Author Topic: Holy Shit Death Stranding is beautiful nonsense  (Read 49764 times)

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bluemax

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #780 on: November 23, 2019, 10:19:29 PM »
For comparison 33% of players finished the story in Day's Gone, 54% in Spider-Man and 53% in God of War.
NO

Svejk

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #781 on: November 23, 2019, 10:20:03 PM »
4 hours flew by last night and felt like I accomplished so little.  My progress is slow AF, but I'm not trying to take my time tbh.  Still on Chapter 3.  So far, I'm still really enjoying it's odd tediousness.

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #782 on: November 23, 2019, 10:24:23 PM »
For comparison 33% of players finished the story in Day's Gone, 54% in Spider-Man and 53% in God of War.

A lot of folks don't finish their games.  :anhuld

Could be worse: Could buy them and then never play them, like Steam achievements show with stuff like "start the game".

Rahxephon91

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #783 on: November 23, 2019, 10:24:33 PM »
Well chapter 3 is pretty long and it throws a lot of the side quests at you for the first time. So I can see a lot of people getting bogged down and then just saying whatever. Not knowing that chapter 4 is something that changes up the game.

Honestly, I don't think Kojima is good at making open world games. Good ideas, but he can't seem to help but cram them with lots of tedious shit.

benjipwns

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #784 on: November 23, 2019, 11:19:08 PM »
Somebody of some relevance (Brad maybe?) said that if you can make it to chapter 7, you basically want to finish. But could see people totally noping out around that chapter 3 grind.

Don Rumata

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #785 on: November 24, 2019, 02:14:09 AM »
Judging by the trophies the drop off on this game is between chapter 2 and 3. 60% of users finished chapter 2 but only 33% have finished chapter 3. Those that finished chapter 3 seem to stick it out to Chapter 4 (32%) but then falls off again in Chapters 5 (23%).

After that:
6 (19%)
7 (18%)
8 (14%)
9 (14%)
10 (13%)
11 (12%)
12 (12%)
13 (11.5%)
14 (10.9%)

Either people are taking their time or they are just giving up.
I remember a news item from years back, about R* being depressed that most people didn't even get to Mexico in RDR1.
Most people just don't finish single-player games, so it's not that telling.
Especially now that everything is turning into a 40 hours "metroidvania" like NuTomb Raider, NuGod of War, Star Wars, Control, etc.

BIONIC

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #786 on: November 24, 2019, 02:35:33 AM »
:dobbs

This post really deserves at least a couple of likes :stahp
Wine

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #787 on: November 24, 2019, 04:45:53 AM »
2016 dufus, stop it. Give bionic his account back.

TVC15

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #788 on: November 24, 2019, 05:43:09 AM »
Yu is no longer a fave lol



He’s been all downhill since Sword of Vermilion
serge

Let's Cyber

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #789 on: November 24, 2019, 01:56:11 PM »
Somebody of some relevance (Brad maybe?) said that if you can make it to chapter 7, you basically want to finish. But could see people totally noping out around that chapter 3 grind.
That's about right. Things speed up a lot after chapter 6.

kingv

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #790 on: November 24, 2019, 02:26:39 PM »
Heart man, lol.

bluemax

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #791 on: November 24, 2019, 04:11:53 PM »
For comparison 33% of players finished the story in Day's Gone, 54% in Spider-Man and 53% in God of War.

A lot of folks don't finish their games.  :anhuld

Could be worse: Could buy them and then never play them, like Steam achievements show with stuff like "start the game".

You have to boot a title once on PS4 for it to install the trophy file and start counting.

Somebody of some relevance (Brad maybe?) said that if you can make it to chapter 7, you basically want to finish. But could see people totally noping out around that chapter 3 grind.
That's about right. Things speed up a lot after chapter 6.

Good to know, I just started chapter 3 and am being inundated with cutscenes.
NO

Svejk

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #792 on: November 25, 2019, 11:43:11 AM »
I think I'm near the end of Chapter 3 based off the map coverage.  Still enjoying this.... I wish I understood why exactly tbh, but I am.  :lol

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #793 on: November 25, 2019, 01:35:47 PM »
I’m about 35 hours in at Ch. 8. Episode 3 was the longest by far and it feels like the rest of the game is going to rush to a conclusion fairly quickly from here.

I kind of get the complaints about the game, but not really.

The story is stupid, but no stupider than any other kojima game
spoiler (click to show/hide)
I love the umbilical core images from Heartman. It’s like every creature on earth has an umbilical cord attached to the beach, and basically the same thing as this happened to the dinosaurs or something... :kiss
[close]

I don’t know, it’s still easier to follow than every MGS >= 2 and probably more memorable. Imo it’s still better than average for a vidya story and better than average for a kojima story.

For the game play, my biggest complaint really is that it doesn’t lean into the logistics part enough. The worst parts of the game are the BT/terrorists and mules and the best part is traversal and route planning. Harder to navigate environments with more fancy tools would have been better, imo.

That said, I sometimes like the madcap Mr. Bean way you can complete missions too.

Like, I had a mission where I chose to drive a truck through mountains instead of take a foot route like they seemed to have intended. I tried to skirt around a BT area by being cautious, but misjudged where the would be, so when they found me I gunned it and basically cannon balled down the mountain.

I didn’t plan for any terrorists so had no weapons, and when I ran into them, I ran over a bunch with my truck... then they stun bombed my truck so I fought a bunch with my bare hands, then got back in my truck and try to gun it over some rocks, and then some churches song or whatever started blaring once I got away in the messiest possible way => S Rank!

Those moments are super hilarious and still kind of tense, even though they are not incredibly difficult.

Coffee Dog

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #794 on: November 25, 2019, 02:59:32 PM »
Beat it at a little over 50 hours. This isn't the worst game Kojima has made, but it's easily the worst script. He's the only credited writer. I would describe all plot elements and characters as completely nonfunctional, with the only redeeming elements being the visuals.

Moving boxes was great fun, though it needed a lot more variety/wacky package types. Things you need to keep cool/hot, shit with magnets on it, I dunno. Pizza deliveries were my favorite parts of the game but theres only a few. I enjoyed moving corpses or anything with weird dimensions.

Everything with the combat is ass. The enemies all do the same thing all 50 hours and your guns are functionally similar. Sam cant do anything cool in combat other than throw luggage. The game railroading you into combat almosy made me quit at multiple points due to boredom.

I went in expecting this to be the last Kojimbo game I'd ever play, and i find myself more confused coming out the other side. Every type of noninteractive cinematic element is The Room tier, but the game concept was novel and you had a lot of engaging options if you were down with the idea of making deliveries. He bought himself more goodwill than I thought possible with the concept. I just hope that next time he just makes a trashy anime or something instead of wasting money on actors.

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #795 on: November 25, 2019, 03:15:12 PM »
It’s kind of weird, I felt like many of the negative reviews were complaining about it being a FedEx simulator, but that part is really it’s biggest strength. The logistics is fun when you get into it, but he could have leaned further into building that out.

I could completely forego the BTs and Mules. Terrorists  particularly are irritating and I’d go the longest possible way to avoid them completely. The shooting feels very much like MGS5 to me, but it’s just not the point of the game so it’s unnecessary

OnlyRegret

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #796 on: November 25, 2019, 03:32:20 PM »
How is this game doing saleswise? Is it intended to be a big seller or more hipster.

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #797 on: November 25, 2019, 09:56:26 PM »
https://twitter.com/anlmearts/status/1196529104666988545

Kojima finally retweeted this... in Russian:

https://twitter.com/Deutschl4nd/status/1199110501734768640

HIDEO_KOJIMA Retweeted
Людвиг
@Deutschl4nd
·
3h
Просто посмотрите. Это гениально.
#DeathStranding
#TomorrowIsInYourHands

by David Müller (
@KOPF_STOFF
) https://pic.twitter.com/hv94mxQPpq

:dead

Artist weighs in!:

https://twitter.com/ryuu_hai/status/1199125478419787776

TVC15

  • Laugh when you can, it’s cheap medicine -LB
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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #798 on: November 25, 2019, 10:06:10 PM »
were the fake passports viral marketing?  :ohhh
serge

bluemax

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #799 on: November 25, 2019, 11:41:58 PM »
How is this game doing saleswise? Is it intended to be a big seller or more hipster.

It's Sony's flagship game for the holiday season. It was in development for 3+ years. They saved some money by using existing technology (Decima) and they obviously got some money with all the ridiculous product placement. I'd ballpark close to $60 million for production and who knows how much for marketing (and they've been advertising it during big sporting events).

I don't think it will hit normal blockbuster numbers by any stretch.
NO

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #800 on: November 26, 2019, 12:03:25 AM »
I wonder if it will have divisive sales by region.

I was reading something that it was the biggest new IP launch in Japan since Dark Souls.

I wouldn’t be surprised to see it do 3-5 million on reputation and weirdness factor alone.

Another thing I was thinking about was... how can Kojima get the sole writing credit in this? It doesn’t really make sense as all the dialogue is in English, and some of it is clearly localized.

Like I don’t think some of the jokes (princess beach) would make sense in Japanese because it relies on English wordplay.

Rahxephon91

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #801 on: November 26, 2019, 12:11:06 AM »
Do games, anime, movies, books, and manga ever really give the localizer a writing credit? I don't think thats the norm despite millions of circumstances where they had to change things to get the meaning/feel across to non-Japanese speakers.

benjipwns

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #802 on: November 26, 2019, 12:13:44 AM »
That's basically just how credits work, I don't know if they used Writers Guild rules or not, but someone writing one or two lines of dialogue in a full screenplay would not receive writing credit. You have to have written a specific amount of the screenplay/script/story/etc. for these credits.

In gaming, and Japan, this could get murky, but then again with so many actual actors involved I'd think it'd adhere closer to their common standards.

Localization/translations are usually credited as just that.

BIONIC

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #803 on: November 26, 2019, 12:50:39 AM »
But Kojima is not getting the sole writing credit for this game :confused

In fact, the “written by“ credit is some other dude I never heard of listed alone.

Kojima did credit himself for everything else though :rofl
Wine

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #804 on: November 26, 2019, 01:13:59 AM »
How is this game doing saleswise? Is it intended to be a big seller or more hipster.

Doing OK in Japan; all things considered, the PS4 (or any other home console in recent times for that matter) hasn't exactly lit hardware sales up.
I think it's well over 200k.

Seems to be doing all right in the EU.

When it's all said and done I don't think it'll reach MGS4 levels - let alone numbers seen for Sony's most recent new IPs like Horizon, or Spiderman.


benjipwns

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #805 on: November 26, 2019, 01:14:15 AM »
Kojima did credit himself for everything else though :rofl
Checks out:

benjipwns

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #806 on: November 26, 2019, 01:19:55 AM »
In fact, the “written by“ credit is some other dude I never heard of listed alone.
Written by   Hideo Kojima

Original Story   Hideo Kojima

Writers   Hideo Kojima, Kenji Yano, Shuyou Murata

Director, Translation Services   Sachiko Nagasawa
Manager, Translation Services   Mio Shimizu
Senior Translator   Chi Ichikawa
Translators   Noriko Sather, Reed Baird, Sachiko Ishida
Associate Translators   James Dyce, Karena Fujii, Marko Bursac, Mizuki Miyanishi, Sinya Lee
Assistant Translators   Alicia Bull, Yujin Choi, Hiromi Hatakeyama, Emi Ito, Shiroi Misawa, Aya Nakajima, Mengkin Ragan, Hirano Soda, Chi Fukami Taylor, Mieko Ueno

Senior Director, Social Media   Sid Shuman
Senior Manager, Social Media   Zac Minor
Manager, Social Media   Justin Massongill
Senior Specialist, Social Media   Leah Sanchez
Specialist, Social Media   Kristen Titus

Whistling   Clint Bajakian

BIONIC

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #807 on: November 26, 2019, 02:16:30 AM »
I stand corrected.

But either way, Kojima doesn’t have the sole writing credit :bolo
Wine

chronovore

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #808 on: November 26, 2019, 02:22:30 AM »
How is this game doing saleswise? Is it intended to be a big seller or more hipster.

It's Sony's flagship game for the holiday season. It was in development for 3+ years. They saved some money by using existing technology (Decima) and they obviously got some money with all the ridiculous product placement. I'd ballpark close to $60 million for production and who knows how much for marketing (and they've been advertising it during big sporting events).

I don't think it will hit normal blockbuster numbers by any stretch.
I'd be shocked if the actual budget isn't closer to US$100M. Yeah, Japan's cheaper to develop in, but factor in Kojima's celebrity friends' salaries and the 3-year running costs across not just the studio, but the mocap, etc. I'm guessing it was a bloated mess.


I wonder if it will have divisive sales by region.

I was reading something that it was the biggest new IP launch in Japan since Dark Souls.

I wouldn’t be surprised to see it do 3-5 million on reputation and weirdness factor alone.

Another thing I was thinking about was... how can Kojima get the sole writing credit in this? It doesn’t really make sense as all the dialogue is in English, and some of it is clearly localized.

Like I don’t think some of the jokes (princess beach) would make sense in Japanese because it relies on English wordplay.

Localizers are writers, but more like the way that a person who translates a novel has had to make a bunch of decisions about the best way to convey the content outside of its original linguistic and cultural context while retaining the intended meaning -- but that is not the same as writing the novel to begin with.

Rahxephon91

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #809 on: November 26, 2019, 03:45:06 AM »
The more I play, I have to say the game is pretty damn good.

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #810 on: November 26, 2019, 10:33:30 AM »
How is this game doing saleswise? Is it intended to be a big seller or more hipster.

It's Sony's flagship game for the holiday season. It was in development for 3+ years. They saved some money by using existing technology (Decima) and they obviously got some money with all the ridiculous product placement. I'd ballpark close to $60 million for production and who knows how much for marketing (and they've been advertising it during big sporting events).

I don't think it will hit normal blockbuster numbers by any stretch.
I'd be shocked if the actual budget isn't closer to US$100M. Yeah, Japan's cheaper to develop in, but factor in Kojima's celebrity friends' salaries and the 3-year running costs across not just the studio, but the mocap, etc. I'm guessing it was a bloated mess.

Also factor in that Kojimbo was flying around EVERYWHERE during these three years (and I do mean EVERYWHERE) while the game was in "development" and those costs go up even further.

We have photos from his assistant that he's retweeted on his Twatter as proof.

BisMarckie

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #811 on: November 26, 2019, 10:39:35 AM »
Eh, these costs are negligible and probably can be written off as marketing cost. 500K to send one man around the world for a couple of years from time to time go a long way.

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #812 on: November 26, 2019, 10:44:11 AM »
Eh, these costs are negligible and probably can be written off as marketing cost. 500K to send one man around the world for a couple of years from time to time go a long way.

Is it marketing if he's flying to do Refn's cancelled TV series for a day or two? :thinking

I mean, flying to Guriella makes sense (Engine updates/development updates/etc.) but flying to Valve? (I guess for PC licensing/asking how he'd be able to publish it if Sony didn't, thereby getting in touch with 505?) Flying to Italy/Rome/etc/non-gaming?

Dude took a huge long "working vacation" while his team did shit. I can't knock his hustle on that: Sony paid for it, but you do have to wonder what the fuck he actually did while the rest of his team in Japan? LA???? was doing work.

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #813 on: November 26, 2019, 10:54:20 AM »
You expect game directors to be at their desk every day to write some code? What year is this, 1985?

Coffee Dog

  • Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #814 on: November 26, 2019, 11:10:23 AM »
I'm not sure how this game was expensive in any way. Sure, it looks nice, but there's a single playable character, two enemy types, weather, a shitload of recolored/reused assets and the one world map. No other NPCs, no cities, no intricate combat mechanics or AI systems. Just traversing and retraversing a single environment.

The entire game comes off as very cheap, getting as much mileage out of what it has as it can. I'm not saying it was developed for pennies, but given what I played I couldnt imagine the small scope of the game and the budget not being a part of the initial pitch.

BisMarckie

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #815 on: November 26, 2019, 11:36:40 AM »

Is it marketing if he's flying to do Refn's cancelled TV series for a day or two? :thinking
I mean, you know about it, so yeah.  :doge

Let's Cyber

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #816 on: November 26, 2019, 09:27:03 PM »
Imagine making a game about crossing the country to find your sister but framing the journey with these weird romantic implications concluding with a run along the beach while looking longingly into each others eyes.

All because the director of said game had a crush on the actress growing up.

Also
spoiler (click to show/hide)
she isn't really your sister.
spoiler (click to show/hide)
It's your President mom's spirit.
spoiler (click to show/hide)
Also your mom/sister/President isn't actually related to you at all.
spoiler (click to show/hide)
lulz this story omg
[close]
[close]
[close]
[close]

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #817 on: November 26, 2019, 10:06:53 PM »

Is it marketing if he's flying to do Refn's cancelled TV series for a day or two? :thinking
I mean, you know about it, so yeah.  :doge

I only know about it because of that dark Twatter image he posted and ya'll talking about it here. I don't care a whit about Refn, so I wouldn't even know and would chalk it up as an unnecessary expense.

chronovore

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #818 on: November 26, 2019, 11:25:58 PM »
You expect game directors to be at their desk every day to write some code? What year is this, 1985?

Yeah, I expect that the majority of a Creative Director's week will be spent with the team reviewing their work and setting direction. I've been in game dev for 25 years. Not sure what experience you're drawing on.

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #819 on: November 26, 2019, 11:51:49 PM »
You expect game directors to be at their desk every day to write some code? What year is this, 1985?

Yeah, I expect that the majority of a Creative Director's week will be spent with the team reviewing their work and setting direction. I've been in game dev for 25 years. Not sure what experience you're drawing on.

Following Kojima's twitter :rejoice
Not really.

In any case, I think the whole "he's constantly traveling" might be a little bit overblown :lol

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #820 on: November 27, 2019, 12:17:55 AM »
You expect game directors to be at their desk every day to write some code? What year is this, 1985?

Yeah, I expect that the majority of a Creative Director's week will be spent with the team reviewing their work and setting direction. I've been in game dev for 25 years. Not sure what experience you're drawing on.

Following Kojima's twitter :rejoice
Not really.

In any case, I think the whole "he's constantly traveling" might be a little bit overblown :lol

Breh, he's doing a "world tour" right now instead of patches/fixing things with his team. Him and Shinikawa.

Beyond that, he traveled to visit:

-Valve
-Guriella
-Remedy
-Other game studios that I'm forgetting

During the development of the title:

-He went to recruit Mads
-He went to recruit the women
-He went to talk to Refn
-Then starred in a short-lived "TV" show for Refn/cameo at most
-He went to talk to De Niro in NYC

DURING the development of the title:

-He went to NYC for film-fest/con/whatever to talk to De Niro
-He went to Italy/Venice, I think
-He went to Finland/Remedy (studio)
-He went to Japan (home, granted)
-He went to LA (the Game Awards, I think?)
-He went to Seattle (Valve)
-Guriella's location that I'm forgetting (Swiss? Germany?)
-Etc.

Maybe he does work remotely, maybe he does it on the plane (but how if he's not remote syncing before leaving the airport?) but his Twitter certainly doesn't give the impression that he does work with his team.

Also before I forget: His studio (at Konami) seemed to do weekly movie nights/days where they advertised the latest films or stuff Kojima wanted to see on a builtin board during MGS3-4-5/Peace Walker-6/"5"/Phantom Pain, Ground Zeroes

Now while he's more a "supervisor" role, it really is a :wtf preposition that he's traveling/going to museums (during the Konami fiasco, but that's partly being "fired" and partly before that point), going to film festivals, going on vacation (not a big deal, this one), and the like DURING the development of his titles.

Most developers are in the studio with their teams and only take vacations after the title has launched.

You expect game directors to be at their desk every day to write some code? What year is this, 1985?

Yeah, I expect that the majority of a Creative Director's week will be spent with the team reviewing their work and setting direction. I've been in game dev for 25 years. Not sure what experience you're drawing on.

:kermit Also let's not forget that he's not first-party to Sony, they bankrolled him. But he still has to manage the day-to-day (or oversee the funds/payments/etc.) of the studio that has HIS FUCKING NAME on it. Where is he doing the work/what work is he doing with how much he's traveling?

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #821 on: November 27, 2019, 12:49:08 AM »


Y'all need to chill :lol


Look, is the dude having a more "social" life than other game directors out there? Well yeah. And he's pretty vocal and transparent about it.
At the same time, how many game directors of his caliber / standing are there? Irrespective of personal (dis)taste for his games, there aren't that many folks he could be compared with.

He was pretty much the last one standing in keeping Konami afloat (at the very least in term of quality of output, and single title sales) for the best part of the last decade, and got unceremoniously shitcanned - granted, with the caveat that we don't know what truly happened. They ran everything else into the ground.

Let him have his fun, I'd say :yeshrug
At the end of the day, he went through a hard reset (sure, with a LOT of help from Sony) but still delivered a huge game; and I think to the surprise of most people, actually on time.


chronovore

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #822 on: November 27, 2019, 01:22:16 AM »
I'm completely fine with cult-of-personality devs getting to have some time in the sun, appreciate their life, and especially get some reasonable percentage of income that reflects the value that their name brings to a project. Hell, Hollywood does it all the time with film; how much do you think James Cameron actually brought to the most recent Terminator installment? I was specifically answering your question about the actual logistics in a studio. I recognize that Kojima is existing in a state that is not common in the industry.

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #823 on: November 27, 2019, 01:42:37 AM »
I was being lightly sarcastic/facetious, dad  :'(


One thing I'll say, is that it's likely not helped much by Kojima's wankery (on twitter especially). But I'm wondering how much of that is a language thing.
For someone who's so open / exposed to the western world (as opposed to, say, Miyamoto), he really can't fucking speak english even if his life depended on it. It's kinda weird.

thisismyusername

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #824 on: November 27, 2019, 05:56:18 AM »
I'm not sure if his English Twitter is actually translated by him or not.

Raist

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Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #825 on: November 27, 2019, 06:09:50 AM »
I'm guessing google translate.

HardcoreRetro

  • Punk Mushi no Onna
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #826 on: November 27, 2019, 10:14:51 AM »
The way I ended the game after 40 hours couldn't have been more fitting.

Wanted the 50000 likes achievement after the credits rolled so I did some extra deliveries.

"New bag accessory unlocked"

It was a tiny Monster Energy can.

Games are art!

riotous

  • shosta likes this
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #827 on: November 27, 2019, 10:20:34 AM »
He's not arrogant, Google Translate is!

Rahxephon91

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #828 on: November 27, 2019, 03:48:41 PM »
The whole Mama thing is peak Kojima.

spoiler (click to show/hide)
Like yeah a woman and her dead stillborn baby is kind of something the game should tackle. I mean the BB's are basically stillborn babies. The story is about life and death. The setting of the world is one where life and death are basically crossing over. Of course you'd want to explore a person who experiences that at the most absolute. A woman. Now it is probably out of Kojima's depth as a writer, but I don't begrudge him trying and I'm not going to say its the most mysgonist thing as some dumb kotaku writer did. It makes sense. And honestly that first cutscene where you meet her is ok. It's interesting. She's clinging to something she feels she has a connection to as a mother(yeah...), but has never really been alive. It really fits the game's themes.

It's just Kojima can't leave enough alone and throws in this dumb ass twist to complicate things. Her twin sister who looks just like her(except wearing some Deus Ex MD outfit) and sounds like her and later basically is her, is also heavily involved in the child birth. To the point that they have a strained relationship over it. They also are like psychics...Oh and Mama is kind of dead herself!. It's fucking dumb and reminded me of Stillman in MGS2(I WAS LYING ABOUT THE BOMB). Here's a simple backstory, lets make it overly dark and dramatic and have the characters tell it to you in intense monologues over and over again.

It really kind of hints at the problem with this story. The characters are very unrelatable, dry, and too dramatic. In a way that sucks all the humanity they could have. A problem for a game about making human connections. All the people are cold, weird, and not really likeable. Yeah, I expect weird stuff, but you gotta kind of ground the weird. A woman with a still born baby who through the spiritual fucked  up stuff of the world has kept her connection to it....thats relatable and understandable. Adding all that shit really muddies that and makes it less understandable and ultimately less interesting.
[close]

Still really like the game though.
« Last Edit: November 27, 2019, 04:09:14 PM by Rahxephon91 »

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #829 on: November 27, 2019, 04:08:21 PM »
You’re damaged goods!

... so many lines in this are  :delicious

Rahxephon91

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #830 on: November 27, 2019, 04:15:16 PM »
I don't know what exactly happens to Fragile, but thats also a character I don't really care for. I feel like with her condition, you could have explored someone is young, but feels hopeless, already dead, and that life has passed them by. A feeling many young people feel these days. Which of course impacts her connections with people. Like you've got a cool setting and concepts, use them to tackle issues people have in regular life. Like one of the most interesting things that happen is with the Mountaineer and how having a child would happen. Yeah, it's under crazy circumstances, but a child birth with the help of the doctor though skype I'm sure already happens and is weird.

Thats what I thinks makes crazy sci-fi things understandable by regular joes. They can be a container to talk about real things. But in DS, I'm just like whatever to a lot of the out there shit. The stuff that I can see through a lens of our real world though, I'm like "thats neat".

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #831 on: November 27, 2019, 04:15:59 PM »
Also the delivery of the line
spoiler (click to show/hide)
“I’m fragile but not that fragile”
[close]
. I almost lol’ed in one sentence she says the same word pronounced two different ways?! Wtf?!

I absolutely love the story in this. It’s definitely that “so bad it’s good” kojima level. There are some weird inconsistencies in the beginning though that make the rest of the game kind of
spoiler (click to show/hide)
like when they go to burn the presidents body, they make it really unclear what cause a void out. The game talks about her going nuclear or about to blow or something, which implies that *all* dead bodies cause void outs. I absolutely thought this for like half the game, and it make it really confusing why some characters are shooting themselves in the head while they are being attacked by BTs. I’m pretty sure that void outs are actually caused when a living person is killed by a bt, because that actually seems consistent with the game mechanics.
[close]

Rahxephon91

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #832 on: November 27, 2019, 04:17:25 PM »
Yeah I was confused by that as well.

But I do like some of the themes he's trying to talk about. You know, life is very important. To the point that any death is a huge deal. They really want to tackle these heavy themes, but also have this crazy shit. But also seemingly be taken very seriously. It doesn't really work.

Raist

  • Winner of the Baited Award 2018
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #833 on: November 27, 2019, 04:22:13 PM »
Also the delivery of the line
spoiler (click to show/hide)
“I’m fragile but not that fragile”
[close]
. I almost lol’ed in one sentence she says the same word pronounced two different ways?! Wtf?!


As far as I'm concerned she can pronounce it 45 different ways, I wouldn't care.



 :whew

benjipwns

  • let's use love like a knife
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #834 on: November 27, 2019, 04:45:55 PM »
The whole Mama thing is peak Kojima.

spoiler (click to show/hide)
Like yeah a woman and her dead stillborn baby is kind of something the game should tackle. I mean the BB's are basically stillborn babies. The story is about life and death. The setting of the world is one where life and death are basically crossing over. Of course you'd want to explore a person who experiences that at the most absolute. A woman. Now it is probably out of Kojima's depth as a writer, but I don't begrudge him trying and I'm not going to say its the most mysgonist thing as some dumb kotaku writer did. It makes sense. And honestly that first cutscene where you meet her is ok. It's interesting. She's clinging to something she feels she has a connection to as a mother(yeah...), but has never really been alive. It really fits the game's themes.

It's just Kojima can't leave enough alone and throws in this dumb ass twist to complicate things. Her twin sister who looks just like her(except wearing some Deus Ex MD outfit) and sounds like her and later basically is her, is also heavily involved in the child birth. To the point that they have a strained relationship over it. They also are like psychics...Oh and Mama is kind of dead herself!. It's fucking dumb and reminded me of Stillman in MGS2(I WAS LYING ABOUT THE BOMB). Here's a simple backstory, lets make it overly dark and dramatic and have the characters tell it to you in intense monologues over and over again.

It really kind of hints at the problem with this story. The characters are very unrelatable, dry, and too dramatic. In a way that sucks all the humanity they could have. A problem for a game about making human connections. All the people are cold, weird, and not really likeable. Yeah, I expect weird stuff, but you gotta kind of ground the weird. A woman with a still born baby who through the spiritual fucked  up stuff of the world has kept her connection to it....thats relatable and understandable. Adding all that shit really muddies that and makes it less understandable and ultimately less interesting.
[close]

Still really like the game though.
Rahx, I'm assigning you to revisit all of this after you finish because I think it will be hilarious.

chronovore

  • relapsed dev
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #835 on: November 27, 2019, 11:48:04 PM »
I was being lightly sarcastic/facetious, dad  :'(
(...)

Sarcasm rarely works in text, son.

Raist

  • Winner of the Baited Award 2018
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #836 on: November 28, 2019, 01:45:25 AM »
:stahp pls don't terminate me

thetylerrob

  • Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #837 on: November 28, 2019, 02:43:12 AM »
Just read in an article that Kojima’s mom passed away before he told her or showed her anything about his new studio  :fbm

“I thought, I’ll tell her once I’ve become a little successful,” he says. “I didn’t want her to worry.” But she died during the game’s gestation. “The ghosts in the game — maybe my parents are one of them, seeing me in this world,” he adds. “I wanted to have that kind of metaphor, that within you, you’re connected to the people that passed away.” Kojima admits to regrets about not telling his mother about the game. He appears shaken as he says it.

 :crybaby

kingv

  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #838 on: November 28, 2019, 10:00:22 AM »
Tfw your mom is Princess Beach  :goty2

Tasty

  • 🌺 Neo Flower Child 🌸
  • Senior Member
Re: Holy Shit Death Stranding is beautiful nonsense
« Reply #839 on: November 28, 2019, 10:41:01 AM »
🕊️