I'm on the last mission of Brütal Legend. While the previous two RTS sequences played like RTS, this one is a scripted sequence where the battle unfolds in steps, and at Step 2 and 3 the enemy gets NN units of $VeryBigMonster. In short, instead of maintaining the RTS land-grab/resource-denial mentality, I have to abandon what I've learned, entrench, tech-up, and play a long fight. It took me 5 attempts to learn that pattern exists -- hopefully tomorrow I'll have the patience to apply it.
If I'm going to be kind, the bad guy is in its seat of power, and it makes sense in the story that its resources are not following normal rules. I can also allow that this is how any RTS singleplayer experience crafts its later levels. But I'm still a little annoyed.
Probably finish tomorrow or Monday which appears to be a holiday. Not sure how much I'm going to mop up the collectibles; a couple are easy but I'm only 2/3rds of the way through the 120 dragons... and I'd rather not grow to hate this game over 1 missed dragon.