Author Topic: Halo: Reach  (Read 83600 times)

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The Fake Shemp

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Re: Halo: Reach
« Reply #420 on: May 04, 2010, 05:01:30 PM »
Too overpowered. They need to be taken back a notch or two.
PSP

Vizzys

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Re: Halo: Reach
« Reply #421 on: May 04, 2010, 07:19:08 PM »
[youtube=560,345]tPFQCVYSxkk[/youtube]

some good info here
萌え~

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #422 on: May 08, 2010, 12:11:00 AM »
Invasion mode is out and it's pretty fun

Bloodwake

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Re: Halo: Reach
« Reply #423 on: May 08, 2010, 12:21:58 AM »
I hate nerfed grenades and I love grenades that behave like a fucking GRENADE would if it goes off.

They don't need to nerf grenades at all. Honestly, in Halo 3, I just fucking quit using grenades if they didn't stick to people. It literally felt like a grenade would go off two feet away from someone and not fucking do shit. They would then rape me with the overpowered melee.

So, Bungie, keep it the fucking way it is. It plays like Halo 1 or 2. I like killing four people with one grenade. KEEP IT.

Invasion is meh, but then again, I started playing it when EVERYONE was like "how the fuck do I play this shit" so I am going to give it another shot.
HLR

maxy

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Re: Halo: Reach
« Reply #424 on: May 24, 2010, 08:03:55 AM »
Quote
More than 2.7 million people logged onto the video game "Halo: Reach," the upcoming prequel to the first-person shooter trilogy starring supersoldier Master Chief, developer Bungie Studios announced Monday.

Players collectively logged more than 16 million hours and more than 1.1 billion virtual kills during the 18-day public beta test of the game's multiplayer mode, Bungie said in a statement, adding the game will be launched worldwide on Sept. 14 -- except in Japan, where it will debut a day later.

"It's exceeded our expectations," said Bungie Studios community director Brian Jarrard. "Our only real perspective going into this was the 'Halo 3' beta test, which had about 800,000 people. We knew there were a couple million copies of 'ODST' out there, but we really didn't have any specific information that let us know what the population might be like."
cat

Stoney Mason

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Re: Halo: Reach
« Reply #425 on: June 25, 2010, 05:47:38 PM »
[youtube=560,345]#![/youtube]

maxy

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Re: Halo: Reach
« Reply #426 on: July 07, 2010, 09:50:03 AM »
[youtube=560,345][/youtube]
cat

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #427 on: July 07, 2010, 09:12:04 PM »
new blood gulch looks huge

also, some armor abilities remind me of Perfect Dark Zero now.  First the roll and now this hologram, except they're good now.

Stoney Mason

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Re: Halo: Reach
« Reply #428 on: July 22, 2010, 11:06:11 PM »
[youtube=560,345][/youtube]

AdmiralViscen

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Re: Halo: Reach
« Reply #429 on: July 22, 2010, 11:12:23 PM »
Holy shit.

Vizzys

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Re: Halo: Reach
« Reply #430 on: July 22, 2010, 11:20:59 PM »
bungie :bow
萌え~

BobFromPikeCreek

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Re: Halo: Reach
« Reply #431 on: July 23, 2010, 03:37:48 AM »
It's a shame that you probably won't be able to use your maps in any form of matchmaking and they'll very rarely get played.
zzzzz

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #432 on: July 23, 2010, 03:43:15 AM »
yeah, it would be weak if there wasn't an interface to search for custom maps and modes.  At least they're allowing firefight to be done in matchmaking now and I hope campaign co-op and forge follow.

either way, Reach looks pretty crazy all around.

Stoney Mason

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Re: Halo: Reach
« Reply #433 on: July 23, 2010, 08:33:02 AM »
It's a shame that you probably won't be able to use your maps in any form of matchmaking and they'll very rarely get played.

This. Which is my problem with the forge conceptually.

AdmiralViscen

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Re: Halo: Reach
« Reply #434 on: July 23, 2010, 08:53:07 AM »
They did a good job of including Sandbox maps in MM last year. And it seems they made it easier to share maps too, so even if you have to make your own customs it seems like it will be easy to spread them virally.

Stoney Mason

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Re: Halo: Reach
« Reply #435 on: July 23, 2010, 09:06:26 AM »
They did a good job of including Sandbox maps in MM last year. And it seems they made it easier to share maps too, so even if you have to make your own customs it seems like it will be easy to spread them virally.

Don't get me wrong. It's better than nothing. And I wish more games had a forge like option.

I just wish there was some way to introduce the best stuff into a matchmaking context. When its limited to custom games with friends that introduces a high barrier of entry.

Third

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Re: Halo: Reach
« Reply #436 on: July 23, 2010, 09:08:30 AM »
Looks great. Halo finally looks fun to play.

OptimoPeach

  • Senior Member
Re: Halo: Reach
« Reply #437 on: July 23, 2010, 09:21:58 AM »
Hasn't been a good Halo in over a decade but that is pretty incredible.

It would be 20x better on PC, though
hi5

Third

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Re: Halo: Reach
« Reply #438 on: July 23, 2010, 10:37:32 AM »
Yeah, Killzone and Resistance franchise is trash. They're just as bad as Halo.
The only good fps game series is Half-Life, basically.

AdmiralViscen

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Re: Halo: Reach
« Reply #439 on: July 24, 2010, 08:31:56 AM »
They did a good job of including Sandbox maps in MM last year. And it seems they made it easier to share maps too, so even if you have to make your own customs it seems like it will be easy to spread them virally.

Don't get me wrong. It's better than nothing. And I wish more games had a forge like option.

I just wish there was some way to introduce the best stuff into a matchmaking context. When its limited to custom games with friends that introduces a high barrier of entry.

The best stuff was put into matchmaking with Sandbox though. It can only improve from there with Reach IMO

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #440 on: July 25, 2010, 07:20:36 AM »
Been on a Halo kick lately for some reason or another.  Went through Halo 3 recently and had a good time so I then popped in Halo 2 yesterday but then I remembered how much I don't like Halo 2.....don't think I can finish it again.  Anyway, Halo 3 (levels 3-7) reminded me how much fun this series can really be so I've gone back and rewatched the Reach campaign trailer again and now I'm fucking stoked.  I've refound my Halo love.  I even went to Walmart yesterday to put a preorder down so I could get that fucking DLC helmet that I'll probably never use.

Bring on September.
Tacos

OptimoPeach

  • Senior Member
Re: Halo: Reach
« Reply #441 on: July 25, 2010, 01:12:51 PM »
Play Halo 1's campaign instead of Halo 2's. You can lament the death of the three-shot pistol with me
hi5

maxy

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Re: Halo: Reach
« Reply #442 on: July 28, 2010, 05:46:44 PM »
[youtube=560,345]#![/youtube]
cat

maxy

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Re: Halo: Reach
« Reply #443 on: July 29, 2010, 09:45:58 AM »
[youtube=560,345][/youtube]
cat

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #444 on: July 29, 2010, 06:25:16 PM »
That new campaign trailer is sick.

Reach hype......growing........
Tacos

Stoney Mason

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Re: Halo: Reach
« Reply #445 on: August 14, 2010, 02:51:31 AM »
[youtube=560,345][/youtube]

iconoclast

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Re: Halo: Reach
« Reply #446 on: August 14, 2010, 05:06:34 AM »
Haha, Ivory Tower is back. Awesome. I read that Reach's multiplayer lead designer is an old FASA veteran, so now I'm really looking forward to this. Hopefully it tops Shadowrun.
BiSH

Stoney Mason

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Re: Halo: Reach
« Reply #447 on: August 16, 2010, 07:24:54 PM »
[youtube=560,345][/youtube]
[youtube=560,345][/youtube]

AdmiralViscen

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Re: Halo: Reach
« Reply #448 on: August 16, 2010, 07:40:42 PM »
I've been waiting for an Ascension remake forever.

Stoney Mason

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Re: Halo: Reach
« Reply #449 on: August 16, 2010, 07:45:17 PM »
I've been waiting for an Ascension remake forever.

These videos are mostly appealing to me on a nostalgia level. I remember playing these levels so fucking much back in the day.


Honestly the gameplay looks exactly like Halo 3 to me with a few of those special abilities. It's just looks graphically much better. But I'm fine with that I suppose as their final swan song to Halo. It seems fitting from Bungie to sort of turn it into a best of edition.

Although I hope when 343 takes over they aren't afraid to make bigger changes.
« Last Edit: August 16, 2010, 07:48:30 PM by Stoney Mason »

iconoclast

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Re: Halo: Reach
« Reply #450 on: August 16, 2010, 09:24:52 PM »
Wow, a single-shot, accurate BR? BR start? Health? Fall damage? Bungie might actually be able to top Halo 1 :o
BiSH

cool breeze

  • Senior Member
Re: Halo: Reach
« Reply #451 on: August 16, 2010, 10:33:14 PM »
They're actually going back to Halo 1 in a lot of ways.  Like, I thought dual wielding was the only big change between post-CE games and now they're taking that ability away for Reach.

maxy

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Re: Halo: Reach
« Reply #452 on: August 17, 2010, 03:21:51 AM »
Hype starting

[youtube=560,345][/youtube]
cat

maxy

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Re: Halo: Reach
« Reply #453 on: August 17, 2010, 03:36:20 AM »
More hype

Halo story

[youtube=560,345][/youtube]

[youtube=560,345][/youtube]

[youtube=560,345][/youtube]

Halo legends origins

[youtube=560,345][/youtube]

[youtube=560,345][/youtube]
cat

maxy

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Re: Halo: Reach
« Reply #454 on: August 17, 2010, 05:15:17 AM »
http://www.rememberreach.com/

Nothing but Halo music for now
cat

drew

  • sy
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Re: Halo: Reach
« Reply #455 on: August 17, 2010, 05:28:24 AM »
oh yay, halo canon and anime

oh, and worst live action trailer, ever

Barry Egan

  • The neurotic is nailed to the cross of his fiction.
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Re: Halo: Reach
« Reply #456 on: August 17, 2010, 05:45:01 AM »
It's pretty amazing how that backstory feature regresses before your very eyes.  The first 2/3rds are slightly above-average-for-a-videogame-sci-fi and than the minute it reaches Halo 2 there might as well have been a marquee of ??? smilies scrolling from left to right. 

AdmiralViscen

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Re: Halo: Reach
« Reply #457 on: August 17, 2010, 08:27:22 AM »
I like how that dude is going on about how interesting all that shit must have been when he's employed by the people who came up with it lol.

demi

  • cooler than willco
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Re: Halo: Reach
« Reply #458 on: August 17, 2010, 09:18:04 AM »
Ifyou go to TRU this week, you can get a card for Halo Reach that gives $10 off any Xbox 360 game. This coupon can be used multiple times.

If you can find any clearance games for $10 or lower, you will receive them for -free-. I am going to raid the two stores nearby before work in about... an hour
fat

Stoney Mason

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Re: Halo: Reach
« Reply #459 on: August 17, 2010, 09:20:13 AM »
It's pretty amazing how that backstory feature regresses before your very eyes.  The first 2/3rds are slightly above-average-for-a-videogame-sci-fi and than the minute it reaches Halo 2 there might as well have been a marquee of ??? smilies scrolling from left to right. 

This. Once Halo 2 hit I never really understood what the hell was going on anymore although I still enjoyed the action in the games. One of the reasons I like the idea of Reach is them perhaps going back to a simple but workable story to follow. Are there any flood in Reach? I hate those damn enemies and levels that feature them.

Hitler Stole My Potato

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Re: Halo: Reach
« Reply #460 on: August 17, 2010, 10:17:31 AM »
There shouldn't be any Flood in Reach since the Flood don't appear until after they find the first Halo.

Reach should be nothing but Covenant.
Tacos

maxy

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Re: Halo: Reach
« Reply #461 on: August 19, 2010, 09:25:59 PM »
Beginning of the game,spoilers obviously

[youtube=560,345][/youtube]

[youtube=560,345][/youtube]

beautiful  :bow2

achievement for hunting animals :bow2
cat

iconoclast

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Re: Halo: Reach
« Reply #462 on: August 19, 2010, 09:38:05 PM »
All of the achievements are here btw, don't think this was posted: http://www.xbox360achievements.org/game/halo-reach/achievements/

Looks like a fairly easy 1000. Kinda surprised there's an achievement for beating it solo on Legendary since co-op is a pretty big focus for Halo. Was planning on running through it with a friend or two when it came out, but I guess I won't bother now.
BiSH

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #463 on: August 22, 2010, 06:07:39 PM »
so halo reach is out. someone get it and spoil everything  :)

Stoney Mason

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Re: Halo: Reach
« Reply #464 on: August 22, 2010, 06:16:44 PM »
Well in theory its a prequel so nothing can be spoiled  ;)


I remember when Halo 2 got leaked way before it came out.

Stoney Mason

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Re: Halo: Reach
« Reply #465 on: August 22, 2010, 07:46:42 PM »
I played Halo 3 recently for the first time in forever and man I felt rusty. I couldn't remember the buttons even after many games.


I probably shouldn't even bother trying to practice on it since I heard Reach switches up some of the buttons.

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #466 on: August 22, 2010, 09:15:19 PM »

Stoney Mason

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Re: Halo: Reach
« Reply #467 on: August 22, 2010, 10:36:06 PM »
someone's playing it now

http://www.justin.tv/tyndis#/w/335318176/2

Thanks. Watched it for a few minutes.

Game comes out relatively soon which I kind of forgot.

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #468 on: August 23, 2010, 01:56:08 AM »
he's on the last level right now and he sucks ass

Purple Filth

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Re: Halo: Reach
« Reply #469 on: August 23, 2010, 02:25:48 AM »
well the ending sucked.  :lol

wait i'm hearing it aint over yet

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #470 on: August 23, 2010, 02:28:43 AM »
i bet you replay a level from halo 1 or some shit.

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #471 on: August 23, 2010, 02:38:07 AM »
that was kinda cool...would have been nice to experience first hand i guess. supposedly there's a legendary ending?

Purple Filth

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Re: Halo: Reach
« Reply #472 on: August 23, 2010, 02:38:07 AM »
ending still sucked  :lol

hear there is one for legendary though

iconoclast

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Re: Halo: Reach
« Reply #473 on: August 23, 2010, 03:06:58 AM »
Yeah, every Halo has had an extended ending for Legendary besides ODST IIRC.
BiSH

Third

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Re: Halo: Reach
« Reply #474 on: August 23, 2010, 08:54:36 AM »
[JTAG] Halo Reach RF ISORip XBOX360-XB3

I have to JTAG my console. Not for this game, though.

edit-

lol just watched the ending.  :lol
« Last Edit: August 23, 2010, 09:27:07 AM by Third »

Stoney Mason

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Re: Halo: Reach
« Reply #475 on: August 23, 2010, 11:21:05 AM »
Someone uploaded the ending.

spoiler (click to show/hide)
[youtube=560,345][/youtube]
[close]

I didn't watch it myself. I'll wait for the full game.
« Last Edit: August 23, 2010, 11:24:14 AM by Stoney Mason »

Purple Filth

  • This cosmic dance of bursting decadence and withheld permissions twists all our arms collectively, but if sweetness can win—and it can—then I'll still be here tomorrow to high-five you yesterday, my friend. Peace
  • Senior Member
Re: Halo: Reach
« Reply #476 on: August 23, 2010, 04:48:07 PM »
Someone uploaded the ending.

spoiler (click to show/hide)
[youtube=560,345][/youtube]
[close]

I didn't watch it myself. I'll wait for the full game.

Youtube took down the vid anyways.

I wondered if it was the "Legendary" one

Stoney Mason

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Re: Halo: Reach
« Reply #477 on: August 23, 2010, 05:00:42 PM »
Can't put that cork in the bottle.

If you're interested just search for Halo Reach ending and you'll find lots of dupes on youtube.

Wario64

  • Junior Member
Re: Halo: Reach
« Reply #478 on: August 23, 2010, 05:16:19 PM »
Someone uploaded the ending.

spoiler (click to show/hide)
[youtube=560,345][/youtube]
[close]

I didn't watch it myself. I'll wait for the full game.

Youtube took down the vid anyways.

I wondered if it was the "Legendary" one

it wasnt, it was recorded from the stream last night which was heroic difficulty

Third

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Re: Halo: Reach
« Reply #479 on: August 27, 2010, 09:05:24 PM »
Wow this game is good. Played  it for about one hour at a friend's place. I already can confirm that this game is better than H3.

I still can't believe how bad H3 looked when it came out. I had to check out if I wasn't accidentally playing H2. But Reach looks really great.