Author Topic: Super Smash Bros. Ultimate  (Read 18280 times)

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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #600 on: December 22, 2018, 11:25:23 AM »
So what youre sayin is you need a c stick to be viable lol

This was always the case...
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CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #601 on: December 22, 2018, 11:25:41 AM »
Okie, guess Im just still wrapping my brain around needing an old ass controller for a new game lol
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CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #602 on: December 22, 2018, 11:35:05 AM »
Okay Im confused and just woke up and stupid

The only option where you wont have a c stick is split up joycons, huh? Im gonna go have some coffee
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #603 on: December 22, 2018, 12:14:51 PM »
Even though I got an official GameCube Smash controller I heard the third party Hori and PDP ones are pretty good as well.
The PDP one allows you to swap out the C-Stick for a normal second analog stick. Plus both the Hori and PDP controllers have home buttons and such, which the offiical controller lacks.
dutch

Beezy

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Re: Super Smash Bros. Ultimate
« Reply #604 on: December 24, 2018, 10:37:49 AM »
I finally finished World of Light last night, but didn't get a 100%. I don't know what I'm missing, but there are 615 fights/events. I have 613 completed. I don't wanna run around this big ass map again. :'(

Nvm, found them pretty easily. They were a few fights on the main map that were too hard for me early on.
« Last Edit: December 24, 2018, 12:56:20 PM by Beezy »

CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #605 on: December 24, 2018, 03:11:46 PM »
So far I like Pitt
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #606 on: December 24, 2018, 05:44:13 PM »
I'm having fun playing as Mega Man. He's got some cool moves but not a lot of moves that can finish people off.

Also, I think they might nerf Snake's missile in the next patch. That thing's crazy  :lol
dutch

Beezy

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Re: Super Smash Bros. Ultimate
« Reply #607 on: December 24, 2018, 06:26:51 PM »
I'm alright with Marth, I just need more practice with him. I still struggle to kill with Zero Suit Samus, but she's fun as ever to use. Out of all the new characters, I play the best with Incineroar and Inkling so far. I also like King K. Rool, Ridley, and Simon, but I need to spend more time with them.

Nintex

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Re: Super Smash Bros. Ultimate
« Reply #608 on: December 24, 2018, 06:27:54 PM »
King K Rool is hilarious. As for the Castlevnia bois, I like Richter more than Simon.
dutch

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #609 on: December 24, 2018, 06:39:36 PM »
I keep coming back to Villager. His fair/bair are just so fun to ledge guard and juggle with. Amazing recovery and Smash attacks too.

Only drawbacks are a slow speed (but not too slow, like BJr levels.)

Shame since I wanted to pick up a new main with this game. Richter is close but I'm still wrapping my head around his playstyle.
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Beezy

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Re: Super Smash Bros. Ultimate
« Reply #610 on: December 24, 2018, 06:56:53 PM »
I forgot to mention that Lucas is still my main. I'll take on anyone with him.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #611 on: December 24, 2018, 07:08:03 PM »
Been spending more time with Lucas and I'm happy that my effort is yielding results. Recovery is still tricky but I'm more consistently pulling off his advanced skillset. He's actually probably my main after Villager at this point.

I wear the Claus outfit since my lone Lucas Amiibo/FP is default outfit and named "Lucas," so it's like they're reunited when we play together. :heart
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #612 on: December 24, 2018, 07:35:59 PM »
One of the easy advantages for low level play are projectiles. They are much more useful in this game than before and one of the few advantages that not-Fire Emblem characters have.

I'm also thinking about remapping the C-Stick to tilt moves instead of smash moves. It opens up a lot of more combo's. 

dutch

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #613 on: December 24, 2018, 07:50:28 PM »
Tilt stick is the way to go. Tap jump off too.

Been having a lot of trouble re-learning how to short hop and so been thinking about mapping jump to Z (or L/R on Pro Controller.)
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Beezy

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Re: Super Smash Bros. Ultimate
« Reply #614 on: December 24, 2018, 11:10:53 PM »
Short hop is easy in this. Jump button + attack at the same time. I have them right next to each other. I was having trouble trying to do it how I did in previous games, but this way is much easier in Ultimate.

Also, this is the first Smash where I mapped tilt to the C-stick. Don't know why I didn't do this sooner.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #615 on: December 24, 2018, 11:35:40 PM »
Tilt stick is a revelation. Did it with Smash 3DS and haven't turned back since.

Didn't know that about jump+attack but I deliberately have been trying to avoid meta-related stuff for at least a month.
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Fifstar

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Re: Super Smash Bros. Ultimate
« Reply #616 on: December 25, 2018, 05:33:07 AM »
Any good guides for beginners? I had Melee back in the day but didn't really like it back then - partially because I never really got the hang of it.

Gulp

Nintex

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Re: Super Smash Bros. Ultimate
« Reply #617 on: December 25, 2018, 08:06:15 AM »
Any good guides for beginners? I had Melee back in the day but didn't really like it back then - partially because I never really got the hang of it.
In my experience Smash is best learned just playing the game. It's fairly easy to learn but difficult to master.
Once you're good enough to clear out a few classic runs without dying and figuring out which character you like you can dive into the more advanced techniques.

A good character to start with his Kirby. He can fly like he does in the Kirby games so his recovery is good. Mario is also a good starter.
They have very distinct moves so you get a hang of all the different types of moves a character can do.

The Fire Emblem characters and characters introduced later are a bit harder to pick up and play because there's certain combo's or characteristics you need to find out about first.
Marth for example deals the most damage with the tip of his blade.
« Last Edit: December 25, 2018, 08:17:03 AM by Nintex »
dutch

CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #618 on: December 25, 2018, 05:36:55 PM »
K Rool is my jam rn
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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #619 on: December 25, 2018, 06:18:46 PM »
k rool is really fucking good

kingv

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Re: Super Smash Bros. Ultimate
« Reply #620 on: December 25, 2018, 09:13:48 PM »
Just the tip?

as a novice, I dont really like Mario. I dont really understand the Fludd cannon at all, it seems to just suck.

Nintex

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Re: Super Smash Bros. Ultimate
« Reply #621 on: December 26, 2018, 05:45:45 AM »
Woah, this one World of Light battle was epic as hell.

Vs. Sigma
X vs. Zero plays in the background
Midgar as stage
Sigma = Ganondorf with Laser sword
Me = Marth

Reward = Mega Man

Holy fucking shit.  :doge
dutch

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #622 on: December 26, 2018, 10:33:29 AM »
On the spirit board I fought Hinawa, in the Yoshi's Island sunflower stage, against Zelda, Lucas,

spoiler (click to show/hide)
and another Lucas dressed with a Masked Man shirt. This was on the Yoshi's Island sunflower stage, since the sunflower field is where really sad part of Mother 3 takes place

Was a really great fight.
HOUSE

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #623 on: December 27, 2018, 10:16:51 PM »
🌈

Glen

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Re: Super Smash Bros. Ultimate
« Reply #624 on: December 29, 2018, 02:23:44 AM »
So what youre sayin is you need a c stick to be viable lol

This was always the case...

Isn't the c-stick just the right analog stick on a regular controller?  ???

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #625 on: December 29, 2018, 10:15:20 AM »
Yes? That's what I meant... :thinking
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CatsCatsCats

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Re: Super Smash Bros. Ultimate
« Reply #626 on: December 29, 2018, 11:13:55 AM »
Dont be confused by my stupidity, Jack
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bork

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nachobro

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Re: Super Smash Bros. Ultimate
« Reply #628 on: December 30, 2018, 12:31:14 PM »
i think i've discovered the biggest issue with me playing pichu.


you gotta be good to not suck with him :doge :lol

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #629 on: December 30, 2018, 03:55:24 PM »


I have a question that's only like 20% Ninthingery and 80% curiosity: how many other games have put *this* level of effort into not only creating a massive ton of content, but making sure it's all well-researched and reflects 40+ years of video game history?
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #630 on: December 30, 2018, 05:28:53 PM »
There's references in other games, Mario Oddessey for example had a ton of winks to previous Mario game and BOTW referenced different Zelda games.
But nothing quite as crazy as they do with Smash Bros. .

I love the character animations in this game. Every character moves and behaves exactly the way they should.
dutch

curly

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Re: Super Smash Bros. Ultimate
« Reply #631 on: December 30, 2018, 05:59:06 PM »

Beezy

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Re: Super Smash Bros. Ultimate
« Reply #632 on: December 30, 2018, 06:27:52 PM »
My worst online losses last night came from a Chrom player and an Inkling player. I could barely touch either of them with Lucas. I don't know if they were doing some advanced movement shit that I haven't learned about or if they simply were just better than me.

Nintex

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Re: Super Smash Bros. Ultimate
« Reply #633 on: January 04, 2019, 03:22:00 PM »
Rumored DLC list. Mostly used as cross promotions

- Edrick from Dragon Quest
- DOOM Guy (DOOM Eternal)
- Ryu Hayabusha (Ninja Gaiden 30th Anniversary)
- Steve from Minecraft

Additional rumor: due to the success of the game Nintendo is thinking about a season 2 fighter pass with another batch of fighters.
dutch

213372bu

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Re: Super Smash Bros. Ultimate
« Reply #634 on: January 04, 2019, 03:43:20 PM »
Rumored DLC list. Mostly used as cross promotions

- Edrick from Dragon Quest
- DOOM Guy (DOOM Eternal)
- Ryu Hayabusha (Ninja Gaiden 30th Anniversary)
- Steve from Minecraft

Additional rumor: due to the success of the game Nintendo is thinking about a season 2 fighter pass with another batch of fighters.
It's worth noting that that leak piggy backed off a 4chan rumor which only included Edrick and some stuff about Persona on Switch.

Steve seems like a stretch.

TakingBackSunday

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Re: Super Smash Bros. Ultimate
« Reply #635 on: January 04, 2019, 03:57:01 PM »
Doom guy would fucking rule
pp

Bebpo

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Re: Super Smash Bros. Ultimate
« Reply #636 on: January 04, 2019, 05:40:16 PM »
Doom guy seems pretty weird. Are there any other American characters in the game even? The last 3 all seem kinda fishy.

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #637 on: January 04, 2019, 08:15:47 PM »
Erdrick and Hayabusa would rule...
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Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #638 on: January 07, 2019, 05:13:30 PM »




Time to go back to my 64/Melee/Brawl main? :idont

spoiler (click to show/hide)
Semi kidding... though I definitely like how Luigi feels here compared to Smash 4.
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TakingBackSunday

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Re: Super Smash Bros. Ultimate
« Reply #639 on: January 08, 2019, 04:17:52 PM »
I've been having success with:

- Lucina
- Sonic
- Mario
- Roy

lately
pp

I'm a Puppy!

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Re: Super Smash Bros. Ultimate
« Reply #640 on: January 08, 2019, 05:22:25 PM »
Little Mac
Zero Suit Samus
Captain Falcon/Gannondorf
And to a less extent, Bayonetta for me.
que

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #641 on: January 08, 2019, 05:56:30 PM »
Villager
Lucas
Luigi
Richter
🌈

I'm a Puppy!

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Re: Super Smash Bros. Ultimate
« Reply #642 on: January 08, 2019, 07:45:04 PM »
Teach me how to play villager/Isabell!
que

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #643 on: January 08, 2019, 08:14:14 PM »
I like Lucina but fucking shit it's hard to get a kill with her

bork

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Re: Super Smash Bros. Ultimate
« Reply #644 on: January 08, 2019, 08:54:52 PM »
I seem to be gravitating towards Bowser and Zero Suit Samus but I'd like to learn Bayonetta, Bowser Jr., Villager, Duck Hunt, and Isabelle.  I think Bowser's probably my best but I suck at Smash and need to learn a lot.  Forgot how much I enjoyed using Jr. in the last Smash.

Might pick up Ryu and Ken too.  It's fun doing SF stuff.   :)  Thought I'd love Simon and Richter but I dunno.  And I like Pokemon Trainer too.  Three characters in one!
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curly

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Re: Super Smash Bros. Ultimate
« Reply #645 on: January 09, 2019, 02:42:01 AM »
Teach me how to play villager/Isabell!

Haven't played villager but isabelle seems like you should be as campy as possible. Put down your rocket, hide behind it, use slingshot and fishingrod to harass from a distance. Run away when necessary and be so annoying that your opponent loses the will to go on.

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #646 on: January 09, 2019, 07:07:21 AM »
Teach me how to play villager/Isabell!

Bair/fair are your friends. :)

I also try to have the axe available most times. The tree is great for zoning too.
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Nintex

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Re: Super Smash Bros. Ultimate
« Reply #647 on: January 12, 2019, 12:05:34 PM »


 :uguu
dutch

Tasty Meat

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Re: Super Smash Bros. Ultimate
« Reply #648 on: January 12, 2019, 02:59:06 PM »
That's almost good enough to be official. :rejoice
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Cindi Mayweather

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Re: Super Smash Bros. Ultimate
« Reply #649 on: January 13, 2019, 12:33:54 AM »
I played Smash tonight and it was fucking amazing.

tiesto

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Re: Super Smash Bros. Ultimate
« Reply #650 on: January 14, 2019, 11:28:21 AM »
So I beat the World of Light, have almost 700 spirits, now am going through each character's Classic Mode, got the first row done so far. Such a great game.
HOUSE

remy

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Re: Super Smash Bros. Ultimate
« Reply #651 on: January 14, 2019, 06:05:52 PM »
Playing dk in this game feels like fucking a beautiful woman, and every time I hit a fair, dair down b or side b spike on someone and send them to hades is another orgasm

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #652 on: January 29, 2019, 08:56:43 PM »
https://twitter.com/TristanACooper/status/1090425739487391745

Also Plant and balance patch is out, and Nintendo gave pretty good patch notes for once. Lucina got...zero changes :lol
https://en-americas-support.nintendo.com/app/answers/detail/a_id/43317

Beezy

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Re: Super Smash Bros. Ultimate
« Reply #653 on: January 29, 2019, 09:31:43 PM »
*crosses fingers for Incineroar buffs*

Nothing kills my joy of using Incineroar more than having to face a Samus player. It's so hard to fight your way in.

TakingBackSunday

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Re: Super Smash Bros. Ultimate
« Reply #654 on: January 30, 2019, 10:44:46 AM »
Lucina stays the best in the game
pp

archie4208

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Re: Super Smash Bros. Ultimate
« Reply #655 on: January 31, 2019, 03:44:57 PM »


Beezy

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Re: Super Smash Bros. Ultimate
« Reply #656 on: January 31, 2019, 08:42:07 PM »
I didn't even know this was a thing. Time to start playing online more often.

Bebpo

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Re: Super Smash Bros. Ultimate
« Reply #657 on: February 01, 2019, 12:00:12 AM »
Taking a break from KH and getting back to this. Ran through classic mode with Marth and wtf that's a really accurate version of Dreadking Rathalos in there! Did not expect that. Does Monster Hunter even have a rep in the game?

Akala

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Re: Super Smash Bros. Ultimate
« Reply #658 on: February 01, 2019, 09:00:59 AM »
not googling at all I would say armor for mii fighter.  :lol

I haven't played this since the 2nd weekend either, although I did get the plant code. maybe will play some this weekend.
Aka

nachobro

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Re: Super Smash Bros. Ultimate
« Reply #659 on: February 02, 2019, 10:15:20 PM »