Author Topic: Cyberpunk 2077 - We're finally Next-Gen!  (Read 159209 times)

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bork

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #780 on: November 20, 2020, 10:27:05 AM »
:dead
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MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #781 on: November 20, 2020, 11:00:18 AM »


My 3070 is ready  8)
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Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #782 on: November 20, 2020, 11:13:36 AM »
Looking at this, I estimate that with my upgrades and lightning fast clock speeds I should land somewhere at RT Medium at 1440p

:hyper
« Last Edit: November 20, 2020, 11:18:05 AM by Nintex »
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bork

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #783 on: November 20, 2020, 11:28:56 AM »
Still on a 1070- 1440P would be nice, but I might just go for 1080P and better performance.
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mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #784 on: November 20, 2020, 11:55:36 AM »
I don't get the obsessiveness over playing this playing this with the best hardware or features possible. Witcher 3 on base PS4/Xbone was still a great looking game with okay performance at launch.

The art design and attention to detail are already fantastic. Along with there probably being enough choices/open ended quest design to warrant another playthru later on.

Like, I'm getting this day 1 and playing it on my Series X. I'm not gonna wait for a next gen patch that'll include more fart particles and more pubic hair detail.
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Svejk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #785 on: November 20, 2020, 12:01:33 PM »
I don't get the obsessiveness over playing this playing this with the best hardware or features possible. Witcher 3 on base PS4/Xbone was still a great looking game with okay performance at launch.

The art design and attention to detail are already fantastic. Along with there probably being enough choices/open ended quest design to warrant another playthru later on.

Like, I'm getting this day 1 and playing it on my Series X. I'm not gonna wait for a next gen patch that'll include more fart particles and more pubic hair detail.
:ufup Fart particles need ray tracing too.

Coax

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #786 on: November 20, 2020, 12:22:44 PM »
The nice thing about PC is one can aim for a mix of high end settings and it's often achievable even on underpowered cards if one is willing to compromise on things like resolution. Even something like using ultrawide resolutions on non-ultrawide monitors helps (and tyically offers a better default FoV and framing).

tiesto

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #787 on: November 20, 2020, 01:21:51 PM »
Interesting, Nina Kraviz has a cameo... wouldn't have ever expected to see her cameo in a game, but I guess they have some big techno fans on the dev team.

https://www.thegamer.com/nina-kraviz-ripperdoc-cyberpunk-2077/?fbclid=IwAR1d4iHAutmmeBAbQWqsEfd7eezmns2BRw-Kpm8u82-l-tQCGTDrJGSZKbQ
^_^

Human Snorenado

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #788 on: November 20, 2020, 02:41:49 PM »
1080ti is roooooooughly equivalent to a 2080, I should be fine to play it without ray tracing (obvs) on high/ultra settings in 4k

If not I will rage purchase a 3080 the first chance I can
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thetylerrob

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #789 on: November 20, 2020, 02:48:47 PM »
I'm trying to sell my 1660 super real quick and I'll probably have to settle for a 5700. I want that 1440p.

Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #790 on: November 20, 2020, 02:52:49 PM »
I remember rage buying a new GPU when Crysis 3 released and the sea container scene just absolutely wrecked my HD5850 despite it running Crysis 2 pretty well. Turned out later it was a bug in the game.
Replaced the 5850 with a HD7950 thinking it would be a decent upgrade considering the 2 gen difference.

Easily the worst GPU I've ever owned, performance was fine but the screen tearing was just insanity. Between the driver errors and everything else I was just completely done with Radeon at that point.
Replaced it after less than 2 years with a 980 Ti that was expensive as hell (799) but ran perfectly for over 4 years. Easily the best GPU I ever owned but 1440p was a bit too much and it couldn't do ray tracing.

I'm hoping to get 4 years out of this 2070 Super @1440p I bought last year but considering it was a bit cheaper than the 980 Ti I would be fine with anything between 3 to 4 years.

With future proofing you need to get really lucky (1080 Ti) but to me it seems like $400 - $600 / 3 year investment is the better choice than paying close to or over a $1000 for a GPU hoping it can make 4 or 5 years.
I'm probably never going for a XX80 Ti or XX90 again and instead settle for the XX70's from here on out.

My Intel 4790k on the other hand was a steal, paid 300 Euro for it in 2014. Didn't start to hold me back until late 2019. So that's a good 6 years. This time I went for a 500 Euro CPU that I'm hoping will give me equal mileage.
« Last Edit: November 20, 2020, 02:58:46 PM by Nintex »
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kingv

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #791 on: November 20, 2020, 05:53:48 PM »
So many decisions to make... A man with huge robo boobs or a woman with a huge robo hog?

Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #792 on: November 20, 2020, 06:41:59 PM »
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MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #793 on: November 21, 2020, 12:08:30 AM »
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Coax

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #794 on: November 21, 2020, 12:14:53 AM »
I wonder what non-DLSS native res RT perf will be at 1440p :thinking As it looks like RT is utilized for more aspects than I was expecting.

kingv

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #795 on: November 21, 2020, 12:37:03 AM »
It's still a damn good looking game on X1X. The next gen patch should be pretty cool

Rahxephon91

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #796 on: November 21, 2020, 04:56:08 PM »
Ok my specs are:

i7-9700
32GB
34.8GB
RTX 2080 Super

I think I should be able to High. Hopefully it can do 60fps.

But I'll also be playing this on my One X. Probably the game the One X will go out with.


team filler

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #797 on: November 21, 2020, 05:00:41 PM »
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Rahxephon91

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #798 on: November 21, 2020, 11:49:22 PM »
Every time I watch a trailer and just can't believe this game.

It's just ticking every box. I feel like this is the game I've wanted since I discovered anime and video games.

Can't believe it's so close.

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #799 on: November 21, 2020, 11:59:58 PM »
 :social
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chronovore

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mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #801 on: November 22, 2020, 06:33:41 AM »
20 minutes of PS4 gameplay I believe

https://jorropo.net/ipfs/bafybeibksc4pitbt4nzzfuqqe42rahd37fphwzif4yqepnykv3y2nnyspq/CYBERPUNK%202077%20GAMEPLAY%20HIGH%20%21-QWOybECO1ks.mp4

Honestly looks fantastic and performance seems to be good.
OH!

HardcoreRetro

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #802 on: November 22, 2020, 06:38:28 AM »
That chromatic aberration. WHY!?

Pissy F Benny

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #803 on: November 22, 2020, 07:55:52 AM »
why not :rash

spoiler (click to show/hide)
idk what that is :trumps
[close]
(ice)

mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #804 on: November 22, 2020, 07:58:07 AM »
why not :rash

spoiler (click to show/hide)
idk what that is :trumps
[close]

Post processing effect where edges of stuff and everything in general is softer and hazier.
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Pissy F Benny

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #805 on: November 22, 2020, 08:01:47 AM »
confessions part 2: idk what the fudge ray tracing is either :huh
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mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #806 on: November 22, 2020, 08:10:55 AM »
A method of graphical processing that mainly affects lighting and reflections, shading too I believe? Lighting and reflections become a lot more detailed and natural looking.
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BIONIC

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #807 on: November 22, 2020, 08:53:45 AM »
A method of graphical processing that mainly affects lighting and reflections, shading too I believe? Lighting and reflections become a lot more detailed and natural looking.

Especially effective on fart particles.
Margs

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #808 on: November 22, 2020, 08:58:32 AM »
why not :rash

spoiler (click to show/hide)
idk what that is :trumps
[close]

First you think GPU's are the size of phones, now you're telling me you dont know Chromatic Abberation

do you know anything?  ???
What

headwalk

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #809 on: November 22, 2020, 09:06:36 AM »
it looks fairly mediocre visually to me, but a gen old console with shite streaming compression will do well to make something look mediocre.

BIONIC

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #810 on: November 22, 2020, 09:25:04 AM »
why not :rash

spoiler (click to show/hide)
idk what that is :trumps
[close]

First you think GPU's are the size of phones, now you're telling me you dont know Chromatic Abberation

do you know anything?  ???

He has the documents  :karen  ::)
Margs

mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #811 on: November 22, 2020, 09:35:20 AM »
it looks fairly mediocre visually to me, but a gen old console with shite streaming compression will do well to make something look mediocre.

It's mainly character models and animations that look dated. The environments and lighting look great. Which is to be expected of a AAA open world RPG tbh.
OH!

Pissy F Benny

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #812 on: November 22, 2020, 09:44:32 AM »
why not :rash

spoiler (click to show/hide)
idk what that is :trumps
[close]

First you think GPU's are the size of phones, now you're telling me you dont know Chromatic Abberation

do you know anything?  ???

not about insignificant technical nerd shit :snob

if you wanna know whats really going on in the world on the other hand, i have the documents right here :rash
(ice)

bork

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #813 on: November 22, 2020, 10:00:01 AM »
it looks fairly mediocre visually to me, but a gen old console with shite streaming compression will do well to make something look mediocre.

Reminds of Fallout, but with a better aesthetic/art.
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MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #814 on: November 22, 2020, 10:56:14 AM »
Pc vs consoles? (Till next gen patch hits obvs)


What

bork

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #815 on: November 22, 2020, 10:59:40 AM »
Both of those look like shit with all the compression in/quality of the screenshots.
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mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #816 on: November 22, 2020, 11:04:01 AM »
The bottom pic is in game and real, the top pic looks like CG scene made for a trailer. If you look to the right, the exterior area looks different and a car isn't there in the bottom pic.

The lighting in the bottom pic looks better too. Light from the outside should be coming in.
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MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #817 on: November 22, 2020, 11:39:57 AM »
Well yeah but compression aside thats a big diff
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team filler

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #818 on: November 22, 2020, 12:11:17 PM »
gonna need someone to count the polygons in real time
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Nintex

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #819 on: November 22, 2020, 02:25:43 PM »
The big difference is going to be the draw distance, high-res textures, better character models and all those pretty Ray traced reflections :preach
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brawndolicious

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #820 on: November 22, 2020, 05:57:02 PM »
If AMD/Nvidia/developers implemented RT lighting without making any presentation about it, I honestly don't think the general public would have noticed it at all.

Tasty

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #821 on: November 22, 2020, 06:07:57 PM »
Wow.. that last trailer...   I think I'm officially gonna wait till the next gen version is released (PS5) to do this game justice.  I'm nowhere near upgrading a supra PC anyway.

Get it on Stadia
:marimo

Honestly you could do worse. The difficult part to defend is Google eventually shutting things down, but you clear that hurdle and the service seems solid enough.

I have yet to use my new Stadia controller though because nothing until Cyperbunk really interests me lol. And I got the controller for free too. :doge So can't speak about the quality of the service itself.

naff

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #822 on: November 22, 2020, 06:15:47 PM »
Get it on Stadia
:marimo

(..)you could do worse(..)

(..)the service seems solid enough(..)


I have yet to use my new Stadia...

So can't speak about the quality of the service itself...

:gurl
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Tasty

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #823 on: November 22, 2020, 06:28:42 PM »
I mean Cybyerpunk isn't out yet anyways so we're all speaking in hypotheticals, aren't we? :lol

Coax

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #824 on: November 22, 2020, 08:55:47 PM »
If AMD/Nvidia/developers implemented RT lighting without making any presentation about it, I honestly don't think the general public would have noticed it at all.

Developers and engines have gotten so damn good at faking such lighting effects and they're designing around the limitations. I think the only 'fair' comparisons are demonstrations of scenarios where only RT could achieve something vs good enough trickery. Seems outside of wholly raytraced stuff like the marbles demo or the Quake game it's been used mostly for less attention-grabbing things (likely since games ordinarily are focused on making the non-raytraced version look great since that's the version most will be experiencing). Guess we'll see comparisons in 2077 closer to launch.

Mr Gilhaney

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #825 on: November 22, 2020, 09:02:54 PM »
If AMD/Nvidia/developers implemented RT lighting without making any presentation about it, I honestly don't think the general public would have noticed it at all.

sure. but the general public wouldnt notice 30 vs 60 fps. people dumb

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naff

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #827 on: November 23, 2020, 05:42:42 PM »
If AMD/Nvidia/developers implemented RT lighting without making any presentation about it, I honestly don't think the general public would have noticed it at all.

sure. but the general public wouldnt notice 30 vs 60 fps. people dumb

eh, if you don't try it you can't get a feel for it. can't expect regular joes to be as up on the play as privileged forum dwellers spending their extra income on monitors with high refresh rates and graphics cards worth thousands of dollars. peoples brains have been compensating for 24 frames for so long.

30fps target is here to stay. best we can hope for is "performance modes" staying popular enough to become standardised.
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MMaRsu

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Pissy F Benny

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #829 on: November 24, 2020, 10:47:20 AM »
lol imagine if they delayed it again even though there are copies in the wild 😂😂😂
(ice)

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #830 on: November 24, 2020, 12:27:12 PM »
Console footage brehs..well PS4 Pro and PS5..no base console footage shown  :brain



Where are all the people at though  :lol city better not be this fucking empty on a rtx 3070 brehs

In fact I found none of this footage really interesting or impressive in any way.


vs



5:51 PM...rushtime hour? Where all the cars and people at lmao Night City more like #dead city
« Last Edit: November 24, 2020, 12:43:24 PM by MMaRsu »
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team filler

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #831 on: November 24, 2020, 12:48:32 PM »
ray tracephobic
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thetylerrob

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #832 on: November 24, 2020, 12:50:50 PM »
PS4 version is the truest to the tabletop game because you have to use your imagination more.  :hmph

mormapope

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #833 on: November 24, 2020, 01:07:01 PM »
Retail copies are now floating about, so I see that video as a way to show the game running and working on consoles. There's a lot at stake for CDPR with this game, they don't necessarily want 360p footage of someone doing weird shit to be first thing people see.

New things from that video:

If you decide to rampage about on the streets, a gunship and super cops are going to destroy you almost instantly if you don't get away.

The first couple hours look like a lot of setup and tutorial/on rails stuff to introduce a lot of stuff.


OH!

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #834 on: November 24, 2020, 01:31:22 PM »
Yeah I hope the beginning of the game isn't an on-rails slog.

I hate when open world games start like that.

As far as Ive heard tis about a 6 hour prologue, but Im sure they will give you some amount of freedom to discover stuff on your own.

Im trying to stay blacked out as much as possible but sometimes its hard
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Pissy F Benny

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #835 on: November 24, 2020, 01:35:01 PM »
Yeah I hope the beginning of the game isn't an on-rails slog.

I hate when open world games start like that.

As far as Ive heard tis about a 6 hour prologue, but Im sure they will give you some amount of freedom to discover stuff on your own.

Im trying to stay blacked out as much as possible but sometimes its hard

Especially during zwarte piet szn ;)
(ice)

thetylerrob

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #836 on: November 24, 2020, 01:36:01 PM »
They wrote 3 separate intros for the game so I'm assuming they don't just dump you out and let you do whatever. It'll probably be pretty on rails.

MMaRsu

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #837 on: November 24, 2020, 01:42:16 PM »
Yeah those intros better be fun is all I'm saying lol

I hate big replayable games that lock you into a path for hours on end that gets really boring the second time you play through.

thats why there are 3 intros
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Don Rumata

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #838 on: November 24, 2020, 02:40:42 PM »
Yeah those intros better be fun is all I'm saying lol

I hate big replayable games that lock you into a path for hours on end that gets really boring the second time you play through.
White Orchard in W3 was basically that.

Human Snorenado

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Re: Cyberpunk 2077 - "2077" Refers To The Release Date
« Reply #839 on: November 24, 2020, 03:07:57 PM »
lol @ looking at the dirtperson versions as representative of what the game is supposed to be

If you don't have at least a 2070 in your pc and a nice processor from the past 2-3 years, you're not playing the real game

:yeshrug
yar