Author Topic: Random Gaming Talk Thread  (Read 4047767 times)

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Kara

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Re: Random Gaming Talk Thread
« Reply #15480 on: August 18, 2015, 02:51:56 AM »
The CEO of my corporation in DUST 514 won a seat in the recent Council of Planetary Management (an elected body of players who liaise with the developer). Wasta. :money

archie4208

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fistfulofmetal

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Re: Random Gaming Talk Thread
« Reply #15482 on: August 18, 2015, 02:37:30 PM »
Darkest Dungeon is on sale so I picked it up.

Dunno if I want to play it now though. It looks super cool but I don't want to burn myself out before it comes out legit.
nat

D3RANG3D

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Re: Random Gaming Talk Thread
« Reply #15483 on: August 18, 2015, 05:54:33 PM »

toku

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Re: Random Gaming Talk Thread
« Reply #15484 on: August 18, 2015, 07:49:37 PM »
Darkest Dungeon is on sale so I picked it up.

Dunno if I want to play it now though. It looks super cool but I don't want to burn myself out before it comes out legit.

Just a warning but it's super super RNG heavy. Game is very much about mitigating loss. Hellions are amazing.

Kara

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Re: Random Gaming Talk Thread
« Reply #15485 on: August 19, 2015, 02:21:03 AM »

bork

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Re: Random Gaming Talk Thread
« Reply #15486 on: August 19, 2015, 08:27:56 AM »
Picked up Resident Evil Revelations 2 on Vita.  $27 on PSN with Plus (with all DLC included)...not sure where that earlier listing of $40 came from.  Early impressions showed some pretty bad framerate issues, but the almost-1GB day one patch seems to have fixed a lot of it.  The load times are awful, although it's at least loading up the entire level when you start playing.  So it's OK I guess.  I still think the first Revelations is 100 times better.
ど助平

Purrp Skirrp

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Re: Random Gaming Talk Thread
« Reply #15487 on: August 19, 2015, 08:48:02 AM »
Can you do the following with the bone?

Ex: My friend and I each have a PS4.

I sign into my account on his PS4 and set myself as the primary account owner for his system. He signs onto my PS4 and sets himself as the primary account owner for my system.

When we use our PS4s, we just sign into our own account and any digital games I buy he can now play on his system and any games he buys I can play on my system.

It's an easy way to share a digital library that both users can continue to add to.

P. cool exploit bruh

demi

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Re: Random Gaming Talk Thread
« Reply #15488 on: August 19, 2015, 08:56:24 AM »
Yes you can do something similar. You have to set the "home" console on your friend's xbox.

Your friend sets the "home" console on your xbox.

You can each then sign into your xbox just fine. When you buy a digital game, it also gets downloaded to the "home" Xbox - ie. your friend's xbox along with yours.


http://support.xbox.com/en-US/xbox-one/games/my-home-xbox
fat

Purrp Skirrp

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Re: Random Gaming Talk Thread
« Reply #15489 on: August 19, 2015, 09:50:15 AM »
Oh jeebus. That's great news :preach

The pledging of my console stannery is very difficult right now. Only have enough for one.

I'd get an Xbox, but worse multiplats bruhs :goty

It's a matter of how worse though, if it's really going to be noticeable and affect gameplay or are we talking just a few frames here and there.

IDK, anyone have both?

Hoping that UI overhaul on the Xbox comes soon too and delivers something intuitive.


Yulwei

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Re: Random Gaming Talk Thread
« Reply #15491 on: August 21, 2015, 09:00:40 AM »
This new MGS game looks kind of lame. I don't understand why they're adding all this stuff to the game. Base building, recruiting, etc, etc. PLUS the setting doesn't look interesting at all. It's kind of generic as hell.

Not feeling this game at all atm. Shame because I played through MGS3 again semi-recently and loved that game.

Positive Touch

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Re: Random Gaming Talk Thread
« Reply #15492 on: August 21, 2015, 11:58:10 AM »
the last psp game was like that: way less stealth, way more stat building-activities (collecting soldiers, crafting items). dunno if the new one's the same but it sure looks like it.
pcp

Rahxephon91

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Re: Random Gaming Talk Thread
« Reply #15493 on: August 21, 2015, 03:24:26 PM »
This new MGS game looks kind of lame. I don't understand why they're adding all this stuff to the game. Base building, recruiting, etc, etc. PLUS the setting doesn't look interesting at all. It's kind of generic as hell.

Not feeling this game at all atm. Shame because I played through MGS3 again semi-recently and loved that game.
Yeah.....It's all very disappointing.

Himu

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Re: Random Gaming Talk Thread
« Reply #15494 on: August 21, 2015, 03:38:30 PM »
This new MGS game looks kind of lame. I don't understand why they're adding all this stuff to the game. Base building, recruiting, etc, etc. PLUS the setting doesn't look interesting at all. It's kind of generic as hell.

Not feeling this game at all atm. Shame because I played through MGS3 again semi-recently and loved that game.

what are good previews of the game so i can decide whether or not the game looks like shit
IYKYK

mormapope

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Re: Random Gaming Talk Thread
« Reply #15495 on: August 21, 2015, 03:45:00 PM »
what are good previews of the game so i can decide whether or not the game looks like shit

There's like 20 hours total of preview footage from the past year or so.

Here's footage from last month:


Honestly, almost no one is bummed out about MGS V besides some of the most diehard MGS fans and people on this forum. All impressions thus far have been really positive. I've barely followed Phantom Pain but know that it doesn't play like Peace Walker at all and it mainly borrows the RPG elements when it comes to item development and getting soldiers.

OH!

Himu

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Re: Random Gaming Talk Thread
« Reply #15496 on: August 21, 2015, 03:47:59 PM »
pretty positive most of us here who don't give a fuck about mgsv ARE diehard mgs fans but thanks for the video link
IYKYK

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15497 on: August 21, 2015, 03:52:18 PM »
the last psp game was like that: way less stealth, way more stat building-activities (collecting soldiers, crafting items). dunno if the new one's the same but it sure looks like it.

It's not. It's wayyyy more sandboxy than Peace Walker.

Peace Walker was alright if you had someone to co-op with, but it kinda jettisoned Stealth out the airlock. 5/Ground Zeroes and Phantom Pain at least bring that back even if it doesn't 100% work with the Sandbox gameplay they have going.

pretty positive most of us here who don't give a fuck about mgsv ARE diehard mgs fans but thanks for the video link

I dunno. I still think 3 is the highpoint of the series with 1 closely following, but I enjoyed the hell out of Ground Zeroes. So... :yeshrug

mormapope

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Re: Random Gaming Talk Thread
« Reply #15498 on: August 21, 2015, 03:52:53 PM »
pretty positive most of us here who don't give a fuck about mgsv ARE diehard mgs fans

I'd change the "are" to were. Not giving a fuck about a mainline sequel to a series that's been stagnant since 2008 sorta implies you aren't that big of a fan anymore.  :hitler



Personally, I'm not that hyped but I know it'll be a good/great game. Don't give a fuck if it isn't like past MGS games at all, don't give a fuck about the story, Ground Zeroes sold me on the mechanics and AI, which are the most important elements of a stealth game.
OH!

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15499 on: August 21, 2015, 03:55:28 PM »
http://www.neogaf.com/forum/showthread.php?t=1098453

 :stahp

But SNK has been dead since 2003. :wtf Oh you mean the "Playmore" era where they do a bunch of shitty ports. :yuck


spoiler (click to show/hide)
King of Fighters 13 was alright, I guess... :yeshrug
[close]

don't have a ps4 or a pc capable of playing MGSV.

Bulllllllllllllllshit. That thing will more than likely run on a damn toaster with how well the Ground Zeroes port was. :lol
« Last Edit: August 21, 2015, 04:04:54 PM by thisismyusername »

Himu

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Re: Random Gaming Talk Thread
« Reply #15500 on: August 21, 2015, 04:07:50 PM »
http://www.neogaf.com/forum/showthread.php?t=1098453

 :stahp

But SNK has been dead since 2003. :wtf Oh you mean the "Playmore" era where they do a bunch of shitty ports. :yuck


spoiler (click to show/hide)
King of Fighters 13 was alright, I guess... :yeshrug
[close]

don't have a ps4 or a pc capable of playing MGSV.

Bulllllllllllllllshit. That thing will more than likely run on a damn toaster with how well the Ground Zeroes port was. :lol

Core 2 Duo. Minimum is i5 iirc.
IYKYK

Himu

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Re: Random Gaming Talk Thread
« Reply #15501 on: August 21, 2015, 04:11:24 PM »
pretty positive most of us here who don't give a fuck about mgsv ARE diehard mgs fans

I'd change the "are" to were. Not giving a fuck about a mainline sequel to a series that's been stagnant since 2008 sorta implies you aren't that big of a fan anymore.  :hitler



Personally, I'm not that hyped but I know it'll be a good/great game. Don't give a fuck if it isn't like past MGS games at all, don't give a fuck about the story, Ground Zeroes sold me on the mechanics and AI, which are the most important elements of a stealth game.

I play Metal Gear for stealth. It's my go to stealth franchise because it allows for no kill playthroughs, speed runs, multiple play styles. I play MGS as a stealth game first and foremost. Stuff about bases and stuff makes me not want to play it. I want to beat the game. Then replay the game and beat it in under 10 hours. Then in under 5 hours. Then in under 3 hours. Then play it on the hardest modes. That's why I play Metal Gear. If there's no dedication to making a stealth game, then I don't have much reason to play it. Stealth as a genre has mostly been reduced to stupid stealth kill I'm a psychopath look at meeeeeeeee stab stab stab gameplay anyways, so it's not too much skin off my nose because I gave up on the genre a long time ago.
IYKYK

mormapope

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Re: Random Gaming Talk Thread
« Reply #15502 on: August 21, 2015, 04:33:43 PM »
Sounds like you'll like MGS V then except its broken up into a ton of small missions.

Here's how I completed a mission in Ground Zeroes to get an S grade:

Quote
Found a method to get a S rank on the "kill two operatives" side op. The method requires a previous A rank to unlock the sniper rifle at spawn.

Grab the sniper rifle. Right from the start tranq the first guard you see on the rocky beach on the left side, move his body close to the road so a person driving a jeep can see it. Wait for the jeep to stop and both people to get out. Tranq both of them. Then tranq the guard patrolling around the old POW prison camp. Drive the jeep to the POW camp, break in, take both POWs and put them in the jeep.

Drive on the opposite road, not the one you started on and park 3/4 up the hill/road. Get out and move forward enough so you can see the big guard tower overlooking the supply ruck entrance. Take out the sniper rifle and zoom in enough so you can see one of the targets in the tower. Line up a headshot and cap him. Run directly forward through the camp ahead until you reach another road, zoom in with the sniper rifle through the chain link fence and you should see the second target with a couple of dudes.

Get a headshot, run back to the jeep with the POWs, escape by jeep. The final mission time should be under 5 minutes and you should squeak by with a S rank if you only killed the two targets.

OH!

Himu

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Re: Random Gaming Talk Thread
« Reply #15503 on: August 21, 2015, 05:00:05 PM »
Sounds promising.
IYKYK

Himu

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Re: Random Gaming Talk Thread
« Reply #15504 on: August 21, 2015, 05:15:26 PM »
Is there one central location like mgs1-3/mg1 and 2 or is it multiple bullshit like 4 and Stink Walker?
IYKYK

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15505 on: August 21, 2015, 05:21:13 PM »
http://www.neogaf.com/forum/showthread.php?t=1098453

 :stahp

But SNK has been dead since 2003. :wtf Oh you mean the "Playmore" era where they do a bunch of shitty ports. :yuck


spoiler (click to show/hide)
King of Fighters 13 was alright, I guess... :yeshrug
[close]

don't have a ps4 or a pc capable of playing MGSV.

Bulllllllllllllllshit. That thing will more than likely run on a damn toaster with how well the Ground Zeroes port was. :lol

Core 2 Duo. Minimum is i5 iirc.

This game is cross-generation. Ignore the minimum. Your CPU may not be "strong" enough but it'll run Metal Gear fine. IIRC there was talk about Rising wanting an i3(?) but people were able to run it on a Core 2 Duo.

spoiler (click to show/hide)
[close]

I can't verify his claims of his specs, but given people were running Ground Zeroes with wayyyy older GPU's and I think some reports of CPUs, you'll be more than fine if you set it at Medium/Low (or hell, High with Post Processing and Nvidia Gameworks off).

spoiler (click to show/hide)
[close]

Get Ground Zeroes on Sale (or Pre-order MGS5 on Steam right now and get a copy of Ground Zeroes through that) and see. Worst case? You have to refund both of them (which I think won't be a problem under Steam's refund policy, don't hold me to that as I don't use that) for the CPU being a problem, but I seriously doubt that. The Fox Engine is amazing in terms of optimization.

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15506 on: August 21, 2015, 05:24:24 PM »
Is there one central location like mgs1-3/mg1 and 2 or is it multiple bullshit like 4 and Stink Walker?

Multiple. Three areas not counting Ground Zeroes little (compared to Phantom Pains) map.

spoiler (click to show/hide)
[close]

Map background behind the others? MGS5's (not counting Ground Zeroes which is the far right)

Himu

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Re: Random Gaming Talk Thread
« Reply #15507 on: August 21, 2015, 05:26:18 PM »
I'm Core2Duo GTX 260m.

Also:



OPTIONS. :lawd

So far the video is what I want from Metal Gear. But then so was 4's initial demos. Again, is there one centralized location?
IYKYK

Himu

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Re: Random Gaming Talk Thread
« Reply #15508 on: August 21, 2015, 05:27:50 PM »
Is there one central location like mgs1-3/mg1 and 2 or is it multiple bullshit like 4 and Stink Walker?

Multiple. Three areas not counting Ground Zeroes little (compared to Phantom Pains) map.

spoiler (click to show/hide)
[close]

Map background behind the others? MGS5's (not counting Ground Zeroes which is the far right)

Huh? That pic shows only one area.
IYKYK

mormapope

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Re: Random Gaming Talk Thread
« Reply #15509 on: August 21, 2015, 05:30:32 PM »
MGS V mainly takes place in Africa. Some parts are in the middle east, maybe a couple of parts of South America.
OH!

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15510 on: August 21, 2015, 05:30:36 PM »
Again, is there one centralized location?

Again, no. You go to three areas IIRC in Phantom Pain and Ground Zeroes is it's own central area. Phantom Pains areas are HUGE though so you can stick to one area for a while doing missions there, AFAIK the main story doesn't "hop" between them too often.

There's F.O.B. (like invasions in Dark Souls but the the closest I'd describe it is Spies vs Mercenaries in Splinter Cell just 1 v 1 instead of 2 v 2) and Metal Gear Online coming months later as well. There's a ton of shit to do. It may not be a "traditional" Metal Gear, but it's more close to it than the Monster Hunter design behind Peace Walker.

Is there one central location like mgs1-3/mg1 and 2 or is it multiple bullshit like 4 and Stink Walker?

Multiple. Three areas not counting Ground Zeroes little (compared to Phantom Pains) map.

spoiler (click to show/hide)
[close]

Map background behind the others? MGS5's (not counting Ground Zeroes which is the far right)

Huh? That pic shows only one area.

That's just
spoiler (click to show/hide)
Afghanistan
[close]
, there's also
spoiler (click to show/hide)
Africa and the Hospital and a few other areas.
[close]
The first is the one they've advertised as huge. Most of the other areas will either be Ground Zeroes sized or in between the two.

Himu

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Re: Random Gaming Talk Thread
« Reply #15511 on: August 21, 2015, 05:37:23 PM »
Ok. It's mostly fine so long as the areas are large and it doesn't hop like in 4. I still think that Metal Gear needs one location but if it's done in a quality way, it's fine.
IYKYK

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15512 on: August 21, 2015, 05:44:31 PM »
If you didn't like Peace Walkers base building, you might want to bail out. Because the entire gameplay design is around allowing you to build your base/research and dick around your way. You want to build a Stealth camo? You have to get a bunch of R&D dudes to design it and then engineers to build it. Or, if you're lucky (AFAIK this isn't possible though) you could F.O.B. attack someone with it and steal it (or their researchers for it) off their F.O.B. if they put their intel/research team members on the F.O.B. to defend it against attacks.

But really, the sandbox design once you actually play it if it clicks with you is pretty amazing. There's so many ways of going about the missions if you've seen gameplay videos that Konami put out for E3 and Gamescomm that really show the games shine.

mormapope

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Re: Random Gaming Talk Thread
« Reply #15513 on: August 21, 2015, 05:44:39 PM »
Also, Ground Zeroes has a ton of options when it comes to HUD stuff, visual aides. you can even turn off the "reflex mode" thing (go into slow motion when spotted). I played Ground Zeroes with all the visual aid stuff turned off, reflex mode off, the HUD off, and I even turned the third person reticule off. Made shit a lot more intense and challenging in a fun way, Ground Zeroes was tough for most people from the start.

Hopefully MGS V will have the same options and the ability to turn a lot of that stuff off.
OH!

Himu

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Re: Random Gaming Talk Thread
« Reply #15514 on: August 21, 2015, 05:48:21 PM »
Is the base building Suikoden-esque?
IYKYK

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15515 on: August 21, 2015, 05:51:35 PM »
Also, Ground Zeroes has a ton of options when it comes to HUD stuff, visual aides. you can even turn off the "reflex mode" thing (go into slow motion when spotted). I played Ground Zeroes with all the visual aid stuff turned off, reflex mode off, the HUD off, and I even turned the third person reticule off. Made shit a lot more intense and challenging in a fun way, Ground Zeroes was tough for most people from the start.

Hopefully MGS V will have the same options and the ability to turn a lot of that stuff off.

That too. But I only turned Reflex off because it kinda made things easy (you can throw an empty Ammo Magazine at someones head and stun them or the Surveillance Cameras in it.  :lol :lol :lol :lol), but not other stuff.

Really, Himu: Grab the Ground Zeroes "demo" off Steam or on your PS3 (the PS3 version isn't that bad, graphic downgrade aside, it'll be more than fine if you're pressed for cash right now. I'm thinking of picking it up to go with my Steam version because I'm a glutton for performance differences) and try it, seriously. I was in the same "meh, not Metal Gear" boat until I tried it. But I really liked Peace Walker's build a base RPG-esque approach so it's expanding on that and allowing me to build the base my way AND have F.O.B.'s to defend if I want (it's an option, unlike D. Souls thankfully. Don't want to be attacked/invaded? Don't use the F.O.B. system)

Is the base building Suikoden-esque?

Not that I'm aware of. It's close to Peace Walkers. Get "employees"/recruits, assign them to "branches" you want to do (killing, stealth, combo, support) and then wait for them to research/etc. then select the stuff you want to build.

I've heard talk that
spoiler (click to show/hide)
Solider's will get counters for your Tranqs if you Tranq everyone
[close]
which is pretty neat since that was kinda my biggest issue with Metal Gear Solid since MGS2.

mormapope

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Re: Random Gaming Talk Thread
« Reply #15516 on: August 21, 2015, 05:59:33 PM »
Unlike Peace Walker though you can walk around your base and see all the stuff you've added to it.



OH!

mormapope

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Re: Random Gaming Talk Thread
« Reply #15517 on: August 21, 2015, 06:03:19 PM »
Damn, haven't seen a lot of the stuff that's in this video.

OH!

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15518 on: August 21, 2015, 06:09:06 PM »
Unlike Peace Walker though you can walk around your base and see all the stuff you've added to it.

Right, which is what I wanted from Peace Walker and was disappointed by. You could only zoom in so far in the over-head view but you couldn't move the struts etc.

That second video is what I was talking about, Himu: The F.O.B. system is shown there. That F.O.B. gameplay is what got me to pre-order because that really shows off what Kojima is doing in regards to making this entry a sandbox for approaches on multiplayer and singleplayer/etc.

What blew my mind in the E3 demo though was that you can't fulton indoors. IIRC that was possible in Peace Walker AND if someone sees your Fulton they can call an alert or shoot it down (in F.O.B. if you're stealing their stuff the defender can shoot your fultons if they're fast and prevent you taking their shit, unless you have a Wormhole. That doesn't seem to have a counter... well, not one that has been PR seen).

Kara

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Re: Random Gaming Talk Thread
« Reply #15519 on: August 21, 2015, 09:37:30 PM »
http://www.neogaf.com/forum/showthread.php?t=1098453

 :stahp

But SNK has been dead since 2003. :wtf Oh you mean the "Playmore" era where they do a bunch of shitty ports. :yuck


spoiler (click to show/hide)
King of Fighters 13 was alright, I guess... :yeshrug
[close]

:mynicca

Rahxephon91

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Re: Random Gaming Talk Thread
« Reply #15520 on: August 22, 2015, 12:59:52 AM »
Well I have to play this regardless, but jesus fuck PW.  This sounds like the complete opposite of what I wanted from a Metal Gear game. I don't want to grind in every damn game.

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15521 on: August 22, 2015, 09:55:21 AM »
So don't. Outside of some missions apparently "requiring" you be a certain equipment level to blow something up, I doubt there's anything there that'll stop you from making the game completely harder than it should be by rushing through.

Or, you know... try to enjoy the sandbox because that's where the game/idea shines with the RPG elements.

eleuin

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Re: Random Gaming Talk Thread
« Reply #15522 on: August 22, 2015, 02:14:48 PM »
I never felt the need to grind in peace walker  :yeshrug

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15523 on: August 22, 2015, 02:19:19 PM »
I never felt the need to grind in peace walker  :yeshrug

You kinda do if you want the "true ending." The last two or so main-story missions is fucking brutal if you don't have one of the higher RPG's to battle the last boss.

I didn't mind it, though. I liked the base-building. I didn't like the short-bite-sized-chunks that were Monster Hunter clones for the boss battles, though. :/

eleuin

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Re: Random Gaming Talk Thread
« Reply #15524 on: August 22, 2015, 02:26:09 PM »
Oh right, I never bothered to build up the metal gear

Yeah the boss battles sucked 

Yulwei

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Re: Random Gaming Talk Thread
« Reply #15525 on: August 22, 2015, 08:19:57 PM »
i never played the portable MGS games so all that stuff in the phantom pain is new to me. I guess it could be cool but just at first glance all that stuff is off-putting to me. Will definitely wait out for some user reviews and impressions to decide if I'll get it or not.

Rahxephon91

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Re: Random Gaming Talk Thread
« Reply #15526 on: August 22, 2015, 11:08:06 PM »
You say you don't have to grind, but you don't actually know if you don't have to. Especially since you give an actual reason why'd you have to later. You said some missions may require a certain level, it's known that you have to really invest into Mother Base just to unlock non-lethal weapons, the game's closet comparison required you just to make the game less annoying. Who's to say this game won't follow the same trend. Oh this mission really requires a non lethal sniper rifle, but you haven't unlocked it. Go play the same boring old side ops to unlock it. It's said that you'll spend a lot of the time replaying the same missions and in PW the missions lacked any interesting design to them. With more missions whose to say they got better? Hell, apparently the main missions lack punch.

I mean I don't like sanbox games. It seems like an excuse to throw out scenario design which is something previous MGS games excled at. Why can't I just get a tightly designed action game with options instead of an openworld game that asks you to make the fun and throws out actually deigning anything interesting beyond the world? I mean so far that's what this game sounds like and combined with PW that sounds shitty.

thisismyusername

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Re: Random Gaming Talk Thread
« Reply #15527 on: August 23, 2015, 12:59:25 AM »
I mean I don't like sanbox games. It seems like an excuse to throw out scenario design which is something previous MGS games excled at. Why can't I just get a tightly designed action game with options instead of an openworld game that asks you to make the fun and throws out actually deigning anything interesting beyond the world? I mean so far that's what this game sounds like and combined with PW that sounds shitty.

Except Peace Walker was beatable with the sole exception of the true-ending and upgrading weapons by ignoring the base building. You could throw employees into a certain level, build up the R&D play one mission and then use that item forever.

ZOMG A BAD THING. *roll eyes* The base-building isn't as awful as people make it out to be. I seriously SERIOUSLY doubt it's going to stop you from completing the game with the exception of maybe the true ending. The stuff that is required will more than likely be "side-ops" anyway. You're still getting that "tight design" just instead of having everything be unlocked from the get-go you get a semi-RPG aspect that throws in F.O.B./multiplayer aspects to help flesh out the game for single, multiplayer versus with single-player elements AND full-fledged multiplayer.

If you're playing for the story or whatever, you might as well watch the cutscenes on Youtube and save yourself the "pain" (heh) of playing a good sandbox.

BrokenVerses

  • Member
Re: Random Gaming Talk Thread
« Reply #15528 on: August 23, 2015, 01:23:22 AM »
Temperatures skyrocketing.

Framerate plummeting.

I think I have a problem here. Goddammit.

Rahxephon91

  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15529 on: August 23, 2015, 01:54:53 AM »
No you would have to actually go out and farm for the R&D by repeating missions to fulton people so that you could throw them into certain areas of R&D. You'd also have to wait for them to research by actually playing a mission to pass time for the R&D. Meaning, you'd be playing the braindead missions and over and over just to unlock a rocket launcher that makes boss battles not take an hour.

I don't see how that isn't a bad thing. You're spending time with terrible content over and over again just to ake the game less terrible. Why do I want rpg mechanics in my stealth action game where I just  want to keep playing through it's campaign? I don't get how it's hard to understand that not everyone wants this Mother Base stuff and how it's not actually avoidable.

Well gee wow, I would like to unlock the actual ending of the story focused Metal Gear game. Hell, it's not like PW has an actual worthwhile ending until you do. It even seems like this may be true for V.

Wow gee, I guess I should be happy not having fun equipment to use in this sandbox all about using different types of equipment because I did'nt want to grind through missions over and over again.

It's like now instead of the game giving you the sniper rifle for fighting Sniper Wolf, I have to put the story on pause and see how I can grind it out for one. Ok well, I guess I don't have the tool for the job, gotta go play some missions I really could care less about!

Instead of playing a game where I know the game is actually balanced in every situation because of I have the tools given to me, I have to now worry if I've somehow leveled Snake up enough for every particular mission. No, it wasn't a problem with PW outside of boss battles only because the game was easy as shit thanks to it's other problems, but I don't want rpg mechanics in every damn game I play and not MGS.
« Last Edit: August 23, 2015, 02:04:48 AM by Rahxephon91 »

toku

  • 𝕩𝕩𝕩
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15530 on: August 23, 2015, 03:11:45 PM »
why the bf4 season pass still 40 dollars?

Positive Touch

  • Woo Papa
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15531 on: August 23, 2015, 04:10:07 PM »
because no one ever updates their dlc prices
pcp

VomKriege

  • Do the moron
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15532 on: August 24, 2015, 05:47:36 AM »
http://www.neogaf.com/forum/showthread.php?t=1100409

The VG industry sounds really terrible.
ὕβρις

chronovore

  • relapsed dev
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15533 on: August 24, 2015, 05:58:03 AM »
http://www.neogaf.com/forum/showthread.php?t=1100409

The VG industry sounds really terrible.

IIRC Naughty Dog had some kind of similar salary structure. It didn't include giving up the base salary, but it included profit-sharing only for people who were working overtime. Anyone could choose to go home on-time, but profit sharing was for employees who went above and beyond. This was from the Crash Bandicoot era, and I was told the system was not in place by the time Uncharted was in production.

As for profit sharing, in my 20 years in dev I never has at a company which even offered bonuses, let alone profit sharing. The biggest hit was a 3M seller, and dev employees were given a one-time ~$300 bonus, while the publisher gave everyone on their support team enough to buy a new sports car.
:fbm

VomKriege

  • Do the moron
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15534 on: August 24, 2015, 06:12:14 AM »
I'm not too sure about the schemes you mention but forfeiting part / all of your wage is really bullshit. Coupled with the tendency of a lot of studios to abuse "crunch" times it really paints some terrible workplaces.
ὕβρις

Kara

  • It was all going to be very admirable and noble and it would show us - philosophically - what it means to be human.
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15535 on: August 24, 2015, 12:43:41 PM »
Valve pays everyone the same base pay and then they can earn more if what they're working on is successful. It's part of the reason why Valve doesn't take risks anymore.

Our hobby is pretty shitty for workers at all levels though, yeah.

Joe Molotov

  • I'm much more humble than you would understand.
  • Administrator
Re: Random Gaming Talk Thread
« Reply #15536 on: August 24, 2015, 02:04:06 PM »
Valve pays everyone the same base pay and then they can earn more if what they're working on is successful. It's part of the reason why Valve doesn't take risks anymore.

I wish I was the guy working on Dota 2 tchotchkes.
©@©™

eleuin

  • perennial loser
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15537 on: August 24, 2015, 05:05:15 PM »
I'm surprised that Until Dawn isn't a complete turd 

Purrp Skirrp

  • Mr. Paté
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15538 on: August 24, 2015, 08:23:43 PM »
Is this PS2 slim fucked or what? I can't access System Config and it's not recognizing controller input while in the system start up menu (though games work fine).

The only button that responds on my controller is the analog button (press it and it takes me to the memory card browser, then I press it again and brings me back out to the initial menu).

D-Pad and analog sticks, nor face buttons work.

:what

Positive Touch

  • Woo Papa
  • Senior Member
Re: Random Gaming Talk Thread
« Reply #15539 on: August 24, 2015, 09:48:59 PM »
try unplugging the controller over and over til it works. I'm having this problem with my ps2 also. no idea where it came from bc it works fine years ago and it's been sitting in a box ever since.
pcp