Author Topic: Duckman freaks out; goes on a paintball shooting spree  (Read 50144 times)

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duckman2000

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I've played the demo more than a few times and have yet to see this brilliant AI that the SDF has been deepthroating the forums with.

They take cover, and move between cover -- that's about it. They run to their new location, I drunkenly whip out my loaf of bread and shoot them in the head. Their helmet pops off (COD, really?) and I see that it's Anakin Skywalker clone wars underneath. They die.

The AI has yet to flank me, work as a team, or throw grenades to try and flush me out of cover. I've been playing Stalker: CS nonstop lately and even the AI there is more unpredictable and challenging.

You must have an extra special version of the demo then because the enemies do in fact do that. Not sure how effective they are at it as I've only died once (from being flanked while allowing myself to feel too safe behind cover), but the behavior is there.


WrikaWrek

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Chespace is just hating cause Killzone 2 looks better than any MS game coming out in the next 3 years.

Even Bungie bailed.

chespace

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Chespace is just hating cause Killzone 2 looks better than any MS game coming out in the next 3 years.

Even Bungie bailed.

To be sure, kZ2 will be the best looking shooter with the most mediocre gameplay this gen.

I wanted this game to be something special. At this point, with the laggy controls that SCEA says they're "looking into", the very average AI, the been there done that set pieces... it all amounts to just another weekend shooter.

Again, give me a game like Stalker: CS any day or you better out-fucking-COD4 if you're gonna step.

duckman2000

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You should check out multiplayer, if you haven't already. The controls may never stick perfectly (then again, if you could get used to PDZ, anything should be within reach), but the multiplayer is hot.

chespace

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You should check out multiplayer, if you haven't already. The controls may never stick perfectly (then again, if you could get used to PDZ, anything should be within reach), but the multiplayer is hot.

Yup, the MP might save it for me. We'll see. I also hope against hope that KZ2 will have more challenging AI on harder difficulties and not just distinguished mentally-challenged bullet damage ramped up.

I haven't played PDZ in a while, but I don't remember the controls being laggy. If anything, time and context always frames preference and taste. Kind of like how RE5 is the tank controls whipping boy these days.


drew

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #245 on: February 08, 2009, 02:28:17 PM »
:bow pdz :bow2

:bow HEADSHOT! :bow2

Hitler Stole My Potato

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I just played the F.E.A.R. 2 demo for the first time and I've honestly found that to be more impressive than the Killzone one.  Seriously.
Tacos

duckman2000

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You should check out multiplayer, if you haven't already. The controls may never stick perfectly (then again, if you could get used to PDZ, anything should be within reach), but the multiplayer is hot.

Yup, the MP might save it for me. We'll see. I also hope against hope that KZ2 will have more challenging AI on harder difficulties and not just distinguished mentally-challenged bullet damage ramped up.

If you were to trust reviews, the A.I. does in fact change significantly at higher difficulty settings. It remains to be field proven, but I thought the A.I. was pretty alright even on this setting. Except for a genuine team effort, my playthrough demonstrated all of the things you claim to have never experienced, so hey.

That said, it's pretty obvious by now that in terms of SP, the game is just a well designed, by the books game. There was that Edge quote, "In singleplayer, it's a testament to craft and imagination, if only because one is so immaculate while the other barely exists."


really? what xbox exclusives do we endlessly hype, create official threads for, change our avatars to advertise for, and speak in manchild gibberish about?

I never said you did any of those things around here. Determining the quality of the game based on a 10 minute demo, which apparently is one of the great wrongs of the sfag doctrine? It's right in this thread.

As for fanboys elsewhere, you couldn't seriously be arguing that Xbots are immune to the old hype flu. I'll concede that it rarely reaches the same levels of craziness that the Sony fans can muster, but it's not as if Gears or Master Chief avatars are a rarity, or as if Gears 2 didn't get its own GAF-brand hype thread.
« Last Edit: February 08, 2009, 02:41:56 PM by duckman2000 »

chespace

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Are you claiming that AI threw grenades to flush you out? Are you saying that they pressed on your position and didn't just swap between 2 different cover points only to get their white bald heads exposed by my waiting headshot ironsights? And if so, which area of the demo are you talking about?

Maybe we are playing different demos because mine felt very much like a static shooting gallery.


duckman2000

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Are you claiming that AI threw grenades to flush you out? Are you saying that they pressed on your position and didn't just swap between 2 different cover points only to get their white bald heads exposed by my waiting headshot ironsights? And if so, which area of the demo are you talking about?

Maybe we are playing different demos because mine felt very much like a static shooting gallery.

I absolutely had grenades lobbed at me while I was on cover, and I was absolutely flanked and rushed. More than once, although the point at which I died from it was right by the troop transports. Generally, the enemies offered up good resistance and used cover well, although their response time to an immediate threat was less impressive.

A couple of more playthroughs has made me feel that they really overshot the cover thing, though. I think removing the button command for sticking to cover would go a long way in making it feel more fluid.
« Last Edit: February 08, 2009, 02:53:34 PM by duckman2000 »

Tieno

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I've also had grenades lobbed at me repeatedly when I was in cover. Also been flanked and rushed. On every plathrough. Mind you this is a 10minute demo of the first level, you can only get so much from it except for fundamentals.

The hating here is not in proportion.
I just played the F.E.A.R. 2 demo for the first time and I've honestly found that to be more impressive than the Killzone one.  Seriously.
Seriously, more impressive in what way?

« Last Edit: February 08, 2009, 02:54:49 PM by Tieno »
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y2kev

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it has class
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drew

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #252 on: February 08, 2009, 02:59:54 PM »
FEAR 2 doesnt look like the first, it looks tons better.  i just bought FEAR the other week to catch up.  people are stupid

cool breeze

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I can see how the demo could throw people off on the AI.  The starting bit was very scripted, 'shooting gallery', while the part immediately after where the Helghast shuffle out of the jeep is where I got a sense of how good it could be.  It ended in that room where you knew where the enemies were coming in, not quite as straight forward as the first part, but a lot more so than the middle battle.  It's weird to try and break up a ~10 minute demo like this, but it's all I have to go off of.

In that mid-demo fire fight, I did have enemies tossing grenades near, I saw them trying to flank from the left and right, in one playthrough a guy came up near me when I hit behind cover for too long and tried to melee me.  It was leagues better than most console shooters these days.  And btw, I played STALKER Clear Sky and the AI is pretty weak.  Those types of games (STALKER, Crysis, Far Cry 2, to a lesser extend Fallout 3) are actually my favorite types of shooters, but none of them really boast great AI.  For me, the enjoyment of those games come from a lot of meticulous planning before going into the battle, not from having to counter their attacks.

also, did anyone notice that there was a fourth main weapon in the KZ2 demo? I didn't notice it until a recent playthrough, but depending on the way a guy falls in the last firefight, you can grab his M1 Garand-esque rifle.  It's pretty awesome and blows enemies heads off.
« Last Edit: February 08, 2009, 03:04:02 PM by swaggaz »

Tieno

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Yeah, I get that weapon by blowing him off that rooftop with a grenade.
i

Hitler Stole My Potato

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I just played the F.E.A.R. 2 demo for the first time and I've honestly found that to be more impressive than the Killzone one.  Seriously.
Seriously, more impressive in what way?

Well atmosphere and gameplay for starters.  After playing the two demos, I think F.E.A.R. 2 seems to be a much more interesting game than Killzone 2.  More variety, better atmosphere, better controls, and probably a better narative.  Sure Killzone 2 smacks it around when it comes to graphical polish but that robot sequence in F.E.A.R. 2 is no slouch either.

I don't know.  I had more fun with that than I have playing the Killzone demo.  I'm still getting Killzone, but I'm just calling it as I see it.


And for the record, I've seen Killzone 2's AI do some pretty remarkable things in that warehouse area.  The 1st half the demo is scripted all to hell but the AI definitely mixes it up in the 2nd half.  I've played it around 6 or 7 times now and I've never really had the same battle everytime.  It was almost Halo-esque.
Tacos

duckman2000

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also, did anyone notice that there was a fourth main weapon in the KZ2 demo? I didn't notice it until a recent playthrough, but depending on the way a guy falls in the last firefight, you can grab his M1 Garand-esque rifle.  It's pretty awesome and blows enemies heads off.

I never managed to get it in the demo, but that's one of the default weapons for one of the classes in the beta, may have been the Saboteur. Very powerful, but I just plain don't understand bolt action rifles.
« Last Edit: February 08, 2009, 03:10:53 PM by duckman2000 »

cool breeze

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I can understand liking the FEAR 2 demo more.  If they manage to fix all the problems in the PC demo (aspect ratio, horrible acceleration on mouse controls, allowing me to map more mouse buttons like in the first game, stuttering) I would probably really like that game.  Even if they didn't, I'd probably get used to it and really enjoy it.  It's more FEAR, that's a good thing.

y2kev

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #258 on: February 08, 2009, 03:16:31 PM »
I dunno HSMP, I really can't stand that played out horror crap in the Fear 2 demo. The mech shit wasn't fun and was really kind of annoying with the screen blur and crap, but shooting at imaginary monsters sucks my ass.

Though I posted in the demo thread that I did enjoy the demo quite a bit, the horror stuff was cliched and uninteresting.
« Last Edit: February 08, 2009, 03:19:32 PM by y2kev »
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Tieno

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I just played the F.E.A.R. 2 demo for the first time and I've honestly found that to be more impressive than the Killzone one.  Seriously.
Seriously, more impressive in what way?

Well atmosphere and gameplay for starters.  After playing the two demos, I think F.E.A.R. 2 seems to be a much more interesting game than Killzone 2.  More variety, better atmosphere, better controls, and probably a better narative.  Sure Killzone 2 smacks it around when it comes to graphical polish but that robot sequence in F.E.A.R. 2 is no slouch either.

I don't know.  I had more fun with that than I have playing the Killzone demo.  I'm still getting Killzone, but I'm just calling it as I see it.


And for the record, I've seen Killzone 2's AI do some pretty remarkable things in that warehouse area.  The 1st half the demo is scripted all to hell but the AI definitely mixes it up in the 2nd half.  I've played it around 6 or 7 times now and I've never really had the same battle everytime.  It was almost Halo-esque.
I just can't get into a shooter like Fear. Psycho effects and a small scary girl just don't do it for me. The guns feel cool, but I don't like shooting badly designed enemies in small barely lit environments and sometimes having to use slow mo. Killzone 2's gameplay is more in the corner of the Haloes and the Gears which is where I like it. Even if Fear 2 has good AI, I just didn't like being in the game and found it unexciting and forgettable. I see Fear and I just want to say 'pass'. I almost want to lump it in with the Timeshifts, in terms of 'look' and boring subgenre.
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chespace

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Alright, I'll pop in the demo again and see if I can get the AI to impress me.

I do agree that much of what AI can/can't do is probably dictated by level design/environments.

So far, the set pieces in the demo all feel fairly small, both indoors and out.

Tieno

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Alright, I'll pop in the demo again and see if I can get the AI to impress me.

I do agree that much of what AI can/can't do is probably dictated by level design/environments.

So far, the set pieces in the demo all feel fairly small, both indoors and out.
And by difficulty, you're playing it on a normal. Enemies die rather quickly and since you, chespace, are incredibly skilled at gaming in general (with your asian heritage) the difficulty is too easy for you.
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drew

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #262 on: February 08, 2009, 03:22:16 PM »
LOL Killzone 2 AI



sfags in tatters

demi

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Suddenly playing on harder difficulties is cool

Remember how that worked out for Call of Duty
fat

cool breeze

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How did it work out with Call of Duty? I remember when Halo 3 came out the minimum way to play was on Heroic.  This is nothing new.

demi

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I dunno, play it on Veteran and see what happens
fat

Sho Nuff

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Suddenly playing on harder difficulties is cool

Remember how that worked out for Call of Duty

COD4 on Veteran made me want to punch a baby and proves how hardcore demi is

pilonv1

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If you hate COD4 on veteran try COD3 on the hardest level. Makes COD4 veteran look like a cakewalk.
itm

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Thinkin about it, I really can't recall any noteworthy instances of Xfags rabidly defending their own exclusives that failed to meet expectations compared to the other two fanbases.

demi

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Demi, did you do COD5:WanK on vet too?

 :o :o :o :o :o :o :o

Yeah

The AI was just, so real, man.
fat

Crushed

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has "good AI" in an FPS ever progressed beyond, "THEY FLANK YOU"?
wtc

cool breeze

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Considering most shooters out there have you fighting enemies who seem to have some sort of military training, using actual tactics is probably what they strive for.


y2kev

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Thinkin about it, I really can't recall any noteworthy instances of Xfags rabidly defending their own exclusives that failed to meet expectations compared to the other two fanbases.
As the mighty draft said, "Don't be denis dyack's Eva Braun."
haw

Oblivion

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Thinkin about it, I really can't recall any noteworthy instances of Xfags rabidly defending their own exclusives that failed to meet expectations compared to the other two fanbases.
As the mighty draft said, "Don't be denis dyack's Eva Braun."

Wanna name some examples?

y2kev

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FACEPALM
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Oblivion

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Maybe I misinterpreted what you were trying to say? :(

y2kev

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #276 on: February 08, 2009, 07:49:02 PM »
Maybe I misinterpreted what you were trying to say? :(
It was just a TH joke. It's kind of the only one that was really bad. But there are throngs of people convinced Kameo was great (or PDZ). And there are people that got hyped when N3-2 got announced. 

But people like what they like, yeah? I quite like b and c level games, so I'm not one to talk.
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WrikaWrek

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Y2kev annihilated....

Too Human was defended before it released, before it was reviewed, and by a few that rightfully felt that the amount of dog shit the game was thrown to, was unfair, considering circumstances.

Fact that after all of it, the consensus was "The game is shit, fuck you Denis", and that nobody wants a sequel, stands as an impressive showing compared to notable moments in SDF history with the "You haven't played Lair, it's actually pretty good" defense, and the "Oh yeah mfoker? Heavenlly sword looks and sounds amazing, so it rocks!" episodes.

cool breeze

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The only really lame thing 360 fans do on gaf is try and overstate how good their console is.  Most of it is really has to do with how many are ignorant of PC gaming.  

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"You haven't played Lair, it's actually pretty good"

That was actually a defense for Too Human, it was even in avatars.  I believe it was "HEY, TOO HUMAN IS ACTUALLY GOOD!" or something like that.

and Lair is unplayable, unpleasant to look at, and your TV lets you turn off the display and listen to the music, there is no way you can find it entertaining.
« Last Edit: February 08, 2009, 07:57:11 PM by swaggaz »

demi

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I want a sequel to Too Human
fat

WrikaWrek

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That was actually a defense for Too Human, it was even in avatars.  I believe it was "HEY, TOO HUMAN IS ACTUALLY GOOD!" or something like that.

Who did that? A couple of sidewalk pissers like Hannar, and the odd fan, that barely gets itself heard amongst the crowd?


Oblivion

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #281 on: February 08, 2009, 08:09:50 PM »
Maybe I misinterpreted what you were trying to say? :(
It was just a TH joke. It's kind of the only one that was really bad. But there are throngs of people convinced Kameo was great (or PDZ). And there are people that got hyped when N3-2 got announced. 

But people like what they like, yeah? I quite like b and c level games, so I'm not one to talk.

Definitely they've defended their fare share of B-C level games too. I just think that as of late, the SDF just seems to come off as more vocal. And I like B-C level games too.

Third

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I want a sequel to Too Human

You want a sequel to Too Human, a sequel to Advent Rising and you like The Last Remnant.

Shitty taste re-re-re-reconfirmed.

Hitler Stole My Potato

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #283 on: February 08, 2009, 08:25:18 PM »
Maybe I misinterpreted what you were trying to say? :(
It was just a TH joke. It's kind of the only one that was really bad. But there are throngs of people convinced Kameo was great (or PDZ). And there are people that got hyped when N3-2 got announced. 

But people like what they like, yeah? I quite like b and c level games, so I'm not one to talk.

I think you need to go back and review what the hell was actually going on with Too Human before trying to make some sort of comparison between that and some game the sony army has trumpeted over the past couple of years because honestly there is no comparison.  Too Human was a fucking mob scene of angry detractors well before the game came out or even demoed and that was because there was an air of carte blanche to say whatever you wanted to about Dyack.  People got banned not for saying shit about Dyack or "protecting" the game (and there was like what, one or two of them?) but for trying to ask for some fucking civility.  I should know, I was one of 'em.  You may disagree with the guy and may not like his games but what went on over there was absolutely ridiculous.  If you want to name a game where xbots went nuts use Halo 3 as an example, not Too Human.
Tacos

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Halo 3 isn't really a good example because it has a pedigree.

Bebpo

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The difference is that X360 has enough exclusives that X360 fans don't feel the need to make every title their savior.  They can just pick the better ones and hype them up (Gears/Halo/Forza/PGR/etc...) and then quietly ignore the lolz (Too Human/N3-2/etc...)

Sony has so few exclusives these days, every title gets a huge defense force regardless of quality.  This is Sony's fault too.  Their in-house development has been MISSING this entire generation for the PS3 outside of the Siren remake.  Sony needed to get their games out in 2007 & 2008 and it's 2009 and nothing has still been announced outside of GoW3 which won't be until 2010 (same deal if a Team Ico game finally gets announced).  

demi

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I want a sequel to Too Human

You want a sequel to Too Human, a sequel to Advent Rising and you like The Last Remnant.

Shitty taste re-re-re-reconfirmed.

I just want what the people want. Nobody asked for a sequel to Killzone, man.
fat

y2kev

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Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #287 on: February 08, 2009, 08:35:30 PM »
Y2kev annihilated....

Too Human was defended before it released, before it was reviewed, and by a few that rightfully felt that the amount of dog shit the game was thrown to, was unfair, considering circumstances.

Fact that after all of it, the consensus was "The game is shit, fuck you Denis", and that nobody wants a sequel, stands as an impressive showing compared to notable moments in SDF history with the "You haven't played Lair, it's actually pretty good" defense, and the "Oh yeah mfoker? Heavenlly sword looks and sounds amazing, so it rocks!" episodes.
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I think you need to go back and review what the hell was actually going on with Too Human before trying to make some sort of comparison between that and some game the sony army has trumpeted over the past couple of years because honestly there is no comparison.  Too Human was a fucking mob scene of angry detractors well before the game came out or even demoed and that was because there was an air of carte blanche to say whatever you wanted to about Dyack.  People got banned not for saying shit about Dyack or "protecting" the game (and there was like what, one or two of them?) but for trying to ask for some fucking civility.  I should know, I was one of 'em.  You may disagree with the guy and may not like his games but what went on over there was absolutely ridiculous.  If you want to name a game where xbots went nuts use Halo 3 as an example, not Too Human.

I'm not looking for an instance of xbots going crazy, more of people defending a bad game. And there was plenty of defending of too human post-demo. I'm not going to go back and find anything and I don't like to make up quotes attributable to no one like our friend Wrika here, but at the same time I'm not going to argue that you aren't right. To an extent. Too Human got a rough deal from day 1. I don't think I was ever an angry detractor (I defended Dyack quite a bit during 2006 and 2007), but I knew that game was going to be a turd and I was critical of it. I think a lot of people were like that.

But, like, if you really go and look, you're not going to find the types of quotes about LAIR that Wrika is attempting to generate. There aren't that many people that feel that way. I'd wager there are at least as many Too Human fans are there are LAIR fans.

But this is really completely not what I mean to say. Psychoanalyzing fanboy groups is stupid, especially when they're there and we're here.

This console war is a prolonged joke because we've all been unable to accept Wii's dominance.

The difference is that X360 has enough exclusives that X360 fans don't feel the need to make every title their savior.  They can just pick the better ones and hype them up (Gears/Halo/Forza/PGR/etc...) and then quietly ignore the lolz (Too Human/N3-2/etc...)

Sony has so few exclusives these days, every title gets a huge defense force regardless of quality.  This is Sony's fault too.  Their in-house development has been MISSING this entire generation for the PS3 outside of the Siren remake.  Sony needed to get their games out in 2007 & 2008 and it's 2009 and nothing has still been announced outside of GoW3 which won't be until 2010 (same deal if a Team Ico game finally gets announced).   

I'm sorry Bebpo but this is nonsense. Half of the "savior" meme comes from agitating fanboys of other consoles that ignite people like dfyb into causing shit. Where are people calling games like Folklore, HSG, and Valkyria talking about these games saving the console? Both systems have about the same number of exclusive titles...

Second, you are not looking at reality. Look at Sony's output last gen from their Japanese studios. It's Gran Turismo (represented on PS3), HSG (PS3), Siren (PS3), Team ICO (will be on PS3 shortly), Ape Escape (not on PS3), and then funding teams like Level 5 (on PS3), Game Republic (on PS3), and Mediavision (not on PS3).

There is no silver bullet from Japan. There never was.

And WRT Heavenly Sword, I think it's a really neat little game, most people like it when they go into it without crazy expectations, and it reviewed pretty well. It's a shame that the developer was pulled off it.
« Last Edit: February 08, 2009, 08:46:19 PM by y2kev »
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duckman2000

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The difference is that X360 has enough exclusives that X360 fans don't feel the need to make every title their savior.  They can just pick the better ones and hype them up (Gears/Halo/Forza/PGR/etc...) and then quietly ignore the lolz (Too Human/N3-2/etc...)

This savior shit is so fucking overblown though, and that has just as much to do with other tards desperately wanting to label every PS3 exclusive as a failure of some form. If the game is actually good but not great, it can be called a failure because it failed to live up to the console savior role that it had been given. By whom, though? In the case of Lair, most people including major fanboys seemed reluctant to even jump aboard any hype train. I think people were generally expecting Lair to be a showcase game for the power of the system, but few were expecting much out of the game.  People probably weren't prepared for scores of 4-5 either, but mediocrity was half expected. This system savior shit is purely a post-construct.

Not sure what any of that has to do with this game, though. The game is the sequel to Killzone, so it's an apparently very good sequel to a shit game. I'm not sure by what standard that could be considered a disappointment. Let me guess, it's not the great savior of the system, hence it's a failure?

And WRT Heavenly Sword, I think it's a really neat little game, most people like it when they go into it without crazy expectations, and it reviewed pretty well. It's a shame that the developer was pulled off it.

The developer had its priorities all wrong, though. It's nice that they considered the presentation so important and that they tried to push VA to another level, but that should probably have been given a slightly lesser role in the development of the game.
« Last Edit: February 08, 2009, 08:48:30 PM by duckman2000 »

Grecco

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That was actually a defense for Too Human, it was even in avatars.  I believe it was "HEY, TOO HUMAN IS ACTUALLY GOOD!" or something like that.

Who did that? A couple of sidewalk pissers like Hannar, and the odd fan, that barely gets itself heard amongst the crowd?



Benjaminbirdie. Actually

but whatever who cares realy? a small minority of tards defended Too Human and a small minority defended Lair too. Who cares.

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This savior shit is so fucking overblown though, and that has just as much to do with other tards desperately wanting to label every PS3 exclusive as a failure of some form.

this i disagree with.
« Last Edit: February 08, 2009, 08:50:31 PM by Grecco »

y2kev

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Sony has done such a poor job "community managing" fans this cycle. They've been left behind. Things are different now and Microsoft has done a great job shaping and communicating with the 360 fanbase. Meanwhile Sony has Jaffe telling people he fucked their mothers. Not that I don't prefer that to Major Nelson, but only Microsoft could have "Xbox Community Reps" giving away swag in a Halo megathread as bad as anything BruceLeeRoy has ever done and not have anyone blink twice.

I think this sort of stuff is really important. Microsoft and Edelman (to be specific) did a bang up job and Sony completely sat idly by.
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Grecco

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Free halo swag?

y2kev

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Yeah, before the GAF mods decided to lock the thread and fake delete it to piss off Ghaleon and Luke.
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Oblivion

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The difference is that X360 has enough exclusives that X360 fans don't feel the need to make every title their savior.  They can just pick the better ones and hype them up (Gears/Halo/Forza/PGR/etc...) and then quietly ignore the lolz (Too Human/N3-2/etc...)

This savior shit is so fucking overblown though, and that has just as much to do with other tards desperately wanting to label every PS3 exclusive as a failure of some form.

Stereotypes exist for a reason, son.

brawndolicious

  • Nylonhilist
  • Senior Member
Let me guess, it's not the great savior of the system, hence it's a failure?
Technically.  Fanboys don't actually care about how fun the game is and only care about the subjective review scores.  Maybe it has to do with a lot of sony exclusives (GTA, FF, etc.) going multiplatform and so now they (sony-whores) want something that somehow doesn't make their life a complete failure?

KZ2 probably is a fun game but the fact that it had an impossible to match CGI trailer, that its prequel was hyped as a halo-killer, and that it is of course exclusive has the fanboys chafing.

TBH, even in this thread it didn't make sense for people to get so concerned with the AI and that's coming from me.  The AI probably won't be the best any of us has seen in any game and it definitely wasn't the main appeal of this game.

WrikaWrek

  • Let your soul glow
  • Senior Member
That was actually a defense for Too Human, it was even in avatars.  I believe it was "HEY, TOO HUMAN IS ACTUALLY GOOD!" or something like that.

Who did that? A couple of sidewalk pissers like Hannar, and the odd fan, that barely gets itself heard amongst the crowd?



Benjaminbirdie. Actually

but whatever who cares realy? a small minority of tards defended Too Human and a small minority defended Lair too. Who cares.

Quote
This savior shit is so fucking overblown though, and that has just as much to do with other tards desperately wanting to label every PS3 exclusive as a failure of some form.

this i disagree with.

Cmon man. Benjamie Birdie?

That doesn't even count. That guy is a MS viral.

Hitler Stole My Potato

  • The Pelé of Anal
  • Senior Member
Sony has done such a poor job "community managing" fans this cycle. They've been left behind. Things are different now and Microsoft has done a great job shaping and communicating with the 360 fanbase. Meanwhile Sony has Jaffe telling people he fucked their mothers. Not that I don't prefer that to Major Nelson, but only Microsoft could have "Xbox Community Reps" giving away swag in a Halo megathread as bad as anything BruceLeeRoy has ever done and not have anyone blink twice.

I think this sort of stuff is really important. Microsoft and Edelman (to be specific) did a bang up job and Sony completely sat idly by.

Pretty sure that was m0dus giving out free shit in that Halo thread.  Infact I remember commenting here on how lame he was for doing it.
Tacos

Grecco

  • Senior Member
I was just pointing out the shitty HAY GUYS TUU HUMAN IS GOOD avatar. Who it was.


I need to buy Too Human again eventually. I wanna get the full 1K pts.

y2kev

  • *your name here* annihilated...
  • Senior Member
Re: Shitty PS3 Shitty Killzone 2 Shitty Demo Shitty Thread (Was Some new KZ2 vid
« Reply #298 on: February 08, 2009, 09:02:48 PM »
Sony has done such a poor job "community managing" fans this cycle. They've been left behind. Things are different now and Microsoft has done a great job shaping and communicating with the 360 fanbase. Meanwhile Sony has Jaffe telling people he fucked their mothers. Not that I don't prefer that to Major Nelson, but only Microsoft could have "Xbox Community Reps" giving away swag in a Halo megathread as bad as anything BruceLeeRoy has ever done and not have anyone blink twice.

I think this sort of stuff is really important. Microsoft and Edelman (to be specific) did a bang up job and Sony completely sat idly by.

Pretty sure that was m0dus giving out free shit in that Halo thread.
M0dus is (was?) an Xbox MVP though. There's no equivalent at all from Sony...I think they're missing an opportunity.

Oh, and I remember you knocking him for it. You're one of the more even handed posters I've read and I miss guys like you and Admiral on GAF cutting through bullshit. Not a lot of those members left really.
haw

duckman2000

  • A lot of shit pisses me off
  • Senior Member
The difference is that X360 has enough exclusives that X360 fans don't feel the need to make every title their savior.  They can just pick the better ones and hype them up (Gears/Halo/Forza/PGR/etc...) and then quietly ignore the lolz (Too Human/N3-2/etc...)

This savior shit is so fucking overblown though, and that has just as much to do with other tards desperately wanting to label every PS3 exclusive as a failure of some form.

Stereotypes exist for a reason, son.

Well, what would you call these post-constructs of claiming that Lair was somehow PS3 "saviors?" Even the most psychotic of the fanboys had trouble letting themselves believe that it would be anything more than a tech demo and an at best decent game. Yet whenever the craziness of Sony fans is the topic, Lair is brought up as an example. The next step is to claim that Sony fans spend most of their time in the ashes of razed points of worship, which is also apparently not true since they had no problem throwing Resistance 2 on the fire. But oh wait, that was obviously not because Resistance 2 was a bona fide disappointment, but because they had a new place of worship. Am I doing it right?

I'm not at all denying that Sony fans are hype-happy. But this savior shit is just as fucking tired.
« Last Edit: February 08, 2009, 09:06:48 PM by duckman2000 »