Author Topic: Cyberpunk 2077 - We're finally Next-Gen!  (Read 159197 times)

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Raist

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #180 on: June 26, 2019, 09:30:38 AM »
Fuck cockpit view (i'd drive like that in real life too, if i could  :doge).


Fifstar

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #181 on: June 26, 2019, 09:53:12 AM »
This game was announced over 7 years ago  ???
Gulp

Rufus

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #182 on: June 26, 2019, 09:58:10 AM »
Yup. Dumb move or recruiting tool? :idont
« Last Edit: June 26, 2019, 02:28:05 PM by Rufus »

Don Rumata

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #183 on: June 26, 2019, 10:47:08 AM »
Yup. Dumb move, or recruiting tool? :idont
They thought they could do parallel development with Witcher 3.  ::)

chronovore

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #184 on: June 26, 2019, 08:42:01 PM »
Yup. Dumb move or recruiting tool? :idont

It worked; at least two people I know jumped ship specifically to join for this proje(k)t.

Great Rumbler

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #185 on: June 26, 2019, 09:50:07 PM »
Yup. Dumb move, or recruiting tool? :idont
They thought they could do parallel development with Witcher 3.  ::)

Maybe initially, but I remember sometime around 2013 or 2014 where they said that Cyberpunk wouldn't go into full production until after Witcher 3 and it's expansions came out.
dog

Don Rumata

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #186 on: June 26, 2019, 11:46:47 PM »
Yup. Dumb move, or recruiting tool? :idont
They thought they could do parallel development with Witcher 3.  ::)

Maybe initially, but I remember sometime around 2013 or 2014 where they said that Cyberpunk wouldn't go into full production until after Witcher 3 and it's expansions came out.
Yeah, i'm saying the reason why they announced it so soon, is because they thought they could handle parallel development, but they soon realized they'd need all hands on deck, to finish Witcher 3.

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #187 on: June 27, 2019, 07:02:54 AM »
Yup. Dumb move or recruiting tool? :idont

It worked; at least two people I know jumped ship specifically to join for this proje(k)t.

Working for  facist cdpr

:yikes

Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #188 on: July 22, 2019, 10:20:59 AM »
Some more details dropped.   :hump

Quote
-Some merchants will offer unique items and discounts only for a specified period of time or at specific times.
-You can buy various clothes like long jackets, sneakers, t-shirts, …
-Example of programs that a netrunnet can buy: a program to disable cybernetic eyes or another to block a cybernetic member
-As you advance your hacking skills, the options will expand from a simple door opening to controlling cameras or turrets and more.
-Mini-games related to hacking will be different depending on the installation you hack.
-Bots can also hack at a distance
-Increases are performed only from a specialist but minor changes will be possible by ourselves such as improving our mantis blade by adding poison
-You can increase your skills by finding a trainer or by installing certain implants
-The scarcity of objects corresponds to its availability rate in stores. The more rare an object is, the more street cred will it take for a seller to offer it to us
-Street Cred will also increase the quality of buyable components for crafting
-They have changed the way to show the damage compared to the 2018 demo and try several methods to indicate the damage taken by the opponent without flooding the screen with numbers (the numbers are still there but in smaller quantities) like adding special animations
-The inventory will be limited according to the weight that can be transported
-When V uses a glass bottle to shatter it on the skull of an opponent, this results in a bloody visual effect and the shard of the bottle is still usable for impaling it in the body of an opponent
-Example of interactive discussion between V and Placide in the demo: during the conversation, a henchman enters the room with a message. If V looks at this character, new dialog options appear to interact with him that, according to the devs, will have an impact on the conversation with Placid if used.
-When Placide forces V to connect to the network to be monitored during his mission, an interruption is possible if we have Street Kid because only a child of the street knows the way gangs work.
-More details about the boss fight with Sasquatch: The fight takes place in a small room with interactive objects. The boss can use these items to prevent us from reaching his back. It is possible to avoid the fight
-Each attribute and skill goes up to level 10. There are 60 perks too (5 per skill) and each perks has 5 levels of progression
-You can combine skills with doping products like the slow motion effect during a hacking to have more time. This was used during a fight against an Animals in order to have time to hack him
-In the demo, V is level 18 with a street cred level 12. Brigitte is level 45 and was the highest level NPC met in the demo.
-If you take a driver out of his car to rob him and there is a gang or the police around, a violent response will be felt
-When you want to pause the main quest, there will be a lot of side quests available. On top of that, there will be many events happening across the city and how to interfere with it can lead to a quest. In addition to that, Night City brings together many activities. Unlike The Witcher 3, there will not be a classic quest table to tell us what to do when doing it. However, optical improvements will make it possible to simulate through the augmented reality the highlighting of certain points in the environment.
-Braindance is an important part of simulating someone’s memories.
-Everyone will not be increased in the same way. The richest will have increases that only they can have. Others will not want improvement by religious conviction. The idea is not to create a homogeneous but very different population
-Cyberpsychose is present in the game. Our character can not reach it but through quests or scripted events, we can see the damage to the improvements on the psyche.
-Religions are still very present in Night City. Our vision of Cyberpunk is not to describe an alternative world but a continuity of our world. Some things will look like our current reality. For example, Christianity is present in the game and will even have a faction.
-“The journalist says that the presence of religion is likely to create a scandal”, which CDP respond with: “We will not avoid any subject, even if they may offend the sensitivity of some. We are not here to say whether it is good or bad.
-With Cyberpunk, CDP has also exacerbated community membership as a way for people to protect themselves from danger and poverty.
-The type of your character will be at your convenience. You will not necessarily choose strictly a man or a woman. One can have a male body with feminine attributes, a feminine voice and feminine hair. The type of voice will impact how NPCs will perceive us

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #189 on: July 23, 2019, 06:20:58 AM »
Netrunner changes sound nice, but I actually want to see the class in a gameplay video. :doge

toku

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #190 on: August 04, 2019, 02:35:12 PM »
https://www.reddit.com/r/cyberpunkgame/comments/ck605d/information_from_psx_extreme_polish_magazine/
https://www.dsogaming.com/news/new-cyberpunk-2077-details-new-game-ending-decisions-skills-relationships-loot-more/

Quote
What's up guys. I just got a freshly baked paper of the newest PSX Extreme where they met with the devs and wrote a 10 pages long Cyberpunk 2077 article. There's not that much of new information but there's still some that you might find interesting or totally new so decided to share with you.

- Badlands outside of the Nighty City are a hostile place. The flora there is very minimal and so is the fauna, mostly extinct or eaten with the help of a much worse animal - humans. It's not a place you wanna go alone or unarmed.

- The Nomads living in the outskirts are Wraights and Aldecados. They have their own conflict and wars between each other. Wraights are up to no good with the player, Aldecados on the other hand, are slightly more keen to have a deal with you.

- Skill system is huge and tailored to your style of playing. As you level up you gain progression points, which then you can use on new skills and boosting certain attributes, strength, reflex, cool, intelligence. The level of your attributes will let you install certain chips only available to each. Using one kind of weapon a lot, will also make you better at it. Same goes with melee and hacking. There are also bonus perks, passive, active, and ones activated in certain conditions. On top of that there's Street Cred, which you gain through completing tasks. The higher it is, the more serious and dangerous quests are available to us, as we're more "trustworthy".

Slight correction, there seems to be 2 types of points. One for skills and one for attributes+

- Your apartment has few gameplay features inside of it. I.a. place where you can check the internet/email and place where you can store your equipment.

- V's flat is important to the storyline and lots of meetings take place inside of it. Unfortunately you cannot modify it, because decorating your apartment doesn't really go well with the vision of a dark and gritty spirit of the game, says Paweł Sasko.

- AI and driving could be a bit better. Hopefully it'll get polished until the release.

- Stealing a car is not so simple, if you do it somewhere where policeman or gang can see you, you'll be in some big trouble. You'll have to fight or run and hide. Kinda like in GTA. There's no jail though. Stolen cars/bikes will not end up in your garage, unlike the ones you purchased.

- Loot is important and besides all your usuall stuff for crafting, weapons and armor, there are collectible items to find. If you like looting, it might become handy to install special chips that'll help you find secret stuff. Of course the stuff you find is also upgradable. NPC's will also leave clues as to where loot can be hidden.

- Deep relationship system, you can befriend a lot of NPC's. You can also become more than a friend to them, having multiple relationships all at once is also possible. Of course not every NPC will have the same sexual orientation as you, so if you wanna bang them.... might need to try in a different playthrough.

- Animals are mostly non existent in the world of Cyberpunk, due to pandemics associated with them. You'll still have a chance to see some pets, owned by the wealthy elite.

- Between years 2020 and 2077 cyberspace got hacked by a famous netrunner. Since then corporations created "Blackwall" which cuts off the hacked and dangerous cyberspace from rest of the infrastructure. Some netrunners tried to explore the deadly side of it, but none has returned.

- The level of detail is captivating. Together with the atmosphere it creates a very unique world.

- Religion plays a solid role in the world of Cyberpunk. In one of the missions we'll explore a church with a neon cross, right in the middle of a sermon. Some people will often have old, classic TV's in their houses, it can be because of the poverty, but also because certain religions do not allow certain things.

- NewGame+ will be a thing and is worked on.

- Game's ending will be dependant on our choices, but also side quests will have a noticeable role during the story, as well as at the end of it.

There's also some information about Keanu working on the mocap, which took 15 days in the studio and that he was very engaged with the project, when CDPR showed up before E3 to show him the newest version of the game, he remembered all of the devs names.




« Last Edit: August 05, 2019, 01:39:25 PM by toku »

toku

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #191 on: August 21, 2019, 07:34:37 PM »




Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #192 on: August 22, 2019, 03:39:20 PM »
August 30th they're suppose to release the 15 minute footage they showed at GamesCom.   :hyper

https://www.cyberpunk.net/en/news/29533/gameplay-stream-announcement

Pwnz

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #193 on: August 30, 2019, 12:14:02 AM »
This game was announced over 7 years ago  ???

Yeah its insane. For me I was a neckbeard in an apartment in 2012. When this thing finally comes out, I'll have been married for 6 years and probably have a kid on the way.

I've mastered the art of smuggling in PC parts over months to build this rig. 3900x with 1080ti, I'm ready.

Pwnz

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #194 on: August 30, 2019, 12:17:59 AM »
witcher was a game where most of its mechanics were either boring or superfluous due to how trivial the combat was and the main character is a lame nerd insert.

the fact its one of the greatest games of all time in spite of this makes me wonder how good a CDPR game could be if they get those parts right.

Game has, and especially when it came out had, an impressive number of secondary quests with interesting stories. Eventually you get disillusioned with the repetition of types of buildings, but there were few fetch quests.

kingv

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #195 on: August 30, 2019, 12:06:41 PM »
The Witcher was dope for its time... which also was released when pc gaming was pretty shit in general and the CRPG was basically dead.

It had those weird rhythm fighting mechanics, but i still thought it played fine. Plus those cards!

Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #196 on: August 30, 2019, 01:41:18 PM »
🤴

toku

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #197 on: August 30, 2019, 02:40:12 PM »


People blew the "de" and black shit totally out of the water  :lol

Raist

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #198 on: August 30, 2019, 03:18:59 PM »
Downgrades here we go :hyper

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #199 on: August 30, 2019, 04:16:06 PM »
idgaf downgrades not gonna watch the vids im sure the game will be great
What

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #200 on: August 30, 2019, 04:29:16 PM »
Downgrades here we go :hyper

Who gives a shit. It's letting me live my dream. :rejoice

nachobro

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #201 on: August 30, 2019, 04:41:48 PM »
 :rejoice :jawalrus :preach :lawd

Himu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #202 on: August 30, 2019, 04:52:32 PM »
This looks so godlike :rejoice :jeb
IYKYK

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #203 on: August 30, 2019, 05:09:01 PM »
Netrunner gameplay finally.





Also looks like I'm going to be cozening up to the Voodoo Boys for Netrunner tech.

Human Snorenado

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #204 on: August 30, 2019, 05:21:24 PM »
yar

toku

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #205 on: August 30, 2019, 05:36:02 PM »
Voodoo boys wanting to unleash sentient a.i.s despite potential apocalyptic results is #relatable

 :lawd

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #206 on: August 30, 2019, 05:36:49 PM »
Also digging through the frames (Fam, I am seriously wanting this out now), it seems they've taken the "Nomad" class and made it a back story history for characters, similar to "Corporate."

I have to relook at 2020 and RED's stats, but I think they're copying those directly from the TTRPG.

"2077 does not feature fixed classes." Mmmmm... curious.

"Instead, 2077 features a fluid class system to mix and match a variety of styles to suit their gameplay." Looking at the skill system, it seems the same as 2020/RED's skill-rank system for skill-checks (rolling dice to match difficulty checks) so I'm not sure what they're getting at here. The only thing that'd really change is the "role specialties" like Netrunners only being able to access more of the 'Net than someone like a Solo or Rockerboy.

It looks like they've basically sort-of "Mass Effect"'d the class systems. Not a terrible thing (I mean Knights of the Old Republic kinda does the same with D20), just... weird to use certain terms like Solos and not have them be specialized classes.

Also I'm not super feeling the Netrunner being "stealth" gameplay. I get why they're doing close-in-hacks (for the sake of the Runner not being completely dominating like the TTRPG in 2020 did, RED basically goes "oh there's a virus that'll kill you on the 'Net now, lol, tough-shit, time to get in close to hack LANs instead of going through the 'Net) but it's a little... weird... for that distance hacking "wire" thing.

curly

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #207 on: August 30, 2019, 05:38:47 PM »
looks like gta

Himu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #208 on: August 30, 2019, 05:41:54 PM »
Legit looks like rpg of the generation
IYKYK

Don Rumata

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #209 on: August 30, 2019, 06:43:21 PM »
I'm more interested in seeing some free roam personally, and especially choices ramifications.
This "you can do guns blazing of hack/stealth" stuff is cool, but not exactly anything new, since the days of Deus Ex and all the following "immersive sims".

This being open world is what sets it apart, in my opinion.

Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #210 on: August 30, 2019, 06:52:41 PM »
Love the way this looks. Especially considering this was the E3 demo it looks quite polished already for a game that was still 10 months away from release at that point.
In-game does seem less impressive than the 'cinematic' trailers they did. It looks gorgeous but mostly because of the art direction not necessarily the graphics effects on display.
🤴

Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #211 on: September 01, 2019, 07:38:48 PM »
Been on hurricane dodging duty and finally got to watch the latest vid....

Come into my life, game...

headwalk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #212 on: October 18, 2019, 01:10:10 PM »
saw the full 45 minute demo at an expo yesterday that the deep dive is based off and, i dunno. this has been my most hyped game for years now but from what they'd shown it looks alright, but fairly dissapointing.

the world is insanely detailed and by far the best thing about it, but the writing from what i've seen is dull as fuck. literally everyone was some kind of brooding bad ass in the most boring way. the player character is a complete nerd power fantasy insert in the same way as geralt, but without the hair metal campyness to make it tolerable.

they did their best to make the gunplay look monotonous (think walking around with a turret making no effort to dodge bullets and mow people down for 5 minutes) but the hacker stuff seemed cool if it actually turns out your build effects how you interact with the environment, and "hacking" isn't just a big press-x-to-make-cool-shit-happen win button.

i'm optimistic that they're just showing the most crowd pleasing, focus proofed stuff - which is the least interesting to me, but my girlfriend was so bummed out that she said she'll get it for cheap in a year or whatever. we're both playing disco elysium right now so our tolerance for boring, rote power fantasies in game writing is pretty low.

« Last Edit: October 18, 2019, 02:11:33 PM by headwalk »

Raist

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #213 on: October 18, 2019, 01:48:46 PM »
Woaaah, sounds like a CDPR game

Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #214 on: November 24, 2019, 07:49:57 AM »


 8)
🤴

benjipwns

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #215 on: November 27, 2019, 06:01:52 PM »
https://www.reddit.com/r/cyberpunkgame/comments/e1jzgo/summary_of_the_polish_qa_with_developers/
Quote
- about sex scenes: they did a lot of mocap for those and they believe that their amount should satisfy everyone, which should calm down anyone who assumed that they will just skip those entirely just because the game is in first person

kingv

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #216 on: November 27, 2019, 07:57:47 PM »
 Better show my robo dick.

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #217 on: November 27, 2019, 10:04:56 PM »
Better show my robo dick.

Gimmie that first person dick-sucking perspective like they do in porn, CDProject. :lawd

chronovore

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #218 on: November 29, 2019, 09:54:27 PM »
I really want to buy this, but it'll have to run on my standard PS4, and I feel like it's going to overheat that. I heard RDR2 has broken a few peeps' PS4s so pray for me, fellow boritos.

Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #219 on: November 29, 2019, 11:18:48 PM »
I'll be in the same OG PS4 boat..   As much as I want to play it, I'm almost considering waiting till it drops on the PSFif to get a better experience.

demi

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #220 on: January 16, 2020, 12:55:26 PM »
Both FF7 and Cyberpunk delayed after Doom's new trailer. I would be scared too.
fat

Himu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #221 on: January 16, 2020, 12:57:07 PM »
Enough time for me to give Witcher 3 another shot. Wasn't impressed the first try but then again I was a caustic, depressed person then and I've since learned how to enjoy games again.
IYKYK

kingv

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #222 on: January 16, 2020, 01:16:47 PM »
I preordered yesterday 😂.

Also found out about this through on Benji sales twitter, the god.

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #223 on: January 16, 2020, 01:25:29 PM »
I really want to buy this, but it'll have to run on my standard PS4, and I feel like it's going to overheat that. I heard RDR2 has broken a few peeps' PS4s so pray for me, fellow boritos.

Ps5 xboxnext will be out by years end don't worry

Raist

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #224 on: January 16, 2020, 03:22:39 PM »
Delayed until September.

Not really shocking.

What a shocking development.


Great Rumbler

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #225 on: January 16, 2020, 03:29:24 PM »
Q1 2020 annihilated
dog

nachobro

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #226 on: January 16, 2020, 03:30:24 PM »
 :gloomy

Raist

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #227 on: January 16, 2020, 03:47:30 PM »
Who knows, maybe those five extra months will allow them to polish the game to a point where it doesn't look like a massive downgrade from the OG gameplay reveal anymore.

Let's Cyber

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #228 on: January 16, 2020, 03:58:06 PM »
Q1 2020 annihilated
Everything cleared out for P5 Royal

 :uguu

Trent Dole

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #229 on: January 16, 2020, 04:18:17 PM »
Delayed until September.

Not really shocking.

What a shocking development.

Raistradamus :doge
Hi

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #230 on: January 16, 2020, 04:28:30 PM »
Who knows, maybe those five extra months will allow them to polish the game to a point where it doesn't look like a massive downgrade from the OG gameplay reveal anymore.

Lol like im reading witcher 3 comments on gaf again

spoiler (click to show/hide)
remember gaf?
[close]

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #231 on: January 16, 2020, 04:47:43 PM »
Who knows, maybe those five extra months will allow them to polish the game to a point where it doesn't look like a massive downgrade from the OG gameplay reveal anymore.

 :larry
What

Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #232 on: January 16, 2020, 06:14:28 PM »
All these delays are fucking up my gaming schedule.  :noah

thisismyusername

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #233 on: January 16, 2020, 06:21:21 PM »
I preordered yesterday 😂.

Also found out about this through on Benji sales twitter, the god.

Same, I preordered on like Sunday. I have a bad habit/luck of pre-ordering things that then suddenly get delayed. :doge

Don Rumata

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #234 on: January 16, 2020, 07:04:55 PM »
All these delays are fucking up my gaming schedule.  :noah
My gaming schedule (buy games;never play them) is unaffected, instead.


Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #236 on: January 16, 2020, 10:25:38 PM »
So many delays..
Backlog rejoice
 :rejoice
spoiler (click to show/hide)
[close]

TVC15

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #237 on: January 16, 2020, 10:58:33 PM »
Ok, what other promising first quarter games haven’t received their delay yet?
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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #238 on: January 16, 2020, 11:04:35 PM »
Ok, what other promising first quarter games haven’t received their delay yet?

Doom 64 :whew
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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #239 on: January 17, 2020, 12:26:26 AM »
Ok, what other promising first quarter games haven’t received their delay yet?

Resident Evil 3, but in glorious Nippon they're not shy about just chaining developers to their desks and working them to death, thank god
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