It's so weird to me how the remasters at the same company constantly have totally different quality of life stuff.
like FF Pixel Remasters, SaGa Frontier remaster, Legend of Mana remaster, CC remaster, Live-A-Live Remaster all have completely different feature sets. Like wtf Square, can't you just come up with a set of modern quality of life improvements and then at minimum stick them in every game?
Like FF Pixel Remasters have at least a fast-forward button in battle, auto-battle? (plus being on PC you can speed it up further, but that's besides the point), SaGa Frontier had like FOUR levels of Fast-forward going from 1.5x -> 10x speed in battle and I think you could enable it on the map too (don't remember but you could run pretty fast across the map), also both had pretty speedy interfaces.
Didn't play enough of Legend of Mana to comment on it and didn't play the CC remaster. Live-A-Live's battles and repeat animations are a bit slow so it really could have used a fast-forward button in battle at least.