Author Topic: Batman Arkham Knight  (Read 41705 times)

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MCD

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Batman Arkham Knight
« on: March 04, 2014, 09:54:54 AM »




Quote from: besada
TRAILER: http://www.gameinformer.com/b/news/archive/2014/03/04/bak-debut-trailer-90348602352.aspx
[YouTube] http://www.youtube.com/watch?v=NkuD0Inb9Gs
Thanks to BlimBlim - High-Res: http://www.gamersyde.com/news_batman...-15085_en.html

INFORMATION:http://www.gameinformer.com/b/news/archive/2014/03/04/april-cover-revealed-2014-1039752374.aspx


The developer that made Arkham a household name is back. Rocksteady Studios' Arkham Asylum innovated with the freeflow combat system and stalking gameplay in 2009, and the team blew it all out to an open world in 2011's Arkham City. Rocksteady is hoping to raise the bar even higher on what will be its final Arkham game. Set after the events of Arkham City, Batman: Arkham Knight may just end the Dark Knight's journey.

As you've probably guessed from the cover imagery, the Batmobile is finally a core element of the gameplay. An entirely new area of Gotham City, far larger than Arkham City, has much wider streets to accommodate the new driving gameplay that is designed to integrate smoothly with Batman's gliding and grappling traversal. Batman chases down super villains Scarecrow, Penguin, Two-Face, Harley Quinn, and more.

Arkham Knight will release later this year on PlayStation 4, Xbox One, and PC. We've got 14 action-packed pages loaded with the first details and a whole month of exclusive content here on gameinformer.com. Get a sneak peek at what's in store in our coverage trailer below and come back for the debut game trailer at 10 AM Central Time.

(Image removed from quote.)
(Image removed from quote.)
(Image removed from quote.)


Official Site: https://www.batmanarkhamknight.com/
« Last Edit: March 04, 2014, 11:41:54 AM by MCD »

Raban

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Re: Batman Arkham Knight
« Reply #1 on: March 04, 2014, 10:17:23 AM »
You can drive the Batmobile? Makes me expect an even more bloated and uninteresting world map than City.

Great Rumbler

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Re: Batman Arkham Knight
« Reply #2 on: March 04, 2014, 10:18:30 AM »
If they made it where it was like GTA but with Batman, I'd probably buy that.
dog

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Re: Batman Arkham Knight
« Reply #3 on: March 04, 2014, 10:34:02 AM »
Oh man I can't believe they're making another Batman game

thisismyusername

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Re: Batman Arkham Knight
« Reply #4 on: March 04, 2014, 10:36:12 AM »
If they made it where it was like GTA but with Batman, I'd probably buy that.

Batman beating Hookers is something DC won't allow. :(

I'll probably buy it. But on Steam sale.

Tasty

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Re: Batman Arkham Knight
« Reply #5 on: March 04, 2014, 10:37:25 AM »
Weeeooo?:violin

TakingBackSunday

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Re: Batman Arkham Knight
« Reply #6 on: March 04, 2014, 10:37:39 AM »
fuck you guys inject this batman game into my veins
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MCD

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Re: Batman Arkham Knight
« Reply #7 on: March 04, 2014, 11:14:10 AM »

Rahxephon91

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Re: Batman Arkham Knight
« Reply #8 on: March 04, 2014, 11:21:35 AM »
I'm kind of shocked it's a full next gen game.

I'll be there day one. The series hasn't let me down.

MCD

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Re: Batman Arkham Knight
« Reply #9 on: March 04, 2014, 11:22:22 AM »

Cerveza mas fina

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Re: Batman Arkham Knight
« Reply #10 on: March 04, 2014, 11:31:43 AM »
Open world? Pass.

Himu

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Re: Batman Arkham Knight
« Reply #11 on: March 04, 2014, 12:01:56 PM »
Sounds pretty blah. One of the best things about Asylum and City was that they were pretty self contained and felt kind of personal but if you have the Batmobile, it'll be full of bloat and not as interconnected. At least, it's a worry. I'll still wait and see because I think Rocksteady deserves as much.
IYKYK

Himu

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Re: Batman Arkham Knight
« Reply #12 on: March 04, 2014, 12:06:05 PM »
Also, that trailer kicked ass.
IYKYK

Cerveza mas fina

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Re: Batman Arkham Knight
« Reply #13 on: March 04, 2014, 12:21:15 PM »
-Drive to Snore Avenue and interrogate the suspect (beat him up)
-Drive to location disclosed by suspect
-Mission accomplished

Batman AA was great but as you said Himuro, because it was tight.

cool breeze

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Re: Batman Arkham Knight
« Reply #14 on: March 04, 2014, 02:50:51 PM »
doesn't tell you much outside the drivable batmobile.  asylum and city covered most solo batman stuff.  origins double down on some and covered a few more.  unless the court of owls or bat-mite show up, the material is getting thin.

i'll end up getting it with my next gpu anyway..

Re: Batman Arkham Knight
« Reply #15 on: March 04, 2014, 03:37:26 PM »
Nice to see a next-gen only release.
野球

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Re: Batman Arkham Knight
« Reply #16 on: March 04, 2014, 05:23:48 PM »
yar

Howard Alan Treesong

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Re: Batman Arkham Knight
« Reply #17 on: March 04, 2014, 06:12:23 PM »
Hopefully the move to a fully open world lets them use more of Batman's rogue gallery in this one
乱学者

Rahxephon91

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Re: Batman Arkham Knight
« Reply #18 on: March 04, 2014, 06:16:56 PM »
I'm just waiting till Scarecrow is revealed to be Joker.

magus

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Re: Batman Arkham Knight
« Reply #19 on: March 04, 2014, 06:26:05 PM »
I'm just waiting till Scarecrow is revealed to be Joker.

the joker is clearly the burned part of two face!
<----

Tasty

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Re: Batman Arkham Knight
« Reply #20 on: March 04, 2014, 06:36:07 PM »
Gotta say I think the character design has come a long ways from Asylum.

Also, I can't believe this is the fourth Arkham game.

Eel O'Brian

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Re: Batman Arkham Knight
« Reply #21 on: March 04, 2014, 06:37:22 PM »
He doesn't look quite as roided up in this one
sup

Rahxephon91

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Re: Batman Arkham Knight
« Reply #22 on: March 04, 2014, 06:46:35 PM »
He doesn't look quite as roided up in this one
Thank god.

This was honestly a selling point for Origins to me.

Big Barry Jazz

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Re: Batman Arkham Knight
« Reply #23 on: March 04, 2014, 06:48:42 PM »
Gotta say I think the character design has come a long ways from Asylum.

Also, I can't believe this is the fourth Arkham game.

Fifth, if you include Blackgate.

Himu

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Re: Batman Arkham Knight
« Reply #24 on: March 04, 2014, 07:14:36 PM »
Arkham Asylum is a modern game that hasn't aged well. AC was boss and I'd be down for an even bigger world to explore, Rocksteady is back so I expect great things.


???
IYKYK

benjipwns

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Re: Batman Arkham Knight
« Reply #25 on: March 04, 2014, 07:24:33 PM »
:hyper :hyper :hyper :hyper :hyper :hyper :hyper :hyper :omg :omg :omg :omg :hyper :hyper :hyper :hyper :hyper :hyper :hyper :hyper

benjipwns

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Re: Batman Arkham Knight
« Reply #26 on: March 04, 2014, 07:25:04 PM »
Info from GI via GAF:
Quote
Last Batman game for Rocksteady, will work on something totally new next.
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman
Batmobile can be called at any moment with a button.
The city streets are much wider to allow for the batmobile. You will rocket jump off ramps and do all sorts of cool maneuvers.
You can eject jump out of the batmobile right into a super fast glide straight through the glass of a building to knock out enemies. They said glass breaking will be a big new thing.
New moves include being able to use all your gadgets during flight. You now have a counter throw where you counter a guy and throw him into another guy. A new quick ground takedown. A quick backflip where you then throw a batarang in an enemies face.
For the predator sections you can now chain takedowns of up to four enemies. For instance pop out of a grate and take one guy, jump to the next and so on. You can now enter grates from a distance, he will automatically do a jump or roll to enter them.
Riddler challenges seem to be car based. The first one has you enter a sort of Riddler race track where you have to activate walls and ramps, when you activate one another closes so as you drive you have to be constantly turning on and off these ramps as you navigate the course.
Batmobile fires missles and stun guns. It destroys anything it touches so if you bump into cars the cars go flying. It's basically unstoppable.
Story is that after Joker's death all the criminals decided to work together and their plan comes together this night where they plan to kill batman. The article talks mostly about Scarecrow, he scattered bombs throughout Gotham.
Oracle will play a larger role, you get to visit her base and talk to her, tons of batman easter eggs included.
Kevin Conroy is Batman, all the previous voice actors are back.
Gothom City is 5 times bigger than AC. Split into 3 areas. NO LOAD TIMES at all, entering buildings is seemless.
They spend a bunch of time talking about how detailed the models are, one character has more polygons than the environment of Asylum.
Batman will start off with the old batsuit and upgrade at some point in the game.
It says it is running on their modified Unreal engine.

- All quickfire gadgets can now be used during flight.
- Combat tweaks (note: Not enough time to go over these in detail. for example, you can throw by tilting left towards the opponent and hitting counter)
- did I mention the screenshots are gorgeous?
- Arkham Knight isn't just the name of the game.. it's also the name of the [new] villain.
- Fear Takedowns. ie, burst out of grate, action slows down allowing you to target another goon for another attack and so on. Can be used on groups up to 3 as long as they're close enough together and no one has already spotted Batman.
- They seem to try to tackle the old school Arkham issue of "open door - black screen loading"
- The game looks gorgeous. Huge.
-"This is a single-player game. There is no multiplayer."
- You can launch into a fast glide from the Batmobile just like the trailer.

-No more pre-rendered cinematics everything is done in engine
-The larger riots can have up to 50 people flipping cars and looting stores.

Characters
-Things such as Gordon's trench coat and Batman's cape now have Apex cloth physics. They react realistically to changes in wind and movement
-When it rains rains bead of water run down Batman's suit tracing every groove
-The wrinkles on Gordon's face crinkle as he talks

The City
-The city is as detailed as ever with realistic moving clouds with the moon shining through
-Halloween characters and balloons litter the street adding a creepy vibe
-Neon signs of the various shops shine brightly around the city
-The skyline has helicopters and blimps flying through it
-Steam puffs out of the sewers in a realistic way

Few more things:
You can now use the linear launcher on anything to create ziplines. This is done in mid flight so you can quickly land where you want.
All enemies now have the ability to grapple Batman, not just big guys.
Roads wont have many vehicles, just some thug cars and cop cruisers
There can be enemy riots, up to 50 enemies on screen at once.
More Riddler type challenges than just racing.

- Arkham Knight is built on a "juiced up" version of the a custom Unreal Engine to make use of the Xbox One and PS4.
- By not being cross-gen they've been able to push what the machines can do
- Rocksteady describe Arkham Knight as "a real, genuine next-gen game"
- There is no multiplayer in Arkham Knight. Rocksteady is focused on "making the best single-player experience it can" and doesn't feel it needs multiplayer.
- Game Informer says Rocksteady isn't saying what's next but "it's most definitely not Batman related"
- The finale has been in mind since the development of Arkham City
- Rocksteady is emphasising the detail is more important than the scale of the world. They don't want to create the biggest open-world, they want to create the richest, densest and most vibrant
- Batmobile is designed to be "the best car in any game ever", it takes up around 160mb of memory in game and will just about fit in an Xbox 360 (if that was the whole game). There are hundreds of thousands of polygons, as well as textures and shaders used on it

Rocksteady and Warner mention in the article that they decided Origins should be made because three years was a very long time for Batman fans to have to wait for a new game, so in case you're worried about not getting more major Batman and/or Arkham-like games coming, Warner Montreal will probably keep making them.

thisismyusername

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Re: Batman Arkham Knight
« Reply #27 on: March 04, 2014, 07:28:03 PM »
He doesn't look quite as roided up in this one
Thank god.

This was honestly a selling point for Origins to me.

Why?

Roided up Batman is :phil  :tauntaun :tauntaun :tauntaun

magus

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Re: Batman Arkham Knight
« Reply #28 on: March 04, 2014, 07:34:28 PM »
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman

<----

Raban

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Re: Batman Arkham Knight
« Reply #29 on: March 04, 2014, 07:54:56 PM »
Arkham Asylum is a modern game that hasn't aged well. AC was boss and I'd be down for an even bigger world to explore, Rocksteady is back so I expect great things.
:ufup

cool breeze

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Re: Batman Arkham Knight
« Reply #30 on: March 04, 2014, 08:13:39 PM »
the screens somewhat remind me of that ue3 good samaritan tech demo from years back

http://imgur.com/a/W9h0p
« Last Edit: March 04, 2014, 08:16:42 PM by fryinghigh »

benjipwns

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Re: Batman Arkham Knight
« Reply #31 on: March 04, 2014, 08:18:53 PM »
 :drool :drool :drool

brob

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Re: Batman Arkham Knight
« Reply #32 on: March 04, 2014, 08:22:10 PM »
http://i.imgur.com/qzDNdZi.jpg

I thought batman was power fantasy character. Who wants to pretend to be a lame-o with 0% ass and no bulge?? ???


Tasty

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Re: Batman Arkham Knight
« Reply #33 on: March 04, 2014, 08:24:12 PM »
Quote
There will be a brand new villain, something made by Rocksteady that they say will be the ultimate test for Batman

Oh boy, the Clowner! He's like the Joker except even EXTREMER!

benjipwns

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Re: Batman Arkham Knight
« Reply #34 on: March 04, 2014, 08:41:44 PM »
http://i.imgur.com/qzDNdZi.jpg

I thought batman was power fantasy character. Who wants to pretend to be a lame-o with 0% ass and no bulge?? ???
Not enough power in the Xbox One to properly render.

cool breeze

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Re: Batman Arkham Knight
« Reply #35 on: March 04, 2014, 08:59:18 PM »
http://i.imgur.com/qzDNdZi.jpg

I thought batman was power fantasy character. Who wants to pretend to be a lame-o with 0% ass and no bulge?? ???

play the egghead's eggsperiment dlc for city (it's in the goty edition) or read the wiki online if you want to know why


Bebpo

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Re: Batman Arkham Knight
« Reply #36 on: March 04, 2014, 09:04:43 PM »
Man, I really gotta get around to playing City before this comes out.  Hope this new one's good, happy to see more next-gen lookers.

Howard Alan Treesong

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Re: Batman Arkham Knight
« Reply #37 on: March 04, 2014, 09:31:29 PM »
Man, I really gotta get around to playing City before this comes out.  Hope this new one's good, happy to see more next-gen lookers.

You don't actually
乱学者

Positive Touch

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Re: Batman Arkham Knight
« Reply #38 on: March 04, 2014, 09:36:32 PM »
but city is amazing
pcp

chronovore

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Re: Batman Arkham Knight
« Reply #39 on: March 04, 2014, 10:31:54 PM »
Man, I really gotta get around to playing City before this comes out.  Hope this new one's good, happy to see more next-gen lookers.

You don't actually

You really do. You can skip sexy-time with Catwoman DLC if you like, but Arkham City is moar fun if you're into open-world games. Asylum is a tight experience, but I liked the exploration and reach of City.

TakingBackSunday

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Re: Batman Arkham Knight
« Reply #40 on: March 05, 2014, 12:13:15 AM »
people who hate arkham city :pacspit
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Raban

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Re: Batman Arkham Knight
« Reply #41 on: March 05, 2014, 01:02:27 AM »
people who like arkham city :paul

Tasty

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Re: Batman Arkham Knight
« Reply #42 on: March 05, 2014, 01:23:17 AM »
Ether'd.  :whoo

Himu

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Re: Batman Arkham Knight
« Reply #43 on: March 05, 2014, 01:48:24 AM »
I like both Arkham games a lot. :yeshrug

I find City still pretty structured despite its open world. I think it's impeccably designed, with the best boss fights of that year. I've been wanting to replay it for some time. At the same time, I think Asylum's more personal, focused, tight feel is really great, but it suffers from repetitive - and bad - boss fights. City stands as the only westaboo game I've played with tremendous boss fights. I also think City has more interesting scenarios. The entire thing with Penguin. And the sharks. Wow. :bow The fight with Mr. Freeze.  :lawd The fight with Ra's.  :aah Taking on the Talia led (:bow) league of shadows. :whoo

Such a great game with so many great holy shit moments and scenarios.
« Last Edit: March 05, 2014, 01:52:02 AM by Formerly Known As Himuro »
IYKYK

chronovore

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Re: Batman Arkham Knight
« Reply #44 on: March 05, 2014, 02:09:24 AM »
I like both Arkham games a lot. :yeshrug

I find City still pretty structured despite its open world. I think it's impeccably designed, with the best boss fights of that year. I've been wanting to replay it for some time. At the same time, I think Asylum's more personal, focused, tight feel is really great, but it suffers from repetitive - and bad - boss fights. City stands as the only westaboo game I've played with tremendous boss fights. I also think City has more interesting scenarios. The entire thing with Penguin. And the sharks. Wow. :bow The fight with Mr. Freeze.  :lawd The fight with Ra's.  :aah Taking on the Talia led (:bow) league of shadows. :whoo

Such a great game with so many great holy shit moments and scenarios.
Himu, you're making me even more pro-LGBT!
spoiler (click to show/hide)
"Let's Go Batman Town"
[close]

Himu

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Re: Batman Arkham Knight
« Reply #45 on: March 05, 2014, 02:19:35 AM »
I like both Arkham games a lot. :yeshrug

I find City still pretty structured despite its open world. I think it's impeccably designed, with the best boss fights of that year. I've been wanting to replay it for some time. At the same time, I think Asylum's more personal, focused, tight feel is really great, but it suffers from repetitive - and bad - boss fights. City stands as the only westaboo game I've played with tremendous boss fights. I also think City has more interesting scenarios. The entire thing with Penguin. And the sharks. Wow. :bow The fight with Mr. Freeze.  :lawd The fight with Ra's.  :aah Taking on the Talia led (:bow) league of shadows. :whoo

Such a great game with so many great holy shit moments and scenarios.
Himu, you're making me even more pro-LGBT!
spoiler (click to show/hide)
"Let's Go Batman Town"
[close]

IYKYK

chronovore

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Re: Batman Arkham Knight
« Reply #46 on: March 05, 2014, 02:21:10 AM »
I love that movie.

benjipwns

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Re: Batman Arkham Knight
« Reply #47 on: March 05, 2014, 02:32:57 AM »
I like both Arkham games a lot. :yeshrug
There's three! :maf

Himu

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Re: Batman Arkham Knight
« Reply #48 on: March 05, 2014, 02:40:19 AM »
IYKYK

benjipwns

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Re: Batman Arkham Knight
« Reply #49 on: March 05, 2014, 02:45:27 AM »
Best story. Best boss fights that aren't Mr. Freeze. Best villain. I got no regrets about Origins or getting it day one*. Come at me bros.

spoiler (click to show/hide)
*For like $25 because of Green Man Gaming lol
[close]

Himu

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Re: Batman Arkham Knight
« Reply #50 on: March 05, 2014, 02:47:19 AM »
You sold me on best bosses.
IYKYK

TakingBackSunday

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Re: Batman Arkham Knight
« Reply #51 on: March 05, 2014, 02:56:40 AM »
Origins is a solid 7/10 game.  Fucking boring overworld though

I'd put City as a 10/10 game for me however.  I replay it every couple months if I can.  Only thing I don't like about it is that I want it to last a few more hours  :'(
püp

Yulwei

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Re: Batman Arkham Knight
« Reply #52 on: March 05, 2014, 05:19:01 AM »
Very cool that this is next gen only. They should have some playable Nightwing for the story mode this time around.

Re: Batman Arkham Knight
« Reply #53 on: March 05, 2014, 08:30:23 AM »
Hard to get excited about a CG trailer but the actual content-talk from GI sounds really promising.

The only thing that makes me worry actually is the emphasis on the bat-mobile. I'm not sure I really want GTA batman. The best, tightest, densest and well designed game in this series is the first game. I really liked Origins -- the story stuff especially
spoiler (click to show/hide)
Bats saving Joker for the first time was amazing, and Joker telling Harley about it :bow
[close]
but also the boss fights, as you guys say, and the enhanced detective mode stuff, with all the narration etc. Now that the press seem to be shitting on Origins as though it was just a cynical stop-gap, I hope Rocksteady are smart enough to not necessarily ditch the things that Origins did right. The map being 5 times the size of City's map is a point of concern for me personally. Sometimes, bigger isn't better.

Tasty

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Re: Batman Arkham Knight
« Reply #54 on: March 05, 2014, 10:23:19 AM »
Good to see Andrex is right on cue for the Oscar cock worship. It wouldn't be the same without his open mouth.

Like you don't have a poster of Oscar in your closet splattered with your worship batter. :yeshrug

demi

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Re: Batman Arkham Knight
« Reply #55 on: March 05, 2014, 10:31:50 AM »
All three games have great story and moments. They just keep padding it with bullshit. Assassins Creed. I wouldnt be surprised if Rocksteady did nothing but litter Gotham with even more mundane tasks to do.
fat

benjipwns

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Re: Batman Arkham Knight
« Reply #56 on: March 05, 2014, 12:13:35 PM »
If they want to pad out with more of those detective bits, I'm fine with subjecting the rest of you to that.

Although I suggest they find a better way to do the narration instead of making it seem like Batman is reminding himself how to investigate. "I should follow the path of the bullet to see if there's any evidence over there. I need to look around this area."

Re: Batman Arkham Knight
« Reply #57 on: March 05, 2014, 01:46:29 PM »
I really liked Origins, and thought the story was way better than City. [shrug]

Very cool that this is next gen only. They should have some playable Nightwing for the story mode this time around.

Have they even mentioned the existence of Robin and/or Nightwing outside the DLC?
野球

Yeti

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Re: Batman Arkham Knight
« Reply #58 on: March 05, 2014, 02:51:05 PM »
I really liked Origins, and thought the story was way better than City. [shrug]

Very cool that this is next gen only. They should have some playable Nightwing for the story mode this time around.

Have they even mentioned the existence of Robin and/or Nightwing outside the DLC?

Didn't Robin show up in City for a cutscene?
WDW

Rahxephon91

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Re: Batman Arkham Knight
« Reply #59 on: March 05, 2014, 03:35:33 PM »
Stealing from Assassins Creed again.  Now theyre taking the wagons from 2.

(Image removed from quote.)
At least the idea gets to be in a good game this time.
« Last Edit: March 05, 2014, 03:40:08 PM by Rahxephon91 »