Keep politics out of games so they’re not dated, so they’re mass market and sell more, so they don’t preach shit at people tuning into games and tuning out of the crap that irritates them in the real world.
The NPCs aren’t happy unless everything is reinforcing and regurgitating their brand of nonsense.
Why, must be why people keep asking for a FFVII or love MGS so much, they don't want politics in games.
Also your post is current-gaf tier. What's your nick in there?
I know you are a distinguished mentally-challenged fellow, but you are really missing that people generally don't give a shit about the "politics" of FFVII and the same could even be said of MGS. They like the worldbuilding, themes, and more than all that, the cool weeaboo fighting scenes and haircuts, which is why anyone from communists to neonazis enjoy them just fine. MGS2 stands out among all of the MGS games, but its point is more philosophical than political, which might be why people on the left don't mind that when they reference it they are doing so in a way that agrees with the evil world-controlling AI.
Kojima: "Metal Gear Solid is about politics".
Also yeah, nothing political about stopping a giant corporation from destroying the planet. Oh wait, but I thought Globarn Warning was a hoax? How does your NPC-brain process this information now?
which is why anyone from communists to neonazis enjoy them just fine
It's called being an hypocritical. Did the devs not put that word in the dictionary?
Also no, neo-nazi would not be fine with anti-racism themes that are so prevalent in many Japanese games. Stop using words you don't understand.
lol at saying nazis are not "fine" with the Japanese or their media.
Sure, you can conjure up a political framework for games. I didn't say these games didn't have "politics" within them. Evil corporation bad, mother earth goddess good, 80s action movie inspiration, blah blah blah. What I did say is that people generally don't actually care beyond its use as an escapist narrative framework, assuming it moves beyond just being an excuse for action. This is why when there's a game with secret "pro-police" or "pro-colonial" message (or is not sufficiently anti-police or anti-colonial, as with Spiderman and Tomb Raider) , the only ones who give a shit are card carrying DSA waypoint or vice writers, who go to pen things like "What Crash Bandicoot ReVengeance tells us about being a gay man in Trump's America", because they want to talk about gay men, not mascot platformers. Outside a few message boards, liberals don't care Batman is an explicit fascist fantasy about using power and money to outsmart and then crush (mentally ill/italian) criminals. No one actually cares the most popular videogame genre right now, battle royal games, are about dominating "living space" and murdering everything that gets in your way (either alone or with a small "clan"). Now are these people "hypocritical", or are you just an idiot?
This is also why Kojima can pretend he's a hollywood director and say some random shit about politics in an interview, but his games are actually about sexy snipers in bikini tops doing impossible shots and the finale of his magnum opus have various supersoldiers, warlords, and dictators hugging it out before one them dies to emotional string and piano music. WAR IS BAD! But also cool and masculine and I cried manly tears when Big Boss died again. Metal Gear Solid falls in line with Kojima's trailers: big bold words are said, but it's actually about the slick camera angles, cool tech, and masculine melodrama. And the other game we are talking is a JRPG which features a guy with spikey hair and a giant sword who sometimes rides a motorcycle. That's not to say there is nothing meaningful or worthwhile about these games, but it's the depth isn't in the politics and if there is any truly meaningful politics, it's going to be dwarfed by the game itself, making it very easy to ignore.
Also randomly throwing in "I thought global warming was a hoax!!" is 100% Ubisoft-tier NPC scripting.