Author Topic: Final Fantasy VII Remake |OT| The Unknown Journey Will Continue  (Read 137775 times)

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Raist

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Re: Final Fantasy VII Remake
« Reply #1080 on: April 13, 2020, 05:20:30 PM »
Every single cat in this game - and there are dozens - looks amazing. Doges too.

I imagine Nomura went "look I don't fucking care if there's a ton of N64-tier textures all  over the place. I want those pets to look great"

Himu

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Re: Final Fantasy VII Remake
« Reply #1081 on: April 13, 2020, 05:22:50 PM »
Almost looks like a kitty Cerberus.

CAREBERUS :rejoice
IYKYK

demi

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Re: Final Fantasy VII Remake
« Reply #1082 on: April 13, 2020, 05:53:03 PM »
Now's a good time as any to repost Vinyl Fantasy 7

fat

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1083 on: April 13, 2020, 06:59:09 PM »
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« Last Edit: April 15, 2020, 01:24:22 PM by Rahxephon91 »

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1084 on: April 13, 2020, 07:24:23 PM »
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« Last Edit: April 15, 2020, 01:24:10 PM by Rahxephon91 »

Bebpo

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Re: Final Fantasy VII Remake
« Reply #1085 on: April 13, 2020, 07:38:24 PM »
This game makes me feel happy when everything in the world is bad. Still really early, but loving it other than the difficulty balance. Bosses are great and actually challenging on normal and require strategy, but normal fights take like 5 secs and are brain-dead. I wish the difficulty balance made even standard encounters a challenge so it's not just like yakuza-style talking/questing sim and then good boss fights. SMT still one of the only franchises that actually makes standard encounters require some brains.

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1086 on: April 13, 2020, 07:43:42 PM »
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« Last Edit: April 15, 2020, 01:23:58 PM by Rahxephon91 »

Himu

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Re: Final Fantasy VII Remake
« Reply #1087 on: April 13, 2020, 07:59:41 PM »
What is Barret's mp and magic stat like?
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recursivelyenumerable

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QED

Himu

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Re: Final Fantasy VII Remake
« Reply #1089 on: April 13, 2020, 08:09:27 PM »
Someone screenshot and post the stats for all characters status page. I wanna dip my feet in the gameplay.
IYKYK

demi

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Re: Final Fantasy VII Remake
« Reply #1090 on: April 13, 2020, 08:14:56 PM »
Fuck no, it's not that deep haha

Magic is pretty good in this game [regardless of who you use] but they balance that by making MP a pretty limited resource.

No spamming Ultima/Curaga with 999 MP like the original

Even using Magnify (heal-all, fire-all, etc) causes the effect to diminish depending on how leveled your materia is.
fat

Himu

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Re: Final Fantasy VII Remake
« Reply #1091 on: April 13, 2020, 08:16:17 PM »

Magic is pretty good in this game [regardless of who you use] but they balance that by making MP a pretty limited resource.

No spamming Ultima/Curaga with 999 MP like the original

Sounds better and more balanced. Truly the superior game. :obama

I just want to compare Barret and Aerith with actual numbers. Numbers :lawd
IYKYK

Himu

  • Senior Member
Re: Final Fantasy VII Remake
« Reply #1092 on: April 13, 2020, 08:20:04 PM »
It's weapon based?

This sounds intriguing and dope.

Options :phil

The problem with the original is that for all the freeform nature materia allows you everyone can easily be the same and no one really has any one strength or weakness besides maybe Aerith. This game sounds far more in-depth and offers more customization than the original.

I'm really excited.
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demi

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Re: Final Fantasy VII Remake
« Reply #1093 on: April 13, 2020, 08:22:52 PM »
Yes some weapons have different stats. Some have more Magic focus than Strength. You level them up by getting SP which is earned by leveling up, along with finding "Manuscripts"

Most of the perks are generic like "More HP" "More MP" "More MATK" etc

You can reset the grid if you want to spec them out different as well. Each weapon is different, so no need to worry about spending points on one weapon over another.
fat

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1094 on: April 13, 2020, 08:23:32 PM »
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« Last Edit: April 15, 2020, 01:23:45 PM by Rahxephon91 »

Himu

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Re: Final Fantasy VII Remake
« Reply #1095 on: April 13, 2020, 08:27:25 PM »
Yes some weapons have different stats. Some have more Magic focus than Strength. You level them up by getting SP which is earned by leveling up, along with finding "Manuscripts"

Most of the perks are generic like "More HP" "More MP" "More MATK" etc

You can reset the grid if you want to spec them out different as well. Each weapon is different, so no need to worry about spending points on one weapon over another.

:obama

This sounds good.

So you're saying it doesn't have an actual status page with stats? That's bad and sounds like it was done to not confuse players? but this weapon system sounds like a great way to let players play freeform and it doesn't take 30 hours to allow them to do it.  :whew Final Fantasy is all about letting players craft their own experience. Looks like Nomura gets FF more than Toriyama ever did. Fire that wastoid.
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demi

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Re: Final Fantasy VII Remake
« Reply #1096 on: April 13, 2020, 08:29:13 PM »
There are stats in the game, but honestly they feel pretty irrelevant to me. Like there is a Luck stat but looking at all the items you can get from enemies its all generic potions. Why would I want more Luck? IDK
fat

Himu

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Re: Final Fantasy VII Remake
« Reply #1097 on: April 13, 2020, 08:30:14 PM »
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.

Shit bro, we finna "link up" (Cloud says this at one point) with Biggs and do class warfare eco-Focoism against this megacorporation with my dawgs. *Barret sings victory theme*

Hell yeah brother. *dances to victory theme*
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Himu

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Re: Final Fantasy VII Remake
« Reply #1098 on: April 13, 2020, 08:35:52 PM »
There's no victory poses after beating a boss like in FFXII?

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demi

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Re: Final Fantasy VII Remake
« Reply #1099 on: April 13, 2020, 08:38:17 PM »
It's joked about by someone (Barret?) but no there isn't. Only when you do the arena they will pose.
fat

Himu

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Re: Final Fantasy VII Remake
« Reply #1100 on: April 13, 2020, 08:41:22 PM »
So, Barret was the first time I ever saw a black character get such prominence in a video game when I first got FFVII in 1997. Before they were kind of peripheral. I mean, they existed. Like Balrog in Street Fighter or Jax. But they by far and away the exceptions and usually didn't matter much. But Barret was a central part of FFVII and the leader of Avalanche. He was also a character with a surprising amount of depth. If you would say Cloud was the head of FFVII and Aerith was the soul, Barret was clearly the heart. You can only imagine being a black kid and playing a game where a black guy gets his own story.

My point is: how is my man in this game?  :shaq

There's an arena?!  :leon :whoo

This game sounds better and better. Is it full of gimmicks like the golden saucer arena?
IYKYK

demi

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Re: Final Fantasy VII Remake
« Reply #1101 on: April 13, 2020, 08:42:06 PM »
Not really, just no items and you get partial healing between rounds
fat

Himu

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Re: Final Fantasy VII Remake
« Reply #1102 on: April 13, 2020, 08:45:02 PM »
Not really, just no items and you get partial healing between rounds

No items is still a gimmick.

Sounds fun and practice for hard mode.
IYKYK

Bebpo

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Re: Final Fantasy VII Remake
« Reply #1103 on: April 13, 2020, 08:53:22 PM »
The writing in this game is atrocious. It’s like someone just discovered the words bro and shit. Super hackey.

Compared to the original? Lol.

FF is the Star Wars of fantasy. It's hokey, but at least the characters are actually developed and much more interesting in this.

Himu

  • Senior Member
Re: Final Fantasy VII Remake
« Reply #1104 on: April 13, 2020, 08:58:02 PM »
I remember when I replayed FFVII in Japanese and realized that the English translation was a dry, literal translation. I recalled dialogue and phrases from the English script and compared it with the Japanese. They put minimum effort in the localization. Probably one of the most dry, boring translations I've ever seen and precisely why literal translations are a fruitless exercise. Don't have to go down the Working Designs route but damn.
IYKYK

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1105 on: April 13, 2020, 09:24:51 PM »
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« Last Edit: April 15, 2020, 01:23:31 PM by Rahxephon91 »

bluemax

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Re: Final Fantasy VII Remake
« Reply #1106 on: April 13, 2020, 09:27:32 PM »
The game runs on UE4. Those texture issues aren't going anywhere :lol

Supposedly the LOD popping was supposed to get a day 1 patch, but with Corona running rampant it has been delayed.
NO

demi

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Re: Final Fantasy VII Remake
« Reply #1107 on: April 14, 2020, 01:25:51 AM »
Just started Chapter 15, after doing all the sidequests and cleanup (arena, etc) I could

Home stretch baby, let's get it
fat

Himu

  • Senior Member
Re: Final Fantasy VII Remake
« Reply #1108 on: April 14, 2020, 01:34:02 AM »
Haha the game has 15 chapters like how 13 had chapters to match the series number count? That's cute.
IYKYK

demi

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Re: Final Fantasy VII Remake
« Reply #1109 on: April 14, 2020, 01:36:25 AM »
15 isn't the end : )
fat

Rahxephon91

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Re: Final Fantasy VII Remake
« Reply #1110 on: April 14, 2020, 05:34:23 AM »
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« Last Edit: April 15, 2020, 01:23:12 PM by Rahxephon91 »

Ghoul

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Re: Final Fantasy VII Remake
« Reply #1111 on: April 14, 2020, 05:45:52 AM »
Yeah I'm on chapter 14/15 lots of side questing going on. I fucking hate the pull up mini game though.


Momo

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Re: Final Fantasy VII Remake
« Reply #1112 on: April 14, 2020, 07:26:00 AM »
game pissed me off way more than i liked it. Shinra building was ace, the rest was super yuck. Not gonna buy a modern SE game week 1 again brehs.

Ghoul

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Re: Final Fantasy VII Remake
« Reply #1113 on: April 14, 2020, 10:17:25 AM »
got 44 on Jules and this mother fucker gets 44 too I hate this shit, the fact you have to also do the spam buttons and these fucks fall off yet can get to max speed fore you can.


FUCCCCK

Himu

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Re: Final Fantasy VII Remake
« Reply #1114 on: April 14, 2020, 10:19:27 AM »
is the dude you squat still black

representation is very important
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Himu

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Re: Final Fantasy VII Remake
« Reply #1115 on: April 14, 2020, 10:20:33 AM »
holy shit amazon is about to deliver mine and i only got 5 hours of sleep last night
IYKYK

Ghoul

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Re: Final Fantasy VII Remake
« Reply #1116 on: April 14, 2020, 10:27:41 AM »
is the dude you squat still black

representation is very important

Yeah the rookie is

Tasty

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Re: Final Fantasy VII Remake
« Reply #1117 on: April 14, 2020, 10:37:52 AM »
FF7 title theory:

Part 1: Final Fantasy 7 Remake
Part 2: Final Fantasy 7 Remix
Part 3: Final Fantasy 7... Revolutions?

demi

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Re: Final Fantasy VII Remake
« Reply #1118 on: April 14, 2020, 10:38:33 AM »
is the dude you squat still black

representation is very important

ya but he doesnt have a fro and hes clearly tucking it between his legs. and he's only the wuss rookie level.

black people get shafted again, bottom of the food chain.
fat

Pissy F Benny

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Re: Final Fantasy VII Remake
« Reply #1119 on: April 14, 2020, 10:44:29 AM »
Resetera was right :stahp
(ice)

Himu

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Re: Final Fantasy VII Remake
« Reply #1120 on: April 14, 2020, 10:46:03 AM »
Installing :doge

is the dude you squat still black

representation is very important

ya but he doesnt have a fro and hes clearly tucking it between his legs. and he's only the wuss rookie level.

black people get shafted again, bottom of the food chain.

He never had an afro and was always low level. He's nothing compared to Big Bro.

IYKYK

BlueTsunami

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Re: Final Fantasy VII Remake
« Reply #1121 on: April 14, 2020, 10:55:55 AM »
"It's nothing personal... bitch!"

Rude living up to his namesake

The whole plate drop run has been glorious
:9

demi

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Re: Final Fantasy VII Remake
« Reply #1122 on: April 14, 2020, 10:57:10 AM »
That was Reno who said that... bitch
fat

BlueTsunami

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Re: Final Fantasy VII Remake
« Reply #1123 on: April 14, 2020, 11:14:43 AM »
That was Reno who said that... bitch

Lmao I just realized now, kicked their asses
:9

demi

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Re: Final Fantasy VII Remake
« Reply #1124 on: April 14, 2020, 11:21:03 AM »
Cloud gets a level 2 limit break called "Ascension" which seems to be a mixture of Omnislash and Climhazzard
fat

Himu

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Re: Final Fantasy VII Remake
« Reply #1125 on: April 14, 2020, 11:28:34 AM »
Holy shit the title screen is making me cum and cry at the same time
IYKYK

Tasty

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Re: Final Fantasy VII Remake
« Reply #1126 on: April 14, 2020, 11:42:54 AM »
Holy shit the title screen is making me cum and cry at the same time


nachobro

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Re: Final Fantasy VII Remake
« Reply #1127 on: April 14, 2020, 11:43:25 AM »
so how many hours til the 180 hits? :lol

Himu

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Re: Final Fantasy VII Remake
« Reply #1128 on: April 14, 2020, 11:46:49 AM »
so how many hours til the 180 hits? :lol

One. :doge
IYKYK

Himu

  • Senior Member
Re: Final Fantasy VII Remake
« Reply #1129 on: April 14, 2020, 12:05:26 PM »
I put it in Japanese and wanted to hear English so I switched back and it'd still in Japanese. Even reset the game and everything.
IYKYK

Himu

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Re: Final Fantasy VII Remake
« Reply #1130 on: April 14, 2020, 12:11:55 PM »
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
IYKYK

Svejk

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Re: Final Fantasy VII Remake
« Reply #1131 on: April 14, 2020, 12:20:36 PM »
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
...how far did you play the demo?  ???

Edit:  Are you meaning being able to select a lead character?

Himu

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Re: Final Fantasy VII Remake
« Reply #1132 on: April 14, 2020, 12:21:43 PM »
This plays much better than the demo. For example you couldn't control party members outside of the player character in the demo. This is fun. It's a perfect mix of action and menu based combat that the demo failed to sell me on.
...how far did you play the demo?  ???

I beat it.
IYKYK

Mr Gilhaney

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Re: Final Fantasy VII Remake
« Reply #1133 on: April 14, 2020, 12:22:17 PM »
Yeah I am pretty pretty sure you could.

Himu

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Re: Final Fantasy VII Remake
« Reply #1134 on: April 14, 2020, 12:26:02 PM »
I don't remember. I just found it not satisfying being unable to control my party while relying on AI that didn't seem to do anything.
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demi

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Re: Final Fantasy VII Remake
« Reply #1135 on: April 14, 2020, 12:38:10 PM »
The AI is pretty braindead by itself. You can give it "Auto Cure" materia and it will heal people randomly, but for the most part they just hold block and attack.

You have to issue commands and jump around to build ATB bars

You'll get into it and it will feel second nature, just keep playing
fat

bork

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Re: Final Fantasy VII Remake
« Reply #1136 on: April 14, 2020, 12:39:15 PM »
Yeah I am pretty pretty sure you could.

Yeah, you can in the demo just like the full game- using the d-pad to switch characters.
ど助平

Himu

  • Senior Member
Re: Final Fantasy VII Remake
« Reply #1137 on: April 14, 2020, 12:47:47 PM »
Yeah I am pretty pretty sure you could.

Yeah, you can in the demo just like the full game- using the d-pad to switch characters.

You don't understand. Switching characters is possible but I don't recall being able to issue a command for another character while playing as another in the demo (L2). That goes a long way for playability and makes the combat very smooth and traditional FF like.

The Scorpion was great this time and didn't feel like a boring time sink.
IYKYK

demi

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Re: Final Fantasy VII Remake
« Reply #1138 on: April 14, 2020, 12:52:10 PM »
I didnt play the demo but you can pull up the command menu by pressing X then hitting shoulder buttons to cycle characters
fat

Ghoul

  • Cremation will be my last chance to have a smoking hot body. We have already made the arrangements.
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Re: Final Fantasy VII Remake
« Reply #1139 on: April 14, 2020, 12:57:13 PM »
pull ups done, fuck that took too long. Won with 42 he had 41. fuck off game.