s still above average." in their flagship title?

That's the thing. Its hard to know if he knows what he's talking about. When it comes to actual game mechanics reviewers seem to be the worst people for the job. They are far more interested in talking about plot and how something made them feel.

This. So much this. Totally hit the nail on the head. Perfectly sums up everything I hate about games journalism, and why I never read or trust reviewers. These meatsacks need to understand they aren't reviewing books and movies.
#1

The Sceneman

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Re: GTAV
« Reply #764 on: September 16, 2013, 05:01:26 PM »
Also, does anyone have the game yet? I'm really eager to find out if it's good! I'm thinking about picking it up for the multi.

I can't trust reviews as they are all gonna be 10/10 Tony Award winning Oscar Scorcese level script blah blah blah
#1

Himu

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Re: GTAV
« Reply #765 on: September 16, 2013, 05:05:24 PM »
Scene, people thought GTAIV was good at the beginning too and the backlash didn't start till people reached the halfway point. Give us two weeks or so to see if the game is good.
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The Sceneman

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Re: GTAV
« Reply #766 on: September 16, 2013, 05:12:37 PM »
Really? It was a while back I guess, but I remember renting the game and have precisely zero fun with it, even from the beginning. Maybe that was just me.
#1

Himu

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Re: GTAV
« Reply #767 on: September 16, 2013, 05:17:48 PM »
Well I thought it was great at the beginning. It showed a world of promise. Then you get to Algonquin and barf. Wasn't the only one either. In any case, waiting two weeks ensures that if the game is good you can play gta online at the jump rather than waiting
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The Sceneman

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Re: GTAV
« Reply #768 on: September 16, 2013, 05:18:58 PM »
Yeah I'll just hold fire and wait for the post mortem. I'm sure the multi will be active for ages if the game is good.
#1

Steve Contra

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Re: GTAV
« Reply #769 on: September 16, 2013, 06:01:58 PM »
GTAIV was terrible right from the beginning.  You don't do anything for hours. 
vin

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Re: GTAV
« Reply #770 on: September 16, 2013, 06:03:38 PM »
GTAIV was terrible right from the beginning.  You don't do anything for hours.

Remember that Himuro likes doing nothing in games- witness her Shenmue/Sims fandom
yar

Himu

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Re: GTAV
« Reply #771 on: September 16, 2013, 06:07:59 PM »
Well, you typically do nothing in GTA games in the first few hours as it lays down the players, the tone, and the setting. SA was no different in this regard for example.

You don't even get your first gun until a ways into GTAIV, if I remember. In GTAIII, you can't buy guns until like 7-8 missions in. They've always done this. Vice City  and old top down games are the main exceptions. In Vice, you unlock guns on the third mission.
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brob

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Re: GTAV
« Reply #772 on: September 16, 2013, 06:13:56 PM »
GTA3 was all about gun codes and playing hot seat survival. fukk "they dont give you guns until X" in the ass

Himu

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Re: GTAV
« Reply #773 on: September 16, 2013, 06:14:18 PM »
I don't use cheats and I enjoy games that have a sense of progression. If you throw all the toys at me at once I don't enjoy it as much, but if you introduce them one at a time it gives me reason to see it to completion.
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chronovore

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Re: GTAV
« Reply #774 on: September 16, 2013, 06:16:48 PM »
I was surprised at all the talk of auto lock on. :holeup

Just no. Please. No. I was thinking non-lock on controls like Max Payne 3 but I have never played MP3.

MP3 does have lock-on controls; IIRC, that's the default, and you have to turn them off. In fairness, a number of Achievements are only unlocked when done with auto-lock turned OFF.

Positive Touch

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Re: GTAV
« Reply #775 on: September 16, 2013, 06:37:42 PM »
Well, you typically do nothing in GTA games in the first few hours as it lays down the players, the tone, and the setting. SA was no different in this regard for example.

You don't even get your first gun until a ways into GTAIV, if I remember. In GTAIII, you can't buy guns until like 7-8 missions in. They've always done this. Vice City  and old top down games are the main exceptions. In Vice, you unlock guns on the third mission.

the difference is that in gta3 it takes like 10 minutes to get thru the intro missions. the first few HOURS of sa and 4 suck ass because you trudge thru all this basic shit that you already know because you played the other games for hundreds of fucking hours and dont need to have a whole mission dedicated to "EAT FOOD FOR HEALTH."
pcp

Himu

  • Senior Member
Re: GTAV
« Reply #776 on: September 16, 2013, 06:42:27 PM »
Well, you typically do nothing in GTA games in the first few hours as it lays down the players, the tone, and the setting. SA was no different in this regard for example.

You don't even get your first gun until a ways into GTAIV, if I remember. In GTAIII, you can't buy guns until like 7-8 missions in. They've always done this. Vice City  and old top down games are the main exceptions. In Vice, you unlock guns on the third mission.

the difference is that in gta3 it takes like 10 minutes to get thru the intro missions. the first few HOURS of sa and 4 suck ass because you trudge thru all this basic shit that you already know because you played the other games for hundreds of fucking hours and dont need to have a whole mission dedicated to "EAT FOOD FOR HEALTH."

You think I'm disagreeing with you. I hate that tutorial shit every time I play SA and IV.

When I talk about the beginning, I'm talking about the entire Brooklyn section of the game.
IYKYK

headwalk

  • brutal deluxe
  • Senior Member
Re: GTAV
« Reply #777 on: September 16, 2013, 06:44:00 PM »
i remember walking for 90 minutes just to get to the one dude who worked in a game store's house just to play GTAIII days before it was supposed to come out.

i'm not sure we completed one mission between a whole room full of us all night.

Himu

  • Senior Member
Re: GTAV
« Reply #778 on: September 16, 2013, 06:52:35 PM »
i remember walking for 90 minutes just to get to the one dude who worked in a game store's house just to play GTAIII days before it was supposed to come out.

i'm not sure we completed one mission between a whole room full of us all night.

Yeah when i get gtav i don't plan on doing many missions for a few days. One of my fave things to do is to explore and just cause havok. I'll be getting a lot of use out of Trevor.
IYKYK

Sho Nuff

  • o/~ TOUCH ME AND I'LL BREAK YOUR FACE o/~
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Re: GTAV
« Reply #779 on: September 16, 2013, 07:45:11 PM »
Lemme make one thing clear:

YES SR4 is the fucking funnest game. That being said if one of my trusted Boritos indicates that this is the true San Andreas 2 then I'll buy it asap