Author Topic: Resident Evil 2 - Party Like It's 1998  (Read 9860 times)

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Rufus

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Re: Resident Evil 2 Remake
« Reply #120 on: January 10, 2019, 01:15:45 PM »
Some backstory on the game from one of the principal devs:


Great Rumbler

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Re: Resident Evil 2 Remake
« Reply #121 on: January 10, 2019, 01:30:25 PM »
Also known as "Bubblegun Kid."  Just look at that 'tude.  Move over, Sanic.
(Image removed from quote.)
:lawd

Look at all that 'tude!
dog

MMaRsu

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Re: Resident Evil 2 Remake
« Reply #122 on: January 10, 2019, 02:13:27 PM »
Downloading the demo from the New Zealand region on Xbox Live right now  :jawalrus :aah

kingv

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Re: Resident Evil 2 Remake
« Reply #123 on: January 10, 2019, 02:39:06 PM »
Damn, I didnít even know Rascal was BC!

Sho Nuff

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Re: Resident Evil 2 Remake
« Reply #124 on: January 10, 2019, 03:09:15 PM »
What's interesting is I remember them being like "oh yeah, Jim Henson's creature shop will give us the REAL character design later" but it was 1:1 what was actually in the game  :-\

HardcoreRetro

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Re: Resident Evil 2 Remake
« Reply #125 on: January 11, 2019, 06:15:06 AM »
Demo took me like 24 minutes to beat. Gameplay seems fine. Shooting feels good. Missing the 60fps of Resident Evil 7. Motion blur to smooth out the image. (PS4 version.)

bork

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Re: Resident Evil 2 Remake
« Reply #126 on: January 11, 2019, 07:10:43 AM »
Demo took me like 24 minutes to beat. Gameplay seems fine. Shooting feels good. Missing the 60fps of Resident Evil 7. Motion blur to smooth out the image. (PS4 version.)

Looked 60 FPS to me most of the time on a PS4 Pro.  Had this weird thing going on with the enemies where when certain ones died, their animations looked to be sub-30 FPS.  Same kind of thing happened on the 3DS RE Mercenaries game and it just looks off.  The image also looked kind of washed out to me at times, but that's likely the HDR effect.

So you got all three medals?  I'm wondering how big the demo is- assuming that once you get the medals and unlock the exit there's no more.  I only got one but I spent most of the time exploring and fighting enemies.  Not used to having a knife that can get stuck in enemies or broken! 

ど助平

HardcoreRetro

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Re: Resident Evil 2 Remake
« Reply #127 on: January 11, 2019, 07:29:21 AM »
It kicks you out after getting the first medal and returning to the main hall.

Edit: Sounds like base consoles have variable fps.
« Last Edit: January 11, 2019, 07:34:09 AM by HardcoreRetro »

Svejk

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Re: Resident Evil 2 Remake
« Reply #128 on: January 11, 2019, 04:55:37 PM »
Is the demo up for PSN US at all yet?

MMaRsu

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Re: Resident Evil 2 Remake
« Reply #129 on: January 11, 2019, 05:35:39 PM »
60fps on pc omg yass

FatalT

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Re: Resident Evil 2 Remake
« Reply #130 on: January 11, 2019, 05:41:00 PM »

Don Rumata

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Re: Resident Evil 2 Remake
« Reply #131 on: January 11, 2019, 06:40:24 PM »
60fps on pc omg yass
Runs good? What are ya' packing? don't want to bother downloading it, i hope my 1060 can run it well enough.

thisismyusername

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Re: Resident Evil 2 Remake
« Reply #132 on: January 11, 2019, 06:52:07 PM »
don't want to bother downloading it,

It's 7gigs for a possibly 50+ gig game.

Just download it.

Don Rumata

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Re: Resident Evil 2 Remake
« Reply #133 on: January 11, 2019, 06:55:56 PM »
don't want to bother downloading it,

It's 7gigs for a possibly 50+ gig game.

Just download it.
Nah i was just curious about how it runs, but i already pre ordered it, and playing 30 minutes of it would just be pointless, since the game it's almost out anyway (and i'm too busy to play anything this week, anyway).

mormapope

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Re: Resident Evil 2 Remake
« Reply #134 on: January 11, 2019, 07:20:41 PM »
The Xbone X preload isn't live yet, but it might be around 28  gigs from what Ive seen.
Faith

thisismyusername

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Re: Resident Evil 2 Remake
« Reply #135 on: January 11, 2019, 09:29:06 PM »
Just for you console-rs: BIO is the combo lock on the second floor. RES is the combo lock on the third floor.

I couldn't find anything to remove the jack for the infamous library, and keeping the boards doesn't do anything. I haven't tried going back the long way to Marvin to see if they do anything in the demo beyond boarding up certain windows (like the shutters in the original).

I'm pretty impressed with what the team has done. On one hand, it triggers my purist/old-school fanboy anger, but on the other (with an open-mind) the 7 engine is delivering a near-faithful experience (in terms of limited item storage, zombies being a "threat" but also being dumb enough to where you can stand still for a minute to get the critical shot bonus like the tank-ready-shoot system) to where I'm pretty happy with what we've got, but I really REALLY wish Capcom would give a fixed-angle  mode to me.

HardcoreRetro

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Re: Resident Evil 2 Remake
« Reply #136 on: January 12, 2019, 05:10:08 AM »


Here's some framerate test.

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #137 on: January 17, 2019, 08:10:18 PM »
If Squeenix had been in charge of this remake, Episode 1 would be coming out in 4 years instead of in 8 days  :teehee
yar

The Sceneman

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Re: Resident Evil 2 Remake
« Reply #138 on: January 17, 2019, 08:21:54 PM »
I really hope we find out why they opted to give Mr X a hat
#1

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #139 on: January 17, 2019, 08:37:24 PM »
This game has a classic camera. Capcom went ALL OUT. BAH GAWD. :bow

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #140 on: January 17, 2019, 10:24:49 PM »
I really hope we find out why they opted to give Mr X a hat

He's an MRA now, follows you around and says "well actually, did you know that lobsters..." a lot

This game has a classic camera. Capcom went ALL OUT. BAH GAWD. :bow

? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.
yar

thisismyusername

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Re: Resident Evil 2 Remake
« Reply #141 on: January 17, 2019, 10:26:38 PM »
? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.

Supposedly there's an unlockable Classic formula mode. If you believe *one who incoherently screechesic screeching* insiders. Remains to be seen, since the only unlockables we know of so far is 4th/Hunk and Tofu.

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #142 on: January 17, 2019, 10:27:42 PM »
? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.

Supposedly there's an unlockable Classic formula mode. If you believe *one who incoherently screechesic screeching* insiders. Remains to be seen, since the only unlockables we know of so far is 4th/Hunk and Tofu.

Jesus, gamers really are the worst.
yar

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #143 on: January 17, 2019, 10:29:45 PM »
I really hope we find out why they opted to give Mr X a hat

He's an MRA now, follows you around and says "well actually, did you know that lobsters..." a lot

This game has a classic camera. Capcom went ALL OUT. BAH GAWD. :bow

? This game has an RE4 over the shoulder camera, not a fixed camera. Which is far, FAR preferable unless you're some try hard lunatic that likes difficulty for no apparent... oh, just remembered who I'm talking to. Please don't play this game.

Saw a pic from a copy of the game retrieved early showing classic cam called fixed camera.



I can't find the other pic, but I doubt it's fake. It showed Leon and the zombies from regular RE2 cam.

In any case, you didn't have to be mean.

thisismyusername

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Re: Resident Evil 2 Remake
« Reply #144 on: January 17, 2019, 10:53:22 PM »
That doesn't give much. And Fixed Camera could mean anything, like no camera bob.

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #145 on: January 17, 2019, 10:55:46 PM »
Like I said before, there's two pics. I can't find the other pic the person who posted the other pic deleted it in discord. But it is as I described: classic cam.

Whether it's fake or not, we will see. Can't wait for this though!

mormapope

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Re: Resident Evil 2 Remake
« Reply #146 on: January 18, 2019, 12:34:34 AM »
Having completed and beating the demo, it felt like it had the scenario design, goofiness, charm, and pacing of RE2.  It has similar mobility and combat mechanics as RE4, but it feels......really different. The camera and your POV is pretty damn close to RE4. All the enemies in RE2 being a monster is completely different than the past 4 Resident Evil games, RE4 included.

RE4 is my favorite Resident Evil game, by a gigantic margin. I've beat the fucker probably five or six times by now. It is the only RE game where fighting humanoid enemies is fun and thrilling.

RE2 having the camera perspective of RE4, fighting monsters in the perspective, and the game having a lot more care put into it than Revelations, this is gonna be a banger.
Faith

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #147 on: January 18, 2019, 01:37:29 AM »
Yeah, I'm really looking forward to it. IMO, RE4 is the best game ever made. RE2, which is my favorite traditional RE, combined with RE4, is a match made in heaven. :)

Spieler1

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Re: Resident Evil 2 Remake
« Reply #148 on: January 18, 2019, 05:59:44 AM »
Having completed and beating the demo, it felt like it had the scenario design, goofiness, charm, and pacing of RE2.  It has similar mobility and combat mechanics as RE4, but it feels......really different. The camera and your POV is pretty damn close to RE4. All the enemies in RE2 being a monster is completely different than the past 4 Resident Evil games, RE4 included.

Because tbf it's more like 7 in 3rd person than 4 (thankfully).

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #149 on: January 18, 2019, 10:02:14 AM »
Having completed and beating the demo, it felt like it had the scenario design, goofiness, charm, and pacing of RE2.  It has similar mobility and combat mechanics as RE4, but it feels......really different. The camera and your POV is pretty damn close to RE4. All the enemies in RE2 being a monster is completely different than the past 4 Resident Evil games, RE4 included.

Because tbf it's more like 7 in 3rd person than 4 (thankfully).

You mean like RE2, right?

Iím not sure why thatís so shocking. Itís a remake. The orignal game is a survival horror game to the max. The reason REmake is so revered is because itís the best remake ever made. It takes the original and makes it better, basically. Why wouldnít they make it survival horror like RE2 rather than horror action of RE4? Theyíd be massacred. This is partially also why theyíve managed to get the game out so quickly: theyíre not being ambitious, theyíre sticking to the games roots. Compare to FFVII remake, which theyíre trying to make as ambitious as possible, as far away from its roots as possible, turning a menu based rpg battle system into an action rpg trying to get new fans rather than appeal to the orignal fans, wanting to put the entire kitchen sink into a goddamn REMAKE - the sort of project that should be forward thinking but not try to be revolutionary.

Basically, Capcom isnít distinguished mentally-challenged like another company we know.

Spieler1

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Re: Resident Evil 2 Remake
« Reply #150 on: January 19, 2019, 11:53:24 AM »
It's clearly going to be a very different game and in the vein of 7. Not only because of the bullet sponge enemies, but also in level design. You can go to the second floor straight from the beginning and between cutscenes it's way more gated than the og in the beginning. Hence I bet the new map is in no way going to be as complex as classic RE, but also not unfit linear bullshit like 4-6, i.e. it will be like 7. Plus the entire menu/hint work is stripped straight from 7, as well as the realistic tone with low key music.

I don't have a problem with two different games, though I wish this included the og like Metroid Zero Mission or had "remake" in its title so that the og doesn't fall into oblivion, as it will clearly stay worth playing.

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #151 on: January 19, 2019, 01:20:01 PM »
It absolutely is! Incredible game.

Bebpo

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Re: Resident Evil 2 Remake
« Reply #152 on: January 19, 2019, 03:20:56 PM »
Yeah, I finally tried the demo yesterday and it was weird because it didn't feel like RE2 (obviously) and it didn't feel like RE4 (no ammo drops, less action-y). I'd definitely agree it felt closer to 7 out of any of them?
Feels like it's going to be a weird and new experience. Could be a good thing, could be not? Idk, looking forward to it for sure.

I guess a big difference is that REmake still feels pretty much like RE1, so this is a different take for sure.

I do love my some survival horror games though, so pretty stoked. Having just replayed Silent Hill 2 a month ago reminded me how fun and exciting the genre is and how well the games in it still hold up. Definitely wouldn't mind replaying the old RE games (at least 0-3) sometime.
« Last Edit: January 19, 2019, 03:28:23 PM by Bebpo »

demi

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Re: Resident Evil 2 Remake
« Reply #153 on: January 20, 2019, 01:07:53 PM »
I havent touched the demo yet, staying pure :aah

Can't wait to cop this week
fat

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #154 on: January 20, 2019, 01:22:04 PM »
Same!

KissVibes

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Re: Resident Evil 2 Remake
« Reply #155 on: January 20, 2019, 02:10:32 PM »
Got a copy for $20, thanks AMD. I'm ready.
REAL

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #156 on: January 20, 2019, 02:34:05 PM »
I haven't played 7 yet, I'd agree that the game doesn't feel exactly like classic RE2 or RE4 but something different. I'm pretty sure it's going to work over the course of the game, though.

One thing I like is bringing back stash boxes, making players make choices with limited inventory space. That feels more "horror" and less "action-y" for lack of better terms. Obviously in the course of the demo over just 30 minutes you don't really get the effect of it at all but I feel like it will play out well over the course of the game. I wonder if the stash inventory will be shared between Leon and Claire over the course of the game or not.
yar

Bebpo

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Re: Resident Evil 2 Remake
« Reply #157 on: January 20, 2019, 02:36:27 PM »
I haven't played 7 yet, I'd agree that the game doesn't feel exactly like classic RE2 or RE4 but something different. I'm pretty sure it's going to work over the course of the game, though.

One thing I like is bringing back stash boxes, making players make choices with limited inventory space. That feels more "horror" and less "action-y" for lack of better terms. Obviously in the course of the demo over just 30 minutes you don't really get the effect of it at all but I feel like it will play out well over the course of the game. I wonder if the stash inventory will be shared between Leon and Claire over the course of the game or not.

Wait, why haven't you played 7? It's good!

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #158 on: January 20, 2019, 02:39:52 PM »
They brought back item boxes? Yes! I thought that would be a casualty. I donít mind if thereís no ink ribbons. Though there should probably be an ink ribbon mode if you want it.

MMaRsu

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Re: Resident Evil 2 Remake
« Reply #159 on: January 20, 2019, 02:45:47 PM »
hard mode uses ink ribbons

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #160 on: January 20, 2019, 03:20:14 PM »
Nice!

bork

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Re: Resident Evil 2 Remake
« Reply #161 on: January 20, 2019, 04:30:07 PM »
I haven't played 7 yet, I'd agree that the game doesn't feel exactly like classic RE2 or RE4 but something different. I'm pretty sure it's going to work over the course of the game, though.

One thing I like is bringing back stash boxes, making players make choices with limited inventory space. That feels more "horror" and less "action-y" for lack of better terms. Obviously in the course of the demo over just 30 minutes you don't really get the effect of it at all but I feel like it will play out well over the course of the game. I wonder if the stash inventory will be shared between Leon and Claire over the course of the game or not.

Wait, why haven't you played 7? It's good!

I haven't played it either.
:idont
ど助平

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #162 on: January 20, 2019, 05:13:30 PM »
Same. Hear great things tho.

Bebpo

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Re: Resident Evil 2 Remake
« Reply #163 on: January 20, 2019, 05:16:14 PM »
Wat

How come yíall sleeping on the best RE since 4?

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #164 on: January 20, 2019, 05:38:19 PM »
Because Iím old and donít play everything anymore and it hasnít been a priority despite my love for RE.

demi

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Re: Resident Evil 2 Remake
« Reply #165 on: January 20, 2019, 05:58:45 PM »
maybe it should be
fat

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #166 on: January 20, 2019, 06:41:37 PM »
I will play it!

Svejk

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Re: Resident Evil 2 Remake
« Reply #167 on: January 20, 2019, 08:51:35 PM »
 :ufup 7 is legit RE.

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #168 on: January 20, 2019, 09:20:39 PM »
I've heard! Bebpo, please buy it for me. <3

Bebpo

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Re: Resident Evil 2 Remake
« Reply #169 on: January 20, 2019, 11:47:44 PM »
I've heard! Bebpo, please buy it for me. <3

Are you on steam? I'll get you a copy next steam sale if it's cheap ;)

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #170 on: January 21, 2019, 10:25:07 AM »
Wat

How come yíall sleeping on the best RE since 4?

What Cindi said plus the fact that 5 was kinda meh and 6 was outright bad. This is like an ex trying to win me back and get in my good graces, they gonna have to put in some work first, I ain't just gonna show up DTF.
yar

demi

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Re: Resident Evil 2 Remake
« Reply #171 on: January 21, 2019, 11:13:09 AM »
maybe you should be
fat

Cindi Mayweather

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Re: Resident Evil 2 Remake
« Reply #172 on: January 21, 2019, 11:48:26 AM »
I've heard! Bebpo, please buy it for me. <3

Are you on steam? I'll get you a copy next steam sale if it's cheap ;)

Ps4 :(

Also I loved RE5 but RE6 really turned me off

Human Snorenado

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Re: Resident Evil 2 Remake
« Reply #173 on: January 21, 2019, 11:54:11 AM »
maybe you should be

You're the absolute last person's taste I take into account on videogames. You play everything, and you gleefully enjoy terrible shit. (Taste in fatties as sexual partners is legit, tho)
yar

Tasty Meat

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Re: Resident Evil 2 Remake
« Reply #174 on: January 21, 2019, 12:00:52 PM »
First person games :donot

MMaRsu

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Re: Resident Evil 2 Remake
« Reply #175 on: January 21, 2019, 12:14:46 PM »
fatties  :nope

HardcoreRetro

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Re: Resident Evil 2 Remake
« Reply #176 on: January 21, 2019, 12:18:37 PM »
You guys all need to become part of the family. The mansion's design in RE7 is great. My absolute favourite part of the game is the Baker family. The voice actors really elevate the game.

It also has an Adventures of Bayou Billy DLC.

demi

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Re: Resident Evil 2 Remake
« Reply #177 on: January 21, 2019, 12:19:14 PM »
maybe you should be

You're the absolute last person's taste I take into account on videogames. You play everything, and you gleefully enjoy terrible shit. (Taste in fatties as sexual partners is legit, tho)

I gave up on Octopath so IDK where this comes from sorry
fat

Stro

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Re: Resident Evil 2 Remake
« Reply #178 on: January 21, 2019, 12:39:37 PM »
RE 7 was trash.

Bebpo

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Re: Resident Evil 2 Remake
« Reply #179 on: January 21, 2019, 12:42:28 PM »
I disliked 5, never bothered with 6, was hesitant because FPS and the intro demo felt like they were going for a different vibe thatís more film horror than survival action.

Turns out the openingís good but totally misleading. Once you get about 30-60 mins in itís all locked doors and obscure symbol puzzles and blowing heads off zombies with shotguns and yeah itís just good well-designed old school RE.

Iíd put Remake, 2, 4, 7 all on equal classic level.