(For the record: I own the PS3 copies of DOA5, U/LR, the Velveta port of 5+ [along with the shitty ports of Ninja Gaiden 1-2 on that thanks to a bundle], and the PC version of 5/LR, so I know the history, duder.
)
This is like saying that (vanilla) Street Fighter IV got years of new content.
No it isn't. Because DOA5 is the fucking same no matter which verison you play. DOA5->5+ is the same. You could make a semi-argument of DOA5U/LR being different (because "muh new characters") but fundamentally the gameplay didn't change like SF4/SSF4's did.
It didn't- they kept releasing updated versions with more DLC added. With the new versions, they dropped support for the previous ones so you had to buy the upgrades to keep going.
...Which you could classify as DLC in DOA5's case as the system/gameplay didn't fundamentally change.
IIRC when Last Round hit, you could pay(or was it free?) to upgrade right to the equivalent of Last Round on PS3 and 360,
It was free, IIRC. You just didn't get the LR "additions"/characters (I think Jackie and the like?) unless you bought them.
however not all the LR content was compatible and they wound up dropping support after a little while. I think on PS3 they actually hit the limit of how much DLC was allowed, lol.
Correct. There was a RAM limit on PS3, which is why PS360 was dropped (though the DLC still hit PC just without the deformation bullshit that PS4 got)
They put out ridiculously-priced season passes for DOA5 LR, too -that's where this started-
Yes, I know.
and that game was much more positively-received and liked by its community. Still didn't stop them from just cutting all DLC releases and suddenly announcing support for the game had stopped (including sponsored tournaments), and then announcing DOA6 some months later.
...Because they at least knew they were going to do DOA6. They basically said "The game is done. We're going to focus on the next DOA title." Here... they didn't say that.
This feels like that to me, just in a much faster time table, which is why I think it's going to be them announcing an updated version and not something completely new. Plus KT loves to recycle them some assets.
I dunno. The Last Round finishing announcement had an air of optimism. This didn't.
In terms of PR, DOA6 was just DOA5 all over again-
...Except it wasn't, because:
they said that DOA5 was also going to be "toned" down
and it ended up being the most ridiculous entry in the series as far as the tiddy goes.
And at that point, the horse was already out of the barn/gate when it comes to preceptions. "Oh they're turning down the titty? I'm not buying it."
DOA6 remains toned down in some ways (Rachel's fiend costume is a good example), but is still full of pervy costumes and shit.
Which is mixed messaging. Which is what I was/am getting at: The game had a complete disaster of marketing and it flopped.
If they are doing another game, I think they should go make sure to change up how they handle DLC and try not to be so INSANE with it...but this is KT and frankly I don't think that's going to happen.
Agreed. But they should ignore Evo and toning down the sexiness. That's not what the fanbase wants/needed.
doa6 wasn't a flop,
If you say so.
IIRC, the sales are UNDER DOA5's. Which means it... flopped...
also doa not being at evo has nothing to do with KT other than maybe them not cutting wizard a big enough check.
Yes, I know. Wizard is a Capcuck. We all know this. The only reason
he finally relented and let animu/airdashers and Smash in is because he saw a bigger paycheck/attention than Capcom-only shit did (because Capcom is on a downhill jam in regards to fucking up shit)
he's had a stance for years and years that he'll never have that game at US evo, which is probably fine cause the doa world championship had a bigger monetary prize than every game at evo combined.
*shrug* All I'm saying is, their "we're toning down the sex-appeal to appeal to Evo/tournaments" failed. Nobody wanted it, nobody that is tournament players picked it up (because DOA is seen as a "joke game" in the community) and it failed to garner sales. It flopped, my dudes.
Now if they're doing another one? I can't say, I hope they do (though make it DOA7 and wash their hands of the disaster that was 6), and I hope they fix the issues/problems that 6 and it's marketing had. But it's Tecmo: I doubt it, and I'm dubious about it continuing when they basically pissed off ALL the fanbase in the process with 6.