Author Topic: Dragon Quest XI  (Read 43809 times)

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Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #240 on: September 18, 2018, 10:21:21 AM »
Spend exactly 0 minutes 0 seconds in the Casino :P

 :jeanluc
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MMaRsu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #241 on: September 18, 2018, 02:02:00 PM »
Where did u get that outfit?

From Gondolia.

spoiler (click to show/hide)
There's an NPC on the left when you enter the city that offers to sell you a Cat Suit for 10,000G. If you turn him down and walk towards the dock, there's another NPC that offers to sell one to you for 12,000G. If you turn him down, you tell him someone already offered you one for 10,000 and he tells you that's his brother trying to undercut him and he offers it to you for 9800. If you keep going back and forth, you can eventually get one of them down to 1,000. You also have to buy the Cat Suit Hat from the regular armor shop for 1,250.
[close]



 :leon
What

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #242 on: September 18, 2018, 02:27:03 PM »
What DQ’s have you played borys?
IYKYK

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #243 on: September 18, 2018, 02:58:37 PM »
You rightly rate DQVII highly. What are your favorites? Mine are VII3ds, IV, V, and VIII. I really like III and VI too.
IYKYK

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #244 on: September 18, 2018, 04:37:26 PM »
is there a post-game
IYKYK

naff

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #245 on: September 18, 2018, 05:08:59 PM »
IGN butt hurt fan level posting from Borys  :lol
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Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #246 on: September 18, 2018, 06:01:04 PM »
Well if this is the best that DQ has to offer....

I'm not going to play any of the other games. The battle system is so boring.

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #247 on: September 18, 2018, 07:48:11 PM »
Quote
The “second half of FF6, DQ style” results.

WHAT?! Is that a major spoiler?
IYKYK

MMaRsu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #248 on: September 19, 2018, 07:37:04 AM »
Hahaha yeah that song FUCKING SUUUUCKS



This one is so much better.. but also gets old after awhile. I don't understand why they don't have more overworld themes  :lol

I'm at the docks by the way in Gondolia. I stopped there because I'm getting shit FPS there :(. 60 fps everywhere except Heliodor and Gallopolis, but Gondolia is the worst fps wise..just drops to 30 :(.
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Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #249 on: September 19, 2018, 04:39:17 PM »
Don’t worry, it’s probably just a brain tumor
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bluemax

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #250 on: September 20, 2018, 01:14:48 AM »
119 hours of crafting and farming and being OCD and Level 66 and Mordegon is down.  Yes, I beat him on the first try but I nearly died often and needed to replenish MP and use Ygdrassil leaves midfight to save the run.  Couldn't have crafted better gear, could have looked for more king metal slimes in the Fortress of Fear and / or farmed more seeds but... on to Postgame, another 30 or so hours and the other 33 levels.  Or maybe a lot more as I farm more seeds than I need because lol why not.

That was a very satisfying dungeon, with a very well crafted boss fight.  Dat DQ magic - it be here.  Hard mode makes that dungeon just sing.

O.o I'm only level 51 and at the same point. Haven't done the fight yet though. Nor maxed all my gear.
NO

Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #251 on: September 20, 2018, 08:29:02 PM »


u jelly?
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Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #252 on: September 21, 2018, 07:25:56 AM »
No, the real casino.

Got 200,000 tokens and bought the Platinum Powersword and two Platinum Sabers. We bout to eat.
« Last Edit: September 21, 2018, 08:55:22 AM by Joe Molotov »
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archie4208

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #253 on: September 23, 2018, 10:57:51 AM »
https://nintendoeverything.com/dragon-quest-xi-for-switch-is-titled-dragon-quest-xi-s/

If it contains the 3DS exclusive content and the 2D mode, I will rebuy in a heartbeat.   It will also give me an excuse to replay it on the higher difficulty.

BlueTsunami

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #254 on: September 23, 2018, 02:46:19 PM »
The CG at the halfway point gave me the vapors
:9

Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #255 on: September 24, 2018, 10:31:55 AM »
Played about 10 hours over the weekend (~30 hours total), just finished the quest in Lonalulu.

spoiler (click to show/hide)

 :'(
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Human Snorenado

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #256 on: September 24, 2018, 11:00:41 AM »
Played about 10 hours over the weekend (~30 hours total), just finished the quest in Lonalulu.

spoiler (click to show/hide)

 :'(
[close]

spoiler (click to show/hide)
I know I'm a monster and everything, but Michelle's incessant rhyming so annoyed me that I smiled when she died
[close]
yar

Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #257 on: September 24, 2018, 01:12:34 PM »
I was a little unprepared for it to go that dark, considering it just let that bumblefuck Vince off the hook.

spoiler (click to show/hide)
Oh boo boo, he was just doing it for the kids, and we rescued everyone so it’s alright. But the game implies that he’s been using the spider jizz to win all his matches, and he’s the returning champion. So what happened to all the people he kidnapped last year? Are they all dead, or have they just been rotting away in the basement for a year, getting their juices sucked out by a gross spider? Also, can you not juice up IN THE RING??
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TVC15

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #258 on: September 24, 2018, 02:36:39 PM »
I played a bunch while blackout drunk and zi have no idea what happened.

Halp Boris

Last thing I remember
spoiler (click to show/hide)
I had all 6 orbs and I was walking to some altar in the first forest.

Now, all my party members are gone except my main. The loading text doesn’t sound familiar at all. What happened?
[close]
« Last Edit: September 24, 2018, 02:41:26 PM by TVC 15 »
serge

TVC15

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #259 on: September 24, 2018, 03:12:36 PM »
So basically, I missed the best part of the game? Thanks, rum!
serge

bork

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« Last Edit: September 25, 2018, 07:27:28 AM by bork »
ど助平

MMaRsu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #261 on: September 25, 2018, 12:45:24 PM »
YESSS MY PLAYTHROUGH SHALL CONTINUE NOW
What

Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #262 on: September 25, 2018, 01:10:45 PM »
www.playstationlifestyle.net/2018/09/25/dragon-quest-11-sales-future-localizations/

Better fork over the dough if you want more DQ, filthy gaijins.  :'(
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MMaRsu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #263 on: September 25, 2018, 01:45:45 PM »
We all knew that...but honestly I think it sold pretty well considering
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Svejk

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #264 on: September 25, 2018, 02:41:19 PM »
I'll buy it.....  if it secures the localization of DQ Builders 2.

Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #265 on: September 25, 2018, 02:51:19 PM »
Do we know how well it's been selling? I hadn't heard anything.
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archie4208

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #266 on: September 25, 2018, 03:53:14 PM »
Do we know how well it's been selling? I hadn't heard anything.
Steam Spy says between 100k and 200k for the PC version.  Those numbers don't sound amazing, but I don't know what SE's expectations are.  Maybe PS4 owners picked up the slack.

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #267 on: September 25, 2018, 03:55:35 PM »
Do we know how well it's been selling? I hadn't heard anything.
Steam Spy says between 100k and 200k for the PC version.  Those numbers don't sound amazing, but I don't know what SE's expectations are.  Maybe PS4 owners picked up the slack.

Um. Those numbers are incredible for Dragon Quest. I expect that if the game does 500k it'll be considered a smashing success.

I really want them to remake I-III with UE4.
IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #268 on: September 25, 2018, 04:18:24 PM »
I'm not really surprised honestly. This was probably a big localization solely on Square's hands and then bringing stuff like Builders and Heros was probably just to make way for this.

Though they probably could have marketed and released it better. Not releasing it around Spider-man would have been a start. This game should have come in in July or May. perfect for summer. It's not even because Spiderman is the only game that can sell or something, but it's also really take over the conversation. A solid jrpg would probably get talked about a lot when there's no big game to talk about.

Then again this is the company that thought it was a good idea to put it's decent selling, but not big on hype Tomb Raider game out around a much hyped game. Like they did with the last one. So clearly they don't care.

Though however you slice it, I think DQ is a hard sell in America. I just don't think it has an asthetic or tone people here really want. It's kid friendly medieval fantasy by way of the Japanese. Like good luck with that. People think of Toriyama character designs instant marketability, but DragonBall Z has a clear martial arts asthetic that helps put that. And when it was really pushed here, it was pushed with the over the top action. DragonBall is less popular.
« Last Edit: September 25, 2018, 04:24:53 PM by Rahxephon91 »

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #269 on: September 25, 2018, 04:25:30 PM »
I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system. Though IX did sell well. It seems the mainline entries do good but the remakes don't. Which is why I want the originals remade.
IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #270 on: September 25, 2018, 04:29:28 PM »
I mean I'm not sure how that says it's not a hardsell. It's been on DS, 3DS, PS2, and now PS4. Some of the most sucsessful consoles in America. If those aren't the right systems what were?

I don't think DQ will ever be that popular in the west and it's really because it's not the kind of game people outside of Japan want.

500K is probably the ceiling and honestly in a world where Nier can push that I'm not impressed.

And I really think it's because this strange Playmobil European fantasy asthetic by way of Japan dosen't appeal to people. Espically now when fantasy has to have an edge to it.

But I guess 9 did well. So maybe the series belongs on handhelds and with Nintendo.
« Last Edit: September 25, 2018, 04:35:29 PM by Rahxephon91 »

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #271 on: September 25, 2018, 04:44:28 PM »
DS and 3DS aren't the right systems because they're portable. And the reason XI has eclipsed the DS/3DS remakes it's decidedly *not* portable. Western console gamers are more superficial than Japanese gamers. Many who are playing these now didn't play the games on ds and 3ds because they're portable games.

Quote
I don't think DQ will ever be that popular in the west and it's really because it's not the kind of game people outside of Japan want.

I'm not arguing the game being popular. I'm arguing the game selling well because SE said more DQ will not come if XI doesn't sell well. Popularity literally has nothing to do with this argument. That is a much different metric. But even popular is subjective. You cited Nier Automata which has sold, what 2 million? That's not really that popular. It sold well, but like Persona, it's still niche in a way. It's subsists in a nice area of being cult, but not necessarily popular. I think DQ can pull that off if it's sold 200k on Steam.
« Last Edit: September 25, 2018, 04:48:59 PM by Cindi Mayweather »
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Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #272 on: September 25, 2018, 04:53:10 PM »
In any case if it has sold 200k on steam, it must have sold at least 50-100k on PS4, which puts  the number at 300 to possibly 400k, which is pretty fucking amazing for a traditional turn based Japanese RPG. I'm hoping it does much better. :)

That's another flaw in your argument. Nier is an action-rpg. Comparing it to DQ is nonsensical. The obstacle for DQ isn't being medieval or kids friendly, it's that it's a traditional turn-based RPG.

If it does 500k minimum it will have achieved something no one dared dream even a generation ago.
IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #273 on: September 25, 2018, 04:54:24 PM »
I feel like saying western gamers are more superficial sounds a bit weebish. Not like Japanese gamers aren't about other aspects and well Minecraft and Fornite are super popular, but anyway.

Either way 9 did well here, but that was probably due to the time and place and Nintendo marketing. How did 8 do? How have the Heros games done? Maybe not past 500k. I mean Heroes 2 looks great.

And while I'm sure there are plenty of people (such as me) playing because it's now on consoles/PC thanks to yes graphics, but also production values. It has yet to be seen how big that group even it is. Is it going to be as big as Persona 5 and Nier? I doubt it. Will it even get get in the range of how the Yakuza games have been selling on PS4? Maybe? Either way that sounds like to me that Dragon Quest has something that keeps it from getting bigger. And I think at the end of the day it's the subject matter.

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #274 on: September 25, 2018, 04:58:38 PM »

That's another flaw in your argument. Nier is an action-rpg. Comparing it to DQ is nonsensical. The obstacle for DQ isn't being medieval or kids friendly, it's that it's a traditional turn-based RPG.

Persona 5 has done gangbusters. I dont buy that being a turn based JRPG keeps people away.  Final Fantasy was turn based for a long time with one of the most popular installments being turn based. You'd be lying if aesthetics, subject matter, and presentation did'nt have a huge effect on the success of these games.

The most popular JRPG in the world is turn based and it's upcoming Switch game will also be turn based. And like DQ it probably won't change that much because it is also ingrained in people.

And all those games are far more appealing looking then Dragon Quest.

I doubt say making it an action rpg, but changing nothing else would all of a sudden make it a bigger hit. Why is'nt Tales more successful then?

And if it is action combat being the big appealing how come the Heroes games haven't done great. Heroes 2 is a very good action rpg. No one bought that game.

Quote
If it does 500k minimum it will have achieved something no one dared dream even a generation ago.
I don't think anyone will be impressed with a big budget Japanese game doing 500k. It hasn't been unheard of especially this generation. You want to knock out games because I guess they are more action based, fine but Yakuza, Persona, Xenoblade, and so on have done well this gen. But either way if a game looks appealing and is marketed well people will probably buy it. FF would'nt be popular here if that wasn't true.

« Last Edit: September 25, 2018, 05:06:09 PM by Rahxephon91 »

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #275 on: September 25, 2018, 05:11:35 PM »
Persona isn't a traditional RPG anymore and hasn't been since 3. It isn't just the fact it's turn-based. It's also that it's traditional. That's the key word. Persona games are more non conventional now. It's a mish mash of date sim and dungeon crawler. A traditional RPG is a very specific thing, and DQ is the definition of it. DQ's adherence to tradition is its greatest limitation in gaining western popularity.

Persona 5 has sold 2.2 million units. That's not really gang busters by the modern definition. Maybe twenty years ago, but in a gaming landscape where GTAV can sell 90 million units that's a mere drop in the ocean. Did it sell well? Yeah. But gang busters? Nah. That's worldwide btw, so those numbers are split between different territories too.

IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #276 on: September 25, 2018, 05:17:30 PM »
Well I really doubt being a traditional jrpg is keeping people from playing Dragon Quest since a dating sim meets dungeon crawler can sell well. Two genres extremely unpopular here. Oh and Pokemon being what it is.

I don't even know how it would when the first thing people notice is visuals and presentation.

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #277 on: September 25, 2018, 05:18:29 PM »
Quote
I feel like saying western gamers are more superficial sounds a bit weebish.

Quote
And while I'm sure there are plenty of people (such as me) playing because it's now on consoles/PC thanks to yes graphics, but also production values.

How is this not superficiality? If it's a game it's a game. Needing it to be on a specific system or needing higher production values rather than focus on the fact it's a game is the very definition of superficiality.
IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #278 on: September 25, 2018, 05:24:50 PM »
I took issue with you specifically pointing out western gamers as being superficial when the most popular games in America aren't really on the high end of production values and presentation. 

If anything it is like Japan where lifestyles and culture have impacted that. Consoles and PC's are more popular here then handhelds for a multitude of reasons with handhelds and mobile games being popular in Japan for a multitude of reasons. It's not such a simple thing as western gamers like graphics over everything which is how that come off.

And I even said I'm not sure thats leading to Dragon Quest being successful here over it's DS counterpoints. I said maybe a few people are noticing it, but I did'nt agree with you're point that it has to be on consoles to be successful here.

Look there's a multitude of reasons and you know what I think it comes down to the idea that Dragon Quest just looks lame.
« Last Edit: September 25, 2018, 05:30:49 PM by Rahxephon91 »

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #279 on: September 25, 2018, 05:33:09 PM »
Well I really doubt being a traditional jrpg is keeping people from playing Dragon Quest since a dating sim meets dungeon crawler can sell well. Two genres extremely unpopular here. Oh and Pokemon being what it is.

I don't even know how it would when the first thing people notice is visuals and presentation.

And we have come full circle.

Dragon Quest has been on handhelds since IX. That's about ten years.

Hence...

I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system.

Since presentation and visuals are the first thing you will see, why would western console gamers want to play IV-VI ds or IX? They look like blocks.

Which brings us to....

Western console gamers are more superficial than Japanese gamers.

Emphasis on console gamers btw. Handheld and PC gamers are generally more willing to go with bad graphics as long as the game is good.

I'm not sure if you agree or disagree with my premise. Judging a game based on its presentation and graphics is pretty damn superficial.

Dating sims aren't necessarily niche in the west at all. Western gamers are very much about "which character do you want to fuck?" or else Bioware would have went out of business a long time ago. Any person who has interested in the new Persona fans knows that they're mostly full on Waifu Wars. Dungeon crawlers have had a massive turn around since Dark Souls became more popular. Dungeon crawlers are hardly niche when every other game on mobile and steam is some kind of rogue like. Your conclusion for Persona is illogical.

Furthermore, Pokemon has been an exception to the rule for as long as its existed. Until recently, and I could be corrected, the average jrpg sold 200k maximum. Until recently, only FF, Pokemon, and KH were mainstream jrpgs. They were the sole exceptions to the rule. Every other jrpg fought for scraps. This is Jrpg sales 101 and I'm surprised you aren't familiar with it. Bringing up Pokemon makes no sense because it's one of the very few exceptions. And exceptions do not prove a rule.

In any case, it's too early to say about DQ and its popularity in the west until we get sales on XI.
« Last Edit: September 25, 2018, 05:38:54 PM by Cindi Mayweather »
IYKYK

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #280 on: September 25, 2018, 05:39:04 PM »
The mistake you're making is thinking visuals and presentation just mean highest number of poloygons or something.

Rahxephon91

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #281 on: September 25, 2018, 05:53:04 PM »

Quote
And we have come full circle.

Dragon Quest has been on handhelds since IX. That's about ten years.

Hence...
But the most successful installment is on handhelds...

I wouldn't say DQ is a hard sell. It just needs to be on the right system for the west. Handhelds weren't that system.

Quote
Since presentation and visuals are the first thing you will see, why would western console gamers want to play IV-VI ds or IX? They look like blocks.
They would if they looked visually appealing on handhelds.


Which brings us to....

Western console gamers are more superficial than Japanese gamers.

Quote
Emphasis on console gamers btw. Handheld and PC gamers are generally more willing to go with bad graphics as long as the game is good.
The most popular games on consoles are Call of Duty, Minecraft, Fortnite, Sports games, and Rocket League. These are games that sell because of thier gameplay before thier graphics. You are wrong.


Quote
Dating sims aren't necessarily niche in the west at all.
Um fuck yes they are. Those Vita visual novels of which Persona cribs from sell like 1,000 copies if they are lucky.

Quote
Western gamers are very much about "which character do you want to fuck?" or else Bioware would have went out of business a long time ago.
Are you insane? Bioware games aren't solely successful because according to you dating sims are popular. They are popular probably because of thier gameplay and the entire choice driven story. This is a pretty stupid conclusion to draw from the success of Bioware. Waifu wars and dating stuff are all byproducts of these games becoming successful based on thier other strengths.

Quote
Any person who has interested in the new Persona fans knows that they're mostly full on Waifu Wars. Dungeon crawlers have had a massive turn around since Dark Souls became more popular. Dungeon crawlers are hardly niche when every other game on mobile and steam is some kind of rogue like. Your conclusion for Persona is illogical.
Andy person interested in a new Persona knows it's a fucking jrpg. That's it. There's really nothing else to it. Dark Souls games are not sold as dungown crawlers, at least not like the ones Persona cribs from so you're wrong on that. Persona is a jrpg ass fuck series and your point is that somehow it can't be compared to DragonQuest because it mixes in these other things is wrong. It mixes in things that on thier own no one here likes. Visual novel dating things don't do well here. Jrpg dungeon crawlers don't do well here. According to you turn based jrpgs are unappealing. At the end of the day the first thing people will no is it's a JRPG, just like DQ.

Quote
Furthermore, Pokemon has been an exception to the rule for as long as its existed. Until recently, and I could be corrected, the average jrpg sold 200k maximum. Until recently, only FF, Pokemon, and KH were mainstream jrpgs. They were the sole exceptions to the rule. Every other jrpg fought for scraps. This is Jrpg sales 101 and I'm surprised you aren't familiar with it. Bringing up Pokemon makes no sense because it's one of the very few exceptions. And exceptions do not prove a rule.
But that exception dosen't mean anything when we are talking about how the series can sell. Who care's if Pokemon is an exception. It got there thanks to Nintendo. Just like DQ9 was able to sell well thanks to Nintendo marketing.  There have been more jrpgs that have sold well over 200,000. Star Ocean 4, some Tales games, Ni No Kuni, Nier, Valkyria, a few of the Xeno games, and so on. The question is why and how can DQ continue to sell. You seem to think it's limiting because of how it plays. I doubt that.
« Last Edit: September 25, 2018, 05:58:45 PM by Rahxephon91 »

Himu

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #282 on: September 25, 2018, 06:04:30 PM »
Yeah. Presentation as in, more kid friendly and medieval? Yeah. It has its place and I refuse to accept that a game that looks like this



with Akira Toriyama art, the creator of one of the most popular properties to ever come here, has no place in America.

To me it is objectively good looking in its aesthetic. But hey, that's me.

This?



I would understand. But not XI.

Especially given one of the famous exceptions you posted about above looks like this.



Your conclusion is inherently self defeating.

The real reason DQ hasn't "taken off" in the US is:

1. DQ7 was ugly as bricks and came out on ps1 in a time when everyone was getting used to DC/PS2/GC/XB graphics. Awful timing and took fucking forever combined with the fact it was ugly as sin. I love the game and even I think it has absolutely no aesthetic value.

DQ8 managed to do really well in the west and introduced an entire new generation (aka me) to Dragon Quest. They decided to...

2. Put its sequel on handhelds. Western game enthusiasts are not keen on handhelds like they are in Japan. Handheld games are far more niche and many people who bought and loved VIII didn't show up for the next one or the remakes for that reason.

3. X was an MMO that didn't come out here.

4. Long gaps between games. There wasn't a single DQ released between IV and VII, which was a 9 year gap. And IV itself? It came out on the NES in 1992. FFIV came out that same year on SNES. Between IV and VII other rpg series moved in to capitalize, notably Final Fantasy. Square properties got a dramatic representation on the Super Nintendo, which was the main jrpg system of its day. Not only was DQ's last entry to come out in the US in the 90's a two year old game released on aging hardware, but it skipped out the entire rest of that decade and pretty much the entirety of the ps1 era. Its name brand suffered as a result and they had to rebuild that brand from scratch.

5. DQ continuously has to rebuild its brand in America because of all of these missteps. VII had to rebuild because it was the first entry since 92. VIII had to rebuild because VII was released on aging hardware and looked like vintage shit even at release. IX sold well because of VIII[/i] and the Nintendo marketing. Now XI has to rebuild after 10 years of being on handheld and skipping an entire entry. Therefore, the health of DQ in America isn't just based on XI but also XII if it comes here.
« Last Edit: September 25, 2018, 06:08:32 PM by Cindi Mayweather »
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Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #283 on: September 25, 2018, 06:05:17 PM »
Its most successful installment in America is VIII, which was on the ps2.  I won't address the rest because I hate fisking.
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Huff

  • stronger ties you have, more power you gain
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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #284 on: September 25, 2018, 07:01:57 PM »
Just fuck each other and take it to dms fuck
dur

Tasty

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #285 on: September 25, 2018, 07:03:24 PM »
Off-topic, re:Pokemon

spoiler (click to show/hide)
I think the Pokemon games for Switch will buck the trend, and the second wave (Gen 8 ) will actually outsell the first (Let's Go.)

Going for the Go tie-in and nostalgia bait is smart, but the franchise is historically biased sales-wise against remakes.
[close]

Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #286 on: September 25, 2018, 07:50:27 PM »
Just fuck each other and take it to dms fuck

He doesn't like trans :(
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Freyj

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #287 on: September 26, 2018, 10:01:42 AM »
Wait you learned nothing through the character builder?

Mr Gilhaney

  • Gay and suicidal
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TVC15

  • Laugh when you can, it’s cheap medicine -LB
  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #289 on: September 26, 2018, 11:01:20 AM »
I watched the big cutscene I missed and I didn’t think it was that big of acdeal. I heard people saying stuff that implied it somehow went further than you’d expect in a DQ game, but I didn’t see anything like that. I was expecting something like

spoiler (click to show/hide)
seeing good people die
[close]

Which would be kinda shocking for a DQ game.
serge

archie4208

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #290 on: September 26, 2018, 11:13:03 AM »
What did you do to this thread Himu & Rax... f u c k   y o u.

Beaten the game @ LVL 53 - with no (ZERO) skills learned :) only used 2 Yggdrasil Leaves -  moving into post game.

I've heard that the post game is not really a post game but REAL GAME (main quest) and it makes 33% of the whole game.

JESUS FUCKING CHRIST, another 45 hours to go :(
Post game is short compared to the other two parts.  I've been playing it ~20 hours and I'm basically at the end.

I watched the big cutscene I missed and I didn’t think it was that big of acdeal. I heard people saying stuff that implied it somehow went further than you’d expect in a DQ game, but I didn’t see anything like that. I was expecting something like

spoiler (click to show/hide)
seeing good people die
[close]

Which would be kinda shocking for a DQ game.

Gigantic spoiler ahead:





Seriously you've been warned




spoiler (click to show/hide)
Veronica dies, but act 3 involves time travel fuckery so it's all null and void
[close]

Freyj

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #291 on: September 26, 2018, 12:23:08 PM »
Holy shit Borys...

I get the Pillars level 1 stuff but I can't imagine how much less interesting DQXI would be without any of the skills from the trees.

demi

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #292 on: September 27, 2018, 09:29:55 AM »
You didnt even get the true ending in Suikoden and Breath of Fire. Who cares what you think?
fat

Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #293 on: September 27, 2018, 10:25:01 AM »
Why aren't yall playing this? Game is incredible.

Shame on you fake JRPG lovers. Dry humping Personas and Niers but disregarding DQ11? Shame on you.

I lack the money. I'm getting it today.
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Tasty

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #294 on: September 27, 2018, 10:29:36 AM »
Why aren't yall playing this? Game is incredible.

Shame on you fake JRPG lovers. Dry humping Personas and Niers but disregarding DQ11? Shame on you.

Waiting for DQ11S breh.

Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #295 on: September 27, 2018, 10:43:24 AM »
I’ve been playing DQ on handheld either on DS, 3ds, or iPhone for over ten years. I would prefer playing on switch.
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Joe Molotov

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #296 on: September 27, 2018, 11:24:34 AM »
Finally got that damn key. I'm doing Sniflehiem now.
©@©™

Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #297 on: September 27, 2018, 01:57:40 PM »
DraQu get.

Fucking car accident set me back. But we here. :rejoice
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Tasty

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Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #298 on: September 27, 2018, 03:38:17 PM »
I'm not into long games lately. :(

Himu

  • Senior Member
Re: Dragon Quest XI Officially OUT for US (Sept 4, 2018 - PS4/PC)
« Reply #299 on: September 27, 2018, 03:49:52 PM »
Same but DQ is made for taking it slow. It has a “town -> dungeon, town -> dungeon, repeat” formula. And the stories are self contained within vignettes tied to those towns. DQ games tend to not be plot focused, but are about each individual towns “episode” so to speak. Think of it like Star Trek, where each episode might lead to the overall story but is in itself self contained. This allows you to play it at your own pace and do a towns story and then take a break and continue the adventure without forgetting what you’re supposed to be doing.

Genius really.

30 years of perfection distilled.
 :smug
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