Author Topic: Official MMO Thread  (Read 131089 times)

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studyguy

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Re: Official MMO Thread
« Reply #600 on: September 09, 2015, 11:02:43 AM »
Eorzea Census came out, the side in red showing how many groups have cleared the four stages of the final raid.


So that's like 7,350ish for the first floor
4,750ish for the second
442 groups have cleared floor 3
7 (technically 6 and probably some alternates tbh) groups have cleared the final floor of Alexander in 3 months.

Meanwhile my group broke before we even cleared floor one  :-\
pause

Re: Official MMO Thread
« Reply #601 on: September 10, 2015, 01:48:05 AM »
come be my bard on ultros and we'll clear floor 2 8)

we've made it to wave 9. it's just a matter double stunning that last pack and dropping the limitbreak. then we can die in a3 savage for 16 weeks.

Re: Official MMO Thread
« Reply #602 on: September 10, 2015, 02:00:27 AM »
I haven't even attempted Savage. I've watched videos of it and decided that tier of raid life ain't for me. I'm satisfied with my ilvl200 tier life.  :'(

Re: Official MMO Thread
« Reply #603 on: September 10, 2015, 05:48:16 AM »
If it wasn't for savage, I wouldn't be playing at all, tbh.

Not about that crafting life. And PVP is forever garbage so I can't fuck with that either, unless it's for the daily bonus.

All I know is, the airship stuff in 3.1 better be beefy. This feels almost exactly like 2.0 did.

Re: Official MMO Thread
« Reply #604 on: September 29, 2015, 12:53:28 AM »
Wildstar just went F2P.



CGI Trailer is pretty good. :obama

Stuck in character creation though, fuck.

Freyj

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Re: Official MMO Thread
« Reply #605 on: December 24, 2015, 01:12:07 PM »
They seem to have learned a lesson on Garrisons in that they were an all around bad idea and poorly implemented, but it wasn't the lesson they should have learned. Instead, they're doubling down on expansion-only gimmicks (Artifacts, Class Halls) in lieu of simply producing compelling content that's correctly tuned and targeted towards party sizes that make sense for a 2016 MMO.

FFXIV is struggling immensely of late as well, but something that ARR did correctly was understand that MMOs aren't played the same way today that they were in the early 2000s. Raiding with 40, 20, even 10 people is just not the thing it used to be, but WoW's content team is stuck in 2004 with the perception that large group raiding is the only content worth supporting and if you can't manage to put together a static group for that, they really don't care about you.

End game in 2016 should be almost entirely about lengthy small group content, ideally 5 or so. A modern take on BRD is a great starting point for this. If that means it limits what the content creators can do with encounters, so be it, but that's your market nowadays. When's the last time WoW produced a new dungeon post expansion release? Dragon Soul? WoW's triumvirate of Chilton, Afrasiabi and Hazzikostas are dead set on running it into the ground. Artifacts will entice people for a month or so and then you'll see subs continue to plummet as the only content released for the majority of the playerbase is a halfassed on rails LFR experience.

MMO has been a walking dead genre for years now. Very little real innovation, no attempts to fix the underlying architectural issues that would prevent its slow march to irrelevancy. Endless window dressing.
« Last Edit: December 24, 2015, 01:19:12 PM by Freyj »

Re: Official MMO Thread
« Reply #606 on: December 24, 2015, 07:18:33 PM »
Is anyone going to be grabbing Black Desert when it comes out early next year? I really like how they implemented the worker / node system. The way guild warfare is set up with those nodes looks pretty interesting too. The only thing that has me on the fence is the lack of PvE group content at endgame, but at least I won't feel like I'm shackled to a static group with a recurring subscription.

Positive Touch

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Re: Official MMO Thread
« Reply #607 on: December 25, 2015, 12:28:07 AM »
I'm finishing up all the post-game content in ff14 before i move on to heavensward and yeah it's a pain in the ass to do. a lot of it was designed for larger groups and it's such a pain in the ass to get a group assembled. queue times are regularly two to three hours bc the playerbase isn't large enough to have many ppl still going thru old content. it gets especially frustrating when you finally get a group and then end up with some shitty players or worse some assholes that don't listen. the base game only had me doing multiplayer content once or twice a week and that was way more enjoyable bc game progress wasn't so dependant on others. 
pcp

Freyj

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Re: Official MMO Thread
« Reply #608 on: December 25, 2015, 01:54:49 PM »
I am astonished that they still don't let you skip over 2.1 - 2.5 with some kind of optional long ass cutscene summary. Most of what happens in that content is not relevant outside of the last few quests in each patch and it's absolute insanity to gate an expansion in that manner.

The rewards for a lot of the old content roulettes aren't that great either.

Lucretius

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Re: Official MMO Thread
« Reply #609 on: December 25, 2015, 08:14:19 PM »
I'm finishing up all the post-game content in ff14 before i move on to heavensward and yeah it's a pain in the ass to do. a lot of it was designed for larger groups and it's such a pain in the ass to get a group assembled. queue times are regularly two to three hours bc the playerbase isn't large enough to have many ppl still going thru old content. it gets especially frustrating when you finally get a group and then end up with some shitty players or worse some assholes that don't listen. the base game only had me doing multiplayer content once or twice a week and that was way more enjoyable bc game progress wasn't so dependant on others.

I'm on Byrnhildr server.  With the way the new relic weapon grind, my FC (guild) has been seeking out new players to carry them through old content because it gives us bonus currency we can use to get the relic weapons.  We've actually been PAYING people to let us carry them through any of the old Coil raids they haven't cleared because it's the quickest way to get bonus currency. 
lip

Positive Touch

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Re: Official MMO Thread
« Reply #610 on: December 25, 2015, 08:28:47 PM »
it's unbelievable that you can't even walk into the new areas until you complete all the quests. it's not sustainable to keep doing major new content like that when players have to invest two or three months minimum in playtime to get to it.

and that guiding players thru old content... if it gets people playing it again then I'm not gonna complain lol
pcp

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Re: Official MMO Thread
« Reply #611 on: December 27, 2015, 04:32:02 PM »
Game was dead the minute there was cross server shit

I accepted that

Trent Dole

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Re: Official MMO Thread
« Reply #612 on: January 04, 2016, 05:14:18 PM »
You really hate all of them? :o Friends of mine are going to give Blade and Soul a shot and it'll be cool to run with them again for however long it takes for them to get bored and wander off. One of them is potentially hype for Black Desert Online and notes that if it ends up playing like it potentially could it may end up being his main jam. Only downside is you have to buy in for BDO but purchasers get guest passes to drag people in. That might end up a better deal since BnS has premium options and could end up eating more funds if prem ends up worth it. BDO doesn't have a set date at the moment anyway. What else is coming?
Hi

Trent Dole

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Re: Official MMO Thread
« Reply #613 on: January 05, 2016, 05:31:44 PM »
Crowfall does look like a cool, ambitious project. If they actually pull that shit off I may give it a try. Not launching fully until the end of the year supposedly which really means mid 2017.
Hi

Re: Official MMO Thread
« Reply #614 on: January 06, 2016, 05:17:35 AM »
My trouble with the upcoming MMOs is that they're basically all single-player style games with MMO shit slapped onto them. I saw preview vids of people playing Blade and Soul, Black Desert Online, just playing by themselves, doing quests, talking to NPCs. I mean these games are supposed to played with other people right? Show me that then. :snoop

Crowfall looks like amateur garbage but at least that game is trying to go for an MMO feel. :beli

I think the biggest problem with group content in Black Desert is that it's all endgame focused. There's a whole guild war system for capturing resource nodes, or taking control of entire regions through sieges, but you'd only really be able to participate in a meaningful way if you were level 50+ and well geared. The PVE related guild contracts might be more forgiving though.

Re: Official MMO Thread
« Reply #615 on: January 19, 2016, 01:41:50 AM »
Anyone playing Blade & Soul? I rolled on Old Man Cho as a 16 foot tall geriatric giant.

Phoenix Dark

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Re: Official MMO Thread
« Reply #616 on: January 19, 2016, 02:21:14 AM »
WoW is shockingly dead btw. It was bad at the end of 5.4, which was towards the end of 2014. But now it's much, MUCH worse. Everything WoW-related seems dead, websites like openraid, etc. Pretty crazy to see.
I wonder what's next. Legion seems like a forced attempt at nostalgia and might work for a few weeks. But ultimately people will quit again. Personally I'm not coming back until it's f2p, which probably means never.

010

Trent Dole

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Re: Official MMO Thread
« Reply #617 on: January 19, 2016, 02:01:44 PM »
Anyone playing Blade & Soul? I rolled on Old Man Cho as a 16 foot tall geriatric giant.
Yup, same server. :-[ Whole lotta fetch quests in the few hours I did last night.
Hi

Re: Official MMO Thread
« Reply #618 on: January 19, 2016, 06:49:50 PM »
Mushin opened up again so I made another character there so I can play with some friends. I really really really like the combat in this so far~

Gonna grab the premium sub so I can skip these queues too.

Trent Dole

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Re: Official MMO Thread
« Reply #619 on: January 20, 2016, 12:36:14 AM »
Yeah the queues are nuts, I guess that's MMO launches for ya. :-[ Got in fairly quickly last night but I tried earlier today and my wait started at 90 min then turned into 120. So I went off ad read a textbook some then heard my machine auto power off/sleep mode even though I have set it to never ever do that and thus got dced and lost my spot! M-Maybe I'll get to play some more on the weekend. :stahp
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nachobro

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Re: Official MMO Thread
« Reply #620 on: January 21, 2016, 12:49:58 PM »
Is Black Desert Online worth anything beyond that crazy looking character creator?

Re: Official MMO Thread
« Reply #621 on: January 21, 2016, 01:30:39 PM »
Only if you're into open world guild vs guild pvp, or really enjoy crafting. The pve content isn't very challenging, and certainly doesn't utilize the depth of the combat system that it could.

nachobro

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Re: Official MMO Thread
« Reply #622 on: January 21, 2016, 03:43:03 PM »
womp womp

Re: Official MMO Thread
« Reply #623 on: January 22, 2016, 06:37:22 AM »
omg pvp combat in b&s is so fucking good.

and the game is rich with big titties and asses thicker than a bowl of oatmeal.

perfect weeb mmo.

nachobro

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Re: Official MMO Thread
« Reply #624 on: February 29, 2016, 12:20:37 PM »
Ended up getting an early release version of BDO anyway. Made a suffienctly weeb character and have played about an hour or far. Translation is pretty rough even for a Korean game but it's readable enough. Game looks amazing on max and the combat is really fun (playing Tamer which is one of the easier classes I guess. I tried Ranger and it seems clunkier but maybe I just stink with ranged classes). Gonna mess around with farming and fishing tonight. The game really doesn't give you a direction, just shows you the basics and throws you out in to the world. Still, fun for now.


Re: Official MMO Thread
« Reply #625 on: March 07, 2016, 01:49:40 PM »
Black Desert is so relaxing to play.  :aah

nachobro

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Re: Official MMO Thread
« Reply #626 on: March 07, 2016, 01:59:16 PM »
It really is. Closest comparison I have to it is Archeage but that game was stressful and obnoxious as hell, while BDO is actually pretty damn chill.

Re: Official MMO Thread
« Reply #627 on: March 07, 2016, 05:56:32 PM »
Also, I'd definitely forego the exterior decoration and the housing wards in FFXIV to have this kind of accessibility and integration for housing. Requiring a stove to be inside my home gives me a reason to actually use it too. I think there's also some stat buff related things with furniture, but I haven't messed with that yet.

Phasing into a home instance with no loading screen is pretty god tier as well.

nachobro

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Re: Official MMO Thread
« Reply #628 on: March 08, 2016, 01:04:15 PM »
I think the quality/quantity of shit you put in your house raises a house level or something, which is how you get the higher tier cooking bench in there or some shit. I am still sorta figuring everything out in this game.

The instant phasing into the house is easily the coolest part of all this. A damn good house system.

chronovore

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chronovore

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Re: Official MMO Thread
« Reply #630 on: March 12, 2016, 10:50:34 PM »
Everyone wanted part of that recurring revenue stream, but that era is over now. For awhile I thought the mobile market would reinvigorate the MMO market, but they're just about diametrically opposed in terms of time commitment for whatever constitutes a session.

Phoenix Dark

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Re: Official MMO Thread
« Reply #631 on: March 13, 2016, 12:30:55 AM »
EQN looked really good to me. I thought it would be pretty big in part due to the world creation stuff you could do.

010

Positive Touch

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Re: Official MMO Thread
« Reply #632 on: March 13, 2016, 12:38:54 AM »
I'd love to know how much money in modern mmos is from players that have subbed for years vs ppl that play 2 or 3 months and then drop it
pcp

Freyj

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Re: Official MMO Thread
« Reply #633 on: March 13, 2016, 11:19:42 PM »
That thing's been a trainwreck for a while now. They couldn't get a lot of the basic stuff figured out with the voxel world idea.

Freyj

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Re: Official MMO Thread
« Reply #634 on: April 06, 2016, 11:37:13 PM »
Blizzard C&D'd Nostalrius

nachobro

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Re: Official MMO Thread
« Reply #635 on: April 06, 2016, 11:46:45 PM »
So Legion is looking pretty terrible. I'm starting to think WoD and Legion are 'expansions' that are meant to 'streamline' WoW so they can be released on console. WoD removed a ton of abilities from WoW and dumbed absolutely everything down, and Legion seems to do the same.

It's funny cuz I was thinking about playing a demonology Warlock and thought yeah that seems cool, transform into a demon and shit :obama
then I found out the ability that allows you to do that, is being REMOVED with the coming 'expansion' :dead
IIRC its because they are giving it to Demon Hunter

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Re: Official MMO Thread
« Reply #636 on: April 07, 2016, 09:36:25 AM »
I'd love if there was another good MMO like vanilla Wow. Where it was about community and no matchmaking across servers.

EQ next looked like trash ya'll, nothing like EQ.


nachobro

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Re: Official MMO Thread
« Reply #637 on: April 07, 2016, 03:35:50 PM »
Well in a way that MMO existed until Blizz just C&D'd them :lol

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Re: Official MMO Thread
« Reply #638 on: April 25, 2016, 08:50:23 AM »
Got 40% off Legion so I guess Ill be back for another month  :lol

I enjoyed leveling in WoD so lets see how this goes.

nachobro

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Re: Official MMO Thread
« Reply #639 on: April 25, 2016, 10:28:16 AM »
Was that an offer from Blizz? It'd explain why I've seen a bunch of people on my friends list playing WoW again out of the blue.

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Re: Official MMO Thread
« Reply #640 on: April 25, 2016, 10:43:00 AM »
Nah some shop is closing down here

Can I play it already now if I entered the key?

nachobro

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Re: Official MMO Thread
« Reply #641 on: April 25, 2016, 11:38:04 AM »
IIRC all the WoW downloads just have all the xpacs included in the download so as soon as you put in the key you can play without having to download anything (assuming you resubbed as well).

Freyj

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Re: Official MMO Thread
« Reply #642 on: July 17, 2016, 04:04:22 PM »
Everything I've seen about Legion from the unveiling of the expansion to now has done nothing to console my fears that the people in charge of WoW (Chilton, Afrasiabi, Hazzikostas) learned approximately dick from Warlords.

I go into the GAF WoW thread and people are talking about how to maximize your nerd currency by sending followers on the right missions and I'm just thinking: jesus fucking christ haven't we done enough of that?

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Re: Official MMO Thread
« Reply #643 on: July 21, 2016, 03:27:58 AM »
I already have Legion bought so I will play it  :-*

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Re: Official MMO Thread
« Reply #644 on: July 26, 2016, 08:20:07 AM »
Just wow who cares

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Re: Official MMO Thread
« Reply #645 on: July 26, 2016, 08:38:21 AM »
nelfs are lame anyway

tauren is the way to go

Phoenix Dark

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Re: Official MMO Thread
« Reply #646 on: July 27, 2016, 04:41:00 PM »
I wonder what my server (Ravenholdt) looks like now. Probably dead as fuck.
010

Positive Touch

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Re: Official MMO Thread
« Reply #647 on: July 27, 2016, 10:45:23 PM »
went to reinstall ff14 but it keeps failing at updating. like I've tried over ten times and it dies at the same place every time. looked online and apparently this has been a problem for a very long time, leading me to wonder HOW THE FUCK DO YOU HAVE A LONG LASTING PROBLEM THAT PREVENTS PEOPLE FROM INSTALLING THE FUCKING GAME

pcp

Phoenix Dark

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Re: Official MMO Thread
« Reply #648 on: August 03, 2016, 01:15:59 AM »
long WoW post time

I didn't get TBC until a week after launch or so. A guy in my guild worked at Game Stop and gave me the expansion code for free lmao. Dungeon wise, the difficulty jump was tough for me as a tank. A lot of the mob groups had various ranged spellcasters who would gain aggro on healers, and I couldn't figure out how to keep them on me. I know laughing at Etoilet is a rite of passage here but I gotta give him dap: he stuck with me in a nearly four hour Shadow Lab run.  :lol

I got better of course, only to hit another wall in heroic dungeons. But that was moreso due to my gear than my skills as a tank. While TBC isn't my favorite expansion it definitely made me a good tank.

WOTLK was my favorite expansion by far. I went from a good tank to a premier tank. I also experienced my first guild drama. I started the expansion doing dungeons nonstop, and ended up meeting a few dudes I clicked with. They invited me to their guild and I joined the first WoW guild/community I cared about. I dabbled in raids in TBC but it was never serious. With this new guild I started doing weekly raids. The guild leader got off work super late so we often started raids as late as 10PM. We'd finish around 2-3AM, it was chaotic and poorly managed but I was having a blast.

As I got better I started making a name for myself, and also became cognizant of the realm's guild hierarchy. Raiding with my tight knit guild was fun, but I realized as a raid guild we sucked. We were clearing the first wing of Naxx weekly but struggled in the other wings. Sometimes we'd be stuck on a boss we had beaten before for hours. All while the guild leader became more annoying and dominating. Meanwhile I earned a spot in a weekly 25 man raid held by a couple raid guilds. I had done so many dungeons that people from the best raid guilds knew me and enjoyed playing with me in this 25 man. I got to see how a raid should be run, how a main tank should act, etc. Raids started promptly on time, and if you weren't there right away you were out of luck. I remember having to whisper the raid leader reminding him to invite me initially, but eventually I was getting invited without asking. Raids also ended on time. We often cleared the entire thing in 2-3 hours.

Going from those well run raids to my guild's 10 man raid fuckery made me feel small, and I started to bitch and complain. I ended him quitting my guild due to the GM being a dick. I'm still friends with 4-5 people from that guild to this day lmao. None of them play WoW anymore.

Now a free agent I ended up joining a top 5 raid guild on the server. We were clearing everything weekly. When Ulduar was released we basically lived there weekly. The most intense, ridiculous raiding I had ever done. Lots of fun, I felt great knowing my tanking was helping us push content quickly and progress. But I began burning out due to raiding multiple days a week for hours. In hindsight, Ulduar was probably the beginning of the end for me.

The other raids that were added to WOTLK also took up a lot of my time. I loved Trials Of The Crusader because you could finish it in an hour or so. It was a welcome break from the long ass Ulduar and Icecrown. Anyway...killing Arthas felt like quite an accomplishment. I had joined a new guild by that time, and most of my friends were gone.

i'll talk about the other expansions later

010

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Re: Official MMO Thread
« Reply #649 on: August 03, 2016, 05:02:17 AM »
Honestly wish I could do some raiding again at some point, doing MC/BWL and Onyxia was really fun back in the day. Only did it hardcore back in vanilla, me and my buddy shared my account so we could take alternate nights and be always on. (I was a resto druid and his main was a mage so it was easier for me to get a spot on the roster, also I leveled 1-60 vanilla as a resto druid - never forget).

Had a lot of fun in TBC and quit after that. Came back late in WOTLK and has some fun too but I got waaay more casual already.

Cataclysm: I thought it looked cool and I bought it but I can't remember playing it at all which is weird. Did I? Very weird.
Pandaria: I'm sure I tried playing but never got into it got stuck in some underwater world or something.
WoT: Really enjouyed leveling up and then doing a few dungeons, didn't play after a month or two.

Hope I can have some fun with Legion now as well, even if it's only to level up druid and see the sights.

Still extremely nostaligic for Vanilla WoW and how amazing it was to play an MMO (even if I played FFXI before that). I was following the development of WoW for years and was so psyched about it pre-release, it lived up to all my expectations and more.

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Re: Official MMO Thread
« Reply #650 on: August 03, 2016, 01:43:35 PM »
that means i didnt play Cataclysm but I did Pandaria

thanks dufus

Phoenix Dark

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Re: Official MMO Thread
« Reply #651 on: August 04, 2016, 02:54:08 PM »
By the time Cataclysm arrived I was burned out and tired of the game. Arthas was dead and most of my friends were gone. I ended up re-joining my old guild, the one I had quit due to the GM being a dick. That GM quit the game and gave the guild to a guy and his wife. Real nice people, but they were initially the worst WoW players I had ever witnessed. I first met them years ago back when the guild was doing Naxx. Whenever a couple of our main raiders couldn't come we subbed them in. I don't remember what class the guy was (he was a healer tho), but I vividly remember his wife being a hunter and doing 700-1000 dps in Naxx. I shit you not. Anyway by the time Cata came out they were solid players lmao. Real nice couple, they seemed to spent 10 hours a day playing the game, if not more. Mainly doing profession stuff, RPing, etc. And they had a couple kids who were in the guild so it was a family thing. Weird when you consider the real life situation, but in-game they were nice.

I came back to Cata kinda excited because I thought many people were coming back, and the revisions of old areas was a major selling point for me. I had fun with the quests and REALLY enjoyed the dungeons. Initially Cata dungeons required a variety of smart play, especially in regard to standing in bad stuff. Mob damage increased and if you didn't have a good tank/healer you were fucked. Naturally that excited me. Then Blizz nerfed everything lol.

I only dabbled in raids slightly. Nothing really impressed me and I refused to commit major time to it. I came back a couple times during Cata, each time because I heard a friend was coming back.

MoP was another case of me thinking folks would flock back to the game, only to be proven wrong. The initial quests were fun, I liked the new zones, really liked the new town. I liked how diverse the dungeons were. Some felt almost like raids in terms of the shit you were doing, plus they were cinematic. My server was pretty dead by this point though, at least on alliance side. As with Cata I ended up spending a lot of playing time...doing nothing. I'd just fly around looking for low level players to help, or giving random low level players my gold.

One thing I liked about MoP was there was this big ass raid boss that would walk around zones, and multiple people would try to take it down. Horde would get involved, trying to kill you or vice versa. That's about all I remember.

If WoW was f2p and I didn't have to buy previous expansions I'd probably come back jus to walk around my realm for a week. See if anyone on my friend's list was still around.
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nachobro

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Re: Official MMO Thread
« Reply #652 on: August 08, 2016, 05:49:29 PM »
Can you still pay for WoW with gold? Might pop on and check it out for a little to see what changed.

Freyj

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Re: Official MMO Thread
« Reply #653 on: August 09, 2016, 10:37:04 AM »
I was able to grab Legion for basically free and use some old gold on game time, so here I am again on this carousel of shit.

Whatever the expansion ends up being, what they've done with Druid and Shaman at least is pretty cool. It's almost getting Diablo-esque with talents now where chosing one set over another drastically changes the priority rotations, abilities used and play styles. It's a fairly neat way of mixing up styles within specs that I've never really seen this well done in an MMO before. I don't think they've applied it to all classes / specs yet, but that's clearly the long term goal and I like it.

Certainly a different take on the age old method of find the website everyone uses for min maxing, figure out the one solution that makes any sense for this spec, press those buttons until you quit. Sure, there's still a min maxed poop sock solution, but they seem more invested in letting you decide how you want to tailor your play style.
« Last Edit: August 09, 2016, 10:44:25 AM by Freyj »

nachobro

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Re: Official MMO Thread
« Reply #654 on: August 09, 2016, 11:22:41 AM »
Prot Paladin is kinda fun now but definitely pretty mashy. Not a lot of skills and a couple have multiple charges. But I can take some DPS talents and do pretty well on damage, so that's pretty sweet.

The transmog system is very cool now, except for having to pay gold to hide your helm and cloak. That's weird.

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Re: Official MMO Thread
« Reply #655 on: August 09, 2016, 04:38:34 PM »
So demon hunter is available from
today right?

Might resub to check it out before Legion comes out, and to dick around with yet another druid overhaul.

After all these years I still think Moonkin and Treeform are dumb.

Freyj

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Re: Official MMO Thread
« Reply #656 on: August 09, 2016, 06:47:33 PM »
You can talent / glyph out of those two forms I believe.

nachobro

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Re: Official MMO Thread
« Reply #657 on: August 09, 2016, 10:51:32 PM »
How do glyphs even work now? I can't even find them in the UI

Freyj

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Re: Official MMO Thread
« Reply #658 on: August 10, 2016, 01:11:51 AM »
Afaik, you buy them from the AH and then use them on the spells they apply to in your spellbook.

nachobro

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Re: Official MMO Thread
« Reply #659 on: August 10, 2016, 11:13:30 AM »
The invasions are fun too, I did 4/6 last night and got plenty of the currency to buy stuff. Got a pet and a weapon upgrade, though I guess the weapon stuff will be useless come Legion.