THE BORE

General => Video Game Bored => Topic started by: AdmiralViscen on August 18, 2012, 11:18:30 PM

Title: New Super Mario Bros. again
Post by: AdmiralViscen on August 18, 2012, 11:18:30 PM
Anyone buying this shit
Title: Re: New Super Mario Bros. again
Post by: demi on August 18, 2012, 11:33:06 PM
No, anyoe who does is a dope.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 19, 2012, 12:06:49 AM
HAHA LOSERS

The only reason I'll give buying this a pass is if you have kids.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 19, 2012, 12:22:53 AM
omg coinz
Title: Re: New Super Mario Bros. again
Post by: Momo on August 19, 2012, 12:36:35 AM
nope
Title: Re: New Super Mario Bros. again
Post by: Owl-faced Wizard on August 19, 2012, 12:40:20 AM
Why would I buy this piece of shit?
Title: Re: New Super Mario Bros. again
Post by: Takao on August 19, 2012, 12:40:22 AM
No.
Title: Re: New Super Mario Bros. again
Post by: archnemesis on August 19, 2012, 01:25:59 AM
Nope, I still haven't finished the first New Super Mario Bros.
Title: Re: New Super Mario Bros. again
Post by: brob on August 19, 2012, 07:26:53 AM
yeah, fuck off oscar. go play your lousy mario or have sex with your wife or whatever. come back when you wanna trade cock pics for hats.
Title: Re: New Super Mario Bros. again
Post by: pilonv1 on August 19, 2012, 08:06:56 AM
what's that about hats?!?
Title: Re: New Super Mario Bros. again
Post by: SantaC on August 19, 2012, 11:39:13 AM
Nintendo is milking mario more than ever, thats ok except that this NEW SUPER MARIO shit is the same fuckign mechanics recycled for the 4th or 5th time now. With the old 2D Marios you atleast had new stuff with every release.
Title: Re: New Super Mario Bros. again
Post by: bork on August 19, 2012, 11:45:01 AM
Nintendo is milking mario more than ever, thats ok except that this NEW SUPER MARIO shit is the same fuckign mechanics recycled for the 4th or 5th time now. With the old 2D Marios you atleast had new stuff with every release.

This game doesn't have anything new?
Title: Re: New Super Mario Bros. again
Post by: Diunx on August 19, 2012, 12:30:15 PM
It has the squirrel suit from super mario 3!!!!!
Title: Re: New Super Mario Bros. again
Post by: Purple Filth on August 19, 2012, 12:49:51 PM
Nintendo is milking mario more than ever, thats ok except that this NEW SUPER MARIO shit is the same fuckign mechanics recycled for the 4th or 5th time now. With the old 2D Marios you atleast had new stuff with every release.

This game doesn't have anything new?

a overall coin counter so you can reach a million coins?
Title: Re: New Super Mario Bros. again
Post by: Phoenix Dark on August 19, 2012, 01:06:07 PM
New?
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on August 19, 2012, 02:31:42 PM
goty
Title: Re: New Super Mario Bros. again
Post by: Himu on August 19, 2012, 03:50:45 PM
Yeah, I'm getting it.  It's a cash grab, but I'm pretty sure I'll have fun with it. 

But shit, I guess that means I'm ejected from the Bore Friendly Faggotry Association.  Shucks.

you have a kid, so you are an exception
Title: New Super Mario Bros. again
Post by: Shaka Khan on August 19, 2012, 03:59:12 PM
I might pick it up if it's not extremely short. For example 3D Land's length an extras were perfect, is this game anything like that? I don't mind the recycling criticisms since I haven't revisited the formula in 6 years.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 19, 2012, 03:59:18 PM
Can't really justify shelling out 40 bucks when the WiiU version looks way snazzier. 
Title: New Super Mario Bros. again
Post by: Shaka Khan on August 19, 2012, 04:00:17 PM
What does the Wii U version have beside being in HD?

Honest question, 'cause I have no idea.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 19, 2012, 04:02:39 PM
What does the Wii U version have beside being in HD?

Honest question, 'cause I have no idea.

SMW-era nostalgia

Title: Re: New Super Mario Bros. again
Post by: Tasty on August 19, 2012, 04:03:16 PM
I'll probably get it later on. :bow Platformers :bow2

I really disliked the first NSMB but I still don't really regret buying it. Was nice seeing Mario back in 2D.

With this game, the chances of being burned are more, but I still want to try it out. I like being seen as knowing what I'm talking about when it comes to the Mario series. :spin

In any case it's low on my priorities, I'd get it after I'd have gotten SM3DL.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 19, 2012, 04:07:23 PM
NSMB felt like it was designed by interns.  NSMB Wii was an excellent game.  I'm curious as to how NSMB2 and NSMBU turn out.  I'm a huge taco for Mario games and if it turns out well, I might have to get a 3DS and Wii U respectively.
Title: Re: New Super Mario Bros. again
Post by: bork on August 19, 2012, 04:09:21 PM
First impressions: It's NSMB1 with the raccoon tail added in (which already made its comeback in 3D Land) and some weird brick that goes on your head, giving you more coins.  Same old, same old.  Doubt it will turn out anywhere near as good as 3D Land.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 19, 2012, 04:09:57 PM
What does the Wii U version have beside being in HD?

Honest question, 'cause I have no idea.

Version is a semi misnomer.  It's a brand new game with the same 4 player co-op of the wii game.  There's actually a fifth player option that can use the pad to set up temporary blocks in the world.  New powerups like the baby yoshis and squirrel suit, miiverse integration akin to the demon souls online featureset, possible achievement system (conjectured due to a specialized message on the world map in a screenshot).  For me it just gives off the intangible vibe of delight that I got from experiencing the wii game for the first time.  I'm not even a fan of Super Mario World, so i can say the trappings don't tickle any nostalgia fancy here.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 19, 2012, 04:15:36 PM
NSMB felt like it was designed by interns.  NSMB Wii was an excellent game.  I'm curious as to how NSMB2 and NSMBU turn out.  I'm a huge taco for Mario games and if it turns out well, I might have to get a 3DS and Wii U respectively.

I have the distinct impression the portable entries will be cash ins and the console games will be the good ones. In a Star Trek movie-way.

The director of NSMBW is doing U (:teehee), and from what I've seen it looks pretty good. But yeah, that might be my massive World nostalgia talkin'.
Title: Re: New Super Mario Bros. again
Post by: Lucretius on August 19, 2012, 07:06:22 PM
I was actually hoping that a New Super Mario Bros. 2 would in some way revive some of the style, characters, and gameplay of the NES SM2.  I still adore that game.
Yes, I long for a new game with Mario throwing radishes at Shy Guys.
Title: Re: New Super Mario Bros. again
Post by: Takao on August 20, 2012, 06:41:12 AM
I might pick it up if it's not extremely short. For example 3D Land's length an extras were perfect, is this game anything like that? I don't mind the recycling criticisms since I haven't revisited the formula in 6 years.

I've heard the game is extremely short. Like 4-6 hours IIRC.
Title: Re: New Super Mario Bros. again
Post by: bork on August 20, 2012, 08:39:50 AM
I might pick it up if it's not extremely short. For example 3D Land's length an extras were perfect, is this game anything like that? I don't mind the recycling criticisms since I haven't revisited the formula in 6 years.

I've heard the game is extremely short. Like 4-6 hours IIRC.

So...it's like every 2D Mario platformer.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 20, 2012, 05:17:59 PM
I might pick it up if it's not extremely short. For example 3D Land's length an extras were perfect, is this game anything like that? I don't mind the recycling criticisms since I haven't revisited the formula in 6 years.

I've heard the game is extremely short. Like 4-6 hours IIRC.

Better than Spirit Camera!
Title: Re: New Super Mario Bros. again
Post by: Van Cruncheon on August 20, 2012, 07:52:06 PM
pretty much what jarosh said. the music recycling is heinous, given how bad the nsmb ds tunes were.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 20, 2012, 08:40:38 PM
Thanks for saving me $250!
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on August 20, 2012, 08:49:19 PM
I might pick it up if it's not extremely short. For example 3D Land's length an extras were perfect, is this game anything like that? I don't mind the recycling criticisms since I haven't revisited the formula in 6 years.

I've heard the game is extremely short. Like 4-6 hours IIRC.

beat last boss in 3:30, beat all special worlds in 5 flat. didn't get every secret exit but there are only like 8 and i got like 3

i got over half the star coins and most of the moon coins. i will play it some more but will probably be done with it before 10 hours
Title: Re: New Super Mario Bros. again
Post by: Huff on August 22, 2012, 02:58:07 PM
was listening to the 8-4 podcast today and they were talking about how levels from the game were designed by students at the nintendo training facility (or whatever its called). so i'm not surprised it doesn't feel as good.

its in my gamefly list, but not sure if i care to play it. lot of games coming out and school just started again. priorities
Title: Re: New Super Mario Bros. again
Post by: bork on August 22, 2012, 03:12:44 PM
And let me guess...8-4 still loved the game?   :lol
Title: Re: New Super Mario Bros. again
Post by: SantaC on August 22, 2012, 03:32:59 PM
was listening to the 8-4 podcast today and they were talking about how levels from the game were designed by students at the nintendo training facility (or whatever its called). so i'm not surprised it doesn't feel as good.

its in my gamefly list, but not sure if i care to play it. lot of games coming out and school just started again. priorities

has Miyamoto stopped with his teatable? Why is it okay for him that his most famous mascot has been downgraded to student Projects  :lol
Title: Re: New Super Mario Bros. again
Post by: Huff on August 22, 2012, 03:36:51 PM
And let me guess...8-4 still loved the game?   :lol

well duh. but john complained more than i thought he would.
Title: Re: New Super Mario Bros. again
Post by: Van Cruncheon on August 22, 2012, 06:52:11 PM
man, if only nsmb wii didn't have the shitty waggle moves. :-( :-(  daughter's been making me finish levels in 2 for her, so i got her to switch to wii. nsmb wii is SO MUCH BETTER it's ridonkulous.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 22, 2012, 07:14:22 PM
NSMB felt like it was designed by interns.  NSMB Wii was an excellent game.  I'm curious as to how NSMB2 and NSMBU turn out.  I'm a huge taco for Mario games and if it turns out well, I might have to get a 3DS and Wii U respectively.

I called that shit.
Title: Re: New Super Mario Bros. again
Post by: Howard Alan Treesong on August 22, 2012, 07:22:52 PM
not inspiring me to pick this up, guys
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on August 22, 2012, 10:50:17 PM
Is shinobi any good?
Title: Re: New Super Mario Bros. again
Post by: originalz on August 22, 2012, 11:18:19 PM
Is shinobi any good?

Yes
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 23, 2012, 12:21:08 PM
man, if only nsmb wii didn't have the shitty waggle moves. :-( :-(  daughter's been making me finish levels in 2 for her, so i got her to switch to wii. nsmb wii is SO MUCH BETTER it's ridonkulous.

If it makes you feel any better all the waggle has been remapped to the RT shoulder button in NSMBU.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 23, 2012, 03:04:21 PM
man, if only nsmb wii didn't have the shitty waggle moves. :-( :-(  daughter's been making me finish levels in 2 for her, so i got her to switch to wii. nsmb wii is SO MUCH BETTER it's ridonkulous.

If it makes you feel any better all the waggle has been remapped to the RT shoulder button in NSMBU.

GOTY
Title: Re: New Super Mario Bros. again
Post by: SantaC on August 23, 2012, 04:12:06 PM
I Think i am done with mario for a while. Feeling a bit fatigued.

Title: Re: New Super Mario Bros. again
Post by: demi on August 23, 2012, 04:40:32 PM
I've been fatigued since Galaxy... havent even touched Galaxy 2 or NSMB Wii... trying to get into 3D Land. Actually I think even around Sunshine. I didnt really get very far into that.
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on August 23, 2012, 10:09:10 PM
i have two copies in my house
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 23, 2012, 11:08:38 PM
This game is trash.  The Spider-Man 3 of the Mario series.

You looking forward to U?  I kinda had a bad feeling about this game but i think U looks pretty.. whimsical.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 23, 2012, 11:14:52 PM
By "level design thunder" you mean "SMW nostalgia" right?
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 23, 2012, 11:16:25 PM
U is being made by the same team that made Wii, as opposed to this team of jobbers, so I guess I can be cautiously optimistic.  I'm sick to death of this motif, though, so they better bring the level design thunder.

Uh, even the galaxy games follow the ancient fire/grass/sand/ice template with some spacy stuff thrown in.  I thought this was something mario fans came to peace with a long time ago.  Especially after Sunshine tried to do something different in this regard and fell flat on its face.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 23, 2012, 11:28:35 PM
http://www.youtube.com/watch?v=hU5KQZESl9E

This is the most 'different' thing they've shown so far.  Otherwise you got your mushroom in the sky and grassy knoll levels aplenty.
Title: New Super Mario Bros. again
Post by: Shaka Khan on August 23, 2012, 11:57:39 PM
I played that clip on my iPad and was greeted to a 1 minute HP notepad advertisement. When the fuck did that start happening? Fuck google. :maf
Title: Re: New Super Mario Bros. again
Post by: Eel O'Brian on August 24, 2012, 12:00:20 AM
youtube has never once risen above being dogshit, sometimes a thirty second clip will pause to buffer three or four times

now there's minute-long ads

which, of course, never pause to buffer
Title: Re: New Super Mario Bros. again
Post by: Beezy on August 24, 2012, 01:07:13 AM
U is being made by the same team that made Wii, as opposed to this team of jobbers, so I guess I can be cautiously optimistic.  I'm sick to death of this motif, though, so they better bring the level design thunder.

Uh, even the galaxy games follow the ancient fire/grass/sand/ice template with some spacy stuff thrown in.  I thought this was something mario fans came to peace with a long time ago.  Especially after Sunshine tried to do something different in this regard and fell flat on its face.
I liked Sunshine besides those few moments when the camera went to complete shit. Fuck the haters.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 01:09:13 AM
Sunshine > Mario 64

suck my nut
Title: Re: New Super Mario Bros. again
Post by: Beezy on August 24, 2012, 01:17:13 AM
 :o

Thought only I felt that way.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 01:29:17 AM
spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]
Title: Re: New Super Mario Bros. again
Post by: Trent Dole on August 24, 2012, 01:38:07 AM
spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]
It's good, you should give it a shot once it's up on their download service for the U if there is one.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 02:20:03 AM
spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]
It's good, you should give it a shot once it's up on their download service for the U if there is one.

I'm planning on it. Either that or Dolphin whenever I get an actually decent PC.
Title: Re: New Super Mario Bros. again
Post by: Owl-faced Wizard on August 24, 2012, 02:54:45 AM
Sunshine has many awesome qualities but the lows are so, so, so low.  Stupid glitches, dreadful balance, copy-paste bullshit, comically bad camera, comically bad cutscenes, blue coins, clearly visible seams where great chunks of the game were cut out etc. etc.  No amount of tentacle ripping and chickens shitting paint and piggy water balloons can make me forget.  It's an extremely uneven game.
Been watching Siglemic speedrunning 64 lately and it reminded me just how great that game is.  Masterpiece.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on August 24, 2012, 03:26:14 AM
I also like Sunshine better than 64.  I recently replayed them both.  Sunshine didn't hold up *quite* as well as I'd hoped, but I still like it better than 64.

That said, if someone's complaint were "there's not enough variety in these levels!", I'm not sure handing them a game where every level is built around the same basic visual theme would satisfy them.  It's more pissing in their face than anything.

Nah, I meant that sunshine tried to stick to one consistent theme with variation as opposed to stark contrast levels of fire and ice and water. 

And sunshine blows folks, its basically the doki doki panic of the 3d marios and was pretty indicative that nintendo were grasping at straws in the failcube era.  Also see-  windwaker.
Title: Re: New Super Mario Bros. again
Post by: Owl-faced Wizard on August 24, 2012, 04:09:25 AM
Doki Doki Panic is awesome though.  Secret best NES Mario game.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 24, 2012, 05:47:52 AM
Saying Sunshine is better than Mario 64 is sacrilege.  Say what you will about Mario games but all of the mainline Mario games appear to have an excellent level of polish...except Sunshine.

Sunshine definitely wasn't complete and I think had it come out in 2003 vs. 2002, it would have been a much better game.  Given how Gamecube was quickly falling behind the PS2, I guess Nintendo thought that they needed a new Mario out now, not later.  The only upside is that the bonus levels were fantastic and I'm glad they explored that level design into producing two fantastic games (Galaxy 1 and 2).  Otherwise, Sunshine is a completely forgettable game that was obviously rushed out to flail against the PS2.
Title: Re: New Super Mario Bros. again
Post by: Momo on August 24, 2012, 08:22:39 AM
Doki Doki Panic is awesome though.  Secret best NES Mario game.
Love Doki Doki, much better world than Mario for me.
Title: Re: New Super Mario Bros. again
Post by: pilonv1 on August 24, 2012, 08:33:28 AM
spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]

Ltf
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 09:15:04 AM
Mario 64 is boring as fuck. At least Sunshine has crazy blue coin runs and despite the visual design not having much variety, the actual tasks in the levels are far more varied than anything in 64. At least it doesn't have crappy 30 second levels that have you going to the same place of the same level, at least 5 times. Meanwhile, Sunshine will send you to a different part of the level almost every single chapter.

And that's without mentioning the warp levels, which are better than anything 64 ever managed to come up with.

3d Mario didn't get on par with 2d Mario until Galaxy. Galaxy is the only 3d Mario masterpiece. I didn't even like Galaxy 2 nearly as much, but it's certainly better than 64 and Sunshine by a huge ocean.
Title: Re: New Super Mario Bros. again
Post by: Joe Molotov on August 24, 2012, 09:39:48 AM
spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]

You're the worst Nintendo fan ever. :wtf
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 09:45:06 AM
LOL- http://www.thebore.com/forum/index.php?topic=32680.180

spoiler (click to show/hide)
*hasn't played Sunshine and has no opinion on it*
[close]

How are you still a Nintendo fan if you haven't played anything they've made in the last...5, 6 years?   ???
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 09:51:10 AM
2d Mario isn't that great either except for Yoshi's Island.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:22:31 AM
Man, trolling Mario fans never gets old :rock
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 10:31:00 AM
Himu's Mario 64 greatest hits:

I haven't played this since I was a kid. Why is the camera so terrible?

DS version > this shit

At this point I'll be surprised if I even remotely like Galaxy, because it's obvious 3d Mario is the complete opposite of what I consider a good platformer.



I don't believe in the concept of "aging" in games. The game is the same as it was when it came out in 1996.

Also, my problem has very little to do with early 3d games. I love a lot of early 3d games.

But Mario 64 is  :yuck




I'd rather play Crash 2 than this garbage.


iirc himuro didnt play sm64 until the 2000's

I played a bit when it came out. I didn't have a Nintendo 64 at the time.

Pretty unimpressive at the time too, aside from the graphics and physics. Wasn't fun to play, so we played Panzer Dragoon and Nights instead.

SMB1, 3, and World are good....for nostalgia. But my main complaint about Mario games has never gone away over the years: too many levels, quantity over quality;etc.

That's the thing. I don't think those levels are necessary. I just don't see the point. If the levels are so boring I want to skip them and warp, isn't that a negative? To me that says,"We concede these levels are shit, so we'll give you the option to skip them." Good game design!

And the only reason I partially like SMB2j is one reason: the challenge. I respect that.

Look at those numbers, that's distinguished mentally-challenged. 64 levels, 78 levels, 80 levels? Why is any of that necessary and in what does that not prove that Mario games are quantity over quality? A platformer needs 20 levels MAX.  Over 80 levels, half of which are probably 30 second levels with easy as shit difficulty does not scream good game design to me. Give me 11-12 levels all of which tight as balls game design and maybe I'll wank over a Mario title.

But no, Nintendo fans will complain the game is "too short".   :yuck ::)

That is why I say Mario is not my type of platformer. I'd rather play Sonic 3 and Knuckles, Rocket Knight Adventures or a Megaman game.

Sonic 3 and Knuckles...stomps all over every Mario.

Yes. It allows you to play as uhhh Mario, Yoshi, Luigi and I think Wario?

DS version is better than N64 version due to control and camera and bonus content.

DKC2 was pretty decent as a platformer, though.


3d:

Klonoa
Heart of Darkness
Tomba 1
Abe's Odysee
Abe's Exodus


Spyro the Dragon, the original, WAS better than Mario 64.

...

Revoke Himumu's gamer license now.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:32:53 AM
Why are you doing this is in the New Super Mario Bros 2 thread?
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 10:33:56 AM
Why are you doing this is in the New Super Mario Bros 2 thread?

Why are you talking about Mario 64 and Sunshine in the New Super Mario Bros. 2 thread?

Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 10:36:49 AM
Nice stealth edit.

Like, why are you even bringing up a three old bait thread that I forget even existed because I was laughing the entire time while I posted in it?

You are one shitty mod.

Oh, you want me to play mod now?

Guess you should be banned for admitting to trolling in this thread!

Man, trolling Mario fans never gets old :rock

Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:38:03 AM
Because everyone else is doing it.

I like how you bring up a three year old bait thread I made I didn't even remember existed until you posted it.

Like, did you seriously just read that thread in 2012 and parse those posts as being 100% legit and not trolls?

You went through all that effort to increase the size of all that text over three year old trolls? rofl.

Some mod you are.
Title: Re: New Super Mario Bros. again
Post by: demi on August 24, 2012, 10:38:44 AM
Himu on blast......
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 10:41:06 AM
Because everyone else is doing it.

I like how you bring up a three year old bait thread I made I didn't even remember existed until you posted it.

Like, did you seriously just read that thread in 2012 and parse those posts as being 100% legit and not trolls?

Stop going off-topic.  We have complaints of off-topic posts from the user "Stringer Bell."

Quote
You went through all that effort to increase the size of all that text over three year old trolls? rofl.

I did?  I just took the same post and put it in this thread.   :lol

Quote
Some mod you are.

You tend to get butt-hurt pretty easily as of late!
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:44:46 AM
That's probably because in real life, I actually am butt hurt. Last night, my ass was killing me. Is it hemorrhoids? :(
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:52:06 AM
> Gets complaints Stringer Bell is going off-topic
> As a mod, takes the thread even further off-topic acting like he SHAMED Stringer Bell by bringing up three year old trolls
> Stringer Bell is currently sipping coffee and chuckling

Since Bork Laser gave us mod sanction to keep this thread off-topic, I say we do it tbh.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 10:52:42 AM
What did everyone have for breakfast this morning?

I had egg salad. I am a slut for that shit.
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 11:03:48 AM
Himu has lost it.  I blame Shen Mue.   :(
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 11:46:25 AM
Quote from: Stringer Bell
A platformer needs 20 levels MAX.

GTFO
Title: Re: New Super Mario Bros. again
Post by: Huff on August 24, 2012, 11:56:26 AM
mods help
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 11:57:36 AM
Thanks for making the topic go even more off topic, Bork Laser!
Title: Re: New Super Mario Bros. again
Post by: frod on August 24, 2012, 12:03:04 PM
this game is quite a bit better than the ds game

but not as good as any kirby game
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 12:27:11 PM
this game is quite a bit better than the ds game

but not as good as any kirby game

I think I'd still rather play this than any recent Kirby game.
Title: Re: New Super Mario Bros. again
Post by: Momo on August 24, 2012, 12:48:38 PM
Quote
Sonic 3 and Knuckles...stomps all over every Mario.
I agree.
Title: Re: New Super Mario Bros. again
Post by: Momo on August 24, 2012, 12:53:17 PM
mods help
(http://i.imgur.com/3n64o.jpg)
Title: Re: New Super Mario Bros. again
Post by: Barry Egan on August 24, 2012, 02:27:11 PM
What did everyone have for breakfast this morning?

I had egg salad. I am a slut for that shit.

I had egg salad for lunch.
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 02:32:53 PM
What did everyone have for breakfast this morning?

I had egg salad. I am a slut for that shit.

I had egg salad for lunch.

I think everyone would be in agreement that this is far more interesting than New Super Mario Bros. 2.
Title: Re: New Super Mario Bros. again
Post by: Robo on August 24, 2012, 02:33:03 PM
I had an egg salad sandwich for lunch.  Should've went with the tuna.
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 02:33:53 PM
egg salad :yuck
Title: Re: New Super Mario Bros. again
Post by: Barry Egan on August 24, 2012, 02:36:04 PM
I really like the curry chicken salad they're selling at Trader Joe's now. 
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 03:00:38 PM
egg salad is delicious. fuck yeah, guys.

I really like the curry chicken salad they're selling at Trader Joe's now.

I gotta try that shit.
Title: Re: New Super Mario Bros. again
Post by: TakingBackSunday on August 24, 2012, 04:27:08 PM
Sunshine is fun, but man, I haven't played it in ages.  As much fun as I had with it, I can't get the memory of that awful Hotel level.  Fuck me.

Demi, you absolutely NEED to play Galaxy 2.  It's Galaxy without any of the story bullshit, really.  It's my favorite platformer in, like, years.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 04:38:38 PM
Galaxy didn't have "story bullshit". It had like 4 cutscenes max.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 04:56:37 PM
Anyone who praises Sunshine and then goes on to criticize SMG for its extremely minimal and mostly optional "story bullshit" should have to turn in their gamer card like Himu.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 04:57:44 PM
You haven't even played Sunshine, sweetheart. You didn't even have a gamer card to begin with.
Title: Re: New Super Mario Bros. again
Post by: recursivelyenumerable on August 24, 2012, 05:03:33 PM
Nintendo is milking mario more than ever, thats ok except that this NEW SUPER MARIO shit is the same fuckign mechanics recycled for the 4th or 5th time now. With the old 2D Marios you atleast had new stuff with every release.

This game doesn't have anything new?

a overall coin counter so you can reach a million coins?

Should appeal to Ulillillia!
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 05:28:43 PM
You haven't even played Sunshine, sweetheart. You didn't even have a gamer card to begin with.

Did I say that I did?

Try and tell me Sunshine didn't have obnoxious cutscenes that can be viewed on YouTube.

Edit-

http://www.youtube.com/watch?v=nIP2xVjg-hc
Title: Re: New Super Mario Bros. again
Post by: SantaC on August 24, 2012, 05:33:05 PM
sunshine >>> galaxy games
Title: Re: New Super Mario Bros. again
Post by: bork on August 24, 2012, 05:33:51 PM
The actual "cut scene" you posted is like a minute long.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 24, 2012, 05:38:04 PM
Oh no! 30 second long cutscenes! Nintendo made all of THREE OF THEM. GET THIS STORY BULLSHIT OUT OF MARIO.
Title: Re: New Super Mario Bros. again
Post by: brob on August 24, 2012, 05:41:48 PM
remember the intro to mario 64? totally unskippable video. at least 40 seconds of peach spitting her story rap. fuck you peach i could be collecting stars n throwing penguins into the abyss right now.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 24, 2012, 05:42:07 PM
The actual "cut scene" you posted is like a minute long.

I've watch several others from Sunshine. They're more numerous than any other Mario game and they're also worse than any other Mario game.

The point wasn't bashing Mario games for having cutscenes (the opposite, I feel that a large reason I didn't like SMG2 as much as the first is because it was really barebones) but piling on Brand New for being a hypocritical dope.
Title: Re: New Super Mario Bros. again
Post by: Positive Touch on August 25, 2012, 08:38:13 AM
sunshine had a shit intro that was like 10 minutes of awful cutscenes and a dumb tutorial.  it is by far the worst offender in the entire series.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 25, 2012, 04:54:23 PM
I agree the tutorial was bad, but it's like five minutes long. It's like getting mad at Metroid for their traditional OH GOD SAMUS LOST HER SHIT intros.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 25, 2012, 05:33:41 PM
The cutscene where FLUDD dies is 10x more sentimental and tear inducing than when Aeris dies.
Title: Re: New Super Mario Bros. again
Post by: Positive Touch on August 25, 2012, 05:42:04 PM
reported for not marking spoilers for andrex
Title: Re: New Super Mario Bros. again
Post by: Positive Touch on August 25, 2012, 05:42:59 PM
also did anyone catch that andrex said he didnt play sunshine, but he did take time out of his life to watch the cutscenes on youtube?  what is up with that
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 25, 2012, 05:43:44 PM
also did anyone catch that andrex said he didnt play sunshine, but he did take time out of his life to watch the cutscenes on youtube?  what is up with that

I heard they were bad.

I wasn't prepared for how bad.

I watched the intro, the Mario trial, and the ending.
Title: Re: New Super Mario Bros. again
Post by: Himu on August 25, 2012, 05:45:05 PM
jesus christ, andy
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 25, 2012, 05:58:34 PM
jesus christ, andy

Heh, I can only imagine some of the responses if I let slip what other Nintendo games I haven't played.

If I had to typify myself I'd definitely say I'm more of a Pokemon fan than a general Nintendo fan. I usually pick and choose the Nintendo games I want to play based on what I like.
Title: Re: New Super Mario Bros. again
Post by: Joe Molotov on August 25, 2012, 06:17:33 PM
I usually pick and choose the Nintendo games I want to play based on what I like.

If you're a Nintendo fan, you like everything that Nintendo releases. That's how it works.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 25, 2012, 06:20:50 PM
I usually pick and choose the Nintendo games I want to play based on what I like.

If you're a Nintendo fan, you like everything that Nintendo releases. That's how it works.

Then I guess I'm not a Nintendo fan.
Title: Re: New Super Mario Bros. again
Post by: Momo on August 25, 2012, 06:22:39 PM
Andrex is my favorite poster :heart
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 25, 2012, 06:41:29 PM
I'm fond of you too, Momo.

spoiler (click to show/hide)
:tauntaun
[close]
Title: Re: New Super Mario Bros. again
Post by: Oblivion on August 26, 2012, 03:00:04 AM
Aaaaaaaaaaaaaaaaaaaaanyway, back to the actual topic.

So it seems the successor to one of the most mediocre Mario games ever failed to impress? Color me shocked. I'd rather play SM3DL than this carp. Yes, I said carp.


If anyone's going to bother spending actual money on a NSMB game, then they should wait for the Wii-U version. The A-Team is working on that particular title, whereas the unpaid interns handled the DS game.

I absolutely hate the NSMB graphic style and music, but NSMBU is SIGNIFICANTLY better looking than the prior games in the series, both because it's in HD (with no awful jaggies thank GOD) and a much improved art style. It looks 50-60 percent like a brand new game, almost.
Title: Re: New Super Mario Bros. again
Post by: Tasty on August 26, 2012, 03:57:14 AM
Yeah, U does look decent/passable. It's like 30% in between NSMBW and SMG/old 2D games.

Hopefully they change up the world themes somewhat, I think NSMBW has one or two original-ish worlds.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on August 26, 2012, 08:20:58 AM
I'm kind of tired (well, kind of REALLY tired) of the "bwaa bwaa" music
Title: Re: New Super Mario Bros. again
Post by: Oblivion on August 26, 2012, 08:59:42 AM
The music's always been godawful aside from the main castle theme in the first DS game.

Both NSMB: DS and the Wii version sold over 20 million units so I guess Nintendo probably doesn't want to do anything that would take away from the identity of the series, and thus retaining those terrible "bah bah" tunes.
Title: Re: New Super Mario Bros. again
Post by: Bebpo on August 30, 2012, 07:15:45 PM
I started playing this last night because I like Mario platformers, so sue me and 3D Land was surprisingly legit and awesome.


Unfortunately this one is not.  Reminds me of how I totally hated NSMB DS and despite everyone loving NSMB Wii, I thought even the Wii one was just "ok".  I hate the physics in the "N"SMB series.  It always feels so slow and off.  Also hate how you have to play on the 3DS's shitty d-pad because on the analog you keep ducking all the time when you just want to run to the right.
Title: Re: New Super Mario Bros. again
Post by: bork on September 01, 2012, 11:48:57 PM
I'm enjoying this game a lot more after finding that some of the large coins are pretty well-hidden in a lot of the levels.

What I don't like is that some stuff seems like you would need a walkthrough for (there's one level where a pipe contains a single brick you can destroy, but to access a hidden passage, you must have a raccoon tail that previous levels don't offer, to destroy the brick and access the passage to right of it).  Besides some things being almost too well-hidden, there's also one hidden rainbow stage per world.  The way to access them is another thing that I don't think anyone would get without knowing how to clear levels a specific way beforehand.

But despite this I've fun with the game.  Glad to see there's three hidden worlds to access, too.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 02, 2012, 12:17:39 AM
I was expecting Rehash City on the levels of NSMB DS but even early on there are signs of creative level design. Nothing crazy and I still don't see the point of all the coins but I am liking it more than I thought I would.
Title: Re: New Super Mario Bros. again
Post by: Diunx on September 02, 2012, 02:32:00 AM
Sunshine > Mario 64

suck my nut

smh
Title: Re: New Super Mario Bros. again
Post by: Bebpo on September 02, 2012, 02:35:17 AM
Well, tbf Mario 64 is kind of terrible these days.  Probably the only Mario game that doesn't hold up anymore.  Every other Mario game is still really fun to play today, but 64 is just slow and boring. 

Uh, Sunshine might not hold up either though.  I haven't tried replaying it since it came out.  So at worst 64 & Sunshine are the worst current Mario games along with NSMB DS.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 02, 2012, 02:45:10 AM
That's being far too kind to NSMB DS.

Such a hollow game.
Title: Re: New Super Mario Bros. again
Post by: Bebpo on September 02, 2012, 02:47:14 AM
Sure, I agree.  I guess it's better to pretend DS doesn't even exist at all when ranking Mario games.
Title: Re: New Super Mario Bros. again
Post by: Owl-faced Wizard on September 02, 2012, 02:50:28 AM
Well, tbf Mario 64 is kind of terrible these days.  Probably the only Mario game that doesn't hold up anymore.  Every other Mario game is still really fun to play today, but 64 is just slow and boring. 

This is just total bullshit.  64 is a lot faster than the Galaxies/3D land.
Title: Re: New Super Mario Bros. again
Post by: Van Cruncheon on September 02, 2012, 11:05:28 AM
64 was always a repetitive chore
Title: Re: New Super Mario Bros. again
Post by: Barry Egan on September 02, 2012, 11:10:05 AM
64 is a lot faster than the Galaxies/3D land.

what the fuck?  :lol
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on September 02, 2012, 12:38:38 PM
I love 64 but 64 is anything but fast.  The game was designed for exploration in mind so the game kind of slogged along as slow as possible so you can take all of the environments in while getting stars, coins n' shit.
Title: Re: New Super Mario Bros. again
Post by: TakingBackSunday on September 02, 2012, 01:34:46 PM
64 is a game that hasn't aged well unlike other Nintendo games from SNES/N64.  It's still fun for the most part, but when I play it now I always think to myself "I should just put Galaxy 2 in"

Title: Re: New Super Mario Bros. again
Post by: Owl-faced Wizard on September 02, 2012, 02:26:17 PM
Watch a 64 speed run versus a Galaxy speed run.  It's not even close.  Galaxy is more linear and broken up into small, varied chunks which gives the illusion of speed, whereas 64 has really wide open areas, but Mario 64 is built for acrobatics and shortcuts and between his quick run and long jumps, 64 Mario is fast as fuck.
Here:
http://www.youtube.com/watch?v=wqGL53OsOfY
versus
http://speeddemosarchive.com/MarioGalaxy.html
It's not just that 64 has been speedrunned into the ground - you fundamentally just have more options and techniques for getting around and Galaxy is just very stop-start in general with all the chit-chat and mini-cutscenes.
Title: Re: New Super Mario Bros. again
Post by: bork on September 02, 2012, 03:07:14 PM
Who cares?  Mario 64 sucks.  Galaxy is way better.
Title: Re: New Super Mario Bros. again
Post by: SantaC on September 02, 2012, 03:56:50 PM
they all suck. Super Mario World >>>
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on September 02, 2012, 04:18:52 PM
Mario can chain different actions together stupidly fast in super mario 64 and has more gradient speed options than later games.   In some ways its still a high water mark for snappy responsive analog control.  Its kind of a shame that (I guess) console developers have to regard for wasd pc ports because a lot of games these days still have like only 3 differrent walking speeds andor a run button.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 02, 2012, 04:29:56 PM
they all suck. Super Mario World >>>

Galaxy > Galaxy 2 = World > the rest

Not including Yoshi's Island but I don't know where the heck I'd put that. Maybe in the SMG2-tier.
Title: Re: New Super Mario Bros. again
Post by: Positive Touch on September 02, 2012, 05:41:53 PM
YI is god-tier right next to galaxy

show some respect young'un
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 02, 2012, 06:07:39 PM
It is definitely really good, but it's probably been about a decade since I've played it. Still raging it ain't on the VC yet.
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on September 02, 2012, 07:00:57 PM
smb3 > w
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 02, 2012, 07:02:19 PM
F it, this game is fun. It's not top tier Mario but it's much better than NSMB DS.

smb3 > w

Not even close.
Title: Re: New Super Mario Bros. again
Post by: bork on September 02, 2012, 11:19:20 PM
they all suck. Super Mario World >>>

Oh, I'd put the 2D Marios ahead of the 3D games too, but I thought this was just about the 3D entries.
Title: Re: New Super Mario Bros. again
Post by: Oblivion on September 03, 2012, 01:37:00 AM
Galaxy overall is significantly better than Mario 64, but 64 had physics that were way more fun to dick around with.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 03, 2012, 03:16:30 AM
Oh wow, these cannon levels.

spoiler (click to show/hide)
World 1-Mushroom? What? Should I play through the rest of the game and come back to this or just play this world?
[close]
Title: Re: New Super Mario Bros. again
Post by: bork on September 03, 2012, 08:20:03 AM
Oh wow, these cannon levels.

spoiler (click to show/hide)
World 1-Mushroom? What? Should I play through the rest of the game and come back to this or just play this world?
[close]

LOL, spoilers.

Yeah, I'm gonna play the extra worlds after I clear the numbered ones.
Title: Re: New Super Mario Bros. again
Post by: tiesto on September 03, 2012, 11:26:59 AM
Never liked Mario 64, just thought it was really boring. Sunshine was probably the worst Mario game though, terrible camera and tons of repetition. The special stages were cool though. Galaxy 1 was pretty good, 2 was alright but just more of the same... I'll take the 2D Marios over the 3D ones any day of the week.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 05, 2012, 12:21:36 AM
Arrr trying to get the hidden exit on the second-last level of World 5 is driving me crazy. :maf

Where's the awesome SMW cape when you need it. :fbm

Speaking of, I hope they bring that back soon considering they've wringed pretty much all the leftover nostalgia from the racoon tail.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 07, 2012, 01:18:41 AM
Beat Dry Bowser. :rock (Rockin' animation on him btw.)

Got all the coins along the way except for some levels in secret paths I have to go back to.

This game ain't half bad. For me it's smack in the middle of NSMB DS and NSMB Wii, which is probably a good thing, considering I expected it to be on the level of the former. It's a shame co-op isn't download play compatible.

Don't know if I wanna even bother with coin rush mode or whatever. Seems pointless.
Title: Re: New Super Mario Bros. again
Post by: Purple Filth on September 07, 2012, 02:15:34 PM
Beat Dry Bowser. :rock (Rockin' animation on him btw.)

Got all the coins along the way except for some levels in secret paths I have to go back to.

This game ain't half bad. For me it's smack in the middle of NSMB DS and NSMB Wii, which is probably a good thing, considering I expected it to be on the level of the former. It's a shame co-op isn't download play compatible.

Don't know if I wanna even bother with coin rush mode or whatever. Seems pointless.


Gotta get that million coins son
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 07, 2012, 03:28:19 PM
Beat Dry Bowser. :rock (Rockin' animation on him btw.)

Got all the coins along the way except for some levels in secret paths I have to go back to.

This game ain't half bad. For me it's smack in the middle of NSMB DS and NSMB Wii, which is probably a good thing, considering I expected it to be on the level of the former. It's a shame co-op isn't download play compatible.

Don't know if I wanna even bother with coin rush mode or whatever. Seems pointless.


Gotta get that million coins son

All it gets you is a goldified menu screen and a congrats from Charles Martinet's Mario voice. Not sure if worth it.

Maybe if I had someone to play against.
Title: Re: New Super Mario Bros. again
Post by: Oblivion on September 08, 2012, 01:32:25 AM
New info from GI via gaf:

- dozens of levels across one world map, like Super Mario World
- map can be panned around and explored at any time
- game features an auto-scrolling, Boost Rush mode for more of a challenge
- multiple branching paths that let you pick which way to go
- this is much more than the tradition level choosing, which usually gives you only two paths to choose from
- mid-world fortresses guarded by Boom-Boom
- end-level castles guarded by Koopalings

Y'all need to return NSMB2 back for whatever little money is left and use it to buy a GOOD Mario game.
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 08, 2012, 01:49:11 AM
Posted in the other thread duder.

Also can't return it, I got it from the eShop. :o I also think it's not that bad. Probably worth $30, not $40, but eh. I'm satisfied.

Got double the Club Nintendo coins though. :drool
Title: Re: New Super Mario Bros. again
Post by: Purple Filth on September 08, 2012, 01:55:26 AM
Beat Dry Bowser. :rock (Rockin' animation on him btw.)

Got all the coins along the way except for some levels in secret paths I have to go back to.

This game ain't half bad. For me it's smack in the middle of NSMB DS and NSMB Wii, which is probably a good thing, considering I expected it to be on the level of the former. It's a shame co-op isn't download play compatible.

Don't know if I wanna even bother with coin rush mode or whatever. Seems pointless.


Gotta get that million coins son

All it gets you is a goldified menu screen and a congrats from Charles Martinet's Mario voice. Not sure if worth it.

Maybe if I had someone to play against.


Yea i heard about it on the Bombcast and wow.

They couldn't even give a Mii hat or something
Title: Re: New Super Mario Bros. again
Post by: Tasty on September 08, 2012, 02:46:57 AM
Lol you don't even need it to get five stars on your file, for the fifth one all you need is 1010 lives or something.
Title: Re: New Super Mario Bros. again
Post by: recursivelyenumerable on September 08, 2012, 04:31:25 AM
Galaxy overall is significantly better than Mario 64, but 64 had physics that were way more fun to dick around with.

I think early 3D games are often more fun to dick around with ... the developers are having fun themselves dicking around with 3D and not really knowing what they're doing, and that comes through in the game, vs. being more uh "regimented"
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on September 08, 2012, 05:30:03 PM
I'm at the end of the second world and I have 143 lives :lol
Title: Re: New Super Mario Bros. again
Post by: Himu on September 08, 2012, 05:31:10 PM
Sounds like the original NSMB then.
Title: Re: New Super Mario Bros. again
Post by: Bebpo on September 22, 2012, 02:39:28 PM
When you 100% a world (all coins + secret exits) are you supposed to get something on the world map next to the world that shows you've fully completed it?  Normally you get a star or something, but I'm not seeing anything.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on September 22, 2012, 04:15:39 PM
I was wondering if they were going to do anything about the coin surplus essentially making lives meaningless, but it looks like that didn't happen. I'm of the opinion that lives can be used as a good punishment mechanic (you lose your checkpoint i.e. the megaman series).  I kinda wish they would adopt the 3d mario approach of resetting your life count to a small number everytime you boot up the game.  NSMB Wii at least had the chaotic nature of multiplayer to make the life accumulation more necessary.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on December 07, 2012, 10:29:48 PM
I'm going to bump this thread to talk about NSMBU since it is New Super Mario Bros. again.

I've put about three hours into it; I stopped when I beat the water stages.

+ This is the best NSMB game made to date.  Take that for what you will.
+ Some good level designs.  Even into NSMB Wii I was getting pretty bored but this keeps things as fresh as an NSMB game has.
+ This might be the first NSMB game that isn't totally babby easy.  I still have about 80 lives but compared to NSMB2, at this point I'd have over 300 lives.
+ Game works really well streaming through the Gamepad.  This is pretty much how I play my Wii U games if possible.
+ No fucking waggle required!  You can still shake the gamepad but the game offers you a button alternative (you can either shake the pad or press Y + ZR)

- bah bah
- The Yoshi implementation sucks ass.  Reminds me of Sunshine in terms of how poorly Yoshi was utilized.
- They reused a lot of music here.  This is unacceptable but hey this is NSMB we're talking here.
- I thought this game was supposed to be a lot more like SMW.  It isn't that at all.  SMW is my favorite Mario title so I'm kind of disappointed there.  That's what I get for listening to Nintards.
- bah bah
- I imagine it is going to be the usual NSMB fare where the main game is short but there's a whole other half waiting at the back end.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 08, 2012, 02:46:24 AM
Yeah, I'd say it's probably the best one. Difficulty ramps up earlier and there's more inventive level designs much earlier on than NSMBW, which didn't hit its stride until the back half of worlds.

As for length, it's decently long if you're trying to get all the Star Coins. I wouldn't say there's a ton of stuff post-game, there's about as much as the Wii one plus one more level, but there's some non-main mode you should check out like Challenge Mode and Boost Rush Mode. Challenge Mode alone will probably end up doubling the total time I've played.

Also Yoshi is my biggest disappointment with this game. The fricking baby Yoshis can be taken between stages but not regular? WTF? That was like my biggest complaint with NSMBW and not only did they not fix it, they stick a middle finger at those who wanted it with the baby Yoshis. I've heard it's because they want to keep things balanced, but the problem with that is pink Yoshi breaks the game much more than normal Yoshi, and baby Yoshis in eat up enemies so much fricking faster. Bleah.
Title: Re: New Super Mario Bros. again
Post by: DCharlieJP on December 08, 2012, 02:50:06 AM
Quote
Still raging it ain't on the VC yet.

YI doesn't emulate well due to the custom chips in the cart - so it's probably too much of a pain in the arse. Then again - Super Metroid made it (?) and that was a -nightmare- for emulators apparently.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 08, 2012, 03:02:43 AM
I doubt it's impossible, but I'm hoping it'll be the last hurrah VC game, like it was one of the last SNES games.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on December 08, 2012, 03:56:46 PM
Halfway through Meringue Clouds.  My daily log shows I've put in about six hours so far.  The difficulty has definitely ramped up here.  I still maintain about 90 lives but I am dying a decent amount here.
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on December 08, 2012, 08:00:46 PM
They emulated Yoshis island for 3ds ambassadors
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 08, 2012, 08:51:52 PM
They emulated Yoshis island for 3ds ambassadors

It's the lamer GBA version though.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on December 09, 2012, 10:09:21 AM
Finished the main game.  According to the daily log, I've clocked in seven hours and one minute.  Not sure how good that is compared to others but whatever.  Finished up with 94 lives.

I'm going to continue the Star Road type world and continue to unlock secret exits, get all of the star coins and the like.  On a lot of these stages, I already have three Star coins so I can't imagine taking too much more time to get all of them.  I'm sure there are a handful that are a bitch to get but most of them seem obtainable if you have the right suit on generally.

I do have to take one thing back: I thought that no motion controls were needed but I was wrong.  You will need to tilt the gamepad at some point.  Kind of annoying but it isn't too much of a problem.

I still think this is the best NSMB game out there and I've played them all (except I didn't get far into NSMB2 but I'll return to that game soon enough).  I think this game is great.  Not great enough to get a Wii U for yet but still, a pretty good game.  This series really needs to be revamped as at this point, they thoroughly sucked the SMB3 well dry.
Title: Re: New Super Mario Bros. again
Post by: EmCeeGrammar on December 09, 2012, 04:15:14 PM
If anyone ever did an objective take on Super Mario World without the nostalgia tard goggles they would realise how much the yoshi mechanic broke the difficulty  (in addition to the cape and item reserve).  You should never be dying unless you fall in a pit.... unless you just jump off the yoshi in that case.  This is what I appreciated about NsmbWii is that yoshi is contained to levels that capitalize on the mechanics he brings to the table.  In U, the baby yoshies are kinda easy mode too, but as I understand it if you lose it for whatever reason it won't respawn on the world map for awhile.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 09, 2012, 06:33:04 PM
Oh please, they hand out fricking P-Acorns like candy and let the gamebreaking Pink Yoshi be taken between stages, and you're telling me it's only over the line if I can ride adult Yoshi in the levels I want? Their handling of adult Yoshi continues to be the dumbest gameplay decision of the New series.
Title: Re: New Super Mario Bros. again
Post by: AdmiralViscen on December 09, 2012, 08:02:51 PM
Just let you use Yoshi in every level after beating the game


Or after touching the top of every flag pole as mario and luigi and getting every coin or some shit, more likely
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 09, 2012, 08:07:52 PM
Just let you use Yoshi in every level after beating the game


Or after touching the top of every flag pole as mario and luigi and getting every coin or some shit, more likely

That'd be nice but it'd still be an inferior setup. I mean, this game has a powerup that is literally more easy to use and more broken than SMW's cape, and you're telling me Yoshi would be too much of a problem? Pfft.

Anyways I'm curious what the DLC will be like for this game, the challenges have shown me they'll probably go crazy.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 11, 2012, 01:47:40 AM
http://www.youtube.com/watch?v=YbDBSzu8dMc

This level was a beeeeyoootch.

On the other hand these challenges are easily doubling my playtime of the game, lol.
Title: Re: New Super Mario Bros. again
Post by: Himu on December 11, 2012, 01:50:07 AM
ahaha holy shit

what happens if you hit the coins? game over?
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 11, 2012, 01:53:23 AM
You don't get gold. 1-2 coins is silver, 3-5 is bronze. 6 and you die.
Title: Re: New Super Mario Bros. again
Post by: cool breeze on December 11, 2012, 01:59:05 AM
In general the game feels longer than the Wii one, if the logs are to be believed.

I finished the first 6 worlds completely + ~20 minutes of challenge mode + ~1 hour of multiplayer in a little over 10 hours.  Wii version was primarily single player and I finished everything in less time.

Sounds like the actual difficult part of the game is in the challenge mode.  Main game is pretty darn easy.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 11, 2012, 02:09:06 AM
In general the game feels longer than the Wii one, if the logs are to be believed.

I finished the first 6 worlds completely + ~20 minutes of challenge mode + ~1 hour of multiplayer in a little over 10 hours.  Wii version was primarily single player and I finished everything in less time.

Sounds like the actual difficult part of the game is in the challenge mode.  Main game is pretty darn easy.

Going by level count, NSMBU is indeed slightly heftier.

Wii: 78 levels
U: 94 exits - 13 secret exits = 81 unique levels

However I feel like U's levels are much, much longer too (aping World in that area, whereas Wii was aping SMB3 mostly.) The "hurry up!" music played quite a bit early on in the game, which surprised me considering I wasn't crawling through the levels (but not blasting through them either; was looking everywhere for secrets.)

I wouldn't call the main game easy, it's probably as difficult or slightly more than SMB3, and your definition of easy will depend on how you remember that game. But SMB3 wasn't babby difficulty at all. Much easier than SMB1 and LL but that was kind of the idea. I was never in danger of running out of lives, but I didn't max the counter in this game either. Not to mention how many lives I burned on Superstar Road, probably over 40 across all the levels.
Title: Re: New Super Mario Bros. again
Post by: cool breeze on December 11, 2012, 02:36:06 AM
I'm comparing difficulty to World since I'm still working my way through the virtual console version.  World kicks my ass in 2012.  I'm not even talking about getting all the secrets...that game is no joke.

Sometimes it's the small things in NSMBU, like a fireflower outside every boss room.  Bosses were never difficult, but it got tense when you were small Mario and knew one hit could kill you.  It just has a bunch of safety nets like that.

Maybe it's the differences in the way we play that I hit 99 on world 2 or 3.  Most of the time I collect all three star coins in my first run, and if I don't, I'll go back until I finish that level, then more on.  I know other people just find the quickest way to the end boss.
Title: Re: New Super Mario Bros. again
Post by: Tasty on December 11, 2012, 02:39:20 AM
Nah that's how I play too, but I also run through things very fast and recklessly usually... well I started to once those 100 second jingles started playing lol. So I'd lose lives here and there but I'd usually still be net positive per level, which adds up obviously.

I don't think World gets hard until some of the Forest of Illusion levels, and then all of Choco Island and Valley of Bowser. But they're not even that hard usually.
Title: Re: New Super Mario Bros. again
Post by: Olivia Wilde Homo on January 01, 2013, 05:35:28 PM
I got all of the star coins up until the Flower world in NSMB2 and I can't understand why people were dogging this game.  I'm having a lot of fun with this game.  I guess the downside here is that getting all of the star coins is easier than NSMBW or NSMBU.
Title: Re: New Super Mario Bros. again
Post by: SantaC on January 01, 2013, 06:31:05 PM
I got all of the star coins up until the Flower world in NSMB2 and I can't understand why people were dogging this game.  I'm having a lot of fun with this game.  I guess the downside here is that getting all of the star coins is easier than NSMBW or NSMBU.

you got nothing for collecting the moon coins which was bs.