This is really competently made and not nearly as amateurish as I thought it might play like from the trailer. Up to stage 5 thus far, and the level design's a bit more linear overall than the OG platformers, but there are some cleverly designed portions within these stages to introduce you to mechanics for the characters and their skills. I also appreciate the ability to jump onto stairs and attack in the opposite direction while keeping the classic jump momentum. Haven't yet decided if it apes CV3 too much for its own good, but I'm enjoying the game very much.
The visuals and widescreen portrayal give very strong Shovel Knight vibes, especially in the boss designs. I'm gonna chalk it down to less pixelly, more cartoonish boss designs and tiles.