Ree's Top Game Director discovers consoles are not high end pcs and people like convenient things -
https://www.resetera.com/threads/cant-we-all-finally-agree-that-the-pc-gaming-market-doesnt-threaten-the-console-market.159602/
...Not sure where you're getting that. OP makes a valid argument even if it's a bit dumb:
"Folks saying they don't need an X-box because they are PC gamers are a niche segment."
Wasnt PS4 Pro made to stop players moving to PC? That shows PC is quite literally a significant competition.
If it was, it failed, because they're porting shit to PC now. (Thank you, Sony, for allowing Kojimbo to continue to port his stuff to PC, much obliged)
I’d say streaming stuff like Stadia (when it actually works) will be more of a threat to consoles then PC.
Not when I shift into maximum input lag.gif
Ok, 26 posts in your point is made Snoop:
Yes, you do. Good luck building a PC for under 1000$ that has the same specs as the XSX
BurnsLaughing.gif
I mean it's a "yes, but also no" situation: I went from PS3 generation to PS4 with an i5 and ran most shit medium-high for a good 7 years for $1,000. Whereas with the PS3-4 it'd be $600 before the price-drop for 3 + $400 for the 4 (before the pro?), and $300 for the 3 post-drop and $300 for the Pro(? IIRC or it's $400 normally) so it's a wash.
I only spent $600 for upgrading my CPU and motherboard/RAM to get ready for the PS5 (so far, I might spend a bit more for a GPU upgrade for the fact that I want to try RTX, but that meme shit isn't needed). Roughly in the ballpark of a new console. Might be slightly more but there's not need to drop $1,000+ to match consoles generally, especially about 4-6 months after a console launch when console hardware is "static" and easier to match/exceed with drops in the hardware market.
I REALLY hope they release Dreams on PC, because PC is the perfect platform for a game like that, and I fear it might otherwise die on the PS4. Maybe I'm talking out of my ass, but I really feel that Dreams can be the Minecraft of a new generation, as long as Sony has the foresight to release it on the PC.
As much as I would love for Sony to release Dream's on PC (and LittleBigPlanet), I doubt that'll happen. And even if it did, it'd run into the same issue that Project Spark had: It's a niche market (nobody wants to make a game within a game and those that do have to spend a lot of time with awkward controls [LBP/Dreams/MediaMolecule titles generally] or fitting it within the thermo/performance of the game engine [LBP]) and even PC gamers don't want to do a "game within a game" when they can just develop on Gamemaker, Unreal Engine, Unity, RPGMaker, etc. instead.