Author Topic: Super Mario 64  (Read 27557 times)

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bork

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Re: Super Mario 64
« Reply #180 on: December 14, 2009, 01:47:55 PM »
jesus himuro, I give up.

a) you listed shit that aren't even platformers
b) you listed fucking SPYRO

you just suck all around

He also listed 2D (or "2.5D") games as 3D.   :lol
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Himu

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Re: Super Mario 64
« Reply #181 on: December 14, 2009, 02:39:19 PM »
jesus himuro, I give up.

a) you listed shit that aren't even platformers
b) you listed fucking SPYRO

you just suck all around

He also listed 2D (or "2.5D") games as 3D.   :lol

Like Klonoa? Yeah, my bad on that part. I also listed Gustar Heroes as a platformer. Whoops.

Spyro the Dragon, the original, WAS better than Mario 64.

For me, when it comes to platformers, Mario games are decent. But they're scraping the bottom of the barrel when it comes to AAA platformers. I'd rather play something else.

But they're scraping the bottom of the barrel when it comes to AAA platformers.

scraping the bottom of the barrel

(Image removed from quote.)

:smug

most if not all of your favorite 3d platformers were after sm64 came out, just admit it mommy and daddy didnt get you an n64 for christmas so youre trying to convince yourself that you didnt miss anything

I don't need to convince myself of anything. Bzzt. Wrong!
IYKYK

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Re: Super Mario 64
« Reply #182 on: December 14, 2009, 03:01:34 PM »
Chibi Robo over Super Mario 64? CHIBI ROBO? Dude, now I know you're just trolling.

And Abe's Odyssey/Exodus and Heart of Darkness aren't 3D, they're 2D platformers with prerendered backgrounds. Like Donkey Kong Country.
dog

Himu

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Re: Super Mario 64
« Reply #183 on: December 14, 2009, 03:05:42 PM »
It was late! Sorry!

What's wrong with Chibi Robo? At least it's more creative than "get these red coins in this boring level" ???
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TakingBackSunday

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Re: Super Mario 64
« Reply #184 on: December 14, 2009, 03:06:49 PM »
What's wrong with Chibi Robo is that it's not fucking fun.
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demi

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Re: Super Mario 64
« Reply #185 on: December 14, 2009, 03:07:19 PM »
I didnt think people actually played that game... you sure you didnt just pick it out of a hat
fat

Himu

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Re: Super Mario 64
« Reply #186 on: December 14, 2009, 03:10:36 PM »
8)
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Re: Super Mario 64
« Reply #187 on: December 14, 2009, 03:11:13 PM »
At least it's more creative than "get these red coins in this boring level" ???

You might have a point if that's all that there was to Super Mario 64.

By the way, I popped in my copy of Super Mario 64 and burned through seven stars. It felt good, man.
dog

magus

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Re: Super Mario 64
« Reply #188 on: December 14, 2009, 03:16:32 PM »
What's wrong with Chibi Robo is that it's not fucking fun.
Quote from: Genghis Cohen
Chibi Robo was fucking awful.  :lol
FUCK NO!
himuro comparison is distinguished mentally-challenged because chibi robo has nothing to do with platforming but chibi robo itself is one of the best game i ever played! how the heck you can't like a game like that is beyond me
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TakingBackSunday

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Re: Super Mario 64
« Reply #189 on: December 14, 2009, 03:19:20 PM »
Because it sucks
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magus

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Re: Super Mario 64
« Reply #190 on: December 14, 2009, 03:22:34 PM »
 >:(
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demi

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Re: Super Mario 64
« Reply #191 on: December 14, 2009, 03:27:15 PM »
lol. I own it Magus. I'll put it in one of these day.
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bork

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Re: Super Mario 64
« Reply #192 on: December 14, 2009, 03:30:53 PM »
Klonoa
Heart of Darkness
Tomba 1
Abe's Odysee
Abe's Exodus

These are 3D games?   :lol

For me, when it comes to platformers, Mario games are decent. But they're scraping the bottom of the barrel when it comes to AAA platformers. I'd rather play something else.

Chibi Robo over Super Mario 64? CHIBI ROBO? Dude, now I know you're just trolling.

And fucking SPYRO?  :rofl

Nothing more needs to be said.  Himowned.
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bork

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Re: Super Mario 64
« Reply #193 on: December 14, 2009, 04:56:25 PM »
I haven't played this since I was a kid. Why is the camera so terrible?

DS version > this shit

At this point I'll be surprised if I even remotely like Galaxy, because it's obvious 3d Mario is the complete opposite of what I consider a good platformer.



I don't believe in the concept of "aging" in games. The game is the same as it was when it came out in 1996.

Also, my problem has very little to do with early 3d games. I love a lot of early 3d games.

But Mario 64 is  :yuck




I'd rather play Crash 2 than this garbage.


iirc himuro didnt play sm64 until the 2000's

I played a bit when it came out. I didn't have a Nintendo 64 at the time.

Pretty unimpressive at the time too, aside from the graphics and physics. Wasn't fun to play, so we played Panzer Dragoon and Nights instead.

SMB1, 3, and World are good....for nostalgia. But my main complaint about Mario games has never gone away over the years: too many levels, quantity over quality;etc.

That's the thing. I don't think those levels are necessary. I just don't see the point. If the levels are so boring I want to skip them and warp, isn't that a negative? To me that says,"We concede these levels are shit, so we'll give you the option to skip them." Good game design!

And the only reason I partially like SMB2j is one reason: the challenge. I respect that.

Look at those numbers, that's distinguished mentally-challenged. 64 levels, 78 levels, 80 levels? Why is any of that necessary and in what does that not prove that Mario games are quantity over quality? A platformer needs 20 levels MAX.  Over 80 levels, half of which are probably 30 second levels with easy as shit difficulty does not scream good game design to me. Give me 11-12 levels all of which tight as balls game design and maybe I'll wank over a Mario title.

But no, Nintendo fans will complain the game is "too short".   :yuck ::)

That is why I say Mario is not my type of platformer. I'd rather play Sonic 3 and Knuckles, Rocket Knight Adventures or a Megaman game.

Sonic 3 and Knuckles...stomps all over every Mario.

Yes. It allows you to play as uhhh Mario, Yoshi, Luigi and I think Wario?

DS version is better than N64 version due to control and camera and bonus content.

DKC2 was pretty decent as a platformer, though.


3d:

Klonoa
Heart of Darkness
Tomba 1
Abe's Odysee
Abe's Exodus


Spyro the Dragon, the original, WAS better than Mario 64.

...

Revoke Himumu's gamer license now.
« Last Edit: December 14, 2009, 05:05:38 PM by the lyte edge™ »
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TakingBackSunday

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Re: Super Mario 64
« Reply #194 on: December 14, 2009, 05:01:13 PM »
Good christ, what type of dumbfuck pills did he take
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Re: Super Mario 64
« Reply #195 on: December 14, 2009, 05:03:45 PM »
wwwwwwwwwwwwwww
dog

cool breeze

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Re: Super Mario 64
« Reply #196 on: December 14, 2009, 05:33:02 PM »
Spyro 1 sucks

Bildi

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Re: Super Mario 64
« Reply #197 on: December 14, 2009, 05:42:19 PM »
:lol

WTF Himu.

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Re: Super Mario 64
« Reply #198 on: December 14, 2009, 05:43:49 PM »
:lol

Himu's having a bad day (week? month?)
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originalz

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Re: Super Mario 64
« Reply #199 on: December 15, 2009, 06:59:35 AM »
I lost many days to Kid Chameleon back in the day...not that great of a game but I have fond memories of it and sometimes run through it once in awhile on an emulator.

I actually made it to the final level several times...I think it was called The Final Marathon, and it was very, very, very hard.  KC is a pretty damn hard game as it is, but the final level takes it to a whole new level, they really didn't want you beating it.  I think I could make it there with lots of lives and continues remaining and use every single last one up trying to beat that bastard of a level, holy shit was it unfair.  Didn't beat the game until I got a Game Genie.  Apparently there's also a warp in the first level which takes your right to the final boss but I wouldn't learn about it until like 10 years later.

There were also certain routes you could take which would lead you to very difficult levels, some of them I could never beat so I would have to plan my route out to avoid them.  If I made a mistake and took the wrong path, well, better luck next play session!

Anyone remember "Bug" for the Saturn?  I thought that game was so awesome back in the day because the perspective changed at certain points, it was the best 3D we had before SM64 came out!  Looking back, good god was that a bad game.
« Last Edit: December 15, 2009, 07:02:21 AM by originalz »

Himu

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Re: Super Mario 64
« Reply #200 on: December 15, 2009, 08:27:04 AM »
:bow This thread :bow2

Get all the reactions I want! :bow2

Like putty in my hands :bow2

:bow Trash talk nostalgia fan favorite + say B-game is better than mario + ??? = profit :bow2

No reason to post at EB anymore! My work is done!
« Last Edit: December 15, 2009, 08:31:03 AM by Himuro »
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demi

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Re: Super Mario 64
« Reply #201 on: December 15, 2009, 08:57:34 AM »
Ok, bye. Again
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Re: Super Mario 64
« Reply #202 on: December 15, 2009, 10:11:47 AM »
The only thing worse than bad taste is trying to play off your bad taste as a "social experiment".
« Last Edit: December 15, 2009, 10:33:58 AM by Great Rumbler »
dog

OptimoPeach

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Re: Super Mario 64
« Reply #203 on: December 15, 2009, 10:15:59 AM »
:bow This thread :bow2

Get all the reactions I want! :bow2

Like putty in my hands :bow2

:bow Trash talk nostalgia fan favorite + say B-game is better than mario + ??? = profit :bow2

No reason to post at EB anymore! My work is done!
I knew you liked SMRPG
hi5

bork

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Re: Super Mario 64
« Reply #204 on: December 15, 2009, 03:04:08 PM »
:bow This thread :bow2

Get all the reactions I want! :bow2

Like putty in my hands :bow2

:bow Trash talk nostalgia fan favorite + say B-game is better than mario + ??? = profit :bow2

No reason to post at EB anymore! My work is done!

You can't even lie :lol

:rofl
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