Author Topic: Hitman  (Read 31312 times)

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Bebpo

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Re: Hitman
« Reply #240 on: January 26, 2021, 11:35:46 AM »
Hitman 1 had the basic six maps + 3 full bonus maps re-works. The Icon, Landslide and House Built on Sand + 2 slight map re-works with The Source & Patient Zero.

Hitman 2 had eight maps after DLC, no bonus map re-works.

Sho Nuff

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Re: Hitman
« Reply #241 on: January 26, 2021, 11:55:07 AM »
Ah ok, gotcha.

Just wrapped Dubai after 4 hours in VR. Shit glitched near the end and my route to the second target basically got fucked over (game was like “the AI will take you to the target” but the AI just stood in one place and never moved), so I had to improvise. Sweet angle and thrown kitchen knife. to ho ho.

Looking forward to putting in more hours tomorrow night with the Funeral level, I hear that shit is real good.

MMaRsu

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Re: Hitman
« Reply #242 on: January 26, 2021, 01:45:12 PM »
Funural?
What

Bebpo

  • Senior Member
Re: Hitman
« Reply #243 on: January 27, 2021, 12:04:03 AM »


Oh man, did my first run in Berlin and that was sex. I got mission score 0 because I killed like two dozen people getting around. That map is awesome and gonna be pretty complex learning all the pathing.

Tried out the first 5 mins of China to check it out and boy is it pretty. RTX gonna shine here.



At this point, for the first time ever in Hitman, I'm actually interested in the story so instead of spending 10 hours a map before moving on I think I'm just gonna do crappy runs across China/Argentina/Romania and then come back to Berlin and do the last 4 maps proper. It's weird actually being interested in what is going on plot-wise haha. But Hitman 3 is working pretty solid as a more narrative traditional videogame experience.

Also the music is real good in this game. On the tech side the art & music are just crazy good. You can see where that 200 person development team is going.

I'd say the only real knock I have on Hitman 3 at this point is the large majority of the humor from Hitman 1/2 is gone in this one. Those games were mostly self-contained stories and very parody silly for a lot of it. Since this game is REAL.SERIOUS.NARRATIVE the silly has been toned down extremely. Which is kinda sad as I thought Hitman 1/2 were super fucking funny. But oh well. Game still is tops.


Bebpo

  • Senior Member
Re: Hitman
« Reply #244 on: January 27, 2021, 04:40:37 AM »
Did Berlin some more and got my SA. It's weird. The map itself is really good and the targets are a lot of fun, but the targets/challenges are way more simple so it's a quicker smaller scope level, but good. Like if Dubai/Dartmoor took me ~10 hours to 100%, I feel like Berlin is gonna be closer to 5-7 hours for the same. I feel like I've already gotten a ton of the challenges after a couple runs.

Though I also feel like this might be the most challenging Suit Only of the maps. That should be fun to figure out.

Bebpo

  • Senior Member
Re: Hitman
« Reply #245 on: January 27, 2021, 02:25:15 PM »
So Hitman 3 already recouped development costs and is profitable. That EGS money probably helped a ton. That's good for IOI.

I hope that means they'll be willing to support the game with as much post-launch content as at least Hitman 2 got with elusives & escalations and additional challenge packs. They keep talking about their future projects but they don't seem to be talking much about Hitman 3 post-launch content besides getting RTX in a patch later.

Sho Nuff

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Re: Hitman
« Reply #246 on: January 27, 2021, 08:23:16 PM »
Just wrapped Dartmoor for the first time in about 3.5 hours. Was nothing to eliminate the first target, but getting the rest of the requirements from inside the mansion was some hairy shit. Butler was hard to get to move away from all of his friends, and the final piece required some...unpleasant and direct finessing.

Again, this shit is fucking NUTS in VR. When you're moving around in there at scale, you're like wow, the big rooms in this mansion are the size of basketball courts, this place must cost a fortune to heat

Bebpo

  • Senior Member
Re: Hitman
« Reply #247 on: January 27, 2021, 08:59:45 PM »
Yeah, VR definitely sounds fun.

Bebpo

  • Senior Member
Re: Hitman
« Reply #248 on: January 28, 2021, 01:45:09 AM »
Been knocking out the challenges in Berlin. It's a great map with so many ways to get around, but man this is one map where the huge decrease in assassination challenges is really felt. I was looking at Hitman 1/2 maps and there used to like 30 challenges that were just fun ways to kill people. Now there's like 6 outside the traditional fiber/shot/poison/drown/accident.

It's not like these things take much dev time since there's plenty of unique ways to kill people in this one. They just aren't flagged as challenges. The only thing I can think of is either 1) They thought players felt overwhelmed with so many assassination challenges to complete or 2) They felt the assassination challenges gave away the opportunities too much and they wanted players to find the opportunities themselves.

I always found it like a puzzle where I'd look at the challenge and try to figure out how to kill a target that way using my knowledge of the map & routes.


Anyhow pretty far into Berlin, but I've knocked out all the stuff so fast I still don't have a great feel for the map. I should do a suit only/sniper assassin run next but not sure where I'll go from. There's a couple of spots I've found already for suit only SA, so at least I've got a start.

Sho Nuff

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Re: Hitman
« Reply #249 on: January 28, 2021, 08:06:39 PM »
Wowowowow Berlin map was fuckin nuts. Motherfuckers everywhere. Crazy atmosphere. Really hard to hear the dialogue because of the nonstop NN TSS NN TSS, but that's part of the challenge, refused to turn on the subtitles because of it. Cannot wait to dig into China tonight.

Bebpo

  • Senior Member
Re: Hitman
« Reply #250 on: January 29, 2021, 01:39:15 AM »
Yeah, finished up Berlin challenges 100% and did a master difficulty suit only SA run.

Also unlike the Hitman 1/2 maps which changed dramatically in master difficulty, in Hitman 3 they gave up and there's like no difference other than people have faster spotting time at greater distance. So far I haven't noticed a single extra camera or enforcer which were the big changes in Hitman 1/2 because suddenly your favorite route pathing doesn't work anymore because they added an enforcer or camera. I liked that and it was fun replaying the stage and figuring out a new strategy. But yeah, they didn't bother and it shows since there's no achievements for master difficulty completions in this game compared to the others.

Berlin is awesome. It's a bit underused which unfortunately is the case with some Hitman 2016-2020 trilogy maps. Kinda sad considering I would assume that 90% of the work on these maps goes into the maps themselves. The art, the level design, the NPCs, the AI pathing, etc...and they spend a ton of budget making these maps and they should get a lot of use out of them with the other 10% of the budget, but some maps just end up with areas where nothing ever happens there and it's a bit of a shame.

If they end up doing elusives and additional challenge packs on Berlin there's a lot of potential to do even more with the map. It's huge and incredibly layered for getting around. It's a ton of fun as is, but also has a lot of potential for forward use.

Also I like the replayability. Like even though I did a suit only SA, I only did half the targets, so I'll probably do another suit only SA run in the future trying to figure out how to SOSA the ones I didn't do.

Will jump into China tomorrow.

Sho Nuff

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Re: Hitman
« Reply #251 on: January 29, 2021, 04:07:37 AM »
Gonna go deep on China tonight. Fuck I dont want this game to end dude

pilonv1

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Re: Hitman
« Reply #252 on: January 29, 2021, 06:23:01 AM »
Also unlike the Hitman 1/2 maps which changed dramatically in master difficulty, in Hitman 3 they gave up and there's like no difference other than people have faster spotting time at greater distance. So far I haven't noticed a single extra camera or enforcer which were the big changes in Hitman 1/2 because suddenly your favorite route pathing doesn't work anymore because they added an enforcer or camera. I liked that and it was fun replaying the stage and figuring out a new strategy. But yeah, they didn't bother and it shows since there's no achievements for master difficulty completions in this game compared to the others.

This is disappointing
itm

Sho Nuff

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Re: Hitman
« Reply #253 on: January 29, 2021, 12:34:02 PM »
Just got done with China, spent about 3 hours. Always fun to do the story missions but SOMEtimes you just wind up alone in the room with your target and uh, shit happens, yanno

Bebpo

  • Senior Member
Re: Hitman
« Reply #254 on: January 29, 2021, 11:59:08 PM »
Yeah, spent a long ass time on my first run of China...and just kept playing and did my first run of Argentina...and kept playing and finished it.

Pretty good stuff. I really like the setting in Argentina. A winery is a fun location for a Hitman map. Gonna be fun exploring it out. Chongqing in China was real neat too and gonna take some time to learn the ins & outs.

The final stage was not as bad as I'd heard, but it was a bit long. It felt like some generic AAA game stage these days. The story stuff wasn't amazing but it was enjoyable. I had fun.

Now just gonna jump back to Chongqing and spent some time there and in Mendoza.

Rahxephon91

  • Senior Member
Re: Hitman
« Reply #255 on: January 30, 2021, 04:09:25 AM »
Yeah, in England I spent all my time snooping around the house trying to do the main story mission only to find myself alone with the target. So of course I simply broke their neck. Felt a little anti-climatic, but still fun.

G The Resurrected

  • Senior Member
Re: Hitman
« Reply #256 on: January 31, 2021, 01:08:46 AM »
I hope I’m not the only one excited for their James Bond game after Hitman 3. Been playing the crap out of H3 and it’s good shit!


Don Rumata

  • Hard To Be A John
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Re: Hitman
« Reply #257 on: January 31, 2021, 04:24:41 AM »
I hope I’m not the only one excited for their James Bond game after Hitman 3. Been playing the crap out of H3 and it’s good shit!
As long as it doesn't rely too much on shooting, they're bad at that.
Even Dog Days was a great story/art direction, brought down by sub-mediocre gunplay.

HardcoreRetro

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Re: Hitman
« Reply #258 on: January 31, 2021, 06:09:11 AM »
As long as it doesn't rely too much on shooting, they're bad at that.
Even Dog Days was a great story/art direction, brought down by sub-mediocre gunplay.

The gunplay managed to fit that game though. I like that they also took out funny ragdolls. People just slump down. Good job, you killed someone.

Borealis

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Re: Hitman
« Reply #259 on: January 31, 2021, 06:27:49 AM »
As long as it doesn't rely too much on shooting, they're bad at that.
Even Dog Days was a great story/art direction, brought down by sub-mediocre gunplay.

Fair point, but I thought they nailed the gunplay and feel in Absolution (one of its few strengths), even with the cinematic point shooting stuff. There's non-stealth elements from Absolution and past games in these reboots I still feel are missed opportunities or perhaps shouldn't have been missing in the first place, e.g. armed targets, armed reinforcements, dual wielding sidearms, a firing range practice zone, human shields (would've tied nicely with the frisking system to complement the knock-out option), modular firearm customisation, and the ability to remove silencers along with the perks (deals more damage) or negatives (unsilenced now duh) that brings.

Though, probably too much to ask given what went down with the devs/publishers. I can understand them prioritising map design and refinements over new/returning features (outside of stealth mechanics like briefcase and crowd/foliage hiding in Hitman 2), but I'm kind of left disappointed in some respects with the trilogy being the absolute best Hitman or IO for that matter, can offer.

Don't get me wrong, I play the majority of the 2016+ Hitmans aiming to stealth it out in typical SA fashion and my hours on them have easily blown past the 400h mark, but it really feels like the reboots have kind of missed the mark when it comes to expanding the sandbox outside of the commitment to puzzle breaking/making and stealth.

Like for some reason in these entries compared to Absolution, the sniper rifle handling or sway for example, just doesn't fell snappy on PC, especially in modes like Sniper Assassin (feels like the lack of players for feedback contributes to lack improvements too). Or, maybe it has something to do with Nixxes handling of the Absolution's port back then.

Don Rumata

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Re: Hitman
« Reply #260 on: January 31, 2021, 07:36:57 AM »
As long as it doesn't rely too much on shooting, they're bad at that.
Even Dog Days was a great story/art direction, brought down by sub-mediocre gunplay.

The gunplay managed to fit that game though. I like that they also took out funny ragdolls. People just slump down. Good job, you killed someone.
I'd count that in the aesthetic and presentation, like the mosaic effect on headshots.
I'm more referring to the cover system, the horrible dead zone, weak weapon feedback & recoil, that sort of stuff.

Kane & Lynch Dog Days has my favorite aesthetic in a videogame, maybe only after Silent Hill 2, it's absolutely astonishing that they had the balls to go with that choice, set it in mainland China and all that, so i find myself reinstalling it every once in a while, and every time i get frustrated by the controls, and never finish it.

Conversely, i didn't much care for the grungy Tarantino/Rodriguez tone of Absolution, personally, but i've never been a fan of that type of stuff (like the Machete movies et al) even though they share some superficial palette elements with Dog Days.

Anyway yeah, the corollary stuff, even in Hitman 2016, works really well, for example you walk down a hallway tailing a target, and you grab a fire extinguisher and quickly smash a bodyguard's face in with it, then grab a can of coke and throw it (with the lock on) on the target knocking them out.
This type of scenario works very intuitively in the nu-Hitman trilogy (and it comes mostly from Absolution, admittedly) and it's something that you could copy 1:1 in a Craig bond movie, like Casino Royale.

So i'm fully confident they can make a great Bond game, just not one focused on assault rifles and whatever GoldenEye on N64 had.

Nintex

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Re: Hitman
« Reply #261 on: January 31, 2021, 07:54:10 AM »
I wanna try Hitman but I bought the first reboot on Xbox One and I just wasn't very good at it. Just couldn't figure out what to do so missions kept failing randomly.

It's kinda weird, I loved playing the old(er) games on PC. Maybe I should try this one on PC again, see if that plays better.
🤴

MMaRsu

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Re: Hitman
« Reply #262 on: January 31, 2021, 08:50:32 AM »
No new maps

"We are definitely going to be doing some DLC, but we haven’t defined what that is," Large said. "I think for now we are not looking at new maps like the bank and the island [from Hitman 2].

"We’re more looking at using existing locations and reimagining them, twisting them. And this time around, we can use the whole trilogy. We can look back at Hitman 2016 maps, Hitman 2 maps - we have all the locations."
What

Don Rumata

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Re: Hitman
« Reply #263 on: January 31, 2021, 10:04:39 AM »
I wanna try Hitman but I bought the first reboot on Xbox One and I just wasn't very good at it. Just couldn't figure out what to do so missions kept failing randomly.

It's kinda weird, I loved playing the old(er) games on PC. Maybe I should try this one on PC again, see if that plays better.
Did you try with the aids turned on? It literally gives you waypoints for everything then.

Bebpo

  • Senior Member
Re: Hitman
« Reply #264 on: January 31, 2021, 04:46:19 PM »
Yeah, the shooting in their games is pretty bad. I really like Kane & Lynch 2 for the presentation, but gameplay is just alright.

I think the biggest worry for Bond is set pieces with shooting/driving. The social stealth sneaking around should be great. Someone mentioned that Hitman 1-3 didn't have a Casino level, so one for Bond that plays like a Hitman level would be fantastic.

Bebpo

  • Senior Member
Re: Hitman
« Reply #265 on: January 31, 2021, 04:47:07 PM »
Also Chongqing is really nice. About 50% through exploring/clearing out the challenges and it's a really complex level that looks cool. Tons of potential for escalations/contracts/map re-works.
« Last Edit: January 31, 2021, 09:36:35 PM by Bebpo »

Bebpo

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Re: Hitman
« Reply #266 on: January 31, 2021, 09:36:11 PM »
Finished out Chongqing 100%. Amazing map. Probably end up being my favorite in this set. Just drips with style and cool targets, interesting locations, lots of depth.

Chongqing does lose a point for having a karaoke booth but no target goes to it and does karaoke so you can get a karaoke kill  :'(


Just one map left now with Mendoza and then will have finished fully exploring out the trilogy. Great stuff.

Bebpo

  • Senior Member
Re: Hitman
« Reply #267 on: February 01, 2021, 01:04:27 AM »
Spent like 3 hours doing a master difficulty suit only/sa run without using the 1 cheat mission story. Ugh. Chongqing can be easy like with that cheat story that brings the two targets out of their bases side by side no effort, but doing it proper, especially on master with more cameras and 1 save is legit hard. Maybe only map in Hitman 3 that is actually tough for Hitman standards doing it proper.

Started messing around a bit in Mendoza. Everyone seems to love Mendoza and put it on the top of their map tier lists so hopefully I dig it. First run I did was fun, but can't tell much about maps until a few runs in and getting the feel of the ins & outs of the stages and routines.

Sho Nuff

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Re: Hitman
« Reply #268 on: February 01, 2021, 09:37:01 PM »
Wrapped Mendoza, and i was VERY well behaved in not exploring some of the more grisly ways to off people. Loved the ending of that level.

How long is the final one? Gonna hit that tonight.

Bebpo

  • Senior Member
Re: Hitman
« Reply #269 on: February 01, 2021, 09:50:16 PM »
Wrapped Mendoza, and i was VERY well behaved in not exploring some of the more grisly ways to off people. Loved the ending of that level.

How long is the final one? Gonna hit that tonight.

30 mins if you stealth it. Add a few mins for cutscenes.

Probably 5 mins if you shoot your way through haha.

Bebpo

  • Senior Member
Re: Hitman
« Reply #270 on: February 02, 2021, 01:07:46 AM »
Did the mission stories in Mendoza. The "proper" story way of doing Mendoza through the two mission stories and then SA-ing the final room was really great. Definitely makes it feel like a proper final stage and prototype bond stage.

Bebpo

  • Senior Member
Re: Hitman
« Reply #271 on: February 02, 2021, 03:13:22 AM »
Got my SOSA in Mendoza, if you do it with the main mission story it's pretty satisfying.

spoiler (click to show/hide)
Have Yates kill the herald and then drink the poisoned wine, go save Diana, tell her Yates is dead and leave via tango
[close]

Got a handful of various kills/challenges left in Mendoza. Can probably clear them up in another night and be finished with this.

Sho Nuff

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Re: Hitman
« Reply #272 on: February 02, 2021, 03:27:12 AM »
Got my SOSA in Mendoza, if you do it with the main mission story it's pretty satisfying.

spoiler (click to show/hide)
Have Yates kill the herald and then drink the poisoned wine, go save Diana, tell her Yates is dead and leave via tango
[close]

Got a handful of various kills/challenges left in Mendoza. Can probably clear them up in another night and be finished with this.

How do you poison
spoiler (click to show/hide)
the wine? I have poison but couldn't figure out how to get it in the bottle. Some douchebag did pouring duties and I was just stuck there watching.
[close]

Bebpo

  • Senior Member
Re: Hitman
« Reply #273 on: February 02, 2021, 04:06:05 AM »
You've got to do it before they enter the room in the first place. The shortcut behind the bbq platform kitchen once you've unlocked it is a super quick way to get in, district a guard and poison the glass.

That's like my go to shortcut too after getting a feel for the stage. You have the security room right below the kitchen if you want to take out cameras and easy access to the barrel room and stuff.

Sho Nuff

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Re: Hitman
« Reply #274 on: February 02, 2021, 10:08:46 AM »
Ah okay that sounds dope, will give it a try.

Just did the final level, what a great idea, take an amazing open world game and then put you on a completely linear train level, good job guys. At least it was over quick.

I need to see if I can find a cheap copy of H2 on PS4 so I can redo those levels in VR. I loved the Miami one and the setpiece in suburban USA.

Bebpo

  • Senior Member
Re: Hitman
« Reply #275 on: February 02, 2021, 11:56:39 PM »
Aaaand...done! Did all the challenges across the maps. Two were/are bugged in Mendoza, Estate Wines + Grapes of Wrath so oh well.

Mendoza was pretty clearly not finished and ready to ship as the last real map. There's so many QA issues people are having with it. Bugged challenges, bugged AI, had a crash and even had an object appear as a "OH SNAP!" floating error bubble



Still a good map, but yeah probably needed a bit more time and they had to ship.


Hitman 3 was really good. I still think Hitman 1 was the best because the episodic nature with months between maps and lots of content continually added worked so well for the formula. It's definitely the most content packed of the three. And Sapienza/Hokkaido/Paris are still ridiculously great.

But I'll give Hitman 3 that it's maps were pretty consistent. I went back and did the featured contract I hadn't finished in Dartmoor after finishing up and SOSA that with a saber was really fun. I think Dartmoor/Berlin/Chongqing are all aces and Dubai/Mendoza are good stuff. Hitman 1 has some weaker stages with Colorado/Bangkok/Marrakesh and Hitman 2 has some weaker stages with Santa Fortuna/Whittleton Creek/Hawkes Bay (though tbf I think Hawke's Bay is great, it's just an extremely small training map).

Hitman 3 then doesn't have the highs of Sapienza/Mumbai/Paris/Miami, but it doesn't have the lows of all those lower tier maps either. So it's just a solid good outing except for the last level which is balls. Replaying the final map in shooting mode to wrap up the rest of the challenges was not particularly fun. It's just a map with zero replayability. Might as well been an interactive cutscene. Or it could've been the training map at the start.

Definitely looking forward to coming back to this in the future as they add more content. I wish IOI would give a blog update now that the game has launched about what they're working on next for the game. It's just weird that they've gone pretty radio silence, but then the game still has real shitty server issues to this day (I got like a disconnect every 5-15 mins tonight still), so maybe they're focused on getting the game stable & working right now and then will start talking up the next bit of content.

But yeah, Mendoza, Dartmoor and Berlin are straight up 007 stages. Their 007 game should work pretty well if they don't fuck with the formula too much.

Sho Nuff

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Re: Hitman
« Reply #276 on: February 03, 2021, 12:40:47 AM »
The final level is STAGGERINGLY bugged in VR. Shit like snow particles appearing in the inside of the train, and shaders are literally broken when you fire guns. Smoke puffs/hits render as FULL OPAQUE WHITE.

Bebpo

  • Senior Member
Re: Hitman
« Reply #277 on: February 03, 2021, 01:11:42 AM »
Haha, yeaaaaah. Guessing VR QA was towards the low priority of QA.


If you haven't yet, you should do the Mr. Rieper sub-story in Mendoza where you go talk to Diana a few times in your suit. The end sequence dialogue exchange was greaaaaaat.

Bebpo

  • Senior Member
Re: Hitman
« Reply #278 on: February 04, 2021, 04:08:47 PM »


Aaaand here's what I was waiting for. Some confirmation of monthly content updates like Hitman 2 got for a year+

Elusive is just another re-release of Hitman 1 elusives (2 different ones combined into 1 map, which H2 already did). But with Hitman 2 it took months and I mean months to get elusives on Hitman 2 maps after the initial Sean Bean launch one. I'm assuming this is because they take time to make and they don't even start on these until the game launches. Assuming H3 will be the same, re-releasing old elusives for 3-6 months and then finally some elusives on Hitman 3 maps.

Bebpo

  • Senior Member
Re: Hitman
« Reply #279 on: February 06, 2021, 02:52:16 PM »
IOI said Hitman 2 steam map transfer to Hitman 3 epic store should be ready by the end of the month.

That's good. I mean I've got no reason to really revisit this content since PC version doesn't have VR and the only real changes are better shadows and screen-space reflections. But once they patch in ray-tracing, assuming it applies to all the old maps, I'll definitely give them all a new run through since that should look pretty different and nice.

Akala

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Re: Hitman
« Reply #280 on: February 08, 2021, 07:33:01 PM »
I am slowly finally playing through 1 & 2, first pass anyway. It's finally kinda clicked where I can see for the most part where they are trying to funnel me. I am just on Sgail now, I have been doing story bits on first passes and tended to get like 5-7 mastery per initial run but when I got to Whittleton Creek I fucked something up and then went full murder to see what would happen.

Basically it's kinda easy to break the game, but only got like 2 mastery on the level (wasn't looking at challenges or anything). Was still super fun tho, I lost it at the murder basement.  :lol

I will probably continue to run through all the way till the end of 3, not sure how much I will come back and sandbox them but who knows.

G The Resurrected

  • Senior Member
Re: Hitman
« Reply #281 on: February 11, 2021, 02:33:53 AM »
There are some really unique bugs in Hitman 3 that are really pissing me off. In the older 1 & 2 maps I’m having a lot of enemies see me through walls and the like. And the occasional enemy firing at you for no reason is something new to me.

I’m working through the classics in all of the 3 maps and am almost done. I have left one map mostly unfinished so me and the missus can play through it together. She loves the “clue map” as she calls it. So I’ve been heading back to the old maps and man these games are just so good.

Bebpo

  • Senior Member
Re: Hitman
« Reply #282 on: February 11, 2021, 04:18:05 PM »
There are some really unique bugs in Hitman 3 that are really pissing me off. In the older 1 & 2 maps I’m having a lot of enemies see me through walls and the like. And the occasional enemy firing at you for no reason is something new to me.

I’m working through the classics in all of the 3 maps and am almost done. I have left one map mostly unfinished so me and the missus can play through it together. She loves the “clue map” as she calls it. So I’ve been heading back to the old maps and man these games are just so good.

Yeah, I haven't gone back to Hitman 1/2 stages in Hitman 3, but every time they change up some little AI thing or engine thing it often screws up earlier content in some way.

Like in Hitman 2 they changed NPC AI behavior to turn their heads back and forth and look in a radius instead of just like straight forward never moving. This completely screwed up some stuff in Hitman 1 maps for challenges and ways to stealth past sections. Not sure if they ever fixed it, but I think they did.

Bebpo

  • Senior Member
Re: Hitman
« Reply #283 on: February 14, 2021, 04:36:43 PM »
Did the first set of post-release content, the Baskerville escalation in Dartmoor and the 5 min-max escalations in Dubai. Both were a lot of fun. Yeah, these maps are gonna be great for filling with content.

Can't wait for some content dumps on Berlin/Chongqing/Mendoza, especially Berlin. Just has so much potential to do more than with the base challenges/missions did with them.

Bebpo

  • Senior Member
Re: Hitman
« Reply #284 on: February 21, 2021, 04:05:31 PM »
So you can import your Hitman 1/2 levels into Hitman 3 on Epic Store now.

It takes like 30 seconds and it's just like everyone imagined; you sign into your IOI account, it shows you own the Hitman 1/2 locations and you own Hitman 3, and you hit claim and then it's done and they're now unlocked in Hitman 3.

This probably should've been setup before it launched. But it's nice having the whole trilogy in one spot and one engine.

https://www.ioi.dk/hitman-3-pc-location-importing-guide/

Bebpo

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Re: Hitman
« Reply #285 on: February 23, 2021, 10:07:42 PM »
More Hitman 3 new content is out for normal & deluxe as well as the first major patch which seems to fix every bug I encountered in my 50-60 hours.

https://www.ioi.dk/hitman-3-february-patch-3-11/

Also IOI patch notes are pretty funny. I appreciate their sense of humor.

Also for Sho Nuff there's a ton of VR bugfixes.


Game is still amazing. Play it if you haven't yet!

Bebpo

  • Senior Member
Re: Hitman
« Reply #286 on: February 23, 2021, 11:32:36 PM »
So I was curious at what they could do within the limits of the final stage with the deluxe ninja escalation there.


Holy shit, this is the worst content in the Hitman trilogy. It's so incredibly unfun and tedious. I'm not even gonna try for phase 3 of this escalation which is complete bullshit (making it through the last part of the train without 1) being seen 2) pacifying anyone, 3) killing anyone).

Just proves this level is unredeemable.

*edit* actually they removed some NPCs and phase 3 is only three rooms long and not too hard. Still probably the worst escalation they've released.
« Last Edit: February 23, 2021, 11:42:37 PM by Bebpo »

pilonv1

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Re: Hitman
« Reply #287 on: February 25, 2021, 05:18:26 AM »
Even the best Escalations are tedious. Can't imagine even bothering with that one
itm

Bebpo

  • Senior Member
Re: Hitman
« Reply #288 on: March 04, 2021, 09:31:44 PM »


Berlin map getting lots of love this month. Escalation, Premium Escalation and Seasonal event map variation.


Just did the first Elusive which is just the old H1 re-hash combo that H2 did. Hadn't played Sapienza in a while but still remembered how to get around and had a mostly good & smooth run. Took out the one guy with the chandelier from outside the window ledge shooting into the window where the controls are. Hitting it blind and nailing the drop target  :lawd

Bebpo

  • Senior Member
Re: Hitman
« Reply #289 on: March 30, 2021, 03:44:43 PM »
Bunch of new content out today and new info:

-Easter Egg Hunt map
-Final deluxe edition escalation on Berlin

-They also are selling a new pack of deluxe escalations for $30 for 7, which is too expensive so take it or leave it. I think $20 or $3 per deluxe escalation (since they come with slight level/npc/dialogue changes, some new challenges and new suit and item each) would be more fair.

-Also the first escalation on Hitman 3 maps in 10 days:





Bebpo

  • Senior Member
Re: Hitman
« Reply #290 on: March 31, 2021, 02:13:26 AM »
Tried out the DLC 7 sin escalation Greed in Dubai.

It was solid until the 3rd phase where you instant fail a map the second anyone sees you doing anything suspicious. Took me 2 hours+ and was frustrating as hell failing because some NPC in a distance saw something and it failed before I could even tell who saw me.

The suit is pretty snazzy though.

Between the timed phase escalations and insta-fail on spotted, they seem to be doing their best in making these escalations more annoying than fun at times.  :-\

Bebpo

  • Senior Member
Re: Hitman
« Reply #291 on: April 04, 2021, 10:41:24 PM »




Yooo, if you bought Hitman 3 you should do the Easter Bunny mission before it's gone. It's higher effort than the pay DLC escalations. I'd be fine paying $4 or something for this level of quality (new assets, new dialogues, new NPCs) escalations. Definitely makes the Greed paid DLC escalation feel pretty underwhelming in comparison.

Also this escalation is legit hard. I was surprised. And thankfully it's not hard because of some bullshit rule like the Greed escalation lvl.3 has instafail on spotted which makes it insanely tedious. And some of those timer escalations...ugh. Nah, this is just hard figuring out how to get to the targets and not die. Pretty fun!

They close down the club and this just uses all the exterior which is a lot.

G The Resurrected

  • Senior Member
Re: Hitman
« Reply #292 on: April 05, 2021, 12:57:40 PM »
I’ll have to check it out if it’s not gone already. I fell off hard with this game sadly.

Bebpo

  • Senior Member
Re: Hitman
« Reply #293 on: April 05, 2021, 12:58:31 PM »
Ends April 12th. Still one more week.

pilonv1

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Re: Hitman
« Reply #294 on: October 26, 2021, 10:42:18 PM »
Finally picked this up due to the EGS sale and coupon for signing up for them to spam me. Really liked Dubai as a starting point and keen to try the rest out. Given it's been almost a year the "content" released is woeful. I know I'm in the minority but I liked the episodic format better.

For some reason I couldn't use the triggers on my new Xbox controller, so was impossible to take photos or throw anything. The Share button fucks things up for some reason. There's a work around where you run it in Steam with no launcher and put a command line prompt in EGS but it's pretty tedious. Just had to fish out an older Xbone controller and it works fine.
itm

Bebpo

  • Senior Member
Re: Hitman
« Reply #295 on: October 26, 2021, 11:53:11 PM »
All the maps are great, enjoy!

But yeah woeful is right. Hitman 2 bombed hard and they weren't sure if Hitman 3 would do any better so they basically shipped it and put a skeleton team on post-launch content while the rest moved on to other projects.

Then the game was no pun intended...a hit!

And so supposedly they changed gears and put more people on Hitman 3 and 2022 should start to show the results of that with some meaningful new content for the Hitman 3 maps and maybe at least 1 DLC map.

pilonv1

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Re: Hitman
« Reply #296 on: November 23, 2021, 06:28:08 AM »
This is the content I was hoping for



New maps
Ray Tracing for PC
PC VR
Elusive Target Arcade

:hyper
itm

Bebpo

  • Senior Member
Re: Hitman
« Reply #297 on: January 13, 2022, 07:53:45 PM »
Hitman Elusive mode comes out on the 20th. Can finally play/replay all the Elusives. If you die you're just locked out for 1/2 day. Finally I can play the ones I missed. Including most of the H2/H3 map ones.

PCVR out on the 20th. Game Pass for all 3 games out on the 20th.

Hitman Rogue comes out later this year. Rogue remix taking place on H1->H3 maps. Could be cool. New map later this year. RTX later this year.

Sho Nuff

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Re: Hitman
« Reply #298 on: January 13, 2022, 08:25:17 PM »
Was doing all the old missions in VR on PSVR, will switch to PCVR on this once it drops on PC Gamepass. Can't wait

pilonv1

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  • Senior Member
Re: Hitman
« Reply #299 on: January 13, 2022, 11:57:07 PM »
Hyped like mad for Freelance mode, this is what Escalations should have been
itm