Author Topic: Fighting Games Thread: GAROU 2 GAROU 2 GAROU 2 GAROU 2  (Read 428790 times)

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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #480 on: April 25, 2016, 11:20:31 AM »
SNK PLAYMORE IS NO MORE.

WELCOME BACK SNK!   :pimp  :hyper

KOF XIV is coming out in August.  Atlus is bringing it out in the States!



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thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #481 on: April 25, 2016, 11:49:57 AM »
Still looks like an early-PS3 game though. :'(

brob

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #482 on: April 25, 2016, 11:53:09 AM »
king of simple 2000 :bow2

toku

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #483 on: April 25, 2016, 12:31:43 PM »
I haven't been paying attention, but didn't KI at launch look pretty baller on X1 besides the resolution?  I remember it looking quite nice visually.

That teaser though...wtf.  That character looks barely above PS2/Xbox era fighters graphically.  Reminds me of that Wii Castlevania fighter.  Did the game lose all their budget at some point?

a lot of these character trailers look rough and it's still not the best looking game but final release/actual game looks great in motion:


very fast and fx heavy game

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #484 on: April 25, 2016, 03:48:10 PM »
The models just don't look that great.  Sure there's FX all over the place (too much of it), but even MK has better-looking models than this, and that's really saying something.  :doge  Some people might say to give it a break -it's from 2013- but naw, sorry-- DOA5 is older than that and artistically its models look waaaaay better.  Hell, I'll take 2008's SF4's art style over KI's.
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #485 on: April 28, 2016, 02:42:49 PM »
Footage of random people playing a test build.

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Bebpo

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #486 on: May 01, 2016, 11:13:49 PM »
Finished watching the GGXrd: Sign story mode.  Pretty satisfied, better than a lot of anime these days.  The GG characters are great and the music is lots of fun.  Was playing some M.O.M. mode between going through the story and they really pack these games with content.  Overall Sign was a fantastic package.  Looking forward to Rev next month to focus on a couple of characters on get back into the multiplayer side.

Now I guess it's time to get back to SFV and see what it's like post the Alex/Challenges/Guiles patches.

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #487 on: May 03, 2016, 02:08:20 PM »
Played a "co-worker" Sunday night in Street Fighter V.  Had a total of 5 sets with three matches each.  I won all five sets and I think it broke down to 13-2.  Only used my main twice...during the first set and the last set.

I put "co-worker" in quotes because it was pretty obvious he was being sneaky and I was playing more than one person.   The first set was him, with an incredibly scrub-tastic Charlie, who just spammed special moves, and went down within minutes.  Then suddenly I was playing a pretty good Laura who was pulling off some impressive combos.  :doge  There was also a Chun who wasn't bad and played differently than Laura. 

Went to work today and another guy told me that this guy typically plays with 2-3 other people and doesn't tell anyone.  Shady.  He also didn't accept my FR and didn't message me after it was done.  The other guy said all those guys were probably salty as hell.  :lol
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #488 on: May 03, 2016, 02:08:43 PM »
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P
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mormapope

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #489 on: May 03, 2016, 02:18:32 PM »
I started playing the first version of DOA 5 recently, DOA is a lot more up my alley than Tekken. Much easier to get into regarding execution and punishing sloppy play. The system of throwing a volley of attacks, with the defender punishing something with a counter via reads/guessing, or the attacker pausing during a volley to get a counter grab or continue a combo, is fun and allows for every round to be fast.

DOA feels like a flashier and more animation driven Virtua Fighter. 
OH!

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #490 on: May 03, 2016, 03:00:26 PM »
DOA feels like a flashier and more animation driven Virtua Fighter.

That's a good description.  It's also a simpler game, though, but that's OK by me because it still has enough depth.

You should check out DOA5 Last Round Core Fighters...the latest version of the game.  Core Fighters is F2P.
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mormapope

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #491 on: May 04, 2016, 12:29:35 AM »
360 is still my main console right now, probably going to collect as many fighters before moving on to something else. I'll definitely get DOA 5 Ultimate or whatever the last version was for 360 sometime in the future. Once I upgrade my PC I'd get Last Round.
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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #492 on: May 04, 2016, 12:40:02 AM »
Last Round for PC sounds awful. No online at all and its super poorly optimized. On the other hand, mods.  :doge

Bebpo

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #493 on: May 04, 2016, 12:59:53 AM »
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P

Don't own DoA5.  Was just checking out the core fighters demo thing to see how DoA5 played for 10 mins, especially as a VF replacement, before getting back to Xrd.  Tbh, didn't like it.  Way too dial-a-combo/mashy/simplified compared to VF.  My favorite part of VF is stringy together moves on your own to make your own combos and using single moves as main attacks.  DoA feels like VF if every character was Lau/Pai.  It's not bad and I'd play it with friends, but it really is no VF. 

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #494 on: May 04, 2016, 09:29:27 AM »
Speaking of no replies, thanks for not responding to me when you were playing DOA, Bebpo.  :P

Don't own DoA5.  Was just checking out the core fighters demo thing to see how DoA5 played for 10 mins, especially as a VF replacement, before getting back to Xrd.  Tbh, didn't like it.  Way too dial-a-combo/mashy/simplified compared to VF.  My favorite part of VF is stringy together moves on your own to make your own combos and using single moves as main attacks.  DoA feels like VF if every character was Lau/Pai.  It's not bad and I'd play it with friends, but it really is no VF.

 :doge
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #495 on: May 04, 2016, 09:30:52 AM »
Last Round for PC sounds awful. No online at all and its super poorly optimized. On the other hand, mods.  :doge

It's not a good port.  Or rather, it's competent in the sense that it runs well, but it's a Koei Tecmo PC port, AKA STAY AWAY.  The ported the PS3 version instead of the PS4/Xbone version, so some content is missing, and the online play, which was added late, is just a mess.
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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #496 on: May 04, 2016, 10:36:02 AM »
I've been a fan of the X1 version. No one is playing online but the random bugs are just hilarious. The other day all the characters were missing their heads for some reason when we were playing local vs :lol

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #497 on: May 05, 2016, 01:41:05 PM »
Following SFV's footsteps, KOF XIV will be PS4 console-exclusive.  I assume this means a PC version is coming.

Spoiler-tagging the box art because the image is huge.
spoiler (click to show/hide)
[close]
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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #498 on: May 05, 2016, 02:00:28 PM »
A PC version would be excellent, mainly cause I'm a cheapass.

thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #499 on: May 06, 2016, 08:41:43 AM »
No online at all

It does, but it's only ranked. :lol :lol :lol

Quote
and its super poorly optimized

:confused :confused :confused :what :confused

No it isn't. It's actually pretty well optimized because it's a PS3 port. :neogaf

nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #500 on: May 06, 2016, 08:33:04 PM »
I dunno if it's been patched but at launch it'd drop to ~40 fps at random for me. Was glad I was able to play it via Steam share instead of dropping cash on it  :lol

brob

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #501 on: May 06, 2016, 08:38:56 PM »
u came to the wrong neighborhood if u wanted to spread FUD on username's waifu squad  :ufup

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #502 on: May 12, 2016, 10:08:18 AM »
One Piece Burning Blood apparently has a NA demo up now for Xbone and PS4.
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #503 on: May 12, 2016, 12:57:30 PM »
LASTFIGHT is out on Steam next week.  It is based on a comic called "Last Man" that I've never heard of.  Looks like it could be a decent little 4P Powerstone clone.  Apparently coming to consoles later.

http://lastfightgame.com/en/





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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #504 on: May 19, 2016, 08:15:21 PM »
My John Cena TE-S is now complete. Used the Chun TE-S body and put in Remora for LED, Brook board, and Spark optical board for the joystick (which I love!). Had some excellent help from Vic at vickomods.com after I messed it up a bit. He's the man and I 100% recommend him for anyone that wants to get work done on their sticks.






and if you want to see it in action I have a video here: https://twitter.com/dylanhecht/status/731868539099832320

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #505 on: May 20, 2016, 12:56:39 PM »
I dunno...I feel like you're cheating now since your Super Cena stick will always go over.  :doge
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Yulwei

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #506 on: May 20, 2016, 11:22:23 PM »
Anyone watch the Stunfest KOFXIV stream earlier today? :whew

That game is looking really damn fun. Here's to hoping the netcode is actually playable this time around.

Archives over at https://www.twitch.tv/frionel26/ if you're interested. The really good play starts a few hours in

nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #507 on: May 21, 2016, 10:18:46 AM »
I dunno...I feel like you're cheating now since your Super Cena stick will always go over.  :doge
I need every advantage I can get :doge

Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #508 on: May 21, 2016, 10:26:38 AM »
Ahaha. That Cena stick is amazing.

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #509 on: May 24, 2016, 01:43:30 PM »
The Last Blade 2 is out today on PS4 and Vita with cross-play.  Hope this has good online!

GGX Revelator is also out in Japan this week.  My crazy ass pre-purchased the digital version.  I tried the trial version out last night.

:bow Jack-O :bow2 New main confirmed.  Amazing character.

Quote
Her gameplay has been described as "Comical". Her playstyle is based on the real time strategy. Like the game Guilty Gear 2: Overture.

That insta-kill is :rofl



Did they name this character after Michael Jackson?
« Last Edit: May 24, 2016, 02:07:06 PM by bork pls »
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thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #510 on: May 24, 2016, 06:25:30 PM »
I doubt it, Guilty Gear is Heavy Metal/Butt Rock infused. Jackson was pop?

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #511 on: May 26, 2016, 09:53:53 AM »
THE BOYS ARE BACK IN TOWN THE BOYS ARE BACK IN TOWN~

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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #512 on: May 26, 2016, 09:57:44 AM »
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brob

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #513 on: May 26, 2016, 10:53:49 AM »
The Guilty Gear series continues to push the boundaries of storytelling with a complex and deep anime aesthetic.


 :itagaki

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #514 on: May 26, 2016, 05:55:12 PM »


 :lol
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #515 on: June 02, 2016, 10:36:40 AM »
You might remember this incident:



Well, the same guy, Noel Brown, just got himself banned from Combo Breaker for two years...for groping a woman.

Watch the guy on the right and the woman in the blue hoodie.


What a piece of shit.
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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #516 on: June 02, 2016, 10:38:26 AM »
noel really is a cunt. glad someone took some action against him

thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #517 on: June 02, 2016, 10:54:24 AM »
RIP Samba De Amigo machine.  :american

Well, the same guy, Noel Brown, just got himself banned from Combo Breaker for two years

Wow, a whole two years! Whatever shall he do? *continues to fly around to other tournaments?*

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #518 on: June 02, 2016, 11:02:26 AM »
Yeah, you'd think the FGC would just ban him outright from the majors or whatever.
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thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #519 on: June 02, 2016, 11:20:50 AM »
Honestly, IMO: It should be longer than 2 years. It should be at least 5-8 years and ALL major tournaments. Thereby Capcom Pro Tour, Evo, CEO, et. al. he's banned from. Would be a good signal to the FGC to start cutting that crap out and starting to shape-up if they want people to tune in.

Trent Dole

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #520 on: June 02, 2016, 01:20:40 PM »
Why the hell would you do that on camera (or ever)? Stupid motherfucking asshole.
Hi

thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #521 on: June 02, 2016, 08:11:35 PM »
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #522 on: June 03, 2016, 10:18:23 AM »
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...

:obama
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chronovore

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #523 on: June 06, 2016, 08:36:29 AM »
We spoke too soon.  :lol Banned from Capcom Pro Tour and Evo now.

Now if only they'd extend it many years...


bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #524 on: June 16, 2016, 04:43:52 PM »
The official Bore team has been unveiled:



Xanadu  :lol
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nachobro

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #525 on: July 09, 2016, 01:35:46 PM »
Finally KOF characters are being added to a good game  :lawd


bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #526 on: July 09, 2016, 10:30:51 PM »
1. HOLY SHIT

2. Imma kill you for that comment  :punch

3. KOF costumes, Aquaplus costumes, and Attack On Titan costumes are coming too.  Nice to see the game continuing to get support although I really want DOA6 already, for if no other reason than better netcode.

4. Attack On Titan gets its own stage:

« Last Edit: July 09, 2016, 10:37:57 PM by bork pls »
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eleuin

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #527 on: July 14, 2016, 11:40:46 AM »
Evo starts tomorrow


bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #528 on: July 17, 2016, 09:50:35 PM »
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)
-Eyedol announced for Killer Instinct
-Bob and Master Raven (Black Taki!) announced for Tekken 7
-Juri coming to SFV this month
-Dizzy will be released for GGX tomorrow
-KOF XIV playable demo out Tuesday
-Garou MOTW coming to PS4/Vita
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thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #529 on: July 17, 2016, 09:52:54 PM »
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)

Is this the fighting game with Selvaria in it? I'll wishlist it and get it on sale if it is.

bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #530 on: July 17, 2016, 09:58:14 PM »
Evo news:

-Blade Arcus From Shining EX (Sega Shining series fighter) coming to PC on 7/28 with online play (console didn't have it)

Is this the fighting game with Selvaria in it? I'll wishlist it and get it on sale if it is.

No, that's Dengenki Bunko: Fighting Climax, also from Sega.  That game isn't on PC...the first version came out in English on PS3 and Vita, and then an upgraded version, Ignition, came out late last year for PS3/PS4/Vita...like a month after Sega released the first one in English.  No idea what possessed them to A) wait so long to release it over here and B) why they didn't just release Ignition in English.  Idiots.

Anyway, Blade Arcus is kinda boring, but I might get it if it's cheap enough and the online is decent.
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Bebpo

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #531 on: July 17, 2016, 10:07:30 PM »
It's not just Dizzy coming tomorrow for Guilty Gear Rev, but also a full re-balance patch.  Looking forward to loading up Xrd Rev later this week.

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #532 on: July 18, 2016, 02:20:10 PM »


 :aweshum
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bork

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #533 on: July 18, 2016, 02:24:48 PM »
UNIEL came out on PC like a week ago.  Missed that!

http://store.steampowered.com/app/452510/
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thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #534 on: July 18, 2016, 04:09:22 PM »
UNIEL came out on PC like a week ago.  Missed that!

http://store.steampowered.com/app/452510/

Oh, right. I guess that's why their older releases are like $2-5 each. :lol

Bebpo

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #535 on: July 19, 2016, 12:58:12 AM »


 :aweshum

I still haven't put much time into Rev, but I've got to say I totally appreciate the care ASW puts into these games.  They just have so much character and unique flavor.  Feels like a game made by a team that really enjoys making it.  Also with Ishiwatari doing the music tracks himself and being heavily involved in every aspect it feels like a personal love project for him.  I hope their business model keeps them alive for many more years.  :clap
« Last Edit: July 20, 2016, 02:34:35 AM by Bebpo »

toku

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #536 on: July 19, 2016, 01:30:00 AM »
that engine is still crazy man, it looks better than the 2016 berserk anime to me

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #537 on: July 19, 2016, 08:14:52 AM »
Tried out the KOF XIV demo last night.  The PSN AU store had it up already.

You get seven characters to try -I used everyone except for Kyo and Iori- and they feel pretty unique from each other.  Not just their movesets, but walking/jumping speed and weight.  The game feels a little stiff compared to other fighting games, but this makes it feel a bit more like the sprite-based SNK fighters did.  Gameplay is a little closer to the classic KOF style and feels a little easier to get into than XIII, which is a good thing.   Visually the game isn't going to be winning awards and it still looks "last-gen," but it's acceptable and the characters have a lot of personality.  The backgrounds look great and pretty colorful...it's the character models that need work.  Both in detail and in things like clipping.

I tried:

Mai Shiranui- Good lord is that bounce as ridiculous as ever.  :lol  Feels like classic Mai.  Was able to pick up and play her pretty easily.

Sylvie Paula Paula- Thought I'd hate this character -her design is so stupid- but in-game...I liked her.  Use electrical-based moves and has some pretty funny animations.  Love her backwards-walking animation.

TIZOCKing of Dinosaurs- Has some different moves compared to Tizoc, but is a crazy-fun grappler to use.  Has both grapples and slashing attacks.

Shun-Ei- He summons two giant hands that do most of his specials for him.  Feels pretty fast and has some air stuff he can do, too.

Nelson- This boxer plays more like a Buriki One character-- he has no special moves and instead of you can chain his various punches together with directions, like doing f+lp, b+lk, u+hp, etc.  Definitely feels a lot different than most other characters.  Good variety.

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Bebpo

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #538 on: July 20, 2016, 12:17:07 AM »
Finally getting around to Xrd Rev now that Dizzy's out.  Really liking the story in Xrd both Sign & Rev, feels like the proper main Kyoto arc meat to the GG story.  Makes each run through arcade mode for the story ending much more fun.  Plus Rev's arcade credit roll song is gooooood.

Oh and all the new backgrounds are great.

Jack-O plays so weirrrrd with all the minion spam.  Ehhh, I'm getting back in the groove with Slayer.

thisismyusername

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Re: Fighting Games Thread ~ The Bore Pugilists Gathering
« Reply #539 on: July 20, 2016, 12:27:24 AM »
that engine is still crazy man, it looks better than the 2016 berserk anime to me

Graphics may be good, but Allah bless Arc for their "sprite-reworks" to match the 2D sprite-work. Sol's gunflame animation matches the XX animations nearly 1:1. Street Fighter and other 2D fighters that went with 3D models kinda forgot that--Though I need to look closer at KoF-- so a lot of the redone characters look "off" to me.