Author Topic: Super Smash Bros. Ultimate  (Read 17602 times)

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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #120 on: June 19, 2018, 03:01:09 PM »
I was questioning why all Smash players don't just move on to a non-shit controller, not just the 5 people who make a living from it.

Also you'd think if your entire livelihood is predicated on being good at a video game, you might make some choices that would prolong your ability to be good at the game rather than sacrifice your physical well being and ability to keep playing game that is your entire livelihood in a few years from now.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #121 on: June 19, 2018, 03:46:40 PM »
Oh I misunderstood your post. In that case, here's my corrected reply:

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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #122 on: June 19, 2018, 03:55:17 PM »
I never said I didn't like it, just that I was confused about both the insistence on using the GC controller and the desire to ban other controllers.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #123 on: June 19, 2018, 04:03:26 PM »
You keep calling the GameCube controller shit. What if, and stay with me here, it being shit is just a personal opinion and certain people just like it?
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #124 on: June 19, 2018, 04:11:18 PM »
Please try to stay with me the whole way on this one and remember that not every critique of the Smash community is a personal attack on you before you respond to my post, since you seem to be having an issue with that.

The gamecube controller being a piece of shit may just be an opinion, but that still doesn't jive with the insistence that every player is required to use one because all other controllers are banned. That's sorta fucked up and bad for both players and the overall health of the community considering the hand issues being felt by literally all top players and I'm sure many lower tier players as well.




Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #125 on: June 19, 2018, 04:32:52 PM »
I already said the Smashbox thing was fucked up, so I don't know what you want me to admit there.

Quote
I don't even get why either. I liked the Gamecube but that controller is fucking horrible.

This is the question I was interested in answering, and I've done so. Have a nice day.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #126 on: June 19, 2018, 04:39:08 PM »
With a clear and focused response like

So there's this thing called muscle memory...

how could I ever have misunderstood you? OF COURSE that response meant that the Gamecube controller isn't an uncomfortable piece of shit.

I already said the Smashbox thing was fucked up, so I don't know what you want me to admit there.
I don't want you to admit anything. I made basically the same post last page and that started your multi-post tantrum. Was just trying to reword it in a way that wouldn't get you all huffy over nothing
« Last Edit: June 19, 2018, 04:49:44 PM by nachobro »

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #127 on: June 19, 2018, 05:10:58 PM »
Lol my posts have been like a sentence each, you're the one getting huffy and writing paragraphs. :sabu
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #128 on: June 19, 2018, 05:18:17 PM »
Jokes on me for rewording the same post over and over for someone who wasn't reading it anyway

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #129 on: June 19, 2018, 05:19:49 PM »
You shoulda learnt by now. :ufup
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #130 on: June 19, 2018, 05:21:43 PM »
 :beli :goty

You're certainly correct there  :lol

curly

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Re: Super Smash Bros. Ultimate
« Reply #131 on: June 19, 2018, 05:33:15 PM »
Did smash 4 players ever use the pro controller? A lot of them are really young and shouldn't have any history with the gamecube controller.
« Last Edit: June 19, 2018, 05:39:51 PM by curly »

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #132 on: June 19, 2018, 06:36:09 PM »
Not really. Partially cause of the looming threat of a ban and partially cause they are wireless so there's inherent input lag. Also, at least locally, there was a period of confusion over the GC adapter using the USB ports and not having a place to plug in/sync the Pro controllers.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #133 on: June 19, 2018, 07:43:00 PM »
:beli :goty

You're certainly correct there  :lol

Just jerkin' your chain, it's all good. :D
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #134 on: June 19, 2018, 10:02:39 PM »
No worries mang

Trent Dole

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Re: Super Smash Bros. Ultimate
« Reply #135 on: June 20, 2018, 01:25:57 AM »
GC controller looked stupid but was comfy as fuck. It's only problem was the short ass cord and the wavebird killed that problem. :rejoice
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CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #136 on: June 21, 2018, 01:46:46 PM »
Just one Smrpg character would be rad. Give me Geno or Mallow or Belome or someshit
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #137 on: June 21, 2018, 01:47:52 PM »
Mario and Peach and Bowser have been in for a while dawg :doge

CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #138 on: June 21, 2018, 02:56:12 PM »
 :cmonson
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #139 on: June 21, 2018, 02:59:17 PM »
:birb

Geno would be fucking awesome though

Tasty Meat

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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #141 on: July 02, 2018, 09:54:50 PM »
https://twitter.com/DavidBHayter/status/1013884946421727238

:rejoice

spoiler (click to show/hide)
https://twitter.com/comicbookanime/status/1013962670066847746

;)

Shame it's just the show lol, but the series being in the public eye is probably good for Simon's chances.
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #142 on: July 03, 2018, 05:12:22 PM »


Man the more I see of this game, especially in the hands of pros fighting 1v1, the more I really do think this will be the ultimate Smash game.

Also, two pet theories I have:

1. Waluigi will be the one of the first DLC characters, if there's DLC at all. I would estimate the final roster is already locked in place and they're basically just tweaking/balancing things right now. IIRC Brawl went gold in October, two months before its December Japanese release. If that timeline holds true, there's only three months left until Ultimate goes gold. But with DLC, hope springs eternal, and not only has Reggie confirmed Sakurai will hear about all the Waluigi stuff in the west but Mario Tennis just came out, which is where his character started. I don't care either way, I'm actually good on Smash characters now, but it's just been something I've been thinking about.

2. There will be a story mode with cutscenes of some sort. Probably not as in-depth or self-serious as Subspace Emissary, but the Ridley trailer ends in a peculiar way I feel -- we see Ridley do his Final Smash on Samus, which blows her ship and her up, but then we cut back to CG and it's the same environment as the beginning of the trailer. She's also jumping out of the flames here (in ZSS form) and begins to counterattack Ridley. The trailer's first CG part didn't show Samus getting flamed in that environment, so it seems like a case of creative editing. I dunno, I feel like this is definitely teasing something, because there's otherwise no reason for the ending piece of CG to exist.

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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #143 on: July 10, 2018, 03:45:06 PM »
https://imgur.com/a/Nh7ZBpX

I'm mostly coming around to the new art style and models. Some of the improvements on some characters really look great, but for when the lighting catches some characters a certain way they look quite bad. I'm hoping it all gets smoothed over for release.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #144 on: July 10, 2018, 03:51:26 PM »
I like the look of most of those, not bad. I like that they made Ryu look more like SFV. Something about that Sonic model looks weird to me though. And the shot they picked for Cloud in the new game is awful. The slowly evolving Fox look to make him more and more realistic creeps me out. :lol

Also been playing some Lucina at weeklies when there isn't an SFV tournament and she's a lot more fun and a lot easier than either Peach or Robin. Shoulda got on her sooner
« Last Edit: July 10, 2018, 03:55:33 PM by nachobro »

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #145 on: July 10, 2018, 04:15:39 PM »
Speaking of Lucina, I'm going to try picking up Marth/her with Ultimate. I'm already practicing a bit with 3DS (I'm too lazy to hook my Wii U back up. :lol) Love how elegant swordplay looks and feels but the lack of projectiles is something I need to learn to deal with. 😬

PS- Fox is still pretty cartoony compared to his Melee iteration lol.
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #146 on: July 10, 2018, 05:07:42 PM »
Seems like all the characters have rim lighting which makes them really stand out compared to the background. Just look at the Jigglypuff comparison, sure she's also lighter in Ultimate but the lighting engine itself is making a world of difference. Not too shabby.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #147 on: July 10, 2018, 05:37:07 PM »
Speaking of Lucina, I'm going to try picking up Marth/her with Ultimate. I'm already practicing a bit with 3DS (I'm too lazy to hook my Wii U back up. :lol) Love how elegant swordplay looks and feels but the lack of projectiles is something I need to learn to deal with. 😬

PS- Fox is still pretty cartoony compared to his Melee iteration lol.

From what I've learned, they are pretty much the same except Luci is just "easy Marth" since she doesn't have to hit with the tip of the sword. I like her a lot cause it gives me a chance to work on other aspects of the character without having to be as good at spacing and she's a lot more consistent as well so she's easier for me to practice. Plus waifu. :heart

And I just meant the realistic fur stuff really. Something about it being applied to Nintendo characters seems weird to me and I can't explain why.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #148 on: July 11, 2018, 01:06:29 AM »
Lucina is what I'm starting with but Marth is the end goal. I do absolutely love masked Lucina.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #149 on: July 11, 2018, 09:31:40 AM »
Lucina is already my end goal just cause I'm being realistic and know there's a limit to how much time I'll have to spend on the game :lol

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #150 on: July 17, 2018, 05:14:57 PM »


:jawalrus
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seagrams hotsauce

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Re: Super Smash Bros. Ultimate
« Reply #151 on: July 24, 2018, 09:43:25 PM »



 nintendoes what segadidtwentyfiveyearsago

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #152 on: July 25, 2018, 08:43:01 AM »


:leon
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #153 on: July 25, 2018, 12:42:37 PM »


:dead
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #154 on: July 25, 2018, 05:09:50 PM »
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bork

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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #156 on: August 08, 2018, 10:29:43 AM »
THE KING IS IN BABY FUK DA HATERZ



also some dracula boiz, whatever

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #157 on: August 08, 2018, 10:31:30 AM »
Simon, Richter and King K. Rool are in Smash :rejoice

This Smash continues to somehow appeal to me. :lol
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #158 on: August 08, 2018, 10:33:01 AM »
Some of the gameplay changes are really cool. Setting loser picks stage, being able to turn stage hazards off, having multiple stages per match, plus the tournament and Smashdown modes are definitely gonna see some use at gatherings here.

Also being able to turn on super meter for Final Smashes is a really awesome idea.

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #159 on: August 08, 2018, 10:35:40 AM »
Now that I got Ridley I'm going to be insufferable in demanding Simon Belmont.

:rejoice

What's funnier is I would have asked for King K. Rool after Simon :lol

Yeah the gameplay changes look great from since E3. I'm definitely down for this Smash in spite of being incredibly disappointed in Brawl and not giving enough of a shit about 4. All I want now is the return of adventure mode and I'm more set than I already am.
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #160 on: August 08, 2018, 10:37:42 AM »
Sakurai madman  :doge
dutch

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #161 on: August 08, 2018, 10:39:12 AM »
I wonder who whacked Sakurai with a newspaper and got him to do the shit people have wanted him to for the past 17 years.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #162 on: August 08, 2018, 10:51:21 AM »
I wonder who whacked Sakurai with a newspaper and got him to do the shit people have wanted him to for the past 17 years.
Kimishima after he saw Nintendo's financials post-Wii U :lol

Also dat Gangplank Galleon remix :delicious


I'm a Puppy!

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Re: Super Smash Bros. Ultimate
« Reply #163 on: August 08, 2018, 10:56:12 AM »
I wonder who whacked Sakurai with a newspaper and got him to do the shit people have wanted him to for the past 17 years.
I do have to admit it sorta feels like the feeling on this one is like "Hey guys! What if?.....What if we did what the fans wanted?"

also: Shovel Knight, Zero, and the Moon as assist trophies? :rejoice
que

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #164 on: August 08, 2018, 11:00:21 AM »
Yeah it's pretty cool that they are finally doing what both casual and competitive fans want in the same game. I guess this probably is Sakurai's last Smash and he wanted to go out with a bang.

Nintex

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Re: Super Smash Bros. Ultimate
« Reply #165 on: August 08, 2018, 11:01:53 AM »
Yeah it's pretty cool that they are finally doing what both casual and competitive fans want in the same game. I guess this probably is Sakurai's last Smash and he wanted to go out with a bang.
They say that about every Smash and every time his clone comes back.
dutch

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #166 on: August 08, 2018, 11:04:16 AM »
Yeah but I'm really starting to feel bad cause he really works himself to death on these titles and gets nothing but complaints back.

Also Wrath, the Smash music site got updated with Bloody Tears :lawd

https://www.smashbros.com/en_US/sound/index.html

Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #167 on: August 08, 2018, 11:07:28 AM »
THIRTY FUCKING FOUR CASTLEVANIA TRACKS :rejoice
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Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #168 on: August 08, 2018, 11:19:40 AM »
\m/

nachobro

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Dantizzinel

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Re: Super Smash Bros. Ultimate
« Reply #170 on: August 08, 2018, 11:23:22 AM »
Now that I got 99% of what I want, I'm going to be insufferable with my next character request:

Put Travis Touchdown in Smash, you cowards!  :nothot :bolo
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TakingBackSunday

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Re: Super Smash Bros. Ultimate
« Reply #171 on: August 08, 2018, 11:32:36 AM »
I will main the shit out of Simon
püp

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #172 on: August 08, 2018, 12:37:24 PM »
FOUNTAIN OF DREAMS :rejoice

103 STAGES :rejoice
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #173 on: August 08, 2018, 12:39:41 PM »
SUPER METER FOR FINAL SMASHES :rejoice

SMASHDOWN :rejoice

LOSER COUNTERPICKS :rejoice
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Freyj

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Re: Super Smash Bros. Ultimate
« Reply #174 on: August 08, 2018, 01:01:40 PM »
Simon and Richter did more for me than anything else to date has.

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #175 on: August 08, 2018, 01:08:38 PM »
The CV stuff was so hype for me... though I'm a bit disappointed that Shovel Knight was an assist, he would have been a good "indie" rep. Now I want something DQ for an assist trophy and maybe Crash.

800+ music tracks is absurd though :o
HOUSE

Svejk

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Re: Super Smash Bros. Ultimate
« Reply #176 on: August 08, 2018, 05:22:38 PM »
Maybe by the Switch successor, they'll finally break the 2D mold and make Smash fully 3D, a la Power Stone.   Fully interactive levels that can be customized with warp pipes, etc....?

 :nothot You can thank me later, Nintendo. 

kingv

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Re: Super Smash Bros. Ultimate
« Reply #177 on: August 08, 2018, 06:16:53 PM »
Smash power stone makes so much sense that there isn’t no way it happens.

bork

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Re: Super Smash Bros. Ultimate
« Reply #178 on: August 08, 2018, 06:22:07 PM »
It would change up all the advanced play mechanics and the dedicated playerbase would probably hate it (and keep sticking with Melee, lol).  Me?  All for it since I'm not hardcore into Smash.
:trumps

But Nintendo has a new 3D fighter series with ARMS already that I'd rather see get an improved sequel.
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #179 on: August 08, 2018, 07:49:26 PM »
PUT WALUIGI IN ARMS