Author Topic: NieR Thread - New Mobile Game, Platinum Remake/Sequel(?) of Replicant, and moar  (Read 1020 times)

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213372bu

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https://www.jp.square-enix.com/nierreincarnation/
Mobile game: - Kaine and Emil (?) in keyart, could be mini-stories based on Nier characters.


-Remake with help from Platinum games
-New music
-"Version up"-- More story?

https://twitter.com/ResetEraNT/status/1244207770963972096
Nier:Automata + DLC comes to gamepass

https://twitter.com/NieRGame/status/1241727867727331329
Nier Orchestral arrangement still coming

+ New version of the stageplay, along with an entirely new orchestra set, premiered today online

Cindi Mayweather

  • Senior Member
Here's hoping the gameplay of the original still isn't dog shit. Fascinating story but playing it is like taking a sleeping pill. Part of the reason I was excited platinum was developing the sequel was because the gameplay wouldn't be utter drek. Still haven't played Automata.
weed

bluemax

  • Senior Member
If they can get Platinum to fix the camera issues and the controls for the boar then that would be a major boon to replaying this.
NO

Spieler1

  • Senior Member
Nier 1 was more fun than Automata :trumps Worst part of 1 was sidequests and they are still shit in the second game. Combat was way better in Nier, but that's all it had going for it alongside the tiresome schmup sections. Nier 1 was like a Zelda clone, I loved the variety and I never thought any gameplay style was done badly. Just change the fishing tutorial.  :doge

But then again, the strongest parts of Nier 1 were the characters and they seem to fuck that up now by defaulting it to the animu boy version over dad Nier. :picard Some think they'll also have new voice actors for the old characters - what a nightmare.

Cindi Mayweather

  • Senior Member
I haven't played Automata so I have no idea what's better or worse
weed

thetylerrob

  • Member
The gameplay certainly wasn't "dogshit." It was fun for a while but nothing spectacular.

The story in this one is so much more interesting though, with much better characters. Hopefully, they can keep some of the excellent voice work from the original dub, although I'm not sure how different the script/tone will be if this time since it's the Replicant version.

Positive Touch

  • Woo Papa
  • Senior Member
the gameplay of 1 was like 2, except if it was made by people who didn't have the talent or ability to see it through. everything was clunky as hell. the story too had lots of interesting moments but never fully felt like it came together like 2 did for me. i still enjoy the game and am super excited for this rerelease, don't get me wrong, but 2 felt way more complete to me.
pcp

Rahxephon91

  • Senior Member
Both Niers are some of the most overrated games I’ve ever played. As an actual fan of Cavia/Drakengard and Platinum, both Niers are pretty weak games from each party. I will never understand this love of them.

Beezy

  • Senior Member
Do you plan on joining every Nier discussion that comes up just to remind us that you didn't like them?

Rahxephon91

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bluemax

  • Senior Member
The combat in 2 is way more polished and satisfying at a base level. I can see preferring the word system to the chip system, but part of the reason Automata got more praise is that the gameplay wasn't so frustrating as to turn people off from the story.

The sidequests in both games are pretty arduous but the writing is again what makes them worth doing.

Why does every thread gotta turn into a fight?
NO

Positive Touch

  • Woo Papa
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sorry, didn't mean to come off so harsh in my post. i still like 1 and think it's a very interesting and creative game. it's just a little rough too.
pcp

Cindi Mayweather

  • Senior Member
Nier along with TWEWY is the last creative jrpg I played. So I give it that and I'm looking forward to replaying it.
weed

thetylerrob

  • Member
I’m also not mad when people prefer 2 over 1. I just enjoyed  the original more and I’m glad more people are going to be able to play it.

I always thought the side quests in these games were purposely tedious to poke fun at jrpg side quest design so I never had an issue with those.

Human Snorenado

  • Stay out of Malibu, Lebowski
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People that prefer the original to Automata are the sort of people that claim to prefer a handie to a beej. Can't trust em.
yar

Rahxephon91

  • Senior Member
Automata at least plays like a b level Platinum game, unlike the 1st one which plays like a bad indie action game made by 1 person. It also dosen't have the awkward  playing genre shifts that people like to treat as the first game being creative, but are actually just shitty. Instead I guess the trade off is just shitty shump sections you can power through and not worry about. Though, it also has an awful open world that is tedious more then anything. It has an awkwardly structured story because Yoko Taro is a hack and keeps doing the "ending ABCD" shit which unlike Drakengard or Nier 1, makes really no sense and is pointless in Automata. So both games are pretty bad.

Human Snorenado

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God rahx you are like the worst, please stop posting about games
yar

Rahxephon91

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« Last Edit: March 29, 2020, 05:09:21 PM by Rahxephon91 »


remy

  • Member
It has an awkwardly structured story because Yoko Taro is a hack and keeps doing the "ending ABCD" shit which unlike Drakengard or Nier 1, makes really no sense and is pointless in Automata. So both games are pretty bad.
Playing the game again from a completely different character's perspective, which rapidly goes off the rails in the second half into something cmopletely different, then extends in part C is pointless. sure jan

Rahxephon91

  • Senior Member
No what I said is the “ending” structure is pointless. The game does not end with ending A. You do not have anything close to the story and there would be no reason you’d stop at ending A. You will obviously continue to play the game because the story keeps on going.

That’s not like Nier or Drakengard where each ending is an ending to that story and when you play it again your are getting slightly different stories and different endings that expand on your understanding of the story. But if you were to stop Drakengard 1 or Nier at ending A you’d still have a kind of complete story. Both of those games use the ending structure to play on your thoughts and expectations of the story.

Automata does not. You stop at ending B, you are cutting the story in half. The endings aren’t endings of the story. They almost feel like “now it’s time to switch character” moments. So why not just have an easier to digest chapter structure instead of a pointless structure that just serves to confuse. Oh because Nier Automata loves to be nothing but confusing. Oh let’s have big chunks of the story in a Play!

Also playing as 9S is fucking garbage. Oh but people like nifty genre shifts! No I like playing fun action games.
« Last Edit: March 29, 2020, 06:51:02 PM by Rahxephon91 »

Rahxephon91

  • Senior Member
Ending A literally ends with the huge implication of this being a cycle, among leaving millions of questions unanswered. It intently withholds 2B’s character, but unsubtly lets you know “keep playing there’s more to your lame waifu”.  There is nothing satisfying about the ending and it's pretty clear you are supposed to continue. Sure, it's like a typical story...if a typical story did'nt want to explain anything at all.


And you may think it's whack as hell, but I dont. It was extremely pointless in Nier A and serve no reason for being there other then "I guess the two other games I made have it and people like it". But there was nothing clever about it this time and the story would have been better serve being told in a far more direct and linear way. Instead of me losing complete interests because hours later you are retreading on connections from a previous chunk of the game that I've moved on from and am now playing though on a character that is garbage and makes me want to break the disc. Oh but hacking.

You make think it's fine, but I don't. Instead of having stand a lone chapters meant to be built around comparing and constractsing the revelations or stories that the previous chapter you played, you get story routes like B where you spend time playing as 2B doing pointless stuff just to get to the actual meat of whats going on. Compared to a well paced multi perspective story that could keep the momentem of whats going on. You get a game that waste plenty of time, because it thinks it's clever.
« Last Edit: March 29, 2020, 08:56:19 PM by Rahxephon91 »

Rahxephon91

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tiesto

  • ルカルカ★ナイトフィーバー
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The first game's combat was farrr from the worst action RPG combat I've ever seen (though of course it's vastly better in 2 thanks to PG). Biggest complaint about the combat was how you'd get hit, get sent flying across the screen, and it would take forever to get back up.

The original Nier really impressed me, first time I saw it I thought it looked like some terrible game made to appeal to "what westerners like" (as was the case of a lot of Japanese games that gen). When people started praising the music, I decided to give it a shot and so glad I did... what an amazing soundtrack and interesting story, I also liked the genre transitions a whole lot (and thought they were a lot more varied than the Automata ones). Though yeah the sidequests were dull as shit and there was some clunkiness inherent in the combat.
^_^

bluemax

  • Senior Member
NO

Freyj

  • Senior Member
Sure Automata’s combat is better but it’s still boring and a little shit anyway so who cares.

Nier Gestalt’s story on the other hand outshines Automata enormously. So much so that I kinda don’t care much for Automata. Replicant is a worse version however and the game is clearly meant to be played from the perspective of the father.

Rahxephon91

  • Senior Member
I wanted to replay both Nier games because I felt like I missed something since I feel I probably should like these games.  I liked Drakengard before it was cool, I liked Cavia games in general, I like Platinum games, I like Japanese games, I like the character designers for both games. It seems like things I should like. I was even pretty hyped before Automata came out. But Nier fans are as obnoxious as Nintendo fans and call you an idiot if you dare not like thier stuff. So that turns me off from replaying the games.

nachobro

  • Live Más
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i never finished the first nier cause my 360 died with the game in it :-\

I'm a Puppy!

  • Knows the muffin man.
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Nier Automata might be my favorite game period. I played the Papa Nier version, and I really liked it, but I have to admit I was not impressed in the way you had to get the "real" ending.
Get all the weapons? that's some tedious bullshit. I hope, but don't expect, that they fix this to be more like Automata where you were seeing new things each time. Cause playing the same game again with little variation just to get all the weapons? That's not fun.
que

Positive Touch

  • Woo Papa
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the final ending doesn't even make any sense with the dad version
pcp

Cheddahz

  • Member
I'm in the "I think the original Nier is better than Automata" boat, but it sucks to see it looks like they took out Papa Nier (and the redesign of the brother isn't good)

EchoRin

  • How many hamburgers am I allowed to eat, Mr. President?
  • Senior Member
A simple running trailer for the mobile game has appeared


Positive Touch

  • Woo Papa
  • Senior Member
it's still a gatcha game so I'm not getting my hopes up for an immersive experience or anything
pcp

EchoRin

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it's still a gatcha game so I'm not getting my hopes up for an immersive experience or anything

Is that so? I've been in the dark for the details surrounding the N1 remaster and this mobile game outside of the official trailers. So the mobile game is some kind of endless experience as opposed to a game with a start and conclusion?

Beezy

  • Senior Member


I'm looking forward to playing this again, but I should finally play Automata first.

Spieler1

  • Senior Member
did they change the music? :jeanluc

Beezy

  • Senior Member
I think the voice acting and music has been redone. Still sounds great to me. :idont