Yeah, I think you need to do another lap on your rollerblades and come back to this.
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https://twitter.com/Toad_the_gamer/status/1486015632021856256
what if the video game movie is wwf smackdown! shut your mouth?
ok gex up close is giving me the same vibes as this
Even the best shots look like a Falcom game.
https://twitter.com/dark1x/status/1486353117256077322
imagine giving a giant publisher money for this
And people thought sonystans were little justifying bitches. That shit needs to go back into the oven stat. I could give two shits for a pokimunz, but as an open world game, how is that even remotely acceptable?
Quote from: Svejk on January 27, 2022, 07:39:59 AMAnd people thought sonystans were little justifying bitches. That shit needs to go back into the oven stat. I could give two shits for a pokimunz, but as an open world game, how is that even remotely acceptable?Looks fine to me from footage. There's an area shown with a big lake and not much foliage that doesn't look so hot, but the rest is OK.Again, when has the POKE-EE-MANS ever been about graphics anyway? It's going to sell a bajillion copies regardless of how it looks.
True, but seems like a totally wasted opportunity and a bit of a gyp for such a popular franchise. ..Like, they know the fans "don't care" about graphics (or what fans have been groomed to expect and think), so they don't treat the fans in any way other than 'tweaks' in gameplay. This literally looks like it was made in Blender over the weekend.... and with a straight face, Nintendo will still charge $60 for this for years to come...
People who have played the game say it's really good so dunno if there's going to be much complaining.
Quote from: bork on January 27, 2022, 08:51:27 AMPeople who have played the game say it's really good so dunno if there's going to be much complaining.And a fair weather graphics whore like me can come off sounding nit picky, but at the same time... it's 2022.. My galaxy Note 5 could pull off a better open world rendering. It's a double edge sword I suppose.The Switch has Pokkén Tournament DX, Pokémon Quest, Pokémon Let's Go, Pikachu' and 'Eevee', Pokémon Mystery Dungeon: Rescue Team DX, Pokémon Sword' and 'Shield', Pokémon Café ReMix, New Pokémon Snap, Pokémon UNITE, and now Pokémon Legends: ArceusAnd yet, only 2 Zelda's and 1 Metroid...
I’m not a Pokemon fan and am not picking up this game so I don’t care.But I don’t think it’s ridiculous to expect one of the biggest ips in the world, where installments easily sell 5+ million copies, to up its graphics, production values, and presentation now that it’s on a console.
Contenders,We have made the difficult decision to end development of Hyper Scape and shut the game down as of April 28th. We set out to create a vertical, close-quarters, and fast-paced shooter experience and we are extremely grateful to our community for joining us on our journey. We will be taking key learnings from this game into future products.To the Hyper Scape community, thank you for your passion and dedication to the world of Neo Arcadia both inside and outside of the game. Your devotion to the game we built will always be cherished.Reach out to us if you have questions.Sincerely, Hyper Scape
Quote from: Rahxephon91 on January 27, 2022, 02:18:48 PMI’m not a Pokemon fan and am not picking up this game so I don’t care.But I don’t think it’s ridiculous to expect one of the biggest ips in the world, where installments easily sell 5+ million copies, to up its graphics, production values, and presentation now that it’s on a console.Looks like they have done that in comparison to the handheld titles. It's a simplistic, cartoony game. I don't want to imply that they should just get a pass and there's always room for improvement, but this latest title seems to look noticeably better than Sword/Shield from gameplay footage.
As it is it looks like some b level Japanese open world game. Like Toukiden 2 or DW9 where they just look copy and paste big environments made in a day.
Pokemon is primarily a game for kids and the type of people that don't care about graphics or effort.It's always 'just good enough' as there is also no viable competition.
Yeah the gfx suck, but did they actually increase the difficulty in this one?I only played one pokemon game before because an ex wanted to play it together and I thought it was surprisingly decent but until they make the single player mode with a hard mode that plays more like Shin Megami Tensei, it's just a boring game to play SP. The depth is there, as you see in the MP, but the single player doesn't touch any of the depth at all.I just can't imagine people raving about a new pokemon game if it's still a zzzz SP mode.
The Switch is also an HD console with Monster Hunter Rise, Shin Megami Tensei 5, Ports of Dying Light and the Witcher 3, Xenoblade, Dragon Quest XI, Monster Hunter Stories, Astral Chain, and so on.I don’t think the Switch is the problem.
Quote from: Rahxephon91 on January 27, 2022, 09:06:51 PMThe Switch is also an HD console with Monster Hunter Rise, Shin Megami Tensei 5, Ports of Dying Light and the Witcher 3, Xenoblade, Dragon Quest XI, Monster Hunter Stories, Astral Chain, and so on.I don’t think the Switch is the problem.all of those devs have been working on big 3d mainline projects for decades
(Image removed from quote.)Also I mean you can find better screens of Stories 2 than that, but yeah that looks a lot better. More color, vibrant, actually looks like a cartoon and warm inviting game.
And that's a screenshot of Xenoblade Chronicles X on Wii U, not one of the Switch games.
Quote from: bork on January 27, 2022, 11:21:35 PMAnd that's a screenshot of Xenoblade Chronicles X on Wii U, not one of the Switch games.Which makes this even more shameful.
Quote from: Svejk on January 28, 2022, 08:11:34 AMQuote from: bork on January 27, 2022, 11:21:35 PMAnd that's a screenshot of Xenoblade Chronicles X on Wii U, not one of the Switch games.Which makes this even more shameful. Xenoblade Chronicles 2 looks really good, but there's the whole changing up the character design for something more cartoony (and tiddy). It also doesn't look as good when played undocked, which is to be expected.I'm not up on the technical side of things, but although the Switch is more powerful hardware than the Wii U, I assume they have to reduce detail and/or resolution in games to keep the them running smoothly and temperatures down more so than they'd have to on the Wii U?
Quote from: naff on January 27, 2022, 09:08:54 PMQuote from: Rahxephon91 on January 27, 2022, 09:06:51 PMThe Switch is also an HD console with Monster Hunter Rise, Shin Megami Tensei 5, Ports of Dying Light and the Witcher 3, Xenoblade, Dragon Quest XI, Monster Hunter Stories, Astral Chain, and so on.I don’t think the Switch is the problem.all of those devs have been working on big 3d mainline projects for decades Time and budget should be afforded to one of the biggest ips in the world. Edit-Missread, but your Nintendo and its Pokemon, get help then. You had Monolith help with Zelda( a game that also looks better if only because of the art direction). or a company like Hexadrive, you have no problem outsourcing. You have unlimited resources.
the town and animations all look really nice. they did a great job realising the mons, giving them personality, nice animations. little details. that aspect is great. there are pockets of arceus that look nice, but yes a lot of the world looks a bit asseous. turns out, it works tho and the game is unique and fun if monster hunter lite x arpg pokemon catching sounds good to you.
I know it’s from Xenoblade X. That’s my point. Even on the WiiU a developer(owned by Nintendo) was able to do such a better job.
And Stories 2 dosent just look better because of any technical aspect, it also looks better in a art direction and presentation aspect. It’s a game that achieved a bright and colorful cel shaded look that fit its technical limits. Pokemon looks like bland crap compared to it. Everything looks muddy and the world carelessly put together with clumps of copy and paste geometry. Like some unity shovel ware.
Acerus looks like it was trying to go for some Fedual era Japanese painting but falls on its ass. Something like Okami has it beat.
I mean if that is your idea of looking good then well.....you're clearly going to defend this game and Nintendo no matter what so I guess enjoy your game.
Buying the game is endorsing Nintendo's incompetence and cheapness.
Buying the game is endorsing Nintendo's incompetence and cheapness. You have small indie developers that can produce better-looking games with such modern features as voice acting
You have small indie developers that can produce better-looking games with such modern features as voice acting
In an interview with Metro, director Shigeru Ohmori was asked why voice acting wasn’t included this time around. He pointed to the amount of work that would be needed for recordings due to the amount of languages supported as well as maintaining the idea players have in mind for the different characters.Ohmori explained: “There’s sort of two main reasons, so firstly this is a RPG with a whole lot of text that we’re then localising and releasing in nine different languages at the same time. So from a purely practical point of view actually getting that organised and carrying out all the voice recording, the corrections and so on in nine different languages for release on exactly the same day is something that would be incredibly difficult. So, that’s one reason why we haven’t chosen to do it this time around. But the other reason is one of character image, in the sense of when you play a game, if you’ve got a voice on that character that instantly provides to the player an image, a feel for that character that they don’t generate themselves, it’s pushed on them from the development side. Whereas if we have really flavourful text, for those characters, but no voice the players can kind of create their own image of who that character is as they’re playing. And that’s something we really like to encourage as we’re creating games.”When the anime voices were brought up, Ohmori added: “There’s similar linguistic problems – there are some where all of them are the same, such as Pikachu, where that would be fine, but other ones have completely different names across all languages. And another point to consider is that in the game we’re focusing on them as being living creatures, so having them making a sound like a living creature – rather than just shouting out their own name – is quite nice.”