Im glad you guys found something to bitch about already
Game's gonna be great i'm sure, just something that stuck out.
I don't get what's so fun about having a ton of cars/people in your way anyways TBH.
Or having tons of people and most of them aren't actually NPCs; games that do that it gets old pretty quick.
It's fun in GTA games of course... SPLAT
What do you mean? They're obviously trying to sell a fantasy here, a Cyberpunk city, classically overpopulated and rife with criminality.
If aesthetics weren't a factor for them, they wouldn't be pushing eye melting graphics as their main selling point.
I'm just saying that to me doesn't make the game more fun. I get that it's an aesthetic thing; but don't see what's more fun about it.
Resources are finite; more stuff on screen means lower framerate / lower detailed stuff. What do you actually gain by large crowds gameplay wise? I think there are games/scenarios where that adds to your experience but for your average RPG I'd say it doesn't.
"fun" is a broad term, mechanically it'll mean little, but selling the sense of immersion into the world is a pretty big deal in a story driven RPG, for me.
Besides, i don't think ray traced reflections or volumetric fog add anything to the gameplay either, there's elements of visual fidelity you could scale back to invest in aspects (like crowds).
Clearly they went for another route, and of course we'll see when the games comes out if it really is a problem or not.
But again, just something that looked weird, since they're selling the world building so much, and everything else looks pretty stellar.