Was reading this random dude bitching on Twitter about how broken UE4 is because he couldn't create a pause menu. I said there is no way is this not in the guide and yep there's a whole step by step tutorial to make one, requiring zero code writing, etc. This led to me installing UE4 for the first time since it was in beta and messing around for a while. Managed to turn the FPS demo into a clicker game with different default geometry shapes as enemies that all spawn in the same spot in each other so it looks like garbage.

Also made a giant tower of default prop chairs that I put on top of a pyramid of boxes you can shoot and watch them tumble down each other until the engine automatically culls them because they fell off the "ground" into the void and there's no defined bottom. Yes, I spent time in Unreal Editor recreating Garry's Mod gameplay.
Then I put so many light sources all over the damn place that it said it was going to take an hour to recalculate the lighting so I said fuck that and quit.
So I will be delaying benjipwnsclicker to TBD from 20XX as my vision for the world design requires those light sources. With chair tower DLC exclusive to EGS.
spoiler (click to show/hide)
benjipwnsclicker currently does not have a pause menu