Author Topic: Bloodstained: Ritual Of The Night And Curse Of The Moon!  (Read 116312 times)

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bork

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Re: Bloodstained: Ritual Of The Night
« Reply #240 on: May 25, 2018, 07:51:20 AM »
How does this compare to the B-tier Igavanias on gba/ds/3ds?

Curse Of The Moon isn't an Igavania game.  It's a traditional 8-Bit style Castlevania III clone (right down to having four playable characters) from Inticreates.  Ritual Of The Night is the upcoming Igavania.
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Re: Bloodstained: Ritual Of The Night
« Reply #241 on: May 25, 2018, 06:02:51 PM »
My main issue with the game is some of the level design but overall I think it's a solid classicvania.

Btw, how do you kill allies for a solo run?

EDIT: Nevermind, realized you can attack them instead of talking to them for that.

:ohhh

Wonder if that changes anything up?
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Freyj

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Re: Bloodstained: Ritual Of The Night
« Reply #242 on: May 25, 2018, 06:32:56 PM »
This is very good.

What’s not good is I had to use some spare nintenbucks to buy it because they still don’t have codes.

tiesto

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Re: Bloodstained: Ritual Of The Night
« Reply #243 on: May 26, 2018, 12:10:21 PM »
So Curse of the Moon downloads for consoles aren't ready yet? Don't really want to have to install Steam on this new computer :(
^_^

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #244 on: May 26, 2018, 02:13:56 PM »
So Curse of the Moon downloads for consoles aren't ready yet? Don't really want to have to install Steam on this new computer :(

I saw it in the Switch eShop just now.

Freyj

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Re: Bloodstained: Ritual Of The Night
« Reply #245 on: May 26, 2018, 02:21:49 PM »
It’s been on the eshops since the 24th but they still don’t have the codes ready and haven’t updated since the 23rd.

Freyj

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Re: Bloodstained: Ritual Of The Night
« Reply #246 on: May 27, 2018, 10:21:16 AM »
Beat Normal. I’d say it’s an appropriate length (8 stages) for this sort of thing especially considering how subsequent playthroughs can branch off. I started a Nightmare game and stopped almost immediately after going the “clearly only Alucard can go here” route right at the beginning of the first level. Little step up in difficulty.

Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #247 on: May 28, 2018, 12:25:23 AM »
This is really competently made and not nearly as amateurish as I thought it might play like from the trailer. Up to stage 5 thus far, and the level design's a bit more linear overall than the OG platformers, but there are some cleverly designed portions within these stages to introduce you to mechanics for the characters and their skills. I also appreciate the ability to jump onto stairs and attack in the opposite direction while keeping the classic jump momentum. Haven't yet decided if it apes CV3 too much for its own good, but I'm enjoying the game very much.

The visuals and widescreen portrayal give very strong Shovel Knight vibes, especially in the boss designs. I'm gonna chalk it down to less pixelly, more cartoonish boss designs and tiles.

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #248 on: May 28, 2018, 01:40:28 AM »
Should I buy this?

Freyj

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Re: Bloodstained: Ritual Of The Night
« Reply #249 on: May 28, 2018, 12:56:54 PM »
Hell yeah. It is pretty much a cleaned up CV3.

Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #250 on: May 28, 2018, 03:03:29 PM »
Yes, it's a great buy at $10 IMO.

Can you actually die to a boss's death throes, or is it just there for kicks? Most of them have been really hard to avoid but I haven't died yet lol

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #251 on: May 28, 2018, 03:38:58 PM »
Ugh need to beat Xeodrifter first.

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #252 on: May 28, 2018, 06:42:46 PM »
Beat Xeodrifter. Purchasing now.

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Re: Bloodstained: Ritual Of The Night
« Reply #253 on: May 29, 2018, 11:32:47 AM »
So wait. What's the 2.5D stuff? I was utterly uninterested in that. This, this I want. But is that 2.5D stuff the same game with different graphics and it's coming later or what?
que

Coax

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Re: Bloodstained: Ritual Of The Night
« Reply #254 on: May 29, 2018, 11:36:38 AM »
Wish this was on GOG but the throwback seems legit.

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #255 on: May 29, 2018, 01:22:55 PM »
So wait. What's the 2.5D stuff? I was utterly uninterested in that. This, this I want. But is that 2.5D stuff the same game with different graphics and it's coming later or what?

Two separate games. The 2D game just released was a stretch goal and is more like a little retro appetizer*. The main focus of development is the 2.5D one.

Think of it like Mighty Gunvolt vs. Azure Striker Gunvolt.

*I'm much more interested in the appetizer as well. :P

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #256 on: May 29, 2018, 02:47:47 PM »

Think of it like Mighty Gunvolt vs. Azure Striker Gunvolt.


More like Mighty Gunvolt vs. Mighty No. 9, but yeah.
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Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #257 on: May 29, 2018, 04:02:22 PM »

Think of it like Mighty Gunvolt vs. Azure Striker Gunvolt.


More like Mighty Gunvolt vs. Mighty No. 9, but yeah.

:dead :lol

Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #258 on: May 29, 2018, 04:05:00 PM »

Think of it like Mighty Gunvolt vs. Azure Striker Gunvolt.


More like Mighty Gunvolt vs. Mighty No. 9, but yeah.
:fbm

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #259 on: May 29, 2018, 09:47:34 PM »
 :lol

That probably doesn't come off the right way.  I mean the visuals, not one game being good and the other being shitty.  :P
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Re: Bloodstained: Ritual Of The Night
« Reply #260 on: June 01, 2018, 03:13:19 PM »
So I broke down and bough this, because of course I did. It's...OK.
que

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Re: Bloodstained: Ritual Of The Night
« Reply #261 on: June 03, 2018, 10:48:05 PM »
Finished it tonight.  Really fun CV3 throwback and it's cool that there's a bit more available after a play-through.  I checked and there's apparently six endings you can get, plus various rooms to discover on levels that you might not come across on the first time through.
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paprikastaude

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Re: Bloodstained: Ritual Of The Night
« Reply #262 on: June 06, 2018, 04:45:50 PM »
This game is good. Fast stair walking  :rejoice

Bebpo

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Re: Bloodstained: Ritual Of The Night
« Reply #263 on: June 06, 2018, 09:47:24 PM »
I picked this up and played through the first two stages last night. Seems pretty solid, bosses seem ridiculously easy compared to some of the level design. I'm not a big fan of Castlevania pre Metroidvania, I've played Dracula X and a couple others and they were ok. Seems like the whip girl is great and the starting guy sucks and the magic dude is just good for certain situations where you need invincible fire wheel?

Do you get to go back to the earlier stages with all your team or is that only after you beat the game?

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #264 on: June 06, 2018, 09:58:22 PM »
Quote
I'm not a big fan of Castlevania pre Metroidvania

:bolo

Bebpo

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Re: Bloodstained: Ritual Of The Night
« Reply #265 on: June 06, 2018, 10:17:19 PM »
Always preferred Megaman, less bullshit medusa heads knocking you back into pits (which I keep dying from in Bloodstained as well, fuck that shit).

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #266 on: June 06, 2018, 10:39:06 PM »
Always preferred Megaman, less bullshit medusa heads knocking you back into pits (which I keep dying from in Bloodstained as well, fuck that shit).

Switch the difficulty to casual.
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Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #267 on: June 07, 2018, 12:37:01 AM »
I bought Mutant Mudds Collection a while back and I'm waiting til I beat it before starting on Bloodstained. (I beat the original game tonight. :whew)

Let me tell you, even on the hardest setting, I doubt Bloodstained can compare difficulty-wise to some of the levels in MM Deluxe and Super Challenge. It makes me look back fondly at my Castlevania 1 playthrough. :lol

Looking forward to having a nice break after I beat Super Challenge, and Bloodstained should be just the thing. :aah

Trent Dole

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Re: Bloodstained: Ritual Of The Night
« Reply #268 on: June 07, 2018, 01:59:09 AM »
Quote
I'm not a big fan of Castlevania pre Metroidvania

:bolo
Not even CV IV? But you can battle across a bridge and through a room!
Hi

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Re: Bloodstained: Ritual Of The Night
« Reply #269 on: June 08, 2018, 12:27:37 AM »
Ok
Ive never played a Castlevania really but recently I enjoyed games like Stesmworld Dig and Axiom Verge

From reading here its more like Shovel Knight? (Which I also loved)

Is this for me?

(Hate this type of post myself..)

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #270 on: June 08, 2018, 12:52:49 AM »
Ok
Ive never played a Castlevania really but recently I enjoyed games like Stesmworld Dig and Axiom Verge

From reading here its more like Shovel Knight? (Which I also loved)

Is this for me?

(Hate this type of post myself..)

Ya it should be up your alley.

paprikastaude

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Re: Bloodstained: Ritual Of The Night
« Reply #271 on: June 08, 2018, 03:04:17 AM »
Ok
Ive never played a Castlevania really but recently I enjoyed games like Stesmworld Dig and Axiom Verge

From reading here its more like Shovel Knight? (Which I also loved)

Is this for me?

(Hate this type of post myself..)

play Castlevania (4, Rondo of Blood, Symphony of the Night).

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #272 on: June 08, 2018, 09:26:57 AM »
Ok
Ive never played a Castlevania really but recently I enjoyed games like Stesmworld Dig and Axiom Verge

From reading here its more like Shovel Knight? (Which I also loved)

Is this for me?

(Hate this type of post myself..)

play Castlevania (4, Rondo of Blood, Symphony of the Night).

Also the first and third ones from NES.

spoiler (click to show/hide)
Yeah 4 is kind of a remake but I still like the original too
[close]

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #273 on: June 08, 2018, 09:30:55 AM »
Just go play the best- Dracula X on PC-Engine, Symphony Of The Night on PS1, then Aria Of Sorrow on GBA.  :obama
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Re: Bloodstained: Ritual Of The Night
« Reply #274 on: June 08, 2018, 02:37:14 PM »
Let me travel back in time to get my gba brb

Btw bought this, is veteran the way to play? Will i get lives back after a stage?

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #275 on: June 08, 2018, 04:12:12 PM »
Let me travel back in time to get my gba brb

If only there was a way to play older game systems on your PC or other devices.  Like..."emulating" them, if you will. :thinking

Btw bought this, is veteran the way to play? Will i get lives back after a stage?

Veteran = Old-school Castlevania style.  You get knocked back when hit, which can make jumps or platforming sections with enemies difficult.  Limited number of lives. 

Casual = You don't get knocked back when hit and have unlimited lives.

Other than that, the difficulty is the same AFAIK. 
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Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #276 on: June 08, 2018, 06:03:34 PM »
Ugh I can't fuck with limited lives (that boot you back to the main menu*.) Castlevania 1 didn't have limited lives so it was totally beatable.

*If that is indeed the case here.

AdmiralViscen

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Re: Bloodstained: Ritual Of The Night
« Reply #277 on: June 08, 2018, 08:27:28 PM »
This game is great


You don't lose a life until all your characters die, checkpoints are generous, if you get a game over yous tay on the same stage and can change difficulties


I don't think I ever had less than like 4-6 lives

Tasty

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Re: Bloodstained: Ritual Of The Night
« Reply #278 on: June 08, 2018, 08:31:30 PM »
Oh good. I just hate that "back to main menu" shit. Part of the reason I've beaten Castlevania and Kid Icarus but not Super Mario Bros. USA.

tiesto

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Re: Bloodstained: Ritual Of The Night
« Reply #279 on: June 09, 2018, 10:55:55 AM »
Let me travel back in time to get my gba brb

If only there was a way to play older game systems on your PC or other devices.  Like..."emulating" them, if you will. :thinking

Btw bought this, is veteran the way to play? Will i get lives back after a stage?

Veteran = Old-school Castlevania style.  You get knocked back when hit, which can make jumps or platforming sections with enemies difficult.  Limited number of lives. 

Casual = You don't get knocked back when hit and have unlimited lives.

Other than that, the difficulty is the same AFAIK.

My girlfriend played Casual last nite and it seems like health drops from enemies more often and you take less damage (like 1 bar instead of 2).
^_^

paprikastaude

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Re: Bloodstained: Ritual Of The Night
« Reply #280 on: June 09, 2018, 11:35:18 AM »
Health... by enemy drops?  :jeanluc

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Re: Bloodstained: Ritual Of The Night
« Reply #281 on: June 09, 2018, 05:48:45 PM »
Let me travel back in time to get my gba brb

If only there was a way to play older game systems on your PC or other devices.  Like..."emulating" them, if you will. :thinking

Btw bought this, is veteran the way to play? Will i get lives back after a stage?

Veteran = Old-school Castlevania style.  You get knocked back when hit, which can make jumps or platforming sections with enemies difficult.  Limited number of lives. 

Casual = You don't get knocked back when hit and have unlimited lives.

Other than that, the difficulty is the same AFAIK.

My girlfriend played Casual last nite and it seems like health drops from enemies more often and you take less damage (like 1 bar instead of 2).

Checking around, looks like that's the case.  Works for me...I'm on veteran on my second play through anyway.
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Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #282 on: June 10, 2018, 04:23:23 PM »
Zangetsu solo mode is more interesting than I expected, mostly because
spoiler (click to show/hide)
killing your allies instead of recruiting them nets you special upgrades
[close]

also is the challenge i desired, but not the challenge i was ready for  :shaq2

edit2: up to stage 5 and holy shit this can be extremely difficult at times, but it never feels truly unfair because it's always your fault. this is truly the NES castlevania experience I wanted from this game in terms of difficulty and character control.
« Last Edit: June 11, 2018, 02:01:04 AM by Cryo »

Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #283 on: June 26, 2018, 09:15:30 AM »
Isn't an extended demo dropping this Thursday?   :hyper

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #284 on: June 26, 2018, 09:42:16 AM »
Isn't an extended demo dropping this Thursday?   :hyper

Yup, supposed to be.
:phil
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Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #285 on: June 28, 2018, 09:08:28 AM »
So is the demo simply called Bloodstained E3 Beta Backer Demo?  I have a code for it, but I can't tell if it's the new one or the one from last year. LOL  There's no date or anything.  Haven't gotten an email yet or anything either.

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #286 on: June 28, 2018, 09:43:06 AM »
E3 2018 demo keys are going out now.  It's called "Beta Backer Demo" on Steam.

So is the demo simply called Bloodstained E3 Beta Backer Demo?  I have a code for it, but I can't tell if it's the new one or the one from last year. LOL  There's no date or anything.  Haven't gotten an email yet or anything either.

Yup, that should be it.  I just redeemed mine.  However, I also got an email update from Kickstarter and the Survey page had a "click to reveal" box for the code.  It shouldn't already be revealed.
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Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #287 on: June 28, 2018, 10:16:44 AM »
E3 2018 demo keys are going out now.  It's called "Beta Backer Demo" on Steam.

Yup, that should be it.  I just redeemed mine.  However, I also got an email update from Kickstarter and the Survey page had a "click to reveal" box for the code.  It shouldn't already be revealed.

Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #288 on: July 05, 2018, 02:43:19 PM »
Finally tried the beta.  It's certainly more polished than before and that Igavania style is really starting to shine.  Even though I voted against the cel-shaded style, it looks good.

I have a gripe though...  the cutscenes are ... ugly.  I know the lip syncing will get worked on and whatnot, but I really feel they should've stuck with Ayami Kojima stills instead.  I mean, they brought her on board, so use her work in game!

Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #289 on: November 29, 2018, 02:15:08 PM »
Quote
For this month's update, we have an incredible support who will be joining the Bloodstained team. Can you guess who? It's WayForward!

That's right, WayForward, the makers of Shantae! As you may already know, they are top-tier when it comes to side-scrolling action games. There is even a staff member who previously worked on one of my projects, which is incredibly encouraging.

In consideration of their past achievements, WayForward will be helping the development team realize my vision for this game. Maybe I am even more excited than everyone else - with their help Bloodstained will become an even better game.
:gladbron :obama :phil :hulk :ohyeah

...I hope it's more for refining rather than damage control....  Guess this will be delayed further for reasons too..

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #290 on: November 29, 2018, 02:22:17 PM »
Wayforward helping is a good thing.  Let 'em take their time with this so we can get a super-good 'vania.
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paprikastaude

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Re: Bloodstained: Ritual Of The Night
« Reply #291 on: November 29, 2018, 02:25:33 PM »
Contra 4 was good. Shantae is pretty meh overall though. Never played their Alien and Mummy Metroidvanias.

Svejk

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Re: Bloodstained: Ritual Of The Night
« Reply #292 on: November 29, 2018, 02:27:33 PM »
Wayforward helping is a good thing.  Let 'em take their time with this so we can get a super-good 'vania.
I sure hope so.  I have full faith in WayForward.  But yeah, let Iga take whatever time is necessary.  This game is the glimmer of hope for ClassicVania goodness.

bork

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Re: Bloodstained: Ritual Of The Night
« Reply #293 on: November 29, 2018, 02:38:10 PM »
Shantae is pretty meh overall though

 :cornette :mike :foodcourt :nope :cac :what :iface
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Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #294 on: November 29, 2018, 03:55:50 PM »
Wayforward hasn’t had an actual announced project since last year, so I wonder if they’ve been assisting in the background for a while now?

thetylerrob

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Re: Bloodstained: Ritual Of The Night
« Reply #295 on: November 29, 2018, 05:37:49 PM »

 :ufup

toku

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Re: Bloodstained: Ritual Of The Night
« Reply #296 on: November 29, 2018, 06:03:14 PM »
Hopefully this means they'll speed up the "look/feel" of the game. I understand why they went 2.5d but it just looks so much slower compared to sprites.

How tf is this thing gonna be successful though idk. Seems like a lot of extra work for what shoulda been a great small project  :doge

Nintex

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Re: Bloodstained: Ritual Of The Night
« Reply #297 on: November 29, 2018, 06:21:54 PM »
Did Microsoft buy up the studio or something. Who's funding this.

Or is this one of those: "Lol here's our 5 minute broken demo, you go fix!" kickstarters?
The 8-bit game was pretty good no?
🤴

Sho Nuff

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Re: Bloodstained: Ritual Of The Night
« Reply #298 on: November 30, 2018, 12:03:19 AM »
Wayforward hasn’t had an actual announced project since last year, so I wonder if they’ve been assisting in the background for a while now?

I would certainly hope so, you don't suddenly bring a design team on 3 years into a project unless you don't feel like shipping

Cryo

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Re: Bloodstained: Ritual Of The Night
« Reply #299 on: February 01, 2019, 09:22:31 PM »