- three...monkeys?
Real-talk: best gimmick boss in Soulsborne series.
Fuck the little summoned terror shits, though.
I disagree that it is a good gimmick boss, but i also agree with
Matthewmatosis on bosses in FROM games losing originality, and relying more and more on just being "memorize combos and win" sort of fights, whereas Demon's had the balls to mix it up more.
The Screen Monkeys were something different than just another "dude with sword", but the gimmick itself was pretty poor, i thought.
You have all these things in the area
spoiler (click to show/hide)
, the bell, the dark room, the waterfall,
but then the fastest way to do them (and easiest) is to
spoiler (click to show/hide)
essentially just bum rush them and kill them off.
This is mostly because the stealth in the game is extremely bare bones and shallow, but they could've made is a bit trickier, forcing you to be smarter than this.
Incidentally, "dude with sword" fights, were the most fun in the game, probably because that's the one mechanic that sets Sekiro apart (the ability to break the boss' posture) and all the other mechanics were just serviceable.
1 on 1 fights here, are still significantly more enjoyable than Soulsborne games though, so less creative bosses aren't as annoying to me, here.