This isn’t a souls like is it?
https://www.youtube.com/watch?v=NoWI1LazLtQ
Yeah, no souls to collect (or lose)... just lots of death.You lose half your cash and xp when you die (with no chance to retrieve it) so i'd say it's even worse in that sense.
say what?! oh fuck me :deadYeah, no souls to collect (or lose)... just lots of death.You lose half your cash and xp when you die (with no chance to retrieve it) so i'd say it's even worse in that sense.
Yeah, no souls to collect (or lose)... just lots of death.You lose half your cash and xp when you die (with no chance to retrieve it) so i'd say it's even worse in that sense.
You lose half your cash and xp when you die (with no chance to retrieve it) so i'd say it's even worse in that sense.
Unseen Aid: Upon death, there is a percentage chance that you won’t lose any of your money or skill progress. Usually when you die, you’ll lose half your skill progress and money. But if you trigger Unseen Aid, you keep everything. However, the more you die and resurrect, the worse the Dragon Rot disease becomes, and your Unseen Aid chances will go down.
Unseen Aid has a relatively low chance of kicking in, though
Oni puroresu powerslamming ninjas.
This is basically automatically a 13/10 game for Sho Nuff.
Unseen Aid: Upon death, there is a percentage chance that you won’t lose any of your money or skill progress. Usually when you die, you’ll lose half your skill progress and money. But if you trigger Unseen Aid, you keep everything. However, the more you die and resurrect, the worse the Dragon Rot disease becomes, and your Unseen Aid chances will go down.\
I really want to play this but I just know that I'm going to die to the first enemy like 20 times and get fucking frustrated within a half hour and never play it ever again
like dark souls
and bloodborne
pretty sure Demon's was also levels.
pretty sure Demon's was also levels.
It was but they were ass.
https://www.youtube.com/watch?v=OqsJSeJ_0kU
https://www.youtube.com/watch?v=OqsJSeJ_0kU
This is a must buy for me. Omfg.
I can do without DMCV but this bro, THIS. :gladbron
Whichever one goes on sale first for me. :doge I want bofum.
This is a must buy for me. Omfg.
I can do without DMCV but this bro, THIS. :gladbron
You gotta get DMC5 too. It's too good.
:lawd
https://www.youtube.com/watch?v=OqsJSeJ_0kU
This is a must buy for me. Omfg.
I can do without DMCV but this bro, THIS. :gladbron
You gotta get DMC5 too. It's too good.
:lawd
https://www.youtube.com/watch?v=h6exlpcsmRc
But I can’t stand the tedium of Souls 1 of dying at a boss and traveling all that way just to refight them.
Bloodborne. Gameplay is more fun that Souls'.They're basically the same. :doge
But I can’t stand the tedium of Souls 1 of dying at a boss and traveling all that way just to refight them.
Can you recall where this happened? Genuinely curious, because I don't recall every encountering this problem, so maybe you missed a bonfire?
But I can’t stand the tedium of Souls 1 of dying at a boss and traveling all that way just to refight them.
Can you recall where this happened? Genuinely curious, because I don't recall every encountering this problem, so maybe you missed a bonfire?
You would have hated Ornstein and Smough :lol goddamn that fight. But I personally love that about this series. Every step in a new area is precarious with ever increasing interesting loot thats enough of a carrot to carry on. Overcoming a boss also feel momentous. Almost as if its an entire game in its own right.
You would have hated Ornstein and Smough :lol goddamn that fight. But I personally love that about this series. Every step in a new area is precarious with ever increasing interesting loot thats enough of a carrot to carry on. Overcoming a boss also feel momentous. Almost as if its an entire game in its own right.
I very much /did/ hate that fight. Not only because they're horrible and the path to get to them is long and problematic, but the Blacksmith just before them is the first one in the game which can Elemental Enchant your weapon. He provides a Lightning enchantment.spoiler (click to show/hide)Ornstein and Smough are immune to electrical damage.spoiler (click to show/hide)Game is straight-up trolling its players.[close][close]
How has Dark Souls 3 made 1 obsolete?I still prefer 1.
Also, funnily, I loved Demons Souls but not Dark Souls. Putting the Souls in a level is much more manageable than the full world environment of Dark Souls. Plus Demons manner of unlocking shortcuts was faster.
The bottomless health thing is mostly DLC bosses though, isn't it? Main game DS3 and Bloodborne bosses were pretty reasonable.Yeah that's true, most are either DLC or optional (like Chalice Fire Dog is the worst one, i think).
How has Dark Souls 3 made 1 obsolete?I still prefer 1.
The lack of 8-way rolling is the biggest problem with it, but the pace and progression up until the end of Anor Londo is still the best in any of these games so far, in my opinion.
Besides, in later entries (Bloodborne included) the health pool of enemies just because a chore to grind down.
Bosses in DkS1 were tough, but they didn't take 40 minutes to take down, because of their massive health bar.
It's actually why i stopped playing halfway through the first DkS3 dlc, and am thinking of skipping their future games.
Even in games like Ninja Gaiden, i like that bosses don't take that many hits to go down, but it's just hard to find an opening and they punish you dearly for mistakes.
Nothing worse, to me, than attacking an enemy, and see a miniscule sliver of health go down in their HP, fuck that shit.
Healthbars aside though, DkS3 does have some of the best bosses in the series.
Bloodborne is gotg. Haven't played Souls because high fantasy is boring - though I still want to try Demon's, that at least looks a little bit cooler in its settings. Bosses weren't ever my favorite part of it, but I don't remember them as particularly uncomfortable. Just go explore somewhere else if you don't want to do it at that point, because BB level design is GOAT.
The Tenchu influence in this is turning my nips into diamond cutters. Tactical stealth killing the chaff, then taking out one of the lives of the mid-boss to make it easier. Plus the vertical nature of the environment lends to more exploration.
So Bloodbone > Souls 3?Bloodborne is good, but i think i still prefer the bosses in DkS3 mechanically.
The Tenchu influence in this is turning my nips into diamond cutters. Tactical stealth killing the chaff, then taking out one of the lives of the mid-boss to make it easier. Plus the vertical nature of the environment lends to more exploration.You're not helping my wallet.
Also DkS3 has a terrible start, the initial castle is one of the worst areas in the game, and every other room is a gank squad.
Thankfully after that, it gets better.
Knight is the best in DkS3 because of the good shield and, especially, the long sword, which is inexplicably massively OP in the game (might've been balanced now though, idk), but still, i think the difficulty curve is kind of fucked at the start, which is why i think DkS1 is a better game, in how it handles its progression.Also DkS3 has a terrible start, the initial castle is one of the worst areas in the game, and every other room is a gank squad.
Thankfully after that, it gets better.
i never thought about this/found the initial area v fun and enjoyably tense with a lot of fun stuff to explore rolling a knight, though i heard that was the easiest starting class (hence my choice). i know it's against some unspoken gaming code of honour or something, but just checking the wiki or a yt vid when you get stuck on parts of these games always sorts me out.
https://www.youtube.com/watch?v=B2jAa_8Rk2Y
You would have hated Ornstein and Smough :lol goddamn that fight. But I personally love that about this series. Every step in a new area is precarious with ever increasing interesting loot thats enough of a carrot to carry on. Overcoming a boss also feel momentous. Almost as if its an entire game in its own right.
I very much /did/ hate that fight. Not only because they're horrible and the path to get to them is long and problematic, but the Blacksmith just before them is the first one in the game which can Elemental Enchant your weapon. He provides a Lightning enchantment.spoiler (click to show/hide)Ornstein and Smough are immune to electrical damage.spoiler (click to show/hide)Game is straight-up trolling its players.[close][close]
Jesus that sounds horrible.
But I can’t stand the tedium of Souls 1 of dying at a boss and traveling all that way just to refight them.
Can you recall where this happened? Genuinely curious, because I don't recall every encountering this problem, so maybe you missed a bonfire?
https://darksouls.fandom.com/wiki/Bell_Gargoyles
I know you're going to clown me for complaining about such an early boss, but that's specifically why it's horrible. There's the run-up from the nearby tower's bonfire, across the courtyard with a four strong-ish enemies for that player-level of strength, so I may end up using a Flask before I get to the boss, the hallway full of crazies that are easy to get through but sometimes get past my guard. IF THE PLAYER SUMMONS SOLAIRE, it means they're Living which means other players also like to invade at that juncture. They'll grief players there, it's happened to me twice.
For me, there was a lot of travel and incidental battles to repetitively wear through before getting to that Gargoyle fight.
The next one was pretty bad, too. The one in the little courtyard at the base of the tower walls. Looked like a goat-head on the boss, and the camera gets REAL twitchy. There's something of a troubled hike to get to that one, too.
Team Ninja: Hi guys, here's a souls like with more complex combat.
FromSoft: Hold my beer.
I could've already picked it up, but the store overpriced it. :larry I might still give in if there's no better deal tomorrow, but at least there should be reviews by then (though at this point I'm not expecting anything to be fundamentally broken, other than Souls hardcores whining that it's different).I'm considering whether 45€ is too much for it or not (lowest i could find on PC), i feel like it'll go cheaper in just a month or two.
That sinking feeling when you find out you just can't perfect parry consistently or you just don't want to be engaged in the combat THAT much. I'm down to clown tho.
Watching Soulsborne maniacs fumble in the early level play through vids were hilarious to see.
I don't know how they're going to manage making a game better than Bloodborne or Dark Souls 3 but I'd be wrong to bet against From. Can't wait for the embargo to lift tomorrow.
You’re gifted with the ability to resurrect yourself upon death [...] if you die, you just lose half the experience and currency you’ve collected. (The only exception to this is a mechanic called Unseen Aid, which is essentially divine intervention giving you a penalty-free death.)
Every time you rest at an Idol you’re given a single-use resurrection (you can normally have a max of one at a time) which you can decide to use once you’ve been struck down [...] But if you die a second time before reaching another Idol there’s a chance [it] will cause the cosmic disease called Dragon Rot to affect NPCs throughout the world. [The] mechanical cost is that your chance to trigger Unseen Aid will be reduced, each time degrading from the maximum of 30% until you hit the minimum of 5%, mitigating that hail Mary effect on death.
There are ways to use additional resurrections beyond the first, tied to killing enemies or bosses with deathblow attacks and are fairly self-explanatory once you get into the swing of things
A more forgiving souls actually sounds right up my alley.I don't know how people can infer this is more forgiving, tbh.
I probably won’t preorder since I have a ton of other games to play, but hope to eventually get to this one.
NINJA GAIDEN vibes is why I'm buying this :rejoiceIn Ninja Gaiden you could "buy" moves anyway, no? All action games past (and including) DMC1 you can.
Unfortunately it has a skill tree. I was hoping I could just rely on weapons and tools. Don't want to deal with skill tree RPG shit but oh well.
https://www.youtube.com/watch?v=FQgl5fRfTkc
:hyper
Who else is buying the ultimate edition of the game?
https://store.steampowered.com/bundle/10379/_Sekiro_Shadows_Die_Twice__Steam_Controller/
It is basically Samurai Souls.
It is basically Samurai Souls.
Honestly it should have been called that.
Stealth is great and combat is super smooth and fast. So much better than clunky old Dark Souls. :doge:shaking
I wasn't able to get into those games or Nioh, but this is right up my alley. It just plays so much better, IMO.
Tenchu Souls
(http://i.imgur.com/AiznKYK.png)
Man I wish I could get into these old-school (to me) "floating camera" games.. it drives me nuts.
game locks me to 20fps no matter what i do (i tried several of these fixes that worked for some other people).... turning off secondary monitor, nothing. turning off gsync, nothing. forcing 60hz nothing.
i fucking hate From.
game locks me to 20fps no matter what i do (i tried several of these fixes that worked for some other people).... turning off secondary monitor, nothing. turning off gsync, nothing. forcing 60hz nothing.
i fucking hate From.
physically unplug ur 2dn monitor
I am almost certain I will never ever ever learn to be good at noticing and appropriately reacting to the various unblockable attack types :lol
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.
it's not as crazy as Souls but the lore twists in this game got me like
(https://steamuserimages-a.akamaihd.net/ugc/950716458602001498/D458626F0C0E3593D1C35D67B1615E06D7F26D05/)
Wish that training guy over at the home camp could emulate [the spear-wielding samurai] as I need more practice.
There's a symbol that pops up that indicates the next attack is unbreakable, but you have to watch and determine if it's a sweep, thrust or grab. For sweeps you have to jump, for thrusts you have to deflect and for grabs you have to Dodge.
Sounds like Brad was right then. This sounds like a single player fighting game.
This may not be here or there, and it may sound like I'm telling you shit you already know. I'll be using fighting game logic. While I haven't played the game yet:
It's not about reactions. Each enemy type should probably have their own mix. Therefore, when you meet new enemies, you should be doing data mining. Find what their move set is before committing. You cannot punish or react to something if you don't know what your options are. I'm pretty sure not all enemies have sweeps, grabs, or thrusts. It might be either/or and few enemies will have all three. So you need to probe data from enemies and do reconnaissance in battle to see what their moveset is. Since you don't know if it'll be a sweep, thrust, or whatever you need to find what your opponents options are. Once you do, you'll be able to react. Information first, reaction second. You cannot react to what you don't know. I'd do some in-out, in-out to test the enemies ranges and moveset before committing to an action.
Again, sorry if this is obvious to you and it sounds like I'm talking down to you.
It is basically Samurai Souls.
Honestly it should have been called that.
- UI markers all over the place (is this Metal Gear Solid?!?)
Im pretty happy its not an rpg actually. Not every game needs to be one.
It is *NOT* a Soulsborne game - that much is evident.
- music in the overworld (FROM pissed on their 10 year old tradition here :()I'm glad to hear this too.. Tenchu 1, 3 & Kurenai have some of the best BGM which really set the mood.. SO GOOD. They tried the Souls like ambience in Tenchu 2 and it was practically unplayable. (Tenchu 2 was the DMC2 of the series pretty much)
Those 21:9 shots! :lawd. Makes my PS4 feel small and inadequate. :fbmI wouldn't go that far, stealth seems very bare bones, tbh. From what i've seen it's a (very) nice addition, but it's less deep than even, like, Assassin's Creed in that aspect.
So glad to hear that this is moreTenchu than Souls.
At this point I liked Nioh more
Im pretty happy its not an rpg actually. Not every game needs to be one.
Those 21:9 shots! :lawd. Makes my PS4 feel small and inadequate. :fbm
So glad to hear that this is moreTenchu than Souls.
- music in the overworld (FROM pissed on their 10 year old tradition here :()I'm glad to hear this too.. Tenchu 1, 3 & Kurenai have some of the best BGM which really set the mood.. SO GOOD. They tried the Souls like ambience in Tenchu 2 and it was practically unplayable. (Tenchu 2 was the DMC2 of the series pretty much)
Tenchu 2 was good for the time. No way it was the DMC2 of the series- that's Tenchu DS. :PTenchu 2 was really that bad. Like what the hell happened type bad. Glad I never tried the DS one though. :P
Sekiro has as much "health and attack upgrades" as Ninja Gaiden or Bayonetta.Im pretty happy its not an rpg actually. Not every game needs to be one.
I mean it is, you’re just much more constrained. There’s still “souls” and purchased items to grind. Health and attack power to increase. Basically this is Parry Dex Souls with a sprinkling of build variety via the prosthetic tools and skill texts.
I still don't understand this opinion of yours, i think Tenchu 2 was the peak of the series, despite all of it being made obsolete by ShinobiDo.Tenchu 2 was good for the time. No way it was the DMC2 of the series- that's Tenchu DS. :PTenchu 2 was really that bad. Like what the hell happened type bad. Glad I never tried the DS one though. :P
This game fuckin rules
https://twitter.com/UprightOrc/status/1108907867095158785This is me. Really liked Bloodbourne and enjoyed Dark Souls 3. This game is too hard for me. Probably won't trade it, but it's shelved for now.
This game fuckin rules
As a Souls hater how Souls is it? Give deets Admiral-san
Can you only use estus if you’re in a certain mode? In DS1 you can only take it if you’re hollow iirc? IdkYou could use Estus in all forms in DS1.
posture system
posture system
The posture system is the most curious thing since it doesn't require you to get an enemy's health down to zero. Like with that demon general boss for example, from memory I barely scratched his HP yet following enough attack deflections and a few hits here and there managed to break his posture twice for the deathblows despite him having near full health.
I still don't understand this opinion of yours, i think Tenchu 2 was the peak of the series, despite all of it being made obsolete by ShinobiDo.Tenchu 2 was good for the time. No way it was the DMC2 of the series- that's Tenchu DS. :PTenchu 2 was really that bad. Like what the hell happened type bad. Glad I never tried the DS one though. :P
https://twitter.com/UprightOrc/status/1108907867095158785This is me. Really liked Bloodbourne and enjoyed Dark Souls 3. This game is too hard for me. Probably won't trade it, but it's shelved for now.
NiOh 2 can't come soon enough.
First sour note for me
Spent an hour trying to kill this boss, took everything I had. Finally got it, flipped off the screen... and oh hey, its a multistage boss who's final form wiped its ass with me within 10 seconds. I went back to the stage to see if I have to it all over again and yep, I do. Thats not difficulty, thats straight up sadism. Getting Ornstein and Smough flashbacks.
It honestly sounds similar to Ninja Gaiden 2’s dismemberment system which you could apply to enemies to make them weaker combined with Obliteration Attacks which are bloody, gore-ish attacks that act as deathblows, also from the same game (Ninja Gaiden 2).
https://twitter.com/UprightOrc/status/1108907867095158785This is me. Really liked Bloodbourne and enjoyed Dark Souls 3. This game is too hard for me. Probably won't trade it, but it's shelved for now.
NiOh 2 can't come soon enough.
This seems easier than Nioh to me.
It honestly sounds similar to Ninja Gaiden 2’s dismemberment system which you could apply to enemies to make them weaker combined with Obliteration Attacks which are bloody, gore-ish attacks that act as deathblows, also from the same game (Ninja Gaiden 2).
Made a GIF of the Mikiri Counter ability. Enemy at full health but with the spear stomp counter he's completely vulnerable to an insta-kill deathblow (breaking his posture). It's those little moments of badassery the game is pretty good at.
(http://i.imgur.com/AfGthqj.gif)
Is that GIF from 1999?
This game looks very cool, but sounds nutso hard! Is it as hard as Ninja Gaiden?I wanted to ask that as well. If someone could beat NG Black, should this be about the same, or is it straight up another level of difficult?
This game looks very cool, but sounds nutso hard! Is it as hard as Ninja Gaiden?I wanted to ask that as well. If someone could beat NG Black, should this be about the same, or is it straight up another level of difficult?
This game looks very cool, but sounds nutso hard! Is it as hard as Ninja Gaiden?From what i've seen (several hours of my brother playing) and played (just a bit) this game is significantly harder than Ninja Gaiden (on normal).
Also NG introduced "Ninja Dog mode" whereas this one doesn't have any easy option (nor way to summon help).
:dayum I felt good back in the day being able to beat NG Black... I was at my peak then.. My patience level has gone down, accompanied with my playtime. Plus I enjoy having a drink or 2 while gaming only on weekends. Maybe this isn't gonna be too good a match for my play style now. :doge I can only re-fight a boss/enemy so many times before I say fuck it.This game looks very cool, but sounds nutso hard! Is it as hard as Ninja Gaiden?I wanted to ask that as well. If someone could beat NG Black, should this be about the same, or is it straight up another level of difficult?This game looks very cool, but sounds nutso hard! Is it as hard as Ninja Gaiden?From what i've seen (several hours of my brother playing) and played (just a bit) this game is significantly harder than Ninja Gaiden (on normal).
This game is harder than Ninja Gaiden. A regular 'grunt' or a *chicken* (lol) could even kill you if you're not careful. :lolAnd that's the thing! The gameplay looks sooooo good! :lawd Feel so torn.
But it feels fair to me. I haven't played as much as some of you guys, but I wasn't like "RAGE!!!!!!! GRRRR!!!!" when I died, more psyched to try again. It's fun! :)
What would be the point of mentioning Hard and Master Ninja in the context of what game has the hardest Skill floor?QuoteAlso NG introduced "Ninja Dog mode" whereas this one doesn't have any easy option (nor way to summon help).
If ninja dog mode counts why don’t hard and master ninja?
Also how is dying to a boss 5-6 times not over and over?
Does anyone feel like the little red circle for an insta-kill can be really janky? Sometimes I’ll be in the flowers behind a guy just standing there, have the red dot, hit R1 and go into an attack animation instead of a kill. It’s even worse if you’re trying to land on someone’s head from above.
Beat the first miniboss and got up to the first boss. Both of them had a save point right there so you don’t have to go through a bunch of guys. Going through guys is easier anyway with all the stealth options and aerial shortcuts, and the quick combat. Like this much better than Souls
As much as a I love From and the Souls series(by far my favorite series right now), hearing the unforgiving difficulty of this game and the scaled back RPG elements(I.E. no way to grind levels to take some of the edge off the difficulty) I honestly think I'm gonna skip it.
I'm not opposed to difficulty still, but I'm just past a point where I think I can bring myself to play a game where the possibility of metaphorically(or occasionally in reality) throwing or breaking a controller is in the cards. At least with Souls you could grind a bit or go on a side mission to find some crazy weapon. From my reading and hearing of everything that is almost non-existent here.
Reached the Castle. Game opens up :rejoice
As much as a I love From and the Souls series(by far my favorite series right now), hearing the unforgiving difficulty of this game and the scaled back RPG elements(I.E. no way to grind levels to take some of the edge off the difficulty) I honestly think I'm gonna skip it.
I'm not opposed to difficulty still, but I'm just past a point where I think I can bring myself to play a game where the possibility of metaphorically(or occasionally in reality) throwing or breaking a controller is in the cards. At least with Souls you could grind a bit or go on a side mission to find some crazy weapon. From my reading and hearing of everything that is almost non-existent here.
. From my reading and hearing of everything that is almost non-existent here.
Borys, I liked Demon Souls and Bloodborne (finished both), but didn't get into Souls 1 or 2. Ill prib give Souls Remastered a go on Switch again though.
Is this a game for me?
Senpou Temple :rejoice
As much as a I love From and the Souls series(by far my favorite series right now), hearing the unforgiving difficulty of this game and the scaled back RPG elements(I.E. no way to grind levels to take some of the edge off the difficulty) I honestly think I'm gonna skip it.
I'm not opposed to difficulty still, but I'm just past a point where I think I can bring myself to play a game where the possibility of metaphorically(or occasionally in reality) throwing or breaking a controller is in the cards. At least with Souls you could grind a bit or go on a side mission to find some crazy weapon. From my reading and hearing of everything that is almost non-existent here.
- blocking (guarding) instead of parrying... somehow works later on in the game. You can block whole (singular) enemies combos and punish them afterwards.
- Prosthetics are *worthless* and you can beat like 60-70% of the game only using your sword (feels like SL1 challenge, though). The only one I use a lot is Axe for breaking shields.
TBH i'm happy to see soulsborne sluts get humbled by this game.
TBH i'm happy to see soulsborne sluts get humbled by this game.
you are the saltiest poster :lol
It's like this game was made specifically for me.
- Deep combat with heavy emphasis on defense.
- Sengoku era samurai political story fuck yes
- Dororo inspired prosthetic
- Japanese history and folklore
- The general aesthetic
FUCK
I felt nothing for Dark Souls but this game hasn't captured my imagination like a From game since Demon's.
I love this A LOT.
Did you play Nioh?
It's not impossible or that hard. The issue is that Souls fans got too comfortable with their strats. It's been 5 games after all.
It doesn't work here at all. It's almost as Miyazaki told his designers to make a combat system and approach philosophy completely opposite from Souls.
It's why I hate that people are calling this a Souls game. Oh wow, it has bonfires and estus, whoop dee doo.
As much as a I love From and the Souls series(by far my favorite series right now), hearing the unforgiving difficulty of this game and the scaled back RPG elements(I.E. no way to grind levels to take some of the edge off the difficulty) I honestly think I'm gonna skip it.
I'm not opposed to difficulty still, but I'm just past a point where I think I can bring myself to play a game where the possibility of metaphorically(or occasionally in reality) throwing or breaking a controller is in the cards. At least with Souls you could grind a bit or go on a side mission to find some crazy weapon. From my reading and hearing of everything that is almost non-existent here.
It's not impossible or that hard. The issue is that Souls fans got too comfortable with their strats. It's been 5 games after all.
It doesn't work here at all. It's almost as Miyazaki told his designers to make a combat system and approach philosophy completely opposite from Souls.
Slash, slash, firecracker. Circle back and strike rinse and repeat is a good way to get the vitality of quicker enemies down. Its the only way I was able to kill the fucking Ashina Spear midboss fuck me.
This is how I beat the general and I wanted to share.
https://youtu.be/qsa_6kma1aY
It's not impossible or that hard.Nah, it's pretty fucking hard. Souls imprinting doesn't help things, but even when you compare it to other notoriously hard games (like Ninja Gaiden) it definitely qualifies as hard as fuck.
Does he drop anything because I didn’t get shit.
It's not impossible or that hard.Nah, it's pretty fucking hard. Souls imprinting doesn't help things, but even when you compare it to other notoriously hard games (like Ninja Gaiden) it definitely qualifies as hard as fuck.
You're right that's not impossible but probably above the threshold of a lot of people who thought Souls was already pushing it.
If you're used to playing action games like NG, Godhand, DMC, or fighting games somewhat competitively, then that's another story, but to most people, this is probably the hardest game they'll come across in a while.
Slash, slash, firecracker. Circle back and strike rinse and repeat is a good way to get the vitality of quicker enemies down. Its the only way I was able to kill the fucking Ashina Spear midboss fuck me.
I remember using flame attacks for a couple attempts. That was the enemy that made me get better at Mikiri Counters since I realized a) the in-game menu note about it doesn't mention you're better off pressing forward+dodge than just dodge as it suggests and b) the timing changes for each enemy using a spear (ie: the delay between the unblockable signal and the time to successfully counter).
Ultimately ended up using a stealth deathblow first, then immediately the Ichimonji combat art (held down version) for a little initial posture damage, deflected his attacks and used Mikiri Counters, and in between land 2-3 hits mostly after he lands the jump attack which takes him a few seconds to recover from and also when he raised his spear in an overhead twirling motion.
Felt so damn good to finally get it all done successfully and only took about a minute of actual combat time, which felt longer given all the previous deaths :doge
I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.30 fps. :kobeyuck
I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.30 fps. :kobeyuck
I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.30 fps. :kobeyuck
There's a physical copy.
https://www.gamestop.com/ps4/games/dark-souls-trilogy/167297
Actually 1 and 2 are probably 60fps on ps4. 3 is 30 and unlocked on pro I think (which makes it worse since it hovers in the uncanny 45 valley).I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.30 fps. :kobeyuck
Did not know that- thought they were 60 FPS on PS4.
:leon
Actually 1 and 2 are probably 60fps on ps4. 3 is 30 and unlocked on pro I think (which makes it worse since it hovers in the uncanny 45 valley).
Personally I loathe having phisical discs taking space tho so that isn't an issue for me.
I played all 3 on pc and 1 also on ps3.Actually 1 and 2 are probably 60fps on ps4. 3 is 30 and unlocked on pro I think (which makes it worse since it hovers in the uncanny 45 valley).
Personally I loathe having phisical discs taking space tho so that isn't an issue for me.
yeah, i remember some issues regarding framerates on the pc and ps4/xbone version of DkS2 (https://www.polygon.com/2015/4/21/8464295/dark-souls-2-weapon-durability-bug-fix-scholar-of-the-first-sin) :lol
DkS3 is the first i played at 60fps. articles like this https://www.eurogamer.net/articles/digitalfoundry-2018-dark-souls-remastered-console-pc-face-off (https://www.eurogamer.net/articles/digitalfoundry-2018-dark-souls-remastered-console-pc-face-off) bagging on reduced resolution, when there's a clear focus on getting better framerates are so dumb. hurr durr RDR2 looked so good at 30fps.
:piss res whores :piss2
Actually 1 and 2 are probably 60fps on ps4. 3 is 30 and unlocked on pro I think (which makes it worse since it hovers in the uncanny 45 valley).I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.30 fps. :kobeyuck
Did not know that- thought they were 60 FPS on PS4.
:leon
Personally I loathe having phisical discs taking space tho so that isn't an issue for me.
Does he drop anything because I didn’t get shit.
Does he drop anything because I didn’t get shit.
Yeah, a Prayer Bead (collect four of them from such mini bosses for leveling up vitality/posture) and a Gourd Seed (another one for health regen). I checked since I take screenshots of most things for occasional reference of locations/names/etc :P
I'm guessing since you received some spirit emblems that he has been registered as dead (wouldn't hurt to respawn and check) though surprising it didn't give it to you all the same.
I like this game so much I’m considering getting the Souls trilogy for PS4 and give the series another try.
Some of the later upgrades (LVL4) of my arm sound CRAZY!
Are they really good against bosses or it's just the description making them so? I.e. the Gouge Shuriken/ Magic Kunai should deal at least 25% of boss damage bar when all Mana spent, right?
Pls no spoilers.
Ahh, ok, so the Upgrades do not increase damage only add some special effects.
Crap :(
Borys said that the prosthetics are pointless and I really really disagree.
No shame in being corrected then.
Are you actively using them? Are you depending on them?
The firecracker prosthetic is incredibly useful.
The combat clicked with me last night and now I'm having an absolute blast with this game. As much as I love DS, deflecting flurries of attacks feels soooo much more satisfying than dodge rolling around like a lunatic.
What’s firecracker do?
This game needs a bank - somewhere where you can invest your money in case of death. Grinding for cash is already easy so why not.
Borys said that the prosthetics are pointless and I really really disagree.
No shame in being corrected then.
Are you actively using them? Are you depending on them?
I mean it’s impossible to kill shield enemies without axe, ogre without fire;etc
:lol
No. I beat him without discovering the fire.
There's a physical copy.
https://www.gamestop.com/ps4/games/dark-souls-trilogy/167297
???
He’s saying PS4 version is 30 FPS. Which implies that the steam version is superior. Steam is a digital only platform. I’m literally saying I’d rather sacrifice 60 FPS for a physical copy.
Borys said that the prosthetics are pointless and I really really disagree.
No shame in being corrected then.
Are you actively using them? Are you depending on them?
I mean it’s impossible to kill shield enemies without axe, ogre without fire;etc
:lol
No. I beat him without discovering the fire.
How
did you cheese the AI?
Anybody know if there's any DLC planned?
FUCK THIS HIRATA BOSS I WAS SO CLOSE (5% last health left)
I'm having a blast watching others play this game and how our play styles are entirely different.
Look at this shit.
https://www.youtube.com/watch?v=WPDmyO4oqq4
4th try. Still hit & run tactics :( which made it a 20 minute fight - same as Drunkard. I cannot parry shit. Hopefully I can defeat the final boss fight... somehow :-\
Sell me on Bloodborne. Will be my next From game.
Sell me on Bloodborne. Will be my next From game.
We will do no such thing and yet you shall purchase it nonetheless
Stuck on Jurou the Drunk but there’s a side path that leads to another part of the estate and I’m going to explore that.
Stuck on Jurou the Drunk but there’s a side path that leads to another part of the estate and I’m going to explore that.
Where’s the side path?
wtf the door to the ashina castle ( miniboss door ) is locked and cant get past it?
I had a thought: Do various symbols for unparryable attacks, have different kanji?
Man oh man this game's world and enemies and lore take such a tremendous dump on Nioh.
How is it possible for Borys to beat Gyobu without parrying? He’s not bad after two or three tries. But for someone bad at parrying?
The horse Boss?
Pretty easy, in fact pretty easy to no-hit.
1) always be running back from him - ALWAYS
2) he will run towards you and try his combo - it will ALWAYS miss if you if you are running as hell; never stop running
3) then he will run away from you and you will have a chance to Vault into him using Prosthetic (be quick and follow him for a moment cause the UI Marker is up only for a short time)
4) vault into him and press Attack as you are vaulting (there is a skill for that) - you will land right on him and damage him
5) give him two standard hits, three if he is staggered. !this is the only moment in the entire fight where you are damaging him!
6) RUN THE FUCK BACK
Rinse and repeat. It takes 30 mins. Never parry, never deflect. Only use the "B" (sprint button).
It's the Benny Hill tactic and so far it worked on Drunkard, Horse, Old Lady and kind of tried it on The Castle Main Boss and it also worked there (33% health). Just need to stop being greedy with the hits.
Man oh man this game's world and enemies and lore take such a tremendous dump on Nioh.
So true. Level design and lore here are incredible. I thought Nioh had good "japanese castle" levels but Sekiro destroys them. The only level I remember from Nioh is the Shinobi Funhouse.
But Nioh had better bosses. Remember those Dark Souls 2 jokes that 75% of bosses are "humanoid knights in armor"? Here 95% of enemies/ bosses are "humanoids".
Major spoiler list of bosses I can fight now. That's actually 11 bosses!spoiler (click to show/hide)- crazy, m-fing Centipede Boss[close]
There’s simply little in Sekiro to make it stand out in a vast ocean of releases, rendering it more of a footnote in the gaming market
I'm having a blast watching others play this game and how our play styles are entirely different.Finally watched this one.. Fuck me... this IS Tenchu! :lawd I'm gonna have to get this sooner rather than later. :noah Feeling so jealous right now.
Look at this shit.
https://www.youtube.com/watch?v=WPDmyO4oqq4
I'm having a blast watching others play this game and how our play styles are entirely different.Finally watched this one.. Fuck me... this IS Tenchu! :lawd I'm gonna have to get this sooner rather than later. :noah Feeling so jealous right now.
Look at this shit.
https://www.youtube.com/watch?v=WPDmyO4oqq4
Don't hype yourself up like this- you're gonna be disappointed. :lol That's stuff from right at the beginning of the game and those are normal enemies.:goty2
https://m.youtube.com/watch?feature=youtu.be&v=zT35HWy_qvQ
Borys you need to watch this video. So does everyone else really. Learned about rapid block in it.
Borys you need to watch this video. So does everyone else really. Learned about rapid block in it.
I mean tbh all of this outside of the attack anim cancelling tip was intuitive enough from just playing the game and reading the tips. Maybe it's because I wasn't a Souls player that I wasn't coming in with any preconceptions, not sure (tried D1 but didn't enjoy it).
Some site (Slant) gave it 5/10 and brought the Metacritic down to 89 (it was 92 back I checked) :lol
https://www.slantmagazine.com/games/review-the-somewhat-punishing-sekiro-shadows-die-twice-coasts-on-borrowed-moves/
Git gud, Slant scrub!
Some site (Slant) gave it 5/10 and brought the Metacritic down to 89 (it was 92 back I checked) :lol
https://www.slantmagazine.com/games/review-the-somewhat-punishing-sekiro-shadows-die-twice-coasts-on-borrowed-moves/
Git gud, Slant scrub!
Like, whatever if someone didn't like a game. But apparently the writer is now raging on twitter how his genius writing has exposed the worthless hacks of From Software and how his enlighenment destroys all the people who never played supposedly intelligent games. :lol
I'm having a blast watching others play this game and how our play styles are entirely different.Finally watched this one.. Fuck me... this IS Tenchu! :lawd I'm gonna have to get this sooner rather than later. :noah Feeling so jealous right now.
Look at this shit.
https://www.youtube.com/watch?v=WPDmyO4oqq4
Essentially, the genre is no longer about the stealth itself for stealths sake (being sneaky) but primarily about killing in stealth. It's no longer about puzzles (the primary design philosophy of stealth games) but mostly wish-fulfillment to make you a badass.
Essentially, the genre is no longer about the stealth itself for stealths sake (being sneaky) but primarily about killing in stealth. It's no longer about puzzles (the primary design philosophy of stealth games) but mostly wish-fulfillment to make you a badass.
If we're talking stealth games for a moment I will say I thoroughly enjoyed the Dishonored series. Perhaps not the brightest AI (which I think fits the style they were going for) but allows you to go all stealth with non-lethal options and no-power paths (particularly 2 for the latter since they made even obtaining powers optional). 2 improves on the first mechanically while having absolutely stunning visual design though 1 has imo the better story and side characters.
Some site (Slant) gave it 5/10 and brought the Metacritic down to 89 (it was 92 back I checked) :lol
https://www.slantmagazine.com/games/review-the-somewhat-punishing-sekiro-shadows-die-twice-coasts-on-borrowed-moves/
Git gud, Slant scrub!
Like, whatever if someone didn't like a game. But apparently the writer is now raging on twitter how his genius writing has exposed the worthless hacks of From Software and how his enlighenment destroys all the people who never played supposedly intelligent games. :lol
It mostly seems like he's just mad it wasn't a full on stealth game when they never advertised it as being such.
The people he's retweeting are right though. The AI is brain dead and modern stealth games aren't stealth games anymore. I wrote about such on neogaf years and years ago. Stealth games are no longer a genre of consequence (MGS1-3, Splinter Cell 1-3, Tenchu games) but a genre of brain dead AI and stomping through it. Essentially, the genre is no longer about the stealth itself for stealths sake (being sneaky) but primarily about killing in stealth. It's no longer about puzzles (the primary design philosophy of stealth games) but mostly wish-fulfillment to make you a badass. This has been true since Arkham Asylum after everyone ripped it off with its in-out, in-out take them all out one by one gameplay. But that works for Batman because....he's Batman.
What makes him stupid isn't his points towards the games stealth.
What makes him stupid is that he's reviewing it like it's primarily a stealth game: it's not. It's just a bonus, an extra option. It's not the primary focus.
Some site (Slant) gave it 5/10 and brought the Metacritic down to 89 (it was 92 back I checked) :lol
https://www.slantmagazine.com/games/review-the-somewhat-punishing-sekiro-shadows-die-twice-coasts-on-borrowed-moves/
Git gud, Slant scrub!
Like, whatever if someone didn't like a game. But apparently the writer is now raging on twitter how his genius writing has exposed the worthless hacks of From Software and how his enlighenment destroys all the people who never played supposedly intelligent games. :lol
It mostly seems like he's just mad it wasn't a full on stealth game when they never advertised it as being such.
The people he's retweeting are right though. The AI is brain dead and modern stealth games aren't stealth games anymore. I wrote about such on neogaf years and years ago. Stealth games are no longer a genre of consequence (MGS1-3, Splinter Cell 1-3, Tenchu games) but a genre of brain dead AI and stomping through it. Essentially, the genre is no longer about the stealth itself for stealths sake (being sneaky) but primarily about killing in stealth. It's no longer about puzzles (the primary design philosophy of stealth games) but mostly wish-fulfillment to make you a badass. This has been true since Arkham Asylum after everyone ripped it off with its in-out, in-out take them all out one by one gameplay. But that works for Batman because....he's Batman.
What makes him stupid isn't his points towards the games stealth.
What makes him stupid is that he's reviewing it like it's primarily a stealth game: it's not. It's just a bonus, an extra option. It's not the primary focus.
what makes him stupid is being a pretentious hobo over his attention whoring text.
Stealth games stopped being actual stealth games because it's a shite mechanic that's never as fun as game designers think it is.
https://youtu.be/Wn77d4sKDgo
That's not easy :lol barely won + the NPC died as well. But very, very quick I will give you that! You play this game as it should be played. Aggresive and not holding back. Very impressive.
(https://pbs.twimg.com/media/D20DVWhU0AAd8t-.jpg)
You don't *need* to stealth kill everything. Challenge yourself and fight people but on your own terms.If i'm having to try a miniboss multiple times, i'm probably not at the point where i can do it while also wasting healing on his minions (let alone fight them WITH the minions around). :'(
Fuck this 2-phase boss with 4 healthbars in total. 1st phase uses all my Estus and then what? Are they serious? And 2nd phase is some SERIOUS bullshit.
On the other hand I went back and *destroyed* two mini-bosses on my 1st try (actually 2nd) and lo & behold found 2 new areas to explore (!!!). I will adventure through them and only when I hit a wall come back to the 4 healthbars boss. Can't imagine me beating him at the moment although I think 1st phase can be 100% attacks blocked (not parried) with the occasional jump - kinda worked for a moment.
Still, having this boss unbeaten as a roadblock back in my mind sours my experience :( Even if I get another Health Upgrade this won't help me.
Here's a tip: using all of your Kunai can deplete 1 full healthbar of some mini-bosses. That's what I call useful Prosthetics.
https://twitter.com/playasia/status/1112099133039484936
Wow, it's almost like PlayAsia doesn't give a shit about it one way or the other, and just wants to appeal to its customer base to sell them weeb shit. :smughttps://twitter.com/playasia/status/1112099133039484936
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Wow, it's almost like PlayAsia doesn't give a shit about it one way or the other, and just wants to appeal to its customer base to sell them weeb shit. :smughttps://twitter.com/playasia/status/1112099133039484936
Sorry, only registered users can see this content. Please Login or Register.spoiler (click to show/hide)I do think the game wouldn't lose anything from an easy mode.[close]
https://twitter.com/playasia/status/1112099133039484936
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That's the only flashback in the whole game so don't get your hopes up re: pulp fiction narrative :(
Here's a tip: using all of your Kunai can deplete 1 full healthbar of some mini-bosses. That's what I call useful Prosthetics.
Waste 7+ tries on a random miniboss.
Do Bull, Drunk and Guy on horse on first try.
:beli
Some of the fights ahead i saw my brother do (he's almost done i think) will probably be too much for me, but for now i'm having fun, not taking it seriously.
(https://i.imgur.com/ayN553S.gif)
Now I understand this gif.
(https://i.imgur.com/ayN553S.gif)
FUCK YOU, YOU PIECE OF SHIT
Is your brother experienced in Souls games?We both finished them all, but he's better than me at those too. (but then again, he's better at Ninja Gaiden too, has more patience, i lose my cool too soon in a long fight).
10+ tries with the snake eyes cannon lady, i managed to get her cornered on her second health-bar, almost done... and she fucking falls off the cliff cause i'm ramming her ass too hard near the edge.
Complete cheese technique but it works.(http://i.imgur.com/ay96uMd.gif)
Enemies like Headless who require certain items to even make contact and then be an asshole and make it so that the item is rare and can’t be bought.
Give me that rumoured Mayan/ Apocalypto Souls next :bow
Also Himuro - brace yourself... this will be your favourtie Grapple Point in the entire game :maf
(https://abload.de/img/4-1-2019_10-47-27_am-0mj45.png)
I kept ctrl f-ing Senran Kagura
Why did you word filter out Senran Kagura and replace it with Senran Kagura?:lol
Is this to taunt us?
https://clips.twitch.tv/NastyArtsyPepperoniBIRB
This the bire mod team and they want revenge.
https://clips.twitch.tv/NastyArtsyPepperoniBIRBEnded up watching his full (well no, just the bosses attempts) playthrough of it.
This the bire mod team and they want revenge.
Sekrio on the other hand DESTROYS Dark Souls 3 when it comes to overworld design. It is just so much better with all of the areas connected vertically and horizontally, with how you can see point B from point A and then 10 hours later you are in point B and see point A clearly as day. It's signature FROM SOFTWARE but it just somehow really, really shines in Sekiro. Must be the colour palette and the fact that it is all set up on top of peaks/ mountains with ravines and valleys beneath them. This gives an incredible vibe, look and visibility. I think the draw distance and LOD is better than what was in DS3.
Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Here's my thing, you have more than one team, let one focus on something in the Souls realm to keep the base(like me) satisfied(and the easy money rolling) and use the other to chase whatever new hitch in his formula Miyazaki wants to pursue now that he is over the Souls formula.
Dark Souls 2 had plenty of good stuff.Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Here's my thing, you have more than one team, let one focus on something in the Souls realm to keep the base(like me) satisfied(and the easy money rolling) and use the other to chase whatever new hitch in his formula Miyazaki wants to pursue now that he is over the Souls formula.
B-Team made Dark Souls 2 :donot
Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Here's my thing, you have more than one team, let one focus on something in the Souls realm to keep the base(like me) satisfied(and the easy money rolling) and use the other to chase whatever new hitch in his formula Miyazaki wants to pursue now that he is over the Souls formula.
B-Team made Dark Souls 2 :donot
Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Here's my thing, you have more than one team, let one focus on something in the Souls realm to keep the base(like me) satisfied(and the easy money rolling) and use the other to chase whatever new hitch in his formula Miyazaki wants to pursue now that he is over the Souls formula.
I hope not.Checked the comments in Jim’s video. A lot of Souls fans don’t like this it seems.
Meanwhile there’s tons of people (like me) who never “got” Souls but LOVE Sekiro to pieces.
I hope this doesn’t get From in trouble and people skip on their next game because this wasn’t what they wanted.
Here's my thing, you have more than one team, let one focus on something in the Souls realm to keep the base(like me) satisfied(and the easy money rolling) and use the other to chase whatever new hitch in his formula Miyazaki wants to pursue now that he is over the Souls formula.
lol, i love how soulsbornes are becoming the new CoD. sounds like the beginning of a treyarch x infinity ward narrative.
y'all think the grrm x miyazaki faceless men GoT souls is fr?
Why does a game need a community? The game still has lots to find and lots of nooks and crannies. I found a hidden room in the Hirata estates. The game has a great story and lore that you slowly piece together the more you play. I simply do not get it. Wanting “builds” in a non rpg. It’s like Souls fans have never played a hard non-rpg before and it’s fucking baffling. Why they continue to compare an rpg to something that clearly isn’t is beyond me.I'm not saying the game needs a community at all, in fact I've barely come in contact with the fanbase itself because it's full of whiny weirdos apu with people who identify with such communities.
What I was saying is that From's design choices that allow for deep diving into nooks of the game, replayability, open mechanics etc. that allow for people to keep coming to these games are what made them stand out and are games that will stand up as such for the foreseeable future of the hobby. A decade from now people will probably still be pointing to Dark Souls as something to check out.
I like the game, but this fun singleplayer action detour won't have nearly as much staying power or notoriety because of the way the designed it.
It's not a knock against the game, but it's just something to notice. :idont
I like the game, but this fun singleplayer action detour won't have nearly as much staying power or notoriety because of the way the designed it.
Can you fuckers just play the damn game? Jesus Christ.My brother just has two bosses left:
Post some progress updates instead of that "action genre purity" shit.
2 hours on theand I never even reached the 3rd phase.spoiler (click to show/hide)Monk[close]
Yikes.
Oof.
I'll give him some more hours and then just drop the game. First boss in the entire game where you have to parry.
2 hours on theI think you can remove 2 health bars from him with stealth (though i think one is a bug since they used it in a speedrun).and I never even reached the 3rd phase.spoiler (click to show/hide)Monk[close]
Yikes.
Oof.
I'll give him some more hours and then just drop the game. First boss in the entire game where you have to parry.
I think being able to get a second deathblow after the fog rolls in is definitely a bug :dogeA true shinobi knows how to exploit a good bug.
near the sunken temple boss questionLiterally spam block as fast as you can, and jump on its head when you see the red warning sign.
HOW THE FUCK COULD YOU EVER DEFEATspoiler (click to show/hide)That dog/giraffe claw fucker that comes at you with six attacks in a row and takes off so much off your prostate bar?[close]
I can deflect all of them but my bar turns red after that, and I can get one hit in before he winds up another 6 attacks lolThere's not even a need to get a hit in, your aim should be to get attacked (and deflect) until their guard breaks.
You HAVE to parry Genichiro as well though right? Or were you just running away from him? :doge
Nah, run circles around him. He is easier than the 2nd Boss on the Castle Rooftops later on :doge
I have no idea what shadow rush is.
If the last boss is *harder* than this fight then LOL... some tough times ahead.
I still haven't beaten O'Rin. :doge
Super easy boss.No need to rub it in. :'(
I’m at the blazing bull and having a time of it. He’s quite hard to dodge.
I’m at the blazing bull and having a time of it. He’s quite hard to dodge.Like Cindi said, run instead of dodging, also if you stay on his ass, he shouldn't have any attacks to hurt you, only if you're on his side/front.
are you shitting me with that trash camera in final boss 3rd phase? :ifaceMy brother just beat the guy, seemed like a pain in the ass (though at least not a shit fight like Demon of Hatred).
I'm grinding mobs (8000 XP in about 4 minutes) till I get 20 Attack Power before trying the last 3 boss fights (LISS, O2, DoH). Every little bit, little percentage helps and I already have 65 hours on the save file so already got my money's worth.
Can't say I will even finish this game and that kind of sucks. Oh well... already started Guacamelee! 2 in the meantime.
first time ever I'm having zero progress after several hours - but only because the camera can't keep up with the main attack of the boss halfway through :lol designer of this deserves his hands broken. there's already been some other times the developers didn't understand that their camera is trash (i.e. every time they were idiotic enough to put a mini boss in small corridors), but at least that was few and far between and not that tedious to manage.This seems to be a common problem in FROM games.
Almost got the optional super boss (Bloodborne's Blood-starved Beast). He is super easy compared to the Final Boss (still not dead) and the other optional one (still not dead - I cannot even touch him before he kills me, WTF?!?)
RE: Attack Power
Upgrading it is A MISTAKE. I upgraded to 20 after 4 hours grind and it just does not make any difference. What I gathered on the web is that it increases by like 1% each step... Attack Power 99 means you area dealing exactly 2x the damage that on Attack Power 11 (mega WTF).
In other words: do not grind for Attack Power. I would already have the All Skills Trophy in New Game 0 (!!!) if I didn't waste those 45 Skill Points on AP, eh. Now I need 50 000 EXP for 1 Skill Point so like 50-hour grind.... GTFO.
Axe was great against shielded enemies (including those annoying af blackhats) and against the ROBERTOOOO guy, too.
The only one that really disappointed me so far, was the mist raven thing.Being able to avoid damage and then teleport above an enemy for multiple free hits is pretty great tbh. Its been my go-to for quite a few mini-bosses.
https://twitter.com/playasia/status/1112099133039484936
are you shitting me with that trash camera in final boss 3rd phase? :iface
A lot of FROM staples design choices, were dumb shit, anyway. :yeshrugWhile i like prosthetics and combat arts, and think they are mostly useful (in selected situations, and depending on play style, clearly), i can't say the same for objects in this game.
Much like SoulsBorne, the constant autosaving means that using an object that can't be infinitely bought or refilled indefinitely, is to throw it away, 90% of the time.
This just pushes you to never even consider using stuff like Parsimmons and similar "rare" items, because you'll probably die anyway, and just might as well learn to do the boss without 'em.
It's just such a stupid design choice.
I'm fine with having only 1 of X rare object in the whole game, but if i die in any one attempt, i should get it back at least.
The way it is now, you just throw it in the pile of "too rare to use" items, and eventually get so good, that they wouldn't make a difference anyhow.
It's been this way since Demon's Souls. I appreciate it very much because it is the unique flavour of the genre.
However, since FROM SOFTWARE under Activision pressure caved in and removed two distinct flavours of the genre in Sekiro:
- no pause button
- falling off the cliffs
While adding:
- Call of Duty UI markers
- music in the overworld
I expect the next FROM game (whatever that will be) will also find a way to dumb down/ mainstream the unique Items Usage either via save states or some other means. And the next game from that will also feature a minimap!
In 15 years they will destroy the genre they have created.
FROM GIVETH
FROM TAKETH
So last boss has 4 phases.
Phase 2 is the easiest - he almost did not touch me and I can see it being beaten with 0 hits. But Phase 3... ... ... ... come the fuck on. *When* are you supposed to damage him? Can't find an opening. And there is still Phase 4, jeez. Guess leave Firecrackers for the last phase because Kunai doesn't work shit on him.
However, since FROM SOFTWARE under Activision pressure caved in and removed two distinct flavours of the genre in Sekiro.
I expect the next FROM game (whatever that will be) will also find a way to dumb down/ mainstream the unique Items Usage either via save states or some other means. And the next game from that will also feature a minimap!
In 15 years they will destroy the genre they have created.
Genichiro on top of the Castle 1st try in NG+, LOL. Every boss up to him as well. Game is mega easy in NG+.How much is the lack of Kuro's charm affecting you? Figure that's how the game was meant to be played, to avoid parry spamming.
Friend, I do not parry. The only times I used this mechanic is Monk and Centipiedes. So I cannot answer your question. Everything has more health but kinda takes the same amount of hits as in NG0. You take lots of damage but you have 10 Prayer Necklaces so it evens out.
Heights don't match for some reason but whatchagonnado.Bluray format for Sekiro, classic dvd format for Witcher, it looks like.
Bluray format for Sekiro, classic dvd format for Witcher, it looks like.
Anyway, i like the Sekiro one, i don't think the clean white, fits Watcher's tone all that much, but the art is great.
I went back to the reservoir after the bull and killed some dude in a well... and then I found a guy by the pagoda young boi was in... is there anything else to do in that area?
https://www.twitch.tv/videos/409794182
He's back. :doge
Current Speedrun WR
- 27 minutes 8 secs
- by Distortion
- Horse skip
- Bull skip
- stealth deathblow of Corrupted Monk (!)
- tanks Ape's terror attack (!)
- crazy Snek skip/ glitch
http://www.youtube.com/watch?v=mTqyYsJNL4c
:bow2 :bow2 :bow2
Current No-Damage Run
- 1h 41 minutes
- by Faraaz (the guy that did Sigrun LVL1 no damage)
http://www.youtube.com/watch?v=BUykAfUditU
:bow :bow :bow
Current Speedrun WR
- 27 minutes 8 secs
- by Distortion
- Horse skip
- Bull skip
- stealth deathblow of Corrupted Monk (!)
- tanks Ape's terror attack (!)
- crazy Snek skip/ glitch
http://www.youtube.com/watch?v=mTqyYsJNL4c
:bow2 :bow2 :bow2
Current No-Damage Run
- 1h 41 minutes
- by Faraaz (the guy that did Sigrun LVL1 no damage)
http://www.youtube.com/watch?v=BUykAfUditU
:bow :bow :bow
The thing that wears me out with this game is the same thing that does it in dark souls.Those are probably the worst boss trips in the game if it helps.
I get stuck on a boss and end up getting frustrated with repeating the journey to the boss.
Really feeling it on Drunk Boi and the ninja hunter on the bridge (who is actually ended up just skipping).
Drawing out every enemy is just so painful.
Rushing through NG+ reconfirms the ogre as the worst boss. Not only is his pattern annoying, but the game teaches you the wrong playstyle by putting him in the very beginning. It makes you think dodging is way more important than it is, while later enemies barely every have any grabbing attacks.
Some of the attacks look like thrusts to me, but then it seems like my counter isn’t registering even though the timing feels right. Not sure if I’m missing the timing or some attacks look like thrusts but the game doesn’t count them as thrusts
Specifically, on seven spears, it’s that scoop thrust where he digs the spear into the ground.
Couple of other couple things to keep in mind: the counter is activated more reliably using Forward+Block and the counter is triggerable when the enemy begins to move the weapon forward (the glint on the weapon is a bit of a visual cue) rather than just following the appearance of the symbol itself.The method i use for the Mikiri, is i press dodge right when the warning symbol starts disappearing.
The method i use for the Mikiri, is i press dodge right when the warning symbol starts disappearing. It worked out well so far, with most attacks.
Finally started playing this and I fucking suck at it. Took me an hour to beat the chained ogre (had missed the flashback area and the flame vent subweapon and didn't know you could stealth a lifebar off, so was just whittling him down both life bars head on but kept getting grabbed and losing 90% HP before I could kill him). Doing the flashback area now and stuck at both Spear boss and Drunkard boss who both kill me in 1-2 hits and have tons of mobs around them. After I quit for the night I found out that I was doing the Mikiri counter wrong because I was trying to counter the spear like a sword counter with L1 on PS4, now I know how to do it with dodge so I'll try to stealth off the mobs and one lifebar from him and counter him. My only experience with the drunkard was a buddy samurai guy running out and getting killed by mobs in 10 seconds and then I'm surrounded by mobs and this huge guy that 1 hit kills me. I read that the trick is to take the mobs out and run away and reset the encounter without mobs and then activate the sword guy and double team him so will try that next.The start is honestly the worst part of it.
Like the game a lot, but yeah I suck at these bosses!
Finally started playing this and I fucking suck at it. Took me an hour to beat the chained ogre (had missed the flashback area and the flame vent subweapon and didn't know you could stealth a lifebar off, so was just whittling him down both life bars head on but kept getting grabbed and losing 90% HP before I could kill him). Doing the flashback area now and stuck at both Spear boss and Drunkard boss who both kill me in 1-2 hits and have tons of mobs around them. After I quit for the night I found out that I was doing the Mikiri counter wrong because I was trying to counter the spear like a sword counter with L1 on PS4, now I know how to do it with dodge so I'll try to stealth off the mobs and one lifebar from him and counter him. My only experience with the drunkard was a buddy samurai guy running out and getting killed by mobs in 10 seconds and then I'm surrounded by mobs and this huge guy that 1 hit kills me. I read that the trick is to take the mobs out and run away and reset the encounter without mobs and then activate the sword guy and double team him so will try that next.The start is honestly the worst part of it.
Like the game a lot, but yeah I suck at these bosses!
There are definitely harder bosses and mini bosses coming, but at the start you die with a spit, and you still don't know how to play.
It gets easier.
I'm at the True Monk boss (late game boss) now, and i'm starting to think Bloodborne was harder than this, despite thinking the exact opposite, when i started playing.
I do think Bloodborne's difficulty is mostly due to the worse gameplay though, i don't think i'd ever be able to go back now.
Should I try to fight the headless in Ashina Outskirts now? I'm at Ashina Castle after the bull fight and have 3/4 prayer beads and wondering if I should kill the headless or the purple ninja in Hirata which I both skipped to get that last one and a bit more HP?I'd leave headless to way further down the road, it's a bullshit fight.
That's sloppy? You were on the offense all the time!
I'm almost done NG+ and have never used a Snap Seed :lol
Bepbo you can run if you hold circle dunno if you knew that
It's a carryover from the Soulsborne games, they probably assumed most of their audience came from there, i'm thinking.Bepbo you can run if you hold circle dunno if you knew that
Yeah, didn’t know that until midway through my bull run tries. It’s nice now because it makes the backtracking a lot quicker. I feel like that part of the tutorial was missing...
kk, Ill give it another shot this weekend. I've been trying to parry and block his fire with the upgraded fan but it's been a struggle.Demon of Hatred is still wrecking my shit and idk. I've rage quit 2 days in a row.
I'm ok at the first phase now but 2 and 3 (when I get there) fuk me up. Apparently the whistle can help but I never have enough spirit emblems by phase 3 to use it so yeah..
Strange, he was one of the easiest bosses for me. It's a Bloodorne boss and you have to play with him like you were playing Bloodborne. Never parry, never block - only run & dodge. He is super easy if you continuously run to your left (clockwise). He has a lot of openings:
- after his 1-2-3 slam - run up to him and punish
- after his jump + shockwave - jump at the correct moment, grapple into him, punish
- !DANGER! rush attack - jump up, run up to him and punish
- 8-fireballs attack - run like hell and count in your head. After the 7th fireball (before the 8th) run diagonally up to him and punish a lot
- cone of fire attack (2nd phase) - keep on running left and jump up after a second. If you are in proper distance from him you can grapple, punish.
- ring of fire (3rd phase) - this is counterintuitive but jump TOWARDS him (twice! as there are two ring waves). You want to be inside the ring of fire circle with him for a proper battle.
There is only one attack that cannot be punished - his fire wave swipe (1st phase). Just stay away and you are safe.
You don't need any tools (Prosthetics) or Skills (Combat Arts). It's a pure R1 battle.
All in all for me he is the single best boss in the entire game. Precisely because he is not a Sekiro boss (fuck parrying, fuck timings, fuck stamina bar) but a Souls boss. Bloodstarved Manus.
-Lonearm Samurai guy where you were resurrected in the introDo this, so you'll open up a whole new area.
So yeah now I've got 2 more areas to do, Sunken Valley & Abandoned Dungeon. Saw some creepy shaman mini-boss and a Torii gate that looked boss fight-y so left to get my xp to the next level bar so I don't lose it all.I'd do seven spears and samurai guy first, but it's all the same.
Should I do these areas before fighting Seven Spears, Grey Haired Blue Samurai & Genichiro?
Ok, sounds good. So I’ve got one question still.You're supposed to jump over them, ideally making a stomp on their head, Super Mario style, and then finish it off with an aerial combo (should get 2 or 3 hits in, at least).
The sweep warning sign moves. Is there a specific way you’re supposed to counter those like Mikiri for the parries? I find surprisingly on most bosses so far that you can just interrupt it with a slash? Otherwise I just jump away and slash. I feel like since everything else has a specific parry move there should be something for that?
Also are any of the special move skills useful? Because I bought one and like never ever use it.
b) Reduced the Posture damage dealt by the first hit of the Combat Arts "Senpou Leaping Kicks" and "High Monk" as it was causing more damage than intended in certain cases. Posture damage dealt in the latter-half of the combo has been increased.Famous last words.
Spent the evening running around Ashina Castle exploring. Found a couple prayer beads (one under the serpent shrine, one in the hidden wall in the upper antechamber) and found 3 minibosses and 1 boss and a new area.
Here are my options at this point to do in any order:
-Purple Ninja in Hirata
-Headless in Ashina Outskirts
-Lonearm Samurai guy where you were resurrected in the intro
-Seven Spears guy at the temple ahead of that
-Grey haired blue samurai guy at the Dojo
-Genichiro at the top (I got there by going down the stairs from the dojo past the 2 samurai and then run past the 3 grey tengu ninjas up the stairs onto the rooftops; dunno if that was the main way)
-And access to the Sunken Valley (haven't gone in yet)
I've got 2 prayer beads and I read there's a hidden one I missed in Hirata so once I grab that I'll have 3/4 beads. I should be able to get like 2 more VIT upgrades from all those mini-bosses.
I got the umbrella/spear/sabimaru sub-weapons & the anti-air deathblow attack. Can't afford most of the sub-weapon upgrades even though I have the materials because don't have the coin yet.
I gained 7 skill levels doing this. Haven't spent them on anything yet, not sure what to get next. Got the deathblow healing 5 cost skill last. Have air slash/deflection/Mikiri. Hmmm.
Also I got Isshin's letter above the 3 grey haired tengu and it says to ask Emma about it but it won't let me ask her about it at the shrine? Weird.
Haven't really messed around with any of those sub-bosses or bosses yet, just found them, died and went exploring elsewhere.
So I fought the blue samurai guy below Genichiro.
His quick draw 1-2 slice is ridiculous. Does like 90% HP damage and even when I deflect/block it I still take like 30% HP damage and get staggered often. I guess for this guy you're supposed to just dodge around and attack and not attack and parry?
So I fought the blue samurai guy below Genichiro.Nah, if you parry is real easy, because his posture gets destroyed in like, 3 combos.
His quick draw 1-2 slice is ridiculous. Does like 90% HP damage and even when I deflect/block it I still take like 30% HP damage and get staggered often. I guess for this guy you're supposed to just dodge around and attack and not attack and parry?
So I fought the blue samurai guy below Genichiro.
His quick draw 1-2 slice is ridiculous. Does like 90% HP damage and even when I deflect/block it I still take like 30% HP damage and get staggered often. I guess for this guy you're supposed to just dodge around and attack and not attack and parry?
I tried out Mist Raven on him and when he'd go for a hit I'd teleport right behind him and get 2-3 good clean hits -> repeat. Beat him on my first try with mist raven and I didn't even do a stealth deathblow, just took off 2 bars doing that. Mist Raven seems pretty damn useful since a lot of times even if you parry it doesn't free up any room for VIT hits on the enemy. Like usually I'll parry and counter slash they just block them so it's posture battle. But with Mist Raven, by teleporting behind and getting a few hits in after every parry it takes their VIT down fast and gets them to deathblow posture a lot quicker.
But this assumes the opponent has a sword.
I tried the 7 Spear guy next, doing the stealth deathblow for the first lifebar, but not doing so hot on him in battle. I get some Mikiri counters in and hits here and there but the problem I have is when you get the red marker he can either do a stab (mikiri counter) or a circular sweep (jumping) but I have a hard time seeing which he's doing and I mikiri dash into his sweep or jump and get stabbed on his stab.
I tried using mist raven on him but it's kinda useless because when you teleport behind him he still hits you with his circular swing attacks.
He also seems to have a lot of posture/hp, I get some good hits/counters in and he's not even at 50%.
So I fought the blue samurai guy below Genichiro.
His quick draw 1-2 slice is ridiculous. Does like 90% HP damage and even when I deflect/block it I still take like 30% HP damage and get staggered often. I guess for this guy you're supposed to just dodge around and attack and not attack and parry?
I tried out Mist Raven on him and when he'd go for a hit I'd teleport right behind him and get 2-3 good clean hits -> repeat. Beat him on my first try with mist raven and I didn't even do a stealth deathblow, just took off 2 bars doing that. Mist Raven seems pretty damn useful since a lot of times even if you parry it doesn't free up any room for VIT hits on the enemy. Like usually I'll parry and counter slash they just block them so it's posture battle. But with Mist Raven, by teleporting behind and getting a few hits in after every parry it takes their VIT down fast and gets them to deathblow posture a lot quicker.
But this assumes the opponent has a sword.
I tried the 7 Spear guy next, doing the stealth deathblow for the first lifebar, but not doing so hot on him in battle. I get some Mikiri counters in and hits here and there but the problem I have is when you get the red marker he can either do a stab (mikiri counter) or a circular sweep (jumping) but I have a hard time seeing which he's doing and I mikiri dash into his sweep or jump and get stabbed on his stab.
I tried using mist raven on him but it's kinda useless because when you teleport behind him he still hits you with his circular swing attacks.
He also seems to have a lot of posture/hp, I get some good hits/counters in and he's not even at 50%.
This is the guy you can stun lock with the whirlwind slash.
It makes him really trivial. Just firecracker him once and then spam that move over and over again.
Edit: the guy below Genichiro
For 7 spears always back up when he uses a red kanji. You don’t know what he’ll do so wait for the thrust then counter. You should be able to get a free stealth kill for one life bar.
Genichiro is a Main Quest boss, everything else is Side Quest. Just as in a proper RPG (like in Pillars) you should always focus on cleaning up Side Quests first before doing the Main Quest thing.
And yes, there are specific situations in Sekiro when you will forever lose the possibility to obtain some Prayer Beads if you rush through with Main Quest. So keep that in mind!
/no spoilers
I loved Sunken Valley. FROM's signature poisonous areas :bow2
Genichiro is a Main Quest boss, everything else is Side Quest. Just as in a proper RPG (like in Pillars) you should always focus on cleaning up Side Quests first before doing the Main Quest thing.
And yes, there are specific situations in Sekiro when you will forever lose the possibility to obtain some Prayer Beads if you rush through with Main Quest. So keep that in mind!
/no spoilers
I loved Sunken Valley. FROM's signature poisonous areas :bow2
Why are you reading guides man
Not really sure how to beat the armored dude. I got his posture broken... but it didn’t work?There's a gimmick, look at the arena you're in. :doge
Good progress, Bebpo! You are flying through the game.
Of course you missed a Main Boss for AP4 before Genichiro :teehee that's why I said EXPLORE FIRST.
A friend of mine tried that and isn't really enjoying Dark Souls 3. He thought Bloodborne was much better but couldn't even finish that. Finished Sekiro with easy.I tried playing some DkS3 yesterday, and the slow speed is really hard to stomach, but rolling through attacks is still fun.
Snakeeyes is a she. :-*Good progress, Bebpo! You are flying through the game.
Of course you missed a Main Boss for AP4 before Genichiro :teehee that's why I said EXPLORE FIRST.
Eh, I doubt the other AP4 boss is easier than Genichiro. Genichiro you can do at AP1, it's just about learning his moves and parrying until he's posture broken. And I explored everywhere outside doing Abandoned Dungeon at this point.
Like even at AP4 I'm trying Snake Eyes again and I can't beat him lol, dude is so annoying and it seems like no way to get a free stealth deathblow on him?
I'm going to kill him eventually and then do Abandoned Dungeon next.
I run past her onto the bridge she loses focus and I get in stealth next to her but it won't let me deathblow because her default position is too close to the wall and I can't get behind her, only to the side of her.
What the fuck is AP4
Souls games play totally different. Same with Bloodborne which is like a halfway between Souls and Sekiro. I actually tell people who haven't played any to play DS1-3 and Bloodborne first and then Sekiro after.
A friend of mine tried that and isn't really enjoying Dark Souls 3. He thought Bloodborne was much better but couldn't even finish that. Finished Sekiro with easy.
Idk, I tend to get hit when I throw them out half the time so if I got the boss patterns down and can parry/dodge all their attacks, it's like why risk it. But that's just me and bad luck with firecrackers.
Oh ok. I love how freeform the structure is. Unlike Darks Souls 1 I can choose to go somewhere else if I want to take a break I can always come back. Reminds me of Demon’s Souls. I hated how in Dark Souls they touted it as open world but for the most part you were always rail roaded in terms of progress. It was very linear and despite the “open world” felt more linear than Demon’s. And here Sekiro has the freedom of Demon’s. Lurv.This is bull, Cindi.
Not in my experience. Ring the tower, go to blight town, find other tower I think. You find some ruins but can’t do anything because the enemies are ghosts. No likey. Very linear.The only thing you "have" to do, is obtain the lord's vessel to open up the final three areas., and you have to beat Sen's fortress before getting to Anor Londo.
Newest patch fixes a lot of speedruning skips :/ Dream of sub 24 minutes is dead :rip
I am kind of missing the game already after Platinuming it... wish they would announce the DLC already.
How's yall progress Cindi, MMaRsu, kingv, Coax, Don?
How's yall progress Cindi, MMaRsu, kingv, Coax, Don (Bebpo posts progress updates all the time :))?Kinda lost interest all of a sudden after i beat the first "bird".
I lol'd watching Borys' vid. Somewhere, Miyazaki is crying."I knew we should have kept the stamina bar"
Why aren't you using Firecrackers :notlikethis
- three...monkeys?
- three...monkeys?
And people say this game is harder than Dark Souls... ::)
- three...monkeys?
And people say this game is harder than Dark Souls... ::)
Uh
what?
- three...monkeys?
And people say this game is harder than Dark Souls... ::)
Uh
what?
I liked the novelty, but it wasn't hard. Was kinda disappointed, expected something after finding all monkeys ( that being said I just found the Giant Ape and ohhh boy).
I disagree that it is a good gimmick boss, but i also agree with Matthewmatosis (https://youtu.be/Np5PdpsfINA) on bosses in FROM games losing originality, and relying more and more on just being "memorize combos and win" sort of fights, whereas Demon's had the balls to mix it up more.- three...monkeys?
Real-talk: best gimmick boss in Soulsborne series.
Fuck the little summoned terror shits, though.
How do you use the mortal blade?
Yes bebpo you have to talk to Kuro. Senpou, main hall, touch the bell. You also need a letter for the girl.
Missables? Is Borys bs-ing?Some boss fights (3 i think) change the state of the world, and there is at least one mini boss that is missable ( i know because i missed him) but you have to do a late-game boss to miss him, so it's a ways off.
Who is itIt's one of the long shadow ninjas, there are 3 or 4 i think as proper mini bosses, and one of them you can't do, after you beat a story related boss (just cause you can't access that area anymore).
The purple ninja at hirata?Same type, but it's the one in Serpent Shrine.
The purple ninja at hirata?Same type, but it's the one in Serpent Shrine.
It's too early for you to fight him in the first place.The purple ninja at hirata?Same type, but it's the one in Serpent Shrine.
Wait, not the old serpent shrine above Sunken Valley right? I thought it was odd there's an idol rest point there but...nothing there besides a drop or two and then you jump down and there's another one real close at Sunken Valley start. Maybe I have to go back after talking to Kuro?
Actually, wait, are you talking about the one in Ashino Reservoir by 7 Spears? I've fought purple ninja guy twice so far. Once in Hirata and once there.
Terror Gourd is available from the Mibu Village merchant, from memory. Also the anti-terror umbrella is a useful prosthetic upgrade imo but like most prosthetics is more suited to specific encounters (the S. Warriors mini bosses are where it's probably most useful).If you absorb their laser and use projected force to send it back to them, you do massive posture damage.
Terror Gourd is available from the Mibu Village merchant, from memory. Also the anti-terror umbrella is a useful prosthetic upgrade imo but like most prosthetics is more suited to specific encounters (the S. Warriors mini bosses are where it's probably most useful).If you absorb their laser and use projected force to send it back to them, you do massive posture damage.
Ashina Depths? Hidden Forest? ??? Where is this? What the fuck. How has Bebpo not encountered monkeys yet if he’s fought his way through Sunken Valley?
Bebpo:
Three monkeys - kuro and wolf want to end the divine line. To end the divine line you need the mortal sword. To get it you go to Senpou. In the main hall is a man. Before you beat Genichiro you cannot progress further but this man says to tell a girl something. You have no idea what girl he’s talking about. After Genichiro boss fight go back to Senpou main hall. The Undying man is no longer there. Ring the bell. Fight three monkeys. Continue to sword.
Monkeys - there are monkeys in trees at Senpou near the first Centipede.
Armed Monkeys - progress through sunken valley after killing the snake.
Did you get to Ashina Depths by beating the purple boss in Abandoned Dungeon?
The game is very open ended before Genichiro. You can get SUPER far (even you haven't been there yet!) before facing Genichiro. 65-70% of the whole game map area before this fight.
Ghosts at Senpou?! :mindblown
Oh damn, beating the headless in ashino leads me back to Senpou, demon bell. Neat.
Oh damn, beating the headless in ashino leads me back to Senpou, demon bell. Neat.
Ringing the bell is hard mode. Don’t ring it.
How do I get past the purple dude in abandoned dungeon?
Also for the carp guy, I have 6 scales and the dragon mask half is 7 and the floating technique is 5 and the burn gourd is 2. When I hit 7 carp scales should I just buy the dragon mask? Is the floating technique important?Floating technique is a combat art. It's meh. Dragon mask is more interesting but won't be useful until you get the other 2 pieces. Just do whatever, neither is important except for completionism.
Fuck, got 1 hit away from killing the 2nd headless on his 2nd deathblow. Dude has way more HP/Posture than the Ashino Outskirts one. I probably went through 3 divine confettis that fight :( Almost out. Having to cycle between terror gourd and regular gourd and replenishing divine confetti while parrying/dodging is really pain in the asssssss, can't say I like this apparation side of the gameplay. Wish you could just get a sword upgrade to let you hit ghosts without divine confetti.
Click if you want an answer to the snake.Or just run towards in from the front andspoiler (click to show/hide)Use puppet ninjutsu on the monkey.[close]
I just blew most of my best save for final boss items on Ape pt.2 to try to get the last few hits.This is so odd, Ape p.2 is one of the easiest bosses for me (i know this doesn't help).
Still died.
Fuck this game I'm out. Sekiro beat me.
I can do ape pt.1 almost no damage at this point but I can't beat pt.2 for the life of me. I can deflect all his shit but none of that matters since you can't kill him by deflection. I can avoid his terror stuff with terror guard but whenever I get in and do damage I take damage. I just can't deal with pt.2. This is the hardest boss in the game easily so far.
3) Its standard combo is the 4 attack "dance-like" thrusts (but are normal attacks) and those are also good and easy to deflect.
This is so untrue, you can see I deflect x 4 and it basically fills my entire posture from nothing to broken.I did the ape 4 of 5 times at this point, so it is true, but going from the video, you're blocking (not deflecting) 2 or 3 attacks out of 4 in that combo, so the posture meter goes up significantly more.
See? And you said you were done with the game and you did all this.
BTW Bebpo, did you give the sakura drop to Kuro? You get an extra revive doing that.
I think Lady Butterfly gives it to you upon death.
Yeah, I don't even know where I got the sakura drop from.
Terror enemies ARE an issue and put the game down a notch. But I still love it.I agree, i hate that shit, like i hated the "Frenzy" bullshit in Bloodborne (which is essentially the same thing, but worse).
Snake eyes in Ashina Depths is way harder because of poison and hidden/hard to see gunners. Fuck off From.At least it's easier to get that stealth kill in.
This is rage inducing. Putting a goddamn pit of poison that’s not easy to jump out of with a boss that moves around like this pisses me off.
The mist forest is excellent. Lots of hidden enemies. This is pure Souls.It's almost literally a copy/paste of the mist forest in Dark Souls 2 (only made easier, i guess). :doge
The mist forest is excellent. Lots of hidden enemies. This is pure Souls.It's almost literally a copy/paste of the mist forest in Dark Souls 2 (only made easier, i guess). :doge
If you're out of emblems, you can still perform the move but it will do less damage. If you have the emblems to spend, your mortal blade will be stronger at the cost of said emblems.
But why bother, I'm sure there'll just be another harder boss after him that I'll spend hours of retries on and another one after that. My plan was basically if I got to an ending I was gonna delete my save file and shelve the game right after because I don't find it fun and just want to beat it and trash it and never touch it again. But at this point I've just lost all interest in the game and might sit down tonight and watch a video playthrough of the rest of the game just to see the rest of the story.Yeah, the final boss is 4 phases of torture, cool fight tho.
When I spend 2 hours on a boss and beat them, I don't feel satisfied. I feel like I just wasted hours of my life until I get lucky and had a good run. Sekiro for me, at my skill level, which the game has obviously exceeded by this point, isn't a game where I feel like I'm learning and getting better. I feel like I've pretty much hit my skill ceiling and whether I beat it or not just depends on if I'm willing to hit my head against a wall enough times until I get a lucky run and get past each tough boss, and that's just not worth it for me.I generally feel the same. The idea of surmounting a big challenge, as far as gaming goes, works on a bell curve for me, after a certain point, the sense of accomplishment when i eventually memorize every little thing and do it, is completely evaporated, and i just feel like i've wasted X hours of my life on a videogame.
I'd been debating while playing Sekiro whether it's the hardest game I've played in my entire life. I wasn't willing to give that label for most of it because I mean I was there for the final boss of Shinobi PS2, some of that Ninja Gaiden Black stuff, Hollow Knight, SMB, etc...and the various other From Soft games (which aren't even anywhere near this kind of difficulty). I'm sure there's a handful of games in my life that I've just given up at because they're above my skill level but I can't think of any specifically. So yeah, I'm willing to say this is the hardest game I've played in my life and it's frankly too hard for my skill level. I've never claimed to be a masterful expert at action games, but I thought I've been pretty decent since I've all the other ones I've played, but yeah in retrospect this game's showed me that I'm probably one of the worst at videogames out of all of you here since most of you were able to beat this and it's pretty obvious I can't.This doesn't mean that much, i've had a bit less trouble than you with the game, but as i mentioned before, different people struggle at different points in all hard games, so it's not a linear progression of skill (not that i'm good at any game in particular).
This is exactly how a lot of people feel about this game. There's no joy and celebration after beating a hard boss here like in Souls. There's just this thought "glad it's over" until the next roadblock which happens after 10 minutes because the game is choke full of bosses/ mini-bosses.Yeah i wanted to say, this is also a thing.
http://www.youtube.com/watch?v=SmcQBWnwAQA
FROM was really pushing it with Dark Souls 3 DLC#1 last boss having three phases. It was - and still is - the most difficult non-Sekiro boss in Soulsborne games.
Here they went over the fucking broad and gave us four phases.
boss listanyhow, from reading the guides bosses that I'm sure would take me hours and hours of frustration to beat:
Owl again but harder in Hirata - fuck that
Guardian Ape + Another enemy at the same time - lol, fuck that
Final boss with 4 phases - hahahahaha, never be able to be this.[close]
boss listanyhow, from reading the guides bosses that I'm sure would take me hours and hours of frustration to beat:
Owl again but harder in Hirata - fuck that
Guardian Ape + Another enemy at the same time - lol, fuck that
Final boss with 4 phases - hahahahaha, never be able to be this.[close]
The first is only if you unlock a specific ending path, which most won't encounter unless you take a sequence of missable steps, while the second on that list is optional from memory.
Sister Friede from the DS3 Frozen DLC has three phases (alone, with Father Ariandel (2 bosses at the same time), alone but super saiyan) - each one harder than the previous one!
Does Darksouls reuse enemies like Sekiro does? I'm shocked they reuse mid-bosses and shit.Depends on the entry.
Does Darksouls reuse enemies like Sekiro does? I'm shocked they reuse mid-bosses and shit.
No, absolutelty not. That's Sekiro's weakest point IMO. Even weaker than useless skills & prosthetics.
TBH to be perfectly honest the story and the endings kind of suck in Sekiro. The lore and Sengoku Era feel, architecture, atmosphere etc. is brilliant but the story/ endings are... meh at best.
Right now I am just enjoying watching the speedruns (not skill runs as they are pretty boring and also hacked for infinite mana).
Bebpo, you really, really, really need to play Nioh next. It's everything you would ever want from Samurai Souls and fair challenge game.
There is no XP Mibu Baloon, Cindi. Major oversight in this game!
I really want the game to be over. I am not a fan of the end game at all.
THIS FUCKDKDNKD DNDA
I really want the game to be over. I am not a fan of the end game at all.
Yup, never felt this way about any of the other From Soft games. They were always fun even in the endgame (sometimes moreso in the endgame). Never felt like a chore/pain in the ass.
I WANT TO SHAKE THEM AND ASK WHAT THE FUCK THEY WERE THINKING
https://youtu.be/1BYnu7t2yZo
I really want the game to be over. I am not a fan of the end game at all.
Yup, never felt this way about any of the other From Soft games. They were always fun even in the endgame (sometimes moreso in the endgame). Never felt like a chore/pain in the ass.
What's end game like in the others?
What's end game like in the others?
you can do pvp and co-op/invasion pvp stuff (help with bosses as sunbro collecting sunlight medals)
you don't even have to do that boss :doge
Bebpo's fight > Cindi pillar strats
Well in the case of Souls i'd disagree, but for Sekiro? Yeah... Not much else to see.you don't even have to do that boss :doge
But what is a game if not for its bosses :doge
I could not get a read on Owl's openings at all. So I just ended up getting in only hits when he does the overhead slash or drops the Lloyd's talisman. Makes it a boring fight, but whatever. Got him down either way.I enjoy that fight, but the thing that i dislike about it, is that his only danger (aside from maybe the poison) comes from every other attack doing 90% damage, that's all there is to it.
Genichiro has a more fun move set to fight against, more varied anyway.I could not get a read on Owl's openings at all. So I just ended up getting in only hits when he does the overhead slash or drops the Lloyd's talisman. Makes it a boring fight, but whatever. Got him down either way.
Baiting is a proper strategy. Owl can kill you in 2 hits (if they connect) vs like 6 hits from Genichiro, that is precisely what makes him harder.
I could not get a read on Owl's openings at all. So I just ended up getting in only hits when he does the overhead slash or drops the Lloyd's talisman. Makes it a boring fight, but whatever. Got him down either way.
:gloomy You all bailed out on this game?
:gloomy You all bailed out on this game?
BTW you do know that Confetti is a flat 25% damage boost against ANYTHING, right? It is 37.5% against ghosts but 25% against anything else living or not. And it stacks with sugars!
Also to get the platinum without cheating you have to really play the game at minimum 4 times.
Bebpo, now watch a speedrunner destroying all bosses in 1 hour :rofl
The only things I *never* used were the Baby Buddha Statues and Bite Down. WTF is the point of those items?
I never used the baby buddha statues but that's because I was saving them for the final boss/es. Don't they give you an extra Resurrection? So basically everytime you die in battle with the final boss you hit start and use a buddha and get the life back so you could theoretically have like 10+ lifebars to take on the final boss?
But then I never used them so I don't know if they also get rid of the time cooldown you have to wait after death to use a Resurrection. Like sure I had 3 resurrections in the late game, but on most bosses all I was allowed to use was 1 because I'd die again before the cooldown which barred me from using my second Resurrection.
Oh and I thought it was funny that I've watched a bunch of runs of people beating Spear Vilehand Masanaga out by Old Serpent Shrine, but not a single one of them has been able to beat him when he's buffed with Ako's Sugar. They all die if that happens and get a win in when they beat him before he can buff up. Or they use AI glitches to trap him in the forest area, but every AI glitch I ever tried on a boss I could never pull off myself /shrug.
Here I struggled for like 2 hours trying to beat him buffed thinking there was no way around it, because he'd usually do it in his first move after being stealth deathblow'd. Dude is just 100% bullshit when he gets his buff off. Unless you perfect parry every attack (because a perfect parry won't break your posture) his buffed posture damage will constantly break you and then hit you with a 95% damage kick while you're stunned which will usually kill you because he's doing posture + VIT damage before that.
I honestly think buffed with Ako's Sugar and not using any AI glitching tactics, he should be a contender for the hardest fight in the game.
I got to O’rin of the water. Am having some trouble with her, as her defense seems really good.... but I know there is a mega cheese for her, I will probably use it.
I haven’t really been updating my prosthetics... are there any I should focus on? I know body’s said the Phantom Kunai were good. I’ve mostly been using the spinning Shuriken, as it can fuck up some monkeys in one shot.
When I got to Mibu Village and saw the big dude with the bell I just hoped out and ran to the next shrine. The little guys seemed like they would make that fight extra hard. And they respawn for a really long time.
Snake eyes shirahagi was a hard fight but I cheesed her with the poison.
Yeah, I explored the poison lake area and found the idol on the other side. (it's a small area). Going from there past the 2 guys in the hut you hug the wall and end up in the cave with the fog wall and just walk right up behind her and deathblow and then fight in the cave with no other enemies/poison lake.
I think you just lucked out and found another idol.
Like he’s pivoting in the air to track you with his dropkicks.
you can kill two of the men easy before even touching the ogre. One of which with a stealth kill. The third man will not come fight depending on where you are. if you're below the stairs (where you should be) he won't come get you. Then all you have to do is kill the ogre and kill him afterwards. As for Seven Spears, I just ran full tilt towards him. I kill a guy on the side and then go into the side entrance. They don't chase you over the gaps so it resets. Then you get a free stealth kill. He's not that bad.
The arena you fight the long arm centipede giraffe or whatever that dude is called
The second phase was really hard the first few times because his movements are so weird, but I channeled my inner Boris and just kept running away until he does that dive move. Then I’d jump in and get 4 hits then run away in case he did the scream. He took a while, but he basically didn’t hit me unless I mistimed the jump for the dive move.
:jeanluc Just eat anti-fear pills/estus and take off the majority of his health during the long cry
By that point in the game just light his ass on fire and be done with it.
Putting the ogre in that closed in room. Smh
By that point in the game just light his ass on fire and be done with it.
I find the fire not as helpful as I’d hoped. You can light him up, but it’s not super reliable, and doesn’t really get you far enough to beat him without having to learn the fight.
I think that’s the case with most of the bosses really. Prosthetics May help if you are close to beating it on your own, but seldom are enough to get you there on their own.
Ah, I couldn’t quite figure out the positioning for the stealth deathblow. I could see it working if you only had the one health bar to plow through. I actually didn’t 100% know you even could get it off.
http://www.youtube.com/watch?v=PMZARawoASE
LOL so Distortion has the WR for all beads. all memories now for like 3-4 days and yesterday he was 1 minute ahead of it at the Isshin fight and by mistake used Double Ichimonji because of the UBER SHIT way the game handles L1 + R1 inputs. He died of course and the new WR (still his) is lost.You can remap controls though, that's pretty sweet.
Fuck this game for the imbecile way of assigning Combat Arts to L1 + R1 while having block as L1 and attack as R1. Happened to me too many times so after like 30 hours I just unassigned it and had 0 Combats Arts on me. They are useless anyway so no big deal.
Not once in my 60+ hours did I ever accidentally hit block or attack when I meant to go for a combat art. Pretty easy.Distortion is a casul. :doge
https://www.reddit.com/r/fromsoftware/comments/c14l2x/sekiro_dlc_not_in_dev_according_to_resetera/Can't say i'll miss it, i basically forgot about the game in record time (whereas usually i'd play FROM games for dozens and dozens of hours past their ending).
No dlc for Sekiro.
:idont
Imma try beating the final boss on edibles in NG+
GG Svejk. Hope you enjoy it more than me. I found it to be one of the weakest Souls game in existence. SUPERB art direction and voice acting, though. And ANIMAL KINGDOM instead of Knights & Shit.
Warning: NiOh is trash.
Warning: NiOh is trash.
Lol no it aint
https://youtu.be/bjKVr8KLapE
Remnants – Recordings for Recovery
Whether you are a new player ready to experience Sekiro for the first time or are gearing up to face past challenges once more, expect a brand-new player movement and text recording system that could aid you and your fellow wolves on your journey.
Remnants are recordings of what a player does in-game for up to 30 seconds at a time and are available for use after the game’s tutorial. After a player records their Remnant – whether it is an epic takedown of an enemy or a flawless demonstration of a tricky movement technique – it can be uploaded along with a written message so that other community members can play it back. Through these Remnants, one could hope that they or others may gain the knowledge and further insight to overcome their current obstacle. For those seeking ultimate guidance on traversing treacherous areas, or seeking hidden alcoves or curious cubby-holes, these records may prove a blessing from the gods.
If a community member watches and then rates a Remnant, the owner of it will have their HP recover for free, allowing them to get back into the fight quicker without the use of a Sculptor’s Idol, or consumable items such as Healing Gourds.
This is pretty interesting.
https://blog.activision.com/sekiro/2020-07/Sekiro-Shadows-Die-Twice-Free-UpdateQuoteRemnants – Recordings for Recovery
Whether you are a new player ready to experience Sekiro for the first time or are gearing up to face past challenges once more, expect a brand-new player movement and text recording system that could aid you and your fellow wolves on your journey.
Remnants are recordings of what a player does in-game for up to 30 seconds at a time and are available for use after the game’s tutorial. After a player records their Remnant – whether it is an epic takedown of an enemy or a flawless demonstration of a tricky movement technique – it can be uploaded along with a written message so that other community members can play it back. Through these Remnants, one could hope that they or others may gain the knowledge and further insight to overcome their current obstacle. For those seeking ultimate guidance on traversing treacherous areas, or seeking hidden alcoves or curious cubby-holes, these records may prove a blessing from the gods.
If a community member watches and then rates a Remnant, the owner of it will have their HP recover for free, allowing them to get back into the fight quicker without the use of a Sculptor’s Idol, or consumable items such as Healing Gourds.
The Remnant feature seems like an update to the message system in their previous games.
The message system was one of the more undderated, and almost forgotten aspects of what made FROM so successful. It really catapulted Demon's Souls to be the hit that it was as it gave new players a nice crutch to lean on, while letting the community riff on stuff through the game itself. Back in 2009, it was considered one of the most revolutionary things the game did.
Unfortunately, once they stopped using dedicated servers for Dark Souls, getting rid of the pool of connected players from thousands to just 16, the system was never given its due. Unless you count "Tongue but hole" in DS2 lol
I didn't know that