Author Topic: Fighting Games Thread: NICE CHINCHIN  (Read 171233 times)

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bork

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4201 on: July 11, 2020, 07:02:29 PM »
This really should go in the Smash thread since Smash isn't a fighting game, but:

(Image removed from quote.)

UPDATE!!!

(Smash still isn't a fighting game, for the record)

https://twitter.com/dvon_p/status/1281334923773779968



Wow, a breeder male looking at my chest! #MyEyesAreUpHereBoys

I thought it'd be "he raped me," or something impactful.  :doge

Tasty Meat

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4202 on: July 11, 2020, 07:29:49 PM »
I hate to normalize gross straight people behavior but that honestly seems kinda normal to me...
🕊

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4203 on: July 11, 2020, 08:06:34 PM »
Exactly. Folks are like "how dare he," but it's like "isn't that normal for straights?"

Bork, come in here and testify.

Then again apparently it's "he looked down my shirt" more than "he looked at my tits." So :idont

remy

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4204 on: July 11, 2020, 08:18:17 PM »
Guys out here feeding whisky to underage girls till they pass out so they can rape em, looking down a shirt is small potatoes  :doge


Tripon

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4206 on: July 13, 2020, 11:52:55 AM »
https://mobile.twitter.com/LoopBarnard/status/1282009818455310336

https://mobile.twitter.com/HugS86/status/1282026414028451840

https://mobile.twitter.com/toph_bbq/status/1282034145640628224

Evo doesn't run Smash team tournaments. They only did singles. It's pretty clear that what Smashers want and what it takes to run tradtional FGC games at this point are polar opposites. It's okay if Smash (in particular Melee) wants to separate to whatever they want to be.

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4207 on: July 22, 2020, 07:43:48 AM »
Fantasy Strike is now F2P.
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4208 on: July 22, 2020, 10:14:13 AM »
Fantasy Strike is now F2P.

Literally everyone: :snore

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4209 on: July 22, 2020, 10:24:36 AM »
Aka

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bork

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4212 on: July 28, 2020, 08:44:26 AM »
https://twitter.com/4GamerNews/status/1287640676297928704

The Japan Fighting Game Publishers Roundtable will be taking place on Friday, July 31st at 8pm EST.  Includes Capcom, Bandai Namco, Arc System Works, Arika, SNK, and Koei-Tecmo.

Staff:
Daisuke Ishiwatari (Guilty Gear General Director)
Kazutoshi Sekine (ArcSys General Battle Director)
Akira Nishitani (Producer of Fighting EX Layer)
Yasuyuki Oda (SNK Producer)
Nobuyuki Kuroki (SNK Director)
Shuhei Matsumoto (Street Fighter V Producer)
Takayuki Nakayama (Street Fighter V Director)
Yohei Shinbori (Dead or Alive 6 Producer)
Katsushiro Harada (Tekken series Chief Producer)
Motohiro Okubo (Producer of SoulCalibur VI)
« Last Edit: July 28, 2020, 09:38:08 AM by bork »
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4213 on: July 28, 2020, 11:49:41 AM »
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4215 on: July 30, 2020, 09:17:08 AM »
I just hope there is a SUPER CHAMPIONSHIP EDITION version to get everything. I am probably out until then on SFV unless the season is cheap.

bonus god of war art director fan art  :sabu



https://www.cbr.com/god-of-war-raf-grassetti-street-fighter-m-bison/
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4216 on: July 30, 2020, 09:21:50 AM »
I just hope there is a SUPER CHAMPIONSHIP EDITION version to get everything. I am probably out until then on SFV unless the season is cheap.

From what I understand, this next batch of characters wasn't supposed to happen, but the next game is going to take longer than they planned to release, so this is like a holdover to extend the game content/CPT out for at least another year.

At this point, I don't see what the big deal is with their content- you can get nearly everything in CE and it's priced well.  But this is also Capcom and fully-expect to see another re-release down the road with everything included- they can't help themselves.  They just did this with Sengoku Basara 4 Sumeragi, five years after its release, and despite them saying all DLC would be included with the physical copy, the game still came with a download code for some extra new content.
:dead
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Akala

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4217 on: July 30, 2020, 09:54:39 AM »
oh, I think SFV:CE is fairly priced for what you get, especially if you haven't bought a lot of DLC. I did and barely play it anymore so not worth it for me. I would pick up PS4 version on super sale though.

they will probably release it complete on PS5 at some point which would be definitive version if it utilizes the hard drive for instant loading, but I think that next-gen drive management will be more important and you wouldn't want old games hogging space for long.

best case all these current fighters are updated (or maybe modded?) on PC to take advantage of NVMe drives.

Aka

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4218 on: July 31, 2020, 11:02:13 PM »
Announcements from the Japan Fighting Game Publishers Roundtable:


Samurai Shodown is getting a third season of DLC characters!


Quote
Bandai Namco's Katsuhiro Harada announced today during the Japanese Fighting Game Publishers Roundtable that Tekken 7 will be receiving a fourth season. This will include new moves for all characters and online play enhancements.

Though further details were sparse, the announcement trailer did feature a distant view of a character at the very end. You can view images from the trailer below.

Harada continued on with some discussion after the showcase, sharing that Tekken 7 will soon be getting a Wi-Fi indicator when playing online. This means players will be able to identify the type of connections (Wi-Fi or hard-wired) their opponents are using.

Uh-oh, ResetEra about to go REEEEEEEEEEE over wifi indicators again!

Setsuka is back in SCVI next week!  Balance adjustments and a new stage also being added, plus more edit parts including Tekken hair/costumes.


Two more Guilty Gear Strive additions!


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bork

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4219 on: July 31, 2020, 11:16:57 PM »
Tekken's season 4 DLC trailer teased what appears to be another ninja- Raven or Kunimitsu coming back?
:thinking
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Bebpo

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4220 on: July 31, 2020, 11:49:49 PM »
Whose Setsuka?

Also niiiiice finally seeing the new guy in GG. Roster has been zzzzzzzzzzzzzzzzzzz, but this dude looks fucking awesome movelist.

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4221 on: August 01, 2020, 05:21:32 AM »
sets was sc from 3 on lol.
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remy

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4222 on: August 01, 2020, 10:58:14 AM »
Setsuka redesign took an iconicook and made her into generic ninja trash. I bet re mouth breathers will love it tho because her tits have been put away. I really hate how the characters look in sc6. sorry I don't know why I'm so agressive today either
 

New gg guy looks awesome. I was reading that people think he is a slayer replacement or might have something to do with slayer.

Bebpo

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4223 on: August 01, 2020, 01:52:22 PM »
sets was sc from 3 on lol.

I don't think I even booted SC6 yet. I remember the SC1/2 cast pretty vividly but after that I just remember Zasamel because he's the grim reaper and the terrible character design ring circus girl.

When I saw Setsuka I legit thought it was maybe a Last Blade 2 crossover character

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4224 on: August 01, 2020, 02:30:57 PM »
Feel like pure shit, I just want all the GG:XX cast back. They didn't do it with Xrd (Bridget, RIP), I want Strive to do it.

Bebpo

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4225 on: August 01, 2020, 02:52:02 PM »
I still am a little irked they started over with Strive instead of just making a GGX3rd 3rd that expanded the cast more.

Xrd already looked and played fantastic and had a nice sized roster. There was no need or reason to restart and have to go back to a tiny little cast that will take 5 years just to get back to the Xrd roster plus a couple new characters. Going from XX to Xrd made sense from sprites -> 2.5d. Strive would've made more sense as a Blazblu game doing that same jump. Rebooting from 2.5d to slightly better looking 2.5d at the cost of most of the roster is pointless.


Although that's from a player PoV, I get from a business point of view Strive exists because they feel like iterations only keep the existing player base which shrinks each sequel, whereas a new game has the opportunity to expand the audience, especially with Strive's more accessible gameplay they are going with and making it even more flashy look (although as good as it looks, I still can barely tell the difference from Xrd because Xrd looks THAT GOOD).

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4226 on: August 01, 2020, 04:03:15 PM »
Thing is: They keep trying to "casualize" their animu air-dashing and it just alienates people after the tournament one year later.

Granblue is dead on a vine, especially on PC. Blazblue Cross-tag is somewhat viable but dead/dying, especially with no Evo this year for it. Guilty was always niche, but "popular" niche because of it's music. Blazblue was it's own thing and only because of Sega-Sammy issues at the time. Once they got Guilty back most of the west didn't give a shit about Blazblue.

Dragonball is the only "casual" fighter they have that is popular and that's based on the popularity of Dragonball, if Marvel: Infinite didn't fuck up most Marvel players would probably be playing Infinite over DBFZ, but that's just me theorizing.

AFAIK, the reason they're redoing the models is because they went from Unreal Engine 3 to 4. Which I don't fully understand why they'd have to redo all that work, but apparently that'd be the reason (or whatever) due to pipeline/work-flow redo's.
« Last Edit: August 01, 2020, 04:08:06 PM by thisismyusername »

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4227 on: August 01, 2020, 11:53:38 PM »
Setsuka redesign took an iconicook and made her into generic ninja trash. I bet re mouth breathers will love it tho because her tits have been put away. I really hate how the characters look in sc6. sorry I don't know why I'm so agressive today either

They're also including her SCIV look in the game, too.
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4228 on: August 01, 2020, 11:55:32 PM »
I'm all for a new game.  But if you're going to start over...START OVER- keep a couple of characters from the last GG and then give us mostly new ones.

But nobody really does this anymore.
« Last Edit: August 02, 2020, 12:24:22 AM by bork »
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remy

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4229 on: August 02, 2020, 02:32:13 AM »
I'm all for a new game.  But if you're going to start over...START OVER- keep a couple of characters from the last GG and then give us mostly new ones.

But nobody really does this anymore.
I think at this point they consider those original GG characters their street fighter 2 world warriors (RIP KLIFF, JUSTICE, TESTAMENT, BAIKEN) Like people are focusing on the XRD connection but its more that they're just grabbing all the super old never-miss-a-game ones for the new game.

Does feel a bit bullshit to get XRD charas shown before anyone from GGX/GGXX, though. Like throw us a bone and have Anji or ABA show up or something

Bebpo

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4230 on: August 02, 2020, 03:13:40 AM »
The problem is they are too many regulars and if every time they reboot they're gonna have to chop the roster down because of dev time/cost you end up with the same group over and over plus a couple of people.

Xrd didn't even finish getting all the XX people on board. It really could've used one more game to bring back a few more and add a few more new characters. I think the sales must've been pretty poor wtih Rev2 sadly.

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4231 on: August 02, 2020, 09:35:21 AM »
I still am a little irked they started over with Strive instead of just making a GGX3rd 3rd that expanded the cast more.

Xrd already looked and played fantastic and had a nice sized roster. There was no need or reason to restart and have to go back to a tiny little cast that will take 5 years just to get back to the Xrd roster plus a couple new characters. Going from XX to Xrd made sense from sprites -> 2.5d. Strive would've made more sense as a Blazblu game doing that same jump. Rebooting from 2.5d to slightly better looking 2.5d at the cost of most of the roster is pointless.


Although that's from a player PoV, I get from a business point of view Strive exists because they feel like iterations only keep the existing player base which shrinks each sequel, whereas a new game has the opportunity to expand the audience, especially with Strive's more accessible gameplay they are going with and making it even more flashy look (although as good as it looks, I still can barely tell the difference from Xrd because Xrd looks THAT GOOD).

Both Guilty Gear Xrd and now Guilty Gear Strive are mostly showcases for their production pipeline/tools. Arcsys' most successful fighting games are their license stuff. That's why its good they are trying to put rollback in strive, because the games they will make after this will be based on strive in the same way Rev1 is the base for dragonball and granblue.

as far as strive as a game on its own goes, nagoriyuki looks cool. a mix of baiken and hakumen normals with slayer stuff (bite and dash, at least). it also seemed he had an install in the trailer: sometimes the mask is on, sometimes off. sometimes the sword is red, sometimes not. There were also sometimes red streaks flowing from the opponent to nagoriyuki, so maybe there is a vampire element to this. Would be cool if there were blood mechanics in all of this. ABA is my fav GG character, though I think arcsys are well beyond designing anything as over-involved as ABAs blood mechanics these days  :'(

granblue couldnt keep my attention very long, and I kinda dont expect strive to do so either

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Tripon

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4234 on: August 03, 2020, 11:44:31 AM »


PS4 fightsticks will work on PS5. Good thing I don't have to buy a new one.

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4235 on: August 03, 2020, 12:19:52 PM »
That's good news.  Now all we need are some PS5 fighting games.

Would like to see them announce something like the backwards-compatible fighting games run with nearly no load times and upscale to 4K or something.

Also won't be surprised if Capcom announces a PS5 SFV port, with the PS4 SFV not being backwards-compatible. 
:doge
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Akala

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4236 on: August 03, 2020, 12:44:22 PM »
I was kind of expecting peripheral backwards compatibility to a good extent as MS has confirmed pretty much everything on 1/X will work on SX, and Sony won't want to give up a bullet point.

Would like to see them announce something like the backwards-compatible fighting games run with nearly no load times and upscale to 4K or something.

Also won't be surprised if Capcom announces a PS5 SFV port, with the PS4 SFV not being backwards-compatible. 

I can see all of the companies restricting NVMe-level SSD optimization to definitive-edition-style portjobs but hope to be wrong. I especially hope they update all of these on PC some day but not holding breath.
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4237 on: August 03, 2020, 04:25:51 PM »
Why would they need to update NVMe on PC? AFAIK if you just put the game on those, it runs faster than the SSD already?

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4238 on: August 03, 2020, 05:40:42 PM »
I got one for xmas and never got much of an increase over standard SSD loading times despite it being six times faster and putting most of what I play often on it? I understand it's due to games not being optimized for rather than straight up access speed...



also noting PS4 controls won't work on PS5 games as of now so I was deadass wrong about Sony not wanting a bullet point.  :lol
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4239 on: Today at 01:10:50 PM »
Dan, Rose, and Oro confirmed for SFV!
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4240 on: Today at 01:13:58 PM »
Akira from Rival Schools also announced
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4241 on: Today at 01:14:18 PM »
Anyone playing Maxi Boost ON? It is available outside Asia, you know. It is a fighting game, you know.
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4242 on: Today at 01:20:01 PM »
Smh at Dan before Rose. I guess I'll pick up SFV again next year.

Anyone playing Maxi Boost ON? It is available outside Asia, you know. It is a fighting game, you know.
It's good? I'm always open to Gundam games, you know.

bork

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4243 on: Today at 01:33:36 PM »
Gonna be a while for this new content.



The video (Dan is briefly shown, the rest are just footage from older games):

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4244 on: Today at 01:41:52 PM »
Quote from: Beezy
It's good? I'm always open to Gundam games, you know.

It's good. Got my physical copy from Hong Kong today.
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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4245 on: Today at 02:09:25 PM »
 :obama

final slot deffo Decapre.  :lol
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brob

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4247 on: Today at 04:33:53 PM »
"new battle mechanic" sounds scary imo. They added red focus to the last update for street fighter 4 because they thought the hardcore fanbase wouldn't be satisfied with just 'more characters' (especially since they were just copy-pasted from SFxT) and that mechanic was dogshit. I think SF5 is fine the way it is as far as mechanics go, so I dont really want them just throwing something in all willy-nilly. Maybe they'll add a second set of v-reversals and we can go full KOF98 Final Edition, that would be pretty benign.

Also hope the last character is a new character. It would make sense that they wouldn't just reveal a new character with a pre-production sketch, since they might feel like they gotta introduce the character and have them actually make an impression while the older, established ones can be carried by people remembering them from older games. The new characters they've added in 5 have generally been quite good imo. (the unannounced character having so few costumes basically gives away that it is a man, right?  :lol)

Also cool to see Akira added. Great way of adding a character that fulfills the desire for makoto in terms of aesthetics, without adding another gorilla grappler. Oro and Rose are cool too, though it still remains to be seen how cool oro is without his trademark bullshit, as that will surely be left behind.

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4248 on: Today at 05:47:06 PM »
he has a turtle now, I am excited.
Aka

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4249 on: Today at 06:06:21 PM »
he always had a turtle friend, featured in one of his win animations too. After winning three games in a row, the turtle comes out to cheer him on. Yang has a similar thing with his cat. Here's a video

bonus pic of Oro and his best bud, the turtle:
spoiler (click to show/hide)
[close]

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Re: Fighting Games Thread: NICE CHINCHIN
« Reply #4250 on: Today at 06:13:14 PM »
I got one for xmas and never got much of an increase over standard SSD loading times despite it being six times faster and putting most of what I play often on it? I understand it's due to games not being optimized for rather than straight up access speed...

(Image removed from quote.)

also noting PS4 controls won't work on PS5 games as of now so I was deadass wrong about Sony not wanting a bullet point.  :lol

Weird. I really can't think of a reason why NVMe would take a performance hit (beyond bandwidth optimization? I guess?) when there really isn't anything stopping it in the read/write regards.